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  • language to create flowcharts

    - by robintw
    Hi, This seems like something which must have been answered before, but I can't find anything appropriate in the question archives. Basically, I'm looking for a little Domain Specific Language to create flowcharts. I'm terrible at graphic design and making things look nice, and I'd really like a langauge where I could write something in code and it would produce a pretty flowchart. I've come across GraphViz, but it seems more suited to creating things like Finite State Machine diagrams, rather than process flowcharts. It also doesn't have the simple DSL-style front-end that would allow me to easily work it. Any ideas? I'm sure this must have been done before... Robin

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  • "The C Programming Language" question about quote in the preface

    - by kurige
    From the preface of the second edition of Kernighan and Ritchie's "The C Programming Language": As before, all examples have been tested directly from the text, which is in machine-readable form. That quote threw me for a loop. What exactly does it mean? Was the original manuscript written as a literate program? My first thought was that this book, published in 1988 (original, first edition in 1978) predates literate programming, but now I'm not so sure. Can anybody shed some light on this?

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  • Best compiled language for Mac OS X and Linux compatibility

    - by corydoras
    We need to write some software that will compile and run on both an Mac OS X server and Ubuntu. We would love to use Objective-C with all of its Cocoa goodness, however the GNUstep implementations of the parts we are using are broken (in the latest Ubuntu package anyway.) In light of this should we use C++ (I would really rather not), C or something else that we have not thought of? It is a server/back-end process that is very resource intensive, Java and other interpreted versions of this software perform much worse than the Objective-C proof of concept we have written, hence we now wish to re-write in a "compiled[1]" language. (NB: Some people might consider this subjective, however at the end of the day we do need to get a job done, there has to be a reasonably appropriate correct answer here). [1] Compiled to native CPU instructions, not compiled into "byte codes" that then have to be run by an interpreter.

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  • C language preprocessor behavior

    - by khanna_param
    There are different kind of macros in C language, nested macro is one of them. Considering a program with the following macro #define HYPE(x,y) (SQUR(x)+SQUR(y)) #define SQUR(x) (x*x) Using this we can successfully compile to get the result. As we all know the C preprocessor replaces all the occurrence of the identifiers with the replacement-string. Considering the above example I would like to know how many times the C preprocessor traverses the program to replace the macro with the replacement values. I assume it cannot be done in one go.

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  • "The C Programming Language" interesting quote in the preface

    - by kurige
    From the preface of the second edition of Kernighan and Ritchie's "The C Programming Language": As before, all examples have been tested directly from the text, which is in machine-readable form. That quote threw me for a loop. What exactly does it mean? Was the original manuscript written as a literate program? My first thought was that this book, published in 1988 (original, first edition in 1978) predates literate programming, but now I'm not so sure. Can anybody shed some light on this?

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  • Where is the default language data stored in OS 10.6

    - by George Baugh
    From a shell in 10.4 or 10.5, I was able to do this: /usr/bin/defaults read NSGlobalDomain AppleLanguages To get the list of the language preference for that particular machine. This was done so that I could restore it back to that list after changing it with the 'defaults write' command to something else (in order to help automate l10n testing). Now, along comes OS 10.6, and AppleLanguages is nowhere in any of our defaults domains. I know that I can alter it for each running application by altering their specific property lists...but at the cost of more complexity. Also, some of the apps I have under test here are installer packages...and It's a real pain to change stuff (like the .plist I'd have to change here) in those without being somewhat destructive; that's why I chose to do it globally in the first place. Anyways, it'd be great if I could find where they stashed it now...or if they deprecated it (like a zillion other things in OS 10.6) completely.

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  • Can a Domain Specific Language (DSL) be localized?

    - by michielvoo
    I have never written a DSL, but I am considering it as a feature for a new project (hypothetical). It would be for end users to be able to express in natural language concepts such as weekdays between 10 and 11 except on the first monday of the month. Dutch users might write weekdagen tussen 10 en 11 behalve op de eerste maandag van de maand. In this case the position of the words seems to match, but there may be expressions where the position of verbs/nouns etc. could be different between languages. I realise the obvious answer (it depends). I am a .NET developer and I consider using Boo but I'm open to suggestions. I need to understand wether each translation requires rewriting a part of the implementation (which part) or if there is a way to do actual translations, maybe in some sort of preprocessor. Thanks!

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  • Suppressing the language select button iPhone

    - by AWinter
    I'm working on an application now that contains an account register section. One field with secureTextEntry = NO (for registering only). The idea is this make registration faster and hopefully increases the number of signups. It's simple enough for me to just place a regular UITextField but if the user has any additional language keyboards then it's possible for the user to enter non-password friendly characters. Unlike in when secureTextEntry = YES. I know I can do textField.keyboardType = UIKeyboardTypeASCIICapable to get the text field to display the ASCII keyboard first, but the user will still have the keyboard switch button which will allow them to get to undesirable characters. Is there a simple method for suppressing the international button or forcing ASCII only keyboard with no international button? [EDIT] Another perhaps better option might be to suppress multi byte keyboards or even to display the text in the case that secureTextEntry = YES any ideas here? [EDIT AGAIN] I've decided it's a really bad idea to suppress the international button as non-multibyte characters should all be allowed.

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  • Why the "mutable default argument fix" syntax is so ugly, asks python newbie

    - by Cawas
    Now following my series of "python newbie questions" and based on another question. Go to http://python.net/~goodger/projects/pycon/2007/idiomatic/handout.html#other-languages-have-variables and scroll down to "Default Parameter Values". There you can find the following: def bad_append(new_item, a_list=[]): a_list.append(new_item) return a_list def good_append(new_item, a_list=None): if a_list is None: a_list = [] a_list.append(new_item) return a_list So, question here is: why is the "good" syntax over a known issue ugly like that in a programming language that promotes "elegant syntax" and "easy-to-use"? Why not just something in the definition itself, that the "argument" name is attached to a "localized" mutable object like: def better_append(new_item, a_list=[].local): a_list.append(new_item) return a_list I'm sure there would be a better way to do this syntax, but I'm also almost positive there's a good reason to why it hasn't been done. So, anyone happens to know why?

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  • Sitecore - version created in other language when renaming

    - by misteraidan
    So I've got this Sitecore content item right, and it's got one version in one language "en-AU". I have 3 potential languages in the system "en", "en-AU" and "en-NZ". I rename the item, right, and Sitecore creates a new version in "en". I delete the "en" version and rename again, same result.. a new version is created .. and again... and again .. see where I'm going with this? And again! Why would it do that? I thought it was a problem with my pipeline processor, but I turned it off and it still happens! Any ideas would be welcome.

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  • ASP.NET MVC - ASPX with non-default constructor

    - by bh213
    Is it possible for a ASPX view (in ASP.NET MVC) to have non-default constructor AND use this constructor when creating this view? Example - Page will inherit from this class: public class ViewPageWithHelper<TModel> : System.Web.Mvc.ViewPage<TModel> where TModel : class { public ViewPageWithHelper(Helpers helpers) { Helpers = helpers; } protected Helpers Helpers { get; private set; } } ASPX view: <%@ Page Language="C#" MasterPageFile="~/Views/Shared/Site.Master" Inherits="MyInjectedViewPage<MyModel>" %> <% Helpers.XXXX %> Now, I'd like to inject Helpers into view somehow - automatically. Ideas?

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  • Need Language/Career Path Advice

    - by Cain
    I am interested in getting a few Microsoft Certs and I am currently facing the option for .NET Framework app development language. My choices are C++, C#, and Visual Basic. I have some experience with Java and Visual Basic .NET but I honestly would like to know what the best would be for developing stand-alone applications in a workstation (local) environment. This is for my career and honestly, 90% of the developers are all experienced in the above three languages and I wanted to improve my chances of staying employed by learning/certifying myself on my own time.

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  • Change default Console I/O functions handle.

    - by b-gen-jack-o-neill
    Hello. Is it possible to somehow change standart I/O functions handle on Windows? Language preffered is C++. If I understand it right, by selecting console project, compiler just pre-allocate console for you, and operates all standart I/O functions to work with its handle. So, what I want to do is to let one Console app actually write into another app Console buffer. I though that I could get first´s Console handle, than pass it to second app by a file (I don´t know much about interprocess comunication, and this seems easy) and than somehow use for example prinf with the first app handle. Can this be done? I know how to get console handle, but I have no idea how to redirect printf to that handle. Its just study-purpose project to more understand of OS work behind this. I am interested in how printf knows what Console it is assiciated with.

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  • C++ domain specific embedded language operators

    - by aaa
    hi. In numerical oriented languages (Matlab, Fortran) range operator and semantics is very handy when working with multidimensional data. For example: A(i:j,k,:n) // represents two-dimensional slice B(i:j,0:n) of A at index k unfortunately C++ does not have range operator (:). of course it can be emulated using range/slice functor, but semantics is less clean than Matlab. I am prototyping matrix/tensor domain language in C++ and am wondering if there any options to reproduce range operator. I still would like to rely on C++/prprocessor framework exclusively. So far I have looked through boost wave which might be an suitable option. is there any other means to introduce new operators to C++ DSL?

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  • displaying labels in marathi language.

    - by vaishali
    i am tring to display lable of form in marathi language for that am creating marathi.js this my mararhi.js if(Ext.app.formPanel) { Ext.apply(Ext.app.formPanel.prototype, { selectUser:'???' } ); } and my other js file contain this var Ext.app.formPanel = Ext.extend(Ext.form.FormPanel,{ selectUser:'Select User', initComponent : function(config) { Ext.apply(this, { title : 'User Rights', bodyStyle : 'padding: 10px; background-color: #DFE8F6', labelWidth : 100, width : 755, id : 'formUserRights', renderTo:'adminpanel', items : [ id: 'User', fieldLabel:this.selectUser, width:200 ] //items }//Ext.apply );//Ext.apply Ext.app.formPanel.superclass.initComponent.apply(this, arguments); }//init component }); //yuyu ...... .... but it can not work it gives error ;missing before var Ext.app.formPanel = Ext.extend..... but when i checked all carefully every thing is correctly nested.

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  • Which Language to target on Ubuntu?

    - by WeNeedAnswers
    I'm a c# programmer by trade and looking to move my wares over to Ubuntu as a business concern. I have some experience of Python and like it a lot. My question is, as a developer which would be the best language to use when targeting ubuntu Mono c# or python as a commercial concern. please note that I am not interested in the technical aspects but strictly the commercials of where Ubuntu is heading, I see that there is a lot of work done within using Python and thinking that maybe with the whole Mono issue of who "might" purchase them.

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  • Graphiz: how to set 'default' arrow style?

    - by sdaau
    Hi all, Consider this dot language code: digraph graphname { subgraph clusterA { node [shape=plaintext,style=filled]; 1 -> 2 [arrowhead=normal,arrowtail=dot]; 2 -> 3 -> X2 -> 5; 6; 7; label = "A"; color=blue } } In the above example, only the 1 -> 2 connection will have the arrowhead=normal,arrowtail=dot style applied; all the other arrows will be of the "default" style. My question is - how do I set the arrow style (for the entire subgraph - or for the entire graph), without having to copy paste "[arrowhead=normal,arrowtail=dot];" next to each edge connection? Thanks in advance, Cheers!

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  • Enums With Default Throw Clause?

    - by Tom Tresansky
    I noticed the following in the Java Language spec in the section on enumerations here: link switch(this) { case PLUS: return x + y; case MINUS: return x - y; case TIMES: return x * y; case DIVIDE: return x / y; } throw new AssertionError("Unknown op: " + this); However, looking at the switch statement definition section, I didn't notice this particular syntax (the associated throw statement) anywhere. Can I use this sort of "default case is throw an exception" syntactic sugar outside of enum definitions? Does it have any special name? Is this considered a good/bad practice for short-cutting this behavior of "anything not in the list throws an exception"?

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  • Need some advice on a language to use for a 'presentation display board'

    - by joe90
    As part of the project i am working on I am looking to produce some software that works on a LCD display (think call center info boards) and displays various graphs (the bars grow etc in realtime, so incoming call stats etc etc) and flicks between various 'plug-ins'. The problem is deciding what language to use.. I am thinking about using the XNA framework, as this will allow me to do some nice 3d effects, add a nice glow effect, play videos etc. I can have for example the company logo defused spinning slowly behind the current data display. I know however, the XNA framework is a bit left field for this. Or is there a better alternative? Thanks..

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  • Refactor C++ code to use a scripting language?

    - by Justin Ardini
    Background: I have been working on a platformer game written in C++ for a few months. The game is currently written entirely in C++, though I am intrigued by the possibility of using Lua for enemy AI and possibly some other logic. However, the project was designed without Lua in mind, and I have already written working C++ code for much of the AI. I am hoping Lua can improve the extensibility of the game, but don't know if it would make sense to convert existing C++ code into Lua. The question: When, if ever, is it appropriate to take fully functional C++ code and refactor it into a scripting language like Lua? The question is intentionally a bit vague, so feel free give answers that are not relevant to the given background.

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  • The D Programming Language for Game Development

    - by n2liquid
    Hi all, Recently I've been bothered because I reached a point in which C++ (even 0x) felt very limited, so I started looking for alternatives. Forget Java, C#, Python or Ruby. I still like the low-level nature of C++ and I'm not fond of virtual machines. Further, I'm a game engine developer, so I have to develop core routines which must be really fast, and lately I've been hungry for code expressiveness. C++ is an almost-there language for me, but there are many exceptions on how to use templates, and GCC isn't optimizing stuff as well as I'd hoped it would. So I'm considering to start learning D. Do you think it will suffice my needs as a game developer? I'm weary because I've never heard of D being used for that. Thanks!

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  • CLR - Common language runtime detected an invalid program in VS.NET

    - by Jimmy
    I have been using Visual Studio 2008 quite long but lately I am getting this message when I am developing an application in C#: Common language runtime detected an invalid program This happens when I try to enter to the properties of a component (text masked box properties, tool box property etc..). But it really became a problem when I tried to launch an other solution that I downloaded from the Developer's 5 star program of Microsoft and it didn't allowed me to launch at all and just got the same problem... I looked for the answer at google but just got some clues about people having the same vague error but in different situations like in ASP.NET I would appreciate any help with this issue... :( I do not want to reinstall VS, that will be my last resource... Update: I never figured out what the problem was so I installed a virtual machine with Windows XP on it, there I only have Visual Studio and Netbeans.

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  • WPF C#: Starting crash due to client 'Region and Language' settings

    - by FrieK
    Hi, I'm working on a WPF C# application, and it seems to crash with a few random people. So eventually I found out it was the 'Region and Language' settings that was responsible. For example, if I were to set my Format to English (United States) it will work, if I set it to Swedish (Sweden) it will crash from the start. When I test this in Visual Studio 2010 it gives error 'TypeInitializationException'. More precisely it does it here (it doesn't get passed the InitializeComponent() void): private void RadioButton_Checked(object sender, RoutedEventArgs e) { Info.SortOrder = SortBy.Rank; } It claims the error at the first line, which is just setting an enum value to a variable. I guess it's just doing it there because it's the first thing it makes, or something. Anyone has any idea how to fix this? I've searched around but can't seem to find out how :( Any help is much appreciated! Thanks

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  • Game Server Language Selection

    - by mr.LiKaShing
    I am planning to make a online-multiplayer game with my friends. The game is a browser card game (so, players act in turns) and players could host rooms in a lobby. Flex + actionscript will be used to write for the client side. We are discussing what should be used for the server side. I suggested C#/Java and my friend suggested PHP. I kw there are couple of questions asking for what language to use but I think it should depend on specific conditions. Is there any suggestion for us? Thanks.

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  • C++ unrestricted union workaround

    - by Chris
    #include <stdio.h> struct B { int x,y; }; struct A : public B { // This whines about "copy assignment operator not allowed in union" //A& operator =(const A& a) { printf("A=A should do the exact same thing as A=B\n"); } A& operator =(const B& b) { printf("A = B\n"); } }; union U { A a; B b; }; int main(int argc, const char* argv[]) { U u1, u2; u1.a = u2.b; // You can do this and it calls the operator = u1.a = (B)u2.a; // This works too u1.a = u2.a; // This calls the default assignment operator >:@ } Is there any workaround to be able to do that last line u1.a = u2.a with the exact same syntax, but have it call the operator = (don't care if it's =(B&) or =(A&)) instead of just copying data? Or are unrestricted unions (not supported even in Visual Studio 2010) the only option?

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