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  • Understanding RedHats recommended tuned profiles

    - by espenfjo
    We are going to roll out tuned (and numad) on ~1000 servers, the majority of them being VMware servers either on NetApp or 3Par storage. According to RedHats documentation we should choose the virtual-guestprofile. What it is doing can be seen here: tuned.conf We are changing the IO scheduler to NOOP as both VMware and the NetApp/3Par should do sufficient scheduling for us. However, after investigating a bit I am not sure why they are increasing vm.dirty_ratio and kernel.sched_min_granularity_ns. As far as I have understood increasing increasing vm.dirty_ratio to 40% will mean that for a server with 20GB ram, 8GB can be dirty at any given time unless vm.dirty_writeback_centisecsis hit first. And while flushing these 8GB all IO for the application will be blocked until the dirty pages are freed. Increasing the dirty_ratio would probably mean higher write performance at peaks as we now have a larger cache, but then again when the cache fills IO will be blocked for a considerably longer time (Several seconds). The other is why they are increasing the sched_min_granularity_ns. If I understand it correctly increasing this value will decrease the number of time slices per epoch(sched_latency_ns) meaning that running tasks will get more time to finish their work. I can understand this being a very good thing for applications with very few threads, but for eg. apache or other processes with a lot of threads would this not be counter-productive?

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  • How to verify power provided to processors is clean

    - by GregC
    Once in a blue moon, I am seeing a blue screen of death on a shiny new Dell R7610 with a single 1100 Watt Dell-provided power supply on a beefy UPS. BCode is 101 (A clock interrupt was not received...), which some say is caused by under-volting a CPU. Naturally, I would have to contact Dell support, and their natural reaction would be to replace a motherboard, a power supply, or CPU, or a mixture of the above components. In synthetic benchmarks, system memory and CPU, as well as graphics memory and CPU perform admirably, staying up for hours and days. My questions are: Is power supply good enough for the application? Does it provide clean enough power to VRMs on the motherboard? Are VRMs good enough for dual Xeon E5-2665? Does C-states logic work correctly? Is there sufficient current provided to PCIe peripherals, such as disk controllers? P.S. Recently, I've gone through the ordeal with HP. They were nice and professional about it, but root cause was not established, and the HP machine still is less than 100%, giving me a blue screen of death once in a couple of months. Here's what quick web-searching turns up: http://www.sevenforums.com/bsod-help-support/35427-win-7-clock-interrupt-bsod-101-error.html#post356791 It appears Dell has addressed the above issue by clocking PCIe bus down to 5GT/sec in A03 BIOS. My disk controllers support PCIe 3.0, meaning that I would have to re-validate stability. Early testing shows improvements. Further testing shows significant decrease in performance on each of the x16 slots with Dell R7610 with A03 BIOS. But now it's running stable. HP machine has received a microcode update in September 2013 SUM (July BIOS) that makes it stable.

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  • Bad performance with Linux software RAID5 and LUKS encryption

    - by Philipp Wendler
    I have set up a Linux software RAID5 on three hard drives and want to encrypt it with cryptsetup/LUKS. My tests showed that the encryption leads to a massive performance decrease that I cannot explain. The RAID5 is able to write 187 MB/s [1] without encryption. With encryption on top of it, write speed is down to about 40 MB/s. The RAID has a chunk size of 512K and a write intent bitmap. I used -c aes-xts-plain -s 512 --align-payload=2048 as the parameters for cryptsetup luksFormat, so the payload should be aligned to 2048 blocks of 512 bytes (i.e., 1MB). cryptsetup luksDump shows a payload offset of 4096. So I think the alignment is correct and fits to the RAID chunk size. The CPU is not the bottleneck, as it has hardware support for AES (aesni_intel). If I write on another drive (an SSD with LVM) that is also encrypted, I do have a write speed of 150 MB/s. top shows that the CPU usage is indeed very low, only the RAID5 xor takes 14%. I also tried putting a filesystem (ext4) directly on the unencrypted RAID so see if the layering is problem. The filesystem decreases the performance a little bit as expected, but by far not that much (write speed varying, but 100 MB/s). Summary: Disks + RAID5: good Disks + RAID5 + ext4: good Disks + RAID5 + encryption: bad SSD + encryption + LVM + ext4: good The read performance is not affected by the encryption, it is 207 MB/s without and 205 MB/s with encryption (also showing that CPU power is not the problem). What can I do to improve the write performance of the encrypted RAID? [1] All speed measurements were done with several runs of dd if=/dev/zero of=DEV bs=100M count=100 (i.e., writing 10G in blocks of 100M). Edit: If this helps: I'm using Ubuntu 11.04 64bit with Linux 2.6.38. Edit2: The performance stays approximately the same if I pass a block size of 4KB, 1MB or 10MB to dd.

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  • Why is piping dd through gzip so much faster than a direct copy?

    - by Foo Bar
    I wanted to backup a path from a computer in my network to another computer in the same network over a 100MBit/s line. For this I did dd if=/local/path of=/remote/path/in/local/network/backup.img which gave me a very low network transfer speed of something about 50 to 100 kB/s, which would have taken forever. So I stopped it and decided to try gzipping it on the fly to make it much smaller so that the amount to transfer is less. So I did dd if=/local/folder | gzip > /remote/path/in/local/network/backup.img.gz But now I get something like 1 MB/s network transfer speed, so a factor of 10 to 20 faster. After noticing this, I tested this on several paths and files and it was always the same. Why does piping dd through gzip also increase the transfer rates by a large factor instead of only reducing the bytelength of the stream by a large factor? I'd expected even a small decrease in transfer rates instead, due to the higher CPU consumption while compressing, but now I get a double plus. Not that I'm not happy, but just wondering. ;)

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  • Mysql InnoDB and quickly applying large updates

    - by Tim
    Basically my problem is that I have a large table of about 17,000,000 products that I need to apply a bunch of updates to really quickly. The table has 30 columns with the id set as int(10) AUTO_INCREMENT. I have another table which all of the updates for this table are stored in, these updates have to be pre-calculated as they take a couple of days to calculate. This table is in the format of [ product_id int(10), update_value int(10) ]. The strategy I'm taking to issue these 17 million updates quickly is to load all of these updates into memory in a ruby script and group them in a hash of arrays so that each update_value is a key and each array is a list of sorted product_id's. { 150: => [1,2,3,4,5,6], 160: => [7,8,9,10] } Updates are then issued in the format of UPDATE product SET update_value = 150 WHERE product_id IN (1,2,3,4,5,6); UPDATE product SET update_value = 160 WHERE product_id IN (7,8,9,10); I'm pretty sure I'm doing this correctly in the sense that issuing the updates on sorted batches of product_id's should be the optimal way to do it with mysql / innodb. I'm hitting a weird issue though where when I was testing with updating ~13 million records, this only took around 45 minutes. Now I'm testing with more data, ~17 million records and the updates are taking closer to 120 minutes. I would have expected some sort of speed decrease here but not to the degree that I'm seeing. Any advice on how I can speed this up or what could be slowing me down with this larger record set? As far as server specs go they're pretty good, heaps of memory / cpu, the whole DB should fit into memory with plenty of room to grow.

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  • Can no longer duplicate display to external monitor on Windows 7

    - by rbeier
    We have a large TV at work - I connect my laptop to it to share my screen during meetings. Until today, my laptop display has been duplicating to the TV automatically when I connect the TV cable to the laptop. The display resolution would decrease automatically to be compatible with the TV. Today, however, it's stopped working. When I connect the cable to the TV, the display extends rather than duplicating. Using the Win+P key combination (or Fn+F7 on my Lenovo laptop), I can choose to duplicate the display - but when I do this, it ends up only displaying on the laptop. I can get it to display on the TV by hitting Win+P and choosing "projector only", but then I can't see what I'm doing on the laptop screen. I have a Lenovo W520 laptop running Windows 7, connected to the TV using a DisplayPort-to-HDMI converter cable. The TV's native resolution is 1280x720; the laptop's native resolution is 1600x900. I've tried booting with the TV cable already connected; I've tried manually lowering the display resolution on the laptop to 1280x720 before duplicating the display. Neither works. Does anyone have any other suggestions?

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  • iPhone: How to write plist array of dictionary object

    - by Alessandro
    Hello, I'm a young Italian developer for the iPhone. I have a plist file (named "Frase") with this structure: Root Array - Item 0 Dictionary Frase String Preferito Bool - Item 1 Dictionary Frase String Preferito Bool - Item 2 Dictionary Frase String Preferito Bool - Item 3 Dictionary Frase String Preferito Bool exc. An array that contains many elements dictionary, all the same, consisting of "Frase" (string) and "Preferito" (BOOL). The variable "indirizzo", increase or decrease the click of the button Next or Back. The application interface: http://img691.imageshack.us/img691/357/schermata20100418a20331.png When I click on AddPreferito button, the item "Preferito" must be YES. Subsequently, the array must be updated with the new dictionary.The code: (void)addpreferito:(id)sender { NSString *plistPath = [[NSBundle mainBundle] pathForResource:@"Frase" ofType:@"plist"]; MSMutableArray *frase = [[NSMutableArray alloc] initWithContentsOfFile:plistPath]; NSMutableDictionary *dictionary = [frase objectAtIndex:indirizzo]; [dictionary setValue: YES forKey:@"Preferito"]; [frase replaceObjectAtIndex:indirizzo withObject:dictionary]; [frase writeToFile:plistPath atomically:YES]; } Why not work? Thanks Thanks Thanks!

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  • Dealing with huge SQL resultset

    - by Dave McClelland
    I am working with a rather large mysql database (several million rows) with a column storing blob images. The application attempts to grab a subset of the images and runs some processing algorithms on them. The problem I'm running into is that, due to the rather large dataset that I have, the dataset that my query is returning is too large to store in memory. For the time being, I have changed the query to not return the images. While iterating over the resultset, I run another select which grabs the individual image that relates to the current record. This works, but the tens of thousands of extra queries have resulted in a performance decrease that is unacceptable. My next idea is to limit the original query to 10,000 results or so, and then keep querying over spans of 10,000 rows. This seems like the middle of the road compromise between the two approaches. I feel that there is probably a better solution that I am not aware of. Is there another way to only have portions of a gigantic resultset in memory at a time? Cheers, Dave McClelland

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  • UIImageJPEGRepresentation - memory release issue

    - by FredM
    On a iPhone app, I need to send a jpg by mail with a maximum size of 300Ko (I don't no the maximum size mail.app can have, but it's another problem). To do that, I'm trying to decrease quality until obtain an image under 300Ko. In order to obtain the good value of the quality (compressionLevel) who give me a jpg under 300Ko, I have made the following loop. It's working, but each time time the loop is executed, the memory increase of the size of the original size of my jpg (700Ko) despite the "[tmpImage release];". float compressionLevel = 1.0f; int size = 300001; while (size 300000) { UIImage *tmpImage =[[UIImage alloc] initWithContentsOfFile:[self fullDocumentsPathForTheFile:@"countOpix_imageToAnalyse.jpg"]]; size = [UIImageJPEGRepresentation(tmpImage, compressionLevel) length]; [tmpImage release]; //In the following line, the 0.001f decrement is choose just in order test the increase of the memory //compressionLevel = compressionLevel - 0.001f; NSLog(@"Compression: %f",compressionLevel); } Any ideas about how can i get it off, or why it happens? thanks

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  • Multiple sendto() using UDP socket

    - by ereOn
    Hi, I have a network software which uses UDP to communicate with other instances of the same program. For different reasons, I must use UDP here. I recently had problems sending huge ammounts of data over UDP and had to implement a fragmentation system to split my messages into small data chunks. So far, it worked well but I now encounter an issue when I have to send a lot of data chunks. I have the following algorithm: Split message into small data chunks (around 1500 bytes) Iterate over the data chunks list and for each, send it using sendto() However, when I send a lot of data chunks, the receiver only gets the first 6 messages. Sometimes it misses the sixth and receives the seventh. It depends. Anyway, sendto() always indicates success. This always happen when I test my software over a loopback interface (127.0.0.1) but never over my LAN network. If I add something like std::cout << "test" << std::endl; between the sendto() then every frame is received. I am aware that UDP allows packet loss and that my frames might be loss for a lot of reasons and I suppose it has to do with the rate I am sending the data chunks at. What would be the right approach here ? Implementing some acknowledgement mechanism (just like TCP) seems overkill. Adding some arbitrary waiting time between the sendto() is ugly and will probably decrease performance. Increasing (if possible) the receiver UDP internal buffer ? I don't even know if this is possible. Something else ? I really need your advices here. Thank very much.

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  • Two DIV layers: resize top DIV based on dynamic height of bottom DIV

    - by user1650713
    I have two DIV layers, one above the other. In the top DIV, there is an image, and in the bottom DIV, there is a block of text. The amount of text in the bottom DIV will change, thus increasing and decreasing the required height. I need to dynamically decrease the height of the image in the top DIV based on how much height is required for the bottom. I have exactly 600px vertical space available. For example: If the bottom DIV requires 200px height, I need for the image to change height to 400px. If the bottom DIV requires 300px height, I need for the image to change height to 300px. I know that I can make the image height 100% of the top DIV, thus allowing it to expand or contract as needed. The issue is that I need for the bottom DIV to be able to expand freely and for the top DIV to react accordingly. In other words, I cannot have either be a fixed height. <div id="topdiv"> <img src="example.png" alt="This image needs a height based on the bottom div" /> </div> <div id="bottomdiv"> This text needs to be able to expand or contract freely </div> Can anyone help?

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  • Setting up a "cookieless domain" to improve site performance

    - by Django Reinhardt
    I was reading in Google's documentation about improving site speed. One of their recommendations is serving static content (images, css, js, etc.) from a "cookieless domain": Static content, such as images, JS and CSS files, don't need to be accompanied by cookies, as there is no user interaction with these resources. You can decrease request latency by serving static resources from a domain that doesn't serve cookies. Google then says that the best way to do this is to buy a new domain and set it to point to your current one: To reserve a cookieless domain for serving static content, register a new domain name and configure your DNS database with a CNAME record that points the new domain to your existing domain A record. Configure your web server to serve static resources from the new domain, and do not allow any cookies to be set anywhere on this domain. In your web pages, reference the domain name in the URLs for the static resources. This is pretty straight forward stuff, except for the bit where it says to "configure your web server to serve static resources from the new domain, and do not allow any cookies to be set anywhere on this domain". From what I've read, there's no setting in IIS that allows you to say "serve static resources", so how do I prevent ASP.NET from setting cookies on this new domain? At present, even if I'm just requesting a .jpg from the new domain, it sets a cookie on my browser, even though our application's cookies are set to our old domain. For example, ASP.NET sets an ".ASPXANONYMOUS" cookie that (as far as I'm aware) we're not telling it to do. Apologies if this is a real newb question, I'm new at this! Thanks.

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  • VLC desktop streaming

    - by StackedCrooked
    Edit I stopped using VLC and switched to GMax FLV Encoder. It does a much better job IMO. Original post I am sending my desktop (screen) as an H264 video stream to another machine that saves it to a file using the follwoing command lines: Sender of the stream: vlc -I dummy --sout='#transcode{vcodec=h264,vb=512,scale=0.5} :rtp{mux=ts,dst=192.168.0.1,port=4444}' Receiver of the stream: vlc -I rc rtp://@:4444 --sout='#std{access=file,mux=ps,dst=/home/user/output.mp4}' --ipv4 This works, but there are a few issues: The file is not playable with most players. VLC is able to playback the file but with some weirdness: = it takes about 10 seconds before the playback actually begins. = seeking doesn't work. Can someone point me in the right direction on how to fix these issues? EDIT: I made a little progress. The initial delay in playback is because the player is waiting for a keyframe. By forcing the sender of the stream to create a new key-frame every 4 seconds I could decrease the delay: :screen-fps=10 --sout='#transcode{vcodec=h264,venc=x264{keyint=40},vb=512,scale=0.5} :rtp{mux=ts,dst=192.168.0.1,port=4444}' The seeking problem is not solved however, but I understand it a little better. The RTP stream is saved as a file in its original streaming format, which is normally not playable as a regular video file. VLC manages to play this file, but most other players don't. So I need to convert it to a regular video file. I am currently investigating whether I can do this with ffmpeg if I provide it with an SDP file for the recorded stream. All help is welcome!

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  • Behavior of retained propertie while holder is retained

    - by Aurélien Vallée
    Hello everyone, I am a beginner ObjectiveC programmer, coming from the C++ world. I find it very difficult to understand the memory management offered by NSObject :/ Say I have the following class: @interface User : NSObject { NSString* name; } @property (nonatomic,retain) NSString* name; - (id) initWithName: (NSString*) theName; - (void) release; @end @implementation User @synthetise name - (id) initWithName: (NSString*) theName { if ( self = [super init] ) { [self setName:theName]; } return self; } - (void) release { [name release]; [super release]; } @end No considering the following code, I can't understand the retain count results: NSString* name = [[NSString alloc] initWithCString:/*C string from sqlite3*/]; // (1) name retainCount = 1 User* user = [[User alloc] initWithName:name]; // (2) name retainCount = 2 [whateverMutableArray addObject:user]; // (3) name retainCount = 2 [user release]; // (4) name retainCount = 1 [name release]; // (5) name retainCount = 0 At (4), the retain count of name decreased from 2 to 1. But that's not correct, there is still the instance of user inside the array that points to name ! The retain count of a variable should only decrease when the retain count of a referring variable is 0, that is, when it is dealloced, not released.

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  • Development environment for ASP.NET with EpiServer

    - by Binary255
    At our company we are going to develop more for the Windows platform than we have done up until now. As this scale of Windows development is new to us it would be nice with some feedback from experienced developers. Requirements we have: 5 developers from the beginning. 15 developers a year from now. All developers should be able to develop at the same time. Be able to develop solution for ASP.NET and EpiServer 5. Our idea: A shared server which developers use for development through Terminal Services. SQL Server Express. Start with some free express edition of Visual Studio, upgrade to a commercial version if we need the additional features. Use IIS and not the web server built into Visual Studio. Questions: Are we on the right track? In terms of license costs the above should be cheapest, right? What do you think about multiple developers doing development using a shared TS-server? Do you know of any company which has a similar development environment? Are we going to miss some features of the full Visual Studio version immediately? Is using Express version a bad choice? Is IIS the best choice? If use IIS the developers may use the same port for deployment. If we use the built in web server each one has to set their own port as we're sharing a machine. Comment answer: We are thinking about a shared server as it will most likely decrease the license costs. So it's purely a cost issue. We are using CVS for version control. Our situation is that we develop on Mac and Linux, that's why buying 1 server license + Visual Studio licenses seems to be a cost effective way of starting this type of development.

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  • Behavior of retained property while holder is retained

    - by Aurélien Vallée
    Hello everyone, I am a beginner ObjectiveC programmer, coming from the C++ world. I find it very difficult to understand the memory management offered by NSObject :/ Say I have the following class: @interface User : NSObject { NSString* name; } @property (nonatomic,retain) NSString* name; - (id) initWithName: (NSString*) theName; - (void) release; @end @implementation User @synthesize name - (id) initWithName: (NSString*) theName { if ( self = [super init] ) { [self setName:theName]; } return self; } - (void) release { [name release]; [super release]; } @end No considering the following code, I can't understand the retain count results: NSString* name = [[NSString alloc] initWithCString:/*C string from sqlite3*/]; // (1) name retainCount = 1 User* user = [[User alloc] initWithName:name]; // (2) name retainCount = 2 [whateverMutableArray addObject:user]; // (3) name retainCount = 2 [user release]; // (4) name retainCount = 1 [name release]; // (5) name retainCount = 0 At (4), the retain count of name decreased from 2 to 1. But that's not correct, there is still the instance of user inside the array that points to name ! The retain count of a variable should only decrease when the retain count of a referring variable is 0, that is, when it is dealloced, not released.

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  • Jquery animate bottom problem

    - by andrea
    It's strange. I have an animation that start when i .hover on a DIV. Into this div i have another in position absolute that i want to move up until the mouse stay on main div and go down in your position when i go out of main div. A simple hover effect. I have write down this function that work well apart a strange bug. var inside = $('.inside') inside.hover(function() { $(this).children(".coll_base").stop().animate({ bottom:'+=30px' },"slow") }, function() { $(this).children(".coll_base").stop().animate({ bottom:'-=30px' },"slow"); }); i need +=30 and -=30 because i have to apply this function to a range of div with different bottom. The problem is that if i hover on and out of div the DIV animate right but when go down he decrease the value of bottom every animation. If i go up and down from the main div i see that the animated div go down even beyond the main div. I think that i miss something to resolve this bug. Thanks for any help

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  • Im Stumped, Why is UIImage\Texture2d memory not being freed

    - by howsyourface
    I've been looking everywhere trying to find a solution to this problem. Nothing seems to help. I've set up this basic test to try to find the cause of why my memory wasn't being freed up: if (texture != nil) { [texture release]; texture = nil; } else { UIImage* ui = [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"image" ofType:@"png"]]; texture = [[Texture2D alloc] initWithImage:ui]; } Now i would place this in the touches began and test by monitoring the memory usage using intstruments at the start (normally 11.5 - 12mb) after the first touch, with no object existing the texture is created and memory jumps to 13.5 - 14 However, after the second touch the memory does decrease, but only to around 12.5 - 13. There is a noticeable chunk of memory still occupied. I tested this on a much larger scale, loading 10 of these large textures at a time The memory jumps to over 30 mb and remains there, but on the second touch after releasing the textures it only falls to around 22mb. I tried the test another time loading the images in with [uiimage imagenamed:] but because of the caching this method performs it just means that the full 30mb remains in memory.

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  • Finding a picture in a picture with java?

    - by tarrasch
    what i want to to is analyse input from screen in form of pictures. I want to be able to identify a part of an image in a bigger image and get its coordinates within the bigger picture. Example: would have to be located in And the result would be the upper right corner of the picture in the big picture and the lower left of the part in the big picture. As you can see, the white part of the picture is irrelevant, what i basically need is just the green frame. Is there a library that can do something like this for me? Runtime is not really an issue. What i want to do with this is just generating a few random pixel coordinates and recognize the color in the big picture at that position, to recognize the green box fast later. And how would it decrease performance, if the white box in the middle is transparent? The question has been asked several times on SO as it seems without a single answer. I found i found a solution at http://werner.yellowcouch.org/Papers/subimg/index.html . Unfortunately its in C++ and i do not understand a thing. Would be nice to have a Java implementation on SO.

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  • Important question about linq to SQL performance on high loaded web applications

    - by Alex
    I started working with linq to SQL several weeks ago. I got really tired of working with SQL server directly through the SQL queries (sqldatareader, sqlcommand and all this good stuff).  After hearing about linq to SQL and mvc I quickly moved all my projects to these technologies. I expected linq to SQL work slower but it suprisongly turned out to be pretty fast, primarily because I always forgot to close my connections when using datareaders. Now I don't have to worry about it. But there's one problem that really bothers me. There's one page that's requested thousands of times a day. The system gets data in the beginning, works with it and updates it. Primarily the updates are ++ @ -- (increase and decrease values). I used to do it like this UPDATE table SET value=value+1 WHERE ID=@I'd It worked with no problems obviously. But with linq to SQL the data is taken in the beginning, moved to the class, changed and then saved. Stats.registeredusers++; Db.submitchanges(); Let's say there were 100 000 users. Linq will say "let it be 100 001" instead of "let it be increased by 1". But if there value of users has already been increased (that happens in my site all the time) then linq will be like oops, this value is already 100 001. Whatever I'll throw an exception" You can change this behavior so that it won't throw an exception but it still will not set the value to 100 002. Like I said, it happened with me all the time. The stas value was increased twice a second on average. I simply had to rewrite this chunk of code with classic ado net. So my question is how can you solve the problem with linq

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  • Quartz 2D or OpenGL ES? Pros and cons in the long term, possibility of migration to other platforms.

    - by fspirit
    Hi all! I'm having a hard time deciding whether to go with Quartz2D or OpenGL for an iPad game. It will be 2D mostly, but effect-intense (simultaneous lighting effects for 10-30 objects, 10-20 simultaneous animations on the screen). So far, assuming i'm equally dumb in both technologies and have to learn them from the ground, i came to this list. (I've read several topics here, on SO, with names like "Quartz or OpenGL", but i'm still left with some questions) Quartz: Better time-to-market, because of ready to use absractions like UIView, UIImageView, CoreAnimation abstractions Open GL ES Closer to hardware, thus, performance is better. App, implemented with OpenGL ES can be easier migrated to Android, MeeGo, Windows Phone, etc. My questions are: How time will it take to rewrite Quartz 2d app to use OpenGL? Lets say it took me 2 man-month to write Quartz app, how much time will i need to rewrite it? (Please, just some subjective opinions, i'll try to summarize them somehow) Regarding the ease of migration to other platforms, when using OpenGL, is it really so? Or efforts when migrating Quartz app from iPhoneOS to Android will be not so much bigger, compared to OpenGL app migration? (Ease of migration is quite important criterion) Regarding OpenGL, should i go with OpenGL 1.1 or 2.0, concerning migration? (Android supports 2.0 through NDK, but dont know whether NDK's use will increase or decrease migration efforts)

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  • Oracle doesn't remove cursors after closing result set

    - by Vladimir
    Note: we reuse single connection. ************************************************ public Connection connection() {                try {            if ((connection == null) || (connection.isClosed()))            {               if (connection!=null) log.severe("Connection was closed !");                connection = DriverManager.getConnection(jdbcURL, username, password);            }        } catch (SQLException e) {            log.severe("can't connect: " + e.getMessage());        }        return connection;            } ************************************************** public IngisObject[] select(String query, String idColumnName, String[] columns) { Connection con = connection(); Vector<IngisObject> objects = new Vector<IngisObject>(); try {     Statement stmt = con.createStatement();     String sql = query;     ResultSet rs =stmt.executeQuery(sql);//oracle increases cursors count here     while(rs.next()) {        IngisObject o = new IngisObject("New Result");        o.setIdColumnName(idColumnName);                    o.setDatabase(this);        for(String column: columns) o.attrs().put(column, rs.getObject(column));        objects.add(o);        }     rs.close();// oracle don't decrease cursor count here, while it's expected     stmt.close();     } catch (SQLException ex) {     System.out.println(query);     ex.printStackTrace(); }

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  • What's next for all of these Microsoft "overlapping" and "enhanced" products ?

    - by pointlesspolitics
    Recently I attended a road show, organised by MS Gold Partner company in the UK. The products discussed were: SharePoint server (2010 and 2007), Exchange server, Office Communication Server 2007, Exchange hosted services Office Live meeting, Office Communicator, System Center Configuration Manager and Operation Manager, VMware, Windows 7 etc. As Microsoft claims the enhancement in the each product against higher version, I felt that clients are not much interested in all these details. For example Office Communicator, surely they have improved a lot the product and first site all said 'WOW' great product, but nobody wish to pay money for all these extra features. Some argued, they are bogged down by all these increased number of menus. They don't need soft call feature included with mobile call. It apply for all other products as well such as MS office (next what 2 ribbons ?), windows OS and many more. Indeed there must be good features in all these products, but is it worth to spend money and time to update the older system ? Also sometimes these feature will decrease the productivity instead increase it. *So do you think what ever enhancement MS is doing in the products is only for selling purpose, not a real use ?? and I think also keep the developer busy learning the new tools and features. * I am sure some some people here will argue that some people need this sort of features. But I am not talking about NASA or MI5 guys. I am talking of usual businesses and joe public. Any ideas welcome.

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  • realtime visitors with nodejs & redis & socket.io & php

    - by orhan bengisu
    I am new to these tecnologies. I want to get realtime visitor for each products for my site. I mean a notify like "X users seeing this product". Whenever an user connects to a product counter will be increased for this product and when disconnects counter will be decreased just for this product. I tried to search a lots of documents but i got confused. I am using Predis Library for PHP. What i have done may totaly be wrong. I am not sure Where to put createClient , When to subscribe & When to unsubscribe. What I have done yet: On product detail page: $key = "product_views_".$product_id; $counter = $redis->incr($key); $redis->publish("productCounter", json_encode(array("product_id"=> "1000", "counter"=> $counter ))); In app.js var app = require('express')() , server = require('http').createServer(app) , socket = require('socket.io').listen(server,{ log: false }) , url = require('url') , http= require('http') , qs = require('querystring') ,redis = require("redis"); var connected_socket = 0; server.listen(8080); var productCounter = redis.createClient(); productCounter.subscribe("productCounter"); productCounter.on("message", function(channel, message){ console.log("%s, the message : %s", channel, message); io.sockets.emit(channel,message); } productCounter.on("unsubscribe", function(){ //I think to decrease counter here, Shold I? and How? } io.sockets.on('connection', function (socket) { connected_socket++; socket_id = socket.id; console.log("["+socket_id+"] connected"); socket.on('disconnect', function (socket) { connected_socket--; console.log("Client disconnected"); productCounter.unsubscribe("productCounter"); }); }) Thanks a lot for your answers!

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  • How to control the system volume using javascript

    - by Geetha
    Hi, I am using media player to play audio and video. I am creating own button to increase and decrease the volume of the media player. working fine too. Problem: Even after reaches 0% volume its audible. If the player volume increase the system volume also be increased. Is it possible. How to achieve this task. Control: <object id="mediaPlayer" classid="clsid:22D6F312-B0F6-11D0-94AB-0080C74C7E95" codebase="http://activex.microsoft.com/activex/controls/mplayer/en/nsmp2inf.cab#Version=5,1,52,701" height="1" standby="Loading Microsoft Windows Media Player components..." type="application/x-oleobject" width="1"> <param name="fileName" value="" /> <param name="animationatStart" value="true" /> <param name="transparentatStart" value="true" /> <param name="autoStart" value="true" /> <param name="showControls" value="true" /> <param name="volume" value="70" /> </object> Code: function decAudio() { if (document.mediaPlayer.Volume >= -1000) { var newVolume = document.mediaPlayer.Volume - 100; if (newVolume >= -1000) { document.mediaPlayer.Volume = document.mediaPlayer.Volume - 100; } else { document.mediaPlayer.Volume = -1000; } } }

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