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  • Best FTP wrapper for iPhone

    - by jamone
    I know you use the C based networking API to do FTP communication but I'd prefer to use something a little higher level. I've seen a few Objective-C based wrappers but I'm not sure what to use. I don't need that complex of FTP interaction. Its just the typical create/delete dirs, upload/download files... What do you recommend?

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  • Should onSaveInstanceState save the "enabledness" of the views?

    - by neutrino
    Hi there, I have a preferences activity where I can change the language and the theme of my application. From there I return to the previous activity via the Back key, and I want to recreate the activity. I've managed to do that by reinitializing the layout in onResume and also calling onRestoreInstanceState from there. All the views are restored properly, with checkboxes checked if needed, edittexts filled with texts I left there previously. But I also have a button which is initially disabled, and becomes enabled only when a radiobutton is checked. The problem with it is the following: I check the radiobutton, the button becomes enabled. Then I go to settings, change the theme there, and return to the first activity. When I arrive there, the radiobutton is still checked, but the button is disabled. So it seems that the enabled/disabled state isn't being saved into the bundle, which seems counterintuitive. And I haven't found any code in the Android source that does this, too. Am I missing something, or do I have to write my own code for that?

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  • Leak in managedObjectContext save:

    - by Kamchatka
    Hi I have the following piece of code and when I use Instruments/Object Allocations, it tells me that there is a leak there (which goes down to sqlite3MemMalloc). Is there something that I should release? if (![managedObjectContext save:&error]) { NSLog(@"Error while saving."); } The save works well and doesn't trigger an error.

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  • I can't send gps values via the eclipse emulator control panel

    - by Janusz
    I try to send gps longitude and latitude to the android emulator with eclipse, but the values seem to never be set. Instead the onStatusChanged method of my listener is called. Edit I send those values through the emulator controls in the ddms view in eclipse. If I send data via telnet I get the correct data shown and the onLocationChanged method of my listener is changed.

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  • Create an UIButton with "push button" appearance?

    - by Krumelur
    I want to create a button with the same look and feel as the "Timer" function in the builtin Clock app, but it really eludes me how to do it. By looking at the source code for UICatalog, it seems to create these buttons you need to create a custom bitmap. Is this true? If so, is there a "standard" bitmap that can be used, to ensure consistent user experience?

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  • How to set image on EAGL VIEW

    - by Viral
    hi, I want to put images from my photo library in to the EAGL view for some further processing. The image that are already in our resources folder will be taken by itself but mltiple or images from photo library can't. So any one knows how to put image on EAGL view in open GLES. Regtards viral

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  • MPMoviePlayerContentPreloadDidFinishNotification seems more reliable than MPMoviePlayerLoadStateDidChangeNotification

    - by user567889
    I am streaming small movies (1-3MB) off my website into my app. I have a slicehost webserver, I think it's a "500MB slice". Not sure off the top of my head how this translates to bandwidth, but I can figure that out later. My experience with MPMoviePlayerLoadStateDidChangeNotification is not very good. I get much more reliable results with the old MPMoviePlayerContentPreloadDidFinishNotification If I get a MPMoviePlayerContentPreloadDidFinishNotification, the movie will play without stuttering, but if I use MPMoviePlayerLoadStateDidChangeNotification, the movie frequently stalls. I'm not sure which load state to check for: enum { MPMovieLoadStateUnknown = 0, MPMovieLoadStatePlayable = 1 << 0, MPMovieLoadStatePlaythroughOK = 1 << 1, MPMovieLoadStateStalled = 1 << 2, }; MPMovieLoadStatePlaythroughOK seems to be what I want (based on the description in the documentation): MPMovieLoadStatePlaythroughOK Enough data has been buffered for playback to continue uninterrupted. Available in iOS 3.2 and later. but that load state NEVER gets set to this in my app. Am I missing something? Is there a better way to do this?

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  • Cannot copying tables when compiling on Device

    - by Amarpreet
    Hi guys, I am working on sqlite application with around 10 tables in database. it works fine when i run on simulator. And when i open the sqlite file from Applications folder of simulator it shows me all the tables and data. the problem arises when i run app on device. I downloaded the application from device and i checked the sqlite database files there were no tables in it. please help me solving this problem. thanks.

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  • Releasing dynamically added UILabel.

    - by coure06
    I am adding a no. of UILable dynamically to my view like this UILabel *test = [[UILabel alloc] initWithFrame:CGRectMake(x, y, 50, 50)]; [self.view addSubview:tick]; Is it necessary to release these UILabel from memory in viewDidUnLoad and dealloc, if yes how i will release them? how i will get their reference?

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  • iphone core data loop array and save each

    - by Matt Facer
    I have a core data model with two tables (meal and ingredients). I am trying to save ONE meal with MANY ingredients. I have the code below which loops through an array of ingredients. I'm trying to save it, but I cannot redeclare the "entity" below. How do I do it? I've tried releasing it, but that didn't work! Thanks for any help. for (x=0;x<ingredients;x++) { NSEntityDescription *entity = [NSEntityDescription insertNewObjectForEntityForName:@"Ingredient" inManagedObjectContext:managedObjectContext]; entity.name = @"test"; } (this method does work saving ONE record out of the loop.. so that's not the problem)

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  • build version - iphone app (xcode)

    - by peter61
    For one of my applications in xcode, I have the option to build for many different versions ranging from 3.0 to 3.1.3. Now when I make a new application, I only have the option to build this new application for 3.1.3. I can't seem to find where this project setting is. How can I build my application for 3.0? Thanks.

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  • Where is the best place to run initialization code for a UITabBarController?

    - by bobobobo
    I have a UITabBarController in my application. I have to perform some customization to the NIB file using code the first time a view embedded in that UITabBarController gets loaded. When applicationDidFinishLaunching occurs, the UITabBarController's views apparently are not loaded -- if I try to modify the view controllers inside a tab bar that the tab bar is to load in applicationDidFinishLaunching, then those changes are ignored. I'm assuming this is because the tab bar didn't finish loading yet. So, I need a good place to put code that will run immediately after a tabbar is fully ready -- i.e. after it has loaded all the views from their respective nib files. I'm finding the only place I can do this is to track the first time viewDidAppear on each individual view controller. Note I can't use viewWillAppear because I need the value of tabBarController.selectedIndex to be accurate, and it is only actually updated after viewDidAppear gets fired, not when viewWillAppear gets fired.

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  • What's the best way to call an IBAction from within code?

    - by Rob
    Say for instance I have an IBAction that is hooked up to a button in interface builder. - (IBAction)functionToBeCalled:(id)sender { // do something here } Within my code, say for instance in another method, what is the best way to call that IBAction? If I try to call it like this, I receive an error: [self functionToBeCalled:]; But, if I try to call it like this (cheating a bit, I think), it works fine: [self functionToBeCalled:0]; What is the proper way to call it though?

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  • Is there an easy way to change iPhone Application Settings from within an application?

    - by Matt
    I've got application settings working just fine. However, I'd like to be able to change my app settings from within my app. It seems as though there should be some kind of generic way to add this functionality to my app without having to recreate all the controls myself. I mean, the code is already written in apple's settings app. Maybe someone wrote this code and open sourced it? (if it is not already available)

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  • UITextField blurred text

    - by Mike Weller
    I am having a problem with a UITextField's text being blurred/anti-aliased even with a standard font size. The text will appear crisp when the control is the first responder, but blurred again when it loses focus: Does anybody know how to fix this?

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  • App crashes every second time a tableview row is selected in navigation controller setup

    - by Thaurin
    Disclaimer first: I'm pretty new to Objective-C and the retain model. I've been developing in a garbage collected .NET environment for the last five years, so I've been spoiled. I'm still learning. I'm having my iPhone app crash with EXC_BAD_ACCESS. It happens in a navigtation controller/tableview setup. When I select a row the first time, no problems. It switches in the child controller without problems. I go back and select the same row again. Program then proceeds to crash. Every other row works fine, but every second time a row is accessed, it's a crash. I've pinpointed the location where this happens. The child controller (which is a class that I reuse for every row of the same type) that's being switched into has an array of NSString's representing the rows that will be displayed. I set it before pushing the child viewcontroller. It's there where this apparently happens. I'm having a hard time debugging this problem, still wrestling with xcode and all. I fear there may be some vital information missing here, but maybe there is something you recognize here.

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  • Android Force Recycle Large Bitmap?

    - by GuyNoir
    From another stackoverflow question, it seems that Android handles large bitmaps differently than other memory. It also seems like there is a way to force Android to recycle the bitmaps to free up memory. Can anyone enlighten me on how to do this. My application uses 2-6 huge bitmaps at all times, so it nearly kills the phone's memory when running, and I want to clear it up when the user quits.

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  • iphone os 4.0 and libxml2 and os 2.2.1

    - by g.revolution
    Hi, My project using libxml2. and i want to compile my application with OS 4.0 with deployment target 2.2.1 but i m getting errors for libxml2. what is the way to do this. i want compile on OS4.0 and deployment target to 2.2.1 with libxml2 support. Looking for answers. thanks in Advance

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