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  • Precompile Lambda Expression Tree conversions as constants?

    - by Nathan
    It is fairly common to take an Expression tree, and convert it to some other form, such as a string representation (for example this question and this question, and I suspect Linq2Sql does something similar). In many cases, perhaps even most cases, the Expression tree conversion will always be the same, i.e. if I have a function public string GenerateSomeSql(Expression<Func<TResult, TProperty>> expression) then any call with the same argument will always return the same result for example: GenerateSomeSql(x => x.Age) //suppose this will always return "select Age from Person" GenerateSomeSql(x => x.Ssn) //suppose this will always return "select Ssn from Person" So, in essence, the function call with a particular argument is really just a constant, except time is wasted at runtime re-computing it continuously. Assuming, for the sake of argument, that the conversion was sufficiently complex to cause a noticeable performance hit, is there any way to pre-compile the function call into an actual constant?

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  • XQuery - problem with recursive function

    - by H4mm3rHead
    Hi all, Im new on this project and am going to write, what i thought was a simple thing. A recursive function that writes nested xml elements in x levels (denoted by a variable). So far I have come up with this, but keeps getting a compile error. Please note that i have to generate new xml , not query existing xml: xquery version "1.0"; declare function local:PrintTest($amount) { <test> { let $counter := 0 if ($counter <= $amount ) then local:PrintTest($counter) else return $counter := $counter +1 } </test> }; local:PrintPerson(3) My error is: File Untitled1.xquery: XQuery transformation failed XQuery Execution Error! Unexpected token - " ($counter <= $amount ) t" I never understood xquery, and cant quite see why this is not working (is it just me or are there amazingly few resources on the Internet concerning XQuery?)

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  • using macro defined in header files

    - by Neeraj
    I have a macro definition in header file like this: // header.h ARRAY_SZ(a) = ((int) sizeof(a)/sizeof(a[0])); This is defined in some header file, which includes some more header files. Now, i need to use this macro in some source file that has no other reason to include header.h or any other header files included in header.h, so should i redefine the macro in my source file or simply include the header file header.h. Will the latter approach affect the code size/compile time (I think yes), or runtime (i think no)? Your advice on this!

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  • VB.Net variable declaration

    - by dcp
    I notice that both of these compile without any compiler warnings or errors, even with Option Strict and Option Explicit both turned on: Dim x As Exception = New Exception("this is a test") Dim y = New Exception("this is another test") My question is, is it more proper to use the first way (see variable x) or the second way (see variable y)? My guess is that VB doesn't need the As clause since the variable is being initialized in place, so the compiler can infer the type. I tend to like the first way as it just "feels" right and is more consistent with other languages like C#, just wondered if there was some good reason for one way over the other. I guess it's really personal choice.

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  • linq2sql and multiple joins

    - by zerkms
    is it possible to do multiple joins: from g in dataContext.Groups join ug in dataContext.UsersGroups on g.Id equals ug.GroupId join u in dataContext.Users on u. where ug.UserId == user.Id select GroupRepository.ToEntity(g); in the sample above all is fine until i press "." in the end of the 3rd line. there i expect to get intellisense and write u.Id == ug.UserId but it doesn't appear. and of course this code doesn't compile after. what did i wrong?

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  • Adding pdb files to VSS

    - by George
    Every time I try to compile my web app, I am prompted if i want to add pdb extensioned files to VSS. I thought pdb files do not belong in VSS see a previous post. Is there any way to prevent them from being added. I cannot even logically delete them from VSS because a previous version has been logically deleted and if I were to delete the current version, the previous version would have to be purged, for which I need vss admin rights that I do not have. I just can't get a handle on how to avoid getting a million files added to VSS that prevent otehr develoeprs from compiling their solutions because they have unchecked out read only copies. Is the only solution to check them in but flip the readonly flag off locally? This is not a good option in my mind.

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  • Static libraries, dynamic libraries, DLLs, entry points, headers ... how to get out of this alive?

    - by tunnuz
    Hello, I recently had to program C++ under Windows for an University project, and I'm pretty confused about static and dynamic libraries system, what the compiler needs, what the linker needs, how to build a library ... is there any good document about this out there? I'm pretty confused about the *nix library system as well (so, dylibs, the ar tool, how to compile them ...), can you point a review document about the current library techniques on the various architectures? Note: due to my poor knowledge this message could contain wrong concepts, feel free to edit it. Thank you Feel free to add more reference, I will add them to the summary. References Since most of you posted *nix or Windows specific references I will summarize here the best ones, I will mark as accepted answer the Wikipedia one, because is a good start point (and has references inside too) to get introduced to this stuff. Program Library Howto (Unix) Dynamic-Link Libraries (from MSDN) (Windows) DLL Information (StackOverflow) (Windows) Programming in C (Unix) An Overview of Compiling and Linking (Windows)

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  • Direct3D 11 effect files deprecated?

    - by Toji
    I've been playing around with Direct3D 11 a little bit lately and have been frustrated by the lack of documentation on the basics of the API (such as simple geometry rendering). One of the points of confusion brought on by the sparse documentation is the (apparent) move away from the use of effects for shaders. In D3D11 all of the effect (.fx) support has been removed from the D3DX libraries and buried away in a hard to find (sparsely documented, of course) shared source library. None of the included examples use it, preferring instead to compile HLSL files directly. All of this says to me that Microsoft is trying to get people to stop using the effect file format. Is that true? Is there any documentation of any kind that states that? I'm fine doing it either way, but for years now they've been promoting the .fx format so it seems odd that they would suddenly decide to drop it.

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  • Will more CPUs/cores help with VS.NET build times?

    - by LoveMeSomeCode
    I was wondering if anyone knew whether Visual Studio .NET had a parallel build process or not? I have a solution with lots of projects, every project has lots of markup/code, lots of types, etc. Just sitting there with intellisense on runs it up to about 700MB. But the build times are really slow and only seem to max out one of my two cpu cores. Does this mean the build process is single threaded? My solution's build dependency chain isn't linear, so I don't see why it couldn't be building some of the projects in parallel. I remember Joel Spolsky blogging about his new SSD, and how it didn't help with compile times, but he didn't mention which compiler he was using. We're using VS 2005. Anyone know how it's compilation works? And is it any different/better in 2008/2010?

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  • StackOverflowError occured as using java.util.regex.Matcher

    - by Captain Kidd
    Hi guys I try to catch text by Regular Expression. I list codes as follows. Pattern p=Pattern.compile("<@a>(?:.|\\s)+?</@a>"); Matcher m = p.matcher(fileContents.toString()); while(m.find()) { //Error will be thrown at this point System.out.println(m.group()); } If the length of text I want to catch is too long, system will throw me a StackOverflowError. Otherwise, the codes work well. Please help me how to solve this problem.

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  • Will this Java regex return a single result or multiple

    - by Blankman
    If my HTML is: <tr><td>....</td><hr></tr> <tr><td>....</td><hr></tr> <tr><td>....</td><hr></tr> <tr><td>....</td><hr></tr> <tr><td>....</td><hr></tr> <tr><td>....</td><hr></tr> If my regex is: Patterp p = Pattern.compile("<tr>(.*)<hr></tr>"); Should this get 1 result or all the individual rows? Is there a way to force it to get all the rows and not just the entire html from the top <tr> to the last instance of <hr></tr> ?

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  • Java Polymorphism - Selecting correct method based on subtype

    - by Marty Pitt
    Hi Given the following Class and Service layer signatures: public class PersonActionRequest { PersonVO person // ... other fields } public class MyServiceLayerClass { public void requestAction(PersonActionRequest request) { PersonVO abstractPerson = request.getPerson(); // call appropriate executeAction method based on subclass of PersonVO } private void executeAction(PersonVO person) {} private void executeAction(EmployeeVO employee) {} private void executeAction(ManagerVO manager) {} private void executeAction(UnicornWranglerVO unicornWrangler) {} } As discussed here, java will select the best method based on type info at compile time. (Ie., it will always select executeAction(PersonVO person) ). What's the most appropriate way to select the correct method? The internet tells me that using instanceof gets me slapped. However, I don't see the appropraite way to select the method without explictly casting abstractPerson to one of the other concrete types. Thanks Marty

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  • Link errors loading a Python extension for i386 MacOS that was compiled on a PPC

    - by deekoo
    I'm trying to compile a Python extension (written in C) on a PPC mac (running OS X 10.4, XCode 2.5), to run under Ren'Py on both PPC and i386 MacOS. The PPC version works; the i386 version fails to load with ImportError: dlopen(./fasttint_macos_i386.dylib, 2): Symbol not found: _PyType_GenericNew Referenced from: /Applications/Games/Demos/CuteKnightKingdom-demo-0.9.25.1-mac/CuteKnightKingdom-demo.app/Contents/Resources/autorun/game/fasttint_macos_i386.dylib Expected in: /Applications/Games/Demos/CuteKnightKingdom-demo-0.9.25.1-mac/CuteKnightKingdomdemo.app/Contents/Resources/autorun/game/fasttint_macos_i386.dylib As best I can tell, _PyType_GenericNew should be defined by Ren'Py's python - why is it trying to find an internal declaration for the symbol instead of the external one?

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  • How to get a 64 bit dll with c source file, def file, link file by using command line in vc 6.0

    - by allan
    Hi, all My compile environment is windows xp and vc 6.0. Now I have a c source file(msgRout.c), def file(msgRout.def), link file(msgRout.link), then I use commands below to get a 32 bit dll: 1.cl /I ../include -c -W3 -Gs- -Z7 -Od -nologo -LD -D_X86_=1 -DWIN32 -D_WIN32 -D_MT -D_DLL msgRout.c 2.lib -out:msgRout.lib -def:msgRout.def -machine:i386 3.link /LIBPATH:../../Lib -nod -nologo -debug:full -dll @msgRout.link -out:msgRout.dll But the dll I got cannot be loaded on X64 application. it required a 64 bit dll. So here is my question: Can I get a 64 bit dll with vc 6.0? Using only above 3 commands alike, how can I get 64 bit dll? Many GREAT THANKS!!! Allan

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  • Singleton code linker errors in vc 9.0. Runs fine in linux compiled with gcc

    - by user306560
    I have a simple logger that is implemented as a singleton. It works like i want when I compile and run it with g++ in linux but when I compile in Visual Studio 9.0 with vc++ I get the following errors. Is there a way to fix this? I don't mind changing the logger class around, but I would like to avoid changing how it is called. 1>Linking... 1>loggerTest.obj : error LNK2005: "public: static class Logger * __cdecl Logger::getInstance(void)" (?getInstance@Logger@@SAPAV1@XZ) already defined in Logger.obj 1>loggerTest.obj : error LNK2005: "public: void __thiscall Logger::log(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (?log@Logger@@QAEXABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) already defined in Logger.obj 1>loggerTest.obj : error LNK2005: "public: void __thiscall Logger::closeLog(void)" (?closeLog@Logger@@QAEXXZ) already defined in Logger.obj 1>loggerTest.obj : error LNK2005: "private: static class Logger * Logger::_instance" (?_instance@Logger@@0PAV1@A) already defined in Logger.obj 1>Logger.obj : error LNK2001: unresolved external symbol "private: static class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > Logger::_path" (?_path@Logger@@0V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@A) 1>loggerTest.obj : error LNK2001: unresolved external symbol "private: static class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > Logger::_path" (?_path@Logger@@0V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@A) 1>Logger.obj : error LNK2001: unresolved external symbol "private: static class boost::mutex Logger::_mutex" (?_mutex@Logger@@0Vmutex@boost@@A) 1>loggerTest.obj : error LNK2001: unresolved external symbol "private: static class boost::mutex Logger::_mutex" (?_mutex@Logger@@0Vmutex@boost@@A) 1>Logger.obj : error LNK2001: unresolved external symbol "private: static class std::basic_ofstream<char,struct std::char_traits<char> > Logger::_log" (?_log@Logger@@0V?$basic_ofstream@DU?$char_traits@D@std@@@std@@A) 1>loggerTest.obj : error LNK2001: unresolved external symbol "private: static class std::basic_ofstream<char,struct std::char_traits<char> > Logger::_log" (?_log@Logger@@0V?$basic_ofstream@DU?$char_traits@D@std@@@std@@A) The code, three files Logger.h Logger.cpp test.cpp #ifndef __LOGGER_CPP__ #define __LOGGER_CPP__ #include "Logger.h" Logger* Logger::_instance = 0; //string Logger::_path = "log"; //ofstream Logger::_log; //boost::mutex Logger::_mutex; Logger* Logger::getInstance(){ { boost::mutex::scoped_lock lock(_mutex); if(_instance == 0) { _instance = new Logger; _path = "log"; } } //mutex return _instance; } void Logger::log(const std::string& msg){ { boost::mutex::scoped_lock lock(_mutex); if(!_log.is_open()){ _log.open(_path.c_str()); } if(_log.is_open()){ _log << msg.c_str() << std::endl; } } } void Logger::closeLog(){ Logger::_log.close(); } #endif ` ... #ifndef __LOGGER_H__ #define __LOGGER_H__ #include <iostream> #include <string> #include <fstream> #include <boost/thread/mutex.hpp> #include <boost/thread.hpp> using namespace std; class Logger { public: static Logger* getInstance(); void log(const std::string& msg); void closeLog(); protected: Logger(){} private: static Logger* _instance; static string _path; static bool _logOpen; static ofstream _log; static boost::mutex _mutex; //check mutable }; #endif test.cpp ` #include <iostream> #include "Logger.cpp" using namespace std; int main(int argc, char *argv[]) { Logger* log = Logger::getInstance(); log->log("hello world\n"); return 0; }

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  • Reducing Code Repetition: Calling functions with slightly different signatures

    - by Brian
    Suppose I have two functions which look like this: public static void myFunction1(int a, int b, int c, string d) { //dostuff someoneelsesfunction(c,d); //dostuff2 } public static void myFunction2(int a, int b, int c, Stream d) { //dostuff someoneelsesfunction(c,d); //dostuff2 } What would be a good way to avoid repeated dostuff? Ideas I've thought of, but don't like: I could make d an object and cast at runtype based on type, but this strikes me as not being ideal; it removes a type check which was previously happening at compile time. I could also write a private helper class that takes an object and write both signatures as public functions. I could replace dostuff and dostuff2 with delegates or function calls or something.

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  • argument order in cygwin gcc 4.3 matters when linking with glib-2.0

    - by SetJmp
    I am trying to compile code that works on os x and linux using cygwin. However, I am finding that the argument order to gcc gives unanticipated results. For example, the following fails: gcc -std=gnu99 `pkg-config --libs glib-2.0 --cflags glib-2.0` nb-learn.c but the following works: gcc -std=gnu99 nb-learn.c `pkg-config --libs glib-2.0 --cflags glib-2.0` Can someone explains how this works? Also, are there techniques or code I can look at for getting autoconf to change the argument order depending on the platform? Thanks, SetJmp (gcc 4.3.4)

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  • Empty accessors do matter? Regarding value types and their modification

    - by Petr
    Hi, I have following code that does not work due to "a" being a value typed. But I thought it would not work even without accessors, but it did: class Program { a _a //with accessors it WONT compile { get; set; } static void Main(string[] args) { Program p = new Program(); p._a.X = 5; //when both accessors are deleted, compiler does not //complain about _a.X not being as variable } } struct a { public int X; } It does not work as "a" is struct. But when I delete accessors from "_a" instance, it works. I do not understand why. Thanks

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  • C: Compiling GNU Projects on Windows

    - by Shiftbit
    I would like to port a few applications that I use on Linux to Windows. In particular I have been working on wdiff. A program that compares the differences word by word of two files. Currently I have been able to successfully compile the program on windows through Cygwin. However, I would like to run the program natively on Windows similar to the Project: UnixUtils. How would I go about porting unix utilities on a windows environment? My possible guess it to manually create the ./configure file so that I can create a proper makefile. Am I on the right track? Has anyone had experience porting GNU software to windows?

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  • Checking that all libs and dlls are from the same build?

    - by unknownthreat
    I am developing a program in VS C++ 2008. Right now, I have a huge list of dll and lib dependencies and I am adding some more. I worry that when I need to update a dependency by building from source (where I have to manually replace built dlls and libs in the correct place), if I accidently forgot to replace something or vice versa, I may run into a compile and/or runtime problem. And finding which place goes wrong can be a bit difficult. So is there some sort of program or method out there that can suit this task to ease building a program with many updating dependencies?

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  • Can I get build warnings from a custom build step in Qt Creator?

    - by Derick
    I have the following script that I run as a custom build step in Qt Creator: git ls-files . | egrep "\.cpp$|\.h$" | xargs vera++ Which then gives output: foo/bar.cpp:1: no copyright notice found Another script I also use is: cppcheck . --template gcc -q --enable=style,unusedFunctions With the output: apple.h:8: style: The class 'MyPie' has no constructor. Member variables not initialized. I would love to double-click on the error and go to the source in the Compile Output window. It seems that only gcc errors are detected and these custom ones are ignored even though they have the same format.

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  • F#: Define an abstract class that inherits an infterface, but does not implement it

    - by akaphenom
    I owuld like to define an abstract class that inerhits from UserControl and my own Interface IUriProvider, but doesn't implement it. The goal is to be able to define pages (for silverlight) that implement UserControl but also provide their own Uri's (and then stick them in a list / array and deal with them as a set: type IUriProvider = interface abstract member uriString: String ; abstract member Uri : unit -> System.Uri ; end type UriUserControl() as this = inherit IUriProvider with abstract member uriString: String ; inherit UserControl() Also the Uri in the definition - I would like to implement as a property getter - and am having issues with that as well. this does not compile type IUriProvider = interface abstract member uriString: String with get; end Thank you...

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  • Visual Studio: Add necessary using directives with macro

    - by Kiril
    Hello guys, I am trying to do the following. Imagine you are reading some LINQ article and you decide to copy/paste some code from the article to a newly created project. In most cases, if you directly compile you will probably get an error for missing a using directives or assembly reference. I am trying to optimize the process where I have to go each keyword, click on it with the mouse and hit Shift + Alt + F10 to add the using directive. I know that it is not that much pain, but for the sake of optimization, is it possible and at what cost? Best Regards, Kiril

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  • Store html form on client or server while building?

    - by Brett
    Hi, I have a fairly complex html form enhanced via jquery. It has multiple tabs, within each one things like a html form builder, uploads, descriptions. There is lots of data, and as the user flicks around the various tabs I'm thinking of posting the data to the server. For example, the form builder, has about 10 properties for each field, as the user flicks between the various fields, an ajax request saves the current values, then loads a new set from the new field clicked on. When the user hits save, the idea is then on the server all these bits and pieces come together and become the live version (i may store them as a temp version while the user is working away). So I guess my question is, for complex forms where the same fields are re-used within the one form, does anyone attempt to save all this data locally and upload it in one hit or do most of you do little ajax post's and compile it all when the final save button is hit? b

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  • Writing a blocking wrapper around twisted's IRC client

    - by Andrey Fedorov
    I'm trying to write a dead-simple interface for an IRC library, like so: import simpleirc connection = simpleirc.Connect('irc.freenode.net', 6667) channel = connection.join('foo') find_command = re.compile(r'google ([a-z]+)').findall for msg in channel: for t in find_command(msg): channel.say("http://google.com/search?q=%s" % t) Working from their example, I'm running into trouble (code is a bit lengthy, so I pasted it here). Since the call to channel.__next__ needs to be returned when the callback <IRCClient instance>.privmsg is called, there doesn't seem to be a clean option. Using exceptions or threads seems like the wrong thing here, is there a simpler (blocking?) way of using twisted that would make this possible?

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