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  • No other users can access external hdd since upgrade to 12.10

    - by Victor9098
    Since upgrading to Ubuntu 12.10 no other user can access the external hdd. This is awkward as its a family pc and we use the hdd to store music and save backups across the several accounts. The external hdd seems to mount just to my account now, i.e. /media/[user1]/[ext hdd], and while all the other users can see the drive mounted they can not access as they just receive a file location error. From their perspective it is mounted just in my profile and not in theirs. I have tried editing the properties of the hdd to allow others to view and create files on the hdd but that has not changed anything. I have also read that this is a new feature to Ubuntu 12.10, the way it mounts via /media/[user]/. So is there a way to have it mount to all the other user accounts too? Thanks!

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  • Google analytics not provided for 55% of total traffic

    - by Neolisk
    I've been here and here to learn what (not provided) means. Now the question is if what I am seeing in my Google Analytics stats for my website is considered normal (and whether I can/should do anything about it). Here are the statistics from one day, but other days are similar: 102 visits, 57 is from (not provided), that's over 55% of unknown keywords. Is it normal to have it like that? Does google plan to do anything about it? In other words, what's the perspective? In my understanding, with this approach, as people switch to https, Analytics will stop being useful. Please correct me if I am wrong in my assumptions.

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  • How to interview for a developer position [closed]

    - by Brandon Moore
    I know this question may not seem to fit the format of this site perfectly, but I think it's definitely the right place to ask it from the perspective of getting the information I'm looking for (and I'm sure many others are wanting to know). I would like to hear from some people who feel they've become adept at interviewing developers. What's the secret to making sure you hire someone whose work actually looks as good as their resume? Please try to keep your answers concise. I understand this question has multiple answers and that's why it doesn't fit the format of this site well. So at least refrain from offering your opinions. Just offer any advice you've actually tried and have found to work well for you. And no linking to other resources. Only looking for personal experience.

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  • Why was Tannenbaum wrong in the Tannenbaum-Torvalds debates?

    - by Robz
    I was recently assigned reading from the Tannenbaum-Torvalds debates in my OS class. In the debates, Tannenbaum makes some predictions: Microkernels are the future x86 will die out and RISC architectures will dominate the market (5 years from then) everyone will be running a free GNU OS I was a 1 year old when the debates happened, so I lack historical intuition. Why have these predictions not panned out? It seems to me, that from Tannenbaum's perspective, they're pretty reasonable predictions of the future. What happened so that they didn't come to pass?

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  • Squibbly Update: Multiple Document Support

    - by Geertjan
    An update on Squibbly, the recently announced free and open source integration framework for LibreOffice! Now multiple documents can be opened at the same time, either from "File | Open File" or from the File Browser (i.e., the rebranded Favorites window). Click to enlarge the image below to get a fuller perspective on Squibbly: Take note of the tabs at the bottom of the editor-area in the screenshot above, and especially when you click the image to enlarge it. Multiple tabs are available at the same time, each representing a different open document. Click a different tab and its document is activated and brought to the front of the application. That means multiple LibreOffice applications can be used simultaneously, each could be undocked from the frame of the application, and the user can work with multiple documents, from multiple LibreOffice applications, all at the same time. Info from this forum entry were useful in getting to the above solution: http://www.oooforum.org/forum/viewtopic.phtml?t=41955 Still several focus-related problems to solve for the application to be ready for general usage.

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  • How to build the SQL community

    - by simonsabin
    I’ve been running SQLBits for 5 years and have always had a desire to make the SQL community better. I’ve often thought about running for the board but have never stood up Just over a year ago I was at a meeting with some SQL leaders about growing PASS globally. At that meeting a friend of offered to help the board from an international perspective. I thought he was mad. James runs his own business, has been managing the sponsors for SQLBits and has 3 kids to look after, no way would he have the...(read more)

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  • What should I do if my text exceeds my text render target boundaries?

    - by user1423893
    I have a method for drawing strings in 3D that does the following: Set a render target Draw each character as a quadrangle using a orthographic projection to the render target Unset the render target Draw the render target texture using a perspective projection and a world transform My problem is how to deal with strings whose characters length exceeds that of the render target dimensions? For example if I have string "This is a reallllllllllly long string" and the render target can't accommodate it, it will only capture "This is a realllll". The render target (and its size) could be set each frame but wouldn't that be far too costly?

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  • Multi language switch links translated or in current language?

    - by FFish
    Should I do: A: translate the language links in the current language: (if I am on the English version) <a href="en/">English</a> | <a href="it/">Italian</a> | <a href="fr/">French B: the links in the native languages: <a href="en/">English</a> | <a href="it/">Italiano</a> | <a href="fr/">Français</a> From a user perspective option B is obvious, but what about SEO?

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  • What environmental factors do you believe contribute to productivity?

    - by Pemdas
    From the perspective of a developer what do you consider to be the most important environmental factors or work place perks/policies that contribute to increase productivity? For example, my top four includes the following: No internet restrictions - Because honestly ever few hours I need a 15 min deload, which usually involves checking my gmail account and or browsing a few choice site. Personal office with a door - for obvious reasons Dual monitors - do people really develop software with one monitor still? Flexible hours - This could be interpreted in different ways, but basically I really appreciate that fact that I can roll into work at 7am, 11am or whenever and the time police aren't on my back. It is just understood that I will put in my 8 hours or more if needed and get my job done however that works out.

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  • Top Down bounds of vision

    - by Rorrik
    Obviously in a first person view point the player sees only what's in front of them (with the exception of radars and rearview mirrors, etc). My game has a top down perspective, but I still want to limit what the character sees based on their facing. I've already worked out having objects obstruct vision, but there are two other factors that I worry would be disorienting and want to do right. I want the player to have reduced peripheral vision and very little view behind them. The assumption is he can turn his head and so see fairly well out to the sides, but hardly at all behind without turning the whole body. How do I make it clear you are not seeing behind you? I want the map to turn so the player is always facing up. Part of the game is to experience kind of a maze and the player should be able to lose track of North. How can I turn the map rather than the player avatar without causing confusion?

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  • In 3D camera math, calculate what Z depth is pixel unity for a given FOV

    - by badweasel
    I am working in iOS and OpenGL ES 2.0. Through trial and error I've figured out a frustum to where at a specific z depth pixels drawn are 1 to 1 with my source textures. So 1 pixel in my texture is 1 pixel on the screen. For 2d games this is good. Of course it means that I also factor in things like the size of the quad and the size of the texture. For example if my sprite is a quad 32x32 pixels. The quad size is 3.2 units wide and tall. And the texcoords are 32 / the size of the texture wide and tall. Then the frustum is: matrixFrustum(-(float)backingWidth/frustumScale,(float)backingWidth/frustumScale, -(float)backingHeight/frustumScale, (float)backingHeight/frustumScale, 40, 1000, mProjection); Where frustumScale is 800 for a retina screen. Then at a distance of 800 from camera the sprite is pixel for pixel the same as photoshop. For 3d games sometimes I still want to be able to do this. But depending on the scene I sometimes need the FOV to be different things. I'm looking for a way to figure out what Z depth will achieve this same pixel unity for a given FOV. For this my mProjection is set using: matrixPerspective(cameraFOV, near, far, (float)backingWidth / (float)backingHeight, mProjection); With testing I found that at an FOV of 45.0 a Z of 38.5 is very close to pixel unity. And at an FOV of 30.0 a Z of 59.5 is about right. But how can I calculate a value that is spot on? Here's my matrixPerspecitve code: void matrixPerspective(float angle, float near, float far, float aspect, mat4 m) { //float size = near * tanf(angle / 360.0 * M_PI); float size = near * tanf(degreesToRadians(angle) / 2.0); float left = -size, right = size, bottom = -size / aspect, top = size / aspect; // Unused values in perspective formula. m[1] = m[2] = m[3] = m[4] = 0; m[6] = m[7] = m[12] = m[13] = m[15] = 0; // Perspective formula. m[0] = 2 * near / (right - left); m[5] = 2 * near / (top - bottom); m[8] = (right + left) / (right - left); m[9] = (top + bottom) / (top - bottom); m[10] = -(far + near) / (far - near); m[11] = -1; m[14] = -(2 * far * near) / (far - near); } And my mView is set using: lookAtMatrix(cameraPos, camLookAt, camUpVector, mView); * UPDATE * I'm going to leave this here in case anyone has a different solution, can explain how they do it, or why this works. This is what I figured out. In my system I use a 10th scale unit to pixels on non-retina displays and a 20th scale on retina displays. The iPhone is 640 pixels wide on retina and 320 pixels wide on non-retina (obsolete). So if I want something to be the full screen width I divide by 20 to get the OpenGL unit width. Then divide that by 2 to get the left and right unit position. Something 32 units wide centered on the screen goes from -16 to +16. Believe it or not I have an excel spreadsheet do all this math for me and output all the vertex data for my sprite sheet. It's an arbitrary thing I made up to do .1 units = 1 non-retina pixel or 2 retina pixels. I could have made it .01 units = 2 pixels and someday I might switch to that. But for now it's the other. So the width of the screen in units is 32.0, and that means the left most pixel is at -16.0 and the right most is at 16.0. After messing a bit I figured out that if I take the [0] value of an identity modelViewProjection matrix and multiply it by 16 I get the depth required to get 1:1 pixels. I don't know why. I don't know if the 16 is related to the screen size or just a lucky guess. But I did a test where I placed a sprite at that calculated depth and varied the FOV through all the valid values and the object stays steady on screen with 1:1 pixels. So now I'm just calculating the unityDepth that way. If someone gives me a better answer I'll checkmark it.

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  • When do you say "near ID" / "far ID" when using RTMFP in ActionScript 3?

    - by Panzercrisis
    I've been using RTMFP streaming for around a year in ActionScript 3, and I pretty much know the difference between a near ID and far ID. The near ID is your peer ID, and the far ID is the other guy's peer ID. The problem I'm having is that, to my knowledge, choosing whether to use one term or the other in a given sentence is a little like choosing whether to say "go" or "come". In English, "go" and "come" have opposite meanings, but ironically, they can still be used almost interchangeably. It's because whether you're going or coming is so heavily dependent on perspective, as opposed to anything concrete. Is the choice of words between "near ID" and "far ID" just as ambiguous, or is there some sort of method to the madness? Thanks!

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  • is OpenID really that bad?

    - by DoPPler
    I have seen this question on Quora where lots of people seem to agree that OpenID is bad, even going as far as stating that: OpenID is the worst possible "solution" I have ever seen in my entire life to a problem that most people don't really have Then I've seen articles and tweets referencing that question saying that OpenID has lost, and Facebook won. It's sad to read as I quite like the OpenID (or at least idea behind it). I literally hate getting yet another login/password for page (I'll forget it anyway) - it's a pretty serious issue for me and I know lots of people with the same problem. Thus I thought that OpenId is a great solution but I'm not sure anymore. So the question is should I still bother to implement OpenID or it's not worth it? What is the most robust and convenient (from the user perspective) way to identify and authenticate an user?

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  • Le robot humanoïde Nao servira de support pour la recherche informatique, l'Université Paris-Descartes encourage ses étudiants à l'utiliser

    Le robot humanoïde Nao servira de support pour la recherche informatique, l'Université Paris-Descartes encourage ses étudiants à l'utiliser Mise à jour du 03.03.2011 par Katleen Le petit robot Nao, que nous avons "rencontré" aux TechDays, était déjà présent sur un campus japonais, par le biais de l'Université de Tokyo qui en a acheté une trentaine d'exemplaire. Aujourd'hui, l'humanoïde surdoué arrive auprès des étudiants français, grâce à l'Université Paris-Descartes qui l'accueille dans ses locaux depuis le mois de février. C'est également la première entrée de Nao dans un établissement scolaire européen. C'est la perspective de l'utiliser comme "support attracti...

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  • Why was Tanenbaum wrong in the Tanenbaum-Torvalds debates?

    - by Robz
    I was recently assigned reading from the Tanenbaum-Torvalds debates in my OS class. In the debates, Tanenbaum makes some predictions: Microkernels are the future x86 will die out and RISC architectures will dominate the market (5 years from then) everyone will be running a free GNU OS I was a one year old when the debates happened, so I lack historical intuition. Why have these predictions not panned out? It seems to me, that from Tanenbaum's perspective, they're pretty reasonable predictions of the future. What happened so that they didn't come to pass?

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  • In times where there are lot of cloud based hostings what would still make you go for dedicated or vps hosting ?

    - by Samyak Bhuta
    Are dedicated hosting yet cheaper and would remain so ? Do they really going to survive as cloud based offering are also getting cheaper day by day ? I am asking to gain perspective of long term scenario in hosting space as well as to know what is the current situation. Everywhere I go there is this buzzword "cloud" and audience don't even bother to compare it with dedicated hosting options. Is cloud really the way to go ahead ? what are it's cons ?

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  • When choosing a domain does including your brand affect SEO performance?

    - by bpeterson76
    I've been asked to build a "landing page" for a local branch of an international corporation. While the corporation has a well-established domain name, the local office wants to use a unique, separate url that will be easy for them to relay to clients. However, the corporation is considered a category leader, so the local office is also concerned about the importance to carrying over the company's brand to the URL. Questions that have arisen: From an SEO perspective, is there a benefit to including the brand name in the URL? Would it be more beneficial to buy a domain that relates generically to the INDUSTRY as opposed to the specific brand name? Would the benefits of an easy-to-remember, short domain outweigh any SEO benefits that might be gained by a longer, brand-specific domain?

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  • Removing "www." from domain name and SEO

    - by TecMan
    We are doing a big redesign work on our website, and at least 50% of the website folders will be moved to new places with different names (i.e. many URL will be changed). Sure, Google will need some time to index new pages and we expect our SERP positions will be not so good as they are now for some time. We also have an old idea to remove www from our domain name. It seems, it's the right time to do these two works together with publishing the website with updated contents. Or is it better from SEO perspective first publish the new contents, and only after some time, when our SERP positions will return to prior results, tell Google that the domain name without www is our preferred domain name?

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  • Green IT : Les entreprises de plus en plus interessées par le "smart bluiding", pour des bureaux plus économes en énergie

    Green IT : Les entreprises sont de plus en plus interessées par le "smart bluiding", des firmes comme Microsoft, Google, IBM ou Cisco pourraient s'affronter sur ce terrain Un nouveau concept fait son apparition et commence a attirer les convoitises dans le domaine de l'écologie numérique : les "smart building". En effet, dans le futur proche, la prochaine grande tendance en Green IT sera d'améliorer la consommation d'énergie des bâtiments où sont installés des bureaux. Une belle concurrence en perspective, entre les fabriquants de systèmes de contrôles des immeubles (mais aussi les vendeurs d'éclairages, etc.) et les entreprises informatiques. Ces prédictions émanent d'un rapport re...

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  • When to Use workflow engines?

    - by A01_
    I'm totally new to this concept from design perspective. I've worked in past on some of the workflow engines as programmer but never had a clarity on why we chose the work-flow engines in first place. And as programmer I know that there are at least 100 ways to do anything when you are writing code but only few of the ways are the best! I still don't understand which use cases are best solved by workflow engines (or rather their concept) than designing a good DI enabled application. I'm looking for any general characteristics of domain-neutral use cases, where work-flow engines are one of the the best options. So my question is: What are general characteristics of a requirement which can be taken as a signal for opting for a good workflow engine and coding around it? Cheers!

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  • Should I choose a programmer or on-site (QA) job?

    - by user3978
    This question is for all the professionals who have been in IT industry from long time. I have 4 years of experience in QA (manual testing) from a MNC located in India. I have been thinking about pursuing software developers job so I applied for some companies as a fresher and one company offered me to take as entry-level engineer. But my present company does not want to loose me and they are offering me an on-site opportunity? So which one should i go for Programmer job or on-site (QA) in terms of long term perspective?

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  • L'iPad tente déjà de rattraper Android en terme de trafic internet, mais l'OS mobile de Google résis

    Mise à jour du 16/04/10 L'iPad génère déjà autant de trafic internet que BlackBerry Et tente de rattraper Android, mais l'OS de Google résiste Selon les mesures de NetApplications, l'iPad aurait déjà rejoint (voire dépassé) les smartphones de Blackberry. La tablette serait même sur le point de talonner le score des téléphones embarquant Android comme système d'exploitation. L'iPad représenterait en effet aux alentours de 0,04 % du trafic internet global. Un chiffre à comparer avec les 0,04 % de RIM (l'OS des Blackberry) et à mettre en perspective avec les 0,07 % d'Android (l'OS mobile de Google). Rappelons que l...

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  • Should single purpose utility app use a class

    - by jmoreno
    When writing a small utility app, that does just one thing, should that one thing be encapsulated in a seperate class, or just let it be part of whatever class/module is used to start the application? I.e. Main would consist of 2 or three lines calling the constructor and then the DoIt methods, nothing else. Or should Main be the DoIt method, with whatever functions it needs added to the main class? Asking because I want to get some alternative perspective, but couldn't find a similar question. If my google-fu is bad and there's a dup, please close.

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  • Les cadres incapables de décompresser en vacances ? Selon Roambi et Zebaz, les managers consultent leurs données pros partout et tout le temps

    France : les cadres incapables de décompresser en vacances Selon Roambi et Zebaz, les managers consultent leurs données pros partout et tout le tempsA l'heure de la démocratisation des smartphones et des tablettes en entreprise, Roambi, spécialiste de la visualisation de données sur iPhone et iPad, et Zebaz, éditeur de solutions de bases de données commerciales BtoB en SaaS, ont mené une enquête auprès de décideurs français pour connaître leurs usages en matière de mobilité et d'accès à l'information. Les résultats de cette enquête ont été mis en perspective avec une étude menée par Roambi auprès de ses clients aux US.Principal enseignement : « les cadres français de plus en plus nomades, sont devenus a...

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  • Understanding how to go from a scene to what's actually rendered to screen in OpenGL?

    - by Pris
    I want something that explains step by step how, after setting up a simple scene I can go from that 'world' space, to what's finally rendered on my screen (ie, actually implement something). I need the resource to clearly show how to derive and set up both orthographic and perspective projection matrices... basically I want to thoroughly understand what's going on behind the scenes and not plug in random things without knowing what they do. I've found lots of half explanations, presentation slides, walls of text, etc that aren't really doing much for me. I have a basic understanding of linear algebra/matrix transforms, and a rough idea of what's going on when you go from model space - screen, but not enough to actually implement it in code.

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