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  • Using different versions of jQuery on the same page

    - by nimcap
    Users of my service includes a JS in their pages that I provide. I am hosting the script they are including. My script does some manipulation on their content. I am sick of writing my own DOM manipulators/selectors and wasting hours for jobs that can be done with 1 line of code if I can use jQuery. Some of the users of my service already uses jQuery (or Prototype etc.) on their pages, so if I include jQuery there will be a conflict. Because there will be version differences, I don't want to use their jQuery selectors, methods either in case jQuery exists. Keeping in mind that I have no control over their pages, how can I include jQuery and avoid conflict?

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  • How do I define an implicit typecast from my class to a scalar?

    - by Delan Azabani
    I have the following code, which uses a Unicode string class from a library that I'm writing: #include <cstdio> #include "ucpp" main() { ustring a = "test"; ustring b = "ing"; ustring c = "- -"; ustring d; d = "cafe\xcc\x81"; printf("%s\n", (a + b + c[1] + d).encode()); } The encode method of the ustring class instances converts the internal Unicode into a UTF-8 char *. However, because I don't have access to the char class definition, I am unsure on how I can define an implicit typecast (so that I don't have to manually call encode when using with printf, etc).

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  • I'd like to know why a function executes fine when called from x but not when called from y

    - by Roland
    When called from archive(), readcont(char *filename) executes fine! Called from runoptions() though, it fails to list the files "archived"! why is this? The program must run in terminal. Use -h as a parameter to view the usage. This program is written to "archive" text files into ".rldzip" files. readcont( char *x) should show the files archived in file (*x) a) Successful call Use the program to archive 3 text files: rldzip.exe a.txt b.txt c.txt FILEXY -a archive() will call readcont and it will work showing the files archived after the binary FILEXY will be created. b) Unsuccessful call After the file is created, use: rldzip.exe FILEXY.rldzip -v You can see that the function crashes! I'd like to know why is this happening! /* Sa se scrie un program care: a) arhiveaza fisiere b) dezarhiveaza fisierele athivate */ #include<stdio.h> #include<stdlib.h> #include<conio.h> #include<string.h> struct content{ char *text; char *flname; }*arc; FILE *f; void readcont(char *x){ FILE *p; if((p = fopen(x, "rb")) == NULL){ perror("Critical error: "); exit(EXIT_FAILURE); } content aux; int i; fread(&i, sizeof(int), 1, p); printf("\nFiles in %s \n\n", x); while(i-- >1 && fread(&aux, sizeof(struct content), 1, p) != 0) printf("%s \n", aux.flname); fclose(p); printf("\n\n"); } void archive(int argc, char **argv){ int i; char inttext[5000], textline[1000]; //Allocate dynamic memory for the content to be archived! arc = (content*)malloc(argc * sizeof(content)); for(i=1; i< argc; i++) { if((f = fopen(argv[i], "r")) == NULL){ printf("%s: ", argv[i]); perror(""); exit(EXIT_FAILURE); } while(!feof(f)){ fgets(textline, 5000, f); strcat(inttext, textline); } arc[i-1].text = (char*)malloc(strlen(inttext) + 1); strcpy(arc[i-1].text, inttext); arc[i-1].flname = (char*)malloc(strlen(argv[i]) + 1); strcpy(arc[i-1].flname, argv[i]); fclose(f); } char *filen; filen=(char*)malloc(strlen(argv[argc])+1+7); strcpy(filen, argv[argc]); strcat(filen, ".rldzip"); f = fopen(filen, "wb"); fwrite(&argc, sizeof(int), 1, f); fwrite(arc, sizeof(content), argc, f); fclose(f); printf("Success! "); for(i=1; i< argc; i++) { (i==argc-1)? printf("and %s ", argv[i]) : printf("%s ", argv[i]); } printf("compressed into %s", filen); readcont(filen); free(filen); } void help(char *v){ printf("\n\n----------------------RLDZIP----------------------\n\nUsage: \n\n Archive n files: \n\n%s $file[1] $file[2] ... $file[n] $output -a\n\nExample:\n%s a.txt b.txt c.txt output -a\n\n\n\nView files:\n\n %s $file.rldzip -v\n\nExample:\n %s fileE.rldzip -v\n\n", v, v, v, v); } void runoptions(int c, char **v){ int i; if(c < 2){ printf("Arguments missing! Use -h for help"); } else{ for(i=0; i<c; i++) if(strcmp(v[i], "-h") == 0){ help(v[0]); exit(2); } for(i=0; i<c; i++) if(strcmp(v[i], "-v") == 0){ if(c != 3){ printf("Arguments misused! Use -h for help"); exit(2); } else { printf("-%s-", v[1]); readcont(v[1]); } } } if(strcmp(v[c-1], "-a") == 0) archive(c-2, v); } main(int argc, char **argv) { runoptions(argc, argv); }

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  • deleting element objects of a std vector using erase : a) memory handling and b) better way?

    - by memC
    hi, I have a vec_A that stores instances of class A as: vec_A.push_back(A()); I want to remove some elements in the vector at a later stage and have two questions: a) The element is deleted as: vec_A.erase(iterator) Is there any additional code I need to add to make sure that there is no memory leak? . b) Assume that condition if(num <5) is if num is among a specific numberList. Given this, is there a better way to delete the elements of a vector than what I am illustrating below? #include<vector> #include<stdio.h> #include<iostream> class A { public: int getNumber(); A(int val); ~A(){}; private: int num; }; A::A(int val){ num = val; }; int A::getNumber(){ return num; }; int main(){ int i =0; int num; std::vector<A> vec_A; std::vector<A>::iterator iter; for ( i = 0; i < 10; i++){ vec_A.push_back(A(i)); } iter = vec_A.begin(); while(iter != vec_A.end()){ std::cout << "\n --------------------------"; std::cout << "\n Size before erase =" << vec_A.size(); num = iter->getNumber() ; std::cout << "\n num = "<<num; if (num < 5){ vec_A.erase(iter); } else{ iter++; } std::cout << "\n size after erase =" << vec_A.size(); } std::cout << "\nPress RETURN to continue..."; std::cin.get(); return 0; }

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  • Not able to transform my xml to other xml

    - by vineet
    Input XML <?xml version="1.0" encoding="UTF-8" ?> <Z_RFC_SP_POTEXT_OUT > <ZMPO_TXT> <item> <LIFNR>0009002008</LIFNR> <ZPOTEXT1>BSE-TSE Statement document is accpeted by [email protected] on 2010-04-12</ZPOTEXT1> <ZPOTEXT2 /> <FLAG /> </item> <item> <LIFNR>0009002008</LIFNR> <ZPOTEXT1>Ist Part</ZPOTEXT1> <ZPOTEXT2 /> <FLAG /> </item> <item> <LIFNR>0009002008</LIFNR> <ZPOTEXT1>2nd Part</ZPOTEXT1> <ZPOTEXT2 /> <FLAG /> </item> <item> <LIFNR>0009000013</LIFNR> <ZPOTEXT1>vComments for Obj 1hkshkshdiswyidswyidyswidysiysiysskhskchskhckchk</ZPOTEXT1> <ZPOTEXT2 /> <FLAG /> </item> <item> <LIFNR>0009000017</LIFNR> <ZPOTEXT1>vComments for Obj 1hkshkshdiswyidswyidyswidysiysiysskhskchskhckchk</ZPOTEXT1> <ZPOTEXT2 /> <FLAG /> </item> <item> <LIFNR>0009000017</LIFNR> <ZPOTEXT1>1st part</ZPOTEXT1> <ZPOTEXT2 /> <FLAG /> </item> <item> <LIFNR>0009000017</LIFNR> <ZPOTEXT1>2nd part</ZPOTEXT1> <ZPOTEXT2 /> <FLAG /> </item> <item> <LIFNR>0009000022</LIFNR> <ZPOTEXT1>INCLUDE ZPTP_TERMS_AND_CONDITIONS_2003 OBJECT TEXT ID ST</ZPOTEXT1> <ZPOTEXT2 /> <FLAG /> </item> <item> <LIFNR>0009000026</LIFNR> <ZPOTEXT1>INCLUDE ZPTP_TERMS_AND_CONDITIONS_2003 OBJECT TEXT ID ST</ZPOTEXT1> <ZPOTEXT2 /> <FLAG /> </item> </ZMPO_TXT> </Z_RFC_SP_POTEXT_OUT> I am looking for the output <?xml version="1.0" encoding="UTF-8" ?> <Z_RFC_SP_POTEXT_OUT > <ZMPO_TXT> <item> <LIFNR>0009002008</LIFNR> <ZPOTEXT1>BSE-TSE Statement document is accpeted by [email protected] on 2010-04-12 Ist Part 2nd Part</ZPOTEXT1> <ZPOTEXT2 /> <FLAG /> </item> <item> <LIFNR>0009000013</LIFNR> <ZPOTEXT1>vComments for Obj 1hkshkshdiswyidswyidyswidysiysiysskhskchskhckchk</ZPOTEXT1> <ZPOTEXT2 /> <FLAG /> </item> <item> <LIFNR>0009000017</LIFNR> <ZPOTEXT1>vComments for Obj 1hkshkshdiswyidswyidyswidysiysiysskhskchskhckchk 1st part 2nd part</ZPOTEXT1> <ZPOTEXT2 /> <FLAG /> </item> <item> <LIFNR>0009000022</LIFNR> <ZPOTEXT1>INCLUDE ZPTP_TERMS_AND_CONDITIONS_2003 OBJECT TEXT ID ST</ZPOTEXT1> <ZPOTEXT2 /> <FLAG /> </item> <item> <LIFNR>0009000026</LIFNR> <ZPOTEXT1>INCLUDE ZPTP_TERMS_AND_CONDITIONS_2003 OBJECT TEXT ID ST</ZPOTEXT1> <ZPOTEXT2 /> <FLAG /> </item> </ZMPO_TXT> </Z_RFC_SP_POTEXT_OUT> Can any one help me out how to do that using xslt. Its very urgent Thanks Vineet

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  • C: Incompatible types?

    - by Airjoe
    #include <stdlib.h> #include <stdio.h> struct foo{ int id; char *bar; char *baz[6]; }; int main(int argc, char **argv){ struct foo f; f.id=1; char *qux[6]; f.bar=argv[0]; f.baz=qux; // Marked line return 1; } This is just some test code so ignore that qux doesn't actually have anything useful in it. I'm getting an error on the marked line, incompatible types when assigning to type ‘char *[6]’ from type ‘char **’ but both of the variables are defined as char *[6] in the code. Any insight?

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  • Java Mvc And Hibernate

    - by GigaPr
    Hi i am trying to learn Java, Hibernate and the MVC pattern. Following various tutorial online i managed to map my database, i have created few Main methods to test it and it works. Furthermore i have created few pages using the MVC patter and i am able to display some mock data as well in a view. the problem is i can not connect the two. this is what i have My view Looks like this <%@ include file="/WEB-INF/jsp/include.jsp" %> <html> <head> <title>Users</title> <%@ include file="/WEB-INF/jsp/head.jsp" %> </head> <body> <%@ include file="/WEB-INF/jsp/header.jsp" %> <img src="images/rss.png" alt="Rss Feed"/> <%@ include file="/WEB-INF/jsp/menu.jsp" %> <div class="ContainerIntroText"> <img src="images/usersList.png" class="marginL150px" alt="Add New User"/> <br/> <br/> <div class="usersList"> <div class="listHeaders"> <div class="headerBox"> <strong>FirstName</strong> </div> <div class="headerBox"> <strong>LastName</strong> </div> <div class="headerBox"> <strong>Username</strong> </div> <div class="headerAction"> <strong>Edit</strong> </div> <div class="headerAction"> <strong>Delete</strong> </div> </div> <br><br> <c:forEach items="${users}" var="user"> <div class="listElement"> <c:out value="${user.firstName}"/> </div> <div class="listElement"> <c:out value="${user.lastName}"/> </div> <div class="listElement"> <c:out value="${user.username}"/> </div> <div class="listElementAction"> <input type="button" name="Edit" title="Edit" value="Edit"/> </div> <div class="listElementAction"> <input type="image" src="images/delete.png" name="image" alt="Delete" > </div> <br /> </c:forEach> </div> </div> <a id="addUser" href="addUser.htm" title="Click to add a new user">&nbsp;</a> </body> </html> My controller public class UsersController implements Controller { private UserServiceImplementation userServiceImplementation; public ModelAndView handleRequest(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { ModelAndView modelAndView = new ModelAndView("users"); List<User> users = this.userServiceImplementation.get(); modelAndView.addObject("users", users); return modelAndView; } public UserServiceImplementation getUserServiceImplementation() { return userServiceImplementation; } public void setUserServiceImplementation(UserServiceImplementation userServiceImplementation) { this.userServiceImplementation = userServiceImplementation; } } My servelet definitions <?xml version="1.0" encoding="UTF-8"?> <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-2.5.xsd"> <!-- the application context definition for the springapp DispatcherServlet --> <bean name="/home.htm" class="com.rssFeed.mvc.HomeController"/> <bean name="/rssFeeds.htm" class="com.rssFeed.mvc.RssFeedsController"/> <bean name="/addUser.htm" class="com.rssFeed.mvc.AddUserController"/> <bean name="/users.htm" class="com.rssFeed.mvc.UsersController"> <property name="userServiceImplementation" ref="userServiceImplementation"/> </bean> <bean id="userServiceImplementation" class="com.rssFeed.ServiceImplementation.UserServiceImplementation"> <property name="users"> <list> <ref bean="user1"/> <ref bean="user2"/> </list> </property> </bean> <bean id="user1" class="com.rssFeed.domain.User"> <property name="firstName" value="firstName1"/> <property name="lastName" value="lastName1"/> <property name="username" value="username1"/> <property name="password" value="password1"/> </bean> <bean id="user2" class="com.rssFeed.domain.User"> <property name="firstName" value="firstName2"/> <property name="lastName" value="lastName2"/> <property name="username" value="username2"/> <property name="password" value="password2"/> </bean> <bean id="viewResolver" class="org.springframework.web.servlet.view.InternalResourceViewResolver"> <property name="viewClass" value="org.springframework.web.servlet.view.JstlView"></property> <property name="prefix" value="/WEB-INF/jsp/"></property> <property name="suffix" value=".jsp"></property> </bean> </beans> and finally this class to access the database public class HibernateUserDao extends HibernateDaoSupport implements UserDao { public void addUser(User user) { getHibernateTemplate().saveOrUpdate(user); } public List<User> get() { User user1 = new User(); user1.setFirstName("FirstName"); user1.setLastName("LastName"); user1.setUsername("Username"); user1.setPassword("Password"); List<User> users = new LinkedList<User>(); users.add(user1); return users; } public User get(int id) { throw new UnsupportedOperationException("Not supported yet."); } public User get(String username) { return null; } } the database connection occurs in this file <?xml version="1.0" encoding="UTF-8"?> <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-2.0.xsd"> <bean id="dataSource" class="org.springframework.jdbc.datasource.DriverManagerDataSource"> <property name="driverClassName" value="org.hsqldb.jdbcDriver"/> <property name="url" value="jdbc:hsqldb:hsql://localhost/rss"/> <property name="username" value="sa"/> <property name="password" value=""/> </bean> <bean id="sessionFactory" class="org.springframework.orm.hibernate3.LocalSessionFactoryBean" > <property name="dataSource" ref="dataSource" /> <property name="mappingResources"> <list> <value>com/rssFeed/domain/User.hbm.xml</value> </list> </property> <property name="hibernateProperties" > <props> <prop key="hibernate.dialect">org.hibernate.dialect.HSQLDialect</prop> </props> </property> </bean> <bean id="transactionManager" class="org.springframework.orm.hibernate3.HibernateTransactionManager"> <property name="sessionFactory" ref="sessionFactory"/> </bean> <bean id="userDao" class="com.rssFeed.dao.hibernate.HibernateUserDao"> <property name="sessionFactory" ref="sessionFactory"/> </bean> </beans> Could you help me to solve this problem i spent the last 4 days and nights on this issue without any success Thanks

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  • What is wrong with the program

    - by Naveen
    I am getting error for below code: #include "parent_child.h" #include "child_proces.h" int main() { childprocess::childprocess(){} childprocess::~childprocess(){} /* parentchild *cp = NULL; act.sa_sigaction = cp->SignalHandlerCallback; act.sa_flags = SA_SIGINFO; sigaction(SIGKILL, &act, NULL); }*/ printf("Child process\n"); return 0; } ERROR: child_proces.cpp: In function âint main()â: child_proces.cpp:11: error: expected ;' before â{â token child_proces.cpp:12: error: no matching function for call to âchildprocess::~childprocess()â child_proces.h:9: note: candidates are: childprocess::~childprocess() child_proces.cpp:12: error: expected;' before â{â token

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  • Data loss between conversion

    - by Alex Brooks
    Why is it that I loose data between the conversions below even though both types take up the same amount of space? If the conversion was done bitwise, it should be true that x = z unless data is being stripped during the conversion, right? Is there a way to do the two conversions without losing data (i.e. so that x = z)? main.cpp: #include <stdio.h> #include <stdint.h> int main() { double x = 5.5; uint64_t y = static_cast<uint64_t>(x); double z = static_cast<double>(y) // Desire : z = 5.5; printf("Size of double: %lu\nSize of uint64_t: %lu\n", sizeof(double), sizeof(uint64_t)); printf("%f\n%lu\n%f\n", x, y, z); } Results: Size of double: 8 Size of uint64_t: 8 5.500000 5 5.000000

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  • C++ word to bytes

    - by Vit
    Hi, I tried to read CPUID using assembler in C++. I know there is function for it in , but I want the asm way. So, after CPUID is executed, it should fill eax,ebx,ecx registers with ASCII coded string. But my problem is, since I can in asm adress only full, or half eax register, how to break that 32 bits into 4 bytes. I used this: #include <iostream> #include <stdlib.h> int main() { _asm { cpuid /*There I need to mov values from eax,ebx and ecx to some propriate variables*/ } system("PAUSE"); return(0); }

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  • Why Microsoft not provide for C# a static Win32 class with the most native functions and structures

    - by Oleg
    Everybody who used P/Invoke of Windows API knows a long list of declarations of static functions with attributes like [DllImport ("kernel32.dll", SetLastError = true, CharSet = CharSet.Auto)] The declaration of structures copied from Windows headers like WinNT.h or from web sites like www.pinvoke.net take also a lot of place in our programs. Why we all have to spend our time for this? Why Microsoft not give us a simple way to include a line like in old unmanaged programs #include <windows.h> and we would be have access to a static class Native with all or the most Windows functions and structures inside?

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  • how to use a class method as a WIN32 application callback method (WINPROC)... Error static struct HI

    - by numerical25
    I am receiving errors and at the same time trying to make this work so please read what I got to say. Thanks.... I am creating a c++ application and majority of the application is encapsulated into a class. That means that my WinProc function is a static class method that I use as my call back method for my win32 application. The problem is that since I created that as a win32 application, every class member I use inside that method has to be static as well. Including my HINSTANCE class which I use inside of it. Now I receive this error error LNK2001: unresolved external symbol "public: static struct HINSTANCE__ I need to figure out how to make this all work and below is my class declaration. My static member static HINSTANCE m_hInst is causing the error I believe. #pragma once #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 class RenderEngine { protected: int m_width; int m_height; ATOM RegisterEngineClass(); public: static HINSTANCE m_hInst; //<------ This is causing the error HWND m_hWnd; int m_nCmdShow; TCHAR m_szTitle[MAX_LOADSTRING]; // The title bar text TCHAR m_szWindowClass[MAX_LOADSTRING]; // the main window class name bool InitWindow(); bool InitDirectX(); bool InitInstance(); //static functions static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); static INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam); int Run(); }; Below is the implementation #include "stdafx.h" #include "RenderEngine.h" bool RenderEngine::InitWindow() { RenderEngine::m_hInst = NULL; // Initialize global strings LoadString(m_hInst, IDS_APP_TITLE, m_szTitle, MAX_LOADSTRING); LoadString(m_hInst, IDC_RENDERENGINE, m_szWindowClass, MAX_LOADSTRING); if(!RegisterEngineClass()) { return false; } if(!InitInstance()) { return false; } return true; } ATOM RenderEngine::RegisterEngineClass() { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = RenderEngine::WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = m_hInst; wcex.hIcon = LoadIcon(m_hInst, MAKEINTRESOURCE(IDI_RENDERENGINE)); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = MAKEINTRESOURCE(IDC_RENDERENGINE); wcex.lpszClassName = m_szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); return RegisterClassEx(&wcex); } LRESULT CALLBACK RenderEngine::WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(m_hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } bool RenderEngine::InitInstance() { m_hWnd = NULL; m_hWnd = CreateWindow(m_szWindowClass, m_szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, m_hInst, NULL); if (!m_hWnd) { return FALSE; } if(!ShowWindow(m_hWnd, m_nCmdShow)) { return false; } UpdateWindow(m_hWnd); return true; } // Message handler for about box. INT_PTR CALLBACK RenderEngine::About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; } int RenderEngine::Run() { MSG msg; HACCEL hAccelTable; hAccelTable = LoadAccelerators(m_hInst, MAKEINTRESOURCE(IDC_RENDERENGINE)); // Main message loop: while (GetMessage(&msg, NULL, 0, 0)) { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } return (int) msg.wParam; } and below is the code being used within the WinMain RenderEngine go; int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // TODO: Place code here. RenderEngine::m_hInst = hInstance; go.m_nCmdShow = nCmdShow; if(!go.InitWindow()) { return 0; } go.Run(); return 0; } If anything does not make any sense, then I apologize, I am a newb. Thanks for the help!!

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  • How do you use C++0x raw strings with GCC 4.5?

    - by Rob N
    This page says that GCC 4.5 has C++ raw string literals: http://gcc.gnu.org/projects/cxx0x.html But when I try to use the syntax from this page: http://www2.research.att.com/~bs/C++0xFAQ.html#raw-strings #include <iostream> #include <string> using namespace std; int main() { string s = R"[\w\\\w]"; } I get this error: /opt/local/bin/g++-mp-4.5 -std=gnu++0x -O3 rawstr.cc -o rawstr rawstr.cc:9:19: error: invalid character '\' in raw string delimiter rawstr.cc:9:5: error: stray 'R' in program What is the right syntax for raw strings?

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  • distributing R package with optional S4 syntax sugar

    - by mariotomo
    I've written a small package for logging, I'm distributing it through r-forge, recently I received some very interesting feedback on how to make it easier to use, but this functionality is based on stuff (setRefClass) that was added to R in 2.12. I'd like to keep distributing the package also for R-2.9, so I'm looking for a way to include or exclude the S4 syntactical sugar automatically, and include it when the library is loaded on a R = 2.12 system. one other option I see, that is to write a small S4 package that needs 2.12, imports the simpler logging package and exports the syntactically sugared interface... I don't like it too much, as I'd need to choose a different name for the S4 package.

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  • ReadFile doesn't work asynchronously on Win7 and Win2k8

    - by f0b0s
    According to MSDN ReadFile can read data 2 different ways: synchronously and asynchronously. I need the second one. The folowing code demonstrates usage with OVERLAPPED struct: #include <windows.h> #include <stdio.h> #include <time.h> void Read() { HANDLE hFile = CreateFileA("c:\\1.avi", GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_FLAG_OVERLAPPED, NULL); if ( hFile == INVALID_HANDLE_VALUE ) { printf("Failed to open the file\n"); return; } int dataSize = 256 * 1024 * 1024; char* data = (char*)malloc(dataSize); memset(data, 0xFF, dataSize); OVERLAPPED overlapped; memset(&overlapped, 0, sizeof(overlapped)); printf("reading: %d\n", time(NULL)); BOOL result = ReadFile(hFile, data, dataSize, NULL, &overlapped); printf("sent: %d\n", time(NULL)); DWORD bytesRead; result = GetOverlappedResult(hFile, &overlapped, &bytesRead, TRUE); // wait until completion - returns immediately printf("done: %d\n", time(NULL)); CloseHandle(hFile); } int main() { Read(); } On Windows XP output is: reading: 1296651896 sent: 1296651896 done: 1296651899 It means that ReadFile didn't block and returned imediatly at the same second, whereas reading process continued for 3 seconds. It is normal async reading. But on windows 7 and windows 2008 I get following results: reading: 1296661205 sent: 1296661209 done: 1296661209. It is a behavior of sync reading. MSDN says that async ReadFile sometimes can behave as sync (when the file is compressed or encrypted for example). But the return value in this situation should be TRUE and GetLastError() == NO_ERROR. On Windows 7 I get FALSE and GetLastError() == ERROR_IO_PENDING. So WinApi tells me that it is an async call, but when I look at the test I see that it is not! I'm not the only one who found this "bug": read the comment on ReadFile MSDN page. So what's the solution? Does anybody know? It is been 14 months after Denis found this strange behavior.

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  • Selecting an area from displayed image using CImg library

    - by sravan
    hi all, i use CImg for my image processing work. I had written a small piece of code which is follows: #include "../CImg.h" #include <iostream> using namespace std; using namespace cimg_library; int main(int argc,char**argv) { CImg<int> img(argv[1]); CImgDisplay disp; disp.assign(img); while(!disp.is_closed) disp.wait(); return 0; } Now i want to select an area from the displayed image. Can some one tell me how to select an area from displayed image and store the selected pixels, and display the selected region in different display window. If some one can provide code, it will be of great help to me. Thank you all

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  • gem install cannot find a header file

    - by Milktrader
    Following along the github README for talib_ruby: sudo port install ta-lib Complete. Next is where the trouble begins. sudo env ARCHFLAGS="-arch PLATFORM" gem install talib_ruby -- --with-talib-include=ABSOLUTE_PATH_TO_TALIB_HEADERS --with-talib-lib=ABSOLUTE_PATH_TO_TALIB_LIBS This install fails I believe because apparently it cannot find the ta_abstract.h file talib.c:2:25: error: ta_abstract.h: No such file or directory . . . many more errors I have included in my .bash_profile file the following: export ABSOLUTE_PATH_TO_TALIB_HEADERS=/opt/local/var/macports/software/ta-lib/0.4.0_0/opt/local/include/ta-lib export ABSOLUTE_PATH_TO_TALIB_LIBS=/opt/local/var/macports/software/ta-lib/0.4.0_0/opt/local/lib And indeed the ta_abstract.h file is located where I'm saying in the ABSOLUTE_PATH variable assignment. What gives?

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  • header correct, but identifier not found

    - by sciloop
    I`m having two projects (x64). A. written in C (wxWidgets) B. written in c++ A compiles fine. B uses funcions of A. When I try to compile, I`m getting several errors. I suggest that the reason for the errors is the same for all, so I mention only the first: It says: strlen: identifier not found. But I have included the headers: #include <stdio.h> #include <string.h> So, currently, I have just no idea where to start to search for the reason of the errors. May it be that I have c and c++ files? May it be that I compile for x64? Thanks for help!

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  • Sprite not moving when using a function from another class SFML c++

    - by user2892932
    I have a Game.cpp, and I am calling a update function in my Player class. In my player update Function I have it to check for keyboard input, and it seems to work, but whenever I try to call the .move() function, it seems to not work. I get no errors either. I am new to sfml, and decent with c++. Help is appreciated! #include "Player.h" Player::Player(void): vel(0), maxvel(100) { Load("Assets/sss.png",true); } void Player::Update(sf::Sprite& p) { if (sf::Keyboard::isKeyPressed(sf::Keyboard::A)) { moveObject(-3,0, p); } if(sf::Keyboard::isKeyPressed(sf::Keyboard::D)) { moveObject(-3,0, p); } } Player::~Player(void) { } This is the GameObject cpp #include "GameObject.h" #include <iostream> GameObject::GameObject(void) { isLoaded = false; } void GameObject::Load(std::string flname, bool isPlayer) { if(!tex.loadFromFile(flname)) { EXIT_FAILURE; } else { if(isPlayer) { if(!tex.loadFromFile(flname, sf::IntRect(0,0,33,33))) { EXIT_FAILURE; } else { std::cout << "Loading image" << "\n"; filename = flname; spr.setTexture(tex); isLoaded = true; } } else { std::cout << "Loading image" << "\n"; filename = flname; spr.setTexture(tex); isLoaded = true; } } } void GameObject::Draw(sf::RenderWindow & window) { if(isLoaded) { window.draw(spr); window.display(); std::cout << "Sprite drew" << "\n"; } } void GameObject::setPos(float x, float y) { if(isLoaded) { spr.setPosition(x,y); } } sf::Vector2f GameObject::GetObjPos() { return spr.getPosition(); } sf::Sprite& GameObject::getSprite() { return spr; } void GameObject::moveObject(float x, float y, sf::Sprite& sp) { sp.move(x, y); } GameObject::~GameObject(void) { }

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  • passing pipe to threads

    - by alaamh
    I see it's easy to open pipe between two process using fork, but how we can passing open pipe to threads. Assume we need to pass out of PROGRAM A to PROGRAM B "may by more than one thread", PROGRAM B send his output to PROGRAM C #include <stdio.h> #include <stdlib.h> #include <pthread.h> struct targ_s { int fd_reader; }; void *thread1(void *arg) { struct targ_s *targ = (struct targ_s*) arg; int status, fd[2]; pid_t pid; pipe(fd); pid = fork(); if (pid == 0) { dup2(STDIN_FILENO, targ->fd_reader); close(fd[0]); dup2(fd[1], STDOUT_FILENO); close(fd[1]); execvp ("PROGRAM B", NULL); exit(1); } else { close(fd[1]); dup2(fd[0], STDIN_FILENO); close(fd[0]); execl("PROGRAM C", NULL); wait(&status); return NULL; } } int main(void) { FILE *fpipe; char *command = "PROGRAM A"; char buffer[1024]; if (!(fpipe = (FILE*) popen(command, "r"))) { perror("Problems with pipe"); exit(1); } char* outfile = "out.dat"; FILE* f = fopen (outfile, "wb"); int fd = fileno( f ); struct targ_s targ; targ.fd_reader = fd; pthread_t thid; if (pthread_create(&thid, NULL, thread1, &targ) != 0) { perror("pthread_create() error"); exit(1); } int len; while (read(fpipe, buffer, sizeof (buffer)) != 0) { len = strlen(buffer); write(fd, buffer, len); } pclose(fpipe); return (0); }

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  • String Vector program exits before input

    - by kylepayne
    So, I have a project that must add, delete, and print the contents of a vector... the problem is that, when run the program exits before I can type in the string to add to the vector. I commented the function that that portion is in. Thanks! #include <iostream> #include <cstdlib> #include <vector> #include <string> using namespace std; void menu(); void addvector(vector<string>& vec); void subvector(vector<string>& vec); void vectorsize(const vector<string>& vec); void printvec(const vector<string>& vec); void printvec_bw(const vector<string>& vec); int main() { vector<string> svector; menu(); return 0; } //functions definitions void menu() { vector<string> svector; int choice = 0; cout << "Thanks for using this program! \n" << "Enter 1 to add a string to the vector \n" << "Enter 2 to remove the last string from the vector \n" << "Enter 3 to print the vector size \n" << "Enter 4 to print the contents of the vector \n" << "Enter 5 ----------------------------------- backwards \n" << "Enter 6 to end the program \n"; cin >> choice; switch(choice) { case 1: addvector(svector); break; case 2: subvector(svector); break; case 3: vectorsize(svector); break; case 4: printvec(svector); break; case 5: printvec_bw(svector); break; case 6: exit(1); default: cout << "not a valid choice \n"; // menu is structured so that all other functions are called from it. } } void addvector(vector<string>& vec) { string line; int i = 0; cout << "Enter the string please \n"; getline(cin, line); // doesn't prompt for input! vec.push_back(line); } void subvector(vector<string>& vec) { vec.pop_back(); return; } void vectorsize(const vector<string>& vec) { if (vec.empty()) { cout << "vector is empty"; } else { cout << vec.size() << endl; } return; } void printvec(const vector<string>& vec) { for(int i = 0; i < vec.size(); i++) { cout << vec[i] << endl; } return; } void printvec_bw(const vector<string>& vec) { for(int i = vec.size(); i > 0; i--) { cout << vec[i] << endl; } return; }

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  • snprintf and Visual Studio 2010

    - by Andrew
    I'm unfortunate enough to be stuck using VS 2010 for a project, and noticed the following code still doesn't build using the non-standards compliant compiler: #include <stdio.h> #include <stdlib.h> int main (void) { char buffer[512]; snprintf(buffer, sizeof(buffer), "SomeString"); return 0; } (fails compilation with the error: C3861: 'snprintf': identifier not found) I remember this being the case way back with VS 2005 and am shocked to see it still hasn't been fixed. Does any one know if Microsoft has any plans to move their standard C libraries into the year 2010?

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  • Missing nativeInit when compiling multimple files

    - by RankoR
    Android.mk: LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := pacman LOCAL_SRC_FILES := main.cpp \ Pacman.cpp LOCAL_CFLAGS := -DANDROID_NDK \ -DDISABLE_IMPORTGL LOCAL_LDLIBS := -lGLESv1_CM -ldl -llog include $(BUILD_SHARED_LIBRARY) In main.cpp: void Java_com_wiagames_pacman_PacmanRenderer_nativeInit(JNIEnv* env) { ... } The package is com.wiagames.pacman; The Java class, containing the nativeInit method, is PacmanRenderer in the com.wiagames.pacman package. It works fine before I added pacman.cpp, but after adding it I have: E/AndroidRuntime( 2238): FATAL EXCEPTION: GLThread 1104 E/AndroidRuntime( 2238): java.lang.UnsatisfiedLinkError: Native method not found: com.wiagames.pacman.PacmanRenderer.nativeInit:()V E/AndroidRuntime( 2238): at com.wiagames.pacman.PacmanRenderer.nativeInit(Native Method) E/AndroidRuntime( 2238): at com.wiagames.pacman.PacmanRenderer.onSurfaceCreated(MainActivity.java:120) E/AndroidRuntime( 2238): at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1494) E/AndroidRuntime( 2238): at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1240) W/ActivityManager( 306): Force finishing activity com.wiagames.pacman/.MainActivity main.c: http://pastebin.com/GPexqwcv MainActivity.java: http://pastebin.com/yWfWpyNb

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  • How to take input for a character pointer without using fget?

    - by ashish yadav
    consider the code #include<stdio.h> int main() { char* a; scanf("%s",a);//&a and &a[0] give same results-crashes printf("%s",); return 0; } why does this code results in crashing?whereas this code using character array works fine? #include<stdio.h> int main() { char a[100]; scanf("%s",&a[0]);//works fine printf("%s",a); return 0; } the difference being character array and pointer?but i knew that pointer just points to the first element that is &a[0] should work fine but upper code crashes for all three that is a,&a and &a[0]? the main thing i would to gather is how can i take input of a character pointer if i insist on using scanf only? i apologize if i am not clear. thanks in advance:)

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  • File paths with XSLT includes

    - by Andrew Parisi
    Hi again everyone. I'm working on a website with a large number of pages, and each one has this in it: <xsl:include href="team-menu.xsl" /> This xsl file is stored in the root directory. Essentially including my "team menu" on each page. My problem is when I include this on nested pages, e.g. "/teammembers/smith.xsl", the links in the menu are broken because they refer to pages that aren't in the same directory as the page i'm viewing. This is probably really easy, but I just don't know how to fix it. Is there a way to tell the XSL the root directory and/or set some sort of global directory? Thanks for your help!

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