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  • word Application.AddIns.Add throws 'Word cannot open this document template'

    - by Vinay B R
    Hi, I have a template document with a simple macro to insert a file into a document. When i try to load this template file using Application.Addins.Add i am getting an error saying 'Word cannot open this document template'. wordApplication.AddIns.Add( %template file path%, ref trueObj ); This works fine on some machines. Also is there any way to make sure that we load the template file as a global Template always.

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  • Re render template when submit a form

    - by Agusti-N
    Hi, i've this problem: I've a view that render a template and then retrive to the user the rendered template. Yesterday i want to add a form. The problem is when i submit this form to the same url that the view render the template, i have to re render the template with previusly data and then show the errors (if they are) in the form with the new renderd data, so i have to re render all the time the previusly information. I've view a lot of examples, but ALL examples have the form in an externar html(separated) How can avoid this ?

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  • Is it possible to render a template from middleware?

    - by pajton
    I have a middleware that does some processing. On certain conditions it raises an exception and the user sees my 500.html template - correctly responding to 500 http status. Now, on some exceptions I would like to render different template than default 500.html. Is it possible/how to achieve that?

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  • Template meta-programming with member function pointers?

    - by wheaties
    Is it possible to use member function pointers with template meta-programming? Such as: class Connection{ public: string getName() const; string getAlias() const; //more stuff }; typedef string (Connection::*Con_Func)() const; template<Con_Func _Name> class Foo{ Connection m_Connect; public: void Foo(){ cout << m_Connect.(*_Name); } }; typedef Foo<&Connection::getName> NamedFoo; typedef Foo<&Connection::getAlias> AliasFoo; Granted, this is rather contrived but is it possible? (yes, there are probably much better ways but humor me.)

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  • How can variadic char template arguments from user defined literals be converted back into numeric types?

    - by Pubby
    This question is being asked because of this one. C++11 allows you to define literals like this for numeric literals: template<char...> OutputType operator "" _suffix(); Which means that 503_suffix would become <'5','0','3'> This is nice, although it isn't very useful in the form it's in. How can I transform this back into a numeric type? This would turn <'5','0','3'> into a constexpr 503. Additionally, it must also work on floating point literals. <'5','.','3> would turn into int 5 or float 5.3 A partial solution was found in the previous question, but it doesn't work on non-integers: template <typename t> constexpr t pow(t base, int exp) { return (exp > 0) ? base * pow(base, exp-1) : 1; }; template <char...> struct literal; template <> struct literal<> { static const unsigned int to_int = 0; }; template <char c, char ...cv> struct literal<c, cv...> { static const unsigned int to_int = (c - '0') * pow(10, sizeof...(cv)) + literal<cv...>::to_int; }; // use: literal<...>::to_int // literal<'1','.','5'>::to_int doesn't work // literal<'1','.','5'>::to_float not implemented

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  • C++ Template Class Constructor with Variable Arguments

    - by david
    Is it possible to create a template function that takes a variable number of arguments, for example, in this Vector< T, C class constructor: template < typename T, uint C > Vector< T, C >::Vector( T, ... ) { assert( C > 0 ); va_list arg_list; va_start( arg_list, C ); for( uint i = 0; i < C; i++ ) { m_data[ i ] = va_arg( arg_list, T ); } va_end( arg_list ); } This almost works, but if someone calls Vector< double, 3 ( 1, 1, 1 ), only the first argument has the correct value. I suspect that the first parameter is correct because it is cast to a double during the function call, and that the others are interpreted as ints and then the bits are stuffed into a double. Calling Vector< double, 3 ( 1.0, 1.0, 1.0 ) gives the desired results. Is there a preferred way to do something like this?

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  • Trouble compiling some decompiled C# code

    - by Colin O'Dell
    I was decompiling an open-source project (because the source for the latest version hasn't been released yet). Using RedGate's Reflector tool, it gave me this block of code: if(somecondition == true) { ref Vector3i vectoriRef; float num17 = length - num; Vector3i end = vectori3; (vectoriRef = (Vector3i) &end)[1] = vectoriRef[1] - ((int) num17); } somecondition is a boolean. length and num are floats defined outside the code. vectori3 is also defined outside the code and is of type Vector3i. The type Vector3i is essentially this code, but with x, y, and z stored as integers. When I try to compile this decompiled code, I get the following errors: Line 2: Only assignment, call, increment, decrement, and new object expressions can be used as a statement Line 3: ; expected Line 3: Invalid expression term 'ref' Line 6: 'Vector3i' is a 'type' but is used like a 'variable' Any thoughts on how I can fix this code so it compiles correctly and does whatever it was intended to do?

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  • C++ class member functions instantiated by traits

    - by Jive Dadson
    I am reluctant to say I can't figure this out, but I can't figure this out. I've googled and searched Stack Overflow, and come up empty. The abstract, and possibly overly vague form of the question is, how can I use the traits-pattern to instantiate non-virtual member functions? The question came up while modernizing a set of multivariate function optimizers that I wrote more than 10 years ago. The optimizers all operate by selecting a straight-line path through the parameter space away from the current best point (the "update"), then finding a better point on that line (the "line search"), then testing for the "done" condition, and if not done, iterating. There are different methods for doing the update, the line-search, and conceivably for the done test, and other things. Mix and match. Different update formulae require different state-variable data. For example, the LMQN update requires a vector, and the BFGS update requires a matrix. If evaluating gradients is cheap, the line-search should do so. If not, it should use function evaluations only. Some methods require more accurate line-searches than others. Those are just some examples. The original version instantiates several of the combinations by means of virtual functions. Some traits are selected by setting mode bits that are tested at runtime. Yuck. It would be trivial to define the traits with #define's and the member functions with #ifdef's and macros. But that's so twenty years ago. It bugs me that I cannot figure out a whiz-bang modern way. If there were only one trait that varied, I could use the curiously recurring template pattern. But I see no way to extend that to arbitrary combinations of traits. I tried doing it using boost::enable_if, etc.. The specialized state information was easy. I managed to get the functions done, but only by resorting to non-friend external functions that have the this-pointer as a parameter. I never even figured out how to make the functions friends, much less member functions. The compiler (VC++ 2008) always complained that things didn't match. I would yell, "SFINAE, you moron!" but the moron is probably me. Perhaps tag-dispatch is the key. I haven't gotten very deeply into that. Surely it's possible, right? If so, what is best practice?

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  • C++ Function Template With Flexible Return Type

    - by Ignatius Reza
    Let's say that we have a function like so template <class T, class T2> T getMin(T a, T2 b) { if(a < b) return a; return b; } if we call the function like so int a, b; long c; a = getMin(b, c); if c is < a, then the value of c will be type casted to int. Is it possible to make the return type flexible so that it would return an int, or long, or any other type considered smaller by "<" without being type casted?

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  • Why does a Silverlight application show a blank browser screen when created from exported template?

    - by Edward Tanguay
    I created a silverlight app (without website) named TestApp, with one TextBox: <UserControl x:Class="TestApp.MainPage" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" d:DesignWidth="640" d:DesignHeight="480"> <Grid x:Name="LayoutRoot"> <TextBlock Text="this is a test"/> </Grid> </UserControl> I press F5 and see "this is a test" in my browser (firefox). I select File | Export Template | name it TestAppTemplate and save it. I create a new silverlight app based on the above template. The MainPage.xaml has the exact same XAML as above. I press F5 and see a blank screen in my browser. I look at the HTML source of both of these and they are identical. Everything I have compared in both projects is identical. What do I have to do so that a Silverlight application which is created from my exported template does not show a blank screen? (creating a WPF application from an exported template like this works fine)

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  • TinyMCE Custom Tags Rendering

    - by Cullen2010
    I have add a custom plugin that insert custom tags into my tinyMCE editor of the format: title I want the custom tags to be rendered with some styles when viewed in the WYSIWYG view. I have seen one response to a similar question : http://topsecretproject.finitestatemachine.com/2010/02/how-to-custom-tags-with-tinymce/ but this doesn't work - they tags are not stripped out but they are not styled either??

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  • template function roundTo int, float -> truncation

    - by Oops
    Hi, according to this question: http://stackoverflow.com/questions/2833730/calling-template-function-without-type-inference the round function I will use in the future now looks like: template < typename TOut, typename TIn > TOut roundTo( TIn value ) { return static_cast<TOut>( value + 0.5 ); } double d = 1.54; int i = rountTo<int>(d); However it makes sense only if it will be used to round to integral datatypes like char, short, int, long, long long int, and it's unsigned counterparts. If it ever will be used with a TOut As float or long double it will deliver s***. double d = 1.54; float f = roundTo<float>(d); // aarrrgh now float is 2.04; I was thinking of a specified overload of the function but ... that's not possible... How would you solve this problem? many thanks in advance Oops

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  • Template deduction based on return type?

    - by Marlon
    I'd like to be able to use template deduction to achieve the following: GCPtr<A> ptr1 = GC::Allocate(); GCPtr<B> ptr2 = GC::Allocate(); instead of (what I currently have): GCPtr<A> ptr1 = GC::Allocate<A>(); GCPtr<B> ptr2 = GC::Allocate<B>(); My current Allocate function looks like this: class GC { public: template <typename T> static GCPtr<T> Allocate(); }; Would this be possible to knock off the extra < A and < B? Thanks

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  • overloading new/delete problem

    - by hidayat
    This is my scenario, Im trying to overload new and delete globally. I have written my allocator class in a file called allocator.h. And what I am trying to achieve is that if a file is including this header file, my version of new and delete should be used. So in a header file "allocator.h" i have declared the two functions extern void* operator new(std::size_t size); extern void operator delete(void *p, std::size_t size); I the same header file I have a class that does all the allocator stuff, class SmallObjAllocator { ... }; I want to call this class from the new and delete functions and I would like the class to be static, so I have done this: template<unsigned dummy> struct My_SmallObjectAllocatorImpl { static SmallObjAllocator myAlloc; }; template<unsigned dummy> SmallObjAllocator My_SmallObjectAllocatorImpl<dummy>::myAlloc(DEFAULT_CHUNK_SIZE, MAX_OBJ_SIZE); typedef My_SmallObjectAllocatorImpl<0> My_SmallObjectAllocator; and in the cpp file it looks like this: allocator.cc void* operator new(std::size_t size) { std::cout << "using my new" << std::endl; if(size > MAX_OBJ_SIZE) return malloc(size); else return My_SmallObjectAllocator::myAlloc.allocate(size); } void operator delete(void *p, std::size_t size) { if(size > MAX_OBJ_SIZE) free(p); else My_SmallObjectAllocator::myAlloc.deallocate(p, size); } The problem is when I try to call the constructor for the class SmallObjAllocator which is a static object. For some reason the compiler are calling my overloaded function new when initializing it. So it then tries to use My_SmallObjectAllocator::myAlloc.deallocate(p, size); which is not defined so the program crashes. So why are the compiler calling new when I define a static object? and how can I solve it?

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  • fancybox image sometimes renders outside box

    - by Colleen
    I have the following django template: <script type="text/javascript" src="{{ STATIC_URL }}js/ jquery.fancybox-1.3.4.pack.js"></script> <link rel="stylesheet" href="{{ STATIC_URL }}css/ jquery.fancybox-1.3.4.css" type="text/css" media="screen" /> {% include "submission-form.html" with section="photos" %} <div class="commentables"> {% load thumbnail %} {% for story in objects %} <div class="image {% if forloop.counter|add:"-1"| divisibleby:picsinrow %}left{% else %}{% if forloop.counter| divisibleby:picsinrow %}right{% else %}middle{% endif %}{% endif %}"> {% if story.image %} {% thumbnail story.image size crop="center" as full_im %} <a rel="gallery" href="{% url post slug=story.slug %}"> <img class="preview" {% if story.title %} alt="{{ story.title }}" {% endif %} src="{{ full_im.url }}" full- image="{% if story.image_url %}{{ story.image_url }}{% else %} {{ story.image.url }}{% endif %}"> </a> {% endthumbnail %} {% else %} {% if story.image_url %} {% thumbnail story.image_url size crop="center" as full_im %} <a rel="gallery" href="{% url post slug=story.slug %}"> <img class="preview" {% if story.title %} alt="{{ story.title }}" {% endif %} src="{{ full_im.url }}" full- image="{{ story.image_url }}"> </a> {% endthumbnail %} {% endif %} {% endif %} </div> {% endfor %} {% if rowid != "last" %} <br style="clear: both" /> {% endif %} {% if not no_more_button %} <p style="text-align: right;" class="more-results"><a href="{% url images school_slug tag_slug %}">more...</a></p> {% endif %} </div> <script> $(document).ready(function(){ function changeattr(e){ var f = $(e.clone()); $(f.children()[0]).attr('src', $(f.children() [0]).attr("full-image")); $(f.children()[0]).attr('height', '500px'); return f[0].outerHTML; } $('.image a').each(function(idx, elem) { var e = $(elem); e.fancybox({ title: $(e.children()[0]).attr('alt'), content: changeattr(e) }); }); }); </script> and I'm occasionally getting weird display errors where the box will either not render anything at all (so it will show up as just a thin white bar, basically) or it will render only about 30 px wide, and position itself halfway down the page. In both cases, if I inspect element, I can see the "shadow" of the full picture, at the right size, with the right url. Image source doesnt' seem to make a difference, I'm getting no errors, and this is happening in both chrome and firefox. Does anyone have any ideas?

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  • Is there a way to find out whether a class is a direct base of another class?

    - by user176168
    Hi I'm wondering whether there is a way to find out whether a class is a direct base of another class i.e. in boost type trait terms a is_direct_base_of function. As far as I can see boost doesn't see to support this kind of functionality which leads me to think that its impossible with the current C++ standard. The reason I want it is to do some validation checking on two macro's that are used for a reflection system to specify that one class is derived from another e.g. header.h: #define BASE A #define DERIVED B class A {}; class B : public A { #include <rtti.h> }; rtti.h: // I want to check that the two macro's are correct with a compile time assert Rtti<BASE, DERIVED> m_rtti; Although the macro's seem unnecessary in this simple example in my real world scenario rtti.h is a lot more complex. One possible avenue would be to compare the size of the this pointer with the size of a this pointer cast to the base type and some how trying to figure out whether its the size of the base class itself away or something (yeah your right I don't know how that would work either! lol)

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  • C++ ambiguous template instantiation

    - by aaa
    the following gives me ambiguous template instantiation with nvcc (combination of EDG front-end and g++). Is it really ambiguous, or is compiler wrong? I also post workaround à la boost::enable_if template<typename T> struct disable_if_serial { typedef void type; }; template<> struct disable_if_serial<serial_tag> { }; template<int M, int N, typename T> __device__ //static typename disable_if_serial<T>::type void add_evaluate_polynomial1(double *R, const double (&C)[M][N], double x, const T &thread) { // ... } template<size_t M, size_t N> __device__ static void add_evaluate_polynomial1(double *R, const double (&C)[M][N], double x, const serial_tag&) { for (size_t i = 0; i < M; ++i) add_evaluate_polynomial1(R, C, x, i); } // ambiguous template instantiation here. add_evaluate_polynomial1(R, C, x, serial_tag());

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  • Providing *implicit* conversion operator for template specialization

    - by Neil G
    I have a templated sparse_vector<T> class, and I am also using Boost UBLAS. How would I provide implicit conversions between sparse_vector<double> and boost::numeric::ublas::compressed_vector<double>? I would also like to provide similar conversions between std::vector<double> and boost::numeric::ublas::vector<double>. (I am using gcc 4.4 with C++0x enabled.)

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  • Portfolio problem on a flash template

    - by Nikko
    Hi guys! I have another question about the same template as before. in my website. (www.nikstudio.cl) I need to show in the webpage's portfolio (menu "trabajos") show a few pictures. If you click the thumbnail picture you can see the full size version of that thumbnail. My problem are two: First the picture one and two are the same as five a six ( and i can't change it cause i don't find the place to do this.) And the second is when I copy and paste (in a new layer) of the movieclip "sprite 656" i get in the swf a new picture on the portfolio but i can't click it. Can you help me why is that??? pd: the full template is here. (the .fla an all the files) http://www.2shared.com/file/xbGOYnzC/TM20653ByWMForce.html thanks

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  • How to stop Django from adding extra html elements to rendered widgets.

    - by stinkypyper
    I have a Django radio button group that renders to HTML as follows: <ul> <li><label for="id_package_id_0"><input type="radio" id="id_package_id_0" value="1" name="package_id" /> Test 256</label></li> <li><label for="id_package_id_1"><input type="radio" id="id_package_id_1" value="2" name="package_id" /> Test 384</label></li> <li><label for="id_package_id_2"><input type="radio" id="id_package_id_2" value="3" name="package_id" /> Test 512</label></li> <li><label for="id_package_id_3"><input type="radio" id="id_package_id_3" value="4" name="package_id" /> Test 768</label></li> <li><label for="id_package_id_4"><input type="radio" id="id_package_id_4" value="5" name="package_id" /> Test 1024</label></li> </ul> I need it to render without being a list. I am a aware of form.as_p, form.as_table, and form.as_ul. They will not help me as they continue to add extra HTML tags. As well, I am not using the form object in it's absolute entirety, just for validation. I am doing a custom template for the form already, but wish to continue to the radio widget.

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  • question about c++ template functions taking any type as long that type meets at least one of the re

    - by smerlin
    Since i cant explain this very well, i will start with a small example right away: template <class T> void Print(const T& t){t.print1();} template <class T> void Print(const T& t){t.print2();} This does not compile: error C2995: 'void Print(const T &)' : function template has already been defined So, how can i create a template function which takes any type T as long as that type has a print1 memberfunction OR a print2 memberfunction (no polymorphism) ?

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  • Multiset without Compare?

    - by nimcap
    I want to use multiset to count some custom defined keys. The keys are not comparable numerically, comparing two keys does not mean anything, but their equality can be checked. I see that multiset template wants a Compare to order the multiset. The order is not important to me, only the counts are important. If I omit Compare completely what happens? Does multiset work without any problems for my custom keys?

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  • Where are the function literals c++?

    - by academicRobot
    First of all, maybe literals is not the right term for this concept, but its the closest I could think of (not literals in the sense of functions as first class citizens). The idea is that when you make a conventional function call, it compiles to something like this: callq <immediate address> But if you make a function call using a function pointer, it compiles to something like this: mov <memory location>,%rax callq *%rax Which is all well and good. However, what if I'm writing a template library that requires a callback of some sort with a specified argument list and the user of the library is expected to know what function they want to call at compile time? Then I would like to write my template to accept a function literal as a template parameter. So, similar to template <int int_literal> struct my_template {...};` I'd like to write template <func_literal_t func_literal> struct my_template {...}; and have calls to func_literal within my_template compile to callq <immediate address>. Is there a facility in C++ for this, or a work around to achieve the same effect? If not, why not (e.g. some cataclysmic side effects)? How about C++0x or another language? Solutions that are not portable are fine. Solutions that include the use of member function pointers would be ideal. I'm not particularly interested in being told "You are a <socially unacceptable term for a person of low IQ>, just use function pointers/functors." This is a curiosity based question, and it seems that it might be useful in some (albeit limited) applications. It seems like this should be possible since function names are just placeholders for a (relative) memory address, so why not allow more liberal use (e.g. aliasing) of this placeholder. p.s. I use function pointers and functions objects all the the time and they are great. But this post got me thinking about the don't pay for what you don't use principle in relation to function calls, and it seems like forcing the use of function pointers or similar facility when the function is known at compile time is a violation of this principle, though a small one.

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