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  • How to specify the left, right, or title View button in XIB

    - by Sharen Eayrs
    I do not want to create a custom navigation bar. I am pushing a UIViewController and I want to customize how the navigation bar looks for that UIViewController In story board, we just specify the segue and a nav bar show up on the screen. We just drag and drop UIBarItem to the left and right. In XIB, the navigationBar simply doesn't show up. I can add navigation Item but the one I added is ignored. I've heard that there used to be an outlet called navigationItem but it's deprecated for reason I do not know. I can add UINavigationBar, however that would be adding my own custom bar. I want the navBar that's provided by UINavigationController.

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  • Is code clearness killing application performance?

    - by Jorge Córdoba
    As today's code is getting more complex by the minute, code needs to be designed to be maintainable - meaning easy to read, and easy to understand. That being said, I can't help but remember the programs that ran a couple of years ago such as Winamp or some games in which you needed a high performance program because your 486 100 Mhz wouldn't play mp3s with that beautiful mp3 player which consumed all of your CPU cycles. Now I run Media Player (or whatever), start playing an mp3 and it eats up a 25-30% of one of my four cores. Come on!! If a 486 can do it, how can the playback take up so much processor to do the same? I'm a developer myself, and I always used to advise: keep your code simple, don't prematurely optimize for performance. It seems that we've gone from "trying to get it to use the least amount of CPU as possible" to "if it doesn't take too much CPU is all right". So, do you think we are killing performance by ignoring optimizations?

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  • Java + Eclipse + Pulpcore

    - by cable729
    I've never programmed in java or eclipse before, although I have used c# and visual studio. I'm trying to get started with java development, and develop 2d games, but I can't get the project to run. I've followed the tutorial here: http://cloningtheclassics.com/getting-started-with-pulpcore/ I've retried the tutorial at least 5 times, and I still can't get it to work. The error it displays is: Buildfile: C:\workspace\javapulp\project\build.xml [taskdef] Could not load definitions from resource tasks.properties. It could not be found. [taskdef] Could not load definitions from resource tasks.properties. It could not be found. -init: BUILD FAILED C:\workspace\javapulp\project\build.xml:127: Required file not found: ../../build/pulpcore-applet-debug-0.11.jar Total time: 1 second Thanks in advance!

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  • Reason to use more cookies than just a session hash for authentication?

    - by dierre
    I usually hang out in a community using vBulletin as its bulletin board. I was looking at what this software saves as cookie in my browser. As you can see it saves 6 cookies. Amongst them, what I consider to be important for authentification are: ngivbsessionhash: hash of the current session ngivbpassword: hash of the password ngivbuserid: user's id Those are my assumptions of course. I don't know for sure if ngilastactivity and ngilastvisit are used for the same reason. My question is: why use all these cookie for authentication? My guess would be that maybe generating a session hash would be to easy so using the hashedpassword and userid adds security but what about cookie spoofing? I'm basically leaving on the client all fundamental informations. What do you think?

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  • MATLAB: How do I get 3D coordiantes from a user-click?

    - by John
    I'm using Matlab to create a small chess game for one of my courses this semester. The thing I'm having trouble with is having the user be able to select one of the chess pieces. To simplify things, I'm making it so that the user selects a piece by clicking on the square that the chess piece resides on rather than clicking the piece itself (which I assume would be much more difficult). I know how to get the x and y coordinates of the view-port, but how do I transform these coordinates into 3-space coordinates? I know that there are multiple x,y,z coordinates associated with each view-port coordinate, but I'm only interested in the x,y,z coordinate where z = 0 (since the board itself is in the x,y plane that intersects the z axis where z = 0). Thanks!

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  • X11 and ARGB visuals: does DefaultDepth() never return 32?

    - by Andy
    Hi, I'm establishing a connection to the X server like this: display = XOpenDisplay(NULL); screen = DefaultScreen(display); depth = DefaultDepth(display, screen); I'm wondering now why "depth" is always set to 24. I would expect that it is only 24 when compositing is turned off, but in fact, it is still 24 even when I turn on compositing. So in order to get a 32-bit ARGB visual I need to call XGetVisualInfo() first with depth set explicitly to 32. Now to my question: Will DefaultDepth() generally never return more than 24 or is it just on my system? (my graphics board is somewhat dated...). I know that it could return 15, 16 or even 8 for a CLUT display but can it return 32? Or do I always have to use XGetVisualInfo() first to get a ARGB 32-bit visual? Thanks, Andy

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  • PhysX: Joint friction/"stiff" joints

    - by SigTerm
    I'm working with physx (trying to add ik to ragdoll) at the moment. For some reason, all ragdoll joints are frictionless, and as a result, ragdoll tend to "wobble", especially when it is hung in the air and is connected to several moving kinematic actors. I would like to add friction to the joints and make them "stiff". Imagine a door (with extremely rusty hinge) that needs to be kicked several times to be open - i.e. it rotates around the hinge, but not much, quickly stops, and large force is required to make it rotate. Or think about art manikins (see google images for pictures) - their limbs move around, but they do not swing around freely. Unfortunately, I can't find anything related to joint friction in physx. I've checked documentation, google, and headers, and couldn't find anything useful. So, how do I implement stiff joints/joint friction with physx? (I think) I've seen physx games without that problem, so apparently there should be some way to do that.

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  • cannot read but can write on serial port through Android Emulator

    - by Aad
    I am working on a program that is communicating with serial port over USB through Android emulator. emulator -qemu -serial /dev/ttyUSB0 The emulator is able to open the port and write into it. However, read is not happening. The program has a timeout for read maintained by a timer. The read happens in a separate 'read' thread. The main thread has a socketpair fd pair to signal the read-thread that the serial port is closed post timeout. In the read-thread, polling happens(poll() function call) over the 2 file-descriptors: one is serial port fd, the other is one of the socketpair. The board that I have connected to works fine with sending commands over 'cutecom' The poll never succeeds for serial port. However, poll succeeds for 'socketpair'ed fd and the thread ends on a close-signal sent from main-thread post timeout. Ouestions: Are there any special settings for read as even loop-back fails Are there differences between settings for read and write on a serial port?

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  • Joomla and PHPBB3 integration

    - by poeschlorn
    Hey folks, I'm on a current web project, on which there's a working PHPBB3 installation in (root)/phpbb3 All other files of the page are directly on (root)/ and are manually programmed. now I have to refactor the whole page with Joomla and want to integrate the PHPBB3 directly into the main page, so that header, menu and footer of the joomla page are still beeing displayed, only the content shall be the PHPBB. There are no further log in mechansims on my page, so this is not an issue. It's just about an optical integration of the board into the page...is this possible? If yes, how? Could you please give me a hint? greets, poeschlorn

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  • issues using facebook iphone api to post image and text

    - by Joey
    I have been trying to use the facebook iphone api to publish an image and some text from my app (i.e. using FBRequest call:@"facebook.stream.publish" with the appropriate params. I've found that the behavior is extremely erratic, as it first worked fine when I implemented it, then, completely stopped working (the request would fail and nothing would show up), and now sometimes posts only the text and most of the time posts only the image in a gallery style (returning a failure). I've read that it's something broken on Facebook's side, however, I see other people's games posting things periodically with images and text and wonder if I might be doing something fundamentally different that is much less reliable or stable. Has anyone encountered such an issue or has more familiarity with this?

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  • What would you do if you coded a C++/OO cross-platform framework and realize its laying on your disk

    - by Manuel
    This project started as a development platform because i wanted to be able to write games for mobile devices, but also being able to run and debug the code on my desktop machine too (ie, the EPOC device emulator was so bad): the platforms it currently supports are: Window-desktop WinCE Symbian iPhone The architecture it's quite complete with 16bit 565 video framebuffer, blitters, basic raster ops, software pixel shaders, audio mixer with shaders (dsp fx), basic input, a simple virtual file system... although this thing is at it's first write and so there are places where some refactoring would be needed. Everything has been abstracted away and the guiding principle are: mostly clean code, as if it was a book to just be read object-orientation, without sacrifying performances mobile centric The idea was to open source it, but without being able to manage it, i doubt the software itself would benefit from this move.. Nevertheless, i myself have learned a lot from unmaintained projects. So, thanking you in advance for reading all this... really, what would you do?

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  • Communication via internet in Java

    - by Stuart
    What I mean is like servers on video games. You can run an application and it will set up a server on your computer with an IP and a port. For example, how would you make an application where one host application sets up a thing where it has an IP and a port, and another computer that has access to the internet as well can type in the IP and port and it would be able to communicate with the host? I mean simple communication, like sending a boolean or String. And would there be any security problems that would be needed to fix?

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  • C++ online RPG game

    - by David
    So I've been learning C++ and SDL to make some basic 2d games. I want to create a game sort of like World of Warcraft but a 2D version. I want it to be online and use a database or something to start data like amount of Gold, HP, etc. I was wondering though, if I do this in SDL, would it still work online or would the user have to download SDL themselves to play? I just want a game like this but be able to play it with some friends, just for learning purposes you know. I was also looking at DirectX because everyone has that on windows pretty much. Anyways much help is appreciated, thanks!

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  • Java - Robot keyPress issue

    - by Trimbitas Sorin
    I'm trying to send keystrokes (like a virtual keyboard) from my Java code, but I encounter some issues. It works perfectly on normal applications (for example, Notepad, browsers, etc.), but not on games (fullscreen or windowed mode). This is the stripped code I'm using: import java.awt.Robot; import java.awt.AWTException; import java.awt.event.InputEvent; Robot robot; robot.keyPress(KeyEvent.VK_A); robot.keyRelease(KeyEvent.VK_A); How can this problem be fixed?

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  • PC reboots spontaenously: debugging tips [closed]

    - by aaron
    I swapped my core 2 duo for a quad core recently, and generally things run fine, but every now and then my computer just restarts. I don't even get a blue screen (Vista 32). Core temp isn't a problem. My thinking is that my power supply is inadequate, but I haven't been able to test that (one idea was to under clock the cpu to see if that helped, but going up in speed was the only simple thing to do in the BIOS) Two cases where I semi-consistanly get problems: - Borderlands windowed after some period of time (and some other games, but Borderlands does it pretty regularly) - watching a video (e.g. quicktime/vlc) and having another video running Another thought is non-cpu heat? Maybe the graphics card? Any thoughts on how to track this down appreciated. Thanks!

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  • Is it possible to expose an API for my own WebSite ... but use oAuth for the api authentication?

    - by Pure.Krome
    Hi Folks, currently I expose an api for my website. Works great .. and i use Basic Authentication to authenticate users to get access to the data. eg. http://www.MyWebSite.com <-- main site. http://api.MyWebSite.com <-- my api website. sample api RESTful url http://user1:[email protected]/games?type=battlefield2 (yes yes i know browsers stop people from putting in user1:pass1 (Basic Auth) into the url directly .. cause of security . but it's to highlight that we're using Basic Auth)). So .. how can i do this with oAuth?

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  • Is there a way to bring an application's GUI to the current desktop?

    - by Davy8
    Background: Started a fair amount of work before realizing that a Windows Service cannot start an app with a GUI that displays without potential problems. The proper solution of separating the GUI of the app to be started is non-trivial, so I'm trying to think of alternative solutions. There is a GUI to manage the service that is a separate executable, but the process to be launched (actually multiple instances of it) has its own GUI that needs to be shown. It doesn't need to be made visible by the service itself, but it needs to be at least able to be made visible by another process with a visible GUI. The Windows User that is running the service and that needs to see the GUI of the launched process is the same and known at install time. Is there some way to accomplish this or is it back to the drawing board? Also both the service and the app to launch are both our code and modifiable.

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  • Print new line in the source-code with jQuery.

    - by Kucebe
    I have a simple function in jQuery that creates new elements in the DOM. the problem is in the html source code, it append every element in the same line, and it's very bad to read. function _loadNewElements(elements){ for(var i=0; i<elements.length; i++){ var fixedElement = $('<img />') var position = elements[i].position; var cssMap = { 'position': 'fixed', 'top': position.top + "px", 'left': position.left + "px" }; fixedElement.css(cssMap); fixedElement.addClass("fixedTag"); fixedElement.attr('alt', elements[i].text); fixedElement.attr('src', "elements/" + elements[i].id + ".png"); fixedElement.appendTo($('#board')); //i'd like to print something here like ("\n"); } } I tried document.write("\n") but in this context it doesn't work. Any solution?

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  • Network message serialization for game

    - by George R
    Exit-games make a network library product called photon, and they have and actively develop a limited mmo demo. Rather than shooting off json or XML, etc. saying "MovePlayer" (with associated params), they nut that message down to a 2 digit int, via an enum - something like Operations.MovePlayer. There's no denying that a 2 digit int is smaller than a longer string, however I really hate the idea of statically burning each and every message into an enum. Would there be an alternative way to have a MessageID property assign itself a unique 2 digit int based on a lookup table or something? Has anyone dealt with this kind of thing before?

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  • what do i need to do now that I want to take programming hobby to next level ?

    - by hohog
    i've always wanted to make games but did not start actively learning programming by myself until 1st year of university. i kept going throughout university learning new languages, showing off things i had made, while neglecting my major in Biology. Anyways, i've ended up with an Economics degree, with a portfolio of SaaS and web apps i had created so i could eat during my final year. So far, I'm getting a few interviews here and there in web programming positions. When I get a logic pretest, I fail miserably. or job requires comp sci degree. I mean I can easily design and code an entire app which I emphasize through my portfolio.... but i dont know why I am so slow at logic puzzles on prescreening interview... So what should I do now ? get certificates in languages ? go back to school and learn CS ? is it too late to get into windows programming jobs than web programming ?

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  • iPhone - Drawing 2D with OpenGL ES, fast and simple.

    - by Johannes Jensen
    I'm going to make a game for the iPhone, and I'm mostly going to be using images. I've read that using Quartz only is slow for actual games with high frame rates, so I was wondering if you guys had any good ideas for using OpenGL for rendering a game scene? I'm going to be using a lot of images, and I want to be able to freely rotate them. I've looked at Apple's examples GLSprite and GLPaint, but I don't really see anything I could use. All I want to do is be able to render images at specific positions, and want to be able to rotate them. I'm a noob at OpenGL, but I know Quartz.

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  • Global variable not stable after platform changed.

    - by user350555
    Our embedded system is built on a hw/sw platform made by enea. After the platform updated recently, we found some operations on the global variable keep crashing the system. For example, we have a global map structure holding some data. We can insert/iterate the map once or twice, then the address of the elements in the map suddenly changed to some forbidden addresses like 0x0 or 0x1d, the system just crash. The only different before/after the platform update is : 1) sw part: It's a c++ software and We changed the compiler from diab cc to gcc. 2) hw part: we have a new board, but the cpu is still powerpc405s. I tried every possible way but still can't figure out the reason. Any thoughts?

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  • how to get game sound or how to create for iPhone

    - by iPhone Fun
    Hi all, I am having problem of getting sound. i.e. how to get good sounds for our iPhone games? or how to make some good quality sounds for iPhone game applications so that the applications will become some more attractive? There are many sites like www.freesound.org , but I am not able to get good sounds as per my choice. If any one know from where we can get good sounds or how to make such things please help me. As this will be help full to all for using sounds in the applications of iPhone or other. Thanks in advance

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  • Can I tell Borland C++ Builder to copy a file somewhere else after it is built?

    - by MrVimes
    I have two computers. One is intended to be left 'free' for high-performance activities (such as playing games) The other is my 'all purpose' computer where I install all the apps I use for creating things, and so on. On the second computer I use Codegear C++ Builder to work on an app that I use on the first computer. If I have BCB compile to comp 1 it is hopeless. It becomes unresponsive. It compiles locally very quickly. So what I do is compile locally and then copy the exe to the other machine. Well, I'm all for streamlining processes, so I want a way to compile on PC2 and use on PC1 without any intermediate steps. So is it possible to have BCB do the compiling on PC2 and create a local exe file, then copy the file to PC 1?

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  • F# powerpack and distribution

    - by rwallace
    I need arbitrary precision rational numbers, which I'm given to understand are available in the F# powerpack. My question is about the mechanics of distribution; my program needs to be able to compile and run both on Windows/.Net and Linux/Mono at least, since I have potential users on both platforms. As I understand it, the best procedure is: Download the powerpack .zip, not the installer. Copy the DLL into my program directory. Copy the accompanying license file into my program directory, to make sure everything is above board. Declare references and go ahead and use the functions I need. Ship the above files along with my source and binary, and since the DLL uses byte code, it will work fine on any platform. Is this the correct procedure? Am I missing anything?

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