Search Results

Search found 4287 results on 172 pages for 'frame'.

Page 153/172 | < Previous Page | 149 150 151 152 153 154 155 156 157 158 159 160  | Next Page >

  • Who to access a UIButton using tag and button change image?

    - by ste
    I need to change the images on a matrix of UIButtons, and the only thing I know of to address the buttons, is the tag. But I can not find a way to actually us this identifier. The buttons are created programmatically during viewDidLoad. Here is the code for creating the buttons: #define N_ROWS 4 #define N_COLS 3 int N_IMG = 0; for (int a = 0; a < N_COLS; a++) { for (int j = 0; j < N_ROWS; j++) { UIButton *aButton = [UIButton buttonWithType:UIButtonTypeCustom]; aButton.frame = CGRectMake(a * 65.0 + 25, j * 65.0 + 15, 10.0, 10.0); aButton.tag = j + a * N_ROWS + 1; [aButton setBackgroundColor:[UIColor redColor]]; N_IMG = N_IMG++; [self.view addSubview:aButton]; number_sorted = 1; } } Here is the code for setting the image: - (IBAction)set_image:(id)sender { #define N_ROWS 4 #define N_COLS 3 int N_IMG = 0; for (int a = 0; a < N_COLS; a++) { for (int j = 0; j < N_ROWS; j++) { uibutton aButton.tag == (j + a * N_ROWS + 1) setImage:[UIImage imageNamed:[puzzles objectAtIndex:N_IMG]] forState:UIControlStateNormal]; N_IMG = N_IMG++; } } } This is the code where the truble starts: uibutton aButton.tag == (j + a * N_ROWS + 1) Who can I set this up to work?

    Read the article

  • How to read time from recorded surveillance camera video?

    - by stressed_geek
    I have a problem where I have to read the time of recording from the video recorded by a surveillance camera. The time shows up on the top-left area of the video. Below is a link to screen grab of the area which shows the time. Also, the digit color(white/black) keeps changing during the duration of the video. http://i55.tinypic.com/2j5gca8.png Please guide me in the direction to approach this problem. I am a Java programmer so would prefer an approach through Java. EDIT: Thanks unhillbilly for the comment. I had looked at the Ron Cemer OCR library and its performance is much below our requirement. Since the ocr performance is less than desired, I was planning to build a character set using the screen grabs for all the digits, and using some image/pixel comparison library to compare the frame time with the character-set which will show a probabilistic result after comparison. So I was looking for a good image comparison library(I would be OK with a non-java library which I can run using the command-line). Also any advice on the above approach would be really helpful.

    Read the article

  • iPhone OpenGL ES Texture2D Masking

    - by Robert Neagu
    What's the best choice when trying to mask a texture like ColorSplash or other apps like iSteam, etc? I started learning OPENGL ES like... 4 days ago (I'm a total rookie) and tried the following approach: 1) I created a colored texture2D, a grayscale version of the first texture and a third texture2D called mask 2) I also created a texture2D for the brush... which is grayscale and it's opaque (brush = black = 0,0,0,1 and surroundings = white = 1,1,1,1). My intention was to create an antialiased brush with smooth edges but i'm fine with a normal one right now 3) I searched for masking techniques on the internet and found this tutorial ZeusCMD - Design and Development Tutorials : OpenGL ES Programming Tutorials - Masking about masking. The tutorial tells me to use blending to achieve masking... first draw colored, then mask with glBlendFunc(GL_DST_COLOR, GL_ZERO) and then grayscale with glBlendFunc(GL_ONE, GL_ONE) ... and this gives me something close to what i want... but not exactly what i want. The result is masked but it's somehow overbright-ed 4) For drawing to the mask texture i used an extra frame buffer object (FBO) I'm not really happy with the resulting image (overbright-ed picture) nor with the speed achieved with this method. I think the normal way was to draw directly to the grayscale (overlay) texture2D affecting only it's alpha channel in the places where the brush hits. Is there a fast way to achieve this? I have searched a lot and never got an answer that's clear and understandable. Then, in the main draw loop I could only draw the colored texture and then blend the grayscale ontop with glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA). I just want to learn to use OPENGL ES and it's driving me nuts because i can't get it to work properly. An advice, a link to a tutorial would be much appreciated.

    Read the article

  • How to update child iFrame's entire html (header+body) inside jQuery's post

    - by knappy
    I have a chat webpage for Firefox that is structured like this ..... Outer HTML -----|......Frameset Frame ------------|...... header: contains jQuery post has returned data: rdata = new_iFrame_html_str, the entire html string of the iFrame that should be updated ------------|...... iFrame --------------------|...... header: contains jQuery --------------------|...... body: chat messages that depends on the header jQuery to behave properly QUESTION: I can't this jQuery post to work, i.e. I can't find a way for this post to update the ENTIRE iFrame (header + body). Things I've tried and FAILED with javascript and jQuery: top.frames['framesetFrame_name'].document.getElementById('iframe_id').contentDocument.body.innerHTML = new_iFrame_html_str; I don't like this because it's only changing the body, not the header, so the behavior generated from jQuery can't be shown top.frames['framesetFrame_name'].document.getElementById('iframe_bucinid').contentWindow.location.reload(); I do not want to reload because a reload makes the iFrame flicker, bad for a chat program top.frames['framesetFrame_name'].document.getElementById('iframe_id').contents().html = new_iFrame_html_str; Not updating anything that shows :( top.frames['framesetFrame_name'].document.getElementById('iframe_id').contentWindow.location.href = new_iFrame_html_str; This is actually the wrong form here, because it should be = url_of_new_content $( top.frames['framesetFrame_name'].document.getElementById('iframe_id') ).html( new_iFrame_html_str ) ; Not updating anything that shows :(

    Read the article

  • calculate camera up vector after glulookat()?

    - by carrots
    I'm just starting out teaching myself openGL and now adding openAL to the mix. I have some planets scattered around in 3D space and when I touch the screen, I'm assigning a sound to a random planet and then slowly and smoothly flying the "camera" over to look at it and listen to it. The animation/tweening part is working perfectly, but the openAL piece isn't quiet right. I move the camera around by doing a tiny translate() and gluLookAt() for every frame to keep things smooth (tweening the camera position and lookAt coords). The trouble seems to be with the stereo image I'm getting out of the headphones.. it seems like the left/right/up/down is mixed up sometimes after the camera rolls or spins. I am pretty sure the trouble is here: ALfloat listenerPos[]={camera->currentX,camera->currentY,camera->currentZ}; ALfloat listenerOri[]={camera->currentLookX, camera->currentLookY, camera->currentLookZ, 0.0,//Camera Up X <--- here 0.1,//Camera Up Y <--- here 0.0}//Camera Up Z <--- and here alListenerfv(AL_POSITION,listenerPos); alListenerfv(AL_ORIENTATION,listenerOri); I'm thinking I need to recompute the UP vector for the camera after each gluLookAt() to straighten out the audio positioning problem.. but after hours of googling and experimenting I'm stuck in math that suddenly got way over my head. 1) Am I right that I need to recalculate the up vector after each gluLookAt() i do? 2) If so, can someone please walk me though figuring out how to do that?

    Read the article

  • Rails: using find method to access joined tables for polymorphic relationships

    - by DJTripleThreat
    Ok, I have a generic TimeSlot model that deals with a start_at and an end_at for time spans. A couple models derive from this but I'm referring to one in this question: AppointmentBlock which is a collection of Appointments. I want to validate an AppointmentBlock such that no other AppointmentBlocks have been scheduled for a particular Employee in the same time frame. Since AppointmentBlock has a polymorphic association with TimeSlot, you have to access the AppointmentBlock's start_at and end_at through the TimeSlot like so: appt_block.time_slot.start_at This means that I need to have some kind of join in my :conditions for my find() method call. Here is my code so far: #inside my appointment_block.rb model validate :employee_not_double_booked def employee_not_double_booked unless self.employee_id # this find's condition is incorrect because I need to join time_slots to get access # to start_at and end_at. How can I do this? blocks = AppointmentBlock.find(:first, :conditions => ['employee_id = ? and (start_at between ? and ? or end_at between ? and ?)', self.employee_id, self.time_slot.start_at, self.time_slot.end_at, self.time_slot.start_at, self.time_slot.end_at]) # pseudo code: # collect a list of appointment blocks that end after this # apointment block starts or start before this appointment # block ends that are also associated with this appointment # blocks assigned employee # if the count is great then 0 the employee has been double # booked. # if a block was found that means this employee is getting # double booked so raise an error errors.add "AppointmentBlock", "has already been scheduled during this time" if blocks end end Since AppointmentBlock doesn't have a start_at or an end_at how can I join with the time_slots table to get those conditions to work?

    Read the article

  • iPhone table header lables not showing up in Release build but show up OK in Debug build

    - by Robert
    My table header shows up ok with Release build or Debug build for the iPhone simulator, but the header labels only show up with debug build on the iPhone. No header labels show up on the iPhone for release build. Any ideas? Thanks, Robert My code for the header is below - (UIView *) tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)sectionNum { @try { // create the parent view that will hold header Label UIView* customView = [[[UIView alloc] initWithFrame:CGRectMake(HEADER_RELX_OFFSET, HEADER_RELY_OFFSET, HEADER_ROW_WIDTH, HEADER_HEIGHT)] autorelease]; UILabel* headerLabel = [[UILabel alloc] initWithFrame:CGRectZero]; headerLabel.backgroundColor = [UIColor clearColor]; headerLabel.opaque = NO; headerLabel.numberOfLines = 0; headerLabel.textColor = [UIColor blackColor]; headerLabel.highlightedTextColor = [UIColor whiteColor]; headerLabel.font = [UIFont boldSystemFontOfSize:HEADER_FONT_SIZE]; headerLabel.textAlignment = UITextAlignmentCenter; headerLabel.lineBreakMode = UILineBreakModeWordWrap; headerLabel.frame = CGRectMake(HEADER_RELX_OFFSET, HEADER_RELY_OFFSET, HEADER_ROW_WIDTH, HEADER_HEIGHT); if(sectionNum == 0) headerLabel.text = @"My Label"; else headerLabel.text = @""; [customView addSubview:headerLabel]; return customView; @catch (NSException* exception) { NSLog(@"viewForHeaderInSection: %@: %@",[exception name],[exception reason]); } }

    Read the article

  • using a While loop to control the value of a keyframe in a timeline in Javafx

    - by dragoknight
    i want to create an animation where the ball will move in one of the 4 sectors of a circle randomly.this will happen 5 times.so,i create a while loop(i<5) and call the random function.i then create an if loop and attach some x and y values according to the random fn value.i then create an timeline object inside the while loop and in the key frame value,i use these x and y values.but when i run the program,what happens is that all the values are being created(x and y values seen through println) but only the last x and y value(for i=5)is being rendered in the screen.the animations for the previous values(1<=i<=4)are not being rendered.Please advise where have i gone wrong? public function run(args:String[]) { var i=0; while(i<5) { var z=gety(); println(z); // var relativeTime:Duration=0s; if(z==1) {xbind=120; ybind=80; } else if(z==2) {xbind=120; ybind=120; } else if(z==3) { xbind=80; ybind=120; } else if(z==4) { xbind=80; ybind=80; } var t:Timeline=Timeline{ //time: bind pos with inverse; repeatCount: Timeline.INDEFINITE autoReverse: true keyFrames: [ KeyFrame{ time: 0s values: [ x => 100.0,y => 100.0]}, KeyFrame{time: 2s values:[x => xbind tween Interpolator.LINEAR, y => ybind tween Interpolator.LINEAR,] }, ] }//end timeline i++; t.play(); Thread.sleep(2000); }//end while }

    Read the article

  • ObjC get property name

    - by Joe Even
    Yes. I've searched a lot without success. I've looking for a way to get a property name as StringValue from inside a method. Lets say: My class has X Subviews from the Type UILabel. @property (strong, nonatomic) UILabel *firstLabel; @property (strong, nonatomic) UILabel *secondLabel; [...] and so on. Inside the method foo, the views are iterated as followed: -(void) foo { for (UIView *view in self.subviews) { if( [view isKindOfClass:[UILabel class]] ) { /* codeblock that gets the property name. */ } } } The Result should be something like that: THE propertyName(NSString) OF view(UILabel) IS "firstLabel" I've tried class_getInstanceVariable, object_getIvar and property_getName without Success. For Example, the Code for: [...] property_getName((void*)&view) [...] RETURNS: <UILabel: 0x6b768c0; frame = (65 375; 219 21); text = 'Something'; clipsToBounds = YES; opaque = NO; autoresize = RM+BM; userInteractionEnabled = NO; layer = <CALayer: 0x6b76930>> But i'm looking for this kind of result: "firstLabel" , "secondLabel" and so on. Thanks for your help! Reagrds Joé

    Read the article

  • Why am I getting "Message sent to deallocated instance" in Objective-C?

    - by Dave C
    I have several buttons on my app that are being created dynamically. They are all pointed at the button click event when pressed. When the button pressed method is called, the sender's tag (int value) is parsed into the controller's house ID. It works with one of the buttons — the first one created, to be specific — but the others throw the following error: -[CFNumber intValue]: message sent to deallocated instance 0xc4bb0ff0 I am not releasing these buttons anywhere in my code. I haven't set them to autorelease or anything like that. I'm just wondering why they are doing this on the click. The button click event: - (IBAction) ButtonClick: (id) sender { HouseholdViewController *controller = [[HouseholdViewController alloc] initWithNibName:@"HouseholdViewController" bundle:nil]; controller.delegate = self; controller.HouseID = [(NSInteger)[(UIButton *)sender tag] intValue]; //this line throws an error controller.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController:controller animated:YES]; [controller release]; } Where I am creating the buttons: UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; button.frame = CGRectMake(MyLongInScreenCoords, MyLatInScreenCoords, 50, 50); UIImage *buttonImageNormal = [UIImage imageNamed:@"blue_pin.png"]; UIImage *strechableButtonImageNormal = [buttonImageNormal stretchableImageWithLeftCapWidth:50 topCapHeight:50]; [button setBackgroundImage:strechableButtonImageNormal forState:UIControlStateNormal]; [self.view addSubview:button]; button.tag = [NSNumber numberWithInt:[[words objectAtIndex: i] intValue]]; ButtonPoints[CurrentHouseCount][0] = button; ButtonPoints[CurrentHouseCount][1] = [NSValue valueWithCGPoint:CGPointMake(MyActualLat, MyActualLong)]; [button addTarget:self action:@selector(ButtonClick:) forControlEvents:UIControlEventTouchUpInside]; CurrentHouseCount++;

    Read the article

  • How to retrieve view of MultiIndex DataFrame

    - by Henry S. Harrison
    This question was inspired by this question. I had the same problem, updating a MultiIndex DataFrame by selection. The drop_level=False solution in Pandas 0.13 will allow me to achieve the same result, but I am still wondering why I cannot get a view from the MultiIndex DataFrame. In other words, why does this not work?: >>> sat = d.xs('sat', level='day', copy=False) Traceback (most recent call last): File "<stdin>", line 1, in <module> File "C:\Python27\lib\site-packages\pandas\core\frame.py", line 2248, in xs raise ValueError('Cannot retrieve view (copy=False)') ValueError: Cannot retrieve view (copy=False) Of course it could be only because it is not implemented, but is there a reason? Is it somehow ambiguous or impossible to implement? Returning a view is more intuitive to me than returning a copy then later updating the original. I looked through the source and it seems this situation is checked explicitly to raise an error. Alternatively, is it possible to get the same sort of view from any of the other indexing methods? I've experimented but have not been successful. [edit] Some potential implementations are discussed here. I guess with the last question above I'm wondering what the current best solution is to index into arbitrary multiindex slices and cross-sections.

    Read the article

  • about option buttons in User form

    - by Mars
    I have a question: I need to create a user form that contain that usual OK and Cancel Buttons. It also should contain two sets of Options buttons, each set placed inside a frame. The captions on the first set should be basketball, baseball, football, the captions on the second set should be watch on TV and Go to games. I need to write the event handlers and code in a module so that when the program runs, the user sees the form. If the user makes a couple of choices and clicks OK, he should see a message like "Your favorite sport is basketball, and you usually watch on TV." If the user clicks Cancel, the message "Sorry you don't want to play" should appear. I think I almost have it working, but I don't know why I cannot successfully execute the Macro. My Code is : Option Explicit Private Sub CommandButton2_Click() MsgBox ("sorry if you don't want to play") End Sub Private Sub commandbuttons_Click() Dim optbasket As String, optbaseball As String, optfootball As String Dim optwog As String, optgtg As String Select Case True Case optbasket optbasket = True Case optbaseball optbaseball = True Case optfootball optfootball = True End Select If optwog Then optwog = True Else optgtg = True End If btnok = MsgBox("you favorite sport is " & Frame1.Value & "you usually " & Frame2.Value & ",") End Sub Private Sub OptionButton1_Click() End Sub Private Sub btmcancel_Click() End Sub Private Sub btnok_Click() End Sub Private Sub Frame1_Click() End Sub Private Sub Frame2_Click() End Sub Private Sub optbaseball_Click() End Sub Private Sub optbasketball_Click() End Sub Private Sub optfootball_Click() End Sub Thank you very much!!!

    Read the article

  • Objective C code to handle large amount of data processing in iPhone

    - by user167662
    I had the following code that takes in 14 mb or more of image data encoded in base4 string and converts them to jpeg before writing to a file in iphone. It crashes my program giving the following error : Program received signal: “0”. warning: check_safe_call: could not restore current frame I tweak my program and it can process a few more images before the error appear again. My coding is as follows: // parameters is an array where the fourth element contains a list of images in base64 >encoded string NSMutableArray *imageStrList = (NSMutableArray*) [parameters objectAtIndex:5]; while (imageStrList.count != 0) { NSString *imgString = [imageStrList objectAtIndex:0]; // Create a file name using my own Utility class NSString *fileName = [Utility generateFileNName]; NSData *restoredImg = [NSData decodeWebSafeBase64ForString:imgString]; UIImage *img = [UIImage imageWithData: restoredImg]; NSData *imgJPEG = UIImageJPEGRepresentation(img, 0.4f); [imgJPEG writeToFile:fileName atomically:YES]; [imageStrList removeObjectAtIndex:0]; } I tried playing around with UIImageJPEGRepresentation and found out that the lower the value, the more image it can processed but this should not be the way. I am wondering if there is anyway to free up memory of the imageStrList immediately after processing each image so that it can be used by the next one in the line.

    Read the article

  • UITableView UITableViewCell dynamic UILabel Height storyboard

    - by Mikel Nelson
    This isn'an a question, just a results log on an issue I had with XCode 4.5 storyboards and dynamic height UITableCell with a UILabel. The issue was; the initial display of a cell would only show part of the resized UILabel contents, and that the visual UILabel was not resized. It would only display correctly after scrolling off the top of the Table and back down. I did the calculations in hieghtForRowAtIndexPath and sizeToFit the UILabel in rowAtIndexPath. The sizes where coming up ok in debug, but the device was not updating the display with the correct size and UILable.text value. I had created the dynamic UITableCell in a storyboard. However, I had set the width and height to a nominal value (290x44). It turns out, this was causing my issues. I set the width and height to zero (0) in the story board, and everything started working correctly. (i.e. the UILabels displayed at the correct size with full content). I was unable to find anything online on this issue, except for some references to creating the custom table cell with a frame of zero. Turns out, that was really the answer (for me).

    Read the article

  • What is a fast way to set debugging code at a given line in a function?

    - by Josh O'Brien
    Preamble: R's trace() is a powerful debugging tool, allowing users to "insert debugging code at chosen places in any function". Unfortunately, using it from the command-line can be fairly laborious. As an artificial example, let's say I want to insert debugging code that will report the between-tick interval calculated by pretty.default(). I'd like to insert the code immediately after the value of delta is calculated, about four lines up from the bottom of the function definition. (Type pretty.default to see where I mean.) To indicate that line, I need to find which step in the code it corresponds to. The answer turns out to be step list(c(12, 3, 3)), which I zero in on by running through the following steps: as.list(body(pretty.default)) as.list(as.list(body(pretty.default))[[12]]) as.list(as.list(as.list(body(pretty.default))[[12]])[[3]]) as.list(as.list(as.list(body(pretty.default))[[12]])[[3]])[[3]] I can then insert debugging code like this: trace(what = 'pretty.default', tracer = quote(cat("\nThe value of delta is: ", delta, "\n\n")), at = list(c(12,3,3))) ## Try it a <- pretty(c(1, 7843)) b <- pretty(c(2, 23)) ## Clean up untrace('pretty.default') Questions: So here are my questions: Is there a way to print out a function (or a parsed version of it) with the lines nicely labeled by the steps to which they belong? Alternatively, is there another easier way, from the command line, to quickly set debugging code for a specific line within a function? Addendum: I used the pretty.default() example because it is reasonably tame, but with real/interesting functions, repeatedly using as.list() quickly gets tiresome and distracting. Here's an example: as.list(as.list(as.list(as.list(as.list(as.list(as.list(as.list(as.list(body(# model.frame.default))[[26]])[[3]])[[2]])[[4]])[[3]])[[4]])[[4]])[[4]])[[3]]

    Read the article

  • pdf page display problem in ipad

    - by mohsinpathan
    I am able to parse content of pdf. I am able to display pdf page as a image in scroll view. but pdf page is cut when width is more than scroll view. I want to display pdf whole page without lost its quality and contents. please give me hint.`NSArray *temp=[[contentsAtPath objectAtIndex:i]componentsSeparatedByString:@".pdf"]; NSString *c=[temp objectAtIndex:0]; filePath=[[NSString alloc] initWithString:[[NSBundle mainBundle] pathForResource:c ofType:@"pdf" inDirectory:@"appPdf"] ]; [pdfNames addObject:filePath]; initialPage=1; mainString=[[NSMutableString alloc] init]; myTable=nil; myTable = CGPDFOperatorTableCreate(); CGPDFOperatorTableSetCallback(myTable, "TJ", arrayCallback); CGPDFOperatorTableSetCallback(myTable, "Tj", stringCallback); CGRect pdfSize = GetPdfSize(UIGraphicsGetCurrentContext(), initialPage, [filePath UTF8String],myTable,mainString); //UIImageView *imgV=[[UIImageView alloc]initWithFrame:CGRectMake(0, 0, 598,768)]; UIImageView *imgV=[[UIImageView alloc]initWithFrame:CGRectMake(0, 0, pdfSize.size.width,pdfSize.size.height)]; UIGraphicsBeginImageContext(CGSizeMake(pdfSize.size.width,pdfSize.size.height)); MyDisplayPDFPage(UIGraphicsGetCurrentContext(), initialPage, [filePath UTF8String],myTable,mainString); imgV.image=UIGraphicsGetImageFromCurrentImageContext(); imgV.image=[imgV.image rotate:UIImageOrientationDownMirrored]; UIButton *doneBtn = [UIButton buttonWithType:UIButtonTypeCustom]; doneBtn.frame=CGRectMake(0,0,598,pdfSize.size.height); [doneBtn setImage:imgV.image forState:UIControlStateNormal]; [doneBtn addTarget:self action:@selector(getDetail) forControlEvents:UIControlEventTouchDown]; doneBtn.tag=i+1; [scrollView addSubview:doneBtn];`

    Read the article

  • Two Problems I'm having with UIButton and UIView.

    - by Andy
    Hi all, I haven't been programming on the iPhone for very long, but I'm picking it up slowly by googling problems I get. Unfortunately I haven't been able to find an answer for these. I have started a new View-based application in Xcode 3.2.2 and immediately added the following files: myUIView.m and myUIView.h, which are subclasses of UIView. In Interface Builder, I set the subclass of the default UIView to be myUIView. I made a button in the drawRect method. Problem one: The title of the button only appears AFTER I click the screen, why? Problem two: I want the button to produce the modalview - is this possible? The code is as follow: #import "myUIView.h" @implementation myUIView - (void)drawRect:(CGRect)rect { // Drawing code button = [UIButton buttonWithType:UIButtonTypeRoundedRect]; button.frame = CGRectMake(0,0,100,100); [button setTitle:@"butty" forState:UIControlStateNormal]; [button addTarget:self action:@selector(buttonPressed:) forControlEvents:UIControlEventTouchUpInside]; [self addSubview:button]; } -(void)buttonPressed:(id)sender{ NSLog(@"Button pressed"); //present modal view somehow..? } I can't see how to post attachments, but if anyone thinks it will help I can upload the source. Many thanks, Andy

    Read the article

  • Finding the Column Index for a Specific Value

    - by Btibert3
    Hi All, I am having a brain cramp. Below is a toy dataset: df <- data.frame( id = 1:6, v1 = c("a", "a", "c", NA, "g", "h"), v2 = c("z", "y", "a", NA, "a", "g"), stringsAsFactors=F) I have a specific value that I want to find across a set of defined columns and I want to identify the position it is located in. The fields I am searching are characters and the trick is that the value I am looking for might not exist. In addition, null strings are also present in the dataset. Assuming I knew how to do this, the variable position indicates the values I would like returned. > df id v1 v2 position 1 1 a z 1 2 2 a y 1 3 3 c a 2 4 4 <NA> <NA> 99 5 5 g a 2 6 6 h g 99 The general rule is that I want to find the position of value "a", and if it is not located or if v1 is missing, then I want 99 returned. In this instance, I am searching across v1 and v2, but in reality, I have 10 different variables. It is also worth noting that the value I am searching for can only exist once across the 10 variables. What is the best way to generate this recode? Many thanks in advance.

    Read the article

  • Give More Prominence To DIV or <P> That Is After Floating DIV

    - by Aahan Krish
    Consider this HTML: <div id="entry-content"> <div id="my-300px-ad">AD CODE HERE</div> <p><img src="file.jpg" alt="file" /></p> <p>SOME TEXT</p> <p>SOME MORE TEXT</p> </div> Now, consider that the div#my-300px-ad is floating right. Would it be possible for me to have the image in the next paragraph show up before the ad so that the TEXT in its following paragraphs can wrap around the ad? For example, like this: Why so...? The thing is, due to various reasons (including Google) I want to avoid placing an ad in BETWEEN the post's content. CSS only I am sure that something like this would be possible with some JavaScript code. But I am looking for a CSS-based solution only. (Cross-browser compatibility, = IE8) Please note that ONLY the CSS of div#my-300px-ad can be changed. Nothing else should be touched as this is not a static HTML page, besides they are articles. PS: It was hard to frame a one-line question for this. Please feel free to edit the question's title if it can be made more clear.

    Read the article

  • create dynamic navigation from xml file in flash cs3

    - by mjr
    action script newbie here :-) What I want to do is this, hand an xml file to a swf and have the swf generate a dynamic text box and button for each of the links in the xml file a rudimentary navigation here's the xml <?xml version="1.0" encoding="UTF-8"?> <page> <page name="Page Name 1" url="/page-1/" /> <page name="Page Name 2" url="/page-2/" /> <page name="Page Name 3" url="/page-3/" /> <page name="Page Name 4" url="/page-4/" /> </page> and in my fla I have a button in my library named 'nav_button' there's a layer named actions and in frame 1 I have this var xml:XML; var xmlList:XMLList; var xmlLoader:URLLoader = new URLLoader(); var button:Button = new Button(); xmlLoader.load(new URLRequest("links.xml")); xmlLoader.addEventListener(Event.COMPLETE, xmlLoaded); function xmlLoaded(event:Event):void { xml = XML(event.target.data); xmlList = xml.children(); trace(xml.length()); for(var i:int = 0; i < xmlList.length(); i++) { button = new Button(); button.x = 25; button.y = i * 50 +25; addChild(button); } } the xml imports fine, but when it comes to the for loop and adding the buttons and text boxes to the stage, I'm toast

    Read the article

  • C# / Silverlight / WPF / Fast rendering lots of circles

    - by Walt W
    I want to render a lot of circles or small graphics within either silverlight or wpf (around 1000-10000) as fast and as frequently as possible. If I have to go to DX or OGL, that's fine, but I'm wondering about doing this within either of those two frameworks first (read: it's OK if an answer is WPF-only or Silverlight-only). Also, if there is a way to access DX through WPF and render on a surface that way, I would be interested in that as well. So, what's the fastest way to draw a load of circles? They can be as plain as necessary, but they do need to have a radius. Currently I'm using DrawingVisual and a DrawingContext.DrawEllipse() command for each circle, then rendering the visual to a RenderTargetBItmap, but it becomes very slow as the number of circles rises. By the way, these circles move every frame, so caching isn't really an option unless you're going to suggest caching the individual circles . . . But their sizes are dynamic, so I'm not sure that's a great approach.

    Read the article

  • "Subforms" associated with tree view in VB

    - by knomdeguerre
    I am using VB Express 2008 to demonstrate my ideas for an improved UI for an existing product for my colleagues at work. The current UI has a certain page with ten tabs, allowing the user to define up to ten "things". The available choices for each of the ten "things" are all the same. On each of the ten tabs, there is a checkbox to enable that definition. Generally, a user will never use more than 5 or 6 unique definitions, the rest will remain disabled. So far, my prototype has a tree view control with one branch to contain this list of definitions, Add and Delete buttons. My idea is: there is one sub-branch to start with (corresponding to the first tab in the current UI); if the user wants addtional definitions, they click Add and other branches are added to the tree view, up to maximum of ten. I think I should be able to create a "class" that has a sub-UI (like a sub-form in Access) along with behavior code, that can be instantiated with each press of the Add button; each instantiation's settings can be set independently and is displayed in the main UI form )in a panel or frame) when selected in the tree view. For example, suppose the user Adds to make a total of three definitions: the tree view now has three sub-branches, each of which presents the same sub-UI with settings that can be set specific to the selected sub-branch. I'm sure it's possible but not sure how to do it. I know a comprehensive "answer" might be complicated and long, but I may just need some quick hints to get underway - don't be shy! Thanks in advance!

    Read the article

  • iPhone table header labels not showing up in Release build but show up OK in Debug build

    - by Robert
    My table header shows up ok with Release build or Debug build for the iPhone simulator, but the header labels only show up with debug build on the iPhone. No header labels show up on the iPhone for release build. Any ideas? Thanks, Robert My code for the header is below - (UIView *) tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)sectionNum { @try { // create the parent view that will hold header Label UIView* customView = [[[UIView alloc] initWithFrame:CGRectMake(HEADER_RELX_OFFSET, HEADER_RELY_OFFSET, HEADER_ROW_WIDTH, HEADER_HEIGHT)] autorelease]; UILabel* headerLabel = [[UILabel alloc] initWithFrame:CGRectZero]; headerLabel.backgroundColor = [UIColor clearColor]; headerLabel.opaque = NO; headerLabel.numberOfLines = 0; headerLabel.textColor = [UIColor blackColor]; headerLabel.highlightedTextColor = [UIColor whiteColor]; headerLabel.font = [UIFont boldSystemFontOfSize:HEADER_FONT_SIZE]; headerLabel.textAlignment = UITextAlignmentCenter; headerLabel.lineBreakMode = UILineBreakModeWordWrap; headerLabel.frame = CGRectMake(HEADER_RELX_OFFSET, HEADER_RELY_OFFSET, HEADER_ROW_WIDTH, HEADER_HEIGHT); if(sectionNum == 0) headerLabel.text = @"My Label"; else headerLabel.text = @""; [customView addSubview:headerLabel]; return customView; @catch (NSException* exception) { NSLog(@"viewForHeaderInSection: %@: %@",[exception name],[exception reason]); } }

    Read the article

  • List iterator not dereferencable?

    - by Roderick
    Hi All I get the error "list iterator not dereferencable" when using the following code: bool done = false; while (!_list_of_messages.empty() && !done) { // request the next message to create a frame // DEBUG ERROR WHEN NEXT LINE IS EXECUTED: Counted_message_reader reader = *(_list_of_messages.begin()); if (reader.has_more_data()) { _list_of_frames.push_back(new Dlp_data_frame(reader, _send_compressed_frames)); done = true; } else { _list_of_messages.pop_front(); } } (The line beginning with "Counted_message_reader..." is the one giving the problem) Note that the error doesn't always occur but seemingly at random times (usually when there's lots of buffered data). _list_of_messages is declared as follows: std::list<Counted_message_reader> _list_of_messages; In the surrounding code we could do pop_front, push_front and size, empty or end checks on _list_of_messages but no erase calls. I've studied the STL documentation and can't see any glaring problems. Is there something wrong with the above code or do I have a memory leak somewhere? Thanks! Appreciated!

    Read the article

  • jquery CSS doesn't work in webkit

    - by Mauro74
    I'm trying to apply some css to an image tag if the image is portrait, but for some reason .css() doesn't work in webkit. Basically the image tag doesn't get the 'style' property. Here's my code: $(document).ready(function () { $('.listing .item .thumb img').each(function () { var _img = $(this); var _imgWidth = _img.outerWidth(); var _imgHeight = _img.outerHeight(); if (_imgHeight > _imgWidth) { _img.css('top', '-40%'); } }); }); <div class="listing about"> <div class="item"> <a href="#" class="thumb"> <img src="../_uploads/siteassets/images/thumb-carousel-2.jpg" /> <span class="frame"></span> </a> <span class="snippet"> <a href="#" class="title">Name Surname</a> <span class="date">Role in the company</span> <p class="description">Lorem ipsum dolor sit amet...</p> </span> </div> </div> I've tried to use .attr() instead of .css() but nothing. It doesn't work! Any idea why?

    Read the article

< Previous Page | 149 150 151 152 153 154 155 156 157 158 159 160  | Next Page >