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  • Loop over Json using Jquery

    - by mayanna
    Below is my Json Data received from Ajax response. { "error": { "errorCode": "0001", "errorText": "SUCCESS" }, "responselist": [ { "count": 2, "event": [ { "startDate": null, "eventId": 1234, "eventName": "Interview", "modifiedUser": "User", "eventTypeCode": "1", "eventVenue": null, "eventSpecialInst": "isnsdf", "eventStatusCode": "OP", "eventLangCode": "Eng", "eventDesc": "sdfsadfsd", "fromEmailId": "[email protected]", "rsvpDeadline": 5, "canceledInd": "yes", "canceldEmailText": "sdfasdfasdfasfasdfasdfasdf", "daysToWaitlistLastCall": 5, "daysToReminderAdmin": 6, "daysToReminderEvent": 3, "daysToReminderInvitation": 2, "endDate": null, "venueAddrLine1": null, "venueAddrLine2": null, "venueAddrLine3": null, "cityCode": null, "stateCode": null, "appId": null, "modifiedDate": "2010-12-16", "countryCode": null, "zipCode": null, "user_id": null, "updateFlag": "R" }, { "startDate": null, "eventId": 4321, "eventName": "Seasonal Hiring", "modifiedUser": "User", "eventTypeCode": "1", "eventVenue": null, "eventSpecialInst": "isnsdf", "eventStatusCode": "OP", "eventLangCode": "Eng", "eventDesc": "sdfsadfsd", "fromEmailId": "[email protected]", "rsvpDeadline": 5, "canceledInd": "yes", "canceldEmailText": "sdfasdfasdfasfasdfasdfasdf", "daysToWaitlistLastCall": 5, "daysToReminderAdmin": 6, "daysToReminderEvent": 3, "daysToReminderInvitation": 2, "endDate": null, "venueAddrLine1": "KFC", "venueAddrLine2": "The Forum", "venueAddrLine3": "Koramangala", "cityCode": "Bangalore", "stateCode": "Karnataka", "appId": null, "modifiedDate": "2010-12-16", "countryCode": "India", "zipCode": "560040", "user_id": null, "updateFlag": "R" } ] } ] } Using below code to extract information inside event object. But I am not able to do it. Need guidance. $.ajax({ url:"<%=request.getContextPath()%>/service/showInvitedEvents/21", dataType:"json", success: function(jsonData) { alert("Inside response success"); $.each(jsonData.responselist.event,function(i,item) $.each(Employees,function(i,item) { alert('Iteration is' + i); var teventName = item.eventName; var teventVenue = item.eventVenue; var tstartDate = item.startDate; var tendDate = item.endDate; var tstarend = tstartDate +" - "+ tendDate ; $("#eventTable tbody").append("<tr><td><a id="+teventName+i+" href=<%=request.getContextPath()%>/service/session/1234>"+teventName+"</a></td><td>"+teventVenue+"</td><td>"+tstarend+"</td></tr>"); });

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  • javascript literal initialisation loop

    - by graham.reeds
    I have an object which has several properties that are set when the object is created. This object recently changed to object literal notation, but I've hit a bit of a problem that searching on the net doesn't reveal. Simply stated I need to do this: Star = function(_id, _x, _y, _n, _o, _im, _c, _b, _links) { var self = { id: _id, // other properties links: [], for (var i=0,j=0;i<8;i++) { //<- doesn't like this line var k = parseInt(_links[i]); if (k > 0) { this.links[j++] = k; } }, // other methods }; return self; }; How do I initialise a property in the constructor in object literal notation?

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  • Help! I got a runaway PHP script. My server is down.

    - by gAMBOOKa
    I got a PHP script that is looping and will continue to do so for about another hour. How do I stop it. The script explicitly overrides the time out and the memory buffer. It's on a shared hosting server with cPanel installed. The entire website is down until the script completes. I had added a usleep(100000) statement, but it doesn't appear to work.

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  • Loop append div and repeat

    - by Diego Vieira
    I have this code <div class="round-3-top"> <div class="round-2-top"> <div class="round-1-top"></div> <div class="round-1-bottom"></div> </div> <div class="round-2-bottom"> <div class="round-1-top"></div> <div class="round-1-bottom"></div> </div> </div> <div class="round-3-bottom"> <div class="round-2-top"> <div class="round-1-top"></div> <div class="round-1-bottom"></div> </div> <div class="round-2-bottom"> <div class="round-1-top"></div> <div class="round-1-bottom"></div> </div> </div> But i want generate dynamically, how i do that? Ex.: i have 4 rounds, this would be the generated code <div class="round-4-top"> <div class="round-3-top"> <div class="round-2-top"> <div class="round-1-top"></div> <div class="round-1-bottom"></div> </div> <div class="round-2-bottom"> <div class="round-1-top"></div> <div class="round-1-bottom"></div> </div> </div> <div class="round-3-bottom"> <div class="round-2-top"> <div class="round-1-top"></div> <div class="round-1-bottom"></div> </div> <div class="round-2-bottom"> <div class="round-1-top"></div> <div class="round-1-bottom"></div> </div> </div> </div> <div class="round-4-bottom"> <div class="round-3-top"> <div class="round-2-top"> <div class="round-1-top"></div> <div class="round-1-bottom"></div> </div> <div class="round-2-bottom"> <div class="round-1-top"></div> <div class="round-1-bottom"></div> </div> </div> <div class="round-3-bottom"> <div class="round-2-top"> <div class="round-1-top"></div> <div class="round-1-bottom"></div> </div> <div class="round-2-bottom"> <div class="round-1-top"></div> <div class="round-1-bottom"></div> </div> </div> </div> I try using TagBuilder in MVC C# but I can not do. What should happen is, if you are 3 rounds, adding he should go inside each div is like the example above. Any idea how can I develop it?

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  • Can my loop be optimized any more? (C++)

    - by Sagekilla
    Below is one of my inner loops that's run several thousand times, with input sizes of 20 - 1000 or more. Is there anything I can do to help squeeze any more performance out of this? I'm not looking to move this code to something like using tree codes (Barnes-Hut), but towards optimizing the actual calculations happening inside, since the same calculations occur in the Barnes-Hut algorithm. Any help is appreciated! typedef double real; struct Particle { Vector pos, vel, acc, jerk; Vector oldPos, oldVel, oldAcc, oldJerk; real mass; }; class Vector { private: real vec[3]; public: // Operators defined here }; real Gravity::interact(Particle *p, size_t numParticles) { PROFILE_FUNC(); real tau_q = 1e300; for (size_t i = 0; i < numParticles; i++) { p[i].jerk = 0; p[i].acc = 0; } for (size_t i = 0; i < numParticles; i++) { for (size_t j = i+1; j < numParticles; j++) { Vector r = p[j].pos - p[i].pos; Vector v = p[j].vel - p[i].vel; real r2 = lengthsq(r); real v2 = lengthsq(v); // Calculate inverse of |r|^3 real r3i = Constants::G * pow(r2, -1.5); // da = r / |r|^3 // dj = (v / |r|^3 - 3 * (r . v) * r / |r|^5 Vector da = r * r3i; Vector dj = (v - r * (3 * dot(r, v) / r2)) * r3i; // Calculate new acceleration and jerk p[i].acc += da * p[j].mass; p[i].jerk += dj * p[j].mass; p[j].acc -= da * p[i].mass; p[j].jerk -= dj * p[i].mass; // Collision estimation // Metric 1) tau = |r|^2 / |a(j) - a(i)| // Metric 2) tau = |r|^4 / |v|^4 real mij = p[i].mass + p[j].mass; real tau_est_q1 = r2 / (lengthsq(da) * mij * mij); real tau_est_q2 = (r2*r2) / (v2*v2); if (tau_est_q1 < tau_q) tau_q = tau_est_q1; if (tau_est_q2 < tau_q) tau_q = tau_est_q2; } } return sqrt(sqrt(tau_q)); }

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  • Rails NoMethodError in loop when method exists

    - by Kevin Whitaker
    Good day all. I'm running into a bit of a problem getting a script running on my production environment, even though it works just fine on my dev box. I've verified that all the requisite gems and such are the same version. I should mention that the script is intended to be run with the script/runner command. Here is a super-condensed version of what I'm trying to do, centered around the part that's broken: def currentDeal marketTime = self.convertToTimeZone(Time.new) deal = Deal.find(:first, :conditions = ["start_time ? AND market_id = ? AND published = ?", marketTime, marketTime, self.id, 1]) return deal end markets = Market.find(all) markets.each do |market| deal = market.currentDeal puts deal.subject end Now convertToTimeZone is a method attached to the model. So, this code works just fine on my dev machine, as stated. However, attempting to run it on my production machine results in: undefined method `subject' for nil:NilClass (NoMethodError) If, however, I go into the console on the production box and do this: def currentDeal marketTime = self.convertToTimeZone(Time.new) deal = Deal.find(:first, :conditions = ["start_time ? AND market_id = ? AND published = ?", marketTime, marketTime, self.id, 1]) return deal end market = Market.find(1) deal = market.currentDeal puts deal.subject It returns the correct value, no problem. So what is going on? This is on rails v 2.3.5, on both machines. Thanks for any help

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  • Change write-host output color based on foreach if elseif outcome in Powershell

    - by Emo
    I'm trying to change the color of write-host output based on the lastrunoutcome property of SQL Server jobs in Powershell....as in...if a job was successfull, the output of lastrunoutcome is "Success" in green....if failed, then "Failed" in red. I have the script working to get the desired job status...I just don't know how to change the colors. Here's what I have so far: # Check for failed SQL jobs on multiple servers [reflection.assembly]::LoadWithPartialName("Microsoft.SqlServer.Smo") | out-null foreach ($svr in get-content "C:\serverlist2.txt") { $a = get-date $BegDate = (Get-Date $a.AddDays(-1) -f d) + " 12:00:00 AM" $BegDateTrans = [system.datetime]$BegDate write-host $svr $srv=New-Object "Microsoft.SqlServer.Management.Smo.Server" "$svr" $srv.jobserver.jobs | where-object {$_.lastrundate -ge $BegDateTrans -and $_.Name -notlike "????????-????-????-????-????????????"} | format-table name,lastrunoutcome,lastrundate -autosize foreach ($_.lastrunoutcome in $srv.jobserver.jobs) { if ($_.lastrunoutcome = 0) { -forgroundcolor red } else {} } } This seems to be the closest I've gotten...but it's giving me an error of ""LastRunOutcome" is a ReadOnly property." Any help would be greatly appreciated! Thanks! Emo

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  • Performance of looping over an Unboxed array in Haskell

    - by Joey Adams
    First of all, it's great. However, I came across a situation where my benchmarks turned up weird results. I am new to Haskell, and this is first time I've gotten my hands dirty with mutable arrays and Monads. The code below is based on this example. I wrote a generic monadic for function that takes numbers and a step function rather than a range (like forM_ does). I compared using my generic for function (Loop A) against embedding an equivalent recursive function (Loop B). Having Loop A is noticeably faster than having Loop B. Weirder, having both Loop A and B together is faster than having Loop B by itself (but slightly slower than Loop A by itself). Some possible explanations I can think of for the discrepancies. Note that these are just guesses: Something I haven't learned yet about how Haskell extracts results from monadic functions. Loop B faults the array in a less cache efficient manner than Loop A. Why? I made a dumb mistake; Loop A and Loop B are actually different. Note that in all 3 cases of having either or both Loop A and Loop B, the program produces the same output. Here is the code. I tested it with ghc -O2 for.hs using GHC version 6.10.4 . import Control.Monad import Control.Monad.ST import Data.Array.IArray import Data.Array.MArray import Data.Array.ST import Data.Array.Unboxed for :: (Num a, Ord a, Monad m) => a -> a -> (a -> a) -> (a -> m b) -> m () for start end step f = loop start where loop i | i <= end = do f i loop (step i) | otherwise = return () primesToNA :: Int -> UArray Int Bool primesToNA n = runSTUArray $ do a <- newArray (2,n) True :: ST s (STUArray s Int Bool) let sr = floor . (sqrt::Double->Double) . fromIntegral $ n+1 -- Loop A for 4 n (+ 2) $ \j -> writeArray a j False -- Loop B let f i | i <= n = do writeArray a i False f (i+2) | otherwise = return () in f 4 forM_ [3,5..sr] $ \i -> do si <- readArray a i when si $ forM_ [i*i,i*i+i+i..n] $ \j -> writeArray a j False return a primesTo :: Int -> [Int] primesTo n = [i | (i,p) <- assocs . primesToNA $ n, p] main = print $ primesTo 30000000

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  • Fade between looped background images using jQuery

    - by da5id
    I'm trying to get the background image of a legacy div (by which I mean it already has a background image, which I cannot control & thus have to initially over-write) to smoothly fade between new images indefinitely. Here's what I have so far: var images = [ "/images/home/19041085158.jpg", "/images/home/19041085513.jpg", "/images/home/19041085612.jpg" ]; var counter = 0; setInterval(function() { $(".home_banner").css('backgroundImage', 'url("'+images[counter]+'")'); counter++; if (counter == images.length) { counter = 0; } }, 2000); Trouble is, it's not smooth (I'm aiming for something like the innerfade plugin). EDIT: question originally said "and it's not indefinite (it only runs once through the array).", but Mario corrected my stupid naming error. EDIT2: I'm now using Reigel's answer (see below), which works perfectly, but I still can't find any way to fade between the images smoothly. All help greatfully appreciated :)

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  • Custom Wordpress Post Page Breaks if More Thank 2 Posts?

    - by thatryan
    I have a very custom template, and it works great if there are 1 or 2 posts on the blog page. But as soon as a 3rd post is added, it alters the structure of the template... Literally moves a div inside of another and I can not understand why. The code for the blog template is here, and a screenshot of the structure as it should be and another showing the misplaced div when a third post is there. Does this make any sense, any ideas? Thank you much! <div class="post" id="post-<?php the_ID(); ?>"><!--start post--> <h2><?php the_title(); ?></h2> <div id="main_full" class=" clearfix"><!--start main--> <div id="top_bar"><h3 class="gallery-title">news</h3></div> <div id="blog_page"><!--start blog page--> <div class="entry"><!--start entry--> <?php the_content(); ?> </div><!--end entry--> </div><!--end blog page--> </div><!--end main--> <?php endwhile; endif; ?> </div><!--end post--> <?php edit_post_link('Edit this entry.', '<p>', '</p>'); ?> <?php comments_template(); ?> Good One Bad One

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  • How to increse performance of raster scrolling on Mac ?

    - by Max
    I have a game with a big raster map Now we are using jpeg (4900x4200) And durring the game we need to scroll through this map. We use the following: Class Map extends mx.containers.Canvas and mx.controls.Image on it In constructor we have: public function Map() { super(); image.source = ResourceManager.interactiveManager.map;//big image addChild(image); ...... } for scrolling we are use: if(parentAsCanvas==null){ parentAsCanvas = (parent as Canvas); } parentAsCanvas.verticalScrollPosition = newX; parentAsCanvas.horizontalScrollPosition = newY; In windows, we have very good performance. In Linux and Mac in flashplayer we have a good performance too. But in browsers performance is quite slow! What can we do to resolve it?

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  • Avoiding nesting two for loops

    - by chavanak
    Hi, Please have a look at the code below: import string from collections import defaultdict first_complex=open( "residue_a_chain_a_b_backup.txt", "r" ) first_complex_lines=first_complex.readlines() first_complex_lines=map( string.strip, first_complex_lines ) first_complex.close() second_complex=open( "residue_a_chain_a_c_backup.txt", "r" ) second_complex_lines=second_complex.readlines() second_complex_lines=map( string.strip, second_complex_lines ) second_complex.close() list_1=[] list_2=[] for x in first_complex_lines: if x[0]!="d": list_1.append( x ) for y in second_complex_lines: if y[0]!="d": list_2.append( y ) j=0 list_3=[] list_4=[] for a in list_1: pass for b in list_2: pass if a==b: list_3.append( a ) kvmap=defaultdict( int ) for k in list_3: kvmap[k]+=1 print kvmap Normally I use izip or izip_longest to club two for loops, but this time the length of the files are different. I don't want a None entry. If I use the above method, the run time becomes incremental and useless. How am I supposed to get the two for loops going? Cheers, Chavanak

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  • Wordpress Post order

    - by kwek-kwek
    I wanted to re-arrange my post in wordpress so they go Ascending/Descending. Here is my code: <ul> <?php $postslist = get_posts('cat=3,4,5,numberposts=5&order=DESC&orderby=date'); foreach ($postslist as $post) : setup_postdata($post); ?> <li> <span class="date"><?php the_time('M j') ?></span> <a href="<?php the_permalink(); ?>" title="<?php the_title(); ?>"><?php the_title(); ?></a> </li> <?php endforeach; ?> </ul> Each post is pulled from different categories.

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  • Wordpress Custom Field

    - by kwek-kwek
    I wanted to use the custom field for wordpress to have a different header banner for my site here is my code: <?php get_header(); ?> <?php if (have_posts()) : while (have_posts()) : the_post(); ?> <div id="BodyWrap"> <!--MAIN CONT--> <div id="mainCont"> <?php get_sidebar(); ?> <div id="rotateBanner"><?php // check for image $image = get_post_meta($post->ID, 'image', $single = true);?> <img class="mainImg" src="<?php bloginfo(template_url); echo $image; ?>" alt=""/> </div> <div id="mainCopy"> <div id="content"> <h2><?php single_post_title(); ?></h2> <?php the_content('<p class="serif">Read the rest of this page &raquo;</p>'); ?> <?php wp_link_pages(array('before' => '<p><strong>Pages:</strong> ', 'after' => '</p>', 'next_or_number' => 'number')); ?> </div> </div> </div> </div> <?php endwhile; endif; ?> <?php get_footer(); ?> Now the code renders but for some reason it only renders the img path as: <img alt="" src="http://www.testground.idghosting.com/philcom/wp-content/themes/phil"/> here is the demosite in the custom field I put this: image For the value I put this: /images/sampleHead.png

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  • iPhone SDK Nested For Loop performance

    - by Skeep
    Hi All, I have a NSArray of string id and a NSDictionary of NSDictionary objects. I am currently looping through the string id array to match the id value in the NSDictionary. There are around 200 NSDictionary objects and only 5 or so string ID. My current code is such: for (NSString *Str in aArr) { for (NSDictionary *a in apArr) { if ([a objectForKey:@"id"] == Str) { NSLog(@"Found!"); } } } The performance of the above code is really slow and I was wondering if there is a better way to do this?

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  • Hot python input loop

    - by Josh K
    I'd like to have something similar to the following pseudo code: while input is not None and timer < 5: input = getChar() timer = time.time() - start if timer >= 5: print "took too long" else: print input Anyway to do this without threading? I would like an input method that returns whatever has been entered since the last time it was called, or None (null) if nothing was entered.

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  • Using Scala and StringTemplate, how do I loop through a Map

    - by Marcus Kazmierczak
    I have my environment setup nicely using Scala, StringTempalte within the Google AppEngine. I am having trouble looping through a Map and getting it to display in the template. When I assign a simple List of just Strings to the template it works using: In Scala Servlet: var photos = List[String]() //... get photo url and title ... photos = photo_url :: photos template.setAttribute("photos", photos: _*) In Template: $photos: { photo| <div><img src="$photo$_s.jpg"></div> }$ The above works. However, any attempt of creating a Map using url and title and assigning to the template gives me an error. Here is my attempt, which does not work: In Scala Servlet: var photos = List[Map[String,String]]() //... get photo url and title ... photos = Map("url" -> url, "title" -> title) :: photos template.setAttribute("photos", photos: _*) In Template: $photos: { photo| <div><img src="$photo.url$_s.jpg" title="$photo.title$"></div> }$ This gives me the following error Class scala.collection.immutable.Map$Map2 has no such attribute: title in template context Thoughts / Ideas ?

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  • How to find multiples of the same integer in an arraylist?

    - by Dan
    Hi My problem is as follows. I have an arraylist of integers. The arraylist contains 5 ints e.g[5,5,3,3,9] or perhaps [2,2,2,2,7]. Many of the arraylists have duplicate values and i'm unsure how to count how many of each of the values exist. The problem is how to find the duplicate values in the arraylist and count how many of that particular duplicate there are. In the first example [5,5,3,3,9] there are 2 5's and 2 3's. The second example of [2,2,2,2,7] would be only 4 2's. The resulting information i wish to find is if there are any duplicates how many of them there are and what specific integer has been duplicated. I'm not too sure how to do this in java. Any help would be much appreciated. Thanks.

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  • jquery keypress iterate through each loop?

    - by user239831
    hey guys, probably a simpel question, however couldn't find anything online. i have a list with search results and i want to be able to navigate through the list with my up and down keys. if (e.keyCode == 40) { //down //alert('down'); $('#searchresults ul li').each(function() { }); } if (e.keyCode == 38) { //up //alert('up'); } if (e.keyCode == 13) { //enter //alert('enter'); } the searchresults look like this: <ul> <li class="matched"><a href="link1">link1</a></li> <li class="matched"><a href="link2">link2</a></li> <li class="matched"><a href="link3">link3</a></li> </ul> So basically i just want to be able to navigate through my searchresults with the up and down keys. the selection of the current element should maybe just change the background color and when i press enter the linked and matched element is fired. any idea how i can iterate through the searchresults? thank you

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  • input of while loop to come from output of `command`

    - by Felipe Alvarez
    #I used to have this, but I don't want to write to the disk # pcap="somefile.pcap" tcpdump -n -r $pcap > all.txt while read line; do ARRAY[$c]="$line" c=$((c+1)) done < all.txt The following fails to work. # I would prefer something like... # pcap="somefile.pcap" while read line; do ARRAY[$c]="$line" c=$((c+1)) done < $( tcpdump -n -r "$pcap" ) Too few results on Google (doesn't understand what I want to find :( ). I'd like to keep it Bourne-compatible (/bin/sh), but it doesn't have to be.

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  • UIImageView "Sprite Movement" How?

    - by Tate Allen
    Hi all, I am trying to make a game for the iPhone/iPod Touch. I am somewhat new to iPhone programming and extremely new to iPhone game programming so try to bear with me if this is a stupid question. How to I make my character, a UIImageView, move to the right or left, along the x axis. Just a simple translation across the screen. This is very frustrating so if you could link me to a tutorial or something like that, it would be much appreciated. Thanks in advance, Tate

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  • How can I test potentially browser crashing javascript

    - by yaya3
    I've been having a crack at some of the problems over at http://projecteuler.net/ with JavaScript. I've been using a simple html page and running my code in script tags so I can log my results in the browsers' console. When experimenting with loops I sometimes cause the browser to crash. Is there a better environment for me to do this kind of development?

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  • Java Graphics on java, 2d array board game.

    - by FILIaS
    I wanna fix a 2D board for a game. I've already fixed other panels for the gui and everything goes well. But the panel for the board cant be printed on the window. I'm a bit confused about it as i think i've followed the same ideas as for the others panels i need. Here's what i've done: /** *Method used to construct the square in the area of the *gui's grid. In this stage a GUISquare array is being constructed, * used in the whole game as *a mean of changing a square graphical state. *@param squares is the squares array from whom the gui grid will be *constructed. *@see getSquare about the correspondance beetween a squareModel and * a GUISquare. */ private void initBoardPanel(SquareModel[][] squares){ BoardPanel.setLayout(new GridLayout(myGame.getHeight(),myGame.getWidth())); //set layout Squares=new GUISquare[myGame.getHeight()][myGame.getWidth()]; grid=new JPanel[myGame.getHeight()][myGame.getWidth()]; for (int i=0; i< myGame.getHeight(); i++){ for (int j=0; j<myGame.getWidth() ; j++){ grid[i][j] = new JPanel( ); GUISquare kout=new GUISquare(i,j); kout.setSquare(myGame.getSquares()[i][j]); kout.draw(myGame.getSquares()[i][j].getGoTo(),myGame.getSquares()[i][j].getNumber()); /*draw method is been called. the first parameter is the number of the square that the player will be moved to if lands in this one square,the second parameter is just the number of the square */ kout.setVisible(true); grid[i][j].add(kout); grid[i][j].setVisible(true); BoardPanel.add(grid[i][j]); BoardPanel.setVisible(true); BoardPanel.setBackground(Color.WHITE); GUISquare temp=this.getSquare(squares[i][i]); Squares[i][j]= temp; } } this.add(BoardPanel,BorderLayout.WEST); // this.pack(); //sets appropriate size for frame this.setVisible(true); //makes frame visible } /** * Transformer for Rand/Move * <br>This method is used to display a square on the screen. */ public void draw(int goTo ,int number) { JPanel panel = new JPanel(); JLabel label1 = new JLabel(""+"Move To"+goTo); JLabel label2 = new JLabel(""+number); JSeparator CellSeparator = new JSeparator(orientation); panel.add(CellSeparator); panel.setLayout(new BorderLayout()); panel.add(label1, BorderLayout.CENTER); panel.add(label2, BorderLayout.LINE_START); } I've posted only one draw method...but all versions are alike.

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