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  • SDL with Code::Blocks and Visual Studio 2008 VC++ Compiler

    - by macattack
    I've looked around on Google for tutorials on setting up SDL with it. The problem is that all the tutorials for linking to SDL with Code::Blocks is with the Mingw compiler, and never with VC++ 2008 Compiler. I have the SDL for VS downloaded at C:\SDL. The problem is, I can't get it to work with Code::Blocks. What do I need to do? I tried following the tutorials for Mingw but they don't seem to work.

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  • flex builder 3 compiler won't show errors or compile specific pages

    - by Ben
    In flexbuilder 3 for some mxml files I can purposely put in syntax errors and the compiler will seem to compile the specific page(but actually not compile it) or report any errors for that page. Is there any way that you know of to get the compiler to report the errors to me so I can get it to compile the page. I've tried rebuilding all and cleaning the project already.

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  • F# compiler order of source files

    - by rwallace
    As I understand it, when using F#, you have to manually list the source files in dependency order for the compiler's benefit (if there is any way around that, please let me know!) Listing them on the command line from left to right obviously isn't going to scale. Is there a way to at least make it accept the list of files in a text file, one per line, preferably with the ability to put in blank lines and comments? I've checked the compiler options, and I don't see anything that looks promising.

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  • How to Integrate C++ compiler in Visual Studio 2008

    - by Kasun
    Hi Can someone help me with this issue? I currently working on my project for final year of my honors degree. And we are developing a application to evaluate programming assignments of student ( for 1st year student level) I just want to know how to integrate C++ compiler using C# code to compile C++ code. In our case we are loading a student C++ code into text area, then with a click on button we want to compile the code. And if there any compilation errors it will be displayed on text area nearby. (Interface is attached herewith.) And finally it able to execute the code if there aren't any compilation errors. And results will be displayed in console. We were able to do this with a C#(C# code will be loaded to text area intead of C++ code) code using inbuilt compiler. But still not able to do for C# code. Can anyone suggest a method to do this? It is possible to integrate external compiler to VS C# code? If possible how to achieve it? Very grateful if anyone will contributing to solve this matter? This is code for Build button which we proceed with C# code compiling CodeDomProvider codeProvider = CodeDomProvider.CreateProvider("csharp"); string Output = "Out.exe"; Button ButtonObject = (Button)sender; rtbresult.Text = ""; System.CodeDom.Compiler.CompilerParameters parameters = new CompilerParameters(); //Make sure we generate an EXE, not a DLL parameters.GenerateExecutable = true; parameters.OutputAssembly = Output; CompilerResults results = codeProvider.CompileAssemblyFromSource(parameters, rtbcode.Text); if (results.Errors.Count > 0) { rtbresult.ForeColor = Color.Red; foreach (CompilerError CompErr in results.Errors) { rtbresult.Text = rtbresult.Text + "Line number " + CompErr.Line + ", Error Number: " + CompErr.ErrorNumber + ", '" + CompErr.ErrorText + ";" + Environment.NewLine + Environment.NewLine; } } else { //Successful Compile rtbresult.ForeColor = Color.Blue; rtbresult.Text = "Success!"; //If we clicked run then launch our EXE if (ButtonObject.Text == "Run") Process.Start(Output); // Run button }

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  • In Ada how do I initialise an array constant with a repeated number?

    - by mat_geek
    I need an array of 820 zeors for using with a mathematical function. In C I could just write the following and the compiler would fill the array: const float EMPTY_NUMBER_A[820] = { 0.0, }; However in Ada that isn't possible. I really don't want to hard code the 820 elements as 0.0. Is there a way to get the compiler to do it? type Number_A is array (1 .. 820) of Float; EMPTY_NUMBER_A : constant Number_A := something; Using Ada 95 and GNAT.

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  • cmake missing separator error

    - by user198729
    D:\Works\c\cmake\build>cmake .. -- The C compiler identification is MSVC -- The CXX compiler identification is MSVC -- Check for CL compiler version -- Check for CL compiler version - 1500 -- Check if this is a free VC compiler -- Check if this is a free VC compiler - no -- Check for working C compiler: D:/Tools/Microsoft Visual Studio 9.0/VC/bin/cl.exe -- Check for working C compiler: D:/Tools/Microsoft Visual Studio 9.0/VC/bin/cl.exe -- works -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working CXX compiler: D:/Tools/Microsoft Visual Studio 9.0/VC/bin/cl.exe -- Check for working CXX compiler: D:/Tools/Microsoft Visual Studio 9.0/VC/bin/cl.exe -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Configuring done -- Generating done -- Build files have been written to: D:/Works/c/cmake/build D:\Works\c\cmake\build>make Makefile:28: *** missing separator. Stop. I saw many similar problems,but not with cmake,and their solution is to use tabs instead of spaces,but the makefile is generated by cmake,has anyone else met this problem?

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  • javac compiler throwing error in CentOS 5.7

    - by Julio Menendez
    I'm trying to install Red5 on a vps running CentOS 5.7 in MediaTemple using this how-to (dv):Install Red5 Media Server but on step 7 I get this error: BUILD FAILED /usr/local/red5/build.xml:217: The following error occurred while executing this line: /usr/local/red5/build.xml:238: Error running /usr/lib/jvm/java-1.6.0-openjdk-1.6.0.0.x86_64/bin/javac compiler Any idea how to fix it? Already Google and several users have had this same issue but none posted the solution or they never solved. UPDATE: Some more details: running ant -v dist shows that is a memory problem: Caused by: java.io.IOException: Cannot run program "/usr/lib/jvm/java-1.6.0-openjdk-1.6.0.0.x86_64/bin/javac": java.io.IOException: error=12, Cannot allocate memory at java.lang.ProcessBuilder.start(ProcessBuilder.java:475) at java.lang.Runtime.exec(Runtime.java:610) at org.apache.tools.ant.taskdefs.Execute$Java13CommandLauncher.exec(Execute.java:862) at org.apache.tools.ant.taskdefs.Execute.launch(Execute.java:481) at org.apache.tools.ant.taskdefs.Execute.execute(Execute.java:495) at org.apache.tools.ant.taskdefs.compilers.DefaultCompilerAdapter.executeExternalCompile(DefaultCompilerAdapter.java:522) ... 32 more Caused by: java.io.IOException: java.io.IOException: error=12, Cannot allocate memory at java.lang.UNIXProcess.<init>(UNIXProcess.java:164) at java.lang.ProcessImpl.start(ProcessImpl.java:81) at java.lang.ProcessBuilder.start(ProcessBuilder.java:468) ... 37 more and I defined _JAVA_OPTIONS="-Xms64m -Xmx128m" and export ANT_OPTIONS=-Xmx128m and I tried with Xmx512m in both cases, no luck. Thanks!

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  • What is the point of a constant in C#

    - by Adam
    Can anyone tell what is the point of a constant in C#? For example, what is the advantage of doing cosnt int months = 12; as opposed to int months = 12; I get that constants can't be changed, but then why not just... not change it's value after you initialize it?

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  • Low hanging fruit where "a sufficiently smart compiler" is needed to get us back to Moore's Law?

    - by jamie
    Paul Graham argues that: It would be great if a startup could give us something of the old Moore's Law back, by writing software that could make a large number of CPUs look to the developer like one very fast CPU. ... The most ambitious is to try to do it automatically: to write a compiler that will parallelize our code for us. There's a name for this compiler, the sufficiently smart compiler, and it is a byword for impossibility. But is it really impossible? Can someone provide a concrete example where a paralellizing compiler would solve a pain point? Web-apps don't appear to be a problem: just run a bunch of Node processes. Real-time raytracing isn't a problem: the programmers are writing multi-threaded, SIMD assembly language quite happily (indeed, some might complain if we make it easier!). The holy grail is to be able to accelerate any program, be it MySQL, Garage Band, or Quicken. I'm looking for a middle ground: is there a real-world problem that you have experienced where a "smart-enough" compiler would have provided a real benefit, i.e that someone would pay for?

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  • Are there any concrete examples of where a paralellizing compiler would provide a value-adding benefit?

    - by jamie
    Paul Graham argues that: It would be great if a startup could give us something of the old Moore's Law back, by writing software that could make a large number of CPUs look to the developer like one very fast CPU. ... The most ambitious is to try to do it automatically: to write a compiler that will parallelize our code for us. There's a name for this compiler, the sufficiently smart compiler, and it is a byword for impossibility. But is it really impossible? Can someone provide a concrete example where a paralellizing compiler would solve a pain point? Web-apps don't appear to be a problem: just run a bunch of Node processes. Real-time raytracing isn't a problem: the programmers are writing multi-threaded, SIMD assembly language quite happily (indeed, some might complain if we make it easier!). The holy grail is to be able to accelerate any program, be it MySQL, Garage Band, or Quicken. I'm looking for a middle ground: is there a real-world problem that you have experienced where a "smart-enough" compiler would have provided a real benefit, i.e that someone would pay for? A good answer is one where there is a process where the computer runs at 100% CPU on a single core for a painful period of time. That time might be 10 seconds, if the task is meant to be quick. It might be 500ms if the task is meant to be interactive. It might be 10 hours. Please describe such a problem. Really, that's all I'm looking for: candidate areas for further investigation. (Hence, raytracing is off the list because all the low-hanging fruit have been feasted upon.) I am not interested in why it cannot be done. There are a million people willing to point to the sound reasons why it cannot be done. Such answers are not useful.

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  • Does putting types/functions inside namespace make compiler's parsing work easy?

    - by iammilind
    Retaining the names inside namespace will make compiler work less stressful!? For example: // test.cpp #include</*iostream,vector,string,map*/> class vec { /* ... */ }; Take 2 scenarios of main(): // scenario-1 using namespace std; // comment this line for scenario-2 int main () { vec obj; } For scenario-1 where using namespace std;, several type names from namespace std will come into global scope. Thus compiler will have to check against vec if any of the type is colliding with it. If it does then generate error. In scenario-2 where there is no using namespace, compiler just have to check vec with std, because that's the only symbol in global scope. I am interested to know that, shouldn't it make the compiler little faster ?

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  • Constant error in compiler using C#'s provided objects

    - by dotnetdev
    I have used the built in C# methods to write a compiler, like the following: CodeDomProvider codeProvider = CodeDomProvider.CreateProvider("CSharp"); string Output = "Out.exe"; Button ButtonObject = (Button)sender; this.RadTextBox1.Text = string.Empty; System.CodeDom.Compiler.CompilerParameters parameters = new CompilerParameters(); //Make sure we generate an EXE, not a DLL parameters.GenerateExecutable = true; parameters.OutputAssembly = Output; CompilerResults results = codeProvider.CompileAssemblyFromSource(parameters, RadTextBox1.Text); if (results.Errors.Count > 0) { RadTextBox2.ForeColor = Color.Red; foreach (CompilerError CompErr in results.Errors) { RadTextBox2.Text = RadTextBox2.Text + "Line number " + CompErr.Line + ", Error Number: " + CompErr.ErrorNumber + ", '" + CompErr.ErrorText + ";" + Environment.NewLine + Environment.NewLine; } } else { //Successful Compile RadTextBox2.ForeColor = Color.Blue; Guid guid = Guid.NewGuid(); string PathToExe = Server.MapPath(Path.Combine(@"\Compiled" , Output)); FileStream fs = System.IO.File.Create(PathToExe); using (StreamWriter sw = new StreamWriter(fs)) { sw.Write(RadTextBox1.Text); } Response.WriteFile(PathToExe); When I run this code and write a Main method (such as the code sample in http://msdn.microsoft.com/en-us/library/ms228506(VS.80).aspx, I get this error: Line number 0, Error Number: CS5001, 'Program 'c:\Program Files\Microsoft Visual Studio 9.0\Common7\IDE\Out.exe' does not contain a static 'Main' method suitable for an entry point; The code above is used as the basis of a compiler on my site (not yet live). So you type in code and generate an .exe assembly. But when I enter code into the textbox for code writing (Radtextbox1), even with a main method, I get the error. What gives? Thanks

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  • c# "==" operator : compiler behaviour with different structs

    - by Moe Sisko
    Code to illustrate : public struct MyStruct { public int SomeNumber; } public string DoSomethingWithMyStruct(MyStruct s) { if (s == null) return "this can't happen"; else return "ok"; } private string DoSomethingWithDateTime(DateTime s) { if (s == null) return "this can't happen"; // XX else return "ok"; } Now, "DoSomethingWithStruct" fails to compile with : "Operator '==' cannot be applied to operands of type 'MyStruct' and '<null>'". This makes sense, since it doesn't make sense to try a reference comparison with a struct, which is a value type. OTOH, "DoSomethingWithDateTime" compiles, but with compiler warning : "Unreachable code detected" at line marked "XX". Now, I'm assuming that there is no compiler error here, because the DateTime struct overloads the "==" operator. But how does the compiler know that the code is unreachable ? e.g. Does it look inside the code which overloads the "==" operator ? (This is using Visual Studio 2005 in case that makes a difference). Note : I'm more curious than anything about the above. I don't usually try to use "==" on structs and nulls.

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  • How does a java compiler resolve a non-imported name

    - by gexicide
    Consider I use a type X in my java compilation unit from package foo.bar and X is not defined in the compilation unit itself nor is it directly imported. How does a java compiler resolve X now efficiently? There are a few possibilities where X could reside: X might be imported via a star import a.b.* X might reside in the same package as the compilation unit X might be a language type, i.e. reside in java.lang The problem I see is especially (2.). Since X might be a package-private type, it is not even required that X resides in a compilation unit that is named X.java. Thus, the compiler must look into all entries of the class path and search for any classes in a package foo.bar, it then must read every class that is in package foo.bar to check whether X is included. That sounds very expensive. Especially when I compile only a single file, the compiler has to read dozens of class files only to find a type X. If I use a lot of star imports, this procedure has to be repeated for a lot of types (although class files won't be read twice, of course). So is it advisable to import also types from the same package to speed up the compilation process? Or is there a faster method for resolving an unimported type X which I was not able to find?

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  • Getting template metaprogramming compile-time constants at runtime

    - by GMan - Save the Unicorns
    Background Consider the following: template <unsigned N> struct Fibonacci { enum { value = Fibonacci<N-1>::value + Fibonacci<N-2>::value }; }; template <> struct Fibonacci<1> { enum { value = 1 }; }; template <> struct Fibonacci<0> { enum { value = 0 }; }; This is a common example and we can get the value of a Fibonacci number as a compile-time constant: int main(void) { std::cout << "Fibonacci(15) = "; std::cout << Fibonacci<15>::value; std::cout << std::endl; } But you obviously cannot get the value at runtime: int main(void) { std::srand(static_cast<unsigned>(std::time(0))); // ensure the table exists up to a certain size // (even though the rest of the code won't work) static const unsigned fibbMax = 20; Fibonacci<fibbMax>::value; // get index into sequence unsigned fibb = std::rand() % fibbMax; std::cout << "Fibonacci(" << fibb << ") = "; std::cout << Fibonacci<fibb>::value; std::cout << std::endl; } Because fibb is not a compile-time constant. Question So my question is: What is the best way to peek into this table at run-time? The most obvious solution (and "solution" should be taken lightly), is to have a large switch statement: unsigned fibonacci(unsigned index) { switch (index) { case 0: return Fibonacci<0>::value; case 1: return Fibonacci<1>::value; case 2: return Fibonacci<2>::value; . . . case 20: return Fibonacci<20>::value; default: return fibonacci(index - 1) + fibonacci(index - 2); } } int main(void) { std::srand(static_cast<unsigned>(std::time(0))); static const unsigned fibbMax = 20; // get index into sequence unsigned fibb = std::rand() % fibbMax; std::cout << "Fibonacci(" << fibb << ") = "; std::cout << fibonacci(fibb); std::cout << std::endl; } But now the size of the table is very hard coded and it wouldn't be easy to expand it to say, 40. The only one I came up with that has a similiar method of query is this: template <int TableSize = 40> class FibonacciTable { public: enum { max = TableSize }; static unsigned get(unsigned index) { if (index == TableSize) { return Fibonacci<TableSize>::value; } else { // too far, pass downwards return FibonacciTable<TableSize - 1>::get(index); } } }; template <> class FibonacciTable<0> { public: enum { max = 0 }; static unsigned get(unsigned) { // doesn't matter, no where else to go. // must be 0, or the original value was // not in table return 0; } }; int main(void) { std::srand(static_cast<unsigned>(std::time(0))); // get index into sequence unsigned fibb = std::rand() % FibonacciTable<>::max; std::cout << "Fibonacci(" << fibb << ") = "; std::cout << FibonacciTable<>::get(fibb); std::cout << std::endl; } Which seems to work great. The only two problems I see are: Potentially large call stack, since calculating Fibonacci<2 requires we go through TableMax all the way to 2, and: If the value is outside of the table, it returns zero as opposed to calculating it. So is there something I am missing? It seems there should be a better way to pick out these values at runtime. A template metaprogramming version of a switch statement perhaps, that generates a switch statement up to a certain number? Thanks in advance.

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  • Using string constants in implicit conversion

    - by kornelijepetak
    Consider the following code: public class TextType { public TextType(String text) { underlyingString = text; } public static implicit operator String(TextType text) { return text.underlyingString; } private String underlyingString; } TextType text = new TextType("Something"); String str = text; // This is OK. But I want to be able do the following, if possible. TextType textFromStringConstant = "SomeOtherText"; I can't extend the String class with the TextType implicit operator overload, but is there any way to assign a literal string to another class (which is handled by a method or something)? String is a reference type so when they developed C# they obviously had to use some way to get a string literal to the class. I just hope it's not hardcoded into the language.

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  • How to declare NSString constants for passing to NSNotificationCenter

    - by synic
    I've got the following in my .h file: #ifndef _BALANCE_NOTIFICATION #define _BALANCE NOTIFICATION const NSString *BalanceUpdateNotification #endif and the following in my .m file: const NSString *BalanceUpdateNotification = @"BalanceUpdateNotification"; I'm using this with the following codes: [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(updateBalance:) name:BalanceUpdateNotification object:nil]; and [[NSNotificatoinCenter defaultCenter] postNotificationName:BalanceUpdateNotificatoin object:self userInfo:nil]; Which works, but it gives me a warning: Passing argument 1 of 'postNotificationName:object:userInfo' discards qualifiers from pointer target type So, I can cast it to (NSString *), but I'm wondering what the proper way to do this is.

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