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  • Compilers behave differently with a null parameter of a generic method

    - by Eyal Schneider
    The following code compiles perfectly with Eclipse, but fails to compile with javac: public class HowBizarre { public static <P extends Number, T extends P> void doIt(P value) { } public static void main(String[] args) { doIt(null); } } I simplified the code, so T is not used at all now. Still, I don't see a reason for the error. For some reason javac decides that T stands for Object, and then complains that Object does not conform to the bounds of T (which is true): HowBizarre.java:6: incompatible types; inferred type argument(s) java.lang.Number,java.lang.Object do not conform to bounds of type variable (s) P,T found : <P,T>void required: void doIt(null); ^ Note that if I replace the null parameter with a non-null value, it compiles fine. Which of the compilers behaves correctly and why? Is this a bug of one of them?

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  • No whitespace between a cast and a namespace operator?

    - by Pod
    Hello. Could anyone please explain the following line of code, found on http://docs.openttd.org/ai__cargo_8cpp_source.html return (AICargo::TownEffect)::CargoSpec::Get(cargo_type)->town_effect; If this line was: return (AICargo::TownEffect) ::CargoSpec::Get(cargo_type)->town_effect; (note the space between TownEffect) and the ::) then I would understand it fine. However there is no whitespace in that document*, which would mean (AICargo::TownEffect) is the left operand of the :: operator. How does this code work/compile? Or are the two things equivilent due to some obscure C++ rule? *It's the same in the cpp file as well.

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  • Code coverage in Win32 app

    - by graham.reeds
    We are just about to start a new project. The Proof of Concept (PoC) for this project was done simply using Win32. The plan is/was to flesh out the PoC, tidy the uglier parts and meet the requirements set by the project owners. One of the requirements for the actual project is 100% code coverage but I can see problems ahead: How can I acheive 100% code coverage with Win32 - the message pump will be exceptionally difficult to test effectively?! I could compile to a DLL but won't there be code in the main app that won't be under coverage? I am thinking of dropping the Win32 code and moving to MFC - at least then a lot of the boiler plate stuff will be hidden from view (and therefore coverage). Any thoughts on the problem?

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  • Using string.Format for simple things?

    - by Gerrie Schenck
    In my early .Net programming days, I used string.Format() only for complex string concatenations, for example to compile strings as Problem with customer order 234 of date 2/2/2002 and payment id 55543. But now I use string.Format for almost every string concatenation I have to do, also simple ones such as prefixing a string with something. Console.WriteLine(string.Format("\t\t{0}", myString)); Is there any possible overhead on this? Maybe I should use the regular + operator to do these simple operations? What's your opinion on this?

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  • How do I add a static library target that compiles before an application compiles in Xcode?

    - by Koning Baard XIV
    I'm creating a static library in C++. The static library itself links to nothing. To test the static library, I'm creating a test program in C++ (you know, with a main function). Now, I want that whenever I click Build in Xcode, it compiles the static library first, then compiles the test program and link that test program to the static library, like this: # The steps indicate the order Xcode should compile it # (Step 1) Static Library <----------. | (Step 2) Test Program -------> Standard Library Also, the test program should use the header files of the static library. Can anyone explain me how to configure this in Xcode? Thanks

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  • Compiling SWIG library for Ruby on Mac OS X fails

    - by Stefan Schmidt
    I tried to compile the following SWIG library for Ruby and everything went smooth until the last step. /* File : computation.c */ int add(int x, int y) { return x + y; } /* File: computation.i */ %module computation extern int add(int x, int y); $ swig -ruby computation.i $ gcc -c computation.c $ gcc -c computation_wrap.c -I/opt/local/lib/ruby/1.8/i686-darwin10 $ gcc -shared computation.o computation_wrap.o -o computation.so Undefined symbols: "_rb_str_cat", referenced from: _Ruby_Format_TypeError in computation_wrap.o "_rb_exc_new3", referenced from: _SWIG_Ruby_ExceptionType in computation_wrap.o "_rb_define_class_under", referenced from: _SWIG_Ruby_define_class in computation_wrap.o _SWIG_Ruby_define_class in computation_wrap.o [...] ld: symbol(s) not found collect2: ld returned 1 exit status My configuration: $ sw_vers ProductName: Mac OS X ProductVersion: 10.6.3 BuildVersion: 10D575 $ ruby -v ruby 1.8.7 (2010-01-10 patchlevel 249) [i686-darwin10] $ swig -version SWIG Version 1.3.40 Compiled with /usr/bin/g++-4.2 [i386-apple-darwin10.3.0] $ gcc --version i686-apple-darwin10-gcc-4.2.1 (GCC) 4.2.1 (Apple Inc. build 5646)

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  • compiling cocos3d 0.7.2 with Xcode5 error

    - by jimmy
    I tried to compile my cocos3d 0.7.2 project with xcode5. I am already stuck at the first error I get with the line “super.parent = aNode;” in CC3ParametricMeshNodes.m. this line is in the setParent function: -(void) setParent: (CC3Node*) aNode { super.parent = aNode; [self deriveNameFrom: aNode]; if ( !mesh ) self.box = self.parentBoundingBox; } and the error I get is: CC3ParametricMeshNodes.m:246:15: Assignment to readonly property I am sure that there will be other errors after this one is fixed. Is there any topic on common errors that occur while compiling cocos3d 0.7.2 with Xcode5? Thanks

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  • warning in Eclipse

    - by lego69
    hello, I have some problems with Eclipse, I have structure struct Account{ const char* strLastName; //Client's last name const char* strFirstName; //Client's first name int nID; //Client's ID number int nLines; //Number of lines related to account double lastBill; //Client's last bill for all lines List linesDataBase; }; And I can't compile my code eclipse gives me an errors: Syntax error before List no semicolon at end of struct or union ISO does not allow extra ";" outside a function I have no idea how to change it, thanks in advance for any help

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  • Stack trace in website project, when debug = false

    - by chandmk
    We have a website project. We are logging unhanded exceptions via a appdomain level exception handler. When we set debug= true in web.config, the exception log is showing the offending line numbers in the stack trace. But when we set debug = false, in web.config, log is not displaying the line numbers. We are not in a position to convert the website project in to webapplication project type at this time. Its legacy application and almost all the code is in aspx pages. We also need to leave the project in 'updatable' mode. i.e. We can't user pre-compile option. We are generating pdb files. Is there anyway to tell this kind of website projects to generate the pdb files, and show the line numbers in the stack trace?

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  • Unescape _xHHHH_ XML escape sequences using Python

    - by John Machin
    I'm using Python 2.x [not negotiable] to read XML documents [created by others] that allow the content of many elements to contain characters that are not valid XML characters by escaping them using the _xHHHH_ convention e.g. ASCII BEL aka U+0007 is represented by the 7-character sequence u"_x0007_". Neither the functionality that allows representation of any old character in the document nor the manner of escaping is negotiable. I'm parsing the documents using cElementTree or lxml [semi-negotiable]. Here is my best attempt at unescapeing the parser output as efficiently as possible: import re def unescape(s, subber=re.compile(r'_x[0-9A-Fa-f]{4,4}_').sub, repl=lambda mobj: unichr(int(mobj.group(0)[2:6], 16)), ): if "_" in s: return subber(repl, s) return s The above is biassed by observing a very low frequency of "_" in typical text and a better-than-doubling of speed by avoiding the regex apparatus where possible. The question: Any better ideas out there?

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  • Function Pointer from base class

    - by camelord
    Hi there, i need a Function Pointer from a base class. Here is the code: class CActionObjectBase { ... void AddResultStateErrorMessage( const char* pcMessage , ULONG iResultStateCode); ... } CActionObjectCalibration( ): CActionObjectBase() { ... m_Calibration = new CCalibration(&CActionObjectBase::AddResultStateErrorMessage); } class CCalibration { ... CCalibration(void (CActionObjectBase::* AddErrorMessage)(const char*, ULONG )); ... void (CActionObjectBase::* m_AddErrorMessage)(const char*, ULONG ); } Inside CCalibration in a Function occurs the Error. I try to call the Function Pointer like this: if(m_AddErrorMessage) { ... m_AddErrorMessage("bla bla", RSC_FILE_ERROR); } The Problem is, that I cannot compile. The Error Message says something like: error C2064: Expression is no Function, that takes two Arguments. What is wrong? regards camelord

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  • Android ndk build mysteriously failing under cygwin with "Error 126"

    - by Jan Hudec
    I have a JNI application built by ndk-build (using Android NDK r5b and cygwin make 3.81). The build usually works, by occasionally fails with: ... Compile++ thumb : components <= Component.cpp make: *** [/c/.hudson/jobs/Nightly/workspace/application/obj/local/armeabi/objs/components/Component.o] Error 126 make: Leaving directory `/c/.hudson/jobs/Nightly/workspace/application/obj/local/armeabi/objs/components' There is no other error. Make than exits with status 2. It happens in different file each time (the name above is anonymized). It seems to happen more often with parallel builds, but sometimes happens with non-parallel builds too. Does anybody have an idea what it might be or at least how to debug it?

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  • Why does Java's TreeSet not specify that its type parameter must extend Comparable?

    - by Tarski
    e.g. The code below throws a ClassCastException when the second Object is added to the TreeSet. Couldn't TreeSet have been written so that the type parameter can only be a Comparable type? i.e. TreeSet would not compile because Object is not Comparable. That way generics actually do their job - of being typesafe. import java.util.TreeSet; public class TreeSetTest { public static void main(String [] args) { TreeSet<Object> t = new TreeSet<Object>(); t.add(new Object()); t.add(new Object()); } }

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  • How to build mach-0 for different architectures?

    - by Victor Lin
    I have some dylibs to load from python with ctypes. I can load libbass.dylib without problem, but I can't load the self-compiled libmp3lame.dylib. Here is the error I get. OSError: dlopen(libmp3lame.dylib, 6): no suitable image found. Did find: libmp3lame.dylib: mach-o, but wrong architecture Then, I inspect the file type of those libs. Here is the result of libbass.dylib: libbass.dylib: Mach-O universal binary with 2 architectures libbass.dylib (for architecture i386): Mach-O dynamically linked shared library i386 libbass.dylib (for architecture ppc): Mach-O dynamically linked shared library ppc And here is the self-compiled one: libmp3lame.dylib: Mach-O 64-bit dynamically linked shared library x86_64 I did compile the lame library with the install instructions: ./configure make make install I'm new to mac system, here comes the problem: how to build the libmp3lame.dylib so that it supports different architecture I want? Thanks.

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  • Visual Studio CLR project

    - by Vit
    Hi, so I wanted to try my first CLR project in Visual C++. So I created console project, but since every tutorial I found about CLR programming was using C#, or windows forms, I just tried writing standart c++ Hello Word app using iostream (I think code isnt needed in this case) but I though it will give me some compile error, since iostream uses precompiled functions, and CLR app compiles into MSIL. I assumed that CLR programming using C++ means just using C++ syntax, but different functions for I/O and so. So, basicly, what I want to ask is, can any native console C++ app be compiled into MSIL and run by .NET framework?

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  • Trying to use SHCreateShellItem, having #include issues

    - by dreamlax
    There is a function in called SHCreateShellItem which is declared in <shlobj.h>, but it has been #ifdef'd out based on whether or not _WIN32_IE is greater than or equal to 0x601 (if it is, then the declaration is present). However, even when I define _WIN32_IE to 0x601 before I include <shlobj.h>, MSVC++ still complains that SHCreateShellItem is undeclared. For example, I cannot get the following to compile: #define _WIN32_IE 0x601 #include <shlobj.h> int someFunction (LPITEMIDLIST parent, LPITEMIDLIST child) { HRESULT result; IShellItem *shellObj; result = SHCreateShellItem (parent, NULL, child, &shellObj); if (SUCCEEDED(result)) { // do stuff } return SUCCEEDED(result); } Do I need to define _WIN32_IE in a different way?

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  • How to make addValueChangeHandler act just like addChangeHandler

    - by Konoplianko
    Hi. I have a problem. I made a wrap widget that implements interface HasChangeHandlers But i just can't fit events to each other. public HandlerRegistration addChangeHandler( final ChangeHandler handler ) { HandlerRegistration registration1 = dateFrom.addValueChangeHandler( handler );// Compile error HandlerRegistration registration2 = dateTo.addValueChangeHandler( new ValueChangeHandler<Date>() { @Override public void onValueChange( ValueChangeEvent<Date> dateValueChangeEvent ) { //have to fire handler ?? } } ); return null; // what i should return here? } Thanks in advance !

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  • Selecting Entity Data Model Laguage -- Visual C# source file generated even when i select VB

    - by Nickson
    Am adding an Entity Data Model to an ASP.NET website. When i Add New Item to the website and select ADO.NET Entity Data Model, am asked for the model name and language. I go a head and select Visual Basic as the language, the model is added and the site can compile with out any issues. however, the model it adds a ModelName.Designer.cs source file, instead of a ModelName.Designer.vb source file. am thinking this is strange as its happening with only one of my website. my other sites have .vb designer source file for their Entity Data Models. The site still compiles with out any errors but am afraid some thing is not right. any one experienced this?, is this normal behavior?

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  • Unidirectional One-to-Many Associations in Entity Framework 4?

    - by Eric J.
    Does EF 4 support unidirectional one-to-many associations, as in: public class Parent { public int Id { get; set; } public string Something { get; set; } public List<Child> AllMyChildren { get; set; } } public class Child { public int Id { get; set; } public string Anotherthing { get; set; } // I don't want a back-reference to the Parent! // public int ParentId { get; set; } } When I try to compile my project with an association between Parent and Child where End2 Navigation is blank (because I unchecked the End2 Navigation Property checkbox in the Add Association dialog), I get Error 2027: No mapping specified for the following EntitySet/AssociationSet - Child.

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  • Lamp with mod_fastcgi

    - by Jonathan
    Hi! I am building a cgi application, and now I would like it to be like an application that stands and parses each connection, with this, I can have all session variables saved in memory instead of saving them to file(or anyother place) and loading them again on a new connection I am using lamp within a linux vmware but I can't seem to find how to install the module for it to work and what to change in the httpd.conf. I tried to compile the module, but I couldn't because my apache isn't a regular instalation, its a lamp already built one, and it seems that the mod needs the apache directory to be compiled. I saw some coding examples out there, so I guess is not that hard once its runing ok with Apache Can you help me with this please? Thanks, Joe

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  • Unsuccessful error detection of improperly declared method in GCC 4.2 compiler

    - by sam
    I am using C++ compiler GCC 4.2 in XCode 3.2.2. I have noted that the compiler will successfully compile a method foo even though there are no ellipses. The header and method are properly declared as foo(), but when I do a find and replace either by file or by program-wide it will miss approximately 2-3% of the changes [foo to foo(). This would not be critical if the compiler did not give an erroneous successful build. I have not found that this to occur with: foo(any parameter). Does anyone have any solution? Thank you.

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  • module compiled with swig not found by python

    - by openbas
    Hello, I've a problem with SWIG and python. I've a c-class that compiles correctly, but the python script says it can't find the module. I compile with: swig -c++ -python codes/codes.i g++ -c -Wall -O4 -fPIC -pedantic codes/*.cc g++ -I/usr/include/python2.6 -shared codes/codes_wrap.cxx *.o -o _codes.so This gives me a _codes.so file, as I would expect, but then I have this python file: import sys import codes (rest of the code omitted) It gives me: Traceback (most recent call last): File "script.py", line 3, in <module> import codes ImportError: No module named codes According to http://www.swig.org/Doc1.3/Introduction.html#Introduction_nn8 this is all I should have to do... The files are in the same directory, so the path should not be a problem ?

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  • cmake and visual studio

    - by robUK
    Hello, gcc 4.4.2 / Visual Studio C++ 2008 I have been using cmake on linux, without any problems. Now I have ported by application to run on windows. I generated the solution files using cmake -G "Visual Studio 9 2008 ../src" However, I know that cmake only creates a Makefile that is used by the compiler to build your application. I open my solution in Visual Studio, I press the F7 key to compile. I am wondering does it actually use the Makefile that was generated by cmake? Or it is just compiling the application like any normal visual studio program? Many thanks for any advice,

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  • cmake: Target-specific preprocessor definitions for CUDA targets seems not to work

    - by Nils
    I'm using cmake 2.8.1 on Mac OSX 10.6 with CUDA 3.0. So I added a CUDA target which needs BLOCK_SIZE set to some number in order to compile. cuda_add_executable(SimpleTestsCUDA SimpleTests.cu BlockMatrix.cpp Matrix.cpp ) set_target_properties(SimpleTestsCUDA PROPERTIES COMPILE_FLAGS -DBLOCK_SIZE=3) When running make VERBOSE=1 I noticed that nvcc is invoked w/o -DBLOCK_SIZE=3, which results in an error, because BLOCK_SIZE is used in the code, but defined nowhere. Now I used the same definition for a CPU target (using add_executable(...)) and there it worked. So now the questions: How do I figure out what cmake does with the set_target_properties line if it points to a CUDA target? Googling around didn't help so far and a workaround would be cool..

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  • Best design for generating code from an AST?

    - by Sam Washburn
    I'm working on a pretty complex DSL that I want to compile down into a few high level languages. The whole process has been a learning experience. The compiler is written in java. I was wondering if anyone knew a best practice for the design of the code generator portion. I currently have everything parsed into an abstract syntax tree. I was thinking of using a template system, but I haven't researched that direction too far yet as I would like to hear some wisdom first from stack overflow. Thanks!

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