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  • Per-process CPU usage on Win95 / Win98 / WinME

    - by Hugh Allen
    How can you programmatically measure per-process (or better, per-thread) CPU usage under windows 95, windows 98 and windows ME? If it requires the DDK, where can you obtain that? Please note the Win9x requirement. It's easy on NT. EDIT: I tried installing the Win95/98 version of WMI, but Win32_Process.KernelModeTime and Win32_Process.UserModeTime return Null (as do most Win32_Process properties under win9x).

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  • Concept of WNDCLASSEX, good programming habits and WndProc for system classes

    - by luiscubal
    I understand that the Windows API uses "classes", relying to the WNDCLASS/WNDCLASSEX structures. I have successfully gone through windows API Hello World applications and understand that this class is used by our own windows, but also by Windows core controls, such as "EDIT", "BUTTON", etc. I also understand that it is somehow related to WndProc(it allows me to define a function for it) Although I can find documentation about this class, I can't find anything explaining the concept. So far, the only thing I found about it was this: A Window Class has NOTHING to do with C++ classes. Which really doesn't help(it tells me what it isn't but doesn't tellme what it is). In fact, this only confuses me more, since I'd be tempted to associate WNDCLASSEX to C++ classes and think that "WNDCLASSEX" represents a control type . So, my first question is What is it? In second place, I understand that one can define a WndProc in a class. However, a window can also get messages from the child controls(or windows, or whatever they are called in the Windows API). How can this be? Finally, when is it a good programming practise to define a new class? Per application(for the main frame), per frame, one per control I define(if I create my own progress bar class, for example)? I know Java/Swing, C#/Windows.Form, C/GTK+ and C++/wxWidgets, so I'll probably understand comparisons with these toolkits.

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  • How to obtain the first cluster of the directory's data in FAT using C# (or at least C++) and Win32A

    - by DarkWalker
    So I have a FAT drive, lets say H: and a directory 'work' (full path 'H:\work'). I need to get the NUMBER of the first cluster of that directory. The number of the first cluster is 2-bytes value, that is stored in the 26th and 27th bytes of the folder enty (wich is 32 bytes). Lets say I am doing it with file, NOT a directory. I can use code like this: static public string GetDirectoryPtr(string dir) { IntPtr ptr = CreateFile(@"H:\Work\dover.docx", GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, IntPtr.Zero, OPEN_EXISTING, 0,//FILE_FLAG_BACKUP_SEMANTICS, IntPtr.Zero); try { const uint bytesToRead = 2; byte[] readbuffer = new byte[bytesToRead]; if (ptr.ToInt32() == -1) return String.Format("Error: cannot open direcotory {0}", dir); if (SetFilePointer(ptr, 26, 0, 0) == -1) return String.Format("Error: unable to set file pointer on file {0}", ptr); uint read = 0; // real count of read bytes if (!ReadFile(ptr, readbuffer, bytesToRead, out read, 0)) return String.Format("cant read from file {0}. Error #{1}", ptr, Marshal.GetLastWin32Error()); int result = readbuffer[0] + 16 * 16 * readbuffer[1]; return result.ToString();//ASCIIEncoding.ASCII.GetString(readbuffer); } finally { CloseHandle(ptr); } } And it will return some number, like 19 (quite real to me, this is the only file on the disk). But I DONT need a file, I need a folder. So I am puttin FILE_FLAG_BACKUP_SEMANTICS param for CreateFile call... and dont know what to do next =) msdn is very clear on this issue http://msdn.microsoft.com/en-us/library/aa365258(v=VS.85).aspx It sounds to me like: "There is no way you can get a number of the folder's first cluster". The most desperate thing is that my tutor said smth like "You are going to obtain this or you wont pass this course". The true reason why he is so sure this is possible is because for 10 years (or may be more) he recieved the folder's first cluster number as a HASH of the folder's addres (and I was stupid enough to point this to him, so now I cant do it the same way) PS: This is the most spupid task I have ever had!!! This value is not really used anythere in program, it is only fcking pointless integer.

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  • Custom Message Box: Windows' "Move Cursor to Default Button" Feature

    - by Andreas Rejbrand
    In Microsoft Windows, there is a (highly useful) feature that automatically moves the cursor to the default button of a modal dialog box (activated in Win+R, "control mouse"). Now I have created a custom dialog box in Delphi (basically a TForm), see below. But, quite naturally, the cursor does not automatically move to the default button ("Yes" in this case), even though the feature is turned on in "control mouse". How to implement this feature using Windows API? I guess it would be sufficient to obtain the settings as a boolean (true if feature activated, false if not), and then simply move the cursor programmatically using SetCursorPos if true. But how to obtain this setting?

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  • Intercept keystrokes to a window

    - by MTsoul
    Is it possible to intercept a keystroke (and characters) sent to a window? By intercept, I mean play man-in-the-middle, instead of having just hooks onto the Window. I'd like to filter (i.e. eliminate some keystrokes) keystrokes to a window.

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  • SwapBuffers calls itself

    - by user146780
    I'm making a Win32 application with OpenGL in the main window (not using GLUT). I have my drawing code in WM_PAINT right now when I call swapBuffers it must be invalidating itself because it is constantly rerendering and using lots of cpu resources. How can I make it only render when it honestly receives WM_PAINT like when using GDI? Thanks

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  • Intercept windows open file

    - by HyLian
    Hello, I'm trying to make a small program that could intercept the open process of a file. The purpose is when an user double-click on a file in a given folder, windows would inform to the software, then it process that petition and return windows the data of the file. Maybe there would be another solution like monitoring Open messages and force Windows to wait while the program prepare the contents of the file. One application of this concept, could be to manage desencryption of a file in a transparent way to the user. In this context, the encrypted file would be on the disk and when the user open it ( with double-click on it or with some application such as notepad ), the background process would intercept that open event, desencrypt the file and give the contents of that file to the asking application. It's a little bit strange concept, it could be like "Man In The Middle" network concept, but with files instead of network packets. Thanks for reading.

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  • How to remove the MenuBar of an application using windows API ?

    - by karthik
    I am using the below code to remove the Title Bar of an application, which is working perfectly for notepad. Now i want to remove the Menu Bar also. How to achieve it ? //Finds a window by class name [DllImport("USER32.DLL")] public static extern IntPtr FindWindow(string lpClassName, string lpWindowName); //Sets a window to be a child window of another window [DllImport("USER32.DLL")] public static extern IntPtr SetParent(IntPtr hWndChild, IntPtr hWndNewParent); //Sets window attributes [DllImport("USER32.DLL")] public static extern int SetWindowLong(IntPtr hWnd, int nIndex, int dwNewLong); //Gets window attributes [DllImport("USER32.DLL")] public static extern int GetWindowLong(IntPtr hWnd, int nIndex); [DllImport("user32.dll", EntryPoint = "FindWindow", SetLastError = true)] static extern IntPtr FindWindowByCaption(IntPtr ZeroOnly, string lpWindowName); //assorted constants needed public static int GWL_STYLE = -16; public static int WS_BORDER = 0x00800000; //window with border public static int WS_DLGFRAME = 0x00400000; //window with double border but no title public static int WS_CAPTION = WS_BORDER | WS_DLGFRAME; //window with a title bar public void WindowsReStyle() { Process[] Procs = Process.GetProcesses(); foreach (Process proc in Procs) { if (proc.ProcessName.StartsWith("notepad")) { IntPtr pFoundWindow = proc.MainWindowHandle; int style = GetWindowLong(pFoundWindow, GWL_STYLE); SetWindowLong(pFoundWindow, GWL_STYLE, (style & ~WS_CAPTION)); } } }

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  • Maximum Possible File Name Length in Windows Kernel

    - by Lambert
    I was wondering, what is the longest possible name length allowed by the Windows kernel? E.g.: I know the kernel uses UNICODE_STRING structures to hold all object paths, and since the byte length of a wide-character string is stored inside a USHORT, that allows for a maximum path length of 2^15 - 1 characters. Is there a similar, hard restriction on a file name (rather than path)? (I don't care if NTFS or FAT32 imposes a particular restriction; I'm looking for the longest possible theoretically allowed name in the kernel, assuming no additional file system or shell restrictions.) (Edit: For those wondering why this even matters, consider that normally, traversing a directory is achieved by FindFirstFile/FindNextFile calls, one call per file. Given the function named NtQueryDirectoryFile, which is the underlying system call and which returns multiple file names per call, it's actually possible to take advantage of this maximum-length restriction on the path to make an extremely-fast directory traverser that uses solely the stack as a buffer. Now I'm trying to extend that concept, and I need to know the maximum size of a file name.)

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  • Win32 Window Menu is appearing along left side instead of across top of window

    - by Khat
    I think I may be using a wrong window style or something or maybe just adding the menu to the window incorrectly. I'll post a link to an image here so you can see what I mean about the menu not diplaying correctly: http://img707.imageshack.us/img707/4828/wtfmenu.jpg And here's a link to the code that creates the menu and the window: http://pastebin.com/CBrSVXUD I'm sure I'm missing something simple and dumb in the labyrinth of styles, settings and etc that are part and parcel for the Win32 API. Has anyone seen this before and know what I'm doing wrong? I just want a 'normal' menu bar along the top, snug against the title bar. Thanks in advance for any advice.

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  • Copy and Store LPTSTR in class causes crash

    - by Jake M
    I am attempting to copy a LPTSTR and store that string as a member variable in an object. But my attempts to copy the LPTSTR seem to fail and when I go to access/print the value of the copied LPTSTR I get a program crash. Is it possible to copy a LPTSTR and store it in my class below or is it better to just use a TCHAR*? class Checkbox { private: LPTSTR text; HWND hwnd; public: Checkbox(HWND nHwnd, LPTSTR nText) { lstrcpy(checkText, text); } void print() { // Causes a crash MessageBox(hwnd, text, text, MB_OK); } };

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  • Unable to Calculate Position within Owner-Draw Text

    - by Jonathan Wood
    I'm trying to use Visual Studio 2012 to create a Windows Forms application that can place the caret at the current position within a owner-drawn string. However, I've been unable to find a way to accurately calculate that position. I've done this successfully before in C++. I've now tried numerous methods in C#. Originally, I tried using .NET classes to determine the correct position, but then I tried accessing the Windows API directly. In some cases, I came close, but after some time I still cannot place the caret accurately. I've created a small test program and posted key parts below. I've also posted the entire project here. The exact font used is not important to me; however, my application assumes a mono-spaced font. Any help is appreciated. Form1.cs This is my main form. public partial class Form1 : Form { private string TestString; private int AveCharWidth; private int Position; public Form1() { InitializeComponent(); TestString = "123456789012345678901234567890123456789012345678901234567890"; AveCharWidth = GetFontWidth(); Position = 0; } private void Form1_Load(object sender, EventArgs e) { Font = new Font(FontFamily.GenericMonospace, 12, FontStyle.Regular, GraphicsUnit.Pixel); } protected override void OnGotFocus(EventArgs e) { Windows.CreateCaret(Handle, (IntPtr)0, 2, (int)Font.Height); Windows.ShowCaret(Handle); UpdateCaretPosition(); base.OnGotFocus(e); } protected void UpdateCaretPosition() { Windows.SetCaretPos(Padding.Left + (Position * AveCharWidth), Padding.Top); } protected override void OnLostFocus(EventArgs e) { Windows.HideCaret(Handle); Windows.DestroyCaret(); base.OnLostFocus(e); } protected override void OnPaint(PaintEventArgs e) { e.Graphics.DrawString(TestString, Font, SystemBrushes.WindowText, new PointF(Padding.Left, Padding.Top)); } protected override bool IsInputKey(Keys keyData) { switch (keyData) { case Keys.Right: case Keys.Left: return true; } return base.IsInputKey(keyData); } protected override void OnKeyDown(KeyEventArgs e) { switch (e.KeyCode) { case Keys.Left: Position = Math.Max(Position - 1, 0); UpdateCaretPosition(); break; case Keys.Right: Position = Math.Min(Position + 1, TestString.Length); UpdateCaretPosition(); break; } base.OnKeyDown(e); } protected int GetFontWidth() { int AverageCharWidth = 0; using (var graphics = this.CreateGraphics()) { try { Windows.TEXTMETRIC tm; var hdc = graphics.GetHdc(); IntPtr hFont = this.Font.ToHfont(); IntPtr hOldFont = Windows.SelectObject(hdc, hFont); var a = Windows.GetTextMetrics(hdc, out tm); var b = Windows.SelectObject(hdc, hOldFont); var c = Windows.DeleteObject(hFont); AverageCharWidth = tm.tmAveCharWidth; } catch { } finally { graphics.ReleaseHdc(); } } return AverageCharWidth; } } Windows.cs Here are my Windows API declarations. public static class Windows { [Serializable, StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)] public struct TEXTMETRIC { public int tmHeight; public int tmAscent; public int tmDescent; public int tmInternalLeading; public int tmExternalLeading; public int tmAveCharWidth; public int tmMaxCharWidth; public int tmWeight; public int tmOverhang; public int tmDigitizedAspectX; public int tmDigitizedAspectY; public short tmFirstChar; public short tmLastChar; public short tmDefaultChar; public short tmBreakChar; public byte tmItalic; public byte tmUnderlined; public byte tmStruckOut; public byte tmPitchAndFamily; public byte tmCharSet; } [DllImport("user32.dll")] public static extern bool CreateCaret(IntPtr hWnd, IntPtr hBitmap, int nWidth, int nHeight); [DllImport("User32.dll")] public static extern bool SetCaretPos(int x, int y); [DllImport("User32.dll")] public static extern bool DestroyCaret(); [DllImport("User32.dll")] public static extern bool ShowCaret(IntPtr hWnd); [DllImport("User32.dll")] public static extern bool HideCaret(IntPtr hWnd); [DllImport("gdi32.dll", CharSet = CharSet.Auto)] public static extern bool GetTextMetrics(IntPtr hdc, out TEXTMETRIC lptm); [DllImport("gdi32.dll")] public static extern IntPtr SelectObject(IntPtr hdc, IntPtr hgdiobj); [DllImport("GDI32.dll")] public static extern bool DeleteObject(IntPtr hObject); }

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  • Get specific process memory space

    - by Saul Rennison
    Hi, I have a pointer (void *) to a function and I want to know which process this function belongs to. I have no idea which way to go about it, but I think it's possible by using some form of VirtualQuery trickery. Any help would be appreciated. Thanks in advance,

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  • SwapBuffers causes redraw

    - by user146780
    I'm making a Win32 application with OpenGL in the main window (not using GLUT). I have my drawing code in WM_PAINT right now when I call swapBuffers it must be invalidating itself because it is constantly rerendering and using lots of cpu resources. How can I make it only render when it honestly receives WM_PAINT like when using GDI? Thanks

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  • How to set a sorting mode in Open Dialog

    - by Serg
    A user can manually sort files in a standard Windows Open Dialog (in "Details" view mode) by Name, Date or Size by clicking on the corresponding column header. How to set a sorting mode in Open Dialog (TOpenDialog class in Delphi) programmatically in application so that the dialog opens with a preferred sorting?

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  • How to catch exceptions from another program (for logging)?

    - by CuriousCoder
    I am working on a tool that monitors a number of applications and ensures they are always running and in a clean state. Some of these applications have unhandled exceptions which do occur periodically and present the 'send crash report' window. I do not have the source code to these applications. Is there any mechanism I could use to catch the exceptions, or simply identify their exception type, as well as identify the application's main executable file that threw the exception. I'm not trying to do anything crazy like catch and handle it on the applications behalf, I'm simply trying to capture the exception type, log it and then restart the application.

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  • Qt grabWindow coordinates shifted from GetCursorPos and GetWindowRect

    - by user1391
    In Qt, when I use the QPixmap::grabWindow(hwnd,x,y,h,w) function, the coordinates are shifted slightly, when compared to the coordinates using the windows api functions GetCursorPos and GetWindowRect. i.e. (0,0) from the point of view of GetCursorPos and GetWindowRect is at the very top left of the toolbar at the top of the window. But (0,0) for QPixmap::grabWindow is more "inside" (i.e. ignoring the window frame). How can I make these 2 coordinates consistent? Especially since the user might have different thicknesses for the window frame?

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  • How might I wrap the FindXFile-style APIs to the STL-style Iterator Pattern in C++?

    - by BillyONeal
    Hello everyone :) I'm working on wrapping up the ugly innards of the FindFirstFile/FindNextFile loop (though my question applies to other similar APIs, such as RegEnumKeyEx or RegEnumValue, etc.) inside iterators that work in a manner similar to the Standard Template Library's istream_iterators. I have two problems here. The first is with the termination condition of most "foreach" style loops. STL style iterators typically use operator!= inside the exit condition of the for, i.e. std::vector<int> test; for(std::vector<int>::iterator it = test.begin(); it != test.end(); it++) { //Do stuff } My problem is I'm unsure how to implement operator!= with such a directory enumeration, because I do not know when the enumeration is complete until I've actually finished with it. I have sort of a hack together solution in place now that enumerates the entire directory at once, where each iterator simply tracks a reference counted vector, but this seems like a kludge which can be done a better way. The second problem I have is that there are multiple pieces of data returned by the FindXFile APIs. For that reason, there's no obvious way to overload operator* as required for iterator semantics. When I overload that item, do I return the file name? The size? The modified date? How might I convey the multiple pieces of data to which such an iterator must refer to later in an ideomatic way? I've tried ripping off the C# style MoveNext design but I'm concerned about not following the standard idioms here. class SomeIterator { public: bool next(); //Advances the iterator and returns true if successful, false if the iterator is at the end. std::wstring fileName() const; //other kinds of data.... }; EDIT: And the caller would look like: SomeIterator x = ??; //Construct somehow while(x.next()) { //Do stuff } Thanks! Billy3

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  • Update of application Icon in Windows-7 Taskbar

    - by Florian W.
    I have a normal MFC Application with an embedded icon. If I start the application, the icon is shown inside the windows-7 taskbar. But when I change the icon inside the resources, rebuild the application and start it, the taskbar doesn't show the current icon, but the icon from the first run. There is no special code inside the application that does something specific with the windows-7 taskbar. Is there a way, (in C++) to tell the windows-7 taskbar to show the current icon?

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  • how come we need not close the handle returned by ShellExecute ?

    - by fred-hh
    On success, ShellExecute returns a handle. Do we need to close this handle, and if so, how ? According to examples published my Microsoft, we need not close this handle. But the doc of ShellExecute itself is mute on the subject. Can you confirm we indeed do not need to close this handle ? But then, how can a handle be valid and in no need of being closed ??? Which of the following statements is/are true: the handle is invalid and we can't do anything with it; the handle is never freed and there is a (Microsoft-sponsored) memory leak (until the caller program ends); the handle is automatically freed by the system at some time and never reused afterwards (- another kind of resource leak). Only on trying to use it can we know whether it still points to something. what else ?

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