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  • Javascript: prototypeal inheritance and the prototype property

    - by JanD
    Hi, I have a simple code fragment in JS working with prototype inheritance. function object(o) { function F() {} F.prototype = o; return new F(); } //the following code block has a alternate version var mammal = { color: "brown", getColor: function() { return this.color; } } var myCat = object(mammal); myCat.meow = function(){return "meow";} that worked fine but adding this: mammal.prototype.kindOf = "predator"; does not. ("mammal.prototype is undefined") Since I guessed that object maybe have no prototype I rewrote it, replacing the var mammal={... block with: function mammal() { this.color = "brown"; this.getColor = function() { return this.color; } } which gave me a bunch of other errors: "Function.prototype.toString called on incompatible object" and if I try to call _myCat.getColor() "myCat.getColor is not a function" Now I am totally confused. After reading Crockford, and Flanagan I did not get the solution for the errors. So it would be great if somebody knows... - why is the prototype undefined in the first example (which is foremost concern; I thought the prototype of explicitly set in the object() function) - why get I these strange errors trying to use the mammal function as prototype object in the object() function?

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  • Javascript functions Math.round(num) vs num.toFixed(0) and browser inconsistencies

    - by eft
    Edit: To clarify, the problem is how to round a number to the nearest integer. i.e. 0.5 should round to 1 and 2.5 shoud round to 3. Consider the following code: <html><head></head><body style="font-family:courier"> <script> for (var i=0;i<3;i++){ var num = i + 0.50; var output = num + " " + Math.round(num) + " " + num.toFixed(0); var node = document.createTextNode(output); var pElement = document.createElement("p"); pElement.appendChild(node); document.body.appendChild(pElement); } </script> </body></html> In Opera 9.63 I get: 0.5 1 0 1.5 2 2 2.5 3 2 In FF 3.03 I get: 0.5 1 1 1.5 2 2 2.5 3 3 In IE 7 I get: 0.5 1 0 1.5 2 2 2.5 3 3 Note the bolded results. Does this mean that toFixed(0) should be avoided?

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  • Are there legitimate uses for JavaScript's "with" statement?

    - by Shog9
    Alan Storm's comments in response to my answer regarding the with statement got me thinking. I've seldom found a reason to use this particular language feature, and had never given much thought to how it might cause trouble. Now, I'm curious as to how I might make effective use of with, while avoiding its pitfalls... So my question is, where have you found the with statement useful?

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  • JavaScript event window.onload not triggered

    - by Bernhard V
    Hi! I've got the following code in a website: window.onload = resize; window.onresize = resize; function resize(){ heightWithoutHeader = (window.innerHeight - 85) + "px"; document.getElementById("haupttabelle").style.height = heightWithoutHeader; document.getElementById("navBar").style.height = heightWithoutHeader; } The onresize works fine, but the onload event never fires. I've tried it in Firefox and Chrome and neither of them works. Thank you for your help and go for the reputation! ;D

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  • javascript function

    - by user295189
    can someone explain what this function is doing var page = new Object(); page.testSearch.btnSearch.setState = function() { this.disable(!(page.testSearch.searchString.value.trim().length > 1)); } thanks

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  • javascript: execute a bunch of asynchronous method with one callback

    - by Samuel Michelot
    I need to execute a bunch of asynchronous methods (client SQLite database), and call only one final callback. Of course, the ugly way is: execAll : function(callBack) { asynch1(function() { asynch2(function() { ... asynchN(function() { callBack(); }) }) }); } But I know there are better ways to do it. Intuitively I would detect when all call back has been called with a counter to call the final callback. I think this is a common design-pattern, so if someone could point me in the right direction... Thanks in advance !

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  • Javascript unable to pass parameters into a property acting as a function

    - by BOverflow
    Currently in a simplified form, my code looks like this function AddFileParam(file_id, name, value) { uploadcontrol.addFileParam(file_id, name, value) } uploadcontrol = new Upload() function upload() { //logic } upload.prototype.AddFileParam = function(file_id, name, value) { //logic }; The code is giving me an error as it states that addFileParam is not a valid function. This is caused by the instance of the function upload (aka. uploadcontrol). This is only occuring in Firefox/Chrome and not in IE. Any ideas on how to fix this?

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  • How to open email by x-gm-msgid in Gmail with Javascript

    - by Rui J
    I'm writing an extension which surfaces links to gmail messages. As the UI loads right in Gmail, I should be able to click on one of these links and have Gmail load it (without refreshing). I have "x-gm-msgid" available and theoretically, I should just be able to navigate to "https://mail.google.com/mail/u/0/#inbox/[x-gm-msgid]". I've tried using location.hash = "#inbox/[x-gm-msgid]" I've tried using history.pushState(null, null, "/mail/u/0/#inbox/[x-gm-msgid]") Neither of which works. Gmail just thwarts any attempt to change the URL (unless it is done via user interaction) Any thoughts on how to get around this restriction?

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  • Javascript: Inline function vs predefined functions

    - by glaz666
    Can any body throw me some arguments for using inline functions against passing predefined function name to some handler. I.e. which is better: (function(){ setTimeout(function(){ /*some code here*/ }, 5); })(); versus (function(){ function invokeMe() { /*code*/ } setTimeout(invokeMe, 5); })(); Strange question, but we are almost fighting in the team about this

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  • How to replace strings with javascript?

    - by Damiano
    Hello everybody, I have this function: function emoticons(text){ var url = "http://www.domain.it/images/smilies/"; var emt = { ":D" : 'icon_e_biggrin.gif', ":-D" : 'icon_e_biggrin.gif', ":)" : 'icon_e_smile.gif', ":-)" : 'icon_e_smile.gif', ";)" : 'icon_e_wink.gif', "';-)" : 'icon_e_wink.gif', ":(" : 'icon_e_sad.gif', ":-(" : 'icon_e_sad.gif', ":o" : 'icon_e_surprised.gif', ":?" : 'icon_e_confused.gif', "8-)" : 'icon_cool.gif', ":x" : 'icon_mad.gif', ":P" : 'icon_razz.gif' }; for (smile in emt){ text = text.replace(smile, '<img src="' + url + emt[smile] + '" class="emoticons" />'); } return (text); } As you know .replace() convert the first occurence, how to replace more then one emoticon inside the text? How to change this function? Thank you very much!

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  • JavaScript: 2 window.opener.location.href statements with alert() in between not functioning

    - by vastbeyond
    I need to make a little JS app to scroll automatically through a list of URLs. I've chosen to have the functionality in a pop-up, for various reasons. The syntax to change the opening window's URL is: window.opener.location.href = "http://www.example.com"; This works fine with one URL, but if two statements are called, only one is executed. I experimented with an alert statement between two of the above statements, and the alert event made the second statement function properly: window.opener.location.href = "http://www.example1.com"; alert("hello world"); window.opener.location.href = "http://www.example2.com"; Question is: does anyone know how to get the first and second window.opener statements to work, without the intervening alert();? Also, how can I add a pause between the two statements, so that the second executes a couple of seconds after the first? Thanks so much!

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  • delete row from result set in web sql with javascript

    - by Kaijin
    I understand that the result set from web sql isn't quite an array, more of an object? I'm cycling through a result set and to speed things up I'd like to remove a row once it's been found. I've tried "delete" and "splice", the former does nothing and the latter throws an error. Here's a piece of what I'm trying to do, notice the delete on line 18: function selectFromReverse(reverseRay,suggRay){ var reverseString = reverseRay.toString(); db.transaction(function (tx) { tx.executeSql('SELECT votecount, comboid FROM counterCombos WHERE comboid IN ('+reverseString+') AND votecount>0', [], function(tx, results){ processSelectFromReverse(results,suggRay); }); }, function(){onError}); } function processSelectFromReverse(results,suggRay){ var i = suggRay.length; while(i--){ var j = results.rows.length; while(j--){ console.log('searching'); var found = 0; if(suggRay[i].reverse == results.rows.item(j).comboid){ delete results.rows.item(j); console.log('found'); found++; break; } } if(found == 0){ console.log('lost'); } } }

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  • Javascript to use mouse click-hold to navigate?

    - by huy
    I have a scrollable div tag (overflow). Now I'd like to use mouse to click and hold and move to navigate up and down (like how the hand cursor feature in Adobe Reader works). Is there any js script to achieve this? Specifically, I'm using jquery, any jquery plugins to achieve this?

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  • Javascript new object (function ) vs inline invocation

    - by Sheldon Ross
    Is there any considerations to determine which is better practice for creating an object with private members? var object = new function () { var private = "private variable"; return { method : function () { ..dosomething with private; } } } VS var object = function () { ... }(); Basically what is the difference between using NEW here, and just invoking the function immediately after we define it?

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  • Using Javascript in Adobe Reader

    - by godleuf
    Hi, I am currently using the following script for a few documents: var pp = this.getPrintParams(); pp.interactive = pp.constants.interactionLevel.automatic; this.print(pp); How do I add another command, say document.close() so that it reads the print function and then follows the close document last? Do I simply add the close command right after the print command so it would read var pp = this.getPrintParams(); pp.interactive = pp.constants.interactionLevel.automatic; this.print(pp); document.close(); Thanks.

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  • Transform any JavaScript function into a page event

    - by Laith
    I need to be able to achieve the following (one way or another): function ShowContent() {} document.onShowContent = function () { // anything I want to happen.... } What I'm trying to do is to add a kind of listener to me Advertisement code on the page that will auto refresh the ad slot when a specific function is called. Instead of having that function "ShowContent()" directly refresh the ad code, I want the ad code to refresh if it detects that "ShowContent()" has been called. Thanks.

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  • Javascript Assoctiative Arrays

    - by John Hartsock
    Hello all, It seems to me that this should work but I cant see what exactly is the problem. The error Im receiving is "DDROA is not defined" Could anyone help enlighten me. var DDROA = { AllowedRoutes : { AR0 : {text : 'SomeText', value : 'SomeValue'}, AR1 : {text : 'SomeText2', value : 'SomeValue2'} }, RouteContext : { RC0 : {text : 'None', value : '0', AllowedRoutes : new Array( DDROA.AllowedRoutes.AR0 // An error occurs here ) } } }

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  • Javascript AJAX function returns undefined instead of true / false

    - by Josh K
    I have a function that issues an AJAX call (via jQuery). In the complete section I have a function that says: complete: function(XMLHttpRequest, textStatus) { if(textStatus == "success") { return(true); } else { return(false); } } However, if I call this like so: if(callajax()) { // Do something } else { // Something else } The first is never called. If I put an alert(textStatus) in the complete function I get true, but not before that function returns undefined.

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  • Javascript: Uncaught exception: "too few args"

    - by Rosarch
    I think I must be making some really stupid mistake. I'm using the latest version of jQuery to write an AJAX app. function refreshGPAForTerm(term) { var meta_data = term.children('.' + TERM_META_DATA_CLASS); meta_data.children('.' + MEDIAN_GPA_CLASS).fadeOut('slow').remove(); meta_data.append(_getMedianGPAElem(term.data('GPA'))).hide().fadeIn('slow'); } function moveToTerm(original_course, helper, term) { var cloned_course = original_course.clone(true); term.data('credits', term.data('credits') + cloned_course.data('credits')); term.data('median_GPA', term.data('median_GPA') + cloned_course.data('credits') * cloned_course.data('GPA')); // error here refreshGPAForTerm(term); refreshCreditForTerm(term); original_course.addClass('already-scheduled'); original_course.draggable('disable'); cloned_course.appendTo(term).hide().fadeIn('slow').draggable(); } When refreshGPAForTerm(term) is called, Firebug displays: "Uncaught exception - Too few arguments". Stepping through in a debugger, the code then goes into jQuery. Why is this happening? What am I doing wrong?

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  • Calling methods within same JavaScript class [Prototype]

    - by eldeejay
    I've created a class in Javscript using the prototype Class.Create complete with the initialize function and a few other functions. However, in one of my functions I want to reference another function in the same class, but cannot seem to get the syntax correct. e.g. var sampleClass = Class.create({ initialize: function(){ //do the init work here }, functionA: function(){ //do some more stuff here } functionB: function(){ //Do some stuff functionA() } } I've tried calling functionA() , this.functionA() but nothing works I just get errors. I know how to call the functions externally when the class has been instantiated, but not reference a function from within the class itself. Thanks

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  • getting a key out of a javascript hash

    - by mcintyre321
    I working with the latest draft of the twitter annotations api. An example bit of data looks like status { annotations : [ {myAnnotationType:{myKey:myValue}}, {someoneElsesAnnotationType:{theirKey:theirValue}}, ] } now i want to check a status to see if it has an annotation with myAnnotationType in it. If annotations was a hash instead of an array I could just write var ann = status.annotations.myAnnotationType. But its not so I wrote this instead: function getKeys(obj){ var keys = []; for (key in obj) { if (obj.hasOwnProperty(key)) { keys[keys.length] = key; } } return keys; } function getAnnotation(status, type){ for(var i=0;i<status.annotations.length;i++){ var keys = getKeys(status.annotations[i]); for(var j=0;j<keys.length;j++){ if(keys[j] == type){ return status.annotations[i]; } } } } var ann = getAnnotation(status, "myAnnotationType"); There must be a better way! Is there? PS I can't use jquery or anything as this is js to be used in a caja widget and the container doesn't support external libs

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  • javascript innerHTML without childNodes?

    - by John Doe
    hi all im having a firefox issue where i dont see the wood for the trees using ajax i get html source from a php script this html code contains a tag and within the tbody some more tr/td's now i want to append this tbody plaincode to an existing table. but there is one more condition: the table is part of a form and thus contains checkboxe's and drop down's. if i would use table.innerHTML += content; firefox reloads the table and reset's all elements within it which isnt very userfriendly as id like to have what i have is this // content equals transport.responseText from ajax request function appendToTable(content){ var wrapper = document.createElement('table'); wrapper.innerHTML = content; wrapper.setAttribute('id', 'wrappid'); wrapper.style.display = 'none'; document.body.appendChild(wrapper); // get the parsed element - well it should be wrapper = document.getElementById('wrappid'); // the destination table table = document.getElementById('tableid'); // firebug prints a table element - seems right console.log(wrapper); // firebug prints the content ive inserted - seems right console.log(wrapper.innerHTML); var i = 0; // childNodes is iterated 2 times, both are textnode's // the second one seems to be a simple '\n' for(i=0;i<wrapper.childNodes.length;i++){ // firebug prints 'undefined' - wth!?? console.log(wrapper.childNodes[i].innerHTML); // firebug prints a textnode element - <TextNode textContent=" "> console.log(wrapper.childNodes[i]); table.appendChild(wrapper.childNodes[i]); } // WEIRD: firebug has no problems showing the 'wrappid' table and its contents in the html view - which seems there are the elements i want and not textelements } either this is so trivial that i dont see the problem OR its a corner case and i hope someone here has that much of expirience to give an advice on this - anyone can imagine why i get textnodes and not the finally parsed dom elements i expect? btw: btw i cant give a full example cause i cant write a smaller non working piece of code its one of those bugs that occure in the wild and not in my testset thx all

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