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  • Centralized backup method recommendation for SMEs with various OSes

    - by Akinator
    Hi I was wondering what in your opinion is the "best" method for having "everything" backed-up in the following situation. We are a SMEs with 10 computers in total. Three of those computers are MACs The rest are windows (1 vista, 4 win7 and 2 XPs) I'm very open to what the method should be but you should also consider the follwing: Very limited resources Quite "small" bandwidth (4 MBs for all (download) 0.4 MBs (upload, yep, thats it)- though this might get, a little bit better) One of the main thing to back up would be the mails, considerations: All windows computers use outlook, mainly 2003 There is one mac that uses outlook too (for mac of course - not 2011 yet) We also have to backup the files: Not a huge amount Very few very big files Very organizes (by machine) What I would like is to hear your opinions as to which would be the best method (or combination of methods - preferably one of course) considering. We are not sure what do we need and I'm open to suggestions, though an online (cloud based applications) would be great, remember the the bandwidth is unbearable. Last think to consider, it that we would like to do weekly updates (unless the method is very easy of course). Thanks in advance!! I tried to be as specific as possible, but if anything is needed I'll gladly update, please ask for any clarification needed! Please avoid any answers like upgrade all to windows 7 and throw away your macs :) our's may not be an ideal situation, but it is what it is, and right now, it would be impossible for us to change it for a lot of circumstances.

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  • Does OS X support linux-like features?

    - by Xeoncross
    I have been using XP for almost a decade. Contrary to popular belief, it has served me well. In the last 4 years I don't remember ever having it crash on me. It has the most stable GUI I have ever used. However, an OS is only as good as it's GUI AND command line combined. Windows command line is awful and totally useless. So I have been using Ubuntu for a couple years and Debian on my servers. The only problem is that Gnome applications (ubuntu 6-10) constantly crash on me (Ubuntu Studio was the most unstable OS I ever used). I have high quality Gigabyte, MSI, and Asus motherboards and CPU's from old Semprons/Athlons to Celerons/Core 2 Quads. What are the odds that every PC I have ever owned can't remain stable with a linux GUI? Not to mention that Adobe CSx Suite doesn't work on linux. Anyway, I am now looking at moving to a MAC in the hope of finding a stable GUI and a feature-packed command line. Does Mac OS have an integrated command line where I can do linux-like-awesomeness like rsync, ssh, wget, crong jobs, package updates, and git without having an unstable GUI? Basically, until the linux GUI applications get a little better, is OS X what I need?

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  • How to prevent response to who-has requests on virtual eth interface?

    - by user42881
    Hi, we use small embedded X86 linux servers equipped with a single physical ethernet port as a gateway for an IP video surveillance application. Each downstream IP cam is mapped to a separate virtual IP address like this: real eth0 IP address= 192.168.1.1, camera 1 (eth0:1) =192.168.1.61, camera 2 (eth0:2) =192.168.1.62, etc. etc. all on the same eth0 physical port. This approach works well, except that a specific third-party windows video recording application running on a separate PC on the same LAN, automatically pings the virtual IPs looking for unique who-has responses on system startup and, when it gets back the same eth0 MAC address for each virtual interface, freaks out and won't allow us to subsequently manually enter those addresses. The windows app doesn't mind, tho, if it receives no answer to the who-has ping. My question - how can we either (a) shut off the who-has responses just for the virtual eth0:x interfaces while keeping them for the primary physical eth0 port, or, in the alternative, spoof a valid but different MAC address for each virtual interface? Thanks!

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  • Help with game development. Render loop?

    - by John
    Hello, I'm working on a simple game, this is my first game project. Most of the samples I find have a Render Loop where all the game logic is made too and I just don't like this. Let's say I have a ball with X=0, and a wall in X=10 and in a slow machine, the first loop places the ball in X=7 and in a second loop, it places the ball in X=14. It would just crash the game! Is this "render loop" the right way to make games? Should I write code to check for things like this in every frame? Example, new frame X=14, last frame have X=7, so I should check if there's anything from X=7 to X=14?? I was thinking that I should have a separated thread for the game logic and in the render loop, I should just "take a snapshot" of the current game logic and display that, no? How do you guys, experienced game developers work around this? thanks!

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  • If you can't do a Support Role, does this mean you should not be in development?

    - by Alex
    Hi, I've been shifted around roles a lot, and have been put in a support role which seems to deal out a lot of rubbish due to poor business management. Anyway, my line manager says that he's not sure he would recommend me for a developer role as they regard support as a poor technical role. What I resent is the fact that not all the information is available to us about what we're supporting and I miss coding. This thing I'm supporting has been regarded as a disaster when it went in and is still highly unstable. The thing is...does he have a point about Support roles being under developers, or are they completely two different kettle of fish?

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  • Please list here your deliberate practices in software development...

    - by JDelage
    What are your deliberate practices in relation with your work as a software developer / professional, or as a CS student? Deliberate practice are exercise and repetitions targeted specifically at an individual's weak points and meant to consistently stretch / grow someone's ability. It was described in this Anders Ericsson paper. To qualify as a deliberate practice, the exercise must satisfy the following: Is not inherently enjoyable. Is not play or paid practice. Is relevant to the skill being developed. Is not simply watching the skill being performed. Requires effort and attention from the learner. Often involves activities selected by a coach or teacher to facilitate learning. Please answer with one practice per answer. I'll seed the question with one possible answer.

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  • Proactively using 'lines of code' (LOC) metric in your software-development process?

    - by manuel aldana
    hi there, I find the LOC (lines of code) metric a simple but nice metric to get an overview of software codebase complexity (see also blog-entry 'implications of lines-of-code'). I wondered how many of you out there are using this metric as a centric part for retrospective (for removing unused functionality or dead code). I think creating awareness that more lines-of-code mean more complexity in maintenance and extension is valuable.

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  • Discussion on SEO best-practices for site development involving php...

    - by Bradley Herman
    Recently in our work, I've started getting some experience with SEO (finally). It's something I've put off for a long time because I've always maintained that SEO is a buzz-word b.s. pseudo-science and more about providing quality, relevant content (assuming proper header tags and the basics are covered). However, sometimes a client doesn't have stellar content yet still demands SEO and high rankings. While it's not how I design sites 100% of the time (as design dictates structure), I typically create a basic template from the design my boss gives me, then I optimize it, and then strip the top and bottom and move those to header.php and footer.php, using the following to bring in the header and footer based on AJAX versus HTML requests: <?php if($_SERVER['HTTP_X_REQUESTED_WITH']==''){ include('includes/header.php'); }?> #content here <?php if($_SERVER['HTTP_X_REQUESTED_WITH']==''){ include('includes/footer.php'); }?> Then, I use jQuery to intercept page requests and I use AJAX to fill in, for example, a #copy div with the new content. This avoids unnecessarily loading all the header and footer info everytime, but still allows users without Java to access pages without any problems. (also to think about, depending on size of content, do the extra http requests added using this method render it more of a server strain versus a single, larger file?) I don't have a really solid understanding of the meta keywords and their SEO significance, but as I recall reading, the keywords, title, and description on a page should match up to the pages content--ie. each page should have slightly different keywords/description while retaining some common ground. What I'm getting at here is trying to foster a discussion on whether my approach is flawed to begin with, if there are things I can do (within reason) that keep the site structure simple but allow for better SEO practices, or if my SEO understandings are wrong. This isn't a question, per say, but hopefully a constructive discussion here that more than just I can learn from. I appreciate any responses and hope to hear from you. Thanks!

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  • Are there any design-patterns specifically useful for game-development?

    - by Baelnorn
    This question's been bugging me for a long time. I've always wondered how game developers were solving certain problems or situations that are quite common in certain genres. For example, how would one implement the quests of a typical role-playing game (e.g. BG or TES)? Or how would you implement weapons with multiple stacking effects in a first-person shooter (e.g. the Shrink-gun or Freezer from DN3D)? How would you implement multiple choice options with a possibly intricate decision tree leading to several different outcomes (e.g. the mission trees in WC)? Are there any examples or other resources for that? Blogs? Books? Sourcecode?

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  • How to test 500.html in (django) development env?

    - by lud0h
    I am using Django for a project and is already in production. In the production environment 500.html is rendered whenever a server error occurs. How do I test the rendering of 500.html in dev environment? Or how do I render 500.html in dev, if I turn-off debug I still get the errors and not 500.html background: I include some page elements based on a page and some are missing when 500.html is called and want to debug it in dev environment.

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  • Quest for Multi-Development Web Platforms: Titanium, OpenLaszlo or others if any ? Which to prefer ?

    - by asksuperuser
    In my quest for Multidevelopement Web Platforms (Desktop Browser and Mobile), I have encountered only 2 : Titanium Openlaszlo Only two. So are there any others ? I have looked at Titanium, seems very promising but I wasn't even able to create a project as It crashed on my windows 7 PC. As for Openlaszlo I heard about it years ago; OpenLaszlo can generate both flash and html. I wasn't really interested until now as I didn't really have any real need for being multiplatform. Flash alone could suffice with Web Desktop. Did you try any of them ?

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  • Where is a Web Development Career fueled by Passion? [closed]

    - by JMC Creative
    Quick Background Since learning basic html 5 years ago, I've become completely obsessed with the technology, the logic, and the thrill of solving problems involved with building websites. I am still stuck at a thoroughly non-programming type job, but would really like to move into the field of web programming/design. I have no educational background in the field (was trained as a fine artist and tutor), but in the past few years have progressed fully self-taught (and self-motivated) from html to css to php, mysql, jquery, and am now building rich web applications. The Question How can I prove to a company that even though I have no education, I have a passion to learn whatever is thrown my way? ...That essentially I would come at every issue with not only knowledge, but with a passionate desire to solve it, whether that means tackling a new language or debugging code for hours at a time? p.s. Sorry for the stupid title.

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  • Viable development for iPhone after 3.3.1 change?

    - by Kevin
    With the latest changes to the developer agreement by Apple, how inherant is the risk of using any kind of framework to develop Apps for devices now? Should shops risk using things like MonoTouch, Three20, Appcelerator since this change? How are some iPhone/iPad developers here handling it? http://www.pcworld.com/article/193916/apples_new_iphone_app_policy_unreasonable_and_unjustifiable.html http://www.wired.com/gadgetlab/2010/04/iphone-flash-policy-steve-jobs/ http://37signals.com/svn/posts/2273-five-rational-arguments-against-apples-331-policy

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  • Game Development: How do you make a story game?

    - by Martijn Courteaux
    Hi, I made already a few simple games: enter a level, get up to the end, continue to the next level. But I'm still wondering how "real" game developers create games with a story. Here are a few things what a story game has (and where I'm wondering about how they make it) : A sequence of places the player have to visit and do there that, that and that. The first time you see a guy, he says just hello. After a few hours game progress, he gives you a hint to go to a specific place. The first time you walk over a bridge nothing happens, a second time: the bridge falls and you will enter a new location under the bridge. The first time you enter a new location, you will get a lot of information from e.g. villagers, etc. Next time nothing happens The last points are a bit three times the same. But, I don't think they have a save-file with a lot of booleans and integers for holding things like: Player did the first time .... Player enters the tenth time that location Player talked for the ###th time to that person etc When I talk about story games, I'm thinking to: The Legend of Zelda (all games of the serie) Okami And this are a few examples of level-in-level-out games: Mario Braid Crayon Physics Thanks

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  • What traits can hint a teenager he should pursue software development career?

    - by sharptooth
    We're gonna have a day when employees' kids will visit our company office. The idea is that they will come see "how parents work", "how cool stuff is done", have fun, etc. Kids will be up to 17 years old. Now I suppose some of the teenagers already think of what they wanna do when they finally grow up and will ask questions like "how can I tell I should get a degree in software engineering and not in logistics/finances/whatever?" So I think we better be prepared and ready to answer those questions so that those who really fit don't waste time but use their potential to the full. What traits that already emerge in teenage years indicate that a person could become a very good software developer?

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  • What would be a good starting point for development of a 3D application for representation of struct

    - by Lela Dax
    I was thinking QT on OpenGL. Multiplatform ability and being able to be closed (at no cost) at a later point would be important points. But I'm very interested in finding a way that is not only viable but also has the least amount of reinvention of the wheel. e.g. "Why not Ogre? A ready powerful 3D engine without reinventing that part". But I'm very uncertain in what is the optimal collection of tools for that job.

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  • How exactly can Python compliment your C# skills for windows based development?

    - by JL
    I'm looking for a fun challenge, and am thinking about learning Python. I've heard really good things about the language. My question is, how (if at all) can Python compliment the skills of a typical C# developer working mainly with MS technologies on a Windows Platform. Some examples of typical C# dev on windows would be (SOA applications, web applications, windows services, automation, xml handling) Surely there must be some scenarios where knowing Python would help you get certain tasks done quicker or more efficiently than using traditional C# / MS technologies. If you know of any specific scenarios, then please share. And lastly should this question be a community wiki?

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