Search Results

Search found 22961 results on 919 pages for 'memory management'.

Page 149/919 | < Previous Page | 145 146 147 148 149 150 151 152 153 154 155 156  | Next Page >

  • Memory leak while using emoticons on CRichEditCtrl

    - by Jorg B Jorge
    I'm developing a text editor class (for a chat application) based on CRichEditCtrl (MFC) with emoticon support. After i load the emoticon's bitmap, I use the function OleCreateStaticFromData to insert it into CRichEditCtrl. After that i just delete the bitmap object allocated by myself. I can verify (using a GDIView utility) that all resources i allocate have been properly released. This works perfectly: the bitmap (emoticon) is drawn on the CRichEditCtrl window and is handled just like a character. My problem is that I don't know how to deallocate the memory (internal) allocated by OleCreateStaticFromData to manage the bitmap (emoticon). The memory allocated for any emoticon used is never released, even if i delete the CRichEditCtrl object. I'd like to know how to fix that issue. Is that a MFC's issue or i'm doing something wrong ? Thx.

    Read the article

  • "Out of Memory" error in Lotus Notes automation from VBA

    - by PowerUser
    This VBA function sporadically fails with a Notes automation error "Run-Time Error '7' Out of Memory". Naturally, when I try to manually reproduce it, everything runs fine. Function ToGMT(ByVal X As Date) As Date Static NtSession As NotesSession If NtSession Is Nothing Then Set NtSession = New NotesSession NtSession.Initialize End If (do stuff) End function To put this in context, this VBA function is being called by an Access query, 3-4 times per record, with 20,000 records. For performance reasons, the NotesSession has been made static. Any ideas why it is sporadically giving an out-of-memory error? (Also, I'm initiating the NotesSession just so I can convert a datetime to GMT using Lotus's rules. If you know a better way, I'm listening).

    Read the article

  • How to maxmise the largest contiguous block of memory in the Large Object Heap

    - by Unsliced
    The situation is that I am making a WCF call to a remote server which is returns an XML document as a string. Most of the time this return value is a few K, sometimes a few dozen K, very occasionally a few hundred K, but very rarely it could be several megabytes (first problem is that there is no way for me to know). It's these rare occasions that are causing grief. I get a stack trace that starts: System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at System.Xml.BufferBuilder.AddBuffer() at System.Xml.BufferBuilder.AppendHelper(Char* pSource, Int32 count) at System.Xml.BufferBuilder.Append(Char[] value, Int32 start, Int32 count) at System.Xml.XmlTextReaderImpl.ParseText() at System.Xml.XmlTextReaderImpl.ParseElementContent() at System.Xml.XmlTextReaderImpl.Read() at System.Xml.XmlTextReader.Read() at System.Xml.XmlReader.ReadElementString() at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderMDRQuery.Read2_getMarketDataResponse() at Microsoft.Xml.Serialization.GeneratedAssembly.ArrayOfObjectSerializer2.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle) at System.Web.Services.Protocols.SoapHttpClientProtocol.ReadResponse(SoapClientMessage message, WebResponse response, Stream responseStream, Boolean asyncCall) at System.Web.Services.Protocols.SoapHttpClientProtocol.Invoke(String methodName, Object[] parameters) I've read around and it is because the Large Object Heap is just getting too fragmented, so even preceding the call with a quick check to StringBuilder.EnsureCapacity just causes the OutOfMemoryException to be thrown earlier (and because I'm guessing at what's needed, it might not actually need that much so my check is causing more problems than it is solving). Some opinions are that there's not much I can do about it. Some of the questions I've asked myself: Use less memory - have you checked for leaks? Yes. The memory usage goes up and down, but there's no fundamental growth that guarantees this to happen. Some of the times it fails, it succeeded at that stage previously. Transfer smaller amounts Not an option, this is a third party web service over which I have no control (or at least it would take a long time to resolve, in the meantime I still have a problem) Can you do something to the LOH to make it less likely to fail? ... now this is most fruitful course. It's a 32-bit process (it has to be for various political, technical and boring reasons) but there's normally hundreds of meg free (multiples of the largest amount for which we've seen failures). Can we monitor the LOH? Using perfmon I can track the size of the heaps, but I don't think there's a way to monitor the largest available contiguous block of memory. Question is: any advice or suggestions for things to try?

    Read the article

  • Memory allocation and release for UIImage in iPhone?

    - by rkbang
    Hello all, I am using following code in iPhone to get smaller cropped image as follows: - (UIImage*) getSmallImage:(UIImage*) img { CGSize size = img.size; CGFloat ratio = 0; if (size.width < size.height) { ratio = 36 / size.width; } else { ratio = 36 / size.height; } CGRect rect = CGRectMake(0.0, 0.0, ratio * size.width, ratio * size.height); UIGraphicsBeginImageContext(rect.size); [img drawInRect:rect]; UIImage *tempImg = [UIGraphicsGetImageFromCurrentImageContext() retain]; UIGraphicsEndImageContext(); return [tempImg autorelease]; } - (UIImage*)imageByCropping:(UIImage *)imageToCrop toRect:(CGRect)rect { //create a context to do our clipping in UIGraphicsBeginImageContext(rect.size); CGContextRef currentContext = UIGraphicsGetCurrentContext(); //create a rect with the size we want to crop the image to //the X and Y here are zero so we start at the beginning of our //newly created context CGFloat X = (imageToCrop.size.width - rect.size.width)/2; CGFloat Y = (imageToCrop.size.height - rect.size.height)/2; CGRect clippedRect = CGRectMake(X, Y, rect.size.width, rect.size.height); //CGContextClipToRect( currentContext, clippedRect); //create a rect equivalent to the full size of the image //offset the rect by the X and Y we want to start the crop //from in order to cut off anything before them CGRect drawRect = CGRectMake(0, 0, imageToCrop.size.width, imageToCrop.size.height); CGContextTranslateCTM(currentContext, 0.0, drawRect.size.height); CGContextScaleCTM(currentContext, 1.0, -1.0); //draw the image to our clipped context using our offset rect //CGContextDrawImage(currentContext, drawRect, imageToCrop.CGImage); CGImageRef tmp = CGImageCreateWithImageInRect(imageToCrop.CGImage, clippedRect); //pull the image from our cropped context UIImage *cropped = [UIImage imageWithCGImage:tmp];//UIGraphicsGetImageFromCurrentImageContext(); CGImageRelease(tmp); //pop the context to get back to the default UIGraphicsEndImageContext(); //Note: this is autoreleased*/ return cropped; } I am using following line of code in cellForRowAtIndexPath to update the image of the cell: cell.img.image = [self imageByCropping:[self getSmallImage:[UIImage imageNamed:@"goal_image.png"]] toRect:CGRectMake(0, 0, 36, 36)]; Now when I add this table view and pop it from navigation controller, I see a memory hike.I see no leaks but memory keeps climbing. Please note that the images changes for each row and I am creating the controller using lazy initialization that is I create or alloc it whenever I need it. I saw on internet many people facing the same issue, but very rare good solutions. I have multiple views using the same way and I see almost memory raised to 4MB within 20-25 view transitions. What is the good solution to resolve this issue. tnx.

    Read the article

  • What is the best way to convince management that virtualization isn't always appropriate in producti

    - by uncle brad
    I work for a small company with a .NET product that was acquired by a medium sized company with "big iron" products. Recently, the medium-sized part of the company acquired another small company with a similar .NET product and management went to have a look at their technology. They make heavy use of virtualization in their production environment and it's been decided that we will too. Our product was not designed to be run in a virtual environment, but some accommodations can be made. For instance; there are times when we're resource bound due to customer initiated processes. This initiation is "bursty" by nature, but the processing can be made asynchronous and throttled. This is something that would need to be done for scalability anyway. But there is other processing that we do that isn't so easily modified because we're resource bound for extended periods of time. How do I convince management that heavy use of virtualization is probably not appropriate for us?

    Read the article

  • php gzip xml file (53MB) casue Out of memory error

    - by ntan
    Hi, i have a 53 MB xml file that i want to gzip. The code below gzip it $gzFile = "my.gz"; $data = IMPLODE("", FILE($filename)); $gzdata = GZENCODE($data, 9); //open gz -- 'w9' is highest compression $fp = gzopen ($gzFile, 'w9'); //loop through array and write each line into the compressed file gzwrite ($fp, $gzdata); //close the file gzclose ($fp); This cause PHP Fatal error: Out of memory (allocated 70516736) (tried to allocate 24 bytes) Any one have any suggestions. I already have increase the memory in php.ini

    Read the article

  • HSQLDB and in-memory files

    - by lewap
    Is it possible to setup HSQLDB in a way, so that the files with the db information are written into memory instead of using actual files? I want to use hsqldb to export some data structures together with hibernate mappings. Is is, however, not possible to write temporary files, so that I need to generate the files in-memory and return a stream with their contents as a response. Setting hsqldb to use nio seems not to be a solution, because there is no way to get hold of those files before they get written onto the filesystem. What I'm thinking of is a protocol handler for hsqldb, but I didn't find a suitable solution yet. Just to describe in other words: A hack solution would be to pass hsqldb a stream or several streams. It would then during its operation write data into those streams. After all data is written, the user of the db could then use those streams to send it back over the network.

    Read the article

  • Gradients and memory

    - by user146780
    I'm creating a drawing application with OpenGL. I'v created an algorithm that generates gradient textures. I then map these to my polygons and this works quite well. What I realized is how much memory this requires. Creating 1000 gradients takes about 800MB and that's way too much. Is there an alternative to textures, or a way to compress them, or another way to map gradients to polygons that doesn't use up as much memory? Thanks My polygons are concave, I use GLUTesselator, and they are multicolored and point to point

    Read the article

  • malloc and delete in C++, opinions

    - by Alexander
    In C++ using delete to free memory obtained with malloc() doesn't necessarily cause a program to blow up. Do you guys think a warning or perhaps even an assertion failure should be produced if delete is used to free memory obtained using malloc()?? Why do you think that Stroustrup did not had this feature on C++?

    Read the article

  • .NET Windows Service, threads and garbage collection (possible memory leaks)

    - by Evgeny
    I am developing a .NET Windows service that is creating a couple of threads and then uses these threads to send print jobs to printers (there is a thread for each printer). I have some issues which sometimes can be fixed by restarting the service. Some issues also arise when the service has been running for a while. This makes me suspect a possible memory leak. So, a couple of questions: Would a garbage collector collect an object if it was created inside a thread, or will the object exist until the thread is stopped/terminated? What tools can I use to monitor the amount of memory used by a Windows service and by a thread that I am starting programmatically?

    Read the article

  • Asp.net cached objects staying in memory

    - by GordonB
    I have a asp.net web forms app that uses System.Web.Caching.Cache to cache xml data from a number of web services for 2 hours. webCacheObj.Remove(dataCacheKey) webCacheObj.Insert(dataCacheKey, dataToCache, Nothing, DateTime.Now.AddHours(2), Nothing) Every 90 minutes a Microsoft Search Server hits a particular (spider) page which calls the code to put the objects into the cache. The issue i have is that over a period of time, the memory usage of the application grows exponentially. Lets say that in a week, the memory usage of the application pool grows to over 1gb. I'm using IIS7 and no application pool recycling is currently enabled.

    Read the article

  • Prevent strings stored in memory from being read by other programs

    - by Roy
    Some programs like ProcessExplorer are able to read strings in memory (for example, my error message written in the code could be displayed easily, even though it is compiled already). Imagine if I have a password string "123456" allocated sequentially in memory. What if hackers are able to get hold of the password typed by the user? Is there anyway to prevent strings from being seen so clearly? Oh yes, also, if I hash the password and sent it from client to server to compare the stored database hash value, won't the hacker be able to store the same hash and replay it to gain access to the user account? Is there anyway to prevent replaying? Thank You!

    Read the article

  • Where in memory are stored nullable types?

    - by Ondrej Slinták
    This is maybe a follow up to question about nullable types. Where exactly are nullable value types (int?...) stored in memory? First I thought it's clear enough, as Nullable<T> is struct and those are value types. Then I found Jon Skeet's article "Memory in .NET", which says: Note that a value type variable can never have a value of null - it wouldn't make any sense, as null is a reference type concept, meaning "the value of this reference type variable isn't a reference to any object at all". I am little bit confused after reading this statement. So let's say I have int? a = null;. As int is normally a value type, is it stored somehow inside struct Nullable<T> in stack (I used "normally" because I don't know what happens with value type when it becomes nullable)? Or anything else happens here - perhaps in heap?

    Read the article

  • Understanding max JVM heap size

    - by Marcus
    I've read the max heap size on 32bit Windows is ~1.5GB which is due to the fact that the JVM requires contiguous memory. Can someone explain the concept of "contiguous memory" and why you only have max 1.5GB on Windows? Secondly, what then is the max heap size on 64 bit Windows and why is this different than what's available on 32 bit?

    Read the article

  • Managing changes in memory-based data format

    - by kamziro
    So I've been using a compact data type in c++, and saving from memory or loading from the file involves just copying the bits of memory in and out. However, the obvious drawback of this is that if you need to add/remove elements on the data, it becomes kind of messy. There's also problems with versioning, suppose you distribute a program which uses version A of the data, and then the next day you make version B of it, and then later on version C. I suppose this can be solved by using something like xml or json. But suppose you can't do that for technical reasons. What is the best way to do this, apart from having to make different if cases etc (which would be pretty ugly, I'd imagine)

    Read the article

  • caching in memory on server

    - by zaharpopov
    I want to write web app with client Javascript and back-end server (Python). Client needs data from server frequently in AJAX way. Data in DB, and expensive to load for each request. However, in desktop app I would just load data from DB once to memory and then access it. In web app - the server code runs each time for request so I can't do it (each run has to load from DB to memory again). How can this work? Can a single process run on server or do I have to use something different here? An example is like auto-complete here on stackoverflow for tags - how is it implemented in the server for fast caching/loading?

    Read the article

  • Approximate timings for various operations on a "typical desktop PC" anno 2010

    - by knorv
    In the article "Teach Yourself Programming in Ten Years" Peter Norvig (Director of Research, Google) gives the following approximate timings for various operations on a typical 1GHz PC back in 2001: execute single instruction = 1 nanosec = (1/1,000,000,000) sec fetch word from L1 cache memory = 2 nanosec fetch word from main memory = 10 nanosec fetch word from consecutive disk location = 200 nanosec fetch word from new disk location (seek) = 8,000,000 nanosec = 8 millisec What would the corresponding timings be for your definition of a typical PC desktop anno 2010?

    Read the article

  • VS 2008 Open Word Document - Memory Error

    - by Lord Darkside
    I am executing the following code that worked fine in a vs2003(1.1) but seems to have decided otherwise now that I'm using vs2008(2.0/3.5): Dim wordApp As Microsoft.Office.Interop.Word.Application Dim wordDoc As Microsoft.Office.Interop.Word.Document missing = System.Reflection.Missing.Value wordApp = New Microsoft.Office.Interop.Word.Application() Dim wordfile As Object wordfile = "" ' path and file name goes here wordDoc = wordApp.Documents.Open(wordfile, missing, missing, missing, missing, missing, missing, missing, missing, missing, missing, missing, missing, missing, missing, missing) The error thrown when the Open is attempted is : "Attempted to read or write protected memory. This is often an indication that other memory is corrupt." Does anyone have any idea how to correct this?

    Read the article

  • IBOutlet on properties and exposition of the class

    - by Espuz
    Apple, for memory management issues, recommend defining outlets on properties, not in the attribute declaration. But, as far as I know, declaring properties exposes the class to external classes, so this could be dangerous. On UIViewController we have the main view definition and the logic, so MVC is slightly cheated in this cases. What is the beteer approach, Apples's recommendation for memory-management or armored classes?

    Read the article

  • User management with aspnet membership provider

    - by 109221793
    Hi guys, Just a general question really. I have taken on the management of an application written in C# MVC that uses the asp.net membership api. With this a user can register, change their password, etc. My application consists of two areas, administrator and user. This adminstrator's area has lots of custom admin functionality relating to the application, however has no functionality utilizing the membership api. I want to be able to use the membership api for user management functions such as resetting a password of a user who has forgotten theirs, lock users out, etc. Are there any resources or articles out there that delve into this aspect of using the membership api? Any help would be appreciated :) thanks

    Read the article

  • thread management in nbody code of cuda-sdk

    - by xnov
    When I read the nbody code in Cuda-SDK, I went through some lines in the code and I found that it is a little bit different than their paper in GPUGems3 "Fast N-Body Simulation with CUDA". My questions are: First, why the blockIdx.x is still involved in loading memory from global to share memory as written in the following code? for (int tile = blockIdx.y; tile < numTiles + blockIdx.y; tile++) { sharedPos[threadIdx.x+blockDim.x*threadIdx.y] = multithreadBodies ? positions[WRAP(blockIdx.x + q * tile + threadIdx.y, gridDim.x) * p + threadIdx.x] : //this line positions[WRAP(blockIdx.x + tile, gridDim.x) * p + threadIdx.x]; //this line __syncthreads(); // This is the "tile_calculation" function from the GPUG3 article. acc = gravitation(bodyPos, acc); __syncthreads(); } isn't it supposed to be like this according to paper? I wonder why sharedPos[threadIdx.x+blockDim.x*threadIdx.y] = multithreadBodies ? positions[WRAP(q * tile + threadIdx.y, gridDim.x) * p + threadIdx.x] : positions[WRAP(tile, gridDim.x) * p + threadIdx.x]; Second, in the multiple threads per body why the threadIdx.x is still involved? Isn't it supposed to be a fix value or not involving at all because the sum only due to threadIdx.y if (multithreadBodies) { SX_SUM(threadIdx.x, threadIdx.y).x = acc.x; //this line SX_SUM(threadIdx.x, threadIdx.y).y = acc.y; //this line SX_SUM(threadIdx.x, threadIdx.y).z = acc.z; //this line __syncthreads(); // Save the result in global memory for the integration step if (threadIdx.y == 0) { for (int i = 1; i < blockDim.y; i++) { acc.x += SX_SUM(threadIdx.x,i).x; //this line acc.y += SX_SUM(threadIdx.x,i).y; //this line acc.z += SX_SUM(threadIdx.x,i).z; //this line } } } Can anyone explain this to me? Is it some kind of optimization for faster code?

    Read the article

< Previous Page | 145 146 147 148 149 150 151 152 153 154 155 156  | Next Page >