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  • Non persistent keyboard shortcuts in Unity

    - by nblumoe
    I did change the keyboard shortcuts for window navigation in Unity to use hjkl (vim movement). I did reassign the shortcuts via GUI in System Settings Keyboard Shortcuts. Here are two examples of the assigned shortcuts: Move window one workspace to the left = Shift+Ctrl+Alt+H Switch to workspace left = Ctrl+Alt+H Occasionally, when restarting the maching, these shortcuts are being reset to theit default values: Move window one workspace to the left = Shift+Ctrl+Alt+Left Switch to workspace left = Ctrl+Alt+Left How can I make these changes permanent? Can someone help me, narrowing down the problem?

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  • Application for taking pretty screenshots (like OS X does)

    - by Oli
    I've been building a website for a guy who uses Mac OS X and occasionally he sends me screenshots of bugs. They come out looking like this: This is fairly typical of Mac screenshots. You get the window decorations, the shadow from the window and a white or transparent background (not the desktop wallpaper -- I've checked). Compare this to an Ubuntu window-shot (Alt+Print screen): It's impossible to keep a straight face and say the Ubuntu one anywhere near as elegant. My question is: Is there an application that can do this in Ubuntu? Edit: Follow up: Is there an application that can do this in one move? Shutter is pretty good but running the plugin for every screenshot is pretty tiresome as it doesn't seem to remember my preference (I want south-shadow and that requires selecting south, then clicking refresh, then save) and it's more clicks than I'd like. Is there a simple way of telling shutter I want south-shadow for all screenshots (except entire desktop and area-selection)?

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  • Multi Column Block Too Narrow in Chrome

    - by aksarben
    My Web site displays song lyrics in a multi-column format, using CSS3. Both Firefox & MSIE 10+ display the multi-column text perfectly, but Chrome does not. This sample page shows the problem: http://www.hymntime.com/tch/test/html5/html5-multicolumn-test.htm The page uses a media selector, so your Chrome window must be at least 1280 pixels wide to see the effect. In fact, if you make the Chrome window less than 1280 pixels, you'll see the lyrics block change to a single column, of the same overall width. In other words, when Chrome shifts to 1-column to 2-column mode (due to the wider browser window), the lyrics block remains the same width, causing text to be squeezed together. Has anyone else seen this behavior, or know a solution? Is this a Chrome bug, or I am I doing something wrong? I posted this question on a Chrome forum a while back, but got no reply.

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  • Gnome/Nautilus does not remember individual folder's size/position?

    - by RaiGal
    I am using ubuntu 11.04 and I have noticed that Gnome/Nautilus remembers a "global" setting for size/position using the last window open instead of remembering an individual size/position for each folder. Also, this applies for some applications as well. I find this a real productivity killer and I think its one of the most basic features of a window manager. Funny thing is, that windows had this feature for a long time now. I have tried devilspie but I find it would be really time wasting to configure every folder that way. Is there any fix for this issue, if not what window manager would you suggest me? Thank you!

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  • ubuntu installtion problem

    - by yogi
    I have one machine in which Windows8 is already installed and having 3 partitions(one for windows OS). Now i wanted to install Ubuntu12.04, i have tried many times but ubuntu 12.04 installer not able to fine those partitions, even it is not recognise windows partition. please refer the images and please help me to solve this issue. Somehow i am not able to update images so i am just explain here. "Installation type " window - this window only shows two options 1)Erase disk and install ubuntu" 2) Something else * here there is no option for "Along with windows 8" option and in second window of "Installation type" it shows Device : /dev/sda freespace 500107 MB *there is nothing else. but i reality there is three partitions and i wanted to install Ubuntu in other partitions. I don't formate windows8. I am new with Ubuntu so please help me to install Ubuntu. Thanks.

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  • How to move a rectangle properly?

    - by bodycountPP
    I recently started to learn OpenGL. Right now I finished the first chapter of the "OpenGL SuperBible". There were two examples. The first had the complete code and showed how to draw a simple triangle. The second example is supposed to show how to move a rectangle using SpecialKeys. The only code provided for this example was the SpecialKeys method. I still tried to implement it but I had two problems. In the previous example I declared and instaciated vVerts in the SetupRC() method. Now as it is also used in the SpecialKeys() method, I moved the declaration and instantiation to the top of the code. Is this proper c++ practice? I copied the part where vertex positions are recalculated from the book, but I had to pick the vertices for the rectangle on my own. So now every time I press a key for the first time the rectangle's upper left vertex is moved to (-0,5:-0.5). This ok because of GLfloat blockX = vVerts[0]; //Upper left X GLfloat blockY = vVerts[7]; // Upper left Y But I also think that this is the reason why my rectangle is shifted in the beginning. After the first time a key was pressed everything works just fine. Here is my complete code I hope you can help me on those two points. GLBatch squareBatch; GLShaderManager shaderManager; //Load up a triangle GLfloat vVerts[] = {-0.5f,0.5f,0.0f, 0.5f,0.5f,0.0f, 0.5f,-0.5f,0.0f, -0.5f,-0.5f,0.0f}; //Window has changed size, or has just been created. //We need to use the window dimensions to set the viewport and the projection matrix. void ChangeSize(int w, int h) { glViewport(0,0,w,h); } //Called to draw the scene. void RenderScene(void) { //Clear the window with the current clearing color glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); GLfloat vRed[] = {1.0f,0.0f,0.0f,1.0f}; shaderManager.UseStockShader(GLT_SHADER_IDENTITY,vRed); squareBatch.Draw(); //perform the buffer swap to display the back buffer glutSwapBuffers(); } //This function does any needed initialization on the rendering context. //This is the first opportunity to do any OpenGL related Tasks. void SetupRC() { //Blue Background glClearColor(0.0f,0.0f,1.0f,1.0f); shaderManager.InitializeStockShaders(); squareBatch.Begin(GL_QUADS,4); squareBatch.CopyVertexData3f(vVerts); squareBatch.End(); } //Respond to arrow keys by moving the camera frame of reference void SpecialKeys(int key,int x,int y) { GLfloat stepSize = 0.025f; GLfloat blockSize = 0.5f; GLfloat blockX = vVerts[0]; //Upper left X GLfloat blockY = vVerts[7]; // Upper left Y if(key == GLUT_KEY_UP) { blockY += stepSize; } if(key == GLUT_KEY_DOWN){blockY -= stepSize;} if(key == GLUT_KEY_LEFT){blockX -= stepSize;} if(key == GLUT_KEY_RIGHT){blockX += stepSize;} //Recalculate vertex positions vVerts[0] = blockX; vVerts[1] = blockY - blockSize*2; vVerts[3] = blockX + blockSize * 2; vVerts[4] = blockY - blockSize *2; vVerts[6] = blockX+blockSize*2; vVerts[7] = blockY; vVerts[9] = blockX; vVerts[10] = blockY; squareBatch.CopyVertexData3f(vVerts); glutPostRedisplay(); } //Main entry point for GLUT based programs int main(int argc, char** argv) { //Sets the working directory. Not really needed gltSetWorkingDirectory(argv[0]); //Passes along the command-line parameters and initializes the GLUT library. glutInit(&argc,argv); //Tells the GLUT library what type of display mode to use, when creating the window. //Double buffered window, RGBA-Color mode,depth-buffer as part of our display, stencil buffer also available glutInitDisplayMode(GLUT_DOUBLE|GLUT_RGBA|GLUT_DEPTH|GLUT_STENCIL); //Window size glutInitWindowSize(800,600); glutCreateWindow("MoveRect"); glutReshapeFunc(ChangeSize); glutDisplayFunc(RenderScene); glutSpecialFunc(SpecialKeys); //initialize GLEW library GLenum err = glewInit(); //Check that nothing goes wrong with the driver initialization before we try and do any rendering. if(GLEW_OK != err) { fprintf(stderr,"Glew Error: %s\n",glewGetErrorString); return 1; } SetupRC(); glutMainLoop(); return 0; }

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  • Strange behaviour when screencasting

    - by Luis Alvarado
    Since an update I did yesterday I am not able to screencast any video using Kazam, Recordmydesktop or even ffmpeg/aviconv. After the upgrade to some libraries (A normal update that showed in Update manager) the problem was this: When doing the screencast, scrolling inside an Apps window like Firefox, Chrome or Gedit is not shown. The video only shows the last image it recognized before I started scrolling. For example with Gedit, I have a lot of text on it and when I start to scroll down, the video only shows what I had in the beginning while I listen to myself talk about what is in the rest of the file (Which is not shown in the video). When opening a window, for example again Gedit or Chrome it might not show in the video, it will just show the desktop without the window opened. I do not see any error with dmesg, syslog or others. What can I check to debug this problem?

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  • UndoRedo on Nodes (Part 2)

    - by Geertjan
    After the recording of the latest API Design Tip for the upcoming NetBeans Podcast, Jaroslav Tulach helped me with the problem I blogged about yesterday. First he expressed surprise at seeing Undo/Redo work on Nodes, which was never the intention, i.e., that feature was always intended for documents, e.g., the Java editor. However, he then showed me where to find the Properties window in the NetBeans sources, where it is org.netbeans.core.windows.view.ui.NbSheet. It turns out that the Properties window does not have an activated node and hence the Node that implements UndoRedo.Manager is never put in the Lookup. Once we added, on line 303, "this.setActivatedNodes(nodes);", everything worked as expected, i.e., the Undo/Redo actions are now enabled, even when the Properties window is selected: Maybe it means I should file an issue to get that line added to NbSheet?

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  • When to use event.initMouseEvent for simulating mouse clicks?

    - by Protector one
    I wonder if there are benign use-cases for simulating mouse clicks using event.initMouseEvent. I found that it is used for creating pop-under ads in the following way: var e = document.createEvent('MouseEvents'); e.initMouseEvent('click', true, true, window, 0, 0, 0, 0, 0, true, false, false, true, 0, null); a.dispatchEvent(e); This code simulates a click on the opening browser window, to force the newly opened window beneath it. Evil. I'm thinking of simply preventing all simulated clicks in my own browser via a browser extension, but I wonder if I might break useful websites and behavior in the process. Therefore I wonder what situations justify simulating mouse clicks, and if there are big sites that use it in non-evil ways.

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  • Toggle Fullscreen at Runtime

    - by sharethis
    Using the library GLFW, I can create a fullscreen window using this line of code. glfwOpenWindow(Width, Height, 8, 8, 8, 8, 24, 0, GLFW_FULLSCREEN); The line for creating a standard window looks like this. glfwOpenWindow(Width, Height, 8, 8, 8, 8, 24, 0, GLFW_WINDOW); What I want to do is letting the user switch between standard window and fullscreen by a keypress, let's say F11. It there a common practice of toggling fullscreen mode? What do I have to consider?

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  • What's involved in resetting the graphics device?

    - by Donutz
    I'm playing with XNA 4.0, VS2010. I've created a window (not maximized) and drawn some sprites. All is good until I resize the window, after which the sprites stop displaying or only partially display. I'm pretty sure it has something to do with needing to reset the device or something, but can't find any clear instructions or sample code. It's not just a case of needing to increase the preferredbackbuffer size, because even if I shrink the window I get this symptom. I've looked at the source code that I was able to get from Microsoft before they shut down XNA, but it doesn't actually explain anything. Any help or advice? If it makes any difference I'm creating DrawableGameComponents and doing my updates and drawing in their Draw/Update routines.

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  • NetBeans does not install properly

    - by upapilot
    I'm trying to install NetBeans IDE on my Ubuntu 12.04. However no matter how many time i install/resintall it (from Software Center), it still gives this strange problem: After I complete the installation and try to launch it, Netbeans first displays the initialization window. After it completes, the window disappears and nothing happens. Then after a while Netbeans seemingly restarts and then again shows the initialization window. This goes on in an infinitesimal cycle and I'm ultimately forced to restart my computer and uninstall NetBeans. Why could this be happening? I really need NetBeans as it is a very good IDE.

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  • How do I use the iPhone Calculator's modulus function?

    - by Josh Brown
    I've tried several ways and can't get the iPhone Calculator's modulus function. If I want to compute, say, 5 % 3, what buttons do I press to get it to work? When I try pressing 5, then %, Calculator immediately displays 0.05. Is the mod function broken or am I pressing the buttons in the wrong order? I'm running iPhone OS 3.1.3.

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  • ubuntu 10's left side close button

    - by Delirium tremens
    I was using Ubuntu 9, then automatically updated it to 10, then the minimize, maximize and close buttons that used to be on top right were moved to top left. Among the three buttons, close was moved to the far left. Close is below Applications and above File. You have to look to the close button to close Windows now. Why?

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  • Winform ListView databind

    - by Manu
    Hi, I have a Listview that uses databind. I set the DataSource property to a binding source. All works fine. The problem is that I need to have a column that is not databinded and contains only buttons that have the same handler for click event. To accomplish this I tried to add a subitem that is a button for each ListViewItem after InitializeComponent but doesn't work, nothing is displayed. Also I set the list view column type to Control. If I add elements to ListView and isn't databinded that the buttons appear. So it will be a great help for me to know if buttons could be displayed in column that is not databinded when the listview uses databinding for rest of columns. Thanks!

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  • Linear Layout and weight in Android

    - by Janusz
    I always read about this funny weight value in the Android documentations. Now I want to try it for the first time but it isn't working at all. As I understand it from the documentations this layout: <LinearLayout android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation="horizontal"> <Button android:text="Register" android:id="@+id/register" android:layout_width="wrap_content" android:layout_height="wrap_content" android:padding="10dip" weight="1" /> <Button android:text="Not this time" android:id="@+id/cancel" android:layout_width="wrap_content" android:layout_height="wrap_content" android:padding="10dip" weight="1" /> </LinearLayout> should create two buttons that are horizontally aligned and share the space equally. The problem is the two buttons don't grow to fill the space. The result is something like this: I would like the buttons to grow and fill the whole line.

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  • ASP.NET: images broken when combining URL Rewriting, asp:ImageButton and html base tag

    - by Nick G
    Hi, I'm using URL Rewriting under ASP.NET 4 (using ISAPI_Rewrite) and I'm finding that that some of my images are not loading as .NET does not seem to understand I'm using an html BASE tag (pretty standard and essential when doing URL Rewriting): eg in my development environment I have: <base href='http://localhost/venuefinder/Website/'></base> and on my pages I have: <asp:ImageButton runat="server" ImageUrl="~/images/button.gif" /> On the home page of the site (http://localhost/venuefinder/Website/) this works fine, however on a page that uses URL rewriting, the image does not work: /venuefinder/Website/venues/ashton_gate_stadium/V18639/ ..as the browser is trying to load: http://localhost/images/buttons/search-button.gif instead of: http://localhost/venuefinder/Website/venues/images/buttons/search-button.gif This is happening because .NET is rendering the button as: src="../../../images/buttons/search-button.gif" ...which is incorrect. Is there any way I can correct this problem so that .NET renders the correct src attribute for the image? (without all the ../../../ etc)

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  • Flex: vertical gap between list items not working

    - by pfunc
    I have a list item with buttons in it like so: <mx:List contentBackgroundAlpha="0" baseColor="0x333333" leading="10" id="weekButtonList" width="260" borderVisible="false" dataProvider="{_data.mappoints.week.@number}" itemClick="onWeekClick(event);" > <mx:itemRenderer > <mx:Component> <mx:Button buttonMode="true" width="260" height="50" label="Week {data}" /> </mx:Component> </mx:itemRenderer> </mx:List> No matter what I do, these buttons have a vertical gap inbetween them. I have tried everything from setting the "vertical-gap" property to negative and positive numbers as well as changing the padding-bottom and padding-top on them. I want the buttons to be right up against eachother vertically. I have also tried "button-height" and padding on the List component...still nothing. How do I control this?

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  • Strange behavior in DockPanel

    - by plotnick
    I don't understand, I have a toolbar with buttons bind to custom commands. Also I have an expandable control docked to the left of window - kinda NavPanel. (Devcomponents' NavigationPane to be exact) Now, everytime when it's collapsed or expanded, buttons in the toolbar become disabled and stay like that till the focus changes. Of course, it's simple to change the focus inside Collapsed and Expanded events, but unfortunately it works only in the first and ignores the second one and all buttons stay disabled. It seems that it something to do with CommandTarget which I haven't define nowhere. Maybe I should? Any ideas?

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  • label backgrond flicking on a WinForms user control has background image enabled

    - by slowlycooked
    I am working on a windows form project and having some problem with UserControl Double Buffering. I created a usercontrol and has a background image, then on top of it I have few radio buttons and labels. Radio buttons and labels are all having transparent background as color. However, when I show and hide the User control, I can see the flickering on those labels and radio buttons that has transparent background. And I tried Me.SetStyle(ControlStyles.DoubleBuffer _ Or ControlStyles.AllPaintingInWmPaint _ Or ControlStyles.UserPaint _ Or ControlStyles.SupportsTransparentBackColor, _ True) After initializeComponent() to enable double buffer on this user control, but it doesn’t seem to work.

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  • (C# - windows forms) changing properties of controls that were added at runtime

    - by user257412
    I have a form in which several buttons are added at runtime via a 'for' method public Form() { for (int i = 0 ... ) Button b = new Button() b.text = (string) i ; etc.. etc.. } . now i wish to change the text property of the buttons on a certain event. How can this be accomplished? I have tried a few things but none worked.. since the buttons variables are inside the method , they are not available outside. Thanks

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  • Disabling a link tag using JavaScript on my printable page

    - by Fiona Holder
    I have a script that creates a printable page by copying the HTML across and then doing some manipulation, such as disabling the buttons on the page, on page load. I also want to disable the links on the page. I don't really mind if they look like links still as long as they don't do anything, and don't give any JavaScript errors! The anchor tag doesn't seem to have a disabled attribute... Unfortunately, I can't use jQuery, so JavaScript only please! Edit: I want to disable the links, buttons etc on the page so that when the 'printable page' opens in another window, the user cannot mess with it by clicking buttons or links. I want it to essentially be a 'frozen snapshot' of the page that they want to print.

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  • In Android, how can i allow the user to choose a color between 4 ?

    - by Marco Siino
    I'm making an Android App, and i need to put a control that let user choose between 4 different colors. I want to do this with something like radio buttons: the problem is that radiobuttons are round... is there a way to set them looks like square/rect buttons, and assign a color to their inside rect area ? If not, how can i achieve that choose for the user ? I need this because i'm making a Todo/Task android application, and i need the user to choose the priority of a task, between for priority level that are rapresented with a color. So i think to do that by showing 4 buttons, each with a different color associated, and a text inside ("0", "1", "2", "3") Thanks!

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