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  • call to shellexecte causes antivirus to give a warning?

    - by omair iqbal
    when ever i write the following line of code any where in any app i program with delphi ShellExecute(self.WindowHandle,'open','www.yahoo.com',nil,nil, SW_SHOWNORMAL); kaspersky 2010 beeps this message ''behavior similar to pdm.hidden data sending. detected'' why is that and how do i get rid of this note: i am using delphi 2007

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  • Why does GetWindowThreadProcessId return 0 when called from a service

    - by Marve
    When using the following class in a console application, and having at least one instance of Notepad running, GetWindowThreadProcessId correctly returns a non-zero thread id. However, if the same code is included in a Windows Service, GetWindowThreadProcessId always returns 0 and no exceptions are thrown. Changing the user the service launches under to be the same as the one running the console application didn't alter the result. What causes GetWindowThreadProcessId to return 0 even if it is provided with a valid hwnd? And why does it function differently in the console application and the service? Note: I am running Windows 7 32-bit and targeting .NET 3.5. public class TestClass { [DllImport("user32.dll")] static extern uint GetWindowThreadProcessId(IntPtr hWnd, IntPtr ProcessId); public void AttachToNotepad() { var processesToAttachTo = Process.GetProcessesByName("Notepad") foreach (var process in processesToAttachTo) { var threadID = GetWindowThreadProcessId(process.MainWindowHandle, IntPtr.Zero); .... } } } Console Code: class Program { static void Main(string[] args) { var testClass = new TestClass(); testClass.AttachToNotepad(); } } Service Code: public class TestService : ServiceBase { private TestClass testClass = new TestClass(); static void Main() { ServiceBase.Run(new TestService()); } protected override void OnStart(string[] args) { testClass.AttachToNotepad(); base.OnStart(args); } protected override void OnStop() { ... } }

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  • Copy and Store LPTSTR in class causes crash

    - by Jake M
    I am attempting to copy a LPTSTR and store that string as a member variable in an object. But my attempts to copy the LPTSTR seem to fail and when I go to access/print the value of the copied LPTSTR I get a program crash. Is it possible to copy a LPTSTR and store it in my class below or is it better to just use a TCHAR*? class Checkbox { private: LPTSTR text; HWND hwnd; public: Checkbox(HWND nHwnd, LPTSTR nText) { lstrcpy(checkText, text); } void print() { // Causes a crash MessageBox(hwnd, text, text, MB_OK); } };

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  • Is there a way to programatically check dependencies of an EXE?

    - by Mason Wheeler
    I've got a certain project that I build and distribute to users. I have two build configurations, Debug and Release. Debug, obviously, is for my use in debugging, but there's an additional wrinkle: the Debug configuration uses a special debugging memory manager, with a dependency on an external DLL. There's been a few times when I've accidentally built and distributed an installer package with the Debug configuration, and it's then failed to run once installed because the users don't have the special DLL. I'd like to be able to keep that from happening in the future. I know I can get the dependencies in a program by running Dependency Walker, but I'm looking for a way to do it programatically. Specifically, I have a way to run scripts while creating the installer, and I want something I can put in the installer script to check the program and see if it has a dependency on this DLL, and if so, cause the installer-creation process to fail with an error. I know how to create a simple CLI program that would take two filenames as parameters, and could run a DependsOn function and create output based on the result of it, but I don't know what to put in the DependsOn function. Does anyone know how I'd go about writing it?

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  • Closing thread using ExitThread - C

    - by Jamie Keeling
    I have a simple program that creates a thread, loops twenty times and then makes a call to close itself and perform the necessary cleanup. When I debug the program it reaches the ExitThread(); method and pauses, ignoring the printf(); I have set up after it to signal to me it's closed. Is this normal or am I forgetting to do something? I'm new to threading using C. Main() void main() { Time t; int i = 0; StartTimer(); for(i = 0; i < 20; i++) { t = GetTime(); printf("%d.%.3d\n", t.seconds, t.milliseconds); Sleep(100); } StopTimer(); } Thread Creation void StartTimer() { DWORD threadId; seconds = 0; milliseconds = 0; // Create child thread hThread = CreateThread( NULL, // lpThreadAttributes (default) 0, // dwStackSize (default) ThreadFunc, // lpStartAddress NULL, // lpParameter 0, // dwCreationFlags &threadId // lpThreadId (returned by function) ); // Check child thread was created successfully if(hThread == NULL) { printf("Error creating thread\n"); } } Thread Close void StopTimer() { DWORD exitCode; if(GetExitCodeThread(hThread,&exitCode) != 0) { ExitThread(exitCode); printf("Thread closed"); if(CloseHandle(hThread)) { printf("Handle closed"); } } }

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  • How do I patch a Windows API at runtime so that it to returns 0 in x64?

    - by Jorge Vasquez
    In x86, I get the function address using GetProcAddress() and write a simple XOR EAX,EAX; RET; in it. Simple and effective. How do I do the same in x64? bool DisableSetUnhandledExceptionFilter() { const BYTE PatchBytes[5] = { 0x33, 0xC0, 0xC2, 0x04, 0x00 }; // XOR EAX,EAX; RET; // Obtain the address of SetUnhandledExceptionFilter HMODULE hLib = GetModuleHandle( _T("kernel32.dll") ); if( hLib == NULL ) return false; BYTE* pTarget = (BYTE*)GetProcAddress( hLib, "SetUnhandledExceptionFilter" ); if( pTarget == 0 ) return false; // Patch SetUnhandledExceptionFilter if( !WriteMemory( pTarget, PatchBytes, sizeof(PatchBytes) ) ) return false; // Ensures out of cache FlushInstructionCache(GetCurrentProcess(), pTarget, sizeof(PatchBytes)); // Success return true; } static bool WriteMemory( BYTE* pTarget, const BYTE* pSource, DWORD Size ) { // Check parameters if( pTarget == 0 ) return false; if( pSource == 0 ) return false; if( Size == 0 ) return false; if( IsBadReadPtr( pSource, Size ) ) return false; // Modify protection attributes of the target memory page DWORD OldProtect = 0; if( !VirtualProtect( pTarget, Size, PAGE_EXECUTE_READWRITE, &OldProtect ) ) return false; // Write memory memcpy( pTarget, pSource, Size ); // Restore memory protection attributes of the target memory page DWORD Temp = 0; if( !VirtualProtect( pTarget, Size, OldProtect, &Temp ) ) return false; // Success return true; } This example is adapted from code found here: http://www.debuginfo.com/articles/debugfilters.html#overwrite .

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  • keyboard layout direction

    - by mike
    hi, I would like to detect the direction of the current typing (input) language. I may detect the language by means of "GetKeyboardLayout", but then I'll have to check if it equals to Arabic or Hebrew and so on, is there any way just to detect the direction, i.e. left to right or right to left. thanks! mike.

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  • Using CreateWindow() to make additional Window on a thread - C

    - by Jamie Keeling
    Hello, I have a windows form that has a simple menu and performs a simple operation, I want to be able to create another windows form with all the functionality of a menu bar, message pump etc.. as a separate thread so I can then share the results of the operation to the second window. I.E. 1) Form A opens Form B opens as a separate thread 2)Form A performs operation 3)Form A passes results via memory to Form B 4)Form B display results I'm confused as to how to go about it, the main app runs fine but i'm not sure how to add a second window if the first one already exists. I think that using CreateWindow will allow me to make another window but again i'm not sure how to access the message pump so I can respond to certain events like WM_CREATE on the second window. I hope it makes sense. Thanks!

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  • How to embed mp3 into .exe file & Play it?

    - by afriza
    I am used to embed WAV into .exe and Play it using PlaySound(). However, using this method causes the .exe to become pretty big. Is it possible to do the same with MP3 files and how to do it? I have taken a look at DirectShow but it seems to be able to play from files only? I am developing for Windows Mobile 6 Series

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  • How might I wrap the FindXFile-style APIs to the STL-style Iterator Pattern in C++?

    - by BillyONeal
    Hello everyone :) I'm working on wrapping up the ugly innards of the FindFirstFile/FindNextFile loop (though my question applies to other similar APIs, such as RegEnumKeyEx or RegEnumValue, etc.) inside iterators that work in a manner similar to the Standard Template Library's istream_iterators. I have two problems here. The first is with the termination condition of most "foreach" style loops. STL style iterators typically use operator!= inside the exit condition of the for, i.e. std::vector<int> test; for(std::vector<int>::iterator it = test.begin(); it != test.end(); it++) { //Do stuff } My problem is I'm unsure how to implement operator!= with such a directory enumeration, because I do not know when the enumeration is complete until I've actually finished with it. I have sort of a hack together solution in place now that enumerates the entire directory at once, where each iterator simply tracks a reference counted vector, but this seems like a kludge which can be done a better way. The second problem I have is that there are multiple pieces of data returned by the FindXFile APIs. For that reason, there's no obvious way to overload operator* as required for iterator semantics. When I overload that item, do I return the file name? The size? The modified date? How might I convey the multiple pieces of data to which such an iterator must refer to later in an ideomatic way? I've tried ripping off the C# style MoveNext design but I'm concerned about not following the standard idioms here. class SomeIterator { public: bool next(); //Advances the iterator and returns true if successful, false if the iterator is at the end. std::wstring fileName() const; //other kinds of data.... }; EDIT: And the caller would look like: SomeIterator x = ??; //Construct somehow while(x.next()) { //Do stuff } Thanks! Billy3

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  • How to preview any files inside a Java application ?

    - by Studer
    I'm using a JTree to browse the content of a folder and I want that when a user click on a file, the software shows a preview of it (a screenshot of its first page). The files are mostly Office documents and PDF. I manage to do it for PDF file using a module downloaded from Sun, but I'd like to know if there is a way to do it using any software (JARs preferably) or even the built-in Windows API. I was thinking of converting the file to PDF then do a preview of this PDF but this isn't optimal. Any ideas ?

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  • Update of application Icon in Windows-7 Taskbar

    - by Florian W.
    I have a normal MFC Application with an embedded icon. If I start the application, the icon is shown inside the windows-7 taskbar. But when I change the icon inside the resources, rebuild the application and start it, the taskbar doesn't show the current icon, but the icon from the first run. There is no special code inside the application that does something specific with the windows-7 taskbar. Is there a way, (in C++) to tell the windows-7 taskbar to show the current icon?

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  • Low-level Keyboard Hooks/SendInput with Winkey+L possible? (workstation lockout is intercepted in Vi

    - by Brian Jorgensen
    I work on a project called UAWKS (Unofficial Apple Wireless Keyboard Support) that helps Windows users use Apple's bluetooth keyboard. One of the main goals of UAWKS is to swap the Cmd key (which behaves as Winkey in Windows) with Ctrl, allowing users to do Cmd+C for copy, Cmd+T for new tab, etc. It is currently developed using AutoHotkey, which worked pretty well under Windows XP. However, on Vista and Windows 7, Cmd+L causes problems: Regardless of low-level keyboard hooks, Winkey+L is always intercepted by Windows and normally locks the workstation... You can disable workstation locking with this registry hack, but pressing Winkey+L still can't be rebound in AHK Pressing Winkey+L leaves Winkey in the Keydown state until the next (additional) Winkey Up. Simulating a Keyup event doesn't seem to work either! It seems that Winkey+L is a special chord that messes everything else up. I've looked through the AHK source code, and they try to address this problem in SendKey() in keyboard_mouse.cpp (near line 883 in v1.0.48.05), but it doesn't work. I wrote up my own low-level keyboard hook application in C#, and I see the same problem. Has anyone else run into this? Is there a workaround?

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  • Get a font filename based on Font Name and Style (Bold/Italic)

    - by Brad
    This has been driving me crazy all day. I need to get a font filename (eg. Arial.ttf) based off of it's name (Arial in this case). The problem is, I am only supplied with the font name (Arial) and weather it's bold, italic or both. Using those pieces of information, I need to find the font file so I can use it for rendering. Some more examples: Calibri, Bold would resolve to calibrib.ttf Calibri, Italic would resolve to calibrii.ttf Any ideas on how I could achieve this in C++ (Win32)

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  • Maximum Possible File Name Length in Windows Kernel

    - by Lambert
    I was wondering, what is the longest possible name length allowed by the Windows kernel? E.g.: I know the kernel uses UNICODE_STRING structures to hold all object paths, and since the byte length of a wide-character string is stored inside a USHORT, that allows for a maximum path length of 2^15 - 1 characters. Is there a similar, hard restriction on a file name (rather than path)? (I don't care if NTFS or FAT32 imposes a particular restriction; I'm looking for the longest possible theoretically allowed name in the kernel, assuming no additional file system or shell restrictions.) (Edit: For those wondering why this even matters, consider that normally, traversing a directory is achieved by FindFirstFile/FindNextFile calls, one call per file. Given the function named NtQueryDirectoryFile, which is the underlying system call and which returns multiple file names per call, it's actually possible to take advantage of this maximum-length restriction on the path to make an extremely-fast directory traverser that uses solely the stack as a buffer. Now I'm trying to extend that concept, and I need to know the maximum size of a file name.)

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  • How can I make one child window draw over another within the same form?

    - by Colen
    Let's say I have ten child windows within a form. How do I make sure one of those windows is drawn over all the others? For example, how do I make sure that window 6 always overdraws windows 1-5 and 7-10? I don't want the window to be drawn over everything else on the screen, just everything else within that form. I've already tried using HWND_TOPMOST and HWND_TOP (see http://stackoverflow.com/questions/2823700/how-can-i-make-a-child-window-topmost ) but it didn't work. :(

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  • Does a modeless dialog processes WM_DESTROY Message?

    - by Dave17
    I'm trying to create a modeless dialog as the main window of a program but it doesn't seem to respond WM_DESTROY or WM_NCDESTROY Message. HWND hwnd=CreateDialogParamA(hInst,MAKEINTRESOURCE(IDD_DIALOG1),0,DialogProc,LPARAM(this)); if (!hwnd) { MessageBox(0, "Failed to create wnd", 0, 0); return NULL; } ShowWindow(hwnd,nCmd); UpdateWindow(hwnd); while (GetMessage (&msg, NULL, 0, 0) > 0) { if (!IsWindow(hwnd) || !IsDialogMessage(hwnd,&msg)) { TranslateMessage (&msg) ; DispatchMessage (&msg) ; } } Modeless Style format from Resource file STYLE DS_SETFONT | DS_FIXEDSYS | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU

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  • Why Microsoft not provide for C# a static Win32 class with the most native functions and structures

    - by Oleg
    Everybody who used P/Invoke of Windows API knows a long list of declarations of static functions with attributes like [DllImport ("kernel32.dll", SetLastError = true, CharSet = CharSet.Auto)] The declaration of structures copied from Windows headers like WinNT.h or from web sites like www.pinvoke.net take also a lot of place in our programs. Why we all have to spend our time for this? Why Microsoft not give us a simple way to include a line like in old unmanaged programs #include <windows.h> and we would be have access to a static class Native with all or the most Windows functions and structures inside?

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