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  • How to use C# to parse a glossary into database?

    - by Yaaqov
    This should be a simple one, but I'm a beginner with C#. Given a glossary list in the following format: aptitude ability, skill, gift, talent aqueous watery arguably maybe, perhaps, possibly, could be How can I parse this, and insert into a database table in the format: TABLE: Term_Glossary ================================================ Term_Name | Term_Definition | ================================================ aptitude | ability, skill, gift, talent | ------------------------------------------------ aqueous | watery | ------------------------------------------------ arguably | maybe, perhaps, possibly, could be| ================================================ Any help would be appreciated - thanks.

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  • How to convert from string to a number, and vice-versa in C++?

    - by Igal
    DEAR All I'm new to the C++, so maybe someone can say what the proper way to write a function that gets a string char (represents number) and converts it to the integer number. For example : input : Sixty five, output: 65. Maybe it should use by cin.getline() ? Well, vice-versa is little bit simlper... Thanks for advance. Igal

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  • Can I invoking java web start in program?

    - by L.J.W
    Hi all,I want to make use of the java web start advantage,but I dont want our customer face the java web start loading Screen,it seems ugly...and also customer maybe not install jre and the jre-install maybe fussy to them..so I want to package our application and jre into setup file using installanywhere. when user start our program,I want to invoking web start API to do the work like version compare,and offer outself loading screen .. so,Can I invoking web start in my program?and how? Best regards L.J.W

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  • Windows MAchine Debugging

    - by PrettyFlower
    I've been learning how to program for Windows for some time now and am getting pretty comfy with COM. I had thought to go over to Linux and do some C++ programming there and I wished to run Rosetta Commons so I installed Fedora. I had tried installing Ubuntu a few months ago and things got messy. I had a glitch, maybe caused by one of the live cd creators, my video card or something I don't know. Who Crashed suggested it was my video card and I had regular messages about ntfs.sys and page file issues. At any rate I just installed Fedora and the same thing is happening again. I would like to think with the twenty five years of doing this that I might finally make some headway into debugging my system. I think I may have overlooked a lot of what could be done in favor of simply uninstalling, reinstalling and formatting and starting from scratch. I have opened up the folder windows debugging tools, quite accidentally and just before I was going to clean sweep again, and I found KD and WinDbg. I had never seen these before and I felt that maybe I should look into this. I am quite familiar with the modern machine that is known as the computer, I know what a Kernel is and am now pretty familiar with at the very least Windows Operating System Services. I wish to begin tracking my own machines errors. I understand that most kernel debugging is done on a second machine but I don't have one. And also I understand the goal of the debugger seems to be less about run of the mill errors and more about development time strategies but I'm sure there is more to this. This is my first go at this and I thought maybe I could get some suggestions on where to go from here. I would really like to learn ways to fix my machine and also maybe pick up some tricks on the dev side as well. I hope this isn't too broad a question or too generalized. I'm really just looking for the keywords and an overview of the more routine strategies used. thx

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  • Joomla: comments for own componet

    - by vitperov
    I have written my own Jommla component for displaying particular information (for example car info: engine power, year and etc.). Now I want to add a comments to my component. Implementing comments by my own is too hard and it's not very safe. Maybe someone had and experience integrating some existing joomla component for an own component? Update: Maybe I can copy-paste code of some existing joomla comments component in my own component? Does somebody tried to do this?

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  • table sorting, paginating script problem

    - by Syom
    i'm trying to find table sorting and paginating script, and i've found a good one, but there is some problem i can't understand anyway. look at demo please the pagination must be in the center, but in IE it on the left side. i've download the script and try to correct it, but i can't. maybe you can understand what is the problem, or maybe can give the link on another such script, which works on all browsers. thanks

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  • Disable AND and OR keywords

    - by boris callens
    In VB.net the ANDALSO and ORELSE keywords should basically always be prefered over the AND and OR keywords. What is the easiest way to disable the AND and OR keywords? I'm thinking FXCop (maybe somebody has already written this rule). Maybe just some setting in VS (we're currently using 2008 and are moving to 2010 end of the summer) I'm open for all suggestions.

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  • Can I update an Android provider.Settings.System value?

    - by Mr_Ed
    I can read settings like this, for example: final String mytest = System.getString(this.getContentResolver(), System.AIRPLANE_MODE_ON); ...but can't seem to write to settings using putString, no matter what I've tried. Maybe it is the scope of this.getContentResolver()??? I'm a newbie, so who knows, maybe it can't be done, or it's just syntax? Currently the code is in the onCreate of an Activity class. Any insight is much appreciated.

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  • Dynamic menu items (change text on click)

    - by Mathijs Delva
    Hello, i need some help with a menu. See the following menu: menu The code for this menu: <div id="menu"> <ul> <li class="home"><a href="#home" class="panel">home / <span class="go">you are here</span></a></li> <li class="about"><a href="#about" class="panel">about / <span class="go">go here</span></a></li> <li class="cases"><a href="#cases" class="panel">cases / <span class="go">go there</span></a></li> <li class="photos"><a href="#photos" class="panel">photos / <span class="go">maybe here</span></a></li> <li class="contact"><a href="#contact" class="panel">contact / <span class="go">or even here<span></span></a></li> </ul> </div> What i want to do: onclick a menu item: 1. change the red text to yellow 'you are here' 2. change the previous menu item back to its original state (eg red and "go here"). The 4 values "go here", "go there", "maybe here", "or even here" are the 4 values that should be assigned to the other menu items (like the example). This is the code i already have: $('#menu ul li.home').addClass('active') $('#menu ul li.active a .go').html("you are here"); $("#menu ul li").click(function () { $('#menu ul li.active').removeClass('active'); $(this).addClass('active'); $('#menu ul li.active a .go').html("you are here"); }); var arr = [ "go here", "go there", "maybe here", "or even here" ]; var obj = { item1: "go here", item2: "go there" ,item3: "maybe here", item4: "or even here"}; $('#menu ul li').click(function () { var str = $('#menu ul li.active a .go').text(); $('#menu ul li.active a .go').html(str); }); As you see, it's incomplete. I don't how to get the values from the array and assign them too a menu item. The replace text works, but not the change-back-to-original-state. Also, right now, for some reason i can't click ONTO the list item itself in order to activate the jquery code. I need to click just a few pixels under it. But i guess that's a css issue. If anyone can help, i'd be super thankful! Regards, Mathijs

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  • WPF Application with Database.

    - by mike
    Hi, i would like to or need to use a database for my wpf project. It has to store "person" "team" "goals" and maybe 2 more things, nothing very big. Ive already used (worked) with databases in java / php (postgresql), but is there maybe an "easier" way to store the things.. i mean if the db is going to be big than i could use (postgre or mysql), but this one would be small.

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  • How do i query to list out all commits by a user to a subversion repository?

    - by VDev
    The title pretty much sums up my question, I would like to find all commits I have ever done to the subversion repository. Not just commits in current snapshot. More importantly, I would like to organize the file lists by the SVN comment used while committing. Thank you Edit: I am thinking maybe a python or shell script that would parse the output of svn log | grep username to extract revisions and then pipes the output to svn log -r [revision numbers go here] Maybe some scripting gurus can help me out..

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  • 5 Ways Android Still Disappoints (Me)

    - by TStewartDev
    Let me make this clear: I'm annoyed with Apple. I don't like their current policies and I don't like where Steve Jobs is taking the company. In general, I don't like it when any one company gets too much control in a market. When that happens, the leading company dictates the game and as consumers, our options all but disappear. That said, I'm still going to buy a new iPhone next week. My Apple-hating friends seem to desperately want me to go Android instead, but frankly, it's not good enough for me, and here are the reasons why. The Modern WinMo One of the reasons that Microsoft has identified for Windows Mobile's rapid decline is the breadth of hardware. They exercised little control over manufacturer's implementations. In theory, that sounds great. We as consumers have lots of choice. In practice, though, it meant among other things that updates to the devices were left up to the manufacturers. As a result, that rarely happened. (I'm still bitter at Toshiba for leaving me hanging back in 2002.) And now, Google is doing the same thing with Android. Case in point: my wife has a Motorola Backflip that we bought in April. It was released in March. Motorola says it will get Android 2.1 "sometime in Q3". Great. Meanwhile, I pull down the latest version of iPhone OS (now iOS) and install it the same day it's released. You may say that I can't judge Android by one lazy manufacturer. Yup, I sure can. With Apple, my original iPhone has been supported perfectly for 3 years. With Android, I will have to wait for upgrades after Google releases them, possibly indefinitely. Not cool. AT&T We signed a new contract with AT&T in April to get my wife's phone. I've had a reasonable experience with them. I don't imagine my experience with Verizon would be any better, and I'm relatively confident that Sprint doesn't have the coverage it takes to work well for us. The fact is, AT&T, for whatever reason, doesn't have jack for Android phones. May not be Android's fault, but it's still a shortcoming that prevents me from having it just like the iPhone's exclusivity keeps some folks on other networks from having it. Innovation? What Innovation? Android has a nice dashboard and a great notification system and… nothing else original. I keep reading about how disappointing the iPhone is nowadays. "It has no innovation," people say. Who does? Android has modeled its behavior after the iPhone. That's fine, but if all you've got is a similar product and I'm invested both skill-wise and app-wise in my current platform, why should I change? Microsoft's new Windows Phone 7 looks somewhat innovative, and I'm pretty excited to see what they'll bring to the table, but that's another six months away, at least. I've got a 3 year old phone that has some annoying issues now (thanks to recent encounters with water). I need a new phone now. Is This Going to Work? There's no shortage of criticism of Apple over its App Store policies, and I've vented my own anger about it. However, I will give them credit: their screening of apps has done a great job of weeding out the crap and gives an excellent indication that the app will work on my device. How about Android? Nope. It might work on your phone. Maybe. You'll have to try it to see. Get burned by it? Well, write a nasty review to try to keep others from making the mistake you did. If you don't mind doing that stuff, then Android is the platform for you. Personally, I'd rather have a receptionist screening out the telemarketing and survey calls than hang up on them myself, but that's your call. Slow, Slowing, Slower All this yapping about multitasking. This is an area I've been on Apple's side from the beginning. Sorry folks, but this is the number one reason I hated Windows Mobile: the longer you use it, the slower it gets because it doesn't kill apps. I'm with Steve Jobs on this one: if you see a task manager, we're doing it wrong. I don't want to have to manually kill apps. I hate doing that on Windows let alone on a mobile device. To me, priority one should be keeping the device speedy. Waiting for your device to respond is unacceptable. Bonus! Taken from iPhone Letdown? 8 Things Apple Didn't Announce, here are my responses: 4G Yeah, let me know if your area actually has it. I live in Lincoln, Nebraska. No carrier is going to have 4G here for at least 3 years. Meanwhile, you still get to pay for it. Yay! Cloud iTunes/OTA Sync You got me here. Of course, whether or not your Android device will be able to do it is always a good question. 3G Video Chat You got me here, too. I'm sure you spent countless hours in front of your phone with video chat. Also, I can't wait for the "No Video Chat While Driving" laws. Mobile Hotspot This is a neat feature, but as the author points out, it's left up to the carrier whether to implement it or not. Pretty sure any Android phones that come to AT&T won't have this enabled in the foreseeable future. Is Verizon even allowing this? I just figured Sprint was because they're failing so hard at keeping customers. Free MobileMe I use Google's services with my iPhone. The only people I know who use MobileMe are Apple fanboys and fangirls. If you choose to pay for a service that you can get for free, that's your decision, not Apple's. Voice Input Voice input has been available on phones (even "dumb" phones) for years now. iPhone does have the ability, though limited. Why don't I hear people telling their phones what to do? Maybe because it's still easier to use your fingers than talk to it. Get back to me when this becomes an important feature. Free Navigation Maybe this will be a bigger deal to me now that I'm getting a phone with GPS, but when using my buddy's 3gs, Google maps has worked just fine. Maybe I just don't trust turn-by-turn navigation enough to want it. Dashboard The only legitimate complaint on this list, to me. iPhone's home screen is pathetic, doubly so for the iPad. What a waste of perfectly usable space. I also want to add notifications to this list. Android's notification panel is far superior to the iPhone's. I don't want to hunt all over my screen to find little red dots. Put 'em in one place, Apple.

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  • The Incremental Architect&rsquo;s Napkin - #5 - Design functions for extensibility and readability

    - by Ralf Westphal
    Originally posted on: http://geekswithblogs.net/theArchitectsNapkin/archive/2014/08/24/the-incremental-architectrsquos-napkin---5---design-functions-for.aspx The functionality of programs is entered via Entry Points. So what we´re talking about when designing software is a bunch of functions handling the requests represented by and flowing in through those Entry Points. Designing software thus consists of at least three phases: Analyzing the requirements to find the Entry Points and their signatures Designing the functionality to be executed when those Entry Points get triggered Implementing the functionality according to the design aka coding I presume, you´re familiar with phase 1 in some way. And I guess you´re proficient in implementing functionality in some programming language. But in my experience developers in general are not experienced in going through an explicit phase 2. “Designing functionality? What´s that supposed to mean?” you might already have thought. Here´s my definition: To design functionality (or functional design for short) means thinking about… well, functions. You find a solution for what´s supposed to happen when an Entry Point gets triggered in terms of functions. A conceptual solution that is, because those functions only exist in your head (or on paper) during this phase. But you may have guess that, because it´s “design” not “coding”. And here is, what functional design is not: It´s not about logic. Logic is expressions (e.g. +, -, && etc.) and control statements (e.g. if, switch, for, while etc.). Also I consider calling external APIs as logic. It´s equally basic. It´s what code needs to do in order to deliver some functionality or quality. Logic is what´s doing that needs to be done by software. Transformations are either done through expressions or API-calls. And then there is alternative control flow depending on the result of some expression. Basically it´s just jumps in Assembler, sometimes to go forward (if, switch), sometimes to go backward (for, while, do). But calling your own function is not logic. It´s not necessary to produce any outcome. Functionality is not enhanced by adding functions (subroutine calls) to your code. Nor is quality increased by adding functions. No performance gain, no higher scalability etc. through functions. Functions are not relevant to functionality. Strange, isn´t it. What they are important for is security of investment. By introducing functions into our code we can become more productive (re-use) and can increase evolvability (higher unterstandability, easier to keep code consistent). That´s no small feat, however. Evolvable code can hardly be overestimated. That´s why to me functional design is so important. It´s at the core of software development. To sum this up: Functional design is on a level of abstraction above (!) logical design or algorithmic design. Functional design is only done until you get to a point where each function is so simple you are very confident you can easily code it. Functional design an logical design (which mostly is coding, but can also be done using pseudo code or flow charts) are complementary. Software needs both. If you start coding right away you end up in a tangled mess very quickly. Then you need back out through refactoring. Functional design on the other hand is bloodless without actual code. It´s just a theory with no experiments to prove it. But how to do functional design? An example of functional design Let´s assume a program to de-duplicate strings. The user enters a number of strings separated by commas, e.g. a, b, a, c, d, b, e, c, a. And the program is supposed to clear this list of all doubles, e.g. a, b, c, d, e. There is only one Entry Point to this program: the user triggers the de-duplication by starting the program with the string list on the command line C:\>deduplicate "a, b, a, c, d, b, e, c, a" a, b, c, d, e …or by clicking on a GUI button. This leads to the Entry Point function to get called. It´s the program´s main function in case of the batch version or a button click event handler in the GUI version. That´s the physical Entry Point so to speak. It´s inevitable. What then happens is a three step process: Transform the input data from the user into a request. Call the request handler. Transform the output of the request handler into a tangible result for the user. Or to phrase it a bit more generally: Accept input. Transform input into output. Present output. This does not mean any of these steps requires a lot of effort. Maybe it´s just one line of code to accomplish it. Nevertheless it´s a distinct step in doing the processing behind an Entry Point. Call it an aspect or a responsibility - and you will realize it most likely deserves a function of its own to satisfy the Single Responsibility Principle (SRP). Interestingly the above list of steps is already functional design. There is no logic, but nevertheless the solution is described - albeit on a higher level of abstraction than you might have done yourself. But it´s still on a meta-level. The application to the domain at hand is easy, though: Accept string list from command line De-duplicate Present de-duplicated strings on standard output And this concrete list of processing steps can easily be transformed into code:static void Main(string[] args) { var input = Accept_string_list(args); var output = Deduplicate(input); Present_deduplicated_string_list(output); } Instead of a big problem there are three much smaller problems now. If you think each of those is trivial to implement, then go for it. You can stop the functional design at this point. But maybe, just maybe, you´re not so sure how to go about with the de-duplication for example. Then just implement what´s easy right now, e.g.private static string Accept_string_list(string[] args) { return args[0]; } private static void Present_deduplicated_string_list( string[] output) { var line = string.Join(", ", output); Console.WriteLine(line); } Accept_string_list() contains logic in the form of an API-call. Present_deduplicated_string_list() contains logic in the form of an expression and an API-call. And then repeat the functional design for the remaining processing step. What´s left is the domain logic: de-duplicating a list of strings. How should that be done? Without any logic at our disposal during functional design you´re left with just functions. So which functions could make up the de-duplication? Here´s a suggestion: De-duplicate Parse the input string into a true list of strings. Register each string in a dictionary/map/set. That way duplicates get cast away. Transform the data structure into a list of unique strings. Processing step 2 obviously was the core of the solution. That´s where real creativity was needed. That´s the core of the domain. But now after this refinement the implementation of each step is easy again:private static string[] Parse_string_list(string input) { return input.Split(',') .Select(s => s.Trim()) .ToArray(); } private static Dictionary<string,object> Compile_unique_strings(string[] strings) { return strings.Aggregate( new Dictionary<string, object>(), (agg, s) => { agg[s] = null; return agg; }); } private static string[] Serialize_unique_strings( Dictionary<string,object> dict) { return dict.Keys.ToArray(); } With these three additional functions Main() now looks like this:static void Main(string[] args) { var input = Accept_string_list(args); var strings = Parse_string_list(input); var dict = Compile_unique_strings(strings); var output = Serialize_unique_strings(dict); Present_deduplicated_string_list(output); } I think that´s very understandable code: just read it from top to bottom and you know how the solution to the problem works. It´s a mirror image of the initial design: Accept string list from command line Parse the input string into a true list of strings. Register each string in a dictionary/map/set. That way duplicates get cast away. Transform the data structure into a list of unique strings. Present de-duplicated strings on standard output You can even re-generate the design by just looking at the code. Code and functional design thus are always in sync - if you follow some simple rules. But about that later. And as a bonus: all the functions making up the process are small - which means easy to understand, too. So much for an initial concrete example. Now it´s time for some theory. Because there is method to this madness ;-) The above has only scratched the surface. Introducing Flow Design Functional design starts with a given function, the Entry Point. Its goal is to describe the behavior of the program when the Entry Point is triggered using a process, not an algorithm. An algorithm consists of logic, a process on the other hand consists just of steps or stages. Each processing step transforms input into output or a side effect. Also it might access resources, e.g. a printer, a database, or just memory. Processing steps thus can rely on state of some sort. This is different from Functional Programming, where functions are supposed to not be stateful and not cause side effects.[1] In its simplest form a process can be written as a bullet point list of steps, e.g. Get data from user Output result to user Transform data Parse data Map result for output Such a compilation of steps - possibly on different levels of abstraction - often is the first artifact of functional design. It can be generated by a team in an initial design brainstorming. Next comes ordering the steps. What should happen first, what next etc.? Get data from user Parse data Transform data Map result for output Output result to user That´s great for a start into functional design. It´s better than starting to code right away on a given function using TDD. Please get me right: TDD is a valuable practice. But it can be unnecessarily hard if the scope of a functionn is too large. But how do you know beforehand without investing some thinking? And how to do this thinking in a systematic fashion? My recommendation: For any given function you´re supposed to implement first do a functional design. Then, once you´re confident you know the processing steps - which are pretty small - refine and code them using TDD. You´ll see that´s much, much easier - and leads to cleaner code right away. For more information on this approach I call “Informed TDD” read my book of the same title. Thinking before coding is smart. And writing down the solution as a bunch of functions possibly is the simplest thing you can do, I´d say. It´s more according to the KISS (Keep It Simple, Stupid) principle than returning constants or other trivial stuff TDD development often is started with. So far so good. A simple ordered list of processing steps will do to start with functional design. As shown in the above example such steps can easily be translated into functions. Moving from design to coding thus is simple. However, such a list does not scale. Processing is not always that simple to be captured in a list. And then the list is just text. Again. Like code. That means the design is lacking visuality. Textual representations need more parsing by your brain than visual representations. Plus they are limited in their “dimensionality”: text just has one dimension, it´s sequential. Alternatives and parallelism are hard to encode in text. In addition the functional design using numbered lists lacks data. It´s not visible what´s the input, output, and state of the processing steps. That´s why functional design should be done using a lightweight visual notation. No tool is necessary to draw such designs. Use pen and paper; a flipchart, a whiteboard, or even a napkin is sufficient. Visualizing processes The building block of the functional design notation is a functional unit. I mostly draw it like this: Something is done, it´s clear what goes in, it´s clear what comes out, and it´s clear what the processing step requires in terms of state or hardware. Whenever input flows into a functional unit it gets processed and output is produced and/or a side effect occurs. Flowing data is the driver of something happening. That´s why I call this approach to functional design Flow Design. It´s about data flow instead of control flow. Control flow like in algorithms is of no concern to functional design. Thinking about control flow simply is too low level. Once you start with control flow you easily get bogged down by tons of details. That´s what you want to avoid during design. Design is supposed to be quick, broad brush, abstract. It should give overview. But what about all the details? As Robert C. Martin rightly said: “Programming is abot detail”. Detail is a matter of code. Once you start coding the processing steps you designed you can worry about all the detail you want. Functional design does not eliminate all the nitty gritty. It just postpones tackling them. To me that´s also an example of the SRP. Function design has the responsibility to come up with a solution to a problem posed by a single function (Entry Point). And later coding has the responsibility to implement the solution down to the last detail (i.e. statement, API-call). TDD unfortunately mixes both responsibilities. It´s just coding - and thereby trying to find detailed implementations (green phase) plus getting the design right (refactoring). To me that´s one reason why TDD has failed to deliver on its promise for many developers. Using functional units as building blocks of functional design processes can be depicted very easily. Here´s the initial process for the example problem: For each processing step draw a functional unit and label it. Choose a verb or an “action phrase” as a label, not a noun. Functional design is about activities, not state or structure. Then make the output of an upstream step the input of a downstream step. Finally think about the data that should flow between the functional units. Write the data above the arrows connecting the functional units in the direction of the data flow. Enclose the data description in brackets. That way you can clearly see if all flows have already been specified. Empty brackets mean “no data is flowing”, but nevertheless a signal is sent. A name like “list” or “strings” in brackets describes the data content. Use lower case labels for that purpose. A name starting with an upper case letter like “String” or “Customer” on the other hand signifies a data type. If you like, you also can combine descriptions with data types by separating them with a colon, e.g. (list:string) or (strings:string[]). But these are just suggestions from my practice with Flow Design. You can do it differently, if you like. Just be sure to be consistent. Flows wired-up in this manner I call one-dimensional (1D). Each functional unit just has one input and/or one output. A functional unit without an output is possible. It´s like a black hole sucking up input without producing any output. Instead it produces side effects. A functional unit without an input, though, does make much sense. When should it start to work? What´s the trigger? That´s why in the above process even the first processing step has an input. If you like, view such 1D-flows as pipelines. Data is flowing through them from left to right. But as you can see, it´s not always the same data. It get´s transformed along its passage: (args) becomes a (list) which is turned into (strings). The Principle of Mutual Oblivion A very characteristic trait of flows put together from function units is: no functional units knows another one. They are all completely independent of each other. Functional units don´t know where their input is coming from (or even when it´s gonna arrive). They just specify a range of values they can process. And they promise a certain behavior upon input arriving. Also they don´t know where their output is going. They just produce it in their own time independent of other functional units. That means at least conceptually all functional units work in parallel. Functional units don´t know their “deployment context”. They now nothing about the overall flow they are place in. They are just consuming input from some upstream, and producing output for some downstream. That makes functional units very easy to test. At least as long as they don´t depend on state or resources. I call this the Principle of Mutual Oblivion (PoMO). Functional units are oblivious of others as well as an overall context/purpose. They are just parts of a whole focused on a single responsibility. How the whole is built, how a larger goal is achieved, is of no concern to the single functional units. By building software in such a manner, functional design interestingly follows nature. Nature´s building blocks for organisms also follow the PoMO. The cells forming your body do not know each other. Take a nerve cell “controlling” a muscle cell for example:[2] The nerve cell does not know anything about muscle cells, let alone the specific muscel cell it is “attached to”. Likewise the muscle cell does not know anything about nerve cells, let a lone a specific nerve cell “attached to” it. Saying “the nerve cell is controlling the muscle cell” thus only makes sense when viewing both from the outside. “Control” is a concept of the whole, not of its parts. Control is created by wiring-up parts in a certain way. Both cells are mutually oblivious. Both just follow a contract. One produces Acetylcholine (ACh) as output, the other consumes ACh as input. Where the ACh is going, where it´s coming from neither cell cares about. Million years of evolution have led to this kind of division of labor. And million years of evolution have produced organism designs (DNA) which lead to the production of these different cell types (and many others) and also to their co-location. The result: the overall behavior of an organism. How and why this happened in nature is a mystery. For our software, though, it´s clear: functional and quality requirements needs to be fulfilled. So we as developers have to become “intelligent designers” of “software cells” which we put together to form a “software organism” which responds in satisfying ways to triggers from it´s environment. My bet is: If nature gets complex organisms working by following the PoMO, who are we to not apply this recipe for success to our much simpler “machines”? So my rule is: Wherever there is functionality to be delivered, because there is a clear Entry Point into software, design the functionality like nature would do it. Build it from mutually oblivious functional units. That´s what Flow Design is about. In that way it´s even universal, I´d say. Its notation can also be applied to biology: Never mind labeling the functional units with nouns. That´s ok in Flow Design. You´ll do that occassionally for functional units on a higher level of abstraction or when their purpose is close to hardware. Getting a cockroach to roam your bedroom takes 1,000,000 nerve cells (neurons). Getting the de-duplication program to do its job just takes 5 “software cells” (functional units). Both, though, follow the same basic principle. Translating functional units into code Moving from functional design to code is no rocket science. In fact it´s straightforward. There are two simple rules: Translate an input port to a function. Translate an output port either to a return statement in that function or to a function pointer visible to that function. The simplest translation of a functional unit is a function. That´s what you saw in the above example. Functions are mutually oblivious. That why Functional Programming likes them so much. It makes them composable. Which is the reason, nature works according to the PoMO. Let´s be clear about one thing: There is no dependency injection in nature. For all of an organism´s complexity no DI container is used. Behavior is the result of smooth cooperation between mutually oblivious building blocks. Functions will often be the adequate translation for the functional units in your designs. But not always. Take for example the case, where a processing step should not always produce an output. Maybe the purpose is to filter input. Here the functional unit consumes words and produces words. But it does not pass along every word flowing in. Some words are swallowed. Think of a spell checker. It probably should not check acronyms for correctness. There are too many of them. Or words with no more than two letters. Such words are called “stop words”. In the above picture the optionality of the output is signified by the astrisk outside the brackets. It means: Any number of (word) data items can flow from the functional unit for each input data item. It might be none or one or even more. This I call a stream of data. Such behavior cannot be translated into a function where output is generated with return. Because a function always needs to return a value. So the output port is translated into a function pointer or continuation which gets passed to the subroutine when called:[3]void filter_stop_words( string word, Action<string> onNoStopWord) { if (...check if not a stop word...) onNoStopWord(word); } If you want to be nitpicky you might call such a function pointer parameter an injection. And technically you´re right. Conceptually, though, it´s not an injection. Because the subroutine is not functionally dependent on the continuation. Firstly continuations are procedures, i.e. subroutines without a return type. Remember: Flow Design is about unidirectional data flow. Secondly the name of the formal parameter is chosen in a way as to not assume anything about downstream processing steps. onNoStopWord describes a situation (or event) within the functional unit only. Translating output ports into function pointers helps keeping functional units mutually oblivious in cases where output is optional or produced asynchronically. Either pass the function pointer to the function upon call. Or make it global by putting it on the encompassing class. Then it´s called an event. In C# that´s even an explicit feature.class Filter { public void filter_stop_words( string word) { if (...check if not a stop word...) onNoStopWord(word); } public event Action<string> onNoStopWord; } When to use a continuation and when to use an event dependens on how a functional unit is used in flows and how it´s packed together with others into classes. You´ll see examples further down the Flow Design road. Another example of 1D functional design Let´s see Flow Design once more in action using the visual notation. How about the famous word wrap kata? Robert C. Martin has posted a much cited solution including an extensive reasoning behind his TDD approach. So maybe you want to compare it to Flow Design. The function signature given is:string WordWrap(string text, int maxLineLength) {...} That´s not an Entry Point since we don´t see an application with an environment and users. Nevertheless it´s a function which is supposed to provide a certain functionality. The text passed in has to be reformatted. The input is a single line of arbitrary length consisting of words separated by spaces. The output should consist of one or more lines of a maximum length specified. If a word is longer than a the maximum line length it can be split in multiple parts each fitting in a line. Flow Design Let´s start by brainstorming the process to accomplish the feat of reformatting the text. What´s needed? Words need to be assembled into lines Words need to be extracted from the input text The resulting lines need to be assembled into the output text Words too long to fit in a line need to be split Does sound about right? I guess so. And it shows a kind of priority. Long words are a special case. So maybe there is a hint for an incremental design here. First let´s tackle “average words” (words not longer than a line). Here´s the Flow Design for this increment: The the first three bullet points turned into functional units with explicit data added. As the signature requires a text is transformed into another text. See the input of the first functional unit and the output of the last functional unit. In between no text flows, but words and lines. That´s good to see because thereby the domain is clearly represented in the design. The requirements are talking about words and lines and here they are. But note the asterisk! It´s not outside the brackets but inside. That means it´s not a stream of words or lines, but lists or sequences. For each text a sequence of words is output. For each sequence of words a sequence of lines is produced. The asterisk is used to abstract from the concrete implementation. Like with streams. Whether the list of words gets implemented as an array or an IEnumerable is not important during design. It´s an implementation detail. Does any processing step require further refinement? I don´t think so. They all look pretty “atomic” to me. And if not… I can always backtrack and refine a process step using functional design later once I´ve gained more insight into a sub-problem. Implementation The implementation is straightforward as you can imagine. The processing steps can all be translated into functions. Each can be tested easily and separately. Each has a focused responsibility. And the process flow becomes just a sequence of function calls: Easy to understand. It clearly states how word wrapping works - on a high level of abstraction. And it´s easy to evolve as you´ll see. Flow Design - Increment 2 So far only texts consisting of “average words” are wrapped correctly. Words not fitting in a line will result in lines too long. Wrapping long words is a feature of the requested functionality. Whether it´s there or not makes a difference to the user. To quickly get feedback I decided to first implement a solution without this feature. But now it´s time to add it to deliver the full scope. Fortunately Flow Design automatically leads to code following the Open Closed Principle (OCP). It´s easy to extend it - instead of changing well tested code. How´s that possible? Flow Design allows for extension of functionality by inserting functional units into the flow. That way existing functional units need not be changed. The data flow arrow between functional units is a natural extension point. No need to resort to the Strategy Pattern. No need to think ahead where extions might need to be made in the future. I just “phase in” the remaining processing step: Since neither Extract words nor Reformat know of their environment neither needs to be touched due to the “detour”. The new processing step accepts the output of the existing upstream step and produces data compatible with the existing downstream step. Implementation - Increment 2 A trivial implementation checking the assumption if this works does not do anything to split long words. The input is just passed on: Note how clean WordWrap() stays. The solution is easy to understand. A developer looking at this code sometime in the future, when a new feature needs to be build in, quickly sees how long words are dealt with. Compare this to Robert C. Martin´s solution:[4] How does this solution handle long words? Long words are not even part of the domain language present in the code. At least I need considerable time to understand the approach. Admittedly the Flow Design solution with the full implementation of long word splitting is longer than Robert C. Martin´s. At least it seems. Because his solution does not cover all the “word wrap situations” the Flow Design solution handles. Some lines would need to be added to be on par, I guess. But even then… Is a difference in LOC that important as long as it´s in the same ball park? I value understandability and openness for extension higher than saving on the last line of code. Simplicity is not just less code, it´s also clarity in design. But don´t take my word for it. Try Flow Design on larger problems and compare for yourself. What´s the easier, more straightforward way to clean code? And keep in mind: You ain´t seen all yet ;-) There´s more to Flow Design than described in this chapter. In closing I hope I was able to give you a impression of functional design that makes you hungry for more. To me it´s an inevitable step in software development. Jumping from requirements to code does not scale. And it leads to dirty code all to quickly. Some thought should be invested first. Where there is a clear Entry Point visible, it´s functionality should be designed using data flows. Because with data flows abstraction is possible. For more background on why that´s necessary read my blog article here. For now let me point out to you - if you haven´t already noticed - that Flow Design is a general purpose declarative language. It´s “programming by intention” (Shalloway et al.). Just write down how you think the solution should work on a high level of abstraction. This breaks down a large problem in smaller problems. And by following the PoMO the solutions to those smaller problems are independent of each other. So they are easy to test. Or you could even think about getting them implemented in parallel by different team members. Flow Design not only increases evolvability, but also helps becoming more productive. All team members can participate in functional design. This goes beyon collective code ownership. We´re talking collective design/architecture ownership. Because with Flow Design there is a common visual language to talk about functional design - which is the foundation for all other design activities.   PS: If you like what you read, consider getting my ebook “The Incremental Architekt´s Napkin”. It´s where I compile all the articles in this series for easier reading. I like the strictness of Function Programming - but I also find it quite hard to live by. And it certainly is not what millions of programmers are used to. Also to me it seems, the real world is full of state and side effects. So why give them such a bad image? That´s why functional design takes a more pragmatic approach. State and side effects are ok for processing steps - but be sure to follow the SRP. Don´t put too much of it into a single processing step. ? Image taken from www.physioweb.org ? My code samples are written in C#. C# sports typed function pointers called delegates. Action is such a function pointer type matching functions with signature void someName(T t). Other languages provide similar ways to work with functions as first class citizens - even Java now in version 8. I trust you find a way to map this detail of my translation to your favorite programming language. I know it works for Java, C++, Ruby, JavaScript, Python, Go. And if you´re using a Functional Programming language it´s of course a no brainer. ? Taken from his blog post “The Craftsman 62, The Dark Path”. ?

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  • Is Agile the new micromanagement?

    - by Smith James
    Hi, This question has been cooking in my head for a while so I wanted to ask those who are following agile/scrum practices in their development environments. My company has finally ventured into incorporating agile practices and has started out with a team of 4 developers in an agile group on a trial basis. It has been 4 months with 3 iterations and they continue to do it without going fully agile for the rest of us. This is due to the fact that management's trust to meet business requirements with a quite a bit of ad hoc type request from high above. Recently, I talked to the developers who are part of this initiative; they tell me that it's not fun. They are not allowed to talk to other developers by their Scrum master and are not allowed to take any phone calls in the work area (which maybe fine to an extent). For example, if I want to talk to my friend for kicks who is in the agile team, I am not allowed without the approval of the Scrum master; who is sitting right next to the agile team. The idea of all this or the agile is to provide a complete vacuum for agile developers from any interruptions and to have them put in good 6+ productive hours. Well, guys, I am no agile guru but what I have read Yahoo agile rollout document and similar for other organizations, it gives me a feeling that agile is not cheap. It require resources and budget to instill agile into the teams and correct issue as they arrive to put them back on track. For starters, it requires training for developers and coaching for managers and etc, etc... The current Scrum master was a manager who took a couple days agile training class paid by the management is now leading this agile team. I have also heard in the meeting that agile manifesto doesn't dictate that agile is not set in stones and is customized differently for each company. Well, it all sounds good and reason. In conclusion, I always thought the agile was supposed to bring harmony in the development teams which results in happy developers. However, I am getting a very opposite feeling when talking to the developers in the agile team. They are unhappy that they cannot talk anything but work, sitting quietly all day just working, and they feel it's just another way for management to make them work more. Tell me please, if this is one of the examples of good practices used for the purpose of selfish advantage for more dollars? Or maybe, it's just us the developers like me and this agile team feels that they don't like to work in an environment where they only breathe work because they are at work. Thanks. Edit: It's a company in healthcare domain that has offices across US, but we're in Texas. It definitely feels like a cowboy style agile which makes me really not wanting to go for agile at all, esp at my current company. All of it has to do with the management being completely cheap. Cutting out expensive coffee for cheaper version, emphasis on savings and being productive while staying as lean as possible. My feeling is that someone in the management behind the door threw out this idea, that agile makes you produce more so we can show our bosses we're producing more with the same headcount. Or, maybe, it will allow us to reduce headcount if that's the case. EDITED: They are having their 5 min daily meeting. But not allowed to chat or talk with someone outside of their team. All focus is on work.

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  • Is Agile the new micromanagement?

    - by Smith James
    This question has been cooking in my head for a while so I wanted to ask those who are following agile/scrum practices in their development environments. My company has finally ventured into incorporating agile practices and has started out with a team of 4 developers in an agile group on a trial basis. It has been 4 months with 3 iterations and they continue to do it without going fully agile for the rest of us. This is due to the fact that management's trust to meet business requirements with a quite a bit of ad hoc type request from high above. Recently, I talked to the developers who are part of this initiative; they tell me that it's not fun. They are not allowed to talk to other developers by their Scrum master and are not allowed to take any phone calls in the work area (which maybe fine to an extent). For example, if I want to talk to my friend for kicks who is in the agile team, I am not allowed without the approval of the Scrum master; who is sitting right next to the agile team. The idea of all this or the agile is to provide a complete vacuum for agile developers from any interruptions and to have them put in good 6+ productive hours. Well, guys, I am no agile guru but what I have read Yahoo agile rollout document and similar for other organizations, it gives me a feeling that agile is not cheap. It require resources and budget to instill agile into the teams and correct issue as they arrive to put them back on track. For starters, it requires training for developers and coaching for managers and etc, etc... The current Scrum master was a manager who took a couple days agile training class paid by the management is now leading this agile team. I have also heard in the meeting that agile manifesto doesn't dictate that agile is not set in stones and is customized differently for each company. Well, it all sounds good and reason. In conclusion, I always thought the agile was supposed to bring harmony in the development teams which results in happy developers. However, I am getting a very opposite feeling when talking to the developers in the agile team. They are unhappy that they cannot talk anything but work, sitting quietly all day just working, and they feel it's just another way for management to make them work more. Tell me please, if this is one of the examples of good practices used for the purpose of selfish advantage for more dollars? Or maybe, it's just us the developers like me and this agile team feels that they don't like to work in an environment where they only breathe work because they are at work. Thanks. Edit: It's a company in healthcare domain that has offices across US. It definitely feels like a cowboy style agile which makes me really not wanting to go for agile at all, esp at my current company. All of it has to do with the management being completely cheap. Cutting out expensive coffee for cheaper version, emphasis on savings and being productive while staying as lean as possible. My feeling is that someone in the management behind the door threw out this idea, that agile makes you produce more so we can show our bosses we're producing more with the same headcount. Or, maybe, it will allow us to reduce headcount if that's the case. EDITED: They are having their 5 min daily meeting. But not allowed to chat or talk with someone outside of their team. All focus is on work.

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  • Issues printing through ssh tunnel and port forwarding

    - by simogasp
    I'm having some problems trying to print through a ssh tunnel. I'd like to print from my laptop to a network printer (Toshiba es453, for what matters) which is in a local network. I can reach the local network using a gateway. So far I did the following: ssh -N -L19100:<Printer_IP>:9100 <username>@<ssh_gateway> Basically i just mapped the port 19100 of my laptop directly to the input port of the printer, passing through the gateway. So far, so good. Then, i tried to install on my laptop a new printer with the GUI config tool of ubuntu, so that the new printer is on localhost at port 19100 (as APP Socket/HP Jet Direct) , then I provided the proper driver of the printer. In theory, once the tunnel is open I should be able to print from any program just selecting this printer. Of course, it does not work. :-) The document hangs in the queue with status Processing while in the shell where I set up the tunnel I get these errors on failing opening channels debug1: Local forwarding listening on ::1 port 19100. debug1: channel 0: new [port listener] debug1: Local forwarding listening on 127.0.0.1 port 19100. debug1: channel 1: new [port listener] debug1: Requesting [email protected] debug1: Entering interactive session. debug1: Connection to port 19100 forwarding to 195.220.21.227 port 9100 requested. debug1: channel 2: new [direct-tcpip] debug1: Connection to port 19100 forwarding to 195.220.21.227 port 9100 requested. debug1: channel 3: new [direct-tcpip] channel 2: open failed: connect failed: Connection timed out debug1: channel 2: free: direct-tcpip: listening port 19100 for 195.220.21.227 port 9100, connect from ::1 port 44434, nchannels 4 debug1: Connection to port 19100 forwarding to 195.220.21.227 port 9100 requested. debug1: channel 2: new [direct-tcpip] channel 3: open failed: connect failed: Connection timed out debug1: channel 3: free: direct-tcpip: listening port 19100 for 195.220.21.227 port 9100, connect from ::1 port 44443, nchannels 4 channel 2: open failed: connect failed: Connection timed out debug1: channel 2: free: direct-tcpip: listening port 19100 for 195.220.21.227 port 9100, connect from ::1 port 44493, nchannels 3 debug1: Connection to port 19100 forwarding to 195.220.21.227 port 9100 requested. debug1: channel 2: new [direct-tcpip] As a further debugging test I tried the following. From a machine inside the local network I did a telnet <IP_printer> 9100, got access, wrote some random thing, closed the connection and correctly I got a print of what I had written. So the port and the ip of the printer should be correct. I tried the same from my laptop with the tunnel opened, the telnet succeeded but, again, the printer didn't print anything, getting the usual channel x: open failed: errors. I'm not a great expert on the matter, I just thought that in theory it was possible to do something like that, but maybe there is something that I didn't consider or I did wrong. Any clue? Thanks! Simone [update] As further debugging test, I tried to replicate the procedure from a machine in the local network. From that machine, I did ssh -N -L19100:<IP_printer>:9100 <username>@<ssh_gateway> (note that now the machine, the gateway and the printer are in the same local network) then I tried again the telnet test with telnet localhost 19100, I got access and everything, but I didn't get the print but the usual error channel 2: open failed: connect failed: Connection timed out Maybe I am missing some other connection to be forwarded or maybe this is not allowed by the administrators. Of course, if I connect via ssh tunneling to the local machine from my laptop through the gateway, I can successfully print using the lpr command (from the local machine). But this is what I would like to avoid (yes, I'm lazy...:-), I would like to have a more 'elegant' and transparent way to do that.

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  • TechEd Israel 2010 may only accept speakers from sponsors

    - by RoyOsherove
    A month or so ago, Microsoft Israel started sending out emails to its partners and registered event users to “Save the date!” – Micraoft Teched Israel is coming, and it’s going to be this november! “Great news” I thought to myself. I’d been to a couple of the MS teched events, as a speaker and as an attendee, and it was lovely and professionally done. Israel is an amazing place for technology and development and TechEd hosted some big names in the world of MS software. A couple of weeks ago, I was shocked to hear from a couple of people that Microsoft Israel plans to only accept non-MS teched speakers, only from sponsors of the event. That means that according to the amount that you have paid, you get to insert one or more of your own selected speakers as part of teched. I’ve spent the past couple of weeks trying to gather more evidence of this, and have gotten some input from within MS about this information. It looks like that is indeed the case, though no MS rep. was prepared to answer any email I had publicly. If they approach me now I’d be happy to print their response. What does this mean? If this is true, it means that Microsoft Israel is making a grave mistake – They are diluting the quality of the speakers for pure money factors. That means, that as a teched attendee, who paid good money, you might be sitting down to watch nothing more that a bunch of infomercials, or sub-standard speakers – since speakers are no longer selected on quality or interest in their topic. They are turning the conference from a learning event to a commercial driven event They are closing off the stage to the community of speakers who may not be associated with any organization  willing to be a sponsor They are losing speakers (such as myself) who will not want to be part of such an event. (yes – even if my company ends up sponsoring the event, I will not take part in it, Sorry Eli!) They are saying “F&$K you” to the community of MVPs who should be the people to be approached first about technical talks (my guess is many MVPs wouldn’t want to talk at an event driven that way anyway ) I do hope this ends up not being true, but it looks like it is. MS Israel had already done such a thing with the Developer Days event previouly held in Israel – only sponsors were allowed to insert speakers into the event. If this turns out to be true I would urge the MS community in Israel to NOT TAKE PART AT THIS EVENT in any form (attendee, speaker, sponsor or otherwise). by taking part, you will be telling MS Israel it’s OK to piss all over the community that they are quietly suffocating anyway. The MVP case MS Israel has managed to screw the MVP program as well. MS MVPs (I’m one) have had a tough time here in Israel the past couple of years. ever since yosi taguri left the blue badge ranks, there was not real community leader left. Whoever runs things right now has their eyes and minds set elsewhere, with the software MVP community far from mind and heart. No special MVP events (except a couple of small ones this year). No real MVP leadership happens here, with the MVP MEA lead (Ruari) being on a remote line, is not really what’s needed. “MVP? What’s that?” I’m sure many MS Israel employees would say. Exactly my point. Last word I’ve been disappointed by the MS machine for a while now, but their slowness to realize what real community means in the past couple of years really turns me off. Maybe it’s time to move on. Maybe I shouldn’t be chasing people at MS Israel begging for a room to host the Agile Israel user group. Maybe it’s time to say a big bye bye and start looking at a life a bit more disconnected.

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  • Feynman's inbox

    - by user12607414
    Here is Richard Feynman writing on the ease of criticizing theories, and the difficulty of forming them: The problem is not just to say something might be wrong, but to replace it by something — and that is not so easy. As soon as any really definite idea is substituted it becomes almost immediately apparent that it does not work. The second difficulty is that there is an infinite number of possibilities of these simple types. It is something like this. You are sitting working very hard, you have worked for a long time trying to open a safe. Then some Joe comes along who knows nothing about what you are doing, except that you are trying to open the safe. He says ‘Why don’t you try the combination 10:20:30?’ Because you are busy, you have tried a lot of things, maybe you have already tried 10:20:30. Maybe you know already that the middle number is 32 not 20. Maybe you know as a matter of fact that it is a five digit combination… So please do not send me any letters trying to tell me how the thing is going to work. I read them — I always read them to make sure that I have not already thought of what is suggested — but it takes too long to answer them, because they are usually in the class ‘try 10:20:30’. (“Seeking New Laws”, page 161 in The Character of Physical Law.) As a sometime designer (and longtime critic) of widely used computer systems, I have seen similar difficulties appear when anyone undertakes to publicly design a piece of software that may be used by many thousands of customers. (I have been on both sides of the fence, of course.) The design possibilities are endless, but the deep design problems are usually hidden beneath a mass of superfluous detail. The sheer numbers can be daunting. Even if only one customer out of a thousand feels a need to express a passionately held idea, it can take a long time to read all the mail. And it is a fact of life that many of those strong suggestions are only weakly supported by reason or evidence. Opinions are plentiful, but substantive research is time-consuming, and hence rare. A related phenomenon commonly seen with software is bike-shedding, where interlocutors focus on surface details like naming and syntax… or (come to think of it) like lock combinations. On the other hand, software is easier than quantum physics, and the population of people able to make substantial suggestions about software systems is several orders of magnitude bigger than Feynman’s circle of colleagues. My own work would be poorer without contributions — sometimes unsolicited, sometimes passionately urged on me — from the open source community. If a Nobel prize winner thought it was worthwhile to read his mail on the faint chance of learning a good idea, I am certainly not going to throw mine away. (In case anyone is still reading this, and is wondering what provoked a meditation on the quality of one’s inbox contents, I’ll simply point out that the volume has been very high, for many months, on the Lambda-Dev mailing list, where the next version of the Java language is being discussed. Bravo to those of my colleagues who are surfing that wave.) I started this note thinking there was an odd parallel between the life of the physicist and that of a software designer. On second thought, I’ll bet that is the story for anybody who works in public on something requiring special training. (And that would be pretty much anything worth doing.) In any case, Feynman saw it clearly and said it well.

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  • Python: some newbie questions on sys.stderr and using function as argument

    - by Cawas
    I'm just starting on Python and maybe I'm worrying too much too soon, but anyways... log = "/tmp/trefnoc.log" def logThis (text, display=""): msg = str(now.strftime("%Y-%m-%d %H:%M")) + " TREfNOC: " + text if display != None: print msg + display logfile = open(log, "a") logfile.write(msg + "\n") logfile.close() return msg def logThisAndExit (text, display=""): msg = logThis(text, display=None) sys.exit(msg + display) That is working, but I don't like how it looks. Is there a better way to write this (maybe with just 1 function) and is there any other thing I should be concerned under exiting? Now to some background... Sometimes I will call logThis just to log and display. Other times I want to call it and exit. Initially I was doing this: logThis ("ERROR. EXITING") sys.exit() Then I figured that wouldn't properly set the stderr, thus the current code shown on the top. My first idea was actually passing "sys.exit" as an argument, and defining just logThis ("ERROR. EXITING", call=sys.exit) defined as following (showing just the relevant differenced part): def logThis (text, display="", call=print): msg = str(now.strftime("%Y-%m-%d %H:%M")) + " TREfNOC: " + text call msg + display But that obviously didn't work. I think Python doesn't store functions inside variables. I couldn't (quickly) find anywhere if Python can have variables taking functions or not! Maybe using an eval function? I really always try to avoid them, tho. Sure I thought of using if instead of another def, but that wouldn't be any better or worst. Anyway, any thoughts?

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  • Service Oriented Architecture & Domain-Driven Design

    - by Michael
    I've always developed code in a SOA type of way. This year I've been trying to do more DDD but I keep getting the feeling that I'm not getting it. At work our systems are load balanced and designed not to have state. The architecture is: Website ===Physical Layer== Main Service ==Physical Layer== Server 1/Service 2/Service 3/Service 4 Only Server 1,Service 2,Service 3 and Service 4 can talk to the database and the Main Service calls the correct service based on products ordered. Every physical layer is load balanced too. Now when I develop a new service, I try to think DDD in that service even though it doesn't really feel like it fits. I use good DDD principles like entities, value types, repositories, aggregates, factories and etc. I've even tried using ORM's but they just don't seem like they fit in a stateless architecture. I know there are ways around it, for example use IStatelessSession instead of ISession with NHibernate. However, ORM just feel like they don't fit in a stateless architecture. I've noticed I really only use some of the concepts and patterns DDD has taught me but the overall architecture is still SOA. I am starting to think DDD doesn't fit in large systems but I do think some of the patterns and concepts do fit in large systems. Like I said, maybe I'm just not grasping DDD or maybe I'm over analyzing my designs? Maybe by using the patterns and concepts DDD has taught me I am using DDD? Not sure if there is really a question to this post but more of thoughts I've had when trying to figure out where DDD fits in overall systems and how scalable it truly is. The truth is, I don't think I really even know what DDD is?

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  • Spy++ for PowerBuilder applications

    - by Frerich Raabe
    Hi, I'm trying to write a tool which lets me inspect the state of a PowerBuilder-based application. What I'm thinking of is something like Spy++ (or, even nicer, 'Snoop' as it exists for .NET applications) which lets me inspect the object tree (and properties of objects) of some PowerBuilder-based GUI. I did the same for ordinary (MFC-based) applications as well as .NET applications already, but unfortunately I never developed an application in PowerBuilder myself, so I'm generally thinking about two problems at this point: Is there some API (preferably in Java or C/C++) available which lets one traverse the tree of visual objects of a PowerBuilder application? I read up a bit on the PowerBuilder Native Interface system, but it seems that this is meant to write PowerBuilder extensions in C/C++ which can then be called from the PowerBuilder script language, right? If there is some API available - maybe PowerBuilder applications even expose some sort of IPC-enabled API which lets me inspect the state of a PowerBuilder object hierarchy without being within the process of the PowerBuilder application? Maybe there's an automation interface available, or something COM-based - or maybe something else? Right now, my impression is that probably need to inject a DLL into the process of the PowerBuilder application and then gain access to the running PowerBuilder VM so that I can query it for the object tree. Some sort of IPC mechanism will then let me transport this information out of the PowerBuilder application's process. Does anybody have some experience with this or can shed some light on whether anybody tried to do this already? Best regards, Frerich

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  • Differences between iPhone/iPod Simulator and Devices

    - by Allisone
    Hi, since I started iPhone/iPod Development I have come across some differences between how the simulator and how real device react. Maybe I will come across some other differences I will have to figure out as well, maybe other people haven't met these problems here (YET) and can profit from the knowledge, and maybe you know some problems/differences that you would have been happy to know about earlier before you spent several hours or days figuring out what the heck is going on. So here is what I came across. Simulator is not case sensitive, Devices are case sensitive. This means a default.png or Icon.png will work in simulator, but not on a device where they must be named Default.png and icon.png (if it's still not working read this answer) Simulator has different codecs to play audio and video If you use f.e. MPMoviePlayerController you might play certain video on the simulator while on the device it won't work (use Handbrake-presets-iPhone & iPod Touch to create playable videos for Simulator and Device). If you play audio with AudioServicesPlaySystemSound(&soundID) you might here the sound on simulator but not an a device. (use Audacity to open your soundfile, export as wav and run afconvert -f caff -d LEI16@44100 -c 1 audacity.wav output.caf in terminal) Also there is this flickering on second run problem which can be resolved with an playerViewCtrl.initialPlaybackTime = -1.0; either on the end of playing or before each beginning. Simulator is mostly much faster cause it doesn't simulate the hardware but uses Mac resources, therefore f.e. sio2 Apps (OpenGL,OpenAL,etc. framework) run much better on simulator, well everything that uses more resources will run visibly better in simulator than on device. I hope we can add some more to this.

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  • Info on type family instances

    - by yairchu
    Intro: While checking out snoyman's "persistent" library I found myself wanting ghci's (or another tool) assistance in figuring out stuff. ghci's :info doesn't seem to work as nicely with type-families and data-families as it does with "plain" types: > :info Maybe data Maybe a = Nothing | Just a -- Defined in Data.Maybe ... > :info Persist.Key Potato -- "Key Potato" defined in example below data family Persist.Key val -- Defined in Database.Persist ... (no info on the structure/identity of the actual instance) One can always look for the instance in the source code, but sometimes it could be hard to find it and it may be hidden in template-haskell generated code etc. Code example: {-# LANGUAGE FlexibleInstances, GeneralizedNewtypeDeriving, MultiParamTypeClasses, TypeFamilies, QuasiQuotes #-} import qualified Database.Persist as Persist import Database.Persist.Sqlite as PSqlite PSqlite.persistSqlite [$persist| Potato name String isTasty Bool luckyNumber Int UniqueId name |] What's going on in the code example above is that Template-Haskell is generating code for us here. All the extensions above except for QuasiQuotes are required because the generated code uses them. I found out what Persist.Key Potato is by doing: -- test.hs: test = PSqlite.persistSqlite [$persist| ... -- ghci: > :l test.hs > import Language.Haskell.TH > import Data.List > runQ test >>= putStrLn . unlines . filter (isInfixOf "Key Potato") . lines . pprint where newtype Database.Persist.Key Potato = PotatoId Int64 type PotatoId = Database.Persist.Key Potato Question: Is there an easier way to get information on instances of type families and data families, using ghci or any other tool?

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  • In SQL, if we rename INNER JOIN as INTERSECT JOIN, LEFT OUTER JOIN as LEFT UNION JOIN, and FULL OUTE

    - by Jian Lin
    In SQL, the name Join gives an idea of "merging" or a sense of "union", making something bigger. But in fact, as in the other post http://stackoverflow.com/questions/2706051/in-sql-a-join-is-actually-an-intersection-and-it-is-also-a-linkage-or-a-sidew it turns out that a Join (Inner Join) is actually an Intersection. So if we think of Join = Inner Join = Intersect Join Left Outer Join = Left Union Join Full Outer Join = Full Union Join = Union Join then we always get a feel of what's happening, and maybe never forget what they are easily. In a way, we can think of Intersect as "making it less", therefore it is excluding something. That's why the name "Join" won't go with the idea of "Intersect". But in fact, both Intersect and Union can be thought of as: Union: bringing something together and merge them unconditionally. Intersect: bringing something together and merge them based on some condition. so the "bringing something together" is probably what "Join" is all about. It is like, Intersection is a "half glass of water" -- we can thinking of it as "excluding something" or as "bringing something together and accepting the common ones". So if the word "Intersect Join" is used, maybe a clear picture is there, and "Union Join" can be a clear picture too. Maybe the word "Inner Join" and "Outer Join" is very clear when we use SQL a lot. Somehow, the word "Outer" tends to give a feeling that it is "outside" and excluding something rather than a "Union".

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