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  • C++ int vector to c#

    - by Stefan Koenen
    I'm doing a C# project and I want to call next_permutation from the algorithm library in C++. I found the way to call c++ functions in c# but i dont know how to get vectors from c++ and use it in c# (cause next_permutation require a int vector...) this is what I'm trying at the moment: extern void NextPermutation(vector<int>& permutation) { next_permutation (permutation.begin(),permutation.end()); } [DllImport("PEDLL.dll", CallingConvention = CallingConvention.Cdecl)] private static extern void NextPermutation(IntPtr test);

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  • C# Console Program Won't Execute from Command Prompt

    - by user1656066
    I have made a very simple program in C#. When I double click the compiled exe, it executes and works. When I run the exe from the command prompt, it does absolutely nothing. I have tried executing it from an Administrator command prompt also. I am on Windows 7. This is very frustrating. The only command the program executes when ran is SendMessageW(Process.GetCurrentProcess().MainWindowHandle, WM_APPCOMMAND, Process.GetCurrentProcess().MainWindowHandle, (IntPtr)APPCOMMAND_VOLUME_MUTE);

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  • From Binary to Data Structures

    - by Cédric Menzi
    Table of Contents Introduction PE file format and COFF header COFF file header BaseCoffReader Byte4ByteCoffReader UnsafeCoffReader ManagedCoffReader Conclusion History This article is also available on CodeProject Introduction Sometimes, you want to parse well-formed binary data and bring it into your objects to do some dirty stuff with it. In the Windows world most data structures are stored in special binary format. Either we call a WinApi function or we want to read from special files like images, spool files, executables or may be the previously announced Outlook Personal Folders File. Most specifications for these files can be found on the MSDN Libarary: Open Specification In my example, we are going to get the COFF (Common Object File Format) file header from a PE (Portable Executable). The exact specification can be found here: PECOFF PE file format and COFF header Before we start we need to know how this file is formatted. The following figure shows an overview of the Microsoft PE executable format. Source: Microsoft Our goal is to get the PE header. As we can see, the image starts with a MS-DOS 2.0 header with is not important for us. From the documentation we can read "...After the MS DOS stub, at the file offset specified at offset 0x3c, is a 4-byte...". With this information we know our reader has to jump to location 0x3c and read the offset to the signature. The signature is always 4 bytes that ensures that the image is a PE file. The signature is: PE\0\0. To prove this we first seek to the offset 0x3c, read if the file consist the signature. So we need to declare some constants, because we do not want magic numbers.   private const int PeSignatureOffsetLocation = 0x3c; private const int PeSignatureSize = 4; private const string PeSignatureContent = "PE";   Then a method for moving the reader to the correct location to read the offset of signature. With this method we always move the underlining Stream of the BinaryReader to the start location of the PE signature.   private void SeekToPeSignature(BinaryReader br) { // seek to the offset for the PE signagure br.BaseStream.Seek(PeSignatureOffsetLocation, SeekOrigin.Begin); // read the offset int offsetToPeSig = br.ReadInt32(); // seek to the start of the PE signature br.BaseStream.Seek(offsetToPeSig, SeekOrigin.Begin); }   Now, we can check if it is a valid PE image by reading of the next 4 byte contains the content PE.   private bool IsValidPeSignature(BinaryReader br) { // read 4 bytes to get the PE signature byte[] peSigBytes = br.ReadBytes(PeSignatureSize); // convert it to a string and trim \0 at the end of the content string peContent = Encoding.Default.GetString(peSigBytes).TrimEnd('\0'); // check if PE is in the content return peContent.Equals(PeSignatureContent); }   With this basic functionality we have a good base reader class to try the different methods of parsing the COFF file header. COFF file header The COFF header has the following structure: Offset Size Field 0 2 Machine 2 2 NumberOfSections 4 4 TimeDateStamp 8 4 PointerToSymbolTable 12 4 NumberOfSymbols 16 2 SizeOfOptionalHeader 18 2 Characteristics If we translate this table to code, we get something like this:   [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)] public struct CoffHeader { public MachineType Machine; public ushort NumberOfSections; public uint TimeDateStamp; public uint PointerToSymbolTable; public uint NumberOfSymbols; public ushort SizeOfOptionalHeader; public Characteristic Characteristics; } BaseCoffReader All readers do the same thing, so we go to the patterns library in our head and see that Strategy pattern or Template method pattern is sticked out in the bookshelf. I have decided to take the template method pattern in this case, because the Parse() should handle the IO for all implementations and the concrete parsing should done in its derived classes.   public CoffHeader Parse() { using (var br = new BinaryReader(File.Open(_fileName, FileMode.Open, FileAccess.Read, FileShare.Read))) { SeekToPeSignature(br); if (!IsValidPeSignature(br)) { throw new BadImageFormatException(); } return ParseInternal(br); } } protected abstract CoffHeader ParseInternal(BinaryReader br);   First we open the BinaryReader, seek to the PE signature then we check if it contains a valid PE signature and rest is done by the derived implementations. Byte4ByteCoffReader The first solution is using the BinaryReader. It is the general way to get the data. We only need to know which order, which data-type and its size. If we read byte for byte we could comment out the first line in the CoffHeader structure, because we have control about the order of the member assignment.   protected override CoffHeader ParseInternal(BinaryReader br) { CoffHeader coff = new CoffHeader(); coff.Machine = (MachineType)br.ReadInt16(); coff.NumberOfSections = (ushort)br.ReadInt16(); coff.TimeDateStamp = br.ReadUInt32(); coff.PointerToSymbolTable = br.ReadUInt32(); coff.NumberOfSymbols = br.ReadUInt32(); coff.SizeOfOptionalHeader = (ushort)br.ReadInt16(); coff.Characteristics = (Characteristic)br.ReadInt16(); return coff; }   If the structure is as short as the COFF header here and the specification will never changed, there is probably no reason to change the strategy. But if a data-type will be changed, a new member will be added or ordering of member will be changed the maintenance costs of this method are very high. UnsafeCoffReader Another way to bring the data into this structure is using a "magically" unsafe trick. As above, we know the layout and order of the data structure. Now, we need the StructLayout attribute, because we have to ensure that the .NET Runtime allocates the structure in the same order as it is specified in the source code. We also need to enable "Allow unsafe code (/unsafe)" in the project's build properties. Then we need to add the following constructor to the CoffHeader structure.   [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)] public struct CoffHeader { public CoffHeader(byte[] data) { unsafe { fixed (byte* packet = &data[0]) { this = *(CoffHeader*)packet; } } } }   The "magic" trick is in the statement: this = *(CoffHeader*)packet;. What happens here? We have a fixed size of data somewhere in the memory and because a struct in C# is a value-type, the assignment operator = copies the whole data of the structure and not only the reference. To fill the structure with data, we need to pass the data as bytes into the CoffHeader structure. This can be achieved by reading the exact size of the structure from the PE file.   protected override CoffHeader ParseInternal(BinaryReader br) { return new CoffHeader(br.ReadBytes(Marshal.SizeOf(typeof(CoffHeader)))); }   This solution is the fastest way to parse the data and bring it into the structure, but it is unsafe and it could introduce some security and stability risks. ManagedCoffReader In this solution we are using the same approach of the structure assignment as above. But we need to replace the unsafe part in the constructor with the following managed part:   [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)] public struct CoffHeader { public CoffHeader(byte[] data) { IntPtr coffPtr = IntPtr.Zero; try { int size = Marshal.SizeOf(typeof(CoffHeader)); coffPtr = Marshal.AllocHGlobal(size); Marshal.Copy(data, 0, coffPtr, size); this = (CoffHeader)Marshal.PtrToStructure(coffPtr, typeof(CoffHeader)); } finally { Marshal.FreeHGlobal(coffPtr); } } }     Conclusion We saw that we can parse well-formed binary data to our data structures using different approaches. The first is probably the clearest way, because we know each member and its size and ordering and we have control about the reading the data for each member. But if add member or the structure is going change by some reason, we need to change the reader. The two other solutions use the approach of the structure assignment. In the unsafe implementation we need to compile the project with the /unsafe option. We increase the performance, but we get some security risks.

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  • Please help with System.Runtime.InteropServices.SEHException: External component has thrown an excep

    - by Brandon
    My aspx page gives me this error sometimes: External component has thrown an exception. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.Runtime.InteropServices.SEHException: External component has thrown an exception. Source Error: An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below. Stack Trace: [SEHException (0x80004005): External component has thrown an exception.] Luxand.FSDK.Initialize(String DataFilesPath) +0 WebService.onLoad() +70 WebService..ctor() +91 facematch.Page_Load(Object sender, EventArgs e) +50 System.Web.Util.CalliHelper.EventArgFunctionCaller(IntPtr fp, Object o, Object t, EventArgs e) +15 System.Web.Util.CalliEventHandlerDelegateProxy.Callback(Object sender, EventArgs e) +33 System.Web.UI.Control.OnLoad(EventArgs e) +99 System.Web.UI.Control.LoadRecursive() +47 System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +1436

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  • SharePoint 2010 Search Error 0x800703fa

    - by Ben
    We have migrated from SharePoint 2007 to 2010. Everything appears to be working correctly except for an intermitent error with search. Occastionally search results will crash for all of our sites and when we look up the coorliation id we get the following error: Exception when fetching results: System.ServiceModel.FaultException`1[System.ServiceModel.ExceptionDetail]: Illegal operation attempted on a registry key that has been marked for deletion. (Exception from HRESULT: 0x800703FA) (Fault Detail is equal to An ExceptionDetail, likely created by IncludeExceptionDetailInFaults=true, whose value is: System.Runtime.InteropServices.COMException: Illegal operation attempted on a registry key that has been marked for deletion. (Exception from HRESULT: 0x800703FA) at System.Runtime.InteropServices.Marshal.ThrowExceptionForHRInternal(Int32 errorCode, IntPtr errorInfo) at Microsoft.Office.Server.Search.Query.KeywordQueryInternal.Execute() at Microsoft.Office.Server.Search.Query.QueryInternal.Execute(QueryProperties properties) at Microsoft.Office.Server.Search.Administration.SearchServiceApplication.Execute(QueryProperties properties) at SyncInvokeExecute(Object , Object[] , Object[] ) at System.ServiceModel.Dispatcher.SyncMethodInvoker.Invoke(Object instance, Object[] inputs, Object[]& outputs) at System.ServiceModel.Dispatcher.DispatchOperationRuntime.InvokeBegin(MessageRpc& rpc) at System.ServiceModel.Dispatcher.ImmutableDispatchRuntime.ProcessMessage5(MessageRpc& rpc) We reset IIS and the problem resolves itself for a while. Has anyone come across a perminant fix for this?

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  • The remote host closed the connection. The error code is 0x80070057

    - by Jalpesh P. Vadgama
    While creating a PDF or any file with asp.net pages I was getting following error. Exception Type:System.Web.HttpException The remote host closed the connection. The error code is 0x80072746. at System.Web.Hosting.ISAPIWorkerRequestInProcForIIS6.FlushCore(Byte[] status, Byte[] header, Int32 keepConnected, Int32 totalBodySize, Int32 numBodyFragments, IntPtr[] bodyFragments, Int32[] bodyFragmentLengths, Int32 doneWithSession, Int32 finalStatus, Boolean& async) at System.Web.Hosting.ISAPIWorkerRequest.FlushCachedResponse(Boolean isFinal) at System.Web.Hosting.ISAPIWorkerRequest.FlushResponse(Boolean finalFlush) at System.Web.HttpResponse.Flush(Boolean finalFlush) at System.Web.HttpResponse.Flush() at System.Web.UI.HttpResponseWrapper.System.Web.UI.IHttpResponse.Flush() at System.Web.UI.PageRequestManager.RenderFormCallback(HtmlTextWriter writer, Control containerControl) at System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) at System.Web.UI.Control.RenderChildren(HtmlTextWriter writer) at System.Web.UI.HtmlControls.HtmlForm.RenderChildren(HtmlTextWriter writer) at System.Web.UI.HtmlControls.HtmlForm.Render(HtmlTextWriter output) at System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) at System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) at System.Web.UI.HtmlControls.HtmlForm.RenderControl(HtmlTextWriter writer) at System.Web.UI.HtmlFormWrapper.System.Web.UI.IHtmlForm.RenderControl(HtmlTextWriter writer) at System.Web.UI.PageRequestManager.RenderPageCallback(HtmlTextWriter writer, Control pageControl) at System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) at System.Web.UI.Control.RenderChildren(HtmlTextWriter writer) at System.Web.UI.Page.Render(HtmlTextWriter writer) at System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) at System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) at System.Web.UI.Control.RenderControl(HtmlTextWriter writer) at System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) Exception Type:System.Web.HttpException The remote host closed the connection. The error code is 0x80072746. at System.Web.Hosting.ISAPIWorkerRequestInProcForIIS6.FlushCore(Byte[] status, After searching and analyzing I have found that client was disconnected and still I am flushing the response which I am doing for creating PDF files from the stream. To fix this kind of error we can use Response.IsClientConnected property to check whether client is connected or not and then we can flush and end response from client. Here is the sample code to fix that problem. if (Response.IsClientConnected) { Response.Flush(); Response.End(); } That’s it Hope this will help you..Stay tuned for more.. Till that Happy Programming!! Technorati Tags: Exception,ASp.NET

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  • Can't install Nuget or other extension to VS2012 on Win8

    - by VinnyG
    When I try to install any extension for visual studio ultimate 2012 on my new installation of Winodws 8 I get this exception : System.IO.FileNotFoundException: The system cannot find the file specified. (Exception from HRESULT: 0x80070002) at System.Runtime.InteropServices.Marshal.ThrowExceptionForHRInternal(Int32 errorCode, IntPtr errorInfo) at Microsoft.VisualStudio.Settings.ExternalSettingsManager.GetScopePaths(String applicationPath, String suffixOrName, String vsVersion, Boolean isLogged, Boolean isForIsolatedApplication) at Microsoft.VisualStudio.Settings.ExternalSettingsManager.CreateForApplication(String applicationPath) at VSIXInstaller.App.GetExtensionManager(SupportedVSSKU sku) at VSIXInstaller.App.GetExtensionManagerForApplicableSKU(SupportedVSSKU supportedSKU, IInstallableExtension installableExtension, List`1 applicableSKUs) at VSIXInstaller.App.InitializeInstall() at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.Execute() I tryed to repair VS, did not work, and also try to uninstall/install and got the same problem. Anybody as an idea?

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  • Nasty mono bug with F#

    - by Aurimas Anskaitis
    Hi, I have this monstrous f# 2.0 program My mono version is Mono JIT compiler version 2.9 (master/f593354 Sun Dec 26 03:15:55 EET 2010) Copyright (C) 2002-2010 Novell, Inc and Contributors. www.mono-project.com TLS: __thread SIGSEGV: altstack Notifications: epoll Architecture: x86 Disabled: none Misc: softdebug LLVM: supported, not enabled. GC: Included Boehm (with typed GC and Parallel Mark) //--------------------------------------------- module Main let rec gcd x y = if y = 0 then x else gcd y (x%y) let main = printfn "%i" (gcd 4 2) main //----------------------------------------------- And the problem is that output from running the program is as follows: Stacktrace: at (wrapper managed-to-native) System.Reflection.MonoMethodInfo.get_parameter_info (intptr,System.Reflection.MemberInfo) <0xffffffff at System.Reflection.MonoMethodInfo.GetParametersInfo (intptr,System.Reflection.MemberInfo) <0x00013 at System.Reflection.MonoCMethod.GetParameters () <0x00015 at System.Reflection.MonoCMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00035 at System.Reflection.MonoCMethod.Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00024 at System.Reflection.ConstructorInfo.Invoke (object[]) <0x0003f at System.Activator.CreateInstance (System.Type,bool) <0x0017c at System.Activator.CreateInstance (System.Type) <0x00012 at Microsoft.FSharp.Reflection.FSharpValue.MakeFunction (System.Type,Microsoft.FSharp.Core.FSharpFunc2<object, object>) <0x00145> at Microsoft.FSharp.Core.PrintfImpl.capture@529<b, c, d> (Microsoft.FSharp.Core.FSharpFunc2, Microsoft.FSharp.Core.FSharpFunc`2<char, Microsoft.FSharp.Core.Unit>, Microsoft.FSharp.Core.FSharpFunc`2,string,int,Microsoft.FSharp.Collections.FSharpList1<object>,System.Type,int) <0x00147> at Microsoft.FSharp.Core.PrintfImpl.gprintf<b, c, d, a> (Microsoft.FSharp.Core.FSharpFunc2, Microsoft.FSharp.Core.FSharpFunc`2<char, Microsoft.FSharp.Core.Unit>, Microsoft.FSharp.Core.FSharpFunc`2,Microsoft.FSharp.Core.PrintfFormat4<a, b, c, d>) <0x000dd> at Microsoft.FSharp.Core.PrintfModule.kprintf_imperative<a, b, c> (Microsoft.FSharp.Core.FSharpFunc2,b,Microsoft.FSharp.Core.FSharpFunc2<char, Microsoft.FSharp.Core.Unit>,Microsoft.FSharp.Core.PrintfFormat4) <0x00058 at Microsoft.FSharp.Core.PrintfModule.PrintFormatToTextWriterThen (Microsoft.FSharp.Core.FSharpFunc2<Microsoft.FSharp.Core.Unit, TResult>,System.IO.TextWriter,Microsoft.FSharp.Core.PrintfFormat4) <0x0004d at Microsoft.FSharp.Core.PrintfModule.PrintFormatLineToTextWriter (System.IO.TextWriter,Microsoft.FSharp.Core.PrintfFormat`4) <0x0004d at .$Main.main@ () <0x00042 Native stacktrace: mono() [0x80dc13b] mono() [0x811c65b] mono() [0x8059a11] [0x7af40c] mono() [0x8228214] mono() [0x8228214] mono() [0x8228214] mono() [0x8228214] mono() [0x8228214] mono() [0x8228214] mono() [0x8228214] mono() [0x8228214] mono() [0x8228282] mono() [0x822991e] mono() [0x822aa9d] mono(mono_array_new_specific+0xea) [0x813ba9a] mono() [0x81c63a1] mono() [0x8149ac8] [0xc04328] [0xc042e4] [0xc042be] [0xc0455e] [0xc0451d] [0xc044d8] [0xc0349d] [0xc0330b] [0xc02f9e] [0xbfe960] [0xbfe6c6] [0xbfe571] [0xbfe4de] [0xbfe44e] [0xbf9d2b] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] 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[0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] [0x9bf0724] Debug info from gdb: Could not attach to process. If your uid matches the uid of the target process, check the setting of /proc/sys/kernel/yama/ptrace_scope, or try again as the root user. For more details, see /etc/sysctl.d/10-ptrace.conf ptrace: Operation not permitted. ================================================================= Got a SIGSEGV while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. Aborted It is a huge problem with mono or f#? By the way, the same function works when using pattern matching instead of "if".

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  • RegLoadAppKey working fine on 32-bit OS, failing on 64-bit OS, even if both processes are 32-bit

    - by James Manning
    I'm using .NET 4 and the new RegistryKey.FromHandle call so I can take the hKey I get from opening a registry file with RegLoadAppKey and operate on it with the existing managed API. I thought at first it was just a matter of a busted DllImport and my call had an invalid type in the params or a missing MarshalAs or whatever, but looking at other registry functions and their DllImport declarations (for instance, on pinvoke.net), I don't see what else to try (I've had hKey returned as both int and IntPtr, both worked on 32-bit OS and fail on 64-bit OS) I've got it down to as simple a repro case as I can - it just tries to create a 'random' subkey then write a value to it. It works fine on my Win7 x86 box and fails on Win7 x64 and 2008 R2 x64, even when it's still a 32-bit process, even run from a 32-bit cmd prompt. EDIT: It also fails in the same way if it's a 64-bit process. on Win7 x86: INFO: Running as Admin in 32-bit process on 32-bit OS Was able to create Microsoft\Windows\CurrentVersion\RunOnceEx\a95b1bbf-7a04-4707-bcca-6aee6afbfab7 and write a value under it on Win7 x64, as 32-bit: INFO: Running as Admin in 32-bit process on 64-bit OS Unhandled Exception: System.UnauthorizedAccessException: Access to the registry key '\Microsoft\Windows\CurrentVersion\RunOnceEx\ce6d5ff6-c3af-47f7-b3dc-c5a1b9a3cd22' is denied. at Microsoft.Win32.RegistryKey.Win32Error(Int32 errorCode, String str) at Microsoft.Win32.RegistryKey.CreateSubKeyInternal(String subkey, RegistryKeyPermissionCheck permissionCheck, Object registrySecurityObj, RegistryOptions registryOptions) at Microsoft.Win32.RegistryKey.CreateSubKey(String subkey) at LoadAppKeyAndModify.Program.Main(String[] args) on Win7 x64, as 64-bit: INFO: Running as Admin in 64-bit process on 64-bit OS Unhandled Exception: System.UnauthorizedAccessException: Access to the registry key '\Microsoft\Windows\CurrentVersion\RunOnceEx\43bc857d-7d07-499c-8070-574d6732c130' is denied. at Microsoft.Win32.RegistryKey.Win32Error(Int32 errorCode, String str) at Microsoft.Win32.RegistryKey.CreateSubKeyInternal(String subkey, RegistryKeyPermissionCheck permissionCheck, Object registrySecurityObj, RegistryOptions registryOptions) at Microsoft.Win32.RegistryKey.CreateSubKey(String subkey, RegistryKeyPermissionCheck permissionCheck) at LoadAppKeyAndModify.Program.Main(String[] args) source: class Program { static void Main(string[] args) { Console.WriteLine("INFO: Running as {0} in {1}-bit process on {2}-bit OS", new WindowsPrincipal(WindowsIdentity.GetCurrent()).IsInRole(WindowsBuiltInRole.Administrator) ? "Admin" : "Normal User", Environment.Is64BitProcess ? 64 : 32, Environment.Is64BitOperatingSystem ? 64 : 32); if (args.Length != 1) { throw new ApplicationException("Need 1 argument - path to the software hive file on disk"); } string softwareHiveFile = Path.GetFullPath(args[0]); if (File.Exists(softwareHiveFile) == false) { throw new ApplicationException("Specified file does not exist: " + softwareHiveFile); } // pick a random subkey so it doesn't already exist var keyPathToCreate = "Microsoft\\Windows\\CurrentVersion\\RunOnceEx\\" + Guid.NewGuid(); var hKey = RegistryNativeMethods.RegLoadAppKey(softwareHiveFile); using (var safeRegistryHandle = new SafeRegistryHandle(new IntPtr(hKey), true)) using (var appKey = RegistryKey.FromHandle(safeRegistryHandle)) using (var runOnceExKey = appKey.CreateSubKey(keyPathToCreate)) { runOnceExKey.SetValue("foo", "bar"); Console.WriteLine("Was able to create {0} and write a value under it", keyPathToCreate); } } } internal static class RegistryNativeMethods { [Flags] public enum RegSAM { AllAccess = 0x000f003f } private const int REG_PROCESS_APPKEY = 0x00000001; // approximated from pinvoke.net's RegLoadKey and RegOpenKey // NOTE: changed return from long to int so we could do Win32Exception on it [DllImport("advapi32.dll", SetLastError = true)] private static extern int RegLoadAppKey(String hiveFile, out int hKey, RegSAM samDesired, int options, int reserved); public static int RegLoadAppKey(String hiveFile) { int hKey; int rc = RegLoadAppKey(hiveFile, out hKey, RegSAM.AllAccess, REG_PROCESS_APPKEY, 0); if (rc != 0) { throw new Win32Exception(rc, "Failed during RegLoadAppKey of file " + hiveFile); } return hKey; } }

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  • FMOD.net streaming, callback and exinfo parameters

    - by Tesserex
    I posted a question on gamedev about how to play nsf files (NES console music) in FMOD. It didn't get any results, but since then I made some progress. I decided that the easiest method was just to compile an existing player into a dll and then call it from C# to populate my buffer. The problem now is getting it to sound right, and making sure all my paremeters are correct. Here are the facts so far: The nsf dll is dealing with shorts, so the data is PCM16. The sample nsf I'm using has a playback rate of 60 Hz. Just for playing around now, I'm using a frequency of 48000. Based on 2 and 3, the dll calculates a necessary buffer size of 48000 / 60hz = 800. This means it will render 800 shorts worth of buffer for every simulated NES frame. I've so far got my C# code to play the nsf, at the correct pitch and tempo, but it's very grainy / fuzzy, which I'm attributing to the fact that the FMOD read callback is giving a data length of 1600, whereas I should be expecting 800. I've tried playing around with all the numbers and it either crashes, or the music changes pitch, tempo, or both. Here's some of my C# code: uint channels = 1, frequency = 48000; FMOD.MODE mode = (FMOD.MODE.DEFAULT | FMOD.MODE.OPENUSER | FMOD.MODE.LOOP_NORMAL); FMOD.Sound sound = new FMOD.Sound(); FMOD.CREATESOUNDEXINFO ex = new FMOD.CREATESOUNDEXINFO(); ex.cbsize = Marshal.SizeOf(ex); ex.fileoffset = 0; ex.format = FMOD.SOUND_FORMAT.PCM16; // does this even matter? It doesn't change my results as long as it's long enough for one update ex.length = frequency; ex.numchannels = (int)channels; ex.defaultfrequency = (int)frequency; ex.pcmreadcallback = pcmreadcallback; ex.dlsname = null; // eventually I will calculate this with frequency / nsf hz, but I'm just testing for now ex.decodebuffersize = 800; // from the dll load_nsf_file("file.nsf", 8, (int)frequency); // 8 is the track number to play var result = system.createSound( (string)null, (mode | FMOD.MODE.CREATESTREAM), ref ex, ref sound); channel = new FMOD.Channel(); result = system.playSound(FMOD.CHANNELINDEX.FREE, sound, false, ref channel); private FMOD.RESULT PCMREADCALLBACK(IntPtr soundraw, IntPtr data, uint datalen) { // from the dll process_buffer(data, (int)800); // if I use datalen, it usually crashes (I can't get datalen to = 800 safely) return FMOD.RESULT.OK; } So here are some of my questions: What is the relationship between exinfo.decodebuffersize, frequency, and the datalen parameter of the read callback? With this code sample, it's coming in as 3200. I don't know where that factor of 4 between it and the decodebuffersize comes from. Is datalen in the callback referring to number of bytes, or shorts? The process_buffer function takes a short array and its length. I would expect fmod is talking about shorts as well because I told it PCM16. Maybe my playback quality is bad for some totally different reason. If so I have no idea where to begin solving that. Any ideas there?

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  • unsigned char* buffer (FreeType2 Bitmap) to System::Drawing::Bitmap.

    - by Dennis Roche
    Hi, I'm trying to convert a FreeType2 bitmap to a System::Drawing::Bitmap in C++/CLI. FT_Bitmap has a unsigned char* buffer that contains the data to write. I have got somewhat working save it disk as a *.tga, but when saving as *.bmp it renders incorrectly. I believe that the size of byte[] is incorrect and that my data is truncated. Any hints/tips/ideas on what is going on here would be greatly appreciated. Links to articles explaining byte layout and pixel formats etc. would be helpful. Thanks!! C++/CLI code. FT_Bitmap *bitmap = &face->glyph->bitmap; int width = (face->bitmap->metrics.width / 64); int height = (face->bitmap->metrics.height / 64); // must be aligned on a 32 bit boundary or 4 bytes int depth = 8; int stride = ((width * depth + 31) & ~31) >> 3; int bytes = (int)(stride * height); // as *.tga void *buffer = bytes ? malloc(bytes) : NULL; if (buffer) { memset(buffer, 0, bytes); for (int i = 0; i < glyph->rows; ++i) memcpy((char *)buffer + (i * width), glyph->buffer + (i * glyph->pitch), glyph->pitch); WriteTGA("Test.tga", buffer, width, height); } // as *.bmp array<Byte>^ values = gcnew array<Byte>(bytes); Marshal::Copy((IntPtr)glyph->buffer, values, 0, bytes); Bitmap^ systemBitmap = gcnew Bitmap(width, height, PixelFormat::Format24bppRgb); // create bitmap data, lock pixels to be written. BitmapData^ bitmapData = systemBitmap->LockBits(Rectangle(0, 0, width, height), ImageLockMode::WriteOnly, bitmap->PixelFormat); Marshal::Copy(values, 0, bitmapData->Scan0, bytes); systemBitmap->UnlockBits(bitmapData); systemBitmap->Save("Test.bmp"); Reference, FT_Bitmap typedef struct FT_Bitmap_ { int rows; int width; int pitch; unsigned char* buffer; short num_grays; char pixel_mode; char palette_mode; void* palette; } FT_Bitmap; Reference, WriteTGA bool WriteTGA(const char *filename, void *pxl, uint16 width, uint16 height) { FILE *fp = NULL; fopen_s(&fp, filename, "wb"); if (fp) { TGAHeader header; memset(&header, 0, sizeof(TGAHeader)); header.imageType = 3; header.width = width; header.height = height; header.depth = 8; header.descriptor = 0x20; fwrite(&header, sizeof(header), 1, fp); fwrite(pxl, sizeof(uint8) * width * height, 1, fp); fclose(fp); return true; } return false; } Update FT_Bitmap *bitmap = &face->glyph->bitmap; // stride must be aligned on a 32 bit boundary or 4 bytes int depth = 8; int stride = ((width * depth + 31) & ~31) >> 3; int bytes = (int)(stride * height); target = gcnew Bitmap(width, height, PixelFormat::Format8bppIndexed); // create bitmap data, lock pixels to be written. BitmapData^ bitmapData = target->LockBits(Rectangle(0, 0, width, height), ImageLockMode::WriteOnly, target->PixelFormat); array<Byte>^ values = gcnew array<Byte>(bytes); Marshal::Copy((IntPtr)bitmap->buffer, values, 0, bytes); Marshal::Copy(values, 0, bitmapData->Scan0, bytes); target->UnlockBits(bitmapData);

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  • Win32: IProgressDialog will not disappear until you mouse over it.

    - by Ian Boyd
    i'm using the Win32 progress dialog. The damnest thing is that when i call: progressDialog.StopProgressDialog(); it doesn't disappear. It stays on screen until the user moves her mouse over it - then it suddenly disappers. The call to StopProgressDialog returns right away (i.e. it's not a synchronous call). i can prove this by doing things after the call has returned: private void button1_Click(object sender, EventArgs e) { //Force red background to prove we've started this.BackColor = Color.Red; this.Refresh(); //Start a progress dialog IProgressDialog pd = (IProgressDialog)new ProgressDialog(); pd.StartProgressDialog(this.Handle, null, PROGDLG.Normal, IntPtr.Zero); //The long running operation System.Threading.Thread.Sleep(10000); //Stop the progress dialog pd.SetLine(1, "Stopping Progress Dialog", false, IntPtr.Zero); pd.StopProgressDialog(); pd = null; //Return form to normal color to prove we've stopped. this.BackColor = SystemColors.Control; this.Refresh(); } The form: starts gray turns red to show we've stared turns back to gray color to show we've called stop So the call to StopProgressDialog has returned, except the progress dialog is still sitting there, mocking me, showing the message: Stopping Progress Dialog Doesn't Appear for 10 seconds Additionally, the progress dialog does not appear on screen until the System.Threading.Thread.Sleep(10000); ten second sleep is over. Not limited to .NET WinForms The same code also fails in Delphi, which is also an object wrapper around Window's windows: procedure TForm1.Button1Click(Sender: TObject); var pd: IProgressDialog; begin Self.Color := clRed; Self.Repaint; pd := CoProgressDialog.Create; pd.StartProgressDialog(Self.Handle, nil, PROGDLG_NORMAL, nil); Sleep(10000); pd.SetLine(1, StringToOleStr('Stopping Progress Dialog'), False, nil); pd.StopProgressDialog; pd := nil; Self.Color := clBtnFace; Self.Repaint; end; PreserveSig An exception would be thrown if StopProgressDialog was failing. Most of the methods in IProgressDialog, when translated into C# (or into Delphi), use the compiler's automatic mechanism of converting failed COM HRESULTS into a native language exception. In other words the following two signatures will throw an exception if the COM call returned an error HRESULT (i.e. a value less than zero): //C# void StopProgressDialog(); //Delphi procedure StopProgressDialog; safecall; Whereas the following lets you see the HRESULT's and react yourself: //C# [PreserveSig] int StopProgressDialog(); //Delphi function StopProgressDialog: HRESULT; stdcall; HRESULT is a 32-bit value. If the high-bit is set (or the value is negative) it is an error. i am using the former syntax. So if StopProgressDialog is returning an error it will be automatically converted to a language exception. Note: Just for SaG i used the [PreserveSig] syntax, the returned HRESULT is zero; MsgWait? The symptom is similar to what Raymond Chen described once, which has to do with the incorrect use of PeekMessage followed by MsgWaitForMultipleObjects: "Sometimes my program gets stuck and reports one fewer record than it should. I have to jiggle the mouse to get the value to update. After a while longer, it falls two behind, then three..." But that would mean that the failure is in IProgressDialog, since it fails equally well on CLR .NET WinForms and native Win32 code.

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  • Disable antialiasing for a specific GDI device context

    - by Jacob Stanley
    I'm using a third party library to render an image to a GDI DC and I need to ensure that any text is rendered without any smoothing/antialiasing so that I can convert the image to a predefined palette with indexed colors. The third party library i'm using for rendering doesn't support this and just renders text as per the current windows settings for font rendering. They've also said that it's unlikely they'll add the ability to switch anti-aliasing off any time soon. The best work around I've found so far is to call the third party library in this way (error handling and prior settings checks ommitted for brevity): private static void SetFontSmoothing(bool enabled) { int pv = 0; SystemParametersInfo(Spi.SetFontSmoothing, enabled ? 1 : 0, ref pv, Spif.None); } // snip Graphics graphics = Graphics.FromImage(bitmap) IntPtr deviceContext = graphics.GetHdc(); SetFontSmoothing(false); thirdPartyComponent.Render(deviceContext); SetFontSmoothing(true); This obviously has a horrible effect on the operating system, other applications flicker from cleartype enabled to disabled and back every time I render the image. So the question is, does anyone know how I can alter the font rendering settings for a specific DC? Even if I could just make the changes process or thread specific instead of affecting the whole operating system, that would be a big step forward! (That would give me the option of farming this rendering out to a separate process- the results are written to disk after rendering anyway) EDIT: I'd like to add that I don't mind if the solution is more complex than just a few API calls. I'd even be happy with a solution that involved hooking system dlls if it was only about a days work. EDIT: Background Information The third-party library renders using a palette of about 70 colors. After the image (which is actually a map tile) is rendered to the DC, I convert each pixel from it's 32-bit color back to it's palette index and store the result as an 8bpp greyscale image. This is uploaded to the video card as a texture. During rendering, I re-apply the palette (also stored as a texture) with a pixel shader executing on the video card. This allows me to switch and fade between different palettes instantaneously instead of needing to regenerate all the required tiles. It takes between 10-60 seconds to generate and upload all the tiles for a typical view of the world. EDIT: Renamed GraphicsDevice to Graphics The class GraphicsDevice in the previous version of this question is actually System.Drawing.Graphics. I had renamed it (using GraphicsDevice = ...) because the code in question is in the namespace MyCompany.Graphics and the compiler wasn't able resolve it properly. EDIT: Success! I even managed to port the PatchIat function below to C# with the help of Marshal.GetFunctionPointerForDelegate. The .NET interop team really did a fantastic job! I'm now using the following syntax, where Patch is an extension method on System.Diagnostics.ProcessModule: module.Patch( "Gdi32.dll", "CreateFontIndirectA", (CreateFontIndirectA original) => font => { font->lfQuality = NONANTIALIASED_QUALITY; return original(font); }); private unsafe delegate IntPtr CreateFontIndirectA(LOGFONTA* lplf); private const int NONANTIALIASED_QUALITY = 3; [StructLayout(LayoutKind.Sequential)] private struct LOGFONTA { public int lfHeight; public int lfWidth; public int lfEscapement; public int lfOrientation; public int lfWeight; public byte lfItalic; public byte lfUnderline; public byte lfStrikeOut; public byte lfCharSet; public byte lfOutPrecision; public byte lfClipPrecision; public byte lfQuality; public byte lfPitchAndFamily; public unsafe fixed sbyte lfFaceName [32]; }

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  • How to figure out who owns a worker thread that is still running when my app exits?

    - by Dave
    Not long after upgrading to VS2010, my application won't shut down cleanly. If I close the app and then hit pause in the IDE, I see this: The problem is, there's no context. The call stack just says [External code], which isn't too helpful. Here's what I've done so far to try to narrow down the problem: deleted all extraneous plugins to minimize the number of worker threads launched set breakpoints in my code anywhere I create worker threads (and delegates + BeginInvoke, since I think they are labeled "Worker Thread" in the debugger anyway). None were hit. set IsBackground = true for all threads While I could do the next brute force step, which is to roll my code back to a point where this didn't happen and then look over all of the change logs, this isn't terribly efficient. Can anyone recommend a better way to figure this out, given the notable lack of information presented by the debugger? The only other things I can think of include: read up on WinDbg and try to use it to stop anytime a thread is started. At least, I thought that was possible... :) comment out huge blocks of code until the app closes properly, then start uncommenting until it doesn't. UPDATE Perhaps this information will be of use. I decided to use WinDbg and attach to my application. I then closed it, and switched to thread 0 and dumped the stack contents. Here's what I have: ThreadCount: 6 UnstartedThread: 0 BackgroundThread: 1 PendingThread: 0 DeadThread: 4 Hosted Runtime: no PreEmptive GC Alloc Lock ID OSID ThreadOBJ State GC Context Domain Count APT Exception 0 1 1c70 005a65c8 6020 Enabled 02dac6e0:02dad7f8 005a03c0 0 STA 2 2 1b20 005b1980 b220 Enabled 00000000:00000000 005a03c0 0 MTA (Finalizer) XXXX 3 08504048 19820 Enabled 00000000:00000000 005a03c0 0 Ukn XXXX 4 08504540 19820 Enabled 00000000:00000000 005a03c0 0 Ukn XXXX 5 08516a90 19820 Enabled 00000000:00000000 005a03c0 0 Ukn XXXX 6 08517260 19820 Enabled 00000000:00000000 005a03c0 0 Ukn 0:008> ~0s eax=c0674960 ebx=00000000 ecx=00000000 edx=00000000 esi=0040f320 edi=005a65c8 eip=76c37e47 esp=0040f23c ebp=0040f258 iopl=0 nv up ei pl nz na po nc cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00000202 USER32!NtUserGetMessage+0x15: 76c37e47 83c404 add esp,4 0:000> !clrstack OS Thread Id: 0x1c70 (0) Child SP IP Call Site 0040f274 76c37e47 [InlinedCallFrame: 0040f274] 0040f270 6baa8976 DomainBoundILStubClass.IL_STUB_PInvoke(System.Windows.Interop.MSG ByRef, System.Runtime.InteropServices.HandleRef, Int32, Int32)*** WARNING: Unable to verify checksum for C:\Windows\assembly\NativeImages_v4.0.30319_32\WindowsBase\d17606e813f01376bd0def23726ecc62\WindowsBase.ni.dll 0040f274 6ba924c5 [InlinedCallFrame: 0040f274] MS.Win32.UnsafeNativeMethods.IntGetMessageW(System.Windows.Interop.MSG ByRef, System.Runtime.InteropServices.HandleRef, Int32, Int32) 0040f2c4 6ba924c5 MS.Win32.UnsafeNativeMethods.GetMessageW(System.Windows.Interop.MSG ByRef, System.Runtime.InteropServices.HandleRef, Int32, Int32) 0040f2dc 6ba8e5f8 System.Windows.Threading.Dispatcher.GetMessage(System.Windows.Interop.MSG ByRef, IntPtr, Int32, Int32) 0040f318 6ba8d579 System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame) 0040f368 6ba8d2a1 System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame) 0040f374 6ba7fba0 System.Windows.Threading.Dispatcher.Run() 0040f380 62e6ccbb System.Windows.Application.RunDispatcher(System.Object)*** WARNING: Unable to verify checksum for C:\Windows\assembly\NativeImages_v4.0.30319_32\PresentationFramewo#\7f91eecda3ff7ce478146b6458580c98\PresentationFramework.ni.dll 0040f38c 62e6c8ff System.Windows.Application.RunInternal(System.Windows.Window) 0040f3b0 62e6c682 System.Windows.Application.Run(System.Windows.Window) 0040f3c0 62e6c30b System.Windows.Application.Run() 0040f3cc 001f00bc MyApplication.App.Main() [C:\code\trunk\MyApplication\obj\Debug\GeneratedInternalTypeHelper.g.cs @ 24] 0040f608 66c421db [GCFrame: 0040f608] EDIT -- not sure if this helps, but the main thread's call stack looks like this: [Managed to Native Transition] > WindowsBase.dll!MS.Win32.UnsafeNativeMethods.GetMessageW(ref System.Windows.Interop.MSG msg, System.Runtime.InteropServices.HandleRef hWnd, int uMsgFilterMin, int uMsgFilterMax) + 0x15 bytes WindowsBase.dll!System.Windows.Threading.Dispatcher.GetMessage(ref System.Windows.Interop.MSG msg, System.IntPtr hwnd, int minMessage, int maxMessage) + 0x48 bytes WindowsBase.dll!System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame frame = {System.Windows.Threading.DispatcherFrame}) + 0x85 bytes WindowsBase.dll!System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame frame) + 0x49 bytes WindowsBase.dll!System.Windows.Threading.Dispatcher.Run() + 0x4c bytes PresentationFramework.dll!System.Windows.Application.RunDispatcher(object ignore) + 0x17 bytes PresentationFramework.dll!System.Windows.Application.RunInternal(System.Windows.Window window) + 0x6f bytes PresentationFramework.dll!System.Windows.Application.Run(System.Windows.Window window) + 0x26 bytes PresentationFramework.dll!System.Windows.Application.Run() + 0x1b bytes I did a search on it and found some posts related to WPF GUIs hanging, and maybe that'll give me some more clues.

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  • .NET GDI+ image size - file codec limitations

    - by roygbiv
    Is there a limit on the size of image that can be encoded using the image file codecs available from .NET? I'm trying to encode images 4GB in size, but it simply does not work (or does not work properly i.e. writes out an unreadable file) with .bmp, .jpg, .png or the .tif encoders. When I lower the image size to < 2GB it does work with the .jpg but not the .bmp, .tif or .png. My next attempt would be to try libtiff because I know tiff files are meant for large images. What is a good file format for large images? or am I just hitting the file format limitations? Random r = new Random((int)DateTime.Now.Ticks); int width = 64000; int height = 64000; int stride = (width % 4) > 0 ? width + (width % 4) : width; UIntPtr dataSize = new UIntPtr((ulong)stride * (ulong)height); IntPtr p = Program.VirtualAlloc(IntPtr.Zero, dataSize, Program.AllocationType.COMMIT | Program.AllocationType.RESERVE, Program.MemoryProtection.READWRITE); Bitmap bmp = new Bitmap(width, height, stride, PixelFormat.Format8bppIndexed, p); BitmapData bd = bmp.LockBits(new Rectangle(0, 0, bmp.Width, bmp.Height), ImageLockMode.ReadWrite, bmp.PixelFormat); ColorPalette cp = bmp.Palette; for (int i = 0; i < cp.Entries.Length; i++) { cp.Entries[i] = Color.FromArgb(i, i, i); } bmp.Palette = cp; unsafe { for (int y = 0; y < bd.Height; y++) { byte* row = (byte*)bd.Scan0.ToPointer() + (y * bd.Stride); for (int x = 0; x < bd.Width; x++) { *(row + x) = (byte)r.Next(256); } } } bmp.UnlockBits(bd); bmp.Save(@"c:\test.jpg", ImageFormat.Jpeg); bmp.Dispose(); Program.VirtualFree(p, UIntPtr.Zero, 0x8000); I have also tried using a pinned GC memory region, but this is limited to < 2GB. Random r = new Random((int)DateTime.Now.Ticks); int bytesPerPixel = 4; int width = 4000; int height = 4000; int padding = 4 - ((width * bytesPerPixel) % 4); padding = (padding == 4 ? 0 : padding); int stride = (width * bytesPerPixel) + padding; UInt32[] pixels = new UInt32[width * height]; GCHandle gchPixels = GCHandle.Alloc(pixels, GCHandleType.Pinned); using (Bitmap bmp = new Bitmap(width, height, stride, PixelFormat.Format32bppPArgb, gchPixels.AddrOfPinnedObject())) { for (int y = 0; y < height; y++) { int row = (y * width); for (int x = 0; x < width; x++) { pixels[row + x] = (uint)r.Next(); } } bmp.Save(@"c:\test.jpg", ImageFormat.Jpeg); } gchPixels.Free();

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  • "An internal error occurred." when loading pfx file with X509Certificate2

    - by tmp3128
    I'm trying use self-signed certificate (c#): X509Certificate2 cert = new X509Certificate2(Server.MapPath("~/App_Data/myhost.pfx"), "pass"); on a shared web hosting server and I got an error: System.Security.Cryptography.CryptographicException: An internal error occurred. stack trace ends with System.Security.Cryptography.CryptographicException.ThrowCryptogaphicException(Int32 hr) +33 System.Security.Cryptography.X509Certificates.X509Utils._LoadCertFromFile(String fileName, IntPtr password, UInt32 dwFlags, Boolean persistKeySet, SafeCertContextHandle& pCertCtx) +0 System.Security.Cryptography.X509Certificates.X509Certificate.LoadCertificateFromFile(String fileName, Object password, X509KeyStorageFlags keyStorageFlags) +237 System.Security.Cryptography.X509Certificates.X509Certificate2..ctor(String fileName, String password) +131 On my dev machine it loads ok. The reason I load *.pfx not a *.cer file because I need a private key access (cer file loads Ok). I made pfx on my dev mochine like that: makecert -r -n "CN=myhost.com, [email protected]" -sky exchange -b 01/01/2009 -pe -sv myhost.pvk myhost.cer pvk2pfx -pvk myhost.pvk -spc myhost.cer -pfx myhost.pfx -po pass Please assist; PS: makecert is a v5.131.3790.0

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  • InteropBitmap to BitmapImage

    - by Tony
    Hi, I'm trying to Convert a Bitmap (SystemIcons.Question) to a BitmapImage so I can use it in a WPF Image control. I have the following method to convert it to a BitmapSource, but it returns an InteropBitmapImage, now the problem is how to convert it to a BitmapImage. A direct cast does not seem to work. Does anybody know how to do it? CODE: public BitmapSource ConvertToBitmapSource() { int width = SystemIcons.Question.Width; int height = SystemIcons.Question.Height; object a = System.Windows.Interop.Imaging.CreateBitmapSourceFromHBitmap(SystemIcons.Question.ToBitmap().GetHbitmap(), IntPtr.Zero, System.Windows.Int32Rect.Empty, BitmapSizeOptions.FromWidthAndHeight(width, height)); return (BitmapSource)a; } property to return BitmapImage: (Bound to my Image Control) public BitmapImage QuestionIcon { get { return (BitmapImage)ConvertToBitmapSource(); } }

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  • ProtectedData.Unprotect() after Impersonate()

    - by Andrey
    The following code doesn't work: IntPtr token = Win32Dll.LogonUser(“user1”, “mydomain”, “password1”); WindowsIdentity id = new WindowsIdentity(token); WindowsImpersonationContext ic = id.Impersonate(); byte[] unprotectedBytes = ProtectedData.Unprotect(passwordBytes, null, DataProtectionScope.CurrentUser); password = Encoding.Unicode.GetString(unprotectedBytes); ic.Undo(); The password is not decrypted. MSDN said "If you use this method during impersonation, you may receive the following error: "Key not valid for use in specified state." This error can be prevented by loading the profile of the user you want to impersonate, before calling the method." I would be very grateful for the help!

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  • System.ComponentModel.Win32Exception Message: Not enough storage is available to process this comman

    - by george9170
    short of restarting our server, is there anyway we can get this memory released and our website up and running. Below is a trace from the event viewer An unhandled exception occurred and the process was terminated. Application ID: /LM/W3SVC/17/ROOT Process ID: 14352 Exception: System.ComponentModel.Win32Exception Message: Not enough storage is available to process this command StackTrace: at MS.Win32.UnsafeNativeMethods.RegisterClassEx(WNDCLASSEX_D wc_d) at MS.Win32.HwndWrapper..ctor(Int32 classStyle, Int32 style, Int32 exStyle, Int32 x, Int32 y, Int32 width, Int32 height, String name, IntPtr parent, HwndWrapperHook[] hooks) at MS.Win32.MessageOnlyHwndWrapper..ctor() at System.Windows.Threading.Dispatcher..ctor() at System.Windows.Threading.Dispatcher.get_CurrentDispatcher() at ISC.MapDotNetServer.MapPrintSupport.BaseTileRequestorResolver.b__0() at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart()

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  • Non-resizeable, bordered WPF Windows with WindowStyle=None

    - by danielmartinoli
    Basically, I need a window to look like the following image: http://screenshots.thex9.net/2010-05-31_2132.png (Is NOT resizeable, yet retains the glass border) I've managed to get it working with Windows Forms, but I need to be using WPF. To get it working in Windows Forms, I used the following code: protected override void WndProc(ref Message m) { if (m.Msg == 0x84 /* WM_NCHITTEST */) { m.Result = (IntPtr)1; return; } base.WndProc(ref m); } This does exactly what I want it to, but I can't find a WPF-equivalent. The closest I've managed to get with WPF caused the Window to ignore any mouse input. Any help would be hugely appreciated :)

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  • LINQ to SQL exception: System.OutOfMemoryException

    - by Adam
    Not sure why I keep getting an OutOfMemory exception. I'm using ASP.NET MVC with LINQ to SQL. Here's some of the stack trace: [OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.] System.Runtime.CompilerServices.RuntimeHelpers._CompileMethod(IntPtr method) +0 System.Reflection.Emit.DynamicMethod.CreateDelegate(Type delegateType) +7652553 System.Data.Linq.SqlClient.ObjectReaderCompiler.Compile(SqlExpression expression, Type elementType) +442 System.Data.Linq.SqlClient.SqlProvider.GetReaderFactory(SqlNode node, Type elemType) +100 System.Data.Linq.SqlClient.SqlProvider.System.Data.Linq.Provider.IProvider.Execute(Expression query) +253 System.Data.Linq.Table1.System.Linq.IQueryProvider.Execute(Expression expression) +49 System.Linq.Queryable.Single(IQueryable1 source, Expression`1 predicate) +301 WorkGrabber.Web.Models.WorkGrabberDataContext.GetJob(Int32 id) +233 WorkGrabber.Web.Controllers.BidsController.New(Int32 jobId) +19

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  • IWebBrowser2.Navigate opens second window

    - by Sam Barham
    The following code, on Vista with Internet Explorer 7, opens two windows (the one I create, and then a second one when Navigate is called, which is the one that the file appears in). This doesn't happen in Internet Explorer 8, or on XP as far as I know. Any idea how I can stop it doing that? SHDocVw.InternetExplorerClass ieObject = (SHDocVw.InternetExplorerClass)this.ieObject; if (this.ieObject == null) { ieObject = new SHDocVw.InternetExplorerClass(); this.ieObject = ieObject; } SHDocVw.IWebBrowser2 browserApp = (SHDocVw.IWebBrowser2)this.ieObject; object empty = System.Reflection.Missing.Value; browserApp.Visible = true; User32.SetForegroundWindow(new IntPtr(browserApp.HWND)); browserApp.Navigate(filePath, ref empty, ref empty, ref empty, ref empty);

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  • Handle "Cannot access a closed resource set"

    - by Philip
    I have a website with several languages in a database. From the database I use ResXResourceWriter to create my .resx files. This is working really good but sometimes I get this exception: MESSAGE: Cannot access a closed resource set. SOURCE: mscorlib FORM: QUERYSTRING: TARGETSITE: System.Object GetObject(System.String, Boolean, Boolean) STACKTRACE: at System.Resources.RuntimeResourceSet.GetObject(String key, Boolean ignoreCase, Boolean isString) at System.Resources.RuntimeResourceSet.GetString(String key, Boolean ignoreCase) at System.Resources.ResourceManager.GetString(String name, CultureInfo culture) at System.Linq.Expressions.Expression.ValidateStaticOrInstanceMethod(Expression instance, MethodInfo method) at System.Linq.Expressions.Expression.Call(Expression instance, MethodInfo method, IEnumerable`1 arguments) at System.Data.Linq.DataContext.GetMethodCall(Object instance, MethodInfo methodInfo, Object[] parameters) at System.Data.Linq.DataContext.ExecuteMethodCall(Object instance, MethodInfo methodInfo, Object[] parameters) at Business.DatabaseModelDataContext.Web_GetMostPlayedEvents(String cultureCode) at Presentation.Default.Page_Load(Object sender, EventArgs e) at System.Web.Util.CalliHelper.EventArgFunctionCaller(IntPtr fp, Object o, Object t, EventArgs e) at System.Web.UI.Control.LoadRecursive() at System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) I don't know why this is happening or how to solve it. Does anyone know anything about this? Thanks, Philip

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  • Element is already the child of another element.

    - by Erica
    I get the folowing error in my Silverlight application. But i cant figure out what control it is that is the problem. If i debug it don't break on anything in the code, it just fails in this framework callstack with only framework code. Is there any way to get more information on what part of a Silverlight app that is the problem in this case. Message: Sys.InvalidOperationException: ManagedRuntimeError error #4004 in control 'Xaml1': System.InvalidOperationException: Element is already the child of another element. at MS.Internal.XcpImports.CheckHResult(UInt32 hr) at MS.Internal.XcpImports.Collection_AddValue[T](PresentationFrameworkCollection1 collection, CValue value) at MS.Internal.XcpImports.Collection_AddDependencyObject[T](PresentationFrameworkCollection1 collection, DependencyObject value) at System.Windows.PresentationFrameworkCollection1.AddDependencyObject(DependencyObject value) at System.Windows.Controls.UIElementCollection.AddInternal(UIElement value) at System.Windows.PresentationFrameworkCollection1.Add(T value) at System.Windows.Controls.AutoCompleteBox.OnApplyTemplate() at System.Windows.FrameworkElement.OnApplyTemplate(IntPtr nativeTarget)

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  • Parsing plain Win32 PE File (Exe/DLL) in C#.NET

    - by Usman
    Hello, I need to parse plain Win32 DLL/Exe and need to get all imports and exports from it and to show it on console or GUI(say Win Forms). Is it possible to parse Win32 DLL/Exe in C#.NET, read its export table,import table and get managed types from it. As its unmanaged PE(.NET doesn't allows you to convert unmanaged PE files to managed .NET assemblies, only it generates COM managed assemblies). So how to parse export and import tables of PE files and take all methods(signatures from it) in managed form.(e.g if char* as argument, it should display as IntPtr) Regards Usman

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