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  • Intercept keystrokes to a window

    - by MTsoul
    Is it possible to intercept a keystroke (and characters) sent to a window? By intercept, I mean play man-in-the-middle, instead of having just hooks onto the Window. I'd like to filter (i.e. eliminate some keystrokes) keystrokes to a window.

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  • Win32 Window Menu is appearing along left side instead of across top of window

    - by Khat
    I think I may be using a wrong window style or something or maybe just adding the menu to the window incorrectly. I'll post a link to an image here so you can see what I mean about the menu not diplaying correctly: http://img707.imageshack.us/img707/4828/wtfmenu.jpg And here's a link to the code that creates the menu and the window: http://pastebin.com/CBrSVXUD I'm sure I'm missing something simple and dumb in the labyrinth of styles, settings and etc that are part and parcel for the Win32 API. Has anyone seen this before and know what I'm doing wrong? I just want a 'normal' menu bar along the top, snug against the title bar. Thanks in advance for any advice.

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  • Custom Message Box: Windows' "Move Cursor to Default Button" Feature

    - by Andreas Rejbrand
    In Microsoft Windows, there is a (highly useful) feature that automatically moves the cursor to the default button of a modal dialog box (activated in Win+R, "control mouse"). Now I have created a custom dialog box in Delphi (basically a TForm), see below. But, quite naturally, the cursor does not automatically move to the default button ("Yes" in this case), even though the feature is turned on in "control mouse". How to implement this feature using Windows API? I guess it would be sufficient to obtain the settings as a boolean (true if feature activated, false if not), and then simply move the cursor programmatically using SetCursorPos if true. But how to obtain this setting?

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  • MFC CDialog not showing

    - by Jesus_21
    here is my problem : In my Solution, I have 2 projects, one is a lib in which I created a ressource file (mylib.rc) and a dialog template in it. Then I made a class which inherits CDialog and uses this template. But when I instantiate it and call DoModal(), nothing appends... here the code of my class, is something wrong with it ? MyDialog.h /*MyDialog.h*/ #pragma once #include "../../../resource.h" class MyDialog : public CDialog { enum {IDD=IDD_DLGTEMPLATE}; public: MyDialog(CWnd* pParent = NULL); virtual ~MyDialog(); protected: virtual BOOL OnInitDialog(); DECLARE_MESSAGE_MAP() private: afx_msg void OnBnClickedOk(); afx_msg void OnBnClickedCancel(); }; MyDialog.cpp /*MyDialog.cpp*/ #include "stdafx.h" #include "MyDialog.h" MyDialog::MyDialog(CWnd* pParent /*=NULL*/) : CDialog(IDD_DLGTEMPLATE, pParent) {} MyDialog::~MyDialog() {} BOOL MyDialog::OnInitDialog() { return TRUE; } BEGIN_MESSAGE_MAP(MyDialog, CDialog) ON_BN_CLICKED(IDOK, &MyDialog::OnBnClickedOk) ON_BN_CLICKED(IDCANCEL, &MyDialog::OnBnClickedCancel) END_MESSAGE_MAP() void MyDialog::OnBnClickedOk() { OnOK(); } void MyDialog::OnBnClickedCancel() { OnCancel(); }

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  • FindWindowEx from user32.dll is returning a handle of Zero and error code of 127 using dllimport

    - by puretechy
    I need to handle another windows application programatically, searching google I found a sample which handles windows calculator using DLLImport Attribute and importing the user32.dll functions into managed ones in C#. The application is running, I am getting the handle for the main window i.e. Calculator itself, but the afterwards code is not working. The FindWindowEx method is not returning the handles of the children of the Calculator like buttons and textbox. I have tried using the SetLastError=True on DLLImport and found that I am getting an error code of 127 which is "Procedure not found". This is the link from where I got sample application: http://www.codeproject.com/script/Articles/ArticleVersion.aspx?aid=14519&av=34503 Please help if anyone knows how to solve it. UPDATE: The DLLImport is: [DllImport("user32.dll", SetLastError = true)] public static extern IntPtr FindWindowEx(IntPtr parentHandle, IntPtr childAfter, string className, string windowTitle); The Code that is not working is: hwnd=FindWindow(null,"Calculator"); // This is working, I am getting handle of Calculator // The following is not working, I am getting hwndChild=0 and err = 127 hwndChild = FindWindowEx((IntPtr)hwnd,IntPtr.Zero,"Button","1"); Int32 err = Marshal.GetLastWin32Error();

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  • How can i get HWND of external application's listview? In Windows Api using c++

    - by Marko29
    So i am trying to make app to get content of my explorer listviews and get item text etc.. from it but here are the problems... If i inspect windows explorer folder(using spy++) with listview, just for testing purposes i will use random folder. It shows me that caption of the window is "FolderView" with class "SysListView32" and the top level window where this listview is nested is called "reference", this is also the title of windows explorer folder where all the files are. So what i do is.. HWND hWndLV = FindWindow(NULL, TEXT("reference")); // first i get hwnd of the main window, this is where listview window is also nested according to spy++, thats why i do this first. HWND child = FindWindowEx(hWndLV, NULL,NULL,TEXT("FolderView")); // trying to get hwnd of the listview here but it fails, same happens if i also put the class name along as HWND child = FindWindowEx(hWndLV, NULL,TEXT("SysListView32"),TEXT("FolderView")); I am using bool test = IsWindow(child); to test for fail, also VS debugger shows 0x0000000000 each time so i am sure i am reading results well. So i am stuck on this probably simple thing for most of people:( p.s. i am on vista64(if that matters anyhow) edit: It appears that this function works only if i search the first nested level of a parent window i am searching. So i assume what i need is a way to get handle with some sort of deep nested level search. I also tried to go step by step by defining hwnd of every parent then i use findwindowex on it but oh boy then i get to the point where there are 5 nested windows all with the same name and only one of them contains my listview, so nice uh?

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  • How to set a sorting mode in Open Dialog

    - by Serg
    A user can manually sort files in a standard Windows Open Dialog (in "Details" view mode) by Name, Date or Size by clicking on the corresponding column header. How to set a sorting mode in Open Dialog (TOpenDialog class in Delphi) programmatically in application so that the dialog opens with a preferred sorting?

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  • Intercept windows open file

    - by HyLian
    Hello, I'm trying to make a small program that could intercept the open process of a file. The purpose is when an user double-click on a file in a given folder, windows would inform to the software, then it process that petition and return windows the data of the file. Maybe there would be another solution like monitoring Open messages and force Windows to wait while the program prepare the contents of the file. One application of this concept, could be to manage desencryption of a file in a transparent way to the user. In this context, the encrypted file would be on the disk and when the user open it ( with double-click on it or with some application such as notepad ), the background process would intercept that open event, desencrypt the file and give the contents of that file to the asking application. It's a little bit strange concept, it could be like "Man In The Middle" network concept, but with files instead of network packets. Thanks for reading.

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  • Qt grabWindow coordinates shifted from GetCursorPos and GetWindowRect

    - by user1391
    In Qt, when I use the QPixmap::grabWindow(hwnd,x,y,h,w) function, the coordinates are shifted slightly, when compared to the coordinates using the windows api functions GetCursorPos and GetWindowRect. i.e. (0,0) from the point of view of GetCursorPos and GetWindowRect is at the very top left of the toolbar at the top of the window. But (0,0) for QPixmap::grabWindow is more "inside" (i.e. ignoring the window frame). How can I make these 2 coordinates consistent? Especially since the user might have different thicknesses for the window frame?

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  • How to get the last windows active time by windows api

    - by Edwin Tai
    In general, the Screensaver will run when we do nothing for a period of time. Now i wanna know how to get the unactive time. In another word,i want to make a program which would run a function if we do nothing for a period of time. Now i can use mouse or keyboard hook to solve the problem. But you know,it needs administrator permissions. In another word,if in win vista or win 7,it is nauseating because of the UAC. I need an API such to get last windows active time.

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  • How to send Event signal through Processes - C

    - by Jamie Keeling
    Hello all! I have an application consisting of two windows, one communicates to the other and sends it a struct constaining two integers (In this case two rolls of a dice). I will be using events for the following circumstances: Process a sends data to process b, process b displays data Process a closes, in turn closing process b Process b closes a, in turn closing process a I have noticed that if the second process is constantly waiting for the first process to send data then the program will be just sat waiting, which is where the idea of implementing threads on each process occurred and I have started to implement this already. The problem i'm having is that I don't exactly have a lot of experience with threads and events so I'm not sure of the best way to actually implement what I want to do. I'm trying to work out how the other process will know of the event being fired so it can do the tasks it needs to do, I don't understand how one process that is separate from another can tell what the states the events are in especially as it needs to act as soon as the event has changed state. Thanks for any help Edit: I can only use the Create/Set/Open methods for events, sorry for not mentioning it earlier.

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  • how come we need not close the handle returned by ShellExecute ?

    - by fred-hh
    On success, ShellExecute returns a handle. Do we need to close this handle, and if so, how ? According to examples published my Microsoft, we need not close this handle. But the doc of ShellExecute itself is mute on the subject. Can you confirm we indeed do not need to close this handle ? But then, how can a handle be valid and in no need of being closed ??? Which of the following statements is/are true: the handle is invalid and we can't do anything with it; the handle is never freed and there is a (Microsoft-sponsored) memory leak (until the caller program ends); the handle is automatically freed by the system at some time and never reused afterwards (- another kind of resource leak). Only on trying to use it can we know whether it still points to something. what else ?

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  • IsValidLocale returns FALSE - how to overcome this?

    - by sharptooth
    When run on a Spanish version of Windows XP my program invokes LANGID langId = (LANGID) MAKELANGID( LANG_ENGLISH, SUBLANG_DEFAULT ); LCID locale = MAKELCID( language, SORT_DEFAULT ); BOOL isValid = IsValidLocale( locale, LCID_INSTALLED ); IsValideLocale() return FALSE when asked about English locale. Obviously something must be tuned in Windows to change this behaviour. What exactly should I do? I understand that it's not completely a programming question but rather a deployment question. Still I think it will be better off here than anywhere else.

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  • How to prevent form from being activated when the users clicks on it?

    - by riot_starter
    I have a main form and non-modal autocomplete form. How can I prevent the autocomplete form from being activated by the user, when the user clicks on the list in the autocomplete form? So, basically I want the autocomplete form the receive the mouse click message when the users clicks, but to never become active, because it causes problems with a third-party component in the main form over which I have no control.

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  • How to catch exceptions from another program (for logging)?

    - by CuriousCoder
    I am working on a tool that monitors a number of applications and ensures they are always running and in a clean state. Some of these applications have unhandled exceptions which do occur periodically and present the 'send crash report' window. I do not have the source code to these applications. Is there any mechanism I could use to catch the exceptions, or simply identify their exception type, as well as identify the application's main executable file that threw the exception. I'm not trying to do anything crazy like catch and handle it on the applications behalf, I'm simply trying to capture the exception type, log it and then restart the application.

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  • Need help using the Windows IP Helper API & ParseNetworString in C#.

    - by JohnnyNoir
    I'm attempting to rewrite some C# web service code that uses the Windows IP Helper API call "SendARP" to retreive a remote system's MAC address. SendARP works great - until you cross a network segment as Arp requests aren't routed. I've been looking at the "ParseNetworkString" documentation after happening across its existance on StackOverflow. The quick & dirty algorithm I have in mind is: public static string GetMacAddress(string strHostOrIP) { if (strHostOrIP is IPAddress) { parse results of nbstat -A strHostOrIP return macAddress } if (strHostOrIP is Hostname) { IPHostEntry hostEntry = null; try { hostEntry = Dns.GetHostEntry(strHostOrIP); } catch { return null; } if (hostEntry.AddressList.Length == 0) { return null; } foreach (IPAddress ip in hostEntry.AddressList) { if (ip.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork) { ipAddress = ip; break; } } } return GetMACAddress(ipAddress); } "ParseNetworkString" is new with Vista/Win2008 so I haven't been able to find example C# code demonstrating its use and I'm no C++ coder so if anyone can point me in the right direction...

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  • Closing thread using ExitThread - C

    - by Jamie Keeling
    I have a simple program that creates a thread, loops twenty times and then makes a call to close itself and perform the necessary cleanup. When I debug the program it reaches the ExitThread(); method and pauses, ignoring the printf(); I have set up after it to signal to me it's closed. Is this normal or am I forgetting to do something? I'm new to threading using C. Main() void main() { Time t; int i = 0; StartTimer(); for(i = 0; i < 20; i++) { t = GetTime(); printf("%d.%.3d\n", t.seconds, t.milliseconds); Sleep(100); } StopTimer(); } Thread Creation void StartTimer() { DWORD threadId; seconds = 0; milliseconds = 0; // Create child thread hThread = CreateThread( NULL, // lpThreadAttributes (default) 0, // dwStackSize (default) ThreadFunc, // lpStartAddress NULL, // lpParameter 0, // dwCreationFlags &threadId // lpThreadId (returned by function) ); // Check child thread was created successfully if(hThread == NULL) { printf("Error creating thread\n"); } } Thread Close void StopTimer() { DWORD exitCode; if(GetExitCodeThread(hThread,&exitCode) != 0) { ExitThread(exitCode); printf("Thread closed"); if(CloseHandle(hThread)) { printf("Handle closed"); } } }

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  • What's the recommended implementation for hashing OLE Variants?

    - by Barry Kelly
    OLE Variants, as used by older versions of Visual Basic and pervasively in COM Automation, can store lots of different types: basic types like integers and floats, more complicated types like strings and arrays, and all the way up to IDispatch implementations and pointers in the form of ByRef variants. Variants are also weakly typed: they convert the value to another type without warning depending on which operator you apply and what the current types are of the values passed to the operator. For example, comparing two variants, one containing the integer 1 and another containing the string "1", for equality will return True. So assuming that I'm working with variants at the underlying data level (e.g. VARIANT in C++ or TVarData in Delphi - i.e. the big union of different possible values), how should I hash variants consistently so that they obey the right rules? Rules: Variants that hash unequally should compare as unequal, both in sorting and direct equality Variants that compare as equal for both sorting and direct equality should hash as equal It's OK if I have to use different sorting and direct comparison rules in order to make the hashing fit. The way I'm currently working is I'm normalizing the variants to strings (if they fit), and treating them as strings, otherwise I'm working with the variant data as if it was an opaque blob, and hashing and comparing its raw bytes. That has some limitations, of course: numbers 1..10 sort as [1, 10, 2, ... 9] etc. This is mildly annoying, but it is consistent and it is very little work. However, I do wonder if there is an accepted practice for this problem.

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  • Copy and Store LPTSTR in class causes crash

    - by Jake M
    I am attempting to copy a LPTSTR and store that string as a member variable in an object. But my attempts to copy the LPTSTR seem to fail and when I go to access/print the value of the copied LPTSTR I get a program crash. Is it possible to copy a LPTSTR and store it in my class below or is it better to just use a TCHAR*? class Checkbox { private: LPTSTR text; HWND hwnd; public: Checkbox(HWND nHwnd, LPTSTR nText) { lstrcpy(checkText, text); } void print() { // Causes a crash MessageBox(hwnd, text, text, MB_OK); } };

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  • Windows splash screen using GDI+

    - by Luther
    The eventual aim of this is to have a splash screen in windows that uses transparency but that's not what I'm stuck on at the moment. In order to create a transparent window, I'm first trying to composite the splash screen and text on an off screen buffer using GDI+. At the moment I'm just trying to composite the buffer and display it in response to a 'WM_PAINT' message. This isn't working out at the moment; all I see is a black window. I imagine I've misunderstood something with regards to setting up render targets in GDI+ and then rendering them (I'm trying to render the screen using straight forward GDI blit) Anyway, here's the code so far: //my window initialisation code void MyWindow::create_hwnd(HINSTANCE instance, const SIZE &dim) { DWORD ex_style = WS_EX_LAYERED ; //eventually I'll be making use of this layerd flag m_hwnd = CreateWindowEx( ex_style, szFloatingWindowClass , L"", WS_POPUP , 0, 0, dim.cx, dim.cy, null, null, instance, null); SetWindowLongPtr(m_hwnd ,0, (__int3264)(LONG_PTR)this); m_display_dc = GetDC(NULL); //This was sanity check test code - just loading a standard HBITMAP and displaying it in WM_PAINT. It worked fine //HANDLE handle= LoadImage(NULL , L"c:\\test_image2.bmp", IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE); m_gdip_offscreen_bm = new Gdiplus::Bitmap(dim.cx, dim.cy); m_gdi_dc = Gdiplus::Graphics::FromImage(m_gdip_offscreen_bm);//new Gdiplus::Graphics(m_splash_dc );//window_dc ;m_splash_dc //this draws the conents of my splash screen - this works if I create a GDI+ context for the window, rather than for an offscreen bitmap. //For all I know, it might actually be working but when I try to display the contents on screen, it shows a black image draw_all(); //this is just to show that drawing something simple on the offscreen bit map seems to have no effect Gdiplus::Pen pen(Gdiplus::Color(255, 0, 0, 255)); m_gdi_dc->DrawLine(&pen, 0,0,100,100); DWORD last_error = GetLastError(); //returns '0' at this stage } And here's the snipit that handles the WM_PAINT message: ---8<----------------------- //Paint message snippit case WM_PAINT: { BITMAP bm; PAINTSTRUCT ps; HDC hdc = BeginPaint(vg->m_hwnd, &ps); //get the HWNDs DC HDC hdcMem = vg->m_gdi_dc->GetHDC(); //get the HDC from our offscreen GDI+ object unsigned int width = vg->m_gdip_offscreen_bm->GetWidth(); //width and height seem fine at this point unsigned int height = vg->m_gdip_offscreen_bm->GetHeight(); BitBlt(hdc, 0, 0, width, height, hdcMem, 0, 0, SRCCOPY); //this blits a black rectangle DWORD last_error = GetLastError(); //this was '0' vg->m_gdi_dc->ReleaseHDC(hdcMem); EndPaint(vg->m_hwnd, &ps); //end paint return 1; } ---8<----------------------- My apologies for the long post. Does anybody know what I'm not quite understanding regarding how you write to an offscreen buffer using GDI+ (or GDI for that matter)and then display this on screen? Thank you for reading.

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  • keyboard layout direction

    - by mike
    hi, I would like to detect the direction of the current typing (input) language. I may detect the language by means of "GetKeyboardLayout", but then I'll have to check if it equals to Arabic or Hebrew and so on, is there any way just to detect the direction, i.e. left to right or right to left. thanks! mike.

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