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  • Mongoid Embeds_many won't save on nested form

    - by Brandon J McKay
    I've got an embeds_many association I'm trying to set up which I've done successfully before, but I'm trying to do it all in one nested form and I can't figure it out. Let's say we have a pocket model: class Pocket include Mongoid::Document field :title, type: String embeds_many :coins, cascade_callbacks: true end and a Coin Model: class Coin include Mongoid::Document field :name, type: String embedded_in :pocket end in my form for the pocket, I'm using: = f.fields_for @pocket.coins do |coin| = coin.text_field :name My controller is the default scaffolded controller. When I use the console, it saves fine and I can see the new pocket and coin I've created. But when I try to create or update a coin from the form, the pocket saves but the coin remains unchanged. What am I missing here?

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  • CMake: Mac OS X: ld: unknown option: -soname

    - by Alex Ivasyuv
    I try to build my app with CMake on Mac OS X, I get the following error: Linking CXX shared library libsml.so ld: unknown option: -soname collect2: ld returned 1 exit status make[2]: *** [libsml.so] Error 1 make[1]: *** [CMakeFiles/sml.dir/all] Error 2 make: *** [all] Error 2 This is strange, as Mac has .dylib extension instead of .so. There's my CMakeLists.txt: cmake_minimum_required(VERSION 2.6) PROJECT (SilentMedia) SET(SourcePath src/libsml) IF (DEFINED OSS) SET(OSS_src ${SourcePath}/Media/Audio/SoundSystem/OSS/DSP/DSP.cpp ${SourcePath}/Media/Audio/SoundSystem/OSS/Mixer/Mixer.cpp ) ENDIF(DEFINED OSS) IF (DEFINED ALSA) SET(ALSA_src ${SourcePath}/Media/Audio/SoundSystem/ALSA/DSP/DSP.cpp ${SourcePath}/Media/Audio/SoundSystem/ALSA/Mixer/Mixer.cpp ) ENDIF(DEFINED ALSA) SET(SilentMedia_src ${SourcePath}/Utils/Base64/Base64.cpp ${SourcePath}/Utils/String/String.cpp ${SourcePath}/Utils/Random/Random.cpp ${SourcePath}/Media/Container/FileLoader.cpp ${SourcePath}/Media/Container/OGG/OGG.cpp ${SourcePath}/Media/PlayList/XSPF/XSPF.cpp ${SourcePath}/Media/PlayList/XSPF/libXSPF.cpp ${SourcePath}/Media/PlayList/PlayList.cpp ${OSS_src} ${ALSA_src} ${SourcePath}/Media/Audio/Audio.cpp ${SourcePath}/Media/Audio/AudioInfo.cpp ${SourcePath}/Media/Audio/AudioProxy.cpp ${SourcePath}/Media/Audio/SoundSystem/SoundSystem.cpp ${SourcePath}/Media/Audio/SoundSystem/libao/AO.cpp ${SourcePath}/Media/Audio/Codec/WAV/WAV.cpp ${SourcePath}/Media/Audio/Codec/Vorbis/Vorbis.cpp ${SourcePath}/Media/Audio/Codec/WavPack/WavPack.cpp ${SourcePath}/Media/Audio/Codec/FLAC/FLAC.cpp ) SET(SilentMedia_LINKED_LIBRARY sml vorbisfile FLAC++ wavpack ao #asound boost_thread-mt boost_filesystem-mt xspf gtest ) INCLUDE_DIRECTORIES( /usr/include /usr/local/include /usr/include/c++/4.4 /Users/alex/Downloads/boost_1_45_0 ${SilentMedia_SOURCE_DIR}/src ${SilentMedia_SOURCE_DIR}/${SourcePath} ) #link_directories( # /usr/lib # /usr/local/lib # /Users/alex/Downloads/boost_1_45_0/stage/lib #) IF(LibraryType STREQUAL "static") ADD_LIBRARY(sml-static STATIC ${SilentMedia_src}) # rename library from libsml-static.a => libsml.a SET_TARGET_PROPERTIES(sml-static PROPERTIES OUTPUT_NAME "sml") SET_TARGET_PROPERTIES(sml-static PROPERTIES CLEAN_DIRECT_OUTPUT 1) ELSEIF(LibraryType STREQUAL "shared") ADD_LIBRARY(sml SHARED ${SilentMedia_src}) # change compile optimization/debug flags # -Werror -pedantic IF(BuildType STREQUAL "Debug") SET_TARGET_PROPERTIES(sml PROPERTIES COMPILE_FLAGS "-pipe -Wall -W -ggdb") ELSEIF(BuildType STREQUAL "Release") SET_TARGET_PROPERTIES(sml PROPERTIES COMPILE_FLAGS "-pipe -Wall -W -O3 -fomit-frame-pointer") ENDIF() SET_TARGET_PROPERTIES(sml PROPERTIES CLEAN_DIRECT_OUTPUT 1) ENDIF() ### TEST ### IF(Test STREQUAL "true") ADD_EXECUTABLE (bin/TestXSPF ${SourcePath}/Test/Media/PlayLists/XSPF/TestXSPF.cpp) TARGET_LINK_LIBRARIES (bin/TestXSPF ${SilentMedia_LINKED_LIBRARY}) ADD_EXECUTABLE (bin/test1 ${SourcePath}/Test/test.cpp) TARGET_LINK_LIBRARIES (bin/test1 ${SilentMedia_LINKED_LIBRARY}) ADD_EXECUTABLE (bin/TestFileLoader ${SourcePath}/Test/Media/Container/FileLoader/TestFileLoader.cpp) TARGET_LINK_LIBRARIES (bin/TestFileLoader ${SilentMedia_LINKED_LIBRARY}) ADD_EXECUTABLE (bin/testMixer ${SourcePath}/Test/testMixer.cpp) TARGET_LINK_LIBRARIES (bin/testMixer ${SilentMedia_LINKED_LIBRARY}) ENDIF (Test STREQUAL "true") ### TEST ### ADD_CUSTOM_TARGET(doc COMMAND doxygen ${SilentMedia_SOURCE_DIR}/doc/Doxyfile) There was no error on Linux. Build process: cmake -D BuildType=Debug -D LibraryType=shared . make I found, that incorrect command generate in CMakeFiles/sml.dir/link.txt. But why, as the goal of CMake is cross-platforming.. How to fix it?

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  • OpenGL, problems with GL_MODELVIEW GL_PROJECTION...

    - by Marcos Roriz
    Guys, I'm trying to finish up my homework but I'm having some problems here on these models on openGL... any Idea why is my draw not happening? One thing that strange is that if I change to gluPerspective it works.. #include <GL/glut.h> #include <stdlib.h> #include <stdio.h> static int shoulder = 0; static int elbow = 0; void init(void) { glClearColor(1.0, 1.0, 1.0, 0.0); } void display(void) { glClear(GL_COLOR_BUFFER_BIT); glPushMatrix(); /* BASE */ glRotatef((GLfloat) shoulder, 0.0, 0.0, 1.0); glTranslatef(1.0, 0.0, 0.0); glPushMatrix(); //glScalef(2.0, 0.4, 1.0); glBegin(GL_QUADS); glColor3f(0, 0, 0); glVertex2f(0.0, 0.0); glVertex2f(0.0, 10.0); glVertex2f(10.0, 10.0); glVertex2f(10.0, 0.0); glEnd(); glPopMatrix(); glPopMatrix(); glutSwapBuffers(); } void reshape(int w, int h) { glViewport(0, 0, (GLsizei) w, (GLsizei) h); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho((GLfloat)-w/2, (GLfloat)w/2, (GLfloat)-h/2, (GLfloat)h/2, -1.0, 1.0); // modo de projecao ortogonal glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glTranslatef(0.0, 0.0, -5.0); } void keyboard(unsigned char key, int x, int y) { switch (key) { case 's': shoulder = (shoulder + 5) % 360; glutPostRedisplay(); break; case 'S': shoulder = (shoulder - 5) % 360; glutPostRedisplay(); break; case 'e': elbow = (elbow + 5) % 360; glutPostRedisplay(); break; case 'E': elbow = (elbow - 5) % 360; glutPostRedisplay(); break; case 27: exit(0); break; default: break; } } int main(int argc, char** argv) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB); glutInitWindowSize(800, 400); glutInitWindowPosition(100, 100); glutCreateWindow(argv[0]); init(); glutDisplayFunc(display); glutReshapeFunc(reshape); glutKeyboardFunc(keyboard); glutMainLoop(); return 0; }

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  • Dynamically register constructor methods in an AbstractFactory at compile time using C++ templates

    - by Horacio
    When implementing a MessageFactory class to instatiate Message objects I used something like: class MessageFactory { public: static Message *create(int type) { switch(type) { case PING_MSG: return new PingMessage(); case PONG_MSG: return new PongMessage(); .... } } This works ok but every time I add a new message I have to add a new XXX_MSG and modify the switch statement. After some research I found a way to dynamically update the MessageFactory at compile time so I can add as many messages as I want without need to modify the MessageFactory itself. This allows for cleaner and easier to maintain code as I do not need to modify three different places to add/remove message classes: #include <stdio.h> #include <stdlib.h> #include <string.h> #include <inttypes.h> class Message { protected: inline Message() {}; public: inline virtual ~Message() { } inline int getMessageType() const { return m_type; } virtual void say() = 0; protected: uint16_t m_type; }; template<int TYPE, typename IMPL> class MessageTmpl: public Message { enum { _MESSAGE_ID = TYPE }; public: static Message* Create() { return new IMPL(); } static const uint16_t MESSAGE_ID; // for registration protected: MessageTmpl() { m_type = MESSAGE_ID; } //use parameter to instanciate template }; typedef Message* (*t_pfFactory)(); class MessageFactory· { public: static uint16_t Register(uint16_t msgid, t_pfFactory factoryMethod) { printf("Registering constructor for msg id %d\n", msgid); m_List[msgid] = factoryMethod; return msgid; } static Message *Create(uint16_t msgid) { return m_List[msgid](); } static t_pfFactory m_List[65536]; }; template <int TYPE, typename IMPL> const uint16_t MessageTmpl<TYPE, IMPL >::MESSAGE_ID = MessageFactory::Register( MessageTmpl<TYPE, IMPL >::_MESSAGE_ID, &MessageTmpl<TYPE, IMPL >::Create); class PingMessage: public MessageTmpl < 10, PingMessage > {· public: PingMessage() {} virtual void say() { printf("Ping\n"); } }; class PongMessage: public MessageTmpl < 11, PongMessage > {· public: PongMessage() {} virtual void say() { printf("Pong\n"); } }; t_pfFactory MessageFactory::m_List[65536]; int main(int argc, char **argv) { Message *msg1; Message *msg2; msg1 = MessageFactory::Create(10); msg1->say(); msg2 = MessageFactory::Create(11); msg2->say(); delete msg1; delete msg2; return 0; } The template here does the magic by registering into the MessageFactory class, all new Message classes (e.g. PingMessage and PongMessage) that subclass from MessageTmpl. This works great and simplifies code maintenance but I still have some questions about this technique: Is this a known technique/pattern? what is the name? I want to search more info about it. I want to make the array for storing new constructors MessageFactory::m_List[65536] a std::map but doing so causes the program to segfault even before reaching main(). Creating an array of 65536 elements is overkill but I have not found a way to make this a dynamic container. For all message classes that are subclasses of MessageTmpl I have to implement the constructor. If not it won't register in the MessageFactory. For example commenting the constructor of the PongMessage: class PongMessage: public MessageTmpl < 11, PongMessage > { public: //PongMessage() {} /* HERE */ virtual void say() { printf("Pong\n"); } }; would result in the PongMessage class not being registered by the MessageFactory and the program would segfault in the MessageFactory::Create(11) line. The question is why the class won't register? Having to add the empty implementation of the 100+ messages I need feels inefficient and unnecessary.

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  • Why does it NOT give a segmentation violation?

    - by user198729
    The code below is said to give a segmentation violation: #include <stdio.h> #include <string.h> void function(char *str) { char buffer[16]; strcpy(buffer,str); } int main() { char large_string[256]; int i; for( i = 0; i < 255; i++) large_string[i] = 'A'; function(large_string); return 1; } It's compiled and run like this: gcc -Wall -Wextra hw.cpp && a.exe But there is nothing output. NOTE The above code indeed overwrites the ret address and so on if you really understand what's going underneath.

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  • QTreeView memory consumption

    - by Eye of Hell
    Hello. I'm testing QTreeView functionality right now, and i was amazed by one thing. It seems that QTreeView memory consumption depends on items count O_O. This is highly unusual, since model-view containers of such type only keeps track for items being displayed, and rest of items are in the model. I have written a following code with a simple model that holds no data and just reports that it has 10 millions items. With MFC, Windows API or .NET tree / list with such model will take no memory, since it will display only 10-20 visible elements and will request model for more upon scrolling / expanding items. But with Qt, such simple model results in ~300Mb memory consumtion. Increasing number of items will increase memory consumption. Maybe anyone can hint me what i'm doing wrong? :) #include <QtGui/QApplication> #include <QTreeView> #include <QAbstractItemModel> class CModel : public QAbstractItemModel { public: QModelIndex index ( int i_nRow, int i_nCol, const QModelIndex& i_oParent = QModelIndex() ) const { return createIndex( i_nRow, i_nCol, 0 ); } public: QModelIndex parent ( const QModelIndex& i_oInex ) const { return QModelIndex(); } public: int rowCount ( const QModelIndex& i_oParent = QModelIndex() ) const { return i_oParent.isValid() ? 0 : 1000 * 1000 * 10; } public: int columnCount ( const QModelIndex& i_oParent = QModelIndex() ) const { return 1; } public: QVariant data ( const QModelIndex& i_oIndex, int i_nRole = Qt::DisplayRole ) const { return Qt::DisplayRole == i_nRole ? QVariant( "1" ) : QVariant(); } }; int main(int argc, char *argv[]) { QApplication a(argc, argv); QTreeView oWnd; CModel oModel; oWnd.setUniformRowHeights( true ); oWnd.setModel( & oModel ); oWnd.show(); return a.exec(); }

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  • _CrtDumpMemoryLeaks truncated output??

    - by Marin
    Hello, I am trying to use Visual Studio's capability to detect memory leaks, but I keep getting truncated output, like: Dumping objects -> {174} normal block at 0x0099ADB8, 48 bytes long. Data: <h:\najnovije\tru> 68 3A 5C 6E 61 6A 6E 6F 76 69 6A 65 5C 74 72 75 {170} normal block at 0x0099AD58, 32 bytes long. Data: <h:\najnovije\tru> 68 3A 5C 6E 61 6A 6E 6F 76 69 6A 65 5C 74 72 75 Object dump complete. What am I doing wrong? I added #define _CRTDBG_MAP_ALLOC #include <stdlib.h> #include <crtdbg.h> to the beginning of my code. Thank you.

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  • how to put jcheckbox to table cell?

    - by joseph
    Hello, I cannot put jChceckBox to jTable cell. More likely I can put checkBox to table, but when I run module with that table, the cell where should be checkBox shows text "true" or "false". The behaviors of that cell are the same like checkbox, but it shows text value instead of checkbox. Here is the code. DefaultTableModel dm = new DefaultTableModel(); dm.setDataVector(new Object[][]{{"dd", "Edit", "Delete"}, {"dd","Edit", "Delete"}}, new Object[]{"Include","Component", "Ekvi"}); jTable1 = new javax.swing.JTable(); jTable1.setModel(dm); JCheckBox chBox=new JCheckBox(); jTable1.getColumn("Include").setCellEditor(new DefaultCellEditor(chBox)); jScrollPane1.setViewportView(jTable1);

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  • I'd like to know why a function executes fine when called from x but not when called from y

    - by Roland
    When called from archive(), readcont(char *filename) executes fine! Called from runoptions() though, it fails to list the files "archived"! why is this? The program must run in terminal. Use -h as a parameter to view the usage. This program is written to "archive" text files into ".rldzip" files. readcont( char *x) should show the files archived in file (*x) a) Successful call Use the program to archive 3 text files: rldzip.exe a.txt b.txt c.txt FILEXY -a archive() will call readcont and it will work showing the files archived after the binary FILEXY will be created. b) Unsuccessful call After the file is created, use: rldzip.exe FILEXY.rldzip -v You can see that the function crashes! I'd like to know why is this happening! /* Sa se scrie un program care: a) arhiveaza fisiere b) dezarhiveaza fisierele athivate */ #include<stdio.h> #include<stdlib.h> #include<conio.h> #include<string.h> struct content{ char *text; char *flname; }*arc; FILE *f; void readcont(char *x){ FILE *p; if((p = fopen(x, "rb")) == NULL){ perror("Critical error: "); exit(EXIT_FAILURE); } content aux; int i; fread(&i, sizeof(int), 1, p); printf("\nFiles in %s \n\n", x); while(i-- >1 && fread(&aux, sizeof(struct content), 1, p) != 0) printf("%s \n", aux.flname); fclose(p); printf("\n\n"); } void archive(int argc, char **argv){ int i; char inttext[5000], textline[1000]; //Allocate dynamic memory for the content to be archived! arc = (content*)malloc(argc * sizeof(content)); for(i=1; i< argc; i++) { if((f = fopen(argv[i], "r")) == NULL){ printf("%s: ", argv[i]); perror(""); exit(EXIT_FAILURE); } while(!feof(f)){ fgets(textline, 5000, f); strcat(inttext, textline); } arc[i-1].text = (char*)malloc(strlen(inttext) + 1); strcpy(arc[i-1].text, inttext); arc[i-1].flname = (char*)malloc(strlen(argv[i]) + 1); strcpy(arc[i-1].flname, argv[i]); fclose(f); } char *filen; filen=(char*)malloc(strlen(argv[argc])+1+7); strcpy(filen, argv[argc]); strcat(filen, ".rldzip"); f = fopen(filen, "wb"); fwrite(&argc, sizeof(int), 1, f); fwrite(arc, sizeof(content), argc, f); fclose(f); printf("Success! "); for(i=1; i< argc; i++) { (i==argc-1)? printf("and %s ", argv[i]) : printf("%s ", argv[i]); } printf("compressed into %s", filen); readcont(filen); free(filen); } void help(char *v){ printf("\n\n----------------------RLDZIP----------------------\n\nUsage: \n\n Archive n files: \n\n%s $file[1] $file[2] ... $file[n] $output -a\n\nExample:\n%s a.txt b.txt c.txt output -a\n\n\n\nView files:\n\n %s $file.rldzip -v\n\nExample:\n %s fileE.rldzip -v\n\n", v, v, v, v); } void runoptions(int c, char **v){ int i; if(c < 2){ printf("Arguments missing! Use -h for help"); } else{ for(i=0; i<c; i++) if(strcmp(v[i], "-h") == 0){ help(v[0]); exit(2); } for(i=0; i<c; i++) if(strcmp(v[i], "-v") == 0){ if(c != 3){ printf("Arguments misused! Use -h for help"); exit(2); } else { printf("-%s-", v[1]); readcont(v[1]); } } } if(strcmp(v[c-1], "-a") == 0) archive(c-2, v); } main(int argc, char **argv) { runoptions(argc, argv); }

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  • Too many JavaScript and CSS files on my ASP.NET MVC 2 Master Page?

    - by Zack Peterson
    I'm using an EditorTemplate DateTime.ascx in my ASP.NET MVC 2 project. <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl<DateTime>" %> <%: Html.TextBox(String.Empty, Model.ToString("M/dd/yyyy h:mm tt")) %> <script type="text/javascript"> $(function () { $('#<%: ViewData.TemplateInfo.GetFullHtmlFieldId(String.Empty) %>').AnyTime_picker({ format: "%c/%d/%Y %l:%i %p" }); }); </script> This uses the Any+Time™ JavaScript library for jQuery by Andrew M. Andrews III. I've added those library files (anytimec.js and anytimec.css) to the <head> section of my master page. Rather than include these JavaScript and Cascading Style Sheet files on every page of my web site, how can I instead include the .js and .css files only on pages that need them--pages that edit a DateTime type value?

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  • JSF 2.0 Problem (faces-config)

    - by Sarang
    Hello everybody, We have faces-config.xml in JSF 1.0 where we entry about managed-beans, dependencies & navigations etc. I was developing a sample project using JSF 2.0. But, as I don't know annotation, I need to include face-config.xml externally. Please, provide the solution for it, as in JSF 2.0 we don't need to include it. What is reason behind it ? How do we set a bean as managed-bean. What is annotation ? How is it used ? Thanking you.

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  • "Compiling" content with short tags to var, without eval()

    - by Spot
    To start off, let me clear the air by saying we are aware of the dis/advantages to using short tag syntax in PHP. That is not what this question is about. Is there a way to "include" a file containing short tag code, into a variable, and have PHP actually parse the code? include/require obviously do not provide the data in a workable form, and output buffering does not parse the short tag code because it happens at runtime. Using eval() is simply not an option. Suggestions?

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  • compile time if && return string reference optimization

    - by Truncheon
    Hi. I'm writing a series classes that inherit from a base class using virtual. They are INT, FLOAT and STRING objects that I want to use in a scripting language. I'm trying to implement weak typing, but I don't want STRING objects to return copies of themselves when used in the following way (instead I would prefer to have a reference returned which can be used in copying): a = "hello "; b = "world"; c = a + b; I have written the following code as a mock example: #include <iostream> #include <string> #include <cstdio> #include <cstdlib> std::string dummy("<int object cannot return string reference>"); struct BaseImpl { virtual bool is_string() = 0; virtual int get_int() = 0; virtual std::string get_string_copy() = 0; virtual std::string const& get_string_ref() = 0; }; struct INT : BaseImpl { int value; INT(int i = 0) : value(i) { std::cout << "constructor called\n"; } INT(BaseImpl& that) : value(that.get_int()) { std::cout << "copy constructor called\n"; } bool is_string() { return false; } int get_int() { return value; } std::string get_string_copy() { char buf[33]; sprintf(buf, "%i", value); return buf; } std::string const& get_string_ref() { return dummy; } }; struct STRING : BaseImpl { std::string value; STRING(std::string s = "") : value(s) { std::cout << "constructor called\n"; } STRING(BaseImpl& that) { if (that.is_string()) value = that.get_string_ref(); else value = that.get_string_copy(); std::cout << "copy constructor called\n"; } bool is_string() { return true; } int get_int() { return atoi(value.c_str()); } std::string get_string_copy() { return value; } std::string const& get_string_ref() { return value; } }; struct Base { BaseImpl* impl; Base(BaseImpl* p = 0) : impl(p) {} ~Base() { delete impl; } }; int main() { Base b1(new INT(1)); Base b2(new STRING("Hello world")); Base b3(new INT(*b1.impl)); Base b4(new STRING(*b2.impl)); std::cout << "\n"; std::cout << b1.impl->get_int() << "\n"; std::cout << b2.impl->get_int() << "\n"; std::cout << b3.impl->get_int() << "\n"; std::cout << b4.impl->get_int() << "\n"; std::cout << "\n"; std::cout << b1.impl->get_string_ref() << "\n"; std::cout << b2.impl->get_string_ref() << "\n"; std::cout << b3.impl->get_string_ref() << "\n"; std::cout << b4.impl->get_string_ref() << "\n"; std::cout << "\n"; std::cout << b1.impl->get_string_copy() << "\n"; std::cout << b2.impl->get_string_copy() << "\n"; std::cout << b3.impl->get_string_copy() << "\n"; std::cout << b4.impl->get_string_copy() << "\n"; return 0; } It was necessary to add an if check in the STRING class to determine whether its safe to request a reference instead of a copy: Script code: a = "test"; b = a; c = 1; d = "" + c; /* not safe to request reference by standard */ C++ code: STRING(BaseImpl& that) { if (that.is_string()) value = that.get_string_ref(); else value = that.get_string_copy(); std::cout << "copy constructor called\n"; } If was hoping there's a way of moving that if check into compile time, rather than run time.

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  • how to pass an array into an function and in the function count how many numbers are in a range?

    - by user320950
    #include <iostream> #include <fstream> using namespace std; int calculate_total(int exam1[], int exam2[], int exam3[]); // function that calcualates grades to see how many 90,80,70,60 int exam1[100];// array that can hold 100 numbers for 1st column int exam2[100];// array that can hold 100 numbers for 2nd column int exam3[100];// array that can hold 100 numbers for 3rd column // here i am passing an array into the function calcualate_total int calculate_total(exam1[],exam2[],exam3[]) { int above90=0, above80=0, above70=0, above60=0; if((num<=90) && (num >=100)) { above90++; { if((num<=80) && (num >=89)) { above80++; { if((num<=70) && (num >=79)) { above70++; { if((num<=60) && (num >=69)) { above60++; } } } } } } } }

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  • iPhone - finding items in current entity that share related item

    - by Pedro
    G'day Folks My core data driven app has an Events entity, essentially a list of times & venues, with a related Acts entity, the names & bios of the acts appearing at those events. I have a table view that shows the event time & venue (as a table section with 1 row), the act name & act bio that works nicely. If that act is appearing at more than one event I'd like to include another table section that lists those events. I think could get that with event.act.events except that it would include the event I'm currently displaying. Can anyone suggest how to get the data I want & exclude the current record? Cheers & TIA, Pedro :) PS... I have not quite 18 hours until the promised time for a prototype of my app to be available for some testers to download.

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  • What is wrong with the program

    - by Naveen
    I am getting error for below code: #include "parent_child.h" #include "child_proces.h" int main() { childprocess::childprocess(){} childprocess::~childprocess(){} /* parentchild *cp = NULL; act.sa_sigaction = cp->SignalHandlerCallback; act.sa_flags = SA_SIGINFO; sigaction(SIGKILL, &act, NULL); }*/ printf("Child process\n"); return 0; } ERROR: child_proces.cpp: In function âint main()â: child_proces.cpp:11: error: expected ;' before â{â token child_proces.cpp:12: error: no matching function for call to âchildprocess::~childprocess()â child_proces.h:9: note: candidates are: childprocess::~childprocess() child_proces.cpp:12: error: expected;' before â{â token

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  • Eclipse - CDT Content Assist extremely slow

    - by Salil
    Hi.. I just installed eclipse-cdt 3.2.2 on Linux (Mint). The content assist feature which pops up when you do a "." or "-" on a struct or struct pointer, is extremely slow and freezes the entire IDE for around 10-20 seconds. This I feel, is because it searches through the entire include directory /usr/include that comes by default for any C project that you create. How can this issue be solved? Thanks..

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  • Why Microsoft not provide for C# a static Win32 class with the most native functions and structures

    - by Oleg
    Everybody who used P/Invoke of Windows API knows a long list of declarations of static functions with attributes like [DllImport ("kernel32.dll", SetLastError = true, CharSet = CharSet.Auto)] The declaration of structures copied from Windows headers like WinNT.h or from web sites like www.pinvoke.net take also a lot of place in our programs. Why we all have to spend our time for this? Why Microsoft not give us a simple way to include a line like in old unmanaged programs #include <windows.h> and we would be have access to a static class Native with all or the most Windows functions and structures inside?

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  • How do I define an implicit typecast from my class to a scalar?

    - by Delan Azabani
    I have the following code, which uses a Unicode string class from a library that I'm writing: #include <cstdio> #include "ucpp" main() { ustring a = "test"; ustring b = "ing"; ustring c = "- -"; ustring d; d = "cafe\xcc\x81"; printf("%s\n", (a + b + c[1] + d).encode()); } The encode method of the ustring class instances converts the internal Unicode into a UTF-8 char *. However, because I don't have access to the char class definition, I am unsure on how I can define an implicit typecast (so that I don't have to manually call encode when using with printf, etc).

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  • C Check Substring of a String C

    - by user69514
    I'm trying to check whether or not the second argument in my program is a substring of the first argument. The problem is that it only work if the substring starts with the same letter of the string. EDIT: It must be done in C, not C++. Sorry #include <stdio.h> #include <string.h> int my_strstr( char const *s, char const *sub ) { char const *ret = sub; while ( ret = strchr( ret, *sub ) ) { if ( strcmp( ++ret, sub+1 ) == 0 ) return 1; } return 0; } int main(int argc, char **argv){ if (argc != 3) { printf ("Usage: check <string one> <string two>\n"); } int result = my_strstr(argv[1], argv[2]); if(result == 1){ printf("%s is a substring of %s\n", argv[2], argv[1]); } else{ printf("%s is not a substring of %s\n", argv[2], argv[1]); } return 0; }

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  • Why isn't this file reading/writing program working?

    - by user320950
    This program is supposed to read files and write them. I took the file open checks out because they kept causing errors. The problem is that the files open like they are supposed to and the names are correct but nothing is on any of the text screens. Do you know what is wrong? #include<iostream> #include<fstream> #include<cstdlib> #include<iomanip> using namespace std; int main() { ifstream in_stream; // reads itemlist.txt ofstream out_stream1; // writes in items.txt ifstream in_stream2; // reads pricelist.txt ofstream out_stream3;// writes in plist.txt ifstream in_stream4;// read recipt.txt ofstream out_stream5;// write display.txt float price=' ',curr_total=0.0; int wrong=0; int itemnum=' '; char next; in_stream.open("ITEMLIST.txt", ios::in); // list of avaliable items out_stream1.open("listWititems.txt", ios::out); // list of avaliable items in_stream2.open("PRICELIST.txt", ios::in); out_stream3.open("listWitdollars.txt", ios::out); in_stream4.open("display.txt", ios::in); out_stream5.open("showitems.txt", ios::out); in_stream.close(); // closing files. out_stream1.close(); in_stream2.close(); out_stream3.close(); in_stream4.close(); out_stream5.close(); system("pause"); in_stream.setf(ios::fixed); while(in_stream.eof()) { in_stream >> itemnum; cin.clear(); cin >> next; } out_stream1.setf(ios::fixed); while (out_stream1.eof()) { out_stream1 << itemnum; cin.clear(); cin >> next; } in_stream2.setf(ios::fixed); in_stream2.setf(ios::showpoint); in_stream2.precision(2); while((price== (price*1.00)) && (itemnum == (itemnum*1))) { while (in_stream2 >> itemnum >> price) // gets itemnum and price { while (in_stream2.eof()) // reads file to end of file { in_stream2 >> itemnum; in_stream2 >> price; price++; curr_total= price++; in_stream2 >> curr_total; cin.clear(); // allows more reading cin >> next; } } } out_stream3.setf(ios::fixed); out_stream3.setf(ios::showpoint); out_stream3.precision(2); while((price== (price*1.00)) && (itemnum == (itemnum*1))) { while (out_stream3 << itemnum << price) { while (out_stream3.eof()) // reads file to end of file { out_stream3 << itemnum; out_stream3 << price; price++; curr_total= price++; out_stream3 << curr_total; cin.clear(); // allows more reading cin >> next; } return itemnum, price; } } in_stream4.setf(ios::fixed); in_stream4.setf(ios::showpoint); in_stream4.precision(2); while ( in_stream4.eof()) { in_stream4 >> itemnum >> price >> curr_total; cin.clear(); cin >> next; } out_stream5.setf(ios::fixed); out_stream5.setf(ios::showpoint); out_stream5.precision(2); out_stream5 <<setw(5)<< " itemnum " <<setw(5)<<" price "<<setw(5)<<" curr_total " <<endl; // sends items and prices to receipt.txt out_stream5 << setw(5) << itemnum << setw(5) <<price << setw(5)<< curr_total; // sends items and prices to receipt.txt out_stream5 << " You have a total of " << wrong++ << " errors " << endl; }

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  • Howto access thread data outside a thread

    - by Quandary
    Question: I start the MS Text-to-speech engine in a thread, in order to avoid a crash on DLL_attach. It starts fine, and the text to speech engine gets initialized, but I can't access ISpVoice outside the thread. How can I access ISpVoice outside the thread ? It's a global variable after all... #include <windows.h> #include <sapi.h> #include "XPThreads.h" ISpVoice * pVoice = NULL; unsigned long init_engine_thread(void* param) { Sleep(5000); printf("lolthread\n"); //HRESULT hr = CoInitializeEx(NULL, COINIT_MULTITHREADED); HRESULT hr = CoInitialize(NULL); if(FAILED(hr) ) { MessageBox(NULL, TEXT("Failed To Initialize"), TEXT("Error"), 0); char buffer[2000] ; sprintf(buffer, "An error occured: 0x%08X.\n", hr); FILE * pFile = fopen ( "c:\\temp\\CoInitialize_dll.txt" , "w" ); fwrite (buffer , 1 , strlen(buffer) , pFile ); fclose (pFile); } else { printf("trying to create instance.\n"); //HRESULT hr = CoCreateInstance(CLSID_SpVoice, NULL, CLSCTX_ALL, IID_ISpVoice, (void **) &pVoice); //hr = CoCreateInstance(CLSID_SpVoice, NULL, CLSCTX_ALL, IID_ISpVoice, (void **) &pVoice); //HRESULT hr = CoCreateInstance(__uuidof(ISpVoice), NULL, CLSCTX_INPROC_SERVER, IID_ISpVoice, (void **) &pVoice); HRESULT hr = CoCreateInstance(__uuidof(SpVoice), NULL, CLSCTX_ALL, IID_ISpVoice, (void **) &pVoice); if( SUCCEEDED( hr ) ) { printf("Succeeded\n"); hr = pVoice->Speak(L"The text to speech engine has been successfully initialized.", 0, NULL); } else { printf("failed\n"); MessageBox(NULL, TEXT("Failed To Create COM instance"), TEXT("Error"), 0); char buffer[2000] ; sprintf(buffer, "An error occured: 0x%08X.\n", hr); FILE * pFile = fopen ( "c:\\temp\\CoCreateInstance_dll.txt" , "w" ); fwrite (buffer , 1 , strlen(buffer) , pFile ); fclose (pFile); } } if(pVoice != NULL) { pVoice->Release(); pVoice = NULL; } CoUninitialize(); return NULL; } XPThreads* ptrThread = new XPThreads(init_engine_thread); BOOL APIENTRY DllMain( HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved) { switch (ul_reason_for_call) { case DLL_PROCESS_ATTACH: //init_engine(); LoadLibrary(TEXT("ole32.dll")); ptrThread->Run(); break; case DLL_THREAD_ATTACH: break; case DLL_THREAD_DETACH: break; case DLL_PROCESS_DETACH: break; } return TRUE; }

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  • Why can't QFile read from the "~" directory?

    - by hurikhan77
    I've tried the following short example to find out about a bug in a bigger program I am working on. It looks like QFile doesn't support unix (or the shell's) notation for the home directory: #include <QFile> #include <QDebug> int main() { QFile f("~/.vimrc"); if (f.open(QIODevice::ReadOnly)) { qDebug() << f.readAll(); f.close(); } else { qDebug() << f.error(); } } As soon as I replace the "~" with my real home directory path, it works. Is there an easy workaround - some setting to enable? Or do I have to go the "ugly" way and ask QDir for the home directory of the current user and prepend that manually to each path?

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  • DNS resolution problems; dig SERVFAIL error

    - by JustinP
    I'm setting up a couple of dedicated servers, and having problems setting up my nameservers properly. One of these is a LEMP server (LAMP with nginx in place of Apache), and the other will function solely as an email server, running exim/dovecot/ASSP antispam (no Apache). The LEMP server is CentOS 5.5, with no control panel, while the email server is CentOS 5.5 as well, with cPanel/WHM. So, I've had problems getting DNS set up properly. I have two domains, each one pointing to one of these servers. The nameservers are registered correctly with the domain registrar, and the nameserver IPs are entered correctly as well. I've spoken to tech support at the registrar and they confirm that everything is set up on their end. Not knowing much about DNS, I googled nameservers and DNS until I nearly went blind, and spent hours messing with the configuration. Eventually, I got the LEMP server's DNS working properly (no cPanel). Pleased with this triumph, I'm trying to mimic that configuration and repeat the process with the email server, and it's just not happening. The nameserver starts and stops, but the domain doesn't resolve. Things I have tried Going through standard procedures to set up DNS in WHM Clearing all DNS information, uninstalling BIND, then reinstalling all of that and again going through WHM procedures for setting up DNS Clearing all DNS information, and setting up BIND via shell (completely outside of cPanel) by using my config and zone files from the LEMP server as a template named runs just fine, but nothing is resolving. When I "dig any example.com" I get a SERVFAIL message. Nslookups return no information. Here are my config and zone files. named.conf controls { inet 127.0.0.1 allow { localhost; } keys { coretext-key; }; }; options { listen-on port 53 { any; }; listen-on-v6 port 53 { ::1; }; directory "/var/named"; dump-file "/var/named/data/cache_dump.db"; statistics-file "/var/named/data/named_stats.txt"; memstatistics-file "/var/named/data/named_mem_stats.txt"; // Those options should be used carefully because they disable port // randomization // query-source port 53; // query-source-v6 port 53; allow-query { any; }; allow-query-cache { any; }; }; logging { channel default_debug { file "data/named.run"; severity dynamic; }; }; view "localhost_resolver" { match-clients { 127.0.0.0/24; }; match-destinations { localhost; }; recursion yes; //zone "." IN { // type hint; // file "/var/named/named.ca"; //}; include "/etc/named.rfc1912.zones"; }; view "internal" { /* This view will contain zones you want to serve only to "internal" clients that connect via your directly attached LAN interfaces - "localnets" . */ match-clients { localnets; }; match-destinations { localnets; }; recursion yes; zone "." IN { type hint; file "/var/named/named.ca"; }; // include "/var/named/named.rfc1912.zones"; // you should not serve your rfc1912 names to non-localhost clients. // These are your "authoritative" internal zones, and would probably // also be included in the "localhost_resolver" view above : zone "example.com" { type master; file "data/db.example.com"; }; zone "3.2.1.in-addr.arpa" { type master; file "data/db.1.2.3"; }; }; view "external" { /* This view will contain zones you want to serve only to "external" clients * that have addresses that are not on your directly attached LAN interface subnets: */ match-clients { any; }; match-destinations { any; }; recursion no; // you'd probably want to deny recursion to external clients, so you don't // end up providing free DNS service to all takers allow-query-cache { none; }; // Disable lookups for any cached data and root hints // all views must contain the root hints zone: //include "/etc/named.rfc1912.zones"; zone "." IN { type hint; file "/var/named/named.ca"; }; zone "example.com" { type master; file "data/db.example.com"; }; zone "3.2.1.in-addr.arpa" { type master; file "data/db.1.2.3"; }; }; include "/etc/rndc.key"; db.example.com $TTL 1D ; ; Zone file for example.com ; ; Mandatory minimum for a working domain ; @ IN SOA ns1.example.com. contact.example.com. ( 2011042905 ; serial 8H ; refresh 2H ; retry 4W ; expire 1D ; default_ttl ) NS ns1.example.com. NS ns2.example.com. ns1 A 1.2.3.4 ns2 A 1.2.3.5 example.com. A 1.2.3.4 localhost A 127.0.0.1 www CNAME example.com. mail CNAME example.com. ; db.1.2.3 $TTL 1D $ORIGIN 3.2.1.in-addr.arpa. @ IN SOA ns1.example.com contact.example.com. ( 2011042908 ; 8H ; 2H ; 4W ; 1D ; ) NS ns1.example.com. NS ns2.example.com. 4 PTR hostname.example.com. 5 PTR hostname.example.com. ; Also of note: both of these servers are managed. Tech support is very responsive, and largely useless. Hours go by with them asking me questions to narrow down what could be wrong, then they pass the ticket to the tech on the next shift, who ignores everything that's happened already and spend his whole shift asking all the same questions the last guy asked. So, in summary: *Nameservers, with IPs, are correctly registered with domain registrar *named is configured and running *...and must not be configured correctly, because nothing resolves. Any help would be great. I changed domains and IPs in the files to generics, but let me know if you need to know the domain in question. Thanks! UPDATE I found that I didn't have 127.0.0.1 in /etc/resolv.conf, so I added it, along with my two public IPs that I have named listening on. resolv.conf search www.example.com example.com nameserver 127.0.0.1 nameserver 7.8.9.10 ;Was in here by default, authoritative nameserver of hosting company nameserver 1.2.3.4 ;Public IP #1 nameserver 1.2.3.5 ;Public IP #2 Now when I DIG example.com from the host, it resolves. If I try to DIG from my other server (in the same datacenter), or from the internet, it times out or I get SERVFAIL.

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  • How to add debug assemblies to my Silverlight 2 application?

    - by Steve Wortham
    So I know now that the debug assemblies have been intentionally left out of the Silverlight runtime to save space. For that reason I get good detailed error messages on my local machine that has the Silverlight SDK on it, but I don't on a computer with the runtime only. I get the ubiquitous, "Debugging resource strings are unavailable." Unfortunately my requirements are a bit unique. I need to include the debug assembly (not sure which one yet) that will give me details of a regular expression error. And so essentially I want to include the dll in the xap if I can. The problem is that I can't seem to do this. I've tried adding the debug dll's as references and setting them to "copy local." And I've tried adding them into the project as content. But in fact, with either method the xap hardly grows in size and the error message doesn't change. Any ideas?

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