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  • CPU temperature monitoring C#

    - by Paul
    For a programming project I would like to access the temperature readings from my CPU and GPUs. I will be using C#. From various forums I get the impression that there is specific information and developer resources you need in order to access that information for various boards. I have a MSI NF750-G55 board. MSI's website does not have any of the information I am looking for. I tried their tech support and the rep I spoke with stated they do not have any such information. There must be a way to obtain that info. Any thoughts?

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  • How to Use 3 Monitors

    - by The.Anti.9
    Right now my setup has a nice big 24" flatscreen in the center, and a 19" flatscreen to the left. And a big gaping hole on the right. I have a 3rd monitor to put there, but I'm not sure how to get the computer to recognize it. Do I need a graphics card with 3 ports? Or can I span the monitors over non SLI-Linked graphics cards? Is it possible to plug my 3rd monitor into the on-board VGA port and have it work?

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  • I have Following code but rest of it how?

    - by Hakan
    I have following code which is putting value of text box to table but i can't manage how to delete record. Can someone help me about it? Dim meter As DataTable = Me.DataSet1.Tables.Item("tblmeter") Dim row As DataRow = meter.NewRow() row.Item("No") = Me.txtno.Text row.Item("Turnover") = Me.txtturnover.Text row.Item("Total Win") = Me.txttotalwin.Text row.Item("Games Played") = Me.txtgamesplayed.Text row.Item("Credit In") = Me.txtcreditin.Text row.Item("Bill In") = Me.txtbillin.Text row.Item("Hand Pay") = Me.txthandpay.Text row.Item("Date") = DateTime.Today.ToShortDateString meter.Rows.Add(row) Me.TblMeterTableAdapter.Update(Me.DataSet1.tblMeter) meter.AcceptChanges() Dim table As DataTable = Me.DataSet1.Tables.Item("tblmeter") Dim defaultView As DataView = table.DefaultView Dim cell As New DataGridCell((defaultView.Table.Rows.Count - 1), 1) Me.DataGrid1.CurrentCell = cell txtno.Text = "" txtturnover.Text = "" txttotalwin.Text = "" txtgamesplayed.Text = "" txtcreditin.Text = "" txtbillin.Text = "" txthandpay.Text = "" txtno.Focus() I am using following code but it's not update records. Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click Dim current As DataRowView = DirectCast(Me.BindingContext.Item(Me.DataSet1.Tables.Item("tblmeter")).Current, DataRowView) current.Delete() Me.DataSet1.tblMeter.AcceptChanges() Me.TblMeterTableAdapter.Update(Me.DataSet1.tblMeter) End Sub Code deletes records from datagrid but not updating. Any help

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  • Changing the URL of an ExpressionEngine forum

    - by Steph
    I've set up a forum on ExpressionEngine and customised the URL as I want a specific path to the forum. To do this I went to Modules Discussion Forum Forum Board Preferences and in the Forum URL put in my desired URL. Let's call it http://www.mywebsite.com/students/forum/ My homepage displays the latest 5 posts from the forum. It all works except for the URLs which don't go to this URL and instead point to http://www.mywebsite.com/forums/viewthread/xxx Is there an extra step I am missing here? Why doesn't the forum URL just update automatically when I save it?

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  • Exception Error in c#

    - by Kumu
    using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.IO; using System.Runtime.Serialization.Formatters.Binary; namespace FoolballLeague { public partial class MainMenu : Form { FootballLeagueDatabase footballLeagueDatabase; Game game; Login login; public MainMenu() { InitializeComponent(); changePanel(1); } public MainMenu(FootballLeagueDatabase footballLeagueDatabaseIn) { InitializeComponent(); footballLeagueDatabase = footballLeagueDatabaseIn; } private void Form_Loaded(object sender, EventArgs e) { } private void gameButton_Click(object sender, EventArgs e) { int option = 0; changePanel(option); } private void scoreboardButton_Click(object sender, EventArgs e) { int option = 1; changePanel(option); } private void changePanel(int optionIn) { gamePanel.Hide(); scoreboardPanel.Hide(); string title = "Football League System"; switch (optionIn) { case 0: gamePanel.Show(); this.Text = title + " - Game Menu"; break; case 1: scoreboardPanel.Show(); this.Text = title + " - Display Menu"; break; } } private void logoutButton_Click(object sender, EventArgs e) { login = new Login(); login.Show(); this.Hide(); } private void addGameButton_Click(object sender, EventArgs e) { if ((homeTeamTxt.Text.Length) == 0) MessageBox.Show("You must enter a Home Team"); else if (homeScoreUpDown.Value > 9 || homeScoreUpDown.Minimum < 0) MessageBox.Show("You must enter one digit between 0 and 9"); else if ((awayTeamTxt.Text.Length) == 0) MessageBox.Show("You must enter a Away Team"); else if (homeScoreUpDown.Value > 9 || homeScoreUpDown.Value < 0) MessageBox.Show("You must enter one digit between 0 to 9"); else { //checkGameInputFields(); game = new Game(homeTeamTxt.Text, int.Parse(homeScoreUpDown.Value.ToString()), awayTeamTxt.Text, int.Parse(awayScoreUpDown.Value.ToString())); MessageBox.Show("Home Team -" + '\t' + homeTeamTxt.Text + '\t' + "and" + '\r' + "Away Team -" + '\t' + awayTeamTxt.Text + '\t' + "created"); footballLeagueDatabase.AddGame(game); //clearCreateStudentInputFields(); } } private void timer1_Tick(object sender, EventArgs e) { displayDateAndTime(); } private void displayDateAndTime() { dateLabel.Text = DateTime.Today.ToLongDateString(); timeLabel.Text = DateTime.Now.ToShortTimeString(); } private void displayResultsButton_Click(object sender, EventArgs e) { Game game = new Game(homeTeamTxt.Text, int.Parse(homeScoreUpDown.Value.ToString()), awayTeamTxt.Text, int.Parse(awayScoreUpDown.Value.ToString())); gameResultsListView.Items.Clear(); gameResultsListView.View = View.Details; ListViewItem row = new ListViewItem(); row.SubItems.Add(game.HomeTeam.ToString()); row.SubItems.Add(game.HomeScore.ToString()); row.SubItems.Add(game.AwayTeam.ToString()); row.SubItems.Add(game.AwayScore.ToString()); gameResultsListView.Items.Add(row); } private void displayGamesButton_Click(object sender, EventArgs e) { Game game = new Game("Home", 2, "Away", 4);//homeTeamTxt.Text, int.Parse(homeScoreUpDown.Value.ToString()), awayTeamTxt.Text, int.Parse(awayScoreUpDown.Value.ToString())); modifyGamesListView.Items.Clear(); modifyGamesListView.View = View.Details; ListViewItem row = new ListViewItem(); row.SubItems.Add(game.HomeTeam.ToString()); row.SubItems.Add(game.HomeScore.ToString()); row.SubItems.Add(game.AwayTeam.ToString()); row.SubItems.Add(game.AwayScore.ToString()); modifyGamesListView.Items.Add(row); } } } This is the whole code and I got same error like previous question. Unhandled Exception has occurred in you application.If you click...............click Quit.the application will close immediately. Object reference not set to an instance of an object. And the following details are in the error message. ***** Exception Text ******* System.NullReferenceException: Object reference not set to an instance of an object. at FoolballLeague.MainMenu.addGameButton_Click(Object sender, EventArgs e) in C:\Users\achini\Desktop\FootballLeague\FootballLeague\MainMenu.cs:line 91 at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) I need to add the games to using the addGameButton and the save those added games and display them in the list view (gameResultsListView). Now I can add a game and display in the list view.But when I pressed the button addGameButton I got the above error message. If you can please give me a solution to this problem.

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  • How to move user content in Wix Installer

    - by Simeon Pilgrim
    To support Window Vista in my game, I have changed were the save files are placed (From under Program Files to My Documents) for both XP and Vista installations. Now I would like to be able to move the current XP users save games from the old location to the new location. I think I can correctly trigger this via the upgrade checking code like so: <Upgrade Id="PLACE-GUID-HERE"> <UpgradeVersion OnlyDetect="yes" Minimum="$(var.ProductVersion)" IncludeMinimum="no" Property="NEWERVERSIONDETECTED" /> <UpgradeVersion OnlyDetect="no" Minimum="1.1.0" IncludeMinimum="yes" Maximum="$(var.ProductVersion)" IncludeMaximum="no" Property="OLDERVERSIONBEINGUPGRADED" /> <UpgradeVersion OnlyDetect="no" Maximum="1.1.0" IncludeMaximum="no" Property="MOVESAVEFILESUPGRADED" /> </Upgrade> where 1.0.x was the old way and 1.1.x will be the new way, thus I could do something in a custom action based on MOVESAVEFILESUPGRADED, but the heart of the problem, I cant see how to move non-installed files from one location to another.

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  • What's your motivation to help others at stackoverflow?

    - by Bernhard V
    Hi! I gotta say that this site is really great because it helped me a lot at my job. I'm mostly the one asking the questions rather than answering it. Now I'd like to know what's your motivation to help others of whom you only know their nicknames? Because contrary to other communities on the Internet, this site lacks things like a message board where you can talk about all things in life or a function for private messaging. And in my opinion these two things normally help in building kind of a "social" environment. Also stackoverflow has probably lot's of users and is therefore not that tight-knitted. Maybe you can share some your thoughts with me.

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  • Programming and art

    - by user353874
    Specialized software does play a major role in every business field. Games provide new realities and are proved child development tools. Communication got a new meaning. Information never traveled so fast. And programming is never referred to as an art form. Why is that? Programming is not romantic and not natural so we don't feel naturally attached to it. Basically, our emotions don't fit programming. But it's really cool and better than art. :D

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  • Open Source 2D Game Engine that supports Hexagon Maps for .NET

    - by Fred F.
    Hello, I cannot find a 2D game engine to create hexagon maps for .net. The best I can find is Xconq (http://sourceforge.net/projects/xconq/) and pygame. Does anybody where I can find any? preferrably one like xconq. Thank you for your time and effort. I really apprecate it. Edit: I would like to have feature of a strategic nature. Like adding custom AIs, path finding, etc. Xcong is an engine for turn-based strategy games.

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  • What are the common issues that can cause slow boot times of Windows CE6 Images?

    - by Psychic
    I am relatively new to Platform Builder, and whilst I am able to produce nk.bin files, they boot very slowly, 80-100 seconds, so I think there may be some checkbox somewhere that I need to set (or clear)! I've already removed kitl, profiling, etc in the project settings, and set the project to 'release build' & 'ship'. When I looked at the startup event log (in debug), there doesn't appear to be any specific point where it is slow. The log pretty much scrolls all the way through with no major pauses. One thing I found strange was that although the nk.bin file was a lot smaller in release build (just under 12Mb), the boot time didn't noticeably change from the debug build... The board is a Vortex86DX_60A and I'm building CE6. Are there any 'common builder mistakes' that I may be missing here, or is this going to be something a little deeper?

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  • onclickView not working...runuithread solution????

    - by nivedita
    hi..i m new to android....i m stuck at a point would really appreciate if ne1 cn help pls.. i m developing an pp which has grid of colored rectangles..made changing the background of textView..dere are 3 buttons which cause the backgroundcolor to change according to some algo..n 2 textview which show the current sts f game now the problem is i hv button example (one f the three buttons) which chnges example.setOnClickListener (new Button.OnClickListener() {public void onClick(View v) { status_val.setText("true board-example working"); level_1_true(); } } ); level_1_true();-sets background color f rectangles dis above code results in "activity not responding"..ie onclick listner does not change the view. someone suggested me runonuithread..but i cnt get how n what to do.. how do i change the d view of screen by clicking the button???

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  • Solutions for redundant server and client code?

    - by Fragsworth
    In our system, the code which exists on the client side (in Flash and Javascript) mirrors the code that exists on the server side (e.g. in Python or PHP), normally with respect to the models, the methods available for those models, and the unit tests written for them. This becomes a problem in systems where you want to minimize data transfer (e.g. multiplayer games). I do not want to write the same code and unit tests redundantly for both the client and server, but I don't know of any standard solutions to deal with this. Basically, I want a language/compiler which can produce models and methods for three main languages: Actionscript, Javascript, and any server language. Does something like this exist?

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  • XNA Music mixing real-time

    - by Adam L. S.
    I've created a "format" to store segments of music (prelude part, repeated part, ending part) and time information for these segments (offset, scored length) so I can mix it up in real-time as if it were one piece of music, while repeating the repeated part (optionally) indefinitely. This way, the segments can store decay where the next segment is played, while the previous one is finished. (I've created a player for this in Java, and used the Clip class.) I wanted this format, so I can provide a finite length music (for a jukebox feature), while I play infinite length music in-games. However, when I wanted to code a class in XNA that manages this "format" I've noticed, that there is no obvious way to play "Songs" simultaneously/overlapped. How can I do this/what is the best practice, not leaving the XNA framework? (I don't want to create infinite play-lists.)

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  • Debugging kernel hang

    - by l.thee.a
    I am trying to run an app which is using a kernel mode driver. System locks up every hour and the only way to recover it is a hard reset. Sysrq stops responding, telnet sessions hang and there are no error messages of any kind. Unfortunately the board does not have ejtag support. I have been trying to isolate it functionally, but this is like looking for a needle in a hay stack. Any suggestions? PS: This is a mips linux system (2.6.31).

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  • Worths to spend $100 to create a browser based game ?

    - by coolboycsaba
    I'm creating a browser based games and I've calculated that it will cost me something like $100 for the domain name and the host. The game uses almost no resources (bandwidth, space, memory). The problem is that I don't know how to find the players, and how many players I need to get a profit. I`m planning to use BuySellAds and Google Adsense. I think the game is pretty good, but I think I will have just a little amount of unique visitors, because each player is counted as unique only once. So what do you think, it will worth ?

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  • Grasp Controller, Does it really need a UI to exist?

    - by dbones
    I have a Domain model which can be in multiple states, and if these states go out of a given range it the domain should automatically react. For example I have a Car which is made of multiple things which have measurements the Engine - Rev counter and Temperature the Fuel Tank - capacity Is is plaseable to have a CarStateController, which observses the engine and the tank, and if these states go out of range IE the engine temperature goes above range, turn the engine fan on?? There is no UI, (you could argue it would show a light on the dash board, but for this case it does not) is this a valid use of a GRASP controller pattern? if not what is this CarStateController Called? Or have I completely missed the point and this should be the State Pattern?

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  • Declaring a C function to return an array

    - by Jaska
    How can I make a function which returns an array? I tried this const int WIDTH=11; const int HEIGHT=11; int main() { char A[WIDTH][HEIGHT]; A=rand_grid(WIDTH,HEIGHT); return 0; } // Initializes a random board. char[][] rand_grid(int i, int k) { char* A[i][k]; for(j=0;j<i;++j) { for(l=0;l<k;++l) { A[j][l]=ran(10); } } return A; } // Returns a random number from the set {0,...,9}. int ran(int i) { srand((unsigned int) time(0)); return(rand()%10); }

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  • Moving and resizing JPanels object inside JFrame.

    - by Gabriel A. Zorrilla
    Continuing my quest of learning Java by doing a simple game, i stumbled upon a little issue. My gameboard extends JPanel as well as each piece of the board. Now, this presents some problems: Cant set size of each piece, therefore, each piece JPanel ocupy the whole JFrame, concealing the rest of the pieces and the background (gameboard). Cant set the position of the pieces. I have the default flow manager. Tried setbounds and no luck. Perhaps i should make the piece to extend other JComponent?

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  • Game Programming

    - by ngreenwood6
    I really want to get into game programming. I know how to program in several languages and only use object oriented code. I have no experience with game programming and am looking for a good place to start. I mainly want to program for windows but wouldnt mind moving to consoles or even mobile in the future. I was hoping someone could point me to the tools that professionals use to develop games. Also any information on the subject is welcome.

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  • Good book(s) for MMORPG design & implementation?

    - by mawg
    I am a long time professional C/C++ programmer (mostly embedded systems) and a hobbyist windows & php hacker. Can anyone recommend a book(s) specifically aimed at designing and (hopefully) implementing an MMORPG? I don't need general how to design or how to code books. Maybe a really good generic games book, but I am not interested in 1st person shooters, I want to know what it takes to implement an MMORPG. Good books, maybe also good URLs. Thanks just searching eBay and Amazon threw up a whole slew of books. Amazon's customer reviews give me an idea of how good they are, and the overview tells me what areas they cover

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  • Strange beep when using cout

    - by Unknown
    Hello everyone, today when I was working on some code of mine I came across a beeping sound when printing a buffer to the screen. Here's the mysterious character that produces the beep: '' I don't know if you can see it, but my computer beeps when I try to print it like this: cout<<(char)7<<endl; Another point of interest is that the 'beep' doesn't originate from my on board beeper, but from my headphone/speaker Is this just my computer or there something wrong with the cout function? EDIT: But then why does printing this character produce the beep sound? does that mean that I could send other such characters through the cout function to produce different effects?

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  • Python BOM error in Ascii file

    - by Intosia
    I have a wierd annoying problem with Python 2.6 I trying to run this file (and the other), on my Embedded Linux ARM board. http://svn.tuxisalive.com/software_suite_v3/smart-core/smart-server/trunk/TDSService.py I get this error File "tuxhttpserver.py", line 1 SyntaxError: encoding problem: with BOM I know that error is about the BOM bytes etc etc. BUT, there are NO BOM bytes, its plain Ascii. I checked with a Hexeditor, and the linux File command says its Ascii. Im freaking out here... The code worked fine on my Sheevaplug (also a ARM based system).

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  • Non laggy movement in Flex or WPF

    - by PaN1C_Showt1Me
    I'm trying to learn something about 2D games programming. For this purpose I've downloaded many samples developed in: Flex and Microsoft WPF. I've noticed that all the animations / moving objects are kind of non-smooth. I've seen a Flex example with double buffering which solved the image flickering, but it was laggy too. WPF example too. Just to mentioned, all examples were drawing on Canvas. I'm just curious, is it possible to have a wonderful non-laggy movement on the GUI in Flash or WPF ? (e.g. like a real game, coded in C++)

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  • AI testing framework

    - by Jon
    I am looking at developing an AI player for a simple game I have created in C#. I will be creating a population of the bots and evolving them over generations. What I was wondering is there any frameworks out there that could be good for this sort of testing / development. Ideally I would like something that I could plug any / some type of games into and say, OK so have a population of X run it over Y generations and chart the results for me. I was having a think about how I would create something that would do this for me and allow me to reuse this later for different AI projects and all I could think of was to have some sort of core code and some interface contracts that the game and AI would use so that the server can script it. What are your thoughts, does anyone have any practical experience of this sort of thing?

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  • Connect 4 with neural network: evaluation of draft + further steps

    - by user89818
    I would like to build a Connect 4 engine which works using an artificial neural network - just because I'm fascinated by ANNs. I'be created the following draft of the ANN structure. Would it work? And are these connections right (even the cross ones)? Could you help me to draft up an UML class diagram for this ANN? I want to give the board representation to the ANN as its input. And the output should be the move to chose. The learning should later be done using backpropagation and the sigmoid function should be applied. The engine will play against human players. And depending on the result of the game, the weights should be adjusted then.

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