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  • ffmpeg rotate mp4 90º

    - by shox
    Hi, can I rotate(+save / reencode) a .mp4 with ffmpeg? The only thing I found was on the mailinglist saying -vfilters "rotate=90" but ffmpeg says no vfilters. Tried -vf, it says there is no rotate. If I try to do it in VLC it simply does not rotate and kills the audio (did the vlc encoding EVER work? Every single freakin video I throw at it gets fu****d up in some way -_- ) I'm on a MAC and don't have iWork. Any ideas? Thanks FFmpeg version git-svn-r23607, Copyright (c) 2000-2010 the FFmpeg developers built on Jun 14 2010 23:52:55 with gcc 4.2.1 (Apple Inc. build 5659) configuration: libavutil 50.19. 0 / 50.19. 0 libavcodec 52.76. 0 / 52.76. 0 libavformat 52.68. 0 / 52.68. 0 libavdevice 52. 2. 0 / 52. 2. 0 libavfilter 1.20. 0 / 1.20. 0 libswscale 0.11. 0 / 0.11. 0 Hyper fast Audio and Video encoder

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  • vagrant and puppet security for ssl certificates

    - by Sirex
    I'm pretty new to vagrant, would someone who knows more about it (and puppet) be able to explain how vagrant deals with the ssl certs needed when making vagrant testing machines that are processing the same node definition as the real production machines ? I run puppet in master / client mode, and I wish to spin up a vagrant version of my puppet production nodes, primarily to test new puppet code against. If my production machine is, say, sql.domain.com I spin up a vagrant machine of, say, sql.vagrant.domain.com. In the vagrant file I then use the puppet_server provisioner, and give a puppet.puppet_node entry of “sql.domain.com” to it gets the same puppet node definition. On the puppet server I use a regex of something like /*.sql.domain.com/ on that node entry so that both the vagrant machine and the real one get that node entry on the puppet server. Finally, I enable auto-signing for *.vagrant.domain.com in puppet's autosign.conf, so the vagrant machine gets signed. So far, so good... However: If one machine on my network gets rooted, say, unimportant.domain.com, what's to stop the attacker changing the hostname on that machine to sql.vagrant.domain.com, deleting the old puppet ssl cert off of it and then re-run puppet with a given node name of sql.domain.com ? The new ssl cert would be autosigned by puppet, match the node name regex, and then this hacked node would get all the juicy information intended for the sql machine ?! One solution I can think of is to avoid autosigning, and put the known puppet ssl cert for the real production machine into the vagrant shared directory, and then have a vagrant ssh job move it into place. The downside of this is I end up with all my ssl certs for each production machine sitting in one git repo (my vagrant repo) and thereby on each developer's machine – which may or may not be an issue, but it dosen't sound like the right way of doing this. tl;dr: How do other people deal with vagrant & puppet ssl certificates for development or testing clones of production machines ?

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  • How to install RMagick RubyGem on Mac OS X 10.6 Snow Leopard?

    - by misbehavens
    I am getting this error while trying to install RMagick: $ sudo gem install rmagick Building native extensions. This could take a while... ERROR: Error installing rmagick: ERROR: Failed to build gem native extension. /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/bin/ruby extconf.rb checking for Ruby version >= 1.8.5... yes checking for gcc... yes checking for Magick-config... no Can't install RMagick 2.13.1. Can't find Magick-config in /usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/usr/X11/bin:/opt/local/bin:/usr/local/git/bin:~/bin:/usr/local/bin:/usr/local/mysql/bin:/usr/local/pear/bin *** extconf.rb failed *** Could not create Makefile due to some reason, probably lack of necessary libraries and/or headers. Check the mkmf.log file for more details. You may need configuration options. Provided configuration options: --with-opt-dir --without-opt-dir --with-opt-include --without-opt-include=${opt-dir}/include --with-opt-lib --without-opt-lib=${opt-dir}/lib --with-make-prog --without-make-prog --srcdir=. --curdir --ruby=/System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/bin/ruby Gem files will remain installed in /Library/Ruby/Gems/1.8/gems/rmagick-2.13.1 for inspection. Results logged to /Library/Ruby/Gems/1.8/gems/rmagick-2.13.1/ext/RMagick/gem_make.out How can I install the RMagick RubyGem on Snow Leopard?

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  • Rsync: General file/folder synchronization

    - by Rey Leonard Amorato
    I have a file server, which is in-charge of pulling a folder tree from multiple workstations on a daily basis. My current method for this is by using rsync, (which works pretty well provided directory names and/or files remain the same) however, when files are renamed or moved about within subdir1, rsync will copy them over to the server, creating duplicates. I have to manually find and delete extraneous files/folders that had been left on the server during previous syncs. Note that I cannot use rsync's --delete flag because any sync from a workstation will then mirror that particular folder tree, instead of merging them to the server. Visual diagram: Server: Workstation1 Workstation2 Workstation(n) Folder* Folder* Folder* Folder* -subdir1 -subdir1 -subdir1 -subdir(n) -file1 -file1 -file2 -file(n) -file2 -file(n) Is there a simple script (preferably in bash, nothing fancy) that can accomplish the deletion of the extraneous files/folders in the event a file is renamed or moved to a different subdir? Is there a different program, much like rsync that can accomplish this task autonomously and in a much simpler manner? I have looked at unison, but I did not like the fact that it keeps a local database for the syncing info. Any tips at all as to how I am supposed to tackle this? Thank you in advanced for your help. EDIT: I have tried unison just recently and I can safely say it is out of the question now. unison is a bi-directional synchronization tool and from my testing, it mirrors the files existing on the server to all workstations. - This is unwanted. preferably, i would want files/folders to stay within their respective workstations and just merge to the server. AKA uni-directional sync; but with renames/moves propagated to the server. I might have to look into Git/Mercurial/Bazaar as mentioned by kyle, but still unsure if they are fit for the job.

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  • Mod_rewrite is ignoring the extension of a file

    - by ngl5000
    This is my entire mod_rewrite condition: <IfModule mod_rewrite.c> <Directory /var/www/> Options FollowSymLinks -Multiviews AllowOverride None Order allow,deny allow from all RewriteEngine On # force www. (also does the IP thing) RewriteCond %{HTTPS} !=on RewriteCond %{HTTP_HOST} !^mysite\.com [NC] RewriteRule ^(.*)$ http://mysite.com/$1 [R=301,L] RewriteCond %{REQUEST_URI} ^system.* RewriteRule ^(.*)$ /index.php?/$1 [L] RewriteCond %{REQUEST_URI} ^application.* RewriteRule ^(.*)$ /index.php?/$1 [L] RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule ^(.+)\.(\d+)\.(js|css|png|jpg|gif)$ $1.$3 [L] RewriteCond %{THE_REQUEST} /index\.(php|html) RewriteRule (.*)index\.(php|html)(.*)$ /$1$3 [r=301,L] RewriteCond %{REQUEST_URI} !^(/index\.php|/assets|/robots\.txt|/sitemap\.xml|/favicon\.ico) RewriteRule ^(.*)$ /index.php/$1 [L] # Block access to "hidden" directories or files whose names begin with a period. This # includes directories used by version control systems such as Subversion or Git. RewriteCond %{SCRIPT_FILENAME} -d [OR] RewriteCond %{SCRIPT_FILENAME} -f RewriteRule "(^|/)\." - [F] </Directory> </IfModule> It is suppose to allow only access to mysite.com(/index.php|/assets|/robots.txt|/sitemap.xml|/favicon.ico) The error was noticed with: mysite.com/sitemap vs mysite.com/sitemap.xml Both of these addresses are resolving to the xml file while the first url should be resolving to mysite.com/index.php/sitemap * For some reason mod_rewrite is completely ignoring the lack of an extension. It sounded like a Multiviews problem to me so I disabled Multiviews and it is still going on. ***And then a different rule will eventually take the index.php out, I am having another problem with an extra '/' being left behind when this happens. This httpd file is setting up for my codeigniter php framework

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  • Nginx proxy domain to another domain with no change URL

    - by Evgeniy
    My question is in the subj. I have a one domain, that's nginx's config of it: server { listen 80; server_name connect3.domain.ru www.connect3.domain.ru; access_log /var/log/nginx/connect3.domain.ru.access.log; error_log /var/log/nginx/connect3.domain.ru.error.log; root /home/httpd/vhosts/html; index index.html index.htm index.php; location ~* \.(avi|bin|bmp|css|dmg|doc|docx|dpkg|exe|flv|gif|htm|html|ico|ics|img|jpeg|jpg|js|m2a|m2v|mov|mp3|mp4|mpeg|mpg|msi|pdf|pkg|png|pps|ppt|pptx|ps|rar|rss|rtf|swf|tif|tiff|txt|wmv|xhtml|xls|xml|zip)$ { root /home/httpd/vhosts/html; access_log off; expires 1d; } location ~ /\.(git|ht|svn) { deny all; } location / { #rewrite ^ http://connect2.domain.ru/; proxy_pass http://127.0.0.1:8080/; proxy_redirect off; proxy_hide_header "Cache-Control"; add_header Cache-Control "no-store, no-cache, must-revalidate, post-check=0, pre-check=0"; proxy_hide_header "Pragma"; add_header Pragma "no-cache"; expires -1; add_header Last-Modified $sent_http_Expires; proxy_set_header Host $host; proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; } } I need to proxy connect3.domain.ru host to connect2.domain.ru, but with no URL changed in browser's address bars. My commented out rewrite line could solve this problem, but it's just a rewrite, so I cannot stay with the same URL. I know that this question is easy, but please help. Thank you.

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  • Relax Linux - it's just me! (filesystem permissions)

    - by Xeoncross
    One of my favorite things about Linux is also the most annoying - file system permissions. In production machines and web servers I love how everything is so secure and locked down - but on development machines it really slows me down. I'll give one example out of the many that I discover weekly. Like most people, I dual-boot Ubuntu and Windows so I can continue using the Adobe CS4 suite. I often design web themes and other things while I'm still using windows. Later I'll boot into Ubuntu to take the themes and write the backend PHP for them. After mounting the windows C: drive partition I can copy the template files over so I can begin editing them. However, thanks to Linux desire to protect me I find that after coping the files I end up with a totally locked set of files where even I don't have read-write permissions. So after carful consideration about the tremendous risks that the HTML files pose to me - I chmod them so that I and apache can begin using them. Now given, the chmod process isn't that hard - but after you chmod enough files per day you get sick of doing it. I'm constantly creating, fetch, editing, and removing files from my user, git repos, php, or other random processes. This is a personal development machine after all. Everything changes on a day by day basis. So my question is, how can I get linux to relax about what I'm doing with my HTML/JS/PHP/TXT/SQL/etc. files so that I can work faster without constantly stopping to chmod things? I pinky-promise I won't hack into my account with an HTML file. ;)

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  • Is it possible to install ffmpeg and x264 on a Synology Diskstation 209?

    - by Kieran Benton
    Hi, Complete linux novice here! :) I'm trying to get my brilliant DS209 NAS box to do some transcoding for me of a few AVI videos to a format suitable for my Apply iTouch - yes I could do it with another machine and Handbrake but it would be really useful to offload some of this to the NAS to do overnight. I've managed to install ipkg onto my DS209 NAS box and have played around with installing some packages (binutils, mono, bash etc). I've even managed to install ffmpeg from ipkg and put together the correct command line profile to do the encoding as a .sh file: time ffmpeg -y -i $1 -f mp4 -title $2 -vcodec libx264 -level 21 -s 426×320 -b 512k -bt 512k -bufsize 4M -maxrate 4M -g 250 -coder 0 -threads 0 -acodec libfaac -ac 2 -ab 64k $3 However running this I get a missing dependency on libx264. I've tried building this from the latest source in git, but I get errors during the make process that I just don't understand (way out of my depth). encoder/set.c: In function 'x264_sei_version_write': encoder/set.c:491: error: 'X264_VERSION' undeclared (first use in this function) encoder/set.c:491: error: (Each undeclared identifier is reported only once encoder/set.c:491: error: for each function it appears in.) make: *** [encoder/set.o] Error 1 Can anyone else try building it or give me a pointer as to what I can do to get this going? Its been a good learning experience so far! Thanks.

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  • Object Not found - Apache Rewrite issue

    - by Chris J. Lee
    I'm pretty new to setting up apache locally with xampp. I'm trying to develop locally with xampp (Ubuntu 11.04) linux 1.7.4 for a Drupal Site. I've actually git pulled an exact copy of this drupal site from another testing server hosted at MediaTemple. Issue I'll visit my local development environment virtualhost (http://bbk.loc) and the front page renders correctly with no errors from drupal or apache. The issue is the subsequent pages don't return an "Object not found" Error from apache. What is more bizarre is when I add various query strings and the pages are found (like http://bbk.loc?p=user). VHost file NameVirtualHost bbk.loc:* <Directory "/home/chris/workspace/bbk/html"> Options Indexes Includes execCGI AllowOverride None Order Allow,Deny Allow From All </Directory> <VirtualHost bbk.loc> DocumentRoot /home/chris/workspace/bbk/html ServerName bbk.loc ErrorLog logs/bbk.error </VirtualHost> BBK.error Error Log File: [Mon Jun 27 10:08:58 2011] [error] [client 127.0.0.1] File does not exist: /home/chris/workspace/bbk/html/node, referer: http://bbk.loc/ [Mon Jun 27 10:21:48 2011] [error] [client 127.0.0.1] File does not exist: /home/chris/workspace/bbk/html/sites/all/themes/bbk/logo.png, referer: http://bbk.$ [Mon Jun 27 10:21:51 2011] [error] [client 127.0.0.1] File does not exist: /home/chris/workspace/bbk/html/node, referer: http://bbk.loc/ Actions I've taken: Move Rewrite module loading to load before cache module http://drupal.org/node/43545 Verify modrewrite works with .htaccess file Any ideas why mod_rewrite might not be working?

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  • How long will a USB key with an OS installed on it last?

    - by Xananax
    I've heard numerous times that installing an OS on a USB key is a bad thing to do, as USBs typically have a certain number of writes before dying, and installing an OS on it will wear it out (unless it's used sporadically for rescue purposes). Nonetheless, I am very tempted to install some flavour of Linux (Ubuntu or Arch, I haven't decided yet) on a small, transportable, USB Key. My problem is, although you read a lot that it's "bad", you are never told how bad. How long would it last (provided, say, a pc that is 24/7 on)? A month? A year? Five years? Is there recipes to make it last longer? Is there any reason beside weariness that should prevent me from attempting this? I mean, if it can be calculated, then I could theoretically shield myself by doing regular backups on another key when the deadline gets close (for example). Notes I am not talking of using a USB as a live CD, but actually installing the OS on it.) When I say "USB Key", I refer to the little USBs with a flash memory, not an external USB hard drive. For the curious, my reason is that I work in a lot of different places, on different PCs, and I have a very customized session, with my own WM, my own key bindings, my own scripts, , a selection of plugins for firefox and chrome, etc, and currently I am synchronizing all this through a mix of dropbox, git, and transporting files on USBs, and and it's becoming a chore. It would be much simpler for me to just plug the USB and mount the hard disk of the PC I am using and use it's processing power without actually needing to install any OS on it.

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  • Passing PATH through sudo

    - by whitequark
    In short: how to make sudo not to flush PATH everytime? I have some websites deployed on my server (Debian testing) written with Ruby on Rails. I use Mongrel+Nginx to host them, but there is one problem that comes when I need to restart Mongrel (e.g. after making some changes). All sites are checked in VCS (git, but it is not important) and have owner and group set to my user, whereas Mongrel runs under the, huh, mongrel user that is severely restricted in it's rights. So Mongrel must be started under root (it can automatically change UID) or mongrel. To manage mongrel I use mongrel_cluster gem because it allows starting or stopping any amount of Mongrel servers with just one command. But it needs the directory /var/lib/gems/1.8/bin to be in PATH: this is not enough to start it with absolute path. Modifying PATH in root .bashrc changed nothing, tweaking sudo's env_reset and keepenv didn't either. So the question: how to add a directory to PATH or keep user's PATH in sudo?

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  • libgdx rotation (animation, arrays) issues and help needed

    - by johnny-b
    well i am a noob at java and libgdx. i got the homing bullet working with the help of someone. now i am smashing my head as to how i can make it rotate so it faces the ball (which is the main character) when it goes around it or when it is coming towards it. the bullet is facing <--- and the code below is what i have done so far. also i used sprites for the bullet and also animation method. Also how do i make it an array/arraylist which is best so i can have multiple bullets at random or placed places. i tried many things nothing workd :( thank you for the help. // below is the bullet or enemy if you want to call it. public class Bullet extends Sprite { public static final float BULLET_HOMING = 6000; public static final float BULLET_SPEED = 300; private Vector2 velocity; private float lifetime; public Bullet(float x, float y) { velocity = new Vector2(0, 0); setPosition(x, y); } public void update(float delta) { float targetX = GameWorld.getBall().getX(); float targetY = GameWorld.getBall().getY(); float dx = targetX - getX(); float dy = targetY - getY(); float distToTarget = (float) Math.sqrt(dx * dx + dy * dy); dx /= distToTarget; dy /= distToTarget; dx *= BULLET_HOMING; dy *= BULLET_HOMING; velocity.x += dx * delta; velocity.y += dy * delta; float vMag = (float) Math.sqrt(velocity.x * velocity.x + velocity.y * velocity.y); velocity.x /= vMag; velocity.y /= vMag; velocity.x *= BULLET_SPEED; velocity.y *= BULLET_SPEED; Vector2 v = velocity.cpy().scl(delta); setPosition(getX() + v.x, getY() + v.y); setOriginCenter(); setRotation(velocity.angle()); lifetime += delta; setRegion(AssetLoader.bulletAnimation.getKeyFrame(lifetime)); } } // this is where i load the images. public class AssetLoader { public static Animation bulletAnimation; public static Sprite bullet1, bullet2; public static void load() { texture = new Texture(Gdx.files.internal("SpriteN1.png")); texture.setFilter(TextureFilter.Nearest, TextureFilter.Nearest); bullet1 = new Sprite(texture, 380, 350, 45, 20); bullet1.flip(false, true); bullet2 = new Sprite(texture, 425, 350, 45, 20); bullet2.flip(false, true); Sprite[] bullets = { bullet1, bullet2 }; bulletAnimation = new Animation(0.06f, aims); bulletAnimation.setPlayMode(Animation.PlayMode.LOOP); } public static void dispose() { // We must dispose of the texture when we are finished. texture.dispose(); } // this is for the rendering of the images etc public class GameRenderer { private Bullet bullet; private Ball ball; public GameRenderer(GameWorld world) { myWorld = world; cam = new OrthographicCamera(); cam.setToOrtho(true, 480, 320); batcher = new SpriteBatch(); // Attach batcher to camera batcher.setProjectionMatrix(cam.combined); shapeRenderer = new ShapeRenderer(); shapeRenderer.setProjectionMatrix(cam.combined); // Call helper methods to initialize instance variables initGameObjects(); initAssets(); } private void initGameObjects() { ball = GameWorld.getBall(); bullet = myWorld.getBullet(); scroller = myWorld.getScroller(); } private void initAssets() { ballAnimation = AssetLoader.ballAnimation; bulletAnimation = AssetLoader.bulletAnimation; } public void render(float runTime) { Gdx.gl.glClearColor(0, 0, 0, 1); Gdx.gl.glClear(GL30.GL_COLOR_BUFFER_BIT); batcher.begin(); // Disable transparency // This is good for performance when drawing images that do not require // transparency. batcher.disableBlending(); // The ball needs transparency, so we enable that again. batcher.enableBlending(); batcher.draw(AssetLoader.ballAnimation.getKeyFrame(runTime), ball.getX(), ball.getY(), ball.getWidth(), ball.getHeight()); batcher.draw(AssetLoader.bulletAnimation.getKeyFrame(runTime), bullet.getX(), bullet.getY()); // End SpriteBatch batcher.end(); } } // this is to load the image etc on the screen i guess public class GameWorld { public static Ball ball; private Bullet bullet; private ScrollHandler scroller; public GameWorld() { ball = new Ball(480, 273, 32, 32); bullet = new Bullet(10, 10); scroller = new ScrollHandler(0); } public void update(float delta) { ball.update(delta); bullet.update(delta); scroller.update(delta); } public static Ball getBall() { return ball; } public ScrollHandler getScroller() { return scroller; } public Bullet getBullet() { return bullet; } } so there is the whole thing. the images are loaded via the AssetLoader then to the GameRenderer and GameWorld via the Bullet class. i am guessing that is how it is. sorry newbie so still learning. thank you in advace for the help or any advice.

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  • Incorrect deployment of WSGI app to AWS using Elastic Beanstalk

    - by Dzmitry Zhaleznichenka
    cross-link to AWS forums I have developed a simple Python web service using WSGI and would like to deploy it to AWS cloud using Elastic Beanstalk. My problem is I cannot make all the options I specify in Elastic Beanstalk configuration to be correctly configured in the cloud. For deployment, I use Elastic Beanstalk CLI utility. I have run eb init command and set up the required parameters. After this, a directory named .elasticbeanstalk was created in my source tree. It has two config files that are used for deployment, namely config and optionsettings. The latter one among the other options contains the WSGI configuration that has to update /etc/httpd/conf.d/wsgi.conf at the instances. After some of my adjustments the file has the following settings: [aws:elasticbeanstalk:application:environment] DJANGO_SETTINGS_MODULE = PARAM1 = PARAM2 = PARAM4 = PARAM3 = PARAM5 = [aws:elasticbeanstalk:container:python] WSGIPath = handler.py NumProcesses = 2 StaticFiles = /static= NumThreads = 10 [aws:elasticbeanstalk:container:python:staticfiles] /static = static/ [aws:elasticbeanstalk:hostmanager] LogPublicationControl = false [aws:autoscaling:launchconfiguration] InstanceType = t1.micro EC2KeyName = zmicier-aws [aws:elasticbeanstalk:application] Application Healthcheck URL = [aws:autoscaling:asg] MaxSize = 10 MinSize = 1 Custom Availability Zones = [aws:elasticbeanstalk:monitoring] Automatically Terminate Unhealthy Instances = true [aws:elasticbeanstalk:sns:topics] Notification Endpoint = Notification Protocol = email It turns out that not all of these options are considered when I start the environment or update it. Thus, when I update NumThreads or NumProcesses, the respective parameters get changed in wsgi.conf as expected. But whatever I write to the WSGIPath and StaticFiles parameters, I'm not able to automatically change the respective values of wsgi.conf, they remain Alias /static /opt/python/current/app/ WSGIScriptAlias / /opt/python/current/app/application.py which drives me nuts. Moreover, when I deploy my application using git aws.push and having the following contents of .ebextensions/python.config file, neither of options I specify in it affects the deployment. option_settings: - namespace: aws:elasticbeanstalk:container:python option_name: WSGIPath value: mysite/wsgi.py - namespace: aws:elasticbeanstalk:container:python option_name: NumProcesses value: 5 - namespace: aws:elasticbeanstalk:container:python option_name: NumThreads value: 25 - namespace: aws:elasticbeanstalk:container:python:staticfiles option_name: /static/ value: app/static/ I wonder what I should do to force AWS use all the parameters I specify in the configuration, namely the WSGI Path and path to my static data.

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  • Apache2: 400 Bad Reqeust with Rewrite Rules, nothing in error log?

    - by neezer
    This is driving me nuts. Background: I'm using the built-in Apache2 & PHP that comes with Mac OS X 10.6 I have a vhost setup as follows: NameVirtualHost *:81 <Directory "/Users/neezer/Sites/"> Options Indexes MultiViews AllowOverride None Order allow,deny Allow from all </Directory> <VirtualHost *:81> ServerName lobster.dev ServerAlias *.lobster.dev DocumentRoot /Users/neezer/Sites/lobster/www RewriteEngine On RewriteCond $1 !^(index\.php|resources|robots\.txt) RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule ^(.*)$ index.php/$1 [L,QSA] LogLevel debug ErrorLog /private/var/log/apache2/lobster_error </VirtualHost> This is in /private/etc/apache2/users/neezer.conf. My code in the lobster project is PHP with the CodeIgniter framework. Trying to load http://lobster.dev:81/ gives me: 400 Bad Request Normally, I'd go check my logs to see what caused it, yet my logs are empty! I looked in both /private/var/log/apache2/error_log and /private/var/log/apache2/lobster_error, and neither records ANY message relating to the 400. I have LogLevel set to debug in /private/etc/apache2/http.conf. Removing the rewrite rules gets rid of the error, but these same rules work on my MAMP host. I've double-checked and rewrite_module is loaded in my default Apache installation. My http.conf can be found here: https://gist.github.com/1057091 What gives? Let me know if you need any additional info. NOTE: I do NOT want to add the rewrite rules to .htaccess in the project directory (it's checked into a git repo and I don't want to touch it).

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  • Best photo management software?

    - by Niels Basjes
    Hi, What I would like is a single piece of software (or a smart combination of tools) that allow me to manage my photos in a better way than what I've found so far. 1. Tags Primarily I need a way of tagging the images. So I can manually tag photos the same way we tag questions here at SO/SF/SU. I want this software to place a lot of the tags automagically (obvious things like date and resolution). 2. Face recognition What I would really like is that this software has a feature that it can recognize faces in images and places tags with the name of the person. So far I've only heard of one online photo system that can do that (Picasa) and not yet of any offline tool. 3. Version database I must have some way of having a central GIT/SVN/... that contains all images. I have had a harddrive corruption a few years ago and it took me a long time to figure out which images had been damaged. I always want to be able to go back to what the camera produced. 4. Website I want to be able to generate a website (few 'tag' specific websites) based on the actual content. 5. Easy bulk uploading Many photo tools have a one on one uploading option. I prefer simply 'throwing' my images on a file server under Linux (Samba) and let the system automagically integrate, tag, recognize, etc. all images. Ok, I know these are a bit much. Perhaps you guy's have some suggestions about existing tools that can make this possible. Or even a complete system that does this. EDIT: To clarify on the OS. I prefer Linux for any 'server' task and Windows XP for any 'desktop' task. Thanks for all your input. Niels Basjes

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  • There's no sound on Ubuntu with an Intel HDA onboard chip and Realtek ALC1200 codec.

    - by Hanno Fietz
    For a while now, my sound has not been working in Ubuntu. It used to play OK, but after some upgrade (might have been distro upgrade to 9.10), it stopped working. I'm currently running 10.04 on an amd64 architecture. I'm using the builtin audio on a Foxconn motherboard, it's an ATI / Intel HDA chip with an Azalia controller, apparently it's using the Realtek ALC1200 codec. All the gory details here. I found a nice sound troubleshooting tutorial here, which is well-written and pretty extensive, however, I fail to look up the supported "models" for my soundcard. The troubleshooting page says to look for a section giving the codec used by your soundcard, which looks like this for me: !!HDA-Intel Codec information !!--------------------------- --startcollapse-- Codec: Realtek ALC1200 Then, I'm supposed to lookup the models for that codec in the file Documentation/ALSA-Configuration.txt in the appropriate directory of ALSA's git repository. Mine actually pointed me to a separate file, Documentation/HD-Audio-Models.txt, which, for my driver version is located here and contains no section related to ALC1200 codecs. I tried putting the driver options probe-mask=1 and model=auto in a config file for modprobe, as suggested elsewhere, but this just lead to snd-hda-intel not able to load at all anymore. I also tried installing the linux-backports-modules-alsa package for my kernel, because the description sounded promising, but that didn't change anything, either.

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  • why i failed to configure openvpn, now i am an ordinary user, how to deal with this issue?

    - by hugemeow
    checking tap-windows.h presence... no checking for tap-windows.h... no checking whether TUNSETPERSIST is declared... yes checking for setcon in -lselinux... yes checking for pam_start in -lpam... no checking for OPENSSL_CRYPTO... yes checking for OPENSSL_SSL... yes checking for EVP_CIPHER_CTX_set_key_length... yes checking for ENGINE_load_builtin_engines... yes checking for ENGINE_register_all_complete... yes checking for ENGINE_cleanup... yes checking for ssl_init in -lpolarssl... no checking for aes_crypt_cbc in -lpolarssl... no checking for lzo1x_1_15_compress in -llzo2... no checking for lzo1x_1_15_compress in -llzo... no checking for PKCS11_HELPER... no checking git checkout... yes configure: error: libpam required but missing [mirror@innov openvpn]$ ./configure --help | grep libpam --enable-pam-dlopen dlopen libpam [default=no] C compiler flags for libpam LIBPAM_LIBS linker flags for libpam [mirror@xxx openvpn]$ ./configure --prefix=/home/mirror/build/ins/ins_vpn --disable-lzo error: libpam required but missing i just have no privilege to install the package named libpam, so can i build libpam and install it in home directory, then build openvpn based on it?

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  • Nothing drawing on screen OpenGL with GLSL

    - by codemonkey
    I hate to be asking this kind of question here, but I am at a complete loss as to what is going wrong, so please bear with me. I am trying to render a single cube (voxel) in the center of the screen, through OpenGL with GLSL on Mac I begin by setting up everything using glut glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGBA|GLUT_ALPHA|GLUT_DOUBLE|GLUT_DEPTH); glutInitWindowSize(DEFAULT_WINDOW_WIDTH, DEFAULT_WINDOW_HEIGHT); glutCreateWindow("Cubez-OSX"); glutReshapeFunc(reshape); glutDisplayFunc(render); glutIdleFunc(idle); _electricSheepEngine=new ElectricSheepEngine(DEFAULT_WINDOW_WIDTH, DEFAULT_WINDOW_HEIGHT); _electricSheepEngine->initWorld(); glutMainLoop(); Then inside the engine init camera & projection matrices: cameraPosition=glm::vec3(2,2,2); cameraTarget=glm::vec3(0,0,0); cameraUp=glm::vec3(0,0,1); glm::vec3 cameraDirection=glm::normalize(cameraPosition-cameraTarget); cameraRight=glm::cross(cameraDirection, cameraUp); cameraRight.z=0; view=glm::lookAt(cameraPosition, cameraTarget, cameraUp); lensAngle=45.0f; aspectRatio=1.0*(windowWidth/windowHeight); nearClippingPlane=0.1f; farClippingPlane=100.0f; projection=glm::perspective(lensAngle, aspectRatio, nearClippingPlane, farClippingPlane); then init shaders and check compilation and bound attributes & uniforms to be correctly bound (my previous question) These are my two shaders, vertex: #version 120 attribute vec3 position; attribute vec3 inColor; uniform mat4 mvp; varying vec3 fragColor; void main(void){ fragColor = inColor; gl_Position = mvp * vec4(position, 1.0); } and fragment: #version 120 varying vec3 fragColor; void main(void) { gl_FragColor = vec4(fragColor,1.0); } init the cube: setPosition(glm::vec3(0,0,0)); struct voxelData data[]={ //front face {{-1.0, -1.0, 1.0}, {0.0, 0.0, 1.0}}, {{ 1.0, -1.0, 1.0}, {0.0, 1.0, 1.0}}, {{ 1.0, 1.0, 1.0}, {0.0, 0.0, 1.0}}, {{-1.0, 1.0, 1.0}, {0.0, 1.0, 1.0}}, //back face {{-1.0, -1.0, -1.0}, {0.0, 0.0, 1.0}}, {{ 1.0, -1.0, -1.0}, {0.0, 1.0, 1.0}}, {{ 1.0, 1.0, -1.0}, {0.0, 0.0, 1.0}}, {{-1.0, 1.0, -1.0}, {0.0, 1.0, 1.0}} }; glGenBuffers(1, &modelVerticesBufferObject); glBindBuffer(GL_ARRAY_BUFFER, modelVerticesBufferObject); glBufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW); glBindBuffer(GL_ARRAY_BUFFER, 0); const GLubyte indices[] = { // Front 0, 1, 2, 2, 3, 0, // Back 4, 6, 5, 4, 7, 6, // Left 2, 7, 3, 7, 6, 2, // Right 0, 4, 1, 4, 1, 5, // Top 6, 2, 1, 1, 6, 5, // Bottom 0, 3, 7, 0, 7, 4 }; glGenBuffers(1, &modelFacesBufferObject); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, modelFacesBufferObject); glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); and then the render call: glClearColor(0.52, 0.8, 0.97, 1.0); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glEnable(GL_DEPTH_TEST); //use the shader glUseProgram(shaderProgram); //enable attributes in program glEnableVertexAttribArray(shaderAttribute_position); glEnableVertexAttribArray(shaderAttribute_color); //model matrix using model position vector glm::mat4 mvp=projection*view*voxel->getModelMatrix(); glUniformMatrix4fv(shaderAttribute_mvp, 1, GL_FALSE, glm::value_ptr(mvp)); glBindBuffer(GL_ARRAY_BUFFER, voxel->modelVerticesBufferObject); glVertexAttribPointer(shaderAttribute_position, // attribute 3, // number of elements per vertex, here (x,y) GL_FLOAT, // the type of each element GL_FALSE, // take our values as-is sizeof(struct voxelData), // coord every (sizeof) elements 0 // offset of first element ); glBindBuffer(GL_ARRAY_BUFFER, voxel->modelVerticesBufferObject); glVertexAttribPointer(shaderAttribute_color, // attribute 3, // number of colour elements per vertex, here (x,y) GL_FLOAT, // the type of each element GL_FALSE, // take our values as-is sizeof(struct voxelData), // coord every (sizeof) elements (GLvoid *)(offsetof(struct voxelData, color3D)) // offset of colour data ); //draw the model by going through its elements array glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, voxel->modelFacesBufferObject); int bufferSize; glGetBufferParameteriv(GL_ELEMENT_ARRAY_BUFFER, GL_BUFFER_SIZE, &bufferSize); glDrawElements(GL_TRIANGLES, bufferSize/sizeof(GLushort), GL_UNSIGNED_SHORT, 0); //close up the attribute in program, no more need glDisableVertexAttribArray(shaderAttribute_position); glDisableVertexAttribArray(shaderAttribute_color); but on screen all I get is the clear color :$ I generate my model matrix using: modelMatrix=glm::translate(glm::mat4(1.0), position); which in debug turns out to be for the position of (0,0,0): |1, 0, 0, 0| |0, 1, 0, 0| |0, 0, 1, 0| |0, 0, 0, 1| Sorry for such a question, I know it is annoying to look at someone's code, but I promise I have tried to debug around and figure it out as much as I can, and can't come to a solution Help a noob please? EDIT: Full source here, if anyone wants

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  • Resolving "not found" messages after doing ./configure building node.js

    - by duke
    Hello I am trying to install node.js on debian AMD64. I got node.js from git. When I do ./configure a bunch of "checking for program" messages say "not found". I want to resolve all these and ensure everything needed is present. Can anyone suggest what I need to do to resolve the "not found" messages? Thanks heaps. server:/devel/node# ./configure Checking for program g++ or c++ : /usr/bin/g++ Checking for program cpp : /usr/bin/cpp Checking for program ar : /usr/bin/ar Checking for program ranlib : /usr/bin/ranlib Checking for g++ : ok Checking for program gcc or cc : /usr/bin/gcc Checking for gcc : ok Checking for library dl : yes Checking for library execinfo : not found Checking for openssl : not found Checking for function SSL_library_init : yes Checking for header openssl/crypto.h : yes Checking for library rt : yes --- libeio --- Checking for library pthread : yes Checking for function pthread_create : yes Checking for function pthread_atfork : yes Checking for futimes(2) : yes Checking for readahead(2) : yes Checking for fdatasync(2) : yes Checking for pread(2) and pwrite(2) : yes Checking for sendfile(2) : yes Checking for sync_file_range(2) : yes --- libev --- Checking for header sys/inotify.h : yes Checking for function inotify_init : yes Checking for header sys/epoll.h : yes Checking for function epoll_ctl : yes Checking for header port.h : not found Checking for header poll.h : yes Checking for function poll : yes Checking for header sys/event.h : not found Checking for header sys/queue.h : yes Checking for function kqueue : not found Checking for header sys/select.h : yes Checking for function select : yes Checking for header sys/eventfd.h : not found Checking for SYS_clock_gettime : yes Checking for library rt : yes Checking for function clock_gettime : yes Checking for function nanosleep : yes Checking for function ceil : yes Checking for fdatasync(2) with c++ : yes 'configure' finished successfully (1.479s) server:/devel/node#

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  • Setting up MongoDB in High Performance Computing LSF linux cluster

    - by Dnaiel
    I am trying to run mongo in a LSF cluster computing environment where I have no admin control. Our sysadmin installed mongodb, but it is not running. Any ideas on what should I ask the server admin to do for it to run? Or if I could run it locally? [node1382]allelix> mongod --dbpath /users/dnaiel/ma/mongodb/ Tue Oct 2 21:33:48 [initandlisten] MongoDB starting : pid=22436 port=27017 dbpath=/seq/epigenome01/allelix/ma/mongodb/ 64-bit host=node1382 Tue Oct 2 21:33:48 [initandlisten] Tue Oct 2 21:33:48 [initandlisten] ** WARNING: You are running on a NUMA machine. Tue Oct 2 21:33:48 [initandlisten] ** We suggest launching mongod like this to avoid performance problems: Tue Oct 2 21:33:48 [initandlisten] ** numactl --interleave=all mongod [other options] Tue Oct 2 21:33:48 [initandlisten] Tue Oct 2 21:33:48 [initandlisten] db version v2.2.0, pdfile version 4.5 Tue Oct 2 21:33:48 [initandlisten] git version: f5e83eae9cfbec7fb7a071321928f00d1b0c5207 Tue Oct 2 21:33:48 [initandlisten] build info: Linux ip-10-2-29-40 2.6.21.7-2.ec2.v1.2.fc8xen #1 SMP Fri Nov 20 17:48:28 EST 2009 x86_64 BOOST_LIB_VERSION=1_49 Tue Oct 2 21:33:48 [initandlisten] options: { dbpath: "/users/dnaiel/ma/mongodb/" } Tue Oct 2 21:33:48 [initandlisten] journal dir=users/dnaiel/ma/mongodb/journal Tue Oct 2 21:33:48 [initandlisten] recover begin Tue Oct 2 21:33:48 [initandlisten] info no lsn file in journal/ directory Tue Oct 2 21:33:48 [initandlisten] recover lsn: 0 Tue Oct 2 21:33:48 [initandlisten] recover /seq/epigenome01/allelix/ma/mongodb/journal/j._0 Tue Oct 2 21:33:48 [initandlisten] recover cleaning up Tue Oct 2 21:33:48 [initandlisten] removeJournalFiles Tue Oct 2 21:33:48 [initandlisten] recover done Tue Oct 2 21:33:48 [websvr] admin web console waiting for connections on port 28017 Tue Oct 2 21:33:48 [initandlisten] waiting for connections on port 27017 It basically waits forever and cannot start mongodb. These servers are not webservers but they do have network access, it's a cloud computing LSF environment system. Any advice would be welcome, thanks in advance.

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  • Attempting to set up xampp and zend server on the same machine

    - by umbregachoong
    I am attempting to set up the zend server and xampp on the same machine but I am running into problems. I came across documentation on the zend site that said you cannot do this. However the folks over at apachefriends said you can. I have since discovered that I can run some of the zendframework examples within xampp by downloading the zendframework2 library and the skeleton app from git and I am doing this right now. However, I would like to know how to set them both up without having any conflicts both for the apache2 server and phpmyadmin. (One of the frustrating things is trying to load phpmyadmin in the deployment dialog by using the zpk tool in Zend). What I did in trying to set up both servers on windows 7 is as follows: First I have tried to set up the httpd conf files separately for each server, xampp running on port 8082 , and zend running on port 8088. At the time xampp would work, but zend server would not. This is after setting up the virtual host files separately for each server. Question 1: Where are the zend server error logs? Earlier, I was able to get both of them running configuring the xampp server httpd-conf file alone, however, I experienced problems with phpmyadmin even after configuring phpmyadmin on xampp to work on a different port other than 3306. Second question here: how to set up the two mysql phpmyadmin instances so they do not conflict with each other? Here is the xampp virtual host section: ##ServerAdmin [email protected] DocumentRoot "C:/xampp/htdocs/" ServerName localhost 8082 ##ServerAlias www.dummy-host.example.com ##ErrorLog "logs/dummy-host.example.com-error.log" ##CustomLog "logs/dummy-host.example.com-access.log" common Here is the zend virtual host section: DocumentRoot "C:\Program Files (x86)\Zend\Apache2/htdocs" ServerName localhost:8088 </VirtualHost> I have looked at this httpd.apache.org/docs/2.2/vhosts/ and this http://survivethedeepend.com/zendframeworkbook/en/1.0/creating.a.local.domain.using.apache.virtual.hosts but I am obviously doing something wrong here. I also have the java sdk running on this machine with tomcat and apache and I have no conflicts- too bad this is not the case for zend server and xampp Thanks umbre gachoong

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  • Can't pin modified shortcuts to the Windows 7 task bar

    - by Coder
    I have a shortcut to a .bat file which I pin to the task bar using a workaround by using another icon and this seems to work. Now I make a copy of that shortcut, point it to a different .bat file, rename it, and I can't pin this one to the task bar. I have to find some other new unused icon to pin, pin it, then modify it manually. The other problem this causes is that windows seems to track which icons were pinned even if they are modified after the fact. As such, if I use media player as my dummy icon, pin it, then alter it's name and shortcut to point to a .bat file, I can't re-pin windows media player and if I select unpin from the windows media player, it unpins my shortcut to my .bat file. I can't believe how ridiculous this is. Is there a way to pin anything I want to the taskbar (ie. .bat file in my case) that does not cause problems like this? Is there an easy way I can copy an existing shortcut and modify it and re-pin it to the taskbar? The reason I want to copy it is because I start a .bat file (in particular git bash) and I set properties on the window like quick edit, increase the screen buffer and set it's position and size manually. I don't want to have to do this to every single icon I want to pin since they will be identical aside from the shortcut url.

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  • Mac OS X : Open up 3 terminals, run different commands from all for each of them, to set up a develo

    - by taelor
    I'm a Ruby on Rails Web Developer and there is a lot of repetition I go through to start up my development environment. I was wondering if there is any way that I can remove some of this repetition by writing a script, or using a program (like quicksilver) or something to get my work environment going. I know how to use quicksilver to open up terminal, and I even have a saved window group to get my 3 or 4 panes open. The next thing I would love to automatically happen is getting all three to goto a certain directory, and each run different commands. One will start the local server, and in another tab, start a background process. the other would open text mate, and then start a console session, while the last one runs a svn(or git) status. Oh yah, and I would love to go ahead and open firefox, and a few tabs going to a couple of locations. Does anyone have any suggestions on how I could make all this happen in once quicksilver command, or a double click on some type of script on my Desktop?

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  • Managing disk in a VM

    - by dst
    I'm replacing my two old rack servers with a new one that has plenty of power to take over the functionality my current servers. The server is a 4U rack mount with 16 3.5" SAS drive bays, two 2.5" bays, a Xeon E3-1230v2 CPU and 32GB of ECC RAM. My issue is the following. I would like to have a FreeBSD file server with ZFS managing disks. However, I need other VMs for e.g. a shell/git server, mail server etc. I'm wondering how to deal with the following issues: I want ZFS to fully manage the disks, so I'm not using any hardware RAID. Should I pass the SAS controller directly to the FreeBSD system as passthrough PCI? I want to maximize the reliability of the setup. On what disks should I install the hypervsor and keep server system disks? For (2) I have the option of having a RAID setup on the SAS controller and using that as system disk to store the hypervisor as well as VM images. However, this makes PCI passthrough to the file server impossible. Another option is using the two 2.5" bays. In terms of reliability how are SSDs compared to e.g. WD RE4 disks? Would it make sense to have two SSDs in software RAID as boot disks for the hypervisor or should I just go with e.g. WD RE4 disks in a software RAID setup. I also need to think about where to store the mails for the mail server, but this could be done over NFS between the VMs. BTW, this is for home use, so the load is not really that big. What I'm looking for is best practices for splitting up a server.

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  • Cannot properly read files on the local server

    - by Andrew Bestic
    I'm running a RedHat 6.2 Amazon EC2 instance using stock Apache and IUS PHP53u+MySQL (+mbstring, +mysqli, +mcrypt), and phpMyAdmin from git. All configuration is near-vanilla, assuming the described installation procedure. I've been trying to import SQL files into the database using phpMyAdmin to read them from a directory on my server. phpMyAdmin lists the files fine in the drop down, but returns a "File could not be read" error when actually trying to import. Furthermore, when trying to execute file_get_contents(); on the file, it also returns a "failed to open stream: Permission denied" error. In fact, when my brother was attempting to import the SQL files using MySQL "SOURCE" as an authenticated MySQL user with ALL PRIVILEGES, he was getting an error reading the file. It seems that we are unable to read/import these files with ANY method other than root under SSH (although I can't say I've tried every possible method). I have never had this issue under regular CentOS (5, 6, 6.2) installations with the same LAMP stack configuration. Some things I've tried after searching Google and StackExchange: CHMOD 0777 both directory and files, CHOWN root, apache (only two users I can think of that PHP would use), Importing SQL files with total size under both upload_max_filesize and post_max_size, PHP open_basedir commented out, or = "/var/www" (my sites are using Apache VirtualHosts within that directory, and all the SQL files are deep within that directory), PHP safe mode is OFF (it was never ON) At the moment I have solved this issue with the smaller files by using the FILE UPLOAD method directly to phpMyAdmin, but this will not be suitable for uploading my 200+ MiB SQL files as I don't have a stable Internet connection. Any light you could shed on this situation would be greatly appreciated. I'm fair with Linux, and for the things that do stump me, Google usually has an answer. Not this time, though!

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