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  • An Epic Question "How to call a method when the page loads"

    - by Arunkumar Ramamoorthy
    Quite often, there comes a question in OTN, with different subjects, all meaning "How to call a method when my ADF page loads?". More often, people tend to take the approach of ADF Phase Listener by overriding before/afterPhase methods.In this blog, we will go through different options in achieving it.1. Method Call Activity as default activity in Taskflow :If the application is built with taskflows, then this is the best suited approach to take. 1.a. Calling a Data Control Method :To call a Data Control method (ex: A method in AMImpl exposed as client interface), simply Drag and Drop the method as Default Method Call Activity, then draw a control flow case from the method to your page. Once after this, drop the taskflow as region in main page. When we run the main page, the Method Call Activity would be called first, and then the page will be rendered.1.b. Calling a Method in Backing Bean: To call a method in the backing bean before pageload, we can follow the similar approach as above. Instead of binding the Method Call Activity to an action/method binding in pagedef, we bind to the method. Insert a Method Call Activity (and make it as default) from the Component Palette. Double click on to select a method to bind. This approach can also be used, to perform some action in backing bean along with calling a method Data Control (just need to add bindings code in backing bean to execute DC method). 2. Using invokeAction Executable :If the application is built with pages and no taskflows are involved, then this option can be taken into consideration.In the page definition of the page, add an invokeAction Executable and bind it to the method needed to be executed. 3. Using combination of Server and Client Listeners : If the page does not have any page definition, then to call a method in backing bean, this approach can be taken. In this, a serverListener would be added at the document level, which would be calling the method in backing bean. Along with this, a clientListener would be added with "load" type (i.e will be triggered when the page loads), which would queue a serverEvent to trigger the method. 4. Using Page Phase Listener :This should be the last resort. Care should be taken when using this approach since the Phase Listener would be called for each request sent by the client.Zeeshan Baig's blog covers this scenario.

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  • An Epic Question "How to call a method when the page loads"

    - by Arunkumar Ramamoorthy
    Quite often, there comes a question in OTN, with different subjects, all meaning "How to call a method when my ADF page loads?". More often, people tend to take the approach of ADF Phase Listener by overriding before/afterPhase methods.In this blog, we will go through different options in achieving it.1. Method Call Activity as default activity in Taskflow :If the application is built with taskflows, then this is the best suited approach to take. 1.a. Calling a Data Control Method :To call a Data Control method (ex: A method in AMImpl exposed as client interface), simply Drag and Drop the method as Default Method Call Activity, then draw a control flow case from the method to your page. Once after this, drop the taskflow as region in main page. When we run the main page, the Method Call Activity would be called first, and then the page will be rendered.1.b. Calling a Method in Backing Bean: To call a method in the backing bean before pageload, we can follow the similar approach as above. Instead of binding the Method Call Activity to an action/method binding in pagedef, we bind to the method. Insert a Method Call Activity (and make it as default) from the Component Palette. Double click on to select a method to bind. This approach can also be used, to perform some action in backing bean along with calling a method Data Control (just need to add bindings code in backing bean to execute DC method). 2. Using invokeAction Executable :If the application is built with pages and no taskflows are involved, then this option can be taken into consideration.In the page definition of the page, add an invokeAction Executable and bind it to the method needed to be executed. 3. Using combination of Server and Client Listeners : If the page does not have any page definition, then to call a method in backing bean, this approach can be taken. In this, a serverListener would be added at the document level, which would be calling the method in backing bean. Along with this, a clientListener would be added with "load" type (i.e will be triggered when the page loads), which would queue a serverEvent to trigger the method. 4. Using Page Phase Listener :This should be the last resort. Care should be taken when using this approach since the Phase Listener would be called for each request sent by the client.Zeeshan Baig's blog covers this scenario.

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  • Get Info From Database, or Build Inferred Info?

    - by Zaemz
    Does it make more sense to store and retrieve properties or information directly related to an item in a database, or, say in such a case that a product's ID could describe information about it, should the information be gathered from that? Example: Item SKU -- 4HBU12 4 - is the number of motors H - the voltage B - the color, blue U - the model 12 - the length Should I store those individual attributes as well as the SKU, or should I store only the SKU and build the attributes from it?

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  • Using multiple diagrams per model in Entity Framework 5.0

    - by nikolaosk
    I have downloaded .Net framework 4.5 and Visual Studio 2012 since it was released to MSDN subscribers on the 15th of August.For people that do not know about that yet please have a look at Jason Zander's excellent blog post .Since then I have been investigating the many new features that have been introduced in this release.In this post I will be looking into theIn order to follow along this post you must have Visual Studio 2012 and .Net Framework 4.5 installed in your machine.Download and install VS 20120 using this link.My machine runs on Windows 8 and Visual Studio 2012 works just fine. I have also installed in my machine SQL Server 2012 developer edition. I have also downloaded and installed AdventureWorksLT2012 database.You can download this database from the codeplex website.   Before I start showcasing the demo I want to say that I strongly believe that Entity Framework is maturing really fast and now at version 5.0 can be used as your data access layer in all your .Net projects.I have posted extensively about Entity Framework in my blog.Please find all the EF related posts here. In this demo I will show you how to split an entity model into multiple diagrams using the new enhanced EF designer. We will not build an application in this demo.Sometimes our model can become too large to edit or view.In earlier versions we could only have one diagram per EDMX file.In EF 5.0 we can split the model into more diagrams.1) Launch VS 2012. Express edition will work fine.2) Create a New Project. From the available templates choose a Web Forms application  3) Add a new item in your project, an ADO.Net Entity Data Model. I have named it AdventureWorksLT.edmx.Then we will create the model from the database and click Next.Create a new connection by specifying the SQL Server instance and the database name and click OK.Then click Next in the wizard.In the next screen of the wizard select all the tables from the database and hit Finish.4) It will take a while for our .edmx diagram to be created. When I select an Entity (e.g Customer) from my diagram and right click on it,a new option appears "Move to new Diagram".Make sure you have the Model Browser window open.Have a look at the picture below 5) When we do that a new diagram is created and our new Entity is moved there.Have a look at the picture below  6) We can also right-click and include the related entities. Have a look at the picture below. 7) When we do that the related entities are copied to the new diagram.Have a look at the picture below  8) Now we can cut (CTRL+X) the entities from Diagram2 and paste them back to Diagram1.9) Finally another great enhancement of the EF 5.0 designer is that you can change colors in the various entities that make up the model.Select the entities you want to change color, then in the Properties window choose the color of your choice. Have a look at the picture below. To recap we have demonstrated how to split your entity model in multiple diagrams which comes handy in EF models that have a large number of entities in them Hope it helps!!!!

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  • How to: Apply themes using Server Object Model in SharePoint 2013 Preview

    - by panjkov
    One of new functionalities introduced in SharePoint 2013 Preview is new theming engine. Themes that are managed by this new engine don’t use Office Theme .thmx format and can’t be created using PowerPoint like it was case before. New themes are based on set of xml files stored in Theme Gallery “15” subfolder (on relative path _catalogs/theme/15): .spcolor files  which define color palettes for components of SharePoint interface .spfont files which contain set of predefined font schemes. There...(read more)

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  • Visual studio Real Dark mode (2010,2012,2013)

    - by Anirudha
    Originally posted on: http://geekswithblogs.net/anirugu/archive/2013/11/02/visual-studio-real-dark-mode-201020122013.aspxWhen Visual studio 2010 released back in 3 year ago I soon show a demo to some people that how Dark mode of Visual studio will be great idea. Soon we got some theme plugin  which make us able to modify the look of visual studio.   http://studiostyl.es/ already provide lots of wonderful color scheme that make you able to modify the theme. These themes are also work in webmatrix 2.  Webmatrix 2 have a plugin for themes that is made by Yishai Galatzer that is awesome for webmatrix 2.   In Visual studio 2012 we got a native dark mode. This means we can configure it without any plugin or requirement of anything. In this post I have a demo to show you how to use Dark mode that is part of Windows 7 (and windows 8 too).   Few months ago I show a problem that webmatrix 2 run slow. it’s run better in windows 7 dark mode. Windows 7 dark mode simply refer to right click > personalize > High contrast theme in bottom of windows. This setting make thing a little bit faster.   When you have set this you have seen that Visual studio doesn’t react good anymore because it’s color scheme is broken now. What you need now is import any theme from http://studiostyl.es/ When you import this this will look good as this.   This is the demo look of Windows 7 phone Express 2010. It will react same for future version as 2012, 2013. Now see your VS react look dark. Everything is dark now. Your Firefox and IE will not run totally in blackish mode but you can use chrome. Chrome have less effect of dark. Now if you benchmark it then you will feel that everything that take a long time in loading now run fast.   Note :- This is experiments. Remember to have settings backup before apply new theme. All thing I do is make my VS run faster. If you have any trouble or idea please comment it.   Thanks for read my post

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  • EJB Named Criteria - Apply bind variable in Backingbean

    - by Deepak Siddappa
    EJB Named criteria are predefined and reusable where-clause definitions that are dynamically applied to a ViewObject query. Here we often use to filter the ViewObject SQL statement query based on Where Clause conditions.Take a scenario where we need to filter the SQL statements query based on Where Clause conditions, instead of playing with SQL statements use the EJB Named Criteria which is supported by default in ADF and set the Bind Variable parameter at run time.You can download the sample workspace from here [Runs with Oracle JDeveloper 11.1.2.0.0 (11g R2) + HR Schema] Implementation StepsCreate Java EE Web Application with entity based on Employees table, then create a session bean and data control for the session bean.Open the DataControls.dcx file and create sparse xml for as shown below. In sparse xml navigate to Named criteria tab -> Bind Variable section, create binding variable deptId. Now create a named criteria and map the query attributes to the bind variable. In the ViewController create index.jspx page, from data control palette drop employeesFindAll->Named Criteria->EmployeesCriteria->Table as ADF Read-Only Filtered Table and create the backingBean as "IndexBean".Open the index.jspx page and remove the "filterModel" binding from the table, add <af:inputText />, command button and bind them to backingBean. For command button create the actionListener as "applyEmpCriteria" and add below code to the file. public void applyEmpCriteria(ActionEvent actionEvent) { DCIteratorBinding dc = (DCIteratorBinding)evaluteEL("#{bindings.employeesFindAllIterator}"); ViewObject vo = dc.getViewObject(); vo.applyViewCriteria(vo.getViewCriteriaManager().getViewCriteria("EmployeesCriteria")); vo.ensureVariableManager().setVariableValue("deptId", this.getDeptId().getValue()); vo.executeQuery(); } /** * Programmtic evaluation of EL * * @param el EL to evalaute * @return Result of the evalutaion */ public Object evaluteEL(String el) { FacesContext fctx = FacesContext.getCurrentInstance(); ELContext elContext = fctx.getELContext(); Application app = fctx.getApplication(); ExpressionFactory expFactory = app.getExpressionFactory(); ValueExpression valExp = expFactory.createValueExpression(elContext, el, Object.class); return valExp.getValue(elContext); } Run the index.jspx page, enter departmentId value as 90 and click in ApplyEmpCriteria button. Now the bind variable for the Named criteria will be applied at runtime in the backing bean and it will re-execute ViewObject query to filter based on where clause condition.

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  • It's Here! Visual Studio 2010 and ASP.NET 4.0 Ship

    Today Microsoft released Visual Studio 2010 and ASP.NET 4.0. I've been using the RC version of Visual Studio 2010 quite a bit for the past couple of months and have really grown to like it. It has a host of features and enhancements that improve developer productivity, from improved IntelliSense to better multiple monitor support. Plus there's something about the user experience that, to me, makes it feel better than Visual Studio 2008. I don't know if it's the new blue color motif or what, but the IDE seems more modern looking and more responsive to my mouse movements and other input. Anyway, if you've not yet downloaded Visual Studio 2010 and ASP.NET 4.0, why not? As with previous versions of Visual Studio there's a free Express Edition and VS2010 and ASP.NET 4.0 runs side-by-side with earlier versions of Visual Studio and ASP.NET. And with Visual Studio 2010's multi-targeting you can even use VS2010 as your development editor for ASP.NET 2.0 and ASP.NET 3.5 web applications. (Although be forewarned if you have multiple developers working on the application that the project files in VS2010 and earlier versions of Visual Studio differ.) This week's article on 4Guys explores my favorite new features of Visual Studio 2010. Here's an excerpt: The Visual Studio 2010 user experience is noticeably different than with previous versions. Some of the changes are cosmetic - gone is the decades-old red and orange color scheme, having been replaced with blues and purples - while others are more substantial. For instance, the Visual Studio 2010 shell was rewritten from the ground up to use Microsoft's Windows Presentation Foundation (WPF). In addition to an updated user experience, Visual Studio introduces an array of new features designed to improve developer productivity. There are new tools for searching for files, types, and class members; it's now easier than ever to use IntelliSense; the Toolbox can be searched using the keyboard; and you can use a single editor - Visual Studio 2010 - to work on. This article explores some of the new features in Visual Studio 2010. It is not meant to be an exhaustive list, but rather highlights those features that I, as an ASP.NET developer, find most useful in my line of work. Read on to learn more! And, in closing, here are some helpful VS2010 and ASP.NET 4.0 links: One click installation for ASP.NET 4.0, Visual Web Developer 2010, .NET Framework 4.0, and ASP.NET MVC 2 Eight Quick Hit videos showing some of the cool new VS2010 features VS2010 and ASP.NET 4.0 Release Announcement with some great info/links from none other than Scott Guthrie Happy Programming!Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • WordPress Plugins to Help Make Your Site Responsive

    - by Ravish
    Ultimate Coming Soon Page Ultimate Coming Soon Page plugin allows you quickly and easily set up a coming update page for your website. It has includes some feature like completely customizable with background color and image, add custom CSS and HTML, collect emails, option to stretch background image according to browser etc. WP Orbit Slider [...] Related posts:Responsive WordPress Theme Eleven40 by Studiopress 10 Useful Admin WordPress Plugins 15 Useful SEO Plugins For WordPress

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  • Designing Videogame Character Parodies [duplicate]

    - by David Dimalanta
    This question already has an answer here: Is it legal to add a cameo appearance of a known video game character in my game? 2 answers Was it okay to make a playable character when making a videogame despite its resemblance? For example, I'm making a 3rd-person action-platform genre and I have to make a character design resembling like Megaman but not exactly the same as him since there is little alternate in color, details, and facial features.

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  • Corrupted Ambiance Theme

    - by Alex
    I have a corrupted Ambiance theme... the background of the top menus is grey :( i must have done some fiddling... If i choose another theme, it seems to work fine, but I want Ambiance :D what do you think i could try? I already tried downloading ambiance again, but same issue happens. I tried to download gnome color chooser, but it doesn't do nothing, so i guess maybe i can change something else... but where? Here's a screenshot:

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  • Bring Spring to Your Desktop with the Dreamgarden Theme for Windows 7

    - by Asian Angel
    Are you ready for Spring? Then bring the beauty of the season to your desktop with the Dreamgarden Theme for Windows 7. This refreshing theme comes with eighteen images full of springtime color by photographer Christina Manchenko. Download the Dreamgarden Theme [Windows 7 Personalization Gallery] How to Own Your Own Website (Even If You Can’t Build One) Pt 1 What’s the Difference Between Sleep and Hibernate in Windows? Screenshot Tour: XBMC 11 Eden Rocks Improved iOS Support, AirPlay, and Even a Custom XBMC OS

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  • Help with Collision of spawned object(postion fixed) with objects that there are translating on screen

    - by Amrutha
    Hey guys I am creating a game using Corona SDK and so coding it in Lua. So there are 2 separate functions, To translate the hit objects and change their color when they are tapped The link below is the code I am using to for the first function http://developer.anscamobile.com/sample-code/fishies Spawn objects that will hit the translating objects on collision. Alos on collision the spawned object disappears and the translating object bears a color(indicating the collision). In addition the size of this spawned object is dependent on i/p volume level. The function I have written is as follows: --VOICE INPUT CODE local r = media.newRecording() r:startRecording() r:startTuner() --local function newBar() -- local bar = display.newLine( 0, 0, 1, 0 ) -- bar:setColor( 0, 55, 100, 20 ) -- bar.width = 5 -- bar.y=400 -- bar.x=20 -- return bar --end local c1 = display.newImage("str-minion-small.png") c1.isVisible=false local c2 = display.newImage("str-minion-mid.png") c2.isVisible=false local c3 = display.newImage("str-minion-big.png") c3.isVisible=false --SPAWNING local function spawnDisk( event ) local phase = event.phase local volumeBar = display.newLine( 0, 0, 1, 0 ) volumeBar.y = 400 volumeBar.x = 20 --volumeBar.isVisible=false local v = 20*math.log(r:getTunerVolume()) local MINTHRESH = 30 local LEFTMARGIN = 20 local v2 = MINTHRESH + math.max (v, -MINTHRESH) v2 = (display.contentWidth - 1 * LEFTMARGIN ) * v2 / MINTHRESH volumeBar.xScale = math.max ( 20, v2 ) local l = volumeBar.xScale local cnt1 = 0 local cnt2 = 0 local cnt3 = 0 local ONE =1 local val = event.numTaps --local px=event.x --local py=event.y if "ended" == phase then --audio.play( popSound ) --myLabel.isVisible = false if l > 50 and l <=150 then --c1:setFillColor(10,105,0) --c1.isVisible=false c1.x=math.random( 10, 450 ) c1.y=math.random( 10, 300 ) physics.addBody( c1, { density=1, radius=10.0 } ) c1.isVisible=true cnt1= cnt1+ ONE return c1 elseif l > 100 and l <=250 then --c2:setFillColor(200,10,0) c2.x=math.random( 10, 450 ) c2.y=math.random( 10, 300 ) physics.addBody( c2, { density=2, radius=9000.0 } ) c2.isVisible=true cnt2= cnt2+ ONE return c2 elseif l >=250 then c3.x=math.random( 40, 450 ) c3.y=math.random( 40, 300 ) physics.addBody( c3, { density=2, radius=7000.0 , bounce=0.0 } ) c3.isVisible=true cnt3= cnt3+ ONE return c3 end end end buzzR:addEventListener( "touch", spawnDisk ) -- touch the screen to create disks Now both functions work fine independently but there is no collision happening. Its almost as if the translating object and the spawn object are on different layers. The translating object passes through the spawn object freely. Can anyone please tell me how to resolve this problem. And how can I get them to collide. Its my first attempt at game development, that too for a mobile platform so would appreciate all help. Also if I have not been specific do let me know. I'll try to frame the query better :). Thanks in advance.

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  • Help with Collision of spawned object(postion fixed) with objects that there are translating on screen

    - by Amrutha
    Hey guys I am creating a game using Corona SDK and so coding it in Lua. So there are 2 separate functions, To translate the hit objects and change their color when they are tapped The link below is the code I am using to for the first function http://developer.anscamobile.com/sample-code/fishies Spawn objects that will hit the translating objects on collision. Alos on collision the spawned object disappears and the translating object bears a color(indicating the collision). In addition the size of this spawned object is dependent on i/p volume level. The function I have written is as follows, --VOICE INPUT CODE local r = media.newRecording() r:startRecording() r:startTuner() --local function newBar() -- local bar = display.newLine( 0, 0, 1, 0 ) -- bar:setColor( 0, 55, 100, 20 ) -- bar.width = 5 -- bar.y=400 -- bar.x=20 -- return bar --end local c1 = display.newImage("str-minion-small.png") c1.isVisible=false local c2 = display.newImage("str-minion-mid.png") c2.isVisible=false local c3 = display.newImage("str-minion-big.png") c3.isVisible=false --SPAWNING local function spawnDisk( event ) local phase = event.phase local volumeBar = display.newLine( 0, 0, 1, 0 ) volumeBar.y = 400 volumeBar.x = 20 -- volumeBar.isVisible=false local v = 20*math.log(r:getTunerVolume()) local MINTHRESH = 30 local LEFTMARGIN = 20 local v2 = MINTHRESH + math.max (v, -MINTHRESH) v2 = (display.contentWidth - 1 * LEFTMARGIN ) * v2 / MINTHRESH volumeBar.xScale = math.max ( 20, v2 ) local l = volumeBar.xScale local cnt1 = 0 local cnt2 = 0 local cnt3 = 0 local ONE =1 local val = event.numTaps --local px=event.x --local py=event.y if "ended" == phase then --audio.play( popSound ) --myLabel.isVisible = false if l > 50 and l <=150 then -- c1:setFillColor(10,105,0) -- c1.isVisible=false c1.x=math.random( 10, 450 ) c1.y=math.random( 10, 300 ) physics.addBody( c1, { density=1, radius=10.0 } ) c1.isVisible=true cnt1= cnt1+ ONE return c1 elseif l > 100 and l <=250 then --c2:setFillColor(200,10,0) c2.x=math.random( 10, 450 ) c2.y=math.random( 10, 300 ) physics.addBody( c2, { density=2, radius=9000.0 } ) c2.isVisible=true cnt2= cnt2+ ONE return c2 elseif l >=250 then c3.x=math.random( 40, 450 ) c3.y=math.random( 40, 300 ) physics.addBody( c3, { density=2, radius=7000.0 , bounce=0.0 } ) c3.isVisible=true cnt3= cnt3+ ONE return c3 end end end buzzR:addEventListener( "touch", spawnDisk ) -- touch the screen to create disks Now both functions work fine independently but there is no collision happening. Its almost as if the translating object and the spawn object are on different layers. The translating object passes through the spawn object freely. Can anyone please tell me how to resolve this problem. And how can I get them to collide. Its my first attempt at game development, that too for a mobile platform so would appreciate all help. Also if I have not been specific do let me know. I ll try to frame the query better :). Thanks in advance.

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  • Correct use of VAO's in OpenGL ES2 for iOS?

    - by sak
    I'm migrating to OpenGL ES2 for one of my iOS projects, and I'm having trouble to get any geometry to render successfully. Here's where I'm setting up the VAO rendering: void bindVAO(int vertexCount, struct Vertex* vertexData, GLushort* indexData, GLuint* vaoId, GLuint* indexId){ //generate the VAO & bind glGenVertexArraysOES(1, vaoId); glBindVertexArrayOES(*vaoId); GLuint positionBufferId; //generate the VBO & bind glGenBuffers(1, &positionBufferId); glBindBuffer(GL_ARRAY_BUFFER, positionBufferId); //populate the buffer data glBufferData(GL_ARRAY_BUFFER, vertexCount, vertexData, GL_STATIC_DRAW); //size of verte position GLsizei posTypeSize = sizeof(kPositionVertexType); glVertexAttribPointer(kVertexPositionAttributeLocation, kVertexSize, kPositionVertexTypeEnum, GL_FALSE, sizeof(struct Vertex), (void*)offsetof(struct Vertex, position)); glEnableVertexAttribArray(kVertexPositionAttributeLocation); //create & bind index information glGenBuffers(1, indexId); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, *indexId); glBufferData(GL_ELEMENT_ARRAY_BUFFER, vertexCount, indexData, GL_STATIC_DRAW); //restore default state glBindVertexArrayOES(0); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); glBindBuffer(GL_ARRAY_BUFFER, 0); } And here's the rendering step: //bind the frame buffer for drawing glBindFramebuffer(GL_FRAMEBUFFER, outputFrameBuffer); glClear(GL_COLOR_BUFFER_BIT); //use the shader program glUseProgram(program); glClearColor(0.4, 0.5, 0.6, 0.5); float aspect = fabsf(320.0 / 480.0); GLKMatrix4 projectionMatrix = GLKMatrix4MakePerspective(GLKMathDegreesToRadians(65.0f), aspect, 0.1f, 100.0f); GLKMatrix4 modelViewMatrix = GLKMatrix4MakeTranslation(0.0f, 0.0f, -1.0f); GLKMatrix4 mvpMatrix = GLKMatrix4Multiply(projectionMatrix, modelViewMatrix); //glUniformMatrix4fv(projectionMatrixUniformLocation, 1, GL_FALSE, projectionMatrix.m); glUniformMatrix4fv(modelViewMatrixUniformLocation, 1, GL_FALSE, mvpMatrix.m); glBindVertexArrayOES(vaoId); glDrawElements(GL_TRIANGLE_FAN, kVertexCount, GL_FLOAT, &indexId); //bind the color buffer glBindRenderbuffer(GL_RENDERBUFFER, colorRenderBuffer); [context presentRenderbuffer:GL_RENDERBUFFER]; The screen is rendering the color passed to glClearColor correctly, but not the shape passed into bindVAO. Is my VAO being built correctly? Thanks!

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  • Random process hangs after clean install

    - by Toshe
    After installing fresh Kubuntu 11.04 Natty on my desktop PC, I experienced some issues with application and process hangs. There is also a problem with my USB 3 hard disk. These sort of problems did not happen on Kubuntu 10.10 installed on the same PC (on separate partition). The hangs manifest themselves with kernel log messages like these: [ 960.480151] INFO: task amarok:2505 blocked for more than 120 seconds. [ 960.480153] "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. [ 960.480155] amarok D 0000000000000000 0 2505 1 0x00000000 [ 960.480158] ffff8800a556bb38 0000000000000086 ffff8800a556bfd8 ffff8800a556a000 [ 960.480162] 0000000000013d00 ffff8800cb7f3178 ffff8800a556bfd8 0000000000013d00 [ 960.480165] ffffffff81a0b020 ffff8800cb7f2dc0 ffffea000242ac58 ffff88012704c870 [ 960.480169] Call Trace: [ 960.480172] [<ffffffff815c19f7>] __mutex_lock_slowpath+0xf7/0x180 [ 960.480175] [<ffffffff815c144b>] mutex_lock+0x2b/0x50 [ 960.480180] [<ffffffffa0d0ad42>] video_open+0x102/0x400 [cx8800] [ 960.480183] [<ffffffff815c2cbe>] ? _raw_spin_lock+0xe/0x20 [ 960.480186] [<ffffffff8117c55d>] ? __d_lookup+0x10d/0x170 [ 960.480191] [<ffffffffa0ca0731>] v4l2_open+0x101/0x130 [videodev] [ 960.480194] [<ffffffff81168f4a>] chrdev_open+0xda/0x1f0 [ 960.480197] [<ffffffff81168e70>] ? chrdev_open+0x0/0x1f0 [ 960.480200] [<ffffffff81162cee>] __dentry_open+0xce/0x2f0 [ 960.480202] [<ffffffff8116ef33>] ? generic_permission+0x23/0xc0 [ 960.480205] [<ffffffff811641e1>] nameidata_to_filp+0x71/0x80 [ 960.480208] [<ffffffff811733c8>] finish_open+0xc8/0x1b0 [ 960.480210] [<ffffffff811725b7>] ? do_path_lookup+0x87/0x160 [ 960.480213] [<ffffffff81173b88>] do_filp_open+0x2c8/0x7c0 [ 960.480216] [<ffffffff81172902>] ? user_path_at+0x62/0xa0 [ 960.480219] [<ffffffff81131d4d>] ? handle_mm_fault+0x16d/0x250 [ 960.480222] [<ffffffff812e6c47>] ? __strncpy_from_user+0x27/0x60 [ 960.480225] [<ffffffff81180ea7>] ? alloc_fd+0xf7/0x150 [ 960.480228] [<ffffffff8116425a>] do_sys_open+0x6a/0x150 [ 960.480230] [<ffffffff81164360>] sys_open+0x20/0x30 [ 960.480233] [<ffffffff8100c002>] system_call_fastpath+0x16/0x1b [ 1080.480027] INFO: task knotify4:1663 blocked for more than 120 seconds. [ 1080.480030] "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. [ 1080.480032] knotify4 D 0000000000000000 0 1663 1 0x00000000 [ 1080.480036] ffff880123a2bb28 0000000000000082 ffff880123a2bfd8 ffff880123a2a000 [ 1080.480040] 0000000000013d00 ffff880121003178 ffff880123a2bfd8 0000000000013d00 [ 1080.480044] ffff8800cb7e16e0 ffff880121002dc0 ffffffff81060a27 ffff88012704c870 [ 1080.480048] Call Trace: [ 1080.480054] [<ffffffff81060a27>] ? mutex_spin_on_owner+0x97/0xd0 [ 1080.480059] [<ffffffff815c19f7>] __mutex_lock_slowpath+0xf7/0x180 [ 1080.480069] [<ffffffff812e4f61>] ? vsnprintf+0x221/0x620 [ 1080.480072] [<ffffffff815c144b>] mutex_lock+0x2b/0x50 [ 1080.480076] [<ffffffffa0b2d10f>] cx8802_request_acquire+0x5f/0xf0 [cx8802] [ 1080.480081] [<ffffffffa0e87e08>] mpeg_open+0x78/0x270 [cx88_blackbird] [ 1080.480084] [<ffffffff8117c55d>] ? __d_lookup+0x10d/0x170 [ 1080.480092] [<ffffffffa0ca0731>] v4l2_open+0x101/0x130 [videodev] [ 1080.480096] [<ffffffff81168f4a>] chrdev_open+0xda/0x1f0 [ 1080.480099] [<ffffffff81168e70>] ? chrdev_open+0x0/0x1f0 [ 1080.480102] [<ffffffff81162cee>] __dentry_open+0xce/0x2f0 [ 1080.480105] [<ffffffff8116ef33>] ? generic_permission+0x23/0xc0 [ 1080.480108] [<ffffffff811641e1>] nameidata_to_filp+0x71/0x80 [ 1080.480111] [<ffffffff811733c8>] finish_open+0xc8/0x1b0 [ 1080.480113] [<ffffffff811725b7>] ? do_path_lookup+0x87/0x160 [ 1080.480116] [<ffffffff81173b88>] do_filp_open+0x2c8/0x7c0 [ 1080.480119] [<ffffffff81172902>] ? user_path_at+0x62/0xa0 [ 1080.480122] [<ffffffff811663f1>] ? get_empty_filp+0xa1/0x170 [ 1080.480125] [<ffffffff812e6c47>] ? __strncpy_from_user+0x27/0x60 [ 1080.480128] [<ffffffff81180ea7>] ? alloc_fd+0xf7/0x150 [ 1080.480131] [<ffffffff8116425a>] do_sys_open+0x6a/0x150 [ 1080.480134] [<ffffffff81164360>] sys_open+0x20/0x30 [ 1080.480137] [<ffffffff8100c002>] system_call_fastpath+0x16/0x1b [ 1080.480147] INFO: task dolphin:1842 blocked for more than 120 seconds. [ 1080.480148] "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. [ 1080.480150] dolphin D 0000000000000000 0 1842 1 0x00000004 [ 1080.480154] ffff8800cb4f3b38 0000000000000082 ffff8800cb4f3fd8 ffff8800cb4f2000 [ 1080.480157] 0000000000013d00 ffff8800cb7f4858 ffff8800cb4f3fd8 0000000000013d00 [ 1080.480161] ffffffff81a0b020 ffff8800cb7f44a0 ffffea000267b0d0 ffff88012704c870 [ 1080.480164] Call Trace: [ 1080.480168] [<ffffffff815c19f7>] __mutex_lock_slowpath+0xf7/0x180 [ 1080.480171] [<ffffffff815c144b>] mutex_lock+0x2b/0x50 [ 1080.480176] [<ffffffffa0d0ad42>] video_open+0x102/0x400 [cx8800] [ 1080.480179] [<ffffffff815c2cbe>] ? _raw_spin_lock+0xe/0x20 [ 1080.480181] [<ffffffff8117c55d>] ? __d_lookup+0x10d/0x170 [ 1080.480186] [<ffffffffa0ca0731>] v4l2_open+0x101/0x130 [videodev] [ 1080.480190] [<ffffffff81168f4a>] chrdev_open+0xda/0x1f0 [ 1080.480192] [<ffffffff81168e70>] ? chrdev_open+0x0/0x1f0 [ 1080.480195] [<ffffffff81162cee>] __dentry_open+0xce/0x2f0 [ 1080.480198] [<ffffffff8116ef33>] ? generic_permission+0x23/0xc0 [ 1080.480200] [<ffffffff811641e1>] nameidata_to_filp+0x71/0x80 [ 1080.480203] [<ffffffff811733c8>] finish_open+0xc8/0x1b0 [ 1080.480206] [<ffffffff811725b7>] ? do_path_lookup+0x87/0x160 [ 1080.480208] [<ffffffff81173b88>] do_filp_open+0x2c8/0x7c0 [ 1080.480211] [<ffffffff81172902>] ? user_path_at+0x62/0xa0 [ 1080.480214] [<ffffffff81131d4d>] ? handle_mm_fault+0x16d/0x250 [ 1080.480217] [<ffffffff812e6c47>] ? __strncpy_from_user+0x27/0x60 [ 1080.480220] [<ffffffff81180ea7>] ? alloc_fd+0xf7/0x150 [ 1080.480223] [<ffffffff8116425a>] do_sys_open+0x6a/0x150 [ 1080.480225] [<ffffffff81164360>] sys_open+0x20/0x30 [ 1080.480228] [<ffffffff8100c002>] system_call_fastpath+0x16/0x1b Attempts to kill the hung process are unsuccessful: root@deskpc:~# ps -ef |grep amarok myuser 2505 1 0 10:47 ? 00:00:00 /usr/bin/amarok root 2747 2020 0 11:06 pts/3 00:00:00 grep --color=auto amarok root@deskpc:~# kill -9 2505 root@deskpc:~# ps -ef |grep amarok myuser 2505 1 0 10:47 ? 00:00:00 /usr/bin/amarok root 2749 2020 0 11:06 pts/3 00:00:00 grep --color=auto amarok root@deskpc:~# kill -9 2505 root@deskpc:~# ps -ef |grep amarok myuser 2505 1 0 10:47 ? 00:00:00 /usr/bin/amarok root 2751 2020 0 11:06 pts/3 00:00:00 grep --color=auto amarok root@deskpc:~# When trying to access my external USB3 disk, the following kernel message is observed: [ 2169.330012] xhci_hcd 0000:06:00.0: Timeout while waiting for a slot [ 2169.330018] hub 3-0:1.0: couldn't allocate port 1 usb_device I am not sure the two problems (application hangs and USB3 timeouts are related) but they do not happen under Kubuntu 10.10. Judging by the dmesg messages, it looks to me that this is a kernel (or potentially kernel driver) problem, but not sure how to debug it. Any ideas? I ran apport-bug, but it advised me to post a question here first. Shall I report the issue on the official K/Ubuntu bugzilla?

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  • What am I allowed to do programmatically with pictures that have a Creative Commons "don't modify" license

    - by nist
    I'm working on a project that uses some icons that are under a Creative Commons license (ND) that forbids modification of the picture. What can I do with this icons as a programmer? Can I modify the looks of the image in the program as long as I don't change anything in the file that contains the icon? Have I modified the image if I put a colored transparent layer over it so the color of the icon changes?

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  • How to give a ball a following texture trailing effect

    - by Evan Kohilas
    How do I draw copies of the leading texture so that there is a line of the leading ball following behind it? (that don't collide) So far I have tried to create the effect by placing another graphic 2 pixels off the graphic, but I don't see the second ball being drawn. spriteBatch.Draw(ballTexture, ballPos, null, Color.White, 0.0f, new Vector2(Ballpos.X +2, ballPos.Y +2), ballSize, SpriteEffects.None, 0); Thanks.

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  • Debugging a Broken Stylesheet: CSS Background Disappears when Scroll Off Bottom of Screen

    - by nannette
    I recently worked on an existing project where we decided to add a background to the site. Whether this is a background color or background image, the same problem occured. The problem was that the background loaded fine in the screen. But when the user used the scrollbar to scroll below the bottom edge of the screen, the background immediately turned white. The footer panel was colorized as desired, but the background just disappeared. I'm going to provide my debugging steps so you can learn how...(read more)

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  • Realtime rendering using a ray tracing engine

    - by Keyhan Asghari
    I want to render an object that has a mesh with one million hexagonal elements(100 * 100 * 100). Lights, shadows and textures is not important and each element has a solid color. and finally, the actions I want to have, is simply rotating the object, zooming and panning. I am wondering what ray tracing engine is better for my conditions. or, do I have to take another approach? any help will be appreciated.

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  • Component-based Rendering

    - by Kikaimaru
    I have component Renderer, that Draws Texture2D (or sprite) According to component-based architecture i should have only method OnUpdate, and there should be my rendering code, something like spriteBatch.Draw(Texture, Vector2.Zero, Color.White) But first I need to do spriteBatch.Begin();. Where should i call it? And how can I make sure it's called before any Renderer components OnUpdate method? (i need to do more stuff then just Begin() i also need to set right rendertarget for camera etc.)

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  • Layout of mathematical views (iOS)

    - by William Jockusch
    I am trying to figure out the right way to encapsulate graphical information about mathematical objects. It is not simple. For example, a matrix can include square brackets around its entries, or not. Some things carry down to sub-objects -- for example, a matrix might track the font size to be used by its entries. Similarly, the font color and the background color would carry down to the entries. Other things do not carry down. For example, the entries of the matrix do not need to know whether or not the matrix has those square brackets. Based on all of the above, I need to calculate sizes for everything, then frames. All of this can depend on the properties stored above. The size of a matrix depends on the sizes of its entries, and also on whether or not it has those brackets. What I am having a hard time with is not the individual ways to calculate sensible frames for this or that. It is the overall organizational structure of the whole thing. How can I keep track of it all without going crazy. One particular obstacle is worth mentioning -- for reasons I don't want to go into here, I need to calculate the sizes and frames for everything before I instantiate any actual views. So, for example, if I have a Matrix object, I need to calculate its size before I make a MatrixView. If I have an equation, I need to calculate the size of the view for the equation before I create the actual view. So I clearly need separate objects for those calculations. But I can't figure out a sensible class structure for those objects. If I put them all into a single class, I get some advantages because copying then becomes easy. But I also end up with a bloated class that contains info that is irrelevant for some objects -- such as whether or not to include those brackets around the matrix. But if I use a lot of different classes, copying properties becomes a real pain. If it matters, this is all in Objective C, for an iOS environment. Any pointers would be greatly appreciated.

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  • How to block the ASP.NET page while ajax UpdateProgress is being displayed.

    Step 1: Copy the following styles to your aspx page. <style type="text/css">       .hide       {           display: none;       }       .show       {           display: inherit;       }        .progressBackgroundFilter       {           position: absolute;           top: 0px;           bottom: 0px;           left: 0px;           right: 0px;           overflow: hidden;           padding: 0;           margin: 0;           background-color: #000;           filter: alpha(opacity=50);           opacity: 0.5;           z-index: 1000;       }       .processMessage       {           position: absolute;           font-family:Verdana;           font-size:12px;           font-weight:normal;           color:#000066;           top: 30%;           left: 43%;           padding: 10px;           width: 18%;           z-index: 1001;           background-color: #fff;       }   </style> Step 2: Put the divs as shown below in UpdateProgress control. <asp:UpdateProgress ID="updPrgsBaselineTab" runat="server">        <ProgressTemplate>            <div id="progressBackgroundFilter" class="progressBackgroundFilter">            </div>            <div id="processMessage" class="processMessage">                <table width="100%">                    <tr style="width: 100%">                        <td style="width: 100%">                            Please Wait..........                        </td>                    </tr>                    <tr style="width: 100%">                        <td style="width: 100%" align="center">                            <img src="../Images/Update_Progress.gif" />                        </td>                    </tr>                </table>            </div>        </ProgressTemplate>    </asp:UpdateProgress> span.fullpost {display:none;}

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  • The DevTouch Pro: New Mobile Application Development Tool Saves Developers and Managers Time and Money

    Montreal – 1 December 2010 – Amyuni Technologies, a leading vendor of high-performance development tools announced today the release of the DevTouch Pro, a revolutionary software deployment tool designed for mobile application developers. The DevTouch Pro is a color touchscreen tablet designed to provide mobile application developers and product managers with a customizable development, testing, and deployment platform.

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