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  • Problems adding static library QT project

    - by Smek
    I have problems adding a static library to my Qt project. I have two project one is my static library and the other one is a Qt GUI project. As I add all classes to my GUI project as c++ or header files everything works just fine but I want this to be in a separate library. When I select the option to add a library I check External library then I select the .a file I have build and the folder where my header files can be found because I am working on a Mac I select Mac as the target platform. Then I click continue and then done. macx: LIBS += -L$$PWD/../../MyLib/build-MyLib-Desktop_Qt_5_2_1_clang_64bit-Debug/ -lMyLib INCLUDEPATH += $$PWD/../../MyLib/build-MyLib-Desktop_Qt_5_2_1_clang_64bit-Debug/include DEPENDPATH += $$PWD/../../MyLib/build-MyLib-Desktop_Qt_5_2_1_clang_64bit-Debug/include macx: PRE_TARGETDEPS += $$PWD/../../MyLib/build-MyLib-Desktop_Qt_5_2_1_clang_64bit-Debug/libMyLib.a When I build my GUI project I get the following error: The process "/usr/bin/make" exited with code 2. Can anyone tell me what the problem can be and how to resolve the problem? Thanks

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  • OpenGL, problems with GL_MODELVIEW GL_PROJECTION...

    - by Marcos Roriz
    Guys, I'm trying to finish up my homework but I'm having some problems here on these models on openGL... any Idea why is my draw not happening? One thing that strange is that if I change to gluPerspective it works.. #include <GL/glut.h> #include <stdlib.h> #include <stdio.h> static int shoulder = 0; static int elbow = 0; void init(void) { glClearColor(1.0, 1.0, 1.0, 0.0); } void display(void) { glClear(GL_COLOR_BUFFER_BIT); glPushMatrix(); /* BASE */ glRotatef((GLfloat) shoulder, 0.0, 0.0, 1.0); glTranslatef(1.0, 0.0, 0.0); glPushMatrix(); //glScalef(2.0, 0.4, 1.0); glBegin(GL_QUADS); glColor3f(0, 0, 0); glVertex2f(0.0, 0.0); glVertex2f(0.0, 10.0); glVertex2f(10.0, 10.0); glVertex2f(10.0, 0.0); glEnd(); glPopMatrix(); glPopMatrix(); glutSwapBuffers(); } void reshape(int w, int h) { glViewport(0, 0, (GLsizei) w, (GLsizei) h); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho((GLfloat)-w/2, (GLfloat)w/2, (GLfloat)-h/2, (GLfloat)h/2, -1.0, 1.0); // modo de projecao ortogonal glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glTranslatef(0.0, 0.0, -5.0); } void keyboard(unsigned char key, int x, int y) { switch (key) { case 's': shoulder = (shoulder + 5) % 360; glutPostRedisplay(); break; case 'S': shoulder = (shoulder - 5) % 360; glutPostRedisplay(); break; case 'e': elbow = (elbow + 5) % 360; glutPostRedisplay(); break; case 'E': elbow = (elbow - 5) % 360; glutPostRedisplay(); break; case 27: exit(0); break; default: break; } } int main(int argc, char** argv) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB); glutInitWindowSize(800, 400); glutInitWindowPosition(100, 100); glutCreateWindow(argv[0]); init(); glutDisplayFunc(display); glutReshapeFunc(reshape); glutKeyboardFunc(keyboard); glutMainLoop(); return 0; }

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  • Why Microsoft not provide for C# a static Win32 class with the most native functions and structures

    - by Oleg
    Everybody who used P/Invoke of Windows API knows a long list of declarations of static functions with attributes like [DllImport ("kernel32.dll", SetLastError = true, CharSet = CharSet.Auto)] The declaration of structures copied from Windows headers like WinNT.h or from web sites like www.pinvoke.net take also a lot of place in our programs. Why we all have to spend our time for this? Why Microsoft not give us a simple way to include a line like in old unmanaged programs #include <windows.h> and we would be have access to a static class Native with all or the most Windows functions and structures inside?

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  • (C++) Linking with namespaces causes duplicate symbol error

    - by user577072
    Hello. For the past few days, I have been trying to figure out how to link the files for a CLI gaming project I have been working on. There are two halves of the project, the Client and the Server code. The client needs two libraries I've made. The first is a general purpose game board. This is split between GameEngine.h and GameEngine.cpp. The header file looks something like this namespace gfdGaming { // struct sqr_size { // Index x; // Index y; // }; typedef struct { Index x, y; } sqr_size; const sqr_size sPos = {1, 1}; sqr_size sqr(Index x, Index y); sqr_size ePos; class board { // Prototypes / declarations for the class } } And the CPP file is just giving everything content #include "GameEngine.h" type gfdGaming::board::functions The client also has game-specific code (in this case, TicTacToe) split into declarations and definitions (TTT.h, Client.cpp). TTT.h is basically #include "GameEngine.h" #define TTTtar "localhost" #define TTTport 2886 using namespace gfdGaming; void* turnHandler(void*); namespace nsTicTacToe { GFDCON gfd; const char X = 'X'; const char O = 'O'; string MPhostname, mySID; board TTTboard; bool PlayerIsX = true, isMyTurn; char Player = X, Player2 = O; int recon(string* datHolder = NULL, bool force = false); void initMP(bool create = false, string hn = TTTtar); void init(); bool isTie(); int turnPlayer(Index loc, char lSym = Player); bool checkWin(char sym = Player); int mainloop(); int mainloopMP(); }; // NS I made the decision to put this in a namespace to group it instead of a class because there are some parts that would not work well in OOP, and it's much easier to implement later on. I have had trouble linking the client in the past, but this setup seems to work. My server is also split into two files, Server.h and Server.cpp. Server.h contains exactly: #include "../TicTacToe/TTT.h" // Server needs a full copy of TicTacToe code class TTTserv; struct TTTachievement_requirement { Index id; Index loc; bool inUse; }; struct TTTachievement_t { Index id; bool achieved; bool AND, inSameGame; bool inUse; bool (*lHandler)(TTTserv*); char mustBeSym; int mustBePlayer; string name, description; TTTachievement_requirement steps[safearray(8*8)]; }; class achievement_core_t : public GfdOogleTech { public: // May be shifted to private TTTachievement_t list[safearray(8*8)]; public: achievement_core_t(); int insert(string name, string d, bool samegame, bool lAnd, int lSteps[8*8], int mbP=0, char mbS=0); }; struct TTTplayer_t { Index id; bool inUse; string ip, sessionID; char sym; int desc; TTTachievement_t Ding[8*8]; }; struct TTTgame_t { TTTplayer_t Player[safearray(2)]; TTTplayer_t Spectator; achievement_core_t achievement_core; Index cTurn, players; port_t roomLoc; bool inGame, Xused, Oused, newEvent; }; class TTTserv : public gSserver { TTTgame_t Game; TTTplayer_t *cPlayer; port_t conPort; public: achievement_core_t *achiev; thread threads[8]; int parseit(string tDat, string tsIP); Index conCount; int parseit(string tDat, int tlUser, TTTplayer_t** retval); private: int parseProto(string dat, string sIP); int parseProto(string dat, int lUser); int cycleTurn(); void setup(port_t lPort = 0, bool complete = false); public: int newEvent; TTTserv(port_t tlPort = TTTport, bool tcomplete = true); TTTplayer_t* userDC(Index id, Index force = false); int sendToPlayers(string dat, bool asMSG = false); int mainLoop(volatile bool *play); }; // Other void* userHandler(void*); void* handleUser(void*); And in the CPP file I include Server.h and provide main() and the contents of all functions previously declared. Now to the problem at hand I am having issues when linking my server. More specifically, I get a duplicate symbol error for every variable in nsTicTacToe (and possibly in gfdGaming as well). Since I need the TicTacToe functions, I link Client.cpp ( without main() ) when building the server ld: duplicate symbol nsTicTacToe::PlayerIsX in Client.o and Server.o collect2: ld returned 1 exit status Command /Developer/usr/bin/g++-4.2 failed with exit code 1 It stops once a problem is encountered, but if PlayerIsX is removed / changed temporarily than another variable causes an error Essentially, I am looking for any advice on how to better organize my code to hopefully fix these errors. Disclaimers: -I apologize in advance if I provided too much or too little information, as it is my first time posting -I have tried using static and extern to fix these problems, but apparently those are not what I need Thank you to anyone who takes the time to read all of this and respond =)

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  • why does this code crash?

    - by ashish yadav
    why does this code crash? is using strcat illegal on character pointers? #include <stdio.h> #include <string.h> int main() { char *s1 = "Hello, "; char *s2 = "world!"; char *s3 = strcat(s1, s2); printf("%s",s3); return 0; } please give a proper way with referring to both array and pointers.

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  • Why does it NOT give a segmentation violation?

    - by user198729
    The code below is said to give a segmentation violation: #include <stdio.h> #include <string.h> void function(char *str) { char buffer[16]; strcpy(buffer,str); } int main() { char large_string[256]; int i; for( i = 0; i < 255; i++) large_string[i] = 'A'; function(large_string); return 1; } It's compiled and run like this: gcc -Wall -Wextra hw.cpp && a.exe But there is nothing output. NOTE The above code indeed overwrites the ret address and so on if you really understand what's going underneath.

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  • Sprite not moving when using a function from another class SFML c++

    - by user2892932
    I have a Game.cpp, and I am calling a update function in my Player class. In my player update Function I have it to check for keyboard input, and it seems to work, but whenever I try to call the .move() function, it seems to not work. I get no errors either. I am new to sfml, and decent with c++. Help is appreciated! #include "Player.h" Player::Player(void): vel(0), maxvel(100) { Load("Assets/sss.png",true); } void Player::Update(sf::Sprite& p) { if (sf::Keyboard::isKeyPressed(sf::Keyboard::A)) { moveObject(-3,0, p); } if(sf::Keyboard::isKeyPressed(sf::Keyboard::D)) { moveObject(-3,0, p); } } Player::~Player(void) { } This is the GameObject cpp #include "GameObject.h" #include <iostream> GameObject::GameObject(void) { isLoaded = false; } void GameObject::Load(std::string flname, bool isPlayer) { if(!tex.loadFromFile(flname)) { EXIT_FAILURE; } else { if(isPlayer) { if(!tex.loadFromFile(flname, sf::IntRect(0,0,33,33))) { EXIT_FAILURE; } else { std::cout << "Loading image" << "\n"; filename = flname; spr.setTexture(tex); isLoaded = true; } } else { std::cout << "Loading image" << "\n"; filename = flname; spr.setTexture(tex); isLoaded = true; } } } void GameObject::Draw(sf::RenderWindow & window) { if(isLoaded) { window.draw(spr); window.display(); std::cout << "Sprite drew" << "\n"; } } void GameObject::setPos(float x, float y) { if(isLoaded) { spr.setPosition(x,y); } } sf::Vector2f GameObject::GetObjPos() { return spr.getPosition(); } sf::Sprite& GameObject::getSprite() { return spr; } void GameObject::moveObject(float x, float y, sf::Sprite& sp) { sp.move(x, y); } GameObject::~GameObject(void) { }

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  • Running external php files or snippets with starting session in Modx?

    - by moogeek
    I want to include an external php script or modx snippet to the index.php but it causes the blank screen instead (and no document parser errors). Probably the problem is that this script i want to include contains starting session functions and set_include_path function that might somehow conflict with Modx parser.. I tried to use the Modx API but it doesn't seem to work. I use Modx 0.9.2.6 yet.. How can I overcome the issue? My script checks the session and database if the user is logged-in on the site (logging system is not modx-based) and then prints the menu depends on the user privileges...

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  • g++ and c++0x specification support

    - by SepiDev
    although it's been said that the support for c++0x new features in g++ are in experimental mode, many gcc developer claimed that you can use most of the new features in your codes and get the program to work. but when I try to compile this simple program it results in segmentation fault. Why? #include <thread> #include <iostream> void my_thread_func() { std::cout<<"hello"<<std::endl; } int main() { std::thread t(my_thread_func); t.join(); } g++ -std=c++0x -Wall -o run main.cc

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  • DNS resolution problems; dig SERVFAIL error

    - by JustinP
    I'm setting up a couple of dedicated servers, and having problems setting up my nameservers properly. One of these is a LEMP server (LAMP with nginx in place of Apache), and the other will function solely as an email server, running exim/dovecot/ASSP antispam (no Apache). The LEMP server is CentOS 5.5, with no control panel, while the email server is CentOS 5.5 as well, with cPanel/WHM. So, I've had problems getting DNS set up properly. I have two domains, each one pointing to one of these servers. The nameservers are registered correctly with the domain registrar, and the nameserver IPs are entered correctly as well. I've spoken to tech support at the registrar and they confirm that everything is set up on their end. Not knowing much about DNS, I googled nameservers and DNS until I nearly went blind, and spent hours messing with the configuration. Eventually, I got the LEMP server's DNS working properly (no cPanel). Pleased with this triumph, I'm trying to mimic that configuration and repeat the process with the email server, and it's just not happening. The nameserver starts and stops, but the domain doesn't resolve. Things I have tried Going through standard procedures to set up DNS in WHM Clearing all DNS information, uninstalling BIND, then reinstalling all of that and again going through WHM procedures for setting up DNS Clearing all DNS information, and setting up BIND via shell (completely outside of cPanel) by using my config and zone files from the LEMP server as a template named runs just fine, but nothing is resolving. When I "dig any example.com" I get a SERVFAIL message. Nslookups return no information. Here are my config and zone files. named.conf controls { inet 127.0.0.1 allow { localhost; } keys { coretext-key; }; }; options { listen-on port 53 { any; }; listen-on-v6 port 53 { ::1; }; directory "/var/named"; dump-file "/var/named/data/cache_dump.db"; statistics-file "/var/named/data/named_stats.txt"; memstatistics-file "/var/named/data/named_mem_stats.txt"; // Those options should be used carefully because they disable port // randomization // query-source port 53; // query-source-v6 port 53; allow-query { any; }; allow-query-cache { any; }; }; logging { channel default_debug { file "data/named.run"; severity dynamic; }; }; view "localhost_resolver" { match-clients { 127.0.0.0/24; }; match-destinations { localhost; }; recursion yes; //zone "." IN { // type hint; // file "/var/named/named.ca"; //}; include "/etc/named.rfc1912.zones"; }; view "internal" { /* This view will contain zones you want to serve only to "internal" clients that connect via your directly attached LAN interfaces - "localnets" . */ match-clients { localnets; }; match-destinations { localnets; }; recursion yes; zone "." IN { type hint; file "/var/named/named.ca"; }; // include "/var/named/named.rfc1912.zones"; // you should not serve your rfc1912 names to non-localhost clients. // These are your "authoritative" internal zones, and would probably // also be included in the "localhost_resolver" view above : zone "example.com" { type master; file "data/db.example.com"; }; zone "3.2.1.in-addr.arpa" { type master; file "data/db.1.2.3"; }; }; view "external" { /* This view will contain zones you want to serve only to "external" clients * that have addresses that are not on your directly attached LAN interface subnets: */ match-clients { any; }; match-destinations { any; }; recursion no; // you'd probably want to deny recursion to external clients, so you don't // end up providing free DNS service to all takers allow-query-cache { none; }; // Disable lookups for any cached data and root hints // all views must contain the root hints zone: //include "/etc/named.rfc1912.zones"; zone "." IN { type hint; file "/var/named/named.ca"; }; zone "example.com" { type master; file "data/db.example.com"; }; zone "3.2.1.in-addr.arpa" { type master; file "data/db.1.2.3"; }; }; include "/etc/rndc.key"; db.example.com $TTL 1D ; ; Zone file for example.com ; ; Mandatory minimum for a working domain ; @ IN SOA ns1.example.com. contact.example.com. ( 2011042905 ; serial 8H ; refresh 2H ; retry 4W ; expire 1D ; default_ttl ) NS ns1.example.com. NS ns2.example.com. ns1 A 1.2.3.4 ns2 A 1.2.3.5 example.com. A 1.2.3.4 localhost A 127.0.0.1 www CNAME example.com. mail CNAME example.com. ; db.1.2.3 $TTL 1D $ORIGIN 3.2.1.in-addr.arpa. @ IN SOA ns1.example.com contact.example.com. ( 2011042908 ; 8H ; 2H ; 4W ; 1D ; ) NS ns1.example.com. NS ns2.example.com. 4 PTR hostname.example.com. 5 PTR hostname.example.com. ; Also of note: both of these servers are managed. Tech support is very responsive, and largely useless. Hours go by with them asking me questions to narrow down what could be wrong, then they pass the ticket to the tech on the next shift, who ignores everything that's happened already and spend his whole shift asking all the same questions the last guy asked. So, in summary: *Nameservers, with IPs, are correctly registered with domain registrar *named is configured and running *...and must not be configured correctly, because nothing resolves. Any help would be great. I changed domains and IPs in the files to generics, but let me know if you need to know the domain in question. Thanks! UPDATE I found that I didn't have 127.0.0.1 in /etc/resolv.conf, so I added it, along with my two public IPs that I have named listening on. resolv.conf search www.example.com example.com nameserver 127.0.0.1 nameserver 7.8.9.10 ;Was in here by default, authoritative nameserver of hosting company nameserver 1.2.3.4 ;Public IP #1 nameserver 1.2.3.5 ;Public IP #2 Now when I DIG example.com from the host, it resolves. If I try to DIG from my other server (in the same datacenter), or from the internet, it times out or I get SERVFAIL.

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  • What is wrong with the program

    - by Naveen
    I am getting error for below code: #include "parent_child.h" #include "child_proces.h" int main() { childprocess::childprocess(){} childprocess::~childprocess(){} /* parentchild *cp = NULL; act.sa_sigaction = cp->SignalHandlerCallback; act.sa_flags = SA_SIGINFO; sigaction(SIGKILL, &act, NULL); }*/ printf("Child process\n"); return 0; } ERROR: child_proces.cpp: In function âint main()â: child_proces.cpp:11: error: expected ;' before â{â token child_proces.cpp:12: error: no matching function for call to âchildprocess::~childprocess()â child_proces.h:9: note: candidates are: childprocess::~childprocess() child_proces.cpp:12: error: expected;' before â{â token

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  • JavaScript To Strip Page For URL

    - by Russell C.
    We have a javascript function we use to track page stats internally. However, the URLs it reports many times include the page numbers for search results pages which we would rather not be reported. The pages that are reports are of the form: http://www.test.com/directory1/2 http://www.test.com/directory1/subdirectory1/15 http://www.test.com/directory3/1113 Instead we'd like the above reported as: http://www.test.com/directory1 http://www.test.com/directory1/subdirectory1 http://www.test.com/directory3 Please note that the numbered 'directory' and 'subdirectory' names above are just for example purposes and that the actual subdirectory names are all different, don't necessarily include numbers at the end of the directory name, and can be many levels deep. Currently our JavaScript function produces these URLs using the code: var page = location.hostname+document.location.pathname; I believe we need to use the JavaScript replace function in combination with some regex but I'm at a complete loss as to what that would look like. Any help would be much appreciated! Thanks in advance!

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  • Too many JavaScript and CSS files on my ASP.NET MVC 2 Master Page?

    - by Zack Peterson
    I'm using an EditorTemplate DateTime.ascx in my ASP.NET MVC 2 project. <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl<DateTime>" %> <%: Html.TextBox(String.Empty, Model.ToString("M/dd/yyyy h:mm tt")) %> <script type="text/javascript"> $(function () { $('#<%: ViewData.TemplateInfo.GetFullHtmlFieldId(String.Empty) %>').AnyTime_picker({ format: "%c/%d/%Y %l:%i %p" }); }); </script> This uses the Any+Time™ JavaScript library for jQuery by Andrew M. Andrews III. I've added those library files (anytimec.js and anytimec.css) to the <head> section of my master page. Rather than include these JavaScript and Cascading Style Sheet files on every page of my web site, how can I instead include the .js and .css files only on pages that need them--pages that edit a DateTime type value?

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  • Unable to create unmanaged object using new keyword in managed C++

    - by chair79
    Hi all, I've created a class with a boost::unordered_map as a member, Linkage.h #ifndef LINKAGE_H #define LINKAGE_H #include <boost/unordered_map.hpp> class Linkage { private: boost::unordered_map<int, int> m_IOMap; public: .... }; Linkage.cpp #include "stdafx.h" ... // methods and in the managed side of C++, I try to create the pointer of the obj: private: System::Void Form1_Load(System::Object^ sender, System::EventArgs^ e) { Linkage* m_pLink = new Linkage(); ..... } However this produces errors: Error 4 error LNK2005: "private: static unsigned int const boost::detail::type_with_alignment_imp<4>::found" (?found@?$type_with_alignment_imp@$03@detail@boost@@$$Q0IB) already defined in Proj_Test.obj Linkage.obj ..... Error 7 fatal error LNK1169: one or more multiply defined symbols found Could anyone explain to me pls? Thanks.

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  • What are the implications of having an "implicit declaration of function" warning in C?

    - by SiegeX
    As the question states, what exactly are the implications of having the 'implicit declaration of function' warning? We just cranked up the warning flags on gcc and found quite a few instances of these warnings and I'm curious what type of problems this may have caused prior to fixing them? Also, why is this a warning and not an error. How is gcc even able to successfully link this executable? As you can see in the example below, the executable functions as expected. Take the following two files for example: file1.c #include <stdio.h> int main(void) { funcA(); return 0; } file2.c #include <stdio.h> void funcA(void) { puts("hello world"); } Compile & Output $ gcc -Wall -Wextra -c file1.c file2.c file1.c: In function 'main': file1.c:3: warning: implicit declaration of function 'funcA' $ gcc -Wall -Wextra file1.o file2.o -o test.exe $ ./test.exe hello world

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  • How to add a php page to Wordpress

    - by rutherford
    I want to create a custom page for my Wordpress blog that will execute my php code in it, whilst remaining a part of the overall site css/theme/design. The php code will make use of 3rd party APIs (so I need to include other php files) How do I accomplish this? N.B. I do not have a specific need to interact with the Wordpress API - apart from including certain other php libs I need I have no other dependencies in the PHP code I want to include in a WP page. So obviously any solution that didn't require learning the WP api would be the best one.

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  • Incorporate Wordpress into Kohana 3

    - by alex
    I now need to make a Kohana 3 site have a Wordpress blog. I've seen Kerkness' Kohana For Wordpress, but it seems to be the opposite of what I want. Here are the options I have thought of Style a template to look exactly like the Kohana site (time consuming, non DRY and may not work) Include the blog within an iframe (ugly as all hell) cURL the Wordpress pages in. This of course means I will need to create layers between comment posting, etc, which sounds like too much work. Is there any way I can include a Wordpress blog within an existing Kohana application? Do you have any suggestions? Thanks Update Forgot to mention I have already programmed a model in Kohana to open pages based on their slug. Now I want to put blog content in there, and have the comments and other bits work. I also have installed WP e-Commerce and am wondering if there is any chance I can get that to work.

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  • C: Incompatible types?

    - by Airjoe
    #include <stdlib.h> #include <stdio.h> struct foo{ int id; char *bar; char *baz[6]; }; int main(int argc, char **argv){ struct foo f; f.id=1; char *qux[6]; f.bar=argv[0]; f.baz=qux; // Marked line return 1; } This is just some test code so ignore that qux doesn't actually have anything useful in it. I'm getting an error on the marked line, incompatible types when assigning to type ‘char *[6]’ from type ‘char **’ but both of the variables are defined as char *[6] in the code. Any insight?

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  • Passing Variables Along in a Function

    - by John
    Hello, In the function show_commentbox() below, I would like to pass along the variables $_SESSION['loginid'], $submissionid, $submission, $url, $submittor, $submissiondate, $countcomments, $dispurl. With the setup below, it's not working. How could I change it to make show_commentbox() pass the variables along? Thanks in advance, John index.php: <?php $submission = $_GET['submission']; require_once "header.php"; include "login.php"; include "comments.php"; include "commentformonoff.php"; ?> In header.php: require_once ("function.inc.php"); In comments.php: $uid = $_SESSION['loginid']; $submissiondate = mysql_real_escape_string($_GET['submissiondate']); $submittor = mysql_real_escape_string($_GET['submittor']); $countcomments = mysql_real_escape_string($_GET['countcomments']); $dispurl = mysql_real_escape_string($_GET['dispurl']); $url = mysql_real_escape_string($_GET['url']); $submission = mysql_real_escape_string($_GET['submission']); $submissionid = mysql_real_escape_string($_GET['submissionid']); commentformonoff.php: <?php if (!isLoggedIn()) { if (isset($_POST['cmdlogin'])) { if (checkLogin($_POST['username'], $_POST['password'])) { show_commentbox(); } else { echo "Login to comment"; } } else { echo "Login to comment"; } } else { show_commentbox(); } ?> In display.functions.inc.php: function show_commentbox() { echo '<form action="http://www...com/sandbox/comments/comments2.php" method="post"> <input type="hidden" value="'.$_SESSION['loginid'].'" name="uid"> <input type="hidden" value="'.$submissionid.'" name="submissionid"> <input type="hidden" value="'.$submission.'" name="submission"> <input type="hidden" value="'.$url.'" name="url"> <input type="hidden" value="'.$submittor.'" name="submittor"> <input type="hidden" value="'.$submissiondate.'" name="submissiondate"> <input type="hidden" value="'.$countcomments.'" name="countcomments"> <input type="hidden" value="'.$dispurl.'" name="dispurl"> <label class="addacomment" for="title">Add a comment:</label> <textarea class="commentsubfield" name="comment" type="comment" id="comment" maxlength="1000"></textarea> <div class="commentsubbutton"><input name="submit" type="submit" value="Submit"></div> </form> '; }

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  • how do I migrate Datamapper on appengine

    - by Roy
    I've changed my model from class Place include DataMapper::Resource has n, :trails property :id, Serial property :name, String, :length => 140 property :tag, String, :required => true timestamps :at end to class Place include DataMapper::Resource has n, :trails property :id, Serial property :name, String, :length => 140 property :tag, String, :required => true property :trail_count, Integer, :default => 0 timestamps :at end I just added "property :trail_count, Integer, :default = 0" and i want to migrate the existing appengine table to have the extra field "trail_count" i've read that DataMapper.auto_upgrade! should do it. but i get an error "undefined method `auto_upgrade!' for DataMapper:Module" can you please help How do i migrate the DM models?

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  • _CrtDumpMemoryLeaks truncated output??

    - by Marin
    Hello, I am trying to use Visual Studio's capability to detect memory leaks, but I keep getting truncated output, like: Dumping objects -> {174} normal block at 0x0099ADB8, 48 bytes long. Data: <h:\najnovije\tru> 68 3A 5C 6E 61 6A 6E 6F 76 69 6A 65 5C 74 72 75 {170} normal block at 0x0099AD58, 32 bytes long. Data: <h:\najnovije\tru> 68 3A 5C 6E 61 6A 6E 6F 76 69 6A 65 5C 74 72 75 Object dump complete. What am I doing wrong? I added #define _CRTDBG_MAP_ALLOC #include <stdlib.h> #include <crtdbg.h> to the beginning of my code. Thank you.

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  • CMake: Mac OS X: ld: unknown option: -soname

    - by Alex Ivasyuv
    I try to build my app with CMake on Mac OS X, I get the following error: Linking CXX shared library libsml.so ld: unknown option: -soname collect2: ld returned 1 exit status make[2]: *** [libsml.so] Error 1 make[1]: *** [CMakeFiles/sml.dir/all] Error 2 make: *** [all] Error 2 This is strange, as Mac has .dylib extension instead of .so. There's my CMakeLists.txt: cmake_minimum_required(VERSION 2.6) PROJECT (SilentMedia) SET(SourcePath src/libsml) IF (DEFINED OSS) SET(OSS_src ${SourcePath}/Media/Audio/SoundSystem/OSS/DSP/DSP.cpp ${SourcePath}/Media/Audio/SoundSystem/OSS/Mixer/Mixer.cpp ) ENDIF(DEFINED OSS) IF (DEFINED ALSA) SET(ALSA_src ${SourcePath}/Media/Audio/SoundSystem/ALSA/DSP/DSP.cpp ${SourcePath}/Media/Audio/SoundSystem/ALSA/Mixer/Mixer.cpp ) ENDIF(DEFINED ALSA) SET(SilentMedia_src ${SourcePath}/Utils/Base64/Base64.cpp ${SourcePath}/Utils/String/String.cpp ${SourcePath}/Utils/Random/Random.cpp ${SourcePath}/Media/Container/FileLoader.cpp ${SourcePath}/Media/Container/OGG/OGG.cpp ${SourcePath}/Media/PlayList/XSPF/XSPF.cpp ${SourcePath}/Media/PlayList/XSPF/libXSPF.cpp ${SourcePath}/Media/PlayList/PlayList.cpp ${OSS_src} ${ALSA_src} ${SourcePath}/Media/Audio/Audio.cpp ${SourcePath}/Media/Audio/AudioInfo.cpp ${SourcePath}/Media/Audio/AudioProxy.cpp ${SourcePath}/Media/Audio/SoundSystem/SoundSystem.cpp ${SourcePath}/Media/Audio/SoundSystem/libao/AO.cpp ${SourcePath}/Media/Audio/Codec/WAV/WAV.cpp ${SourcePath}/Media/Audio/Codec/Vorbis/Vorbis.cpp ${SourcePath}/Media/Audio/Codec/WavPack/WavPack.cpp ${SourcePath}/Media/Audio/Codec/FLAC/FLAC.cpp ) SET(SilentMedia_LINKED_LIBRARY sml vorbisfile FLAC++ wavpack ao #asound boost_thread-mt boost_filesystem-mt xspf gtest ) INCLUDE_DIRECTORIES( /usr/include /usr/local/include /usr/include/c++/4.4 /Users/alex/Downloads/boost_1_45_0 ${SilentMedia_SOURCE_DIR}/src ${SilentMedia_SOURCE_DIR}/${SourcePath} ) #link_directories( # /usr/lib # /usr/local/lib # /Users/alex/Downloads/boost_1_45_0/stage/lib #) IF(LibraryType STREQUAL "static") ADD_LIBRARY(sml-static STATIC ${SilentMedia_src}) # rename library from libsml-static.a => libsml.a SET_TARGET_PROPERTIES(sml-static PROPERTIES OUTPUT_NAME "sml") SET_TARGET_PROPERTIES(sml-static PROPERTIES CLEAN_DIRECT_OUTPUT 1) ELSEIF(LibraryType STREQUAL "shared") ADD_LIBRARY(sml SHARED ${SilentMedia_src}) # change compile optimization/debug flags # -Werror -pedantic IF(BuildType STREQUAL "Debug") SET_TARGET_PROPERTIES(sml PROPERTIES COMPILE_FLAGS "-pipe -Wall -W -ggdb") ELSEIF(BuildType STREQUAL "Release") SET_TARGET_PROPERTIES(sml PROPERTIES COMPILE_FLAGS "-pipe -Wall -W -O3 -fomit-frame-pointer") ENDIF() SET_TARGET_PROPERTIES(sml PROPERTIES CLEAN_DIRECT_OUTPUT 1) ENDIF() ### TEST ### IF(Test STREQUAL "true") ADD_EXECUTABLE (bin/TestXSPF ${SourcePath}/Test/Media/PlayLists/XSPF/TestXSPF.cpp) TARGET_LINK_LIBRARIES (bin/TestXSPF ${SilentMedia_LINKED_LIBRARY}) ADD_EXECUTABLE (bin/test1 ${SourcePath}/Test/test.cpp) TARGET_LINK_LIBRARIES (bin/test1 ${SilentMedia_LINKED_LIBRARY}) ADD_EXECUTABLE (bin/TestFileLoader ${SourcePath}/Test/Media/Container/FileLoader/TestFileLoader.cpp) TARGET_LINK_LIBRARIES (bin/TestFileLoader ${SilentMedia_LINKED_LIBRARY}) ADD_EXECUTABLE (bin/testMixer ${SourcePath}/Test/testMixer.cpp) TARGET_LINK_LIBRARIES (bin/testMixer ${SilentMedia_LINKED_LIBRARY}) ENDIF (Test STREQUAL "true") ### TEST ### ADD_CUSTOM_TARGET(doc COMMAND doxygen ${SilentMedia_SOURCE_DIR}/doc/Doxyfile) There was no error on Linux. Build process: cmake -D BuildType=Debug -D LibraryType=shared . make I found, that incorrect command generate in CMakeFiles/sml.dir/link.txt. But why, as the goal of CMake is cross-platforming.. How to fix it?

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  • How to take input for a character pointer without using fget?

    - by ashish yadav
    consider the code #include<stdio.h> int main() { char* a; scanf("%s",a);//&a and &a[0] give same results-crashes printf("%s",); return 0; } why does this code results in crashing?whereas this code using character array works fine? #include<stdio.h> int main() { char a[100]; scanf("%s",&a[0]);//works fine printf("%s",a); return 0; } the difference being character array and pointer?but i knew that pointer just points to the first element that is &a[0] should work fine but upper code crashes for all three that is a,&a and &a[0]? the main thing i would to gather is how can i take input of a character pointer if i insist on using scanf only? i apologize if i am not clear. thanks in advance:)

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  • php download file slows

    - by hobbywebsite
    OK first off thanks for your time I wish I could give more than one point for this question. Problem: I have some music files on my site (.mp3) and I am using a php file to increment a database to count the number of downloads and to point to the file to download. For some reason this method starts at 350kb/s then slowly drops to 5kb/s which then the file says it will take 11hrs to complete. BUT if I go directly to the .mp3 file my browser brings up a player and then I can right click and "save as" which works fine complete download in 3mins. (Yes both during the same time for those that are thinking it's my connection or ISP and its not my server either.) So the only thing that I've been playing around with recently is the php.ini and the .htcaccess files. So without further ado, the php file, php.ini, and the .htcaccess: download.php <?php include("config.php"); include("opendb.php"); $filename = 'song_name'; $filedl = $filename . '.mp3'; $query = "UPDATE songs SET song_download=song_download+1 WHER song_linkname='$filename'"; mysql_query($query); header('Content-Disposition: attachment; filename='.basename($filedl)); header('Content-type: audio/mp3'); header('Content-Length: ' . filesize($filedl)); readfile('/music/' . $filename . '/' . $filedl); include("closedb.php"); ?> php.ini register_globals = off allow_url_fopen = off expose_php = Off max_input_time = 60 variables_order = "EGPCS" extension_dir = ./ upload_tmp_dir = /tmp precision = 12 SMTP = relay-hosting.secureserver.net url_rewriter.tags = "a=href,area=href,frame=src,input=src,form=,fieldset=" ; Defines the default timezone used by the date functions date.timezone = "America/Los_Angeles" .htaccess Options +FollowSymLinks RewriteEngine on RewriteCond %{HTTP_HOST} !^(www.MindCollar.com)?$ [NC] RewriteRule (.*) http://www.MindCollar.com/$1 [R=301,L] <IfModule mod_rewrite.c> RewriteEngine On ErrorDocument 404 /errors/404.php ErrorDocument 403 /errors/403.php ErrorDocument 500 /errors/500.php </IfModule> Options -Indexes Options +FollowSymlinks <Files .htaccess> deny from all </Files> thanks for you time

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  • how to put jcheckbox to table cell?

    - by joseph
    Hello, I cannot put jChceckBox to jTable cell. More likely I can put checkBox to table, but when I run module with that table, the cell where should be checkBox shows text "true" or "false". The behaviors of that cell are the same like checkbox, but it shows text value instead of checkbox. Here is the code. DefaultTableModel dm = new DefaultTableModel(); dm.setDataVector(new Object[][]{{"dd", "Edit", "Delete"}, {"dd","Edit", "Delete"}}, new Object[]{"Include","Component", "Ekvi"}); jTable1 = new javax.swing.JTable(); jTable1.setModel(dm); JCheckBox chBox=new JCheckBox(); jTable1.getColumn("Include").setCellEditor(new DefaultCellEditor(chBox)); jScrollPane1.setViewportView(jTable1);

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