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  • Member variable in C++ class that is always constant for all objects of that class?

    - by user1799323
    I'm constructing a class where I have three member variables that I want to always be the same value NO MATTER WHAT. I have class foo{ public: double var_1, var_2, var_3; double x=1, y=2, z=3; [functions go here] }; that gave me an error since I can't initialize a variable like that. But I want x, y and z to always be 1, 2 and 3 respectively. I tried defining them outside the class but that doesn't work since I want them to be member variables of the class. How do I do this?

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  • MySQL Syslog Audit Plugin

    - by jonathonc
    This post shows the construction process of the Syslog Audit plugin that was presented at MySQL Connect 2012. It is based on an environment that has the appropriate development tools enabled including gcc,g++ and cmake. It also assumes you have downloaded the MySQL source code (5.5.16 or higher) and have compiled and installed the system into the /usr/local/mysql directory ready for use.  The information provided below is designed to show the different components that make up a plugin, and specifically an audit type plugin, and how it comes together to be used within the MySQL service. The MySQL Reference Manual contains information regarding the plugin API and how it can be used, so please refer there for more detailed information. The code in this post is designed to give the simplest information necessary, so handling every return code, managing race conditions etc is not part of this example code. Let's start by looking at the most basic implementation of our plugin code as seen below: /*    Copyright (c) 2012, Oracle and/or its affiliates. All rights reserved.    Author:  Jonathon Coombes    Licence: GPL    Description: An auditing plugin that logs to syslog and                 can adjust the loglevel via the system variables. */ #include <stdio.h> #include <string.h> #include <mysql/plugin_audit.h> #include <syslog.h> There is a commented header detailing copyright/licencing and meta-data information and then the include headers. The two important include statements for our plugin are the syslog.h plugin, which gives us the structures for syslog, and the plugin_audit.h include which has details regarding the audit specific plugin api. Note that we do not need to include the general plugin header plugin.h, as this is done within the plugin_audit.h file already. To implement our plugin within the current implementation we need to add it into our source code and compile. > cd /usr/local/src/mysql-5.5.28/plugin > mkdir audit_syslog > cd audit_syslog A simple CMakeLists.txt file is created to manage the plugin compilation: MYSQL_ADD_PLUGIN(audit_syslog audit_syslog.cc MODULE_ONLY) Run the cmake  command at the top level of the source and then you can compile the plugin using the 'make' command. This results in a compiled audit_syslog.so library, but currently it is not much use to MySQL as there is no level of api defined to communicate with the MySQL service. Now we need to define the general plugin structure that enables MySQL to recognise the library as a plugin and be able to install/uninstall it and have it show up in the system. The structure is defined in the plugin.h file in the MySQL source code.  /*   Plugin library descriptor */ mysql_declare_plugin(audit_syslog) {   MYSQL_AUDIT_PLUGIN,           /* plugin type                    */   &audit_syslog_descriptor,     /* descriptor handle               */   "audit_syslog",               /* plugin name                     */   "Author Name",                /* author                          */   "Simple Syslog Audit",        /* description                     */   PLUGIN_LICENSE_GPL,           /* licence                         */   audit_syslog_init,            /* init function     */   audit_syslog_deinit,          /* deinit function */   0x0001,                       /* plugin version                  */   NULL,                         /* status variables        */   NULL,                         /* system variables                */   NULL,                         /* no reserves                     */   0,                            /* no flags                        */ } mysql_declare_plugin_end; The general plugin descriptor above is standard for all plugin types in MySQL. The plugin type is defined along with the init/deinit functions and interface methods into the system for sharing information, and various other metadata information. The descriptors have an internally recognised version number so that plugins can be matched against the api on the running server. The other details are usually related to the type-specific methods and structures to implement the plugin. Each plugin has a type-specific descriptor as well which details how the plugin is implemented for the specific purpose of that plugin type. /*   Plugin type-specific descriptor */ static struct st_mysql_audit audit_syslog_descriptor= {   MYSQL_AUDIT_INTERFACE_VERSION,                        /* interface version    */   NULL,                                                 /* release_thd function */   audit_syslog_notify,                                  /* notify function      */   { (unsigned long) MYSQL_AUDIT_GENERAL_CLASSMASK |                     MYSQL_AUDIT_CONNECTION_CLASSMASK }  /* class mask           */ }; In this particular case, the release_thd function has not been defined as it is not required. The important method for auditing is the notify function which is activated when an event occurs on the system. The notify function is designed to activate on an event and the implementation will determine how it is handled. For the audit_syslog plugin, the use of the syslog feature sends all events to the syslog for recording. The class mask allows us to determine what type of events are being seen by the notify function. There are currently two major types of event: 1. General Events: This includes general logging, errors, status and result type events. This is the main one for tracking the queries and operations on the database. 2. Connection Events: This group is based around user logins. It monitors connections and disconnections, but also if somebody changes user while connected. With most audit plugins, the principle behind the plugin is to track changes to the system over time and counters can be an important part of this process. The next step is to define and initialise the counters that are used to track the events in the service. There are 3 counters defined in total for our plugin - the # of general events, the # of connection events and the total number of events.  static volatile int total_number_of_calls; /* Count MYSQL_AUDIT_GENERAL_CLASS event instances */ static volatile int number_of_calls_general; /* Count MYSQL_AUDIT_CONNECTION_CLASS event instances */ static volatile int number_of_calls_connection; The init and deinit functions for the plugin are there to be called when the plugin is activated and when it is terminated. These offer the best option to initialise the counters for our plugin: /*  Initialize the plugin at server start or plugin installation. */ static int audit_syslog_init(void *arg __attribute__((unused))) {     openlog("mysql_audit:",LOG_PID|LOG_PERROR|LOG_CONS,LOG_USER);     total_number_of_calls= 0;     number_of_calls_general= 0;     number_of_calls_connection= 0;     return(0); } The init function does a call to openlog to initialise the syslog functionality. The parameters are the service to log under ("mysql_audit" in this case), the syslog flags and the facility for the logging. Then each of the counters are initialised to zero and a success is returned. If the init function is not defined, it will return success by default. /*  Terminate the plugin at server shutdown or plugin deinstallation. */ static int audit_syslog_deinit(void *arg __attribute__((unused))) {     closelog();     return(0); } The deinit function will simply close our syslog connection and return success. Note that the syslog functionality is part of the glibc libraries and does not require any external factors.  The function names are what we define in the general plugin structure, so these have to match otherwise there will be errors. The next step is to implement the event notifier function that was defined in the type specific descriptor (audit_syslog_descriptor) which is audit_syslog_notify. /* Event notifier function */ static void audit_syslog_notify(MYSQL_THD thd __attribute__((unused)), unsigned int event_class, const void *event) { total_number_of_calls++; if (event_class == MYSQL_AUDIT_GENERAL_CLASS) { const struct mysql_event_general *event_general= (const struct mysql_event_general *) event; number_of_calls_general++; syslog(audit_loglevel,"%lu: User: %s Command: %s Query: %s\n", event_general->general_thread_id, event_general->general_user, event_general->general_command, event_general->general_query ); } else if (event_class == MYSQL_AUDIT_CONNECTION_CLASS) { const struct mysql_event_connection *event_connection= (const struct mysql_event_connection *) event; number_of_calls_connection++; syslog(audit_loglevel,"%lu: User: %s@%s[%s] Event: %d Status: %d\n", event_connection->thread_id, event_connection->user, event_connection->host, event_connection->ip, event_connection->event_subclass, event_connection->status ); } }   In the case of an event, the notifier function is called. The first step is to increment the total number of events that have occurred in our database.The event argument is then cast into the appropriate event structure depending on the class type, of general event or connection event. The event type counters are incremented and details are sent via the syslog() function out to the system log. There are going to be different line formats and information returned since the general events have different data compared to the connection events, even though some of the details overlap, for example, user, thread id, host etc. On compiling the code now, there should be no errors and the resulting audit_syslog.so can be loaded into the server and ready to use. Log into the server and type: mysql> INSTALL PLUGIN audit_syslog SONAME 'audit_syslog.so'; This will install the plugin and will start updating the syslog immediately. Note that the audit plugin attaches to the immediate thread and cannot be uninstalled while that thread is active. This means that you cannot run the UNISTALL command until you log into a different connection (thread) on the server. Once the plugin is loaded, the system log will show output such as the following: Oct  8 15:33:21 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: (null)  Query: INSTALL PLUGIN audit_syslog SONAME 'audit_syslog.so' Oct  8 15:33:21 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: Query  Query: INSTALL PLUGIN audit_syslog SONAME 'audit_syslog.so' Oct  8 15:33:40 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: (null)  Query: show tables Oct  8 15:33:40 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: Query  Query: show tables Oct  8 15:33:43 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: (null)  Query: select * from t1 Oct  8 15:33:43 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: Query  Query: select * from t1 It appears that two of each event is being shown, but in actuality, these are two separate event types - the result event and the status event. This could be refined further by changing the audit_syslog_notify function to handle the different event sub-types in a different manner.  So far, it seems that the logging is working with events showing up in the syslog output. The issue now is that the counters created earlier to track the number of events by type are not accessible when the plugin is being run. Instead there needs to be a way to expose the plugin specific information to the service and vice versa. This could be done via the information_schema plugin api, but for something as simple as counters, the obvious choice is the system status variables. This is done using the standard structure and the declaration: /*  Plugin status variables for SHOW STATUS */ static struct st_mysql_show_var audit_syslog_status[]= {   { "Audit_syslog_total_calls",     (char *) &total_number_of_calls,     SHOW_INT },   { "Audit_syslog_general_events",     (char *) &number_of_calls_general,     SHOW_INT },   { "Audit_syslog_connection_events",     (char *) &number_of_calls_connection,     SHOW_INT },   { 0, 0, SHOW_INT } };   The structure is simply the name that will be displaying in the mysql service, the address of the associated variables, and the data type being used for the counter. It is finished with a blank structure to show that there are no more variables. Remember that status variables may have the same name for variables from other plugin, so it is considered appropriate to add the plugin name at the start of the status variable name to avoid confusion. Looking at the status variables in the mysql client shows something like the following: mysql> show global status like "audit%"; +--------------------------------+-------+ | Variable_name                  | Value | +--------------------------------+-------+ | Audit_syslog_connection_events | 1     | | Audit_syslog_general_events    | 2     | | Audit_syslog_total_calls       | 3     | +--------------------------------+-------+ 3 rows in set (0.00 sec) The final connectivity piece for the plugin is to allow the interactive change of the logging level between the plugin and the system. This requires the ability to send changes via the mysql service through to the plugin. This is done using the system variables interface and defining a single variable to keep track of the active logging level for the facility. /* Plugin system variables for SHOW VARIABLES */ static MYSQL_SYSVAR_STR(loglevel, audit_loglevel,                         PLUGIN_VAR_RQCMDARG,                         "User can specify the log level for auditing",                         audit_loglevel_check, audit_loglevel_update, "LOG_NOTICE"); static struct st_mysql_sys_var* audit_syslog_sysvars[] = {     MYSQL_SYSVAR(loglevel),     NULL }; So now the system variable 'loglevel' is defined for the plugin and associated to the global variable 'audit_loglevel'. The check or validation function is defined to make sure that no garbage values are attempted in the update of the variable. The update function is used to save the new value to the variable. Note that the audit_syslog_sysvars structure is defined in the general plugin descriptor to associate the link between the plugin and the system and how much they interact. Next comes the implementation of the validation function and the update function for the system variable. It is worth noting that if you have a simple numeric such as integers for the variable types, the validate function is often not required as MySQL will handle the automatic check and validation of simple types. /* longest valid value */ #define MAX_LOGLEVEL_SIZE 100 /* hold the valid values */ static const char *possible_modes[]= { "LOG_ERROR", "LOG_WARNING", "LOG_NOTICE", NULL };  static int audit_loglevel_check(     THD*                        thd,    /*!< in: thread handle */     struct st_mysql_sys_var*    var,    /*!< in: pointer to system                                         variable */     void*                       save,   /*!< out: immediate result                                         for update function */     struct st_mysql_value*      value)  /*!< in: incoming string */ {     char buff[MAX_LOGLEVEL_SIZE];     const char *str;     const char **found;     int length;     length= sizeof(buff);     if (!(str= value->val_str(value, buff, &length)))         return 1;     /*         We need to return a pointer to a locally allocated value in "save".         Here we pick to search for the supplied value in an global array of         constant strings and return a pointer to one of them.         The other possiblity is to use the thd_alloc() function to allocate         a thread local buffer instead of the global constants.     */     for (found= possible_modes; *found; found++)     {         if (!strcmp(*found, str))         {             *(const char**)save= *found;             return 0;         }     }     return 1; } The validation function is simply to take the value being passed in via the SET GLOBAL VARIABLE command and check if it is one of the pre-defined values allowed  in our possible_values array. If it is found to be valid, then the value is assigned to the save variable ready for passing through to the update function. static void audit_loglevel_update(     THD*                        thd,        /*!< in: thread handle */     struct st_mysql_sys_var*    var,        /*!< in: system variable                                             being altered */     void*                       var_ptr,    /*!< out: pointer to                                             dynamic variable */     const void*                 save)       /*!< in: pointer to                                             temporary storage */ {     /* assign the new value so that the server can read it */     *(char **) var_ptr= *(char **) save;     /* assign the new value to the internal variable */     audit_loglevel= *(char **) save; } Since all the validation has been done already, the update function is quite simple for this plugin. The first part is to update the system variable pointer so that the server can read the value. The second part is to update our own global plugin variable for tracking the value. Notice that the save variable is passed in as a void type to allow handling of various data types, so it must be cast to the appropriate data type when assigning it to the variables. Looking at how the latest changes affect the usage of the plugin and the interaction within the server shows: mysql> show global variables like "audit%"; +-----------------------+------------+ | Variable_name         | Value      | +-----------------------+------------+ | audit_syslog_loglevel | LOG_NOTICE | +-----------------------+------------+ 1 row in set (0.00 sec) mysql> set global audit_syslog_loglevel="LOG_ERROR"; Query OK, 0 rows affected (0.00 sec) mysql> show global status like "audit%"; +--------------------------------+-------+ | Variable_name                  | Value | +--------------------------------+-------+ | Audit_syslog_connection_events | 1     | | Audit_syslog_general_events    | 11    | | Audit_syslog_total_calls       | 12    | +--------------------------------+-------+ 3 rows in set (0.00 sec) mysql> show global variables like "audit%"; +-----------------------+-----------+ | Variable_name         | Value     | +-----------------------+-----------+ | audit_syslog_loglevel | LOG_ERROR | +-----------------------+-----------+ 1 row in set (0.00 sec)   So now we have a plugin that will audit the events on the system and log the details to the system log. It allows for interaction to see the number of different events within the server details and provides a mechanism to change the logging level interactively via the standard system methods of the SET command. A more complex auditing plugin may have more detailed code, but each of the above areas is what will be involved and simply expanded on to add more functionality. With the above skeleton code, it is now possible to create your own audit plugins to implement your own auditing requirements. If, however, you are not of the coding persuasion, then you could always consider the option of the MySQL Enterprise Audit plugin that is available to purchase.

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  • Installing Phusion Passenger 4.0.20 on Ubuntu 13.10

    - by tempestfire2002
    So I'm trying to install Passenger on the newest version of KUbuntu (13.10). I installed Apache2 using the apache2-mpm-worker package using the Muon Package Manager. And these are the commands I ran. rvmsudo gem install passenger rvmsudo passenger-install-apache2-module But I keep getting the following errors: [Fri Oct 18 15:52:13.227790 2013] [core:warn] [pid 13095] AH00111: Config variable ${APACHE_LOCK_DIR} is not defined [Fri Oct 18 15:52:13.227933 2013] [core:warn] [pid 13095] AH00111: Config variable ${APACHE_PID_FILE} is not defined [Fri Oct 18 15:52:13.227969 2013] [core:warn] [pid 13095] AH00111: Config variable ${APACHE_RUN_USER} is not defined [Fri Oct 18 15:52:13.227991 2013] [core:warn] [pid 13095] AH00111: Config variable ${APACHE_RUN_GROUP} is not defined [Fri Oct 18 15:52:13.228026 2013] [core:warn] [pid 13095] AH00111: Config variable ${APACHE_LOG_DIR} is not defined [Fri Oct 18 15:52:13.231737 2013] [core:warn] [pid 13095:tid 3074562624] AH00111: Config variable ${APACHE_RUN_DIR} is not defined [Fri Oct 18 15:52:13.232760 2013] [core:warn] [pid 13095:tid 3074562624] AH00111: Config variable ${APACHE_LOG_DIR} is not defined [Fri Oct 18 15:52:13.233043 2013] [core:warn] [pid 13095:tid 3074562624] AH00111: Config variable ${APACHE_LOG_DIR} is not defined [Fri Oct 18 15:52:13.233078 2013] [core:warn] [pid 13095:tid 3074562624] AH00111: Config variable ${APACHE_LOG_DIR} is not defined AH00526: Syntax error on line 74 of /etc/apache2/apache2.conf: Invalid Mutex directory in argument file:${APACHE_LOCK_DIR} -------------------------------------------- WARNING: Apache doesn't seem to be compiled with the 'prefork', 'worker' or 'event' MPM Phusion Passenger has only been tested on Apache with the 'prefork', the 'worker' and the 'event' MPM. Your Apache installation is compiled with the '' MPM. We recommend you to abort this installer and to recompile Apache with either the 'prefork', the 'worker' or the 'event' MPM. Press Ctrl-C to abort this installer (recommended). Press Enter if you want to continue with installation anyway. The result of my running apache2ctl -V is: Server version: Apache/2.4.6 (Ubuntu) Server built: Aug 9 2013 14:31:04 Server's Module Magic Number: 20120211:23 Server loaded: APR 1.4.8, APR-UTIL 1.5.2 Compiled using: APR 1.4.8, APR-UTIL 1.5.2 Architecture: 32-bit Server MPM: worker threaded: yes (fixed thread count) forked: yes (variable process count) Server compiled with.... -D APR_HAS_SENDFILE -D APR_HAS_MMAP -D APR_HAVE_IPV6 (IPv4-mapped addresses enabled) -D APR_USE_SYSVSEM_SERIALIZE -D APR_USE_PTHREAD_SERIALIZE -D SINGLE_LISTEN_UNSERIALIZED_ACCEPT -D APR_HAS_OTHER_CHILD -D AP_HAVE_RELIABLE_PIPED_LOGS -D DYNAMIC_MODULE_LIMIT=256 -D HTTPD_ROOT="/etc/apache2" -D SUEXEC_BIN="/usr/lib/apache2/suexec" -D DEFAULT_PIDLOG="/var/run/apache2.pid" -D DEFAULT_SCOREBOARD="logs/apache_runtime_status" -D DEFAULT_ERRORLOG="logs/error_log" -D AP_TYPES_CONFIG_FILE="mime.types" -D SERVER_CONFIG_FILE="apache2.conf" As can be seen, the server is compiled with the worker MPM, so why is passenger complaining? And how do I solve the above errors (warnings, really, but to be safe, I'd like to not have any warnings)? Thanks.

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  • Is there a variable width font that does not change width when adding effects like bold, italic?

    - by George Bailey
    NetBeans has a word wrap feature now - but if the font changes width when bold then it gets all jumpy and sometimes hard to work with. Edit: It turns out that even with Courier New that NetBeans word wrap still jumps up and down lines at a time at random. I guess that this question no longer cares for an answer. However,, it seems that there is no answer. (at least nobody has brought one up yet) I am currently using Comic Sans MS which gets wider when bold.

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  • Is there a variable width font that does not change width when adding effects like bold, italic?

    - by George Bailey
    NetBeans has a word wrap feature now - but if the font changes width when bold then it gets all jumpy and sometimes hard to work with. Edit: It turns out that even with Courier New that NetBeans word wrap still jumps up and down lines at a time at random. I guess that this question no longer cares for an answer. However,, it seems that there is no answer. (at least nobody has brought one up yet) I am currently using Comic Sans MS which gets wider when bold.

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  • Have you used the ExecutionValue and ExecValueVariable properties?

    The ExecutionValue execution value property and it’s friend ExecValueVariable are a much undervalued feature of SSIS, and many people I talk to are not even aware of their existence, so I thought I’d try and raise their profile a bit. The ExecutionValue property is defined on the base object Task, so all tasks have it available, but it is up to the task developer to do something useful with it. The basic idea behind it is that it allows the task to return something useful and interesting about what it has performed, in addition to the standard success or failure result. The best example perhaps is the Execute SQL Task which uses the ExecutionValue property to return the number of rows affected by the SQL statement(s). This is a very useful feature, something people often want to capture into a variable, and start using the result set options to do. Unfortunately we cannot read the value of a task property at runtime from within a SSIS package, so the ExecutionValue property on its own is a bit of a let down, but enter the ExecValueVariable and we have the perfect marriage. The ExecValueVariable is another property exposed through the task (TaskHost), which lets us select a SSIS package variable. What happens now is that when the task sets the ExecutionValue, the interesting value is copied into the variable we set on the ExecValueVariable property, and a variable is something we can access and do something with. So put simply if the ExecutionValue property value is of interest, make sure you create yourself a package variable and set the name as the ExecValueVariable. Have  look at the 3 step guide below: 1 Configure your task as normal, for example the Execute SQL Task, which here calls a stored procedure to do some updates. 2 Create variable of a suitable type to match the ExecutionValue, an integer is used to match the result we want to capture, the number of rows. 3 Set the ExecValueVariable for the task, just select the variable we created in step 2. You need to do this in Properties grid for the task (Short-cut key, select the task and press F4) Now when we execute the sample task above, our variable UpdateQueueRowCount will get the number of rows we updated in our Execute SQL Task. I’ve tried to collate a list of tasks that return something useful via the ExecutionValue and ExecValueVariable mechanism, but the documentation isn’t always great. Task ExecutionValue Description Execute SQL Task Returns the number of rows affected by the SQL statement or statements. File System Task Returns the number of successful operations performed by the task. File Watcher Task Returns the full path of the file found Transfer Error Messages Task Returns the number of error messages that have been transferred Transfer Jobs Task Returns the number of jobs that are transferred Transfer Logins Task Returns the number of logins transferred Transfer Master Stored Procedures Task Returns the number of stored procedures transferred Transfer SQL Server Objects Task Returns the number of objects transferred WMI Data Reader Task Returns an object that contains the results of the task. Not exactly clear, but I assume it depends on the WMI query used.

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  • Easiest Way To Implement "Slow Motion" and variable game speed in XNA?

    - by TerryB
    I have an XNA 4.0 game that I want to be able to switch into slow motion and back again to full speed every now and then. So if you kill an enemy the game switches into slow motion as they explode and then goes back to normal. What is the easiest way to do this in XNA 4.0 without having to alter all my existing code that relies on GameTime? I have some code that relies on the TotalGameTime, which will be wrong unless I get XNA to slow down. Is there anyway to avoid refactoring that code? Thanks!

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  • mysql server overloading without error

    - by beny
    Hi, I have a serious problem on my server with MySQL server, it overload itself without any error in /var/log/mysqld What steps should I do to find out the problem ? my.cnf is [mysqld] set-variable=local-infile=0 datadir=/var/lib/mysql socket=/var/lib/mysql/mysql.sock user=mysql old_passwords=1 skip-bdb set-variable = innodb_buffer_pool_size=256M set-variable = innodb_additional_mem_pool_size=20M set-variable = innodb_log_file_size=128M set-variable = innodb_log_buffer_size=8M innodb_data_file_path = ibdata1:1000M:autoextend Please help, thx

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  • Using implode, explode etc.. on one line vs separating them into multiple lines with meaningful variable names

    - by zhenka
    I see a lot of people coding in PHP being rather proud if they manage to write a complicated one line statement that does clever things. But what is the advantage? It is not only harder to keep in once head while writing, but makes code much less readable. In my opinion reading short statements, if well written, can be like reading an essay, while complicated one liners can potentially make me pause and think for much longer then it would take for the coder to simply separate them into meaningful units. Am I wrong in thinking this? How would you go about proving your point to another programmer regarding this?

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  • In what kind of variable type is the player position stored on a MMORPG such as WoW?

    - by jokoon
    I even heard J. Carmack quickly talk about it... How a software can track a player's position so accurately, being on a such huge world, without loading between zones, and on a multiplayer scale ? How is the data formatted when it passes through the netcode ? I can understand how vertices are stored into the graphic card's memory, but when it comes to synchronize the multiplayer, I can't imagine what is best.

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  • How do I interpolate air drag with a variable time step?

    - by Valentin Krummenacher
    So I have a little game which works with small steps, however those steps vary in time, so for example I sometimes have 10 Steps/second and then I have 20 Steps/second. This changes automatically depending on how many steps the user's computer can take. To avoid inaccurate positioning of the game's player object I use y=v0*dt+g*dt^2/2 to determine my objects y-position, where dt is the time since the last step, v0 is the velocity of my object in the beginning of my step and g is the gravity. To calculate the velocity in the end of a step I use v=v0+g*dt what also gives me correct results, independent of whether I use 2 steps with a dt of for example 20ms or one step with a dt of 40ms. Now I would like to introduce air drag. For simplicity's sake I use a=k*v^2 where a is the air drag's acceleration (I am aware that it would usually result in a force, but since I assume 1kg for my object's mass the force is the same as the resulting acceleration), k is a constant (in this case I'm using 0.001) and v is the speed. Now in an infinitely small time interval a is k multiplied by the velocity in this small time interval powered by 2. The problem is that v in the next time interval would depend on the drag of the last which again depends on the v of the last interval and so on... In other words: If I use a=k*v^2 I get different results for my position/velocity when I use 2 steps of 20ms than when I use one step of 40ms. I used to have this problem for my position too, but adding +g*dt^2/2 to the formula for my position fixed the problem since it takes into account that the position depends on the velocity which changes slightly in every infinitely small time interval. Does something like that exist for air drag too? And no, I dont mean anything like Adding air drag to a golf ball trajectory equation or similar, for that kind of method only gives correct results when all my steps are the same. (I hope you can understand my intermediate english, it's not my main language so I would like to say sorry for all the silly mistakes I might have made in my question)

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  • which is better performance, using a disposable local variable or reusing a global one?

    - by petervaz
    This is for an android game. Suppose I have a function that is called several times for second and do some calculations involving an arraylist (or any other complex objects for what matter). Which approach would be preffered? local: private void doStuff(){ ArrayList<Type> XList = new ArrayList<Type>(); // do stuff with list } global: private ArrayList<Type> XList = new ArrayList<Type>(); private void doStuff(){ XList.clear(); // do stuff with list }

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  • What's the point of initializing a variable with the same value twice?

    - by JoeM05
    I was reading Ben Cherry's "JavaScript Module Pattern: In-Depth", and he had some example code that I didn't quite understand. Under the Cross-File Private State heading, there is some example code that has the following: var _private = my._private = my._private || {} This doesn't seem to be different from writing something like this: var _private = my._private || {} What's happening here and how are these two declarations different?

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  • Is it justified to use project-wide unique function and variable names to help future refactoring?

    - by kahoon
    Refactoring tools (like ReSharper) often can't be sure whether to rename a given identifier when, for example refactoring a JavaScript function. I guess this is a consequence of JavaScript's dynamic nature. ReSharper solves this problem by offering to rename reasonable lexical matches too. The developer can opt out of renaming certain functions, if he finds that the lexical match is purely accidental. This means that the developer has to approve every instance that will be affected by the renaming. For example let's consider we have two Backbone classes which are used completely independently from each other in our application: var Header = Backbone.View.extend({ close: function() {...} }) var Dialog = Backbone.View.extend({ close: function() {...} }) If you try to rename Dialog's close method to for example closeAndNotify, then ReSharper will offer to rename all occurences of Header's close method just because they are the same lexically prior to the renaming. To avoid this problem, please consider this: var Header = Backbone.View.extend({ closeHeader: function() {...} }) var Dialog = Backbone.View.extend({ closeDialog: function() {...} }) Now you can rename closeDialog unambiguously - given that you have no other classes having a method with the same name. Is it worth it to name my functions this way to help future refactoring?

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  • Decrementing/Incrementing loop variable inside for loop. Is this code smell?

    - by FairDune
    I have to read lines from a text file in sequential order. The file is a custom text format that contains sections. If some sections are out of order, I would like to look for the starting of the next valid section and continue processing. Currently, I have some code that looks like this: for (int currentLineIndex=0; currentLineIndex < lines.Count; currentLineIndex++ ) { //Process section here if( out_of_order_condition ) { currentLineIndex--;//Stay on the same line in the next iteration because this line may be the start of a valid section. continue; } } Is this code smell?

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  • How to check if a variable is an integer? [closed]

    - by FyrePlanet
    I'm going through my C++ book and have currently made a working Guess The Number game. The game generates a random number based on current time, has the user input their guess, and then tells them whether it was too high, too low, or the correct number. The game functions fine if you enter a number, but returns 'Too High' if you enter something that is not a number (such as a letter or punctuation). Not only does it return 'too high', but it also continually returns it. I was wondering what I could do to check if the guess, as input by the user, is an integer and if it is not, to return 'Not a number. Guess again.' Here is the code. #include <iostream> #include <cstdlib> #include <ctime> using namespace std; int main() { srand(time(0)); // seed the random number generator int theNumber = rand() % 100 + 1; // random number between 1 and 100 int tries = 0, guess; cout << "\tWelcome to Guess My Number!\n\n"; do { cout << "Enter a guess: "; cin >> guess; ++tries; if (guess > theNumber) cout << "Too high!\n\n"; if (guess < theNumber) cout << "Too low!\n\n"; } while (guess != theNumber); cout << "\nThat's it! You got it in " << tries << " guesses!\n"; cout << "\nPress Enter to exit.\n"; cin.ignore(cin.rdbuf()->in_avail() + 1); return 0; }

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  • Total Order between !different! volatile variables?

    - by andreas
    Hi all, Consider the following Java code: volatile boolean v1 = false; volatile boolean v2 = false; //Thread A v1 = true; if (v2) System.out.println("v2 was true"); //Thread B v2 = true; if (v1) System.out.println("v1 was true"); If there was a globally visible total order for volatile accesses then at least one println would always be reached. Is that actually guaranteed by the Java Standard? Or is an execution like this possible: A: v1 = true; B: v2 = true; A: read v2 = false; B: read v1 = false; A: v2 = true becomes visible (after the if) B: v1 = true becomes visible (after the if) I could only find statements about accesses to the same volatile variable in the Standard (but I might be missing something). "A write to a volatile variable (§8.3.1.4) v synchronizes-with all subsequent reads of v by any thread (where subsequent is defined according to the synchronization order)." http://java.sun.com/docs/books/jls/third_edition/html/memory.html#17.4.4 Thanks!

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  • How to access method variables from within an anonymous function in JavaScript?

    - by Hussain
    I'm writing a small ajax class for personal use. In the class, I have a "post" method for sending post requests. The post method has a callback parameter. In the onreadystatechange propperty, I need to call the callback method. Something like this: this.requestObject.onreadystatechange = function() { callback(this.responseText); } However, I can't access the callback variable from within the anonomous function. How can I bring the callback variable into the scope of the onreadystatechange anonomous function? edit: Here's the full code so far: function request() { this.initialize = function(errorHandeler) { try { try { this.requestObject = new XDomainRequest(); } catch(e) { try { this.requestObject = new XMLHttpRequest(); } catch (e) { try { this.requestObject = new ActiveXObject("Msxml2.XMLHTTP"); //newer versions of IE5+ } catch (e) { this.requestObject = new ActiveXObject("Microsoft.XMLHTTP"); //older versions of IE5+ } } } } catch(e) { errorHandeler(); } } this.post = function(url,data) { var response;var escapedData = ""; if (typeof data == 'object') { for (i in data) { escapedData += escape(i)+'='+escape(data[i])+'&'; } escapedData = escapedData.substr(0,escapedData.length-1); } else { escapedData = escape(data); } this.requestObject.open('post',url,true); this.requestObject.setRequestHeader("Content-type", "application/x-www-form-urlencoded"); this.requestObject.setRequestHeader("Content-length", data.length); this.requestObject.setRequestHeader("Connection", "close"); this.requestObject.onreadystatechange = function() { if (this.readyState == 4) { // call callback function } } this.requestObject.send(data); }

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  • Inserting variables into a query string - it won't work!

    - by Jonesy
    Basically i have a query string that when i hardcode in the catalogue value its fine. when I try adding it via a variable it just doesn't pick it up. This works: Dim WaspConnection As New SqlConnection("Data Source=JURA;Initial Catalog=WaspTrackAsset_NROI;User id=" & ConfigurationManager.AppSettings("WASPDBUserName") & ";Password='" & ConfigurationManager.AppSettings("WASPDBPassword").ToString & "';") This doesn't: Public Sub GetWASPAcr() connection.Open() Dim dt As New DataTable() Dim username As String = HttpContext.Current.User.Identity.Name Dim sqlCmd As New SqlCommand("SELECT WASPDatabase FROM dbo.aspnet_Users WHERE UserName = '" & username & "'", connection) Dim sqlDa As New SqlDataAdapter(sqlCmd) sqlDa.Fill(dt) If dt.Rows.Count > 0 Then For i As Integer = 0 To dt.Rows.Count - 1 If dt.Rows(i)("WASPDatabase") Is DBNull.Value Then WASP = "" Else WASP = "WaspTrackAsset_" + dt.Rows(i)("WASPDatabase") End If Next End If connection.Close() End Sub Dim WaspConnection As New SqlConnection("Data Source=JURA;Initial Catalog=" & WASP & ";User id=" & ConfigurationManager.AppSettings("WASPDBUserName") & ";Password='" & ConfigurationManager.AppSettings("WASPDBPassword").ToString & "';") When I debug the catalog is empty in the query string but the WASP variable holds the value "WaspTrackAsset_NROI" Any idea's why? Cheers, jonesy

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  • Use variables to decide which object in an array gets an attribute?

    - by DavidR
    I have a web app which has two text areas. When one text area receives a mousedown event, a variable "side" is set, either "left" or "right." When a user selects some text in a text area, three strings are made. One for the text before the beginning of the selection, the selection itself, and the text after the selection to the end. A function is set to return these like this: return { head: head_text, tail: tail_text, sel: sel_text, side: text_side } Now, I have created an array, and I want it to appear in such a way that we get, text.left({"head":"four score", "selection":"and seven", "tail":"years ago."}) I am assuming I would do this by text.side = getSelection(), but how do I get it to evaluate the variable "side" instead of thinking of it as an object within "text"? EDIT: Ok, just to clarify, I might be completely wrong in my ideas in how this works, but here it goes. I want to make it so that a function can look at "text" see within text two objects, "left" and "right," and then evaluate the head, sel, and tail of each object. Would it be easier for me to use two objects?

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  • Javascript style variables with "-" in their name aren't able to be changed?

    - by William
    Okay, so this bug has cost me quite a bit of time and embarrassment. It seems that any style variable with a - in it's name can't be modified by javascript. As seen here: <!DOCTYPE html> <html lang="en"> <head> <title>Class Test</title> <meta charset="utf-8" /> <style> body { text-align: center; background-color: #ffffff;} #box { position: absolute; left: 610px; top: 80px; height: 50px; width: 50px; background-color: #ff0000; color: #000000;} </style> <script type="text/javascript"> var box = 0; </script> </head> <body> <div id="box" ></div> <script type="text/javascript"> box = document.getElementById('box'); box.style.background-color = "#0000ff"; </script> </body> </html> The box in said example will just remain red. So how do I change a style variable with a - in it's name?

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  • method for creating PHP templates (ie html with variables)?

    - by Haroldo
    I'm designing my html emails, these are to be a block of html containing variables that i can store in a $template variable. My problem comes with the storing in the variable part. putting all my html into php makes it a pain in the bum to work with. for example, the below code is fine for a simple email but once i start getting nested tables etc its going to get really confusing... $template.= 'Welcome ' . $username . '<br /><br /><br />'; $template.= 'Thank-you for creating an account <br /><br />'; $template.= 'Please confirm your account by click the link below! <br /><br />'; $template.= '<a href="' . $sitepath . '?email=' . $email . '&conf_key=' . $key . '" style="color: #03110A;"><font size="5" font-family="Verdana, Geneva, sans-serif" color="#03110A">' . $key . '</font></a>'; $template.='</body></html>'; is there a way i can still store the html in a $var but not have to write it like this?

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  • What rules govern the copying of variables in Javascript closures?

    - by int3
    I'd just like to check my understanding of variable copying in Javascript. From what I gather, variables are passed/assigned by reference unless you explicitly tell them to create a copy with the new operator. But I'm a little uncertain when it comes to using closures. Say I have the following code: var myArray = [1, 5, 10, 15, 20]; var fnlist = []; for (var i in myArray) { var data = myArray[i]; fnlist.push(function() { var x = data; console.log(x); }); } fnlist[2](); // returns 20 I gather that this is because fnlist[2] only looks up the value of data at the point where it is invoked. So I tried an alternative tack: var myArray = [1, 5, 10, 15, 20]; var fnlist = []; for (var i in myArray) { var data = myArray[i]; fnlist.push(function() { var x = data; return function() { console.log(x); } }()); } fnlist[2](); // returns 10 So now it returns the 'correct' value. Am I right to say that it works because a function resolves all variable references to their 'constant' values when it is invoked? Or is there a better way to explain it? Any explanations / links to explanations regarding this referencing / copying business would be appreciated as well. Thanks!

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  • I can't seem to figure out type variables mixed with classes.

    - by onmach
    I pretty much understand 3/4 the rest of the language, but every time I dip my feet into using classes in a meaningful way in my code I get permantently entrenched. Why doesn't this extremely simple code work? data Room n = Room n n deriving Show class HasArea a where width :: (Num n) => a -> n instance (Num n) => HasArea (Room n) where width (Room w h) = w So, room width is denoted by ints or maybe floats, I don't want to restrict it at this point. Both the class and the instance restrict the n type to Nums, but it still doesn't like it and I get this error: Couldn't match expected type `n1' against inferred type `n' `n1' is a rigid type variable bound by the type signature for `width' at Dungeon.hs:11:16 `n' is a rigid type variable bound by the instance declaration at Dungeon.hs:13:14 In the expression: w In the definition of `width': width (Room w h) = w In the instance declaration for `HasArea (Room n)' So it tells me the types doesn't match, but it doesn't tell me what types it thinks they are, which would be really helpful. As a side note, is there any easy way to debug an error like this? The only way I know to do it is to randomly change stuff until it works.

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  • How do I access static variables in an enum class without a class instance?

    - by krick
    I have some code that processes fixed length data records. I've defined the record structures using java enums. I've boiled it down the the simplest example possible to illustrate the hoops that I currently have to jump through to get access to a static variable inside the enum. Is there a better way to get at this variable that I'm overlooking? If you compile and run the code, it just prints out "3". Note: the "code" tag doesn't seem to want to format this properly, but it should compile. class EnumTest { private interface RecordLayout { public int length(); } private enum RecordType1 implements RecordLayout { FIELD1 (2), FIELD2 (1), ; private int length; private RecordType1(int length) { this.length = length; } public int length() { return length; } public static int LEN = 3; } private static <E extends Enum<E> & RecordLayout> String parse(String data, Class<E> record) { // ugly hack to get at LEN... try { int len = record.getField("LEN").getInt(record); System.out.println(len); } catch (Exception e) { System.out.println(e); } String results = ""; for (E field: record.getEnumConstants()) { // do some stuff with the fields } return results; } public static void main(String args[]) { parse("ABC", RecordType1.class); } }

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