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  • Asp.net MVC - Model binding image button

    - by big dave
    I've got a very complex form and i'm using the MVC model binding to capture all the information I've got it set up to capture all the different submissions that can happen as there are about 10 different submit buttons on the form, and there are also 2 image buttons I tried to get a bit clever (or so i thought) with capturing the image button submissions, and have created a child class so that i can capture the x value that's returned public class ImageButtonViewData { public int x { get; set; } public string Value { get; set; } } The parent class looks something like this public class ViewDataObject { public ImageButtonViewData ImageButton { get; set; } public ViewDataObject(){ this.ImageButton = new ImageButton(); } } The html for the image button then looks like <input type="image" id="ViewDataObject_ImageButton" name="ViewDataObject.ImageButton" /> This works fine in all browsers except for Chrome. When i debug it in chrome, the Request.Form object contains the values that i would expect, but after the model binding has occurred, the ImageButton property on the ViewDataObject has been set to null The only difference that i can see between the submission values is that Chrome passes the x as lower case (ViewDataObject.ImageButton.x) and IE passes it as upper case (ViewDataObject.ImageButton.X) but i didn't think that model binding took any notice of casing on property names Does anyone have any ideas ?

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  • Determining the chances of an event occurring when it hasn't occurred yet

    - by sanity
    A user visits my website at time t, and they may or may not click on a particular link I care about, if they do I record the fact that they clicked the link, and also the duration since t that they clicked it, call this d. I need an algorithm that allows me to create a class like this: class ClickProbabilityEstimate { public void reportImpression(long id); public void reportClick(long id); public double estimateClickProbability(long id); } Every impression gets a unique id, and this is used when reporting a click to indicate which impression the click belongs to. I need an algorithm that will return a probability, based on how much time has past since an impression was reported, that the impression will receive a click, based on how long previous clicks required. Clearly one would expect that this probability will decrease over time if there is still no click. If necessary, we can set an upper-bound, beyond which we consider the click probability to be 0 (eg. if its been an hour since the impression occurred, we can be pretty sure there won't be a click). The algorithm should be both space and time efficient, and hopefully make as few assumptions as possible, while being elegant. Ease of implementation would also be nice. Any ideas?

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  • asmx web service returning xml instead of json in .net 4.0

    - by Baldy
    i have just upgraded a test copy of my site to asp.net 4.0 and have noticed a strange issue that only arises when i upload the site to my server. the site has an asmx web service that returns json, yet when i run the site on my server it returns xml. it as been working fine in asp.net 3.5 for over a year. the webMethod is decorated with the correct attributes... [WebMethod][ScriptMethod(ResponseFormat = ResponseFormat.Json)] public List<LocationRecentChange> RecentChanges() and on my local machine it returns json. yet on the server (Windows 2008 64bit) it returns xml. you can inspect the response on the test site here... my test site using firebug console you will see a 200 OK response and a bunch of XML, and on my local machine the data returned is the JSON i expect. Here is the javascript that calls the service.. function loadRecentData() { $.ajax({ type: "POST", url: "service/spots.asmx/RecentChanges", data: "{}", contentType: "application/json; charset=utf-8", dataType: "json", success: loadRecentUpdates, failure: function(msg) { //alert(msg); } }); } Any suggestions welcome, this has got me stumped!

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  • When do Symfony's user attributes get written to session?

    - by Rob Wilkerson
    I have a Symfony app that populates the "widgets" of a portal application and I'm noticing something (that seems) odd. The portal app has iframes that make calls to the Symfony app. On each of those calls, a random user key is passed on the query string. The Symfony app stores that key its session using myUser->setAttribute(). If the incoming value is different from what it has in session, it overwrites the session value. In pseudo-code (and applying a synchronous nature for clarity even though it may not exist): # Widget request arrives with ?foo=bar if the user attribute 'foo' does not equal 'bar' overwrite the user attribute 'foo' with 'bar' end What I'm noticing is that, on a portal page with multiple widgets (read: multiple requests coming in more or less simultaneously) where the value needs to be overwritten, each request is trying to overwrite. Is this a timing problem? When I look at the log prints, I'd expect the first request that arrives to overwrite and subsequent requests to see that the user attribute they received matches what was just put into cache by the initial request. In this scenario, it could be that subsequent requests begin (and are checked) even before the first one--the one that should overwrite the cached value--has completely finished. Are session values not really available to subsequent requests until one request has completed entirely or could there be something else that I'm missing? Thanks.

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  • import text file containing line breaks into excel

    - by Maximilian Tyrtania
    I have a plain text file looking like this: "some text containing line breaks" I'm trying to talk excel 2004 (Mac, v.11.5) into opening this file correctly. I'd expect to see only one cell (A1) containing all of the above (without the quotes)... But alas, I can't make it happen, because Excel seems to insist on using the CR's as row delimiters, even if I set the text qualifier to double quote. I was sort of hoping that Excel would understand that those line breaks are part of the value - they are embedded in double quotes which should qualify them as part of the value. So my Excel sheet has 5 rows, which is not what I want. I also tried this Applescript to no avail: tell application "Microsoft Excel" activate open text file filename ¬ "Users:maximiliantyrtania:Desktop:linebreaks" data type delimited ¬ text qualifier text qualifier double quote ¬ field info {{1, text format}} ¬ origin Macintosh with tab end tell If I could tell Excel to use a row delimiter other than CR (or LF), well, I'd be a happy camper, but excel seems to allow the change of the field delimiter only, not the row delimiter. Any pointers? Thanks, Max Excel's open

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  • Specializing function templates outside class temp. definition - what is the correct way of doing t

    - by LoudNPossiblyRight
    I am attempting to specialize a function template that is a member of a template class. The two of them have different template parameters. The template function specialization inside the temp. class definition is never called and the one func. spec. outside the class definition does not even compile. Should i expect this to work in the first place, and if so, what do i have to change in this code to both compile and make it work correctly: using VS2010 #include<iostream> using namespace std; template <typename T> class klass{ public: template <typename U> void func(const U &u){ cout << "I AM A TEMPLATE FUNC" << endl; } //THIS NEVER GETS CALLED !!! template <> void klass<T>::func(const string &s){ cout << "I AM A STRING SPECIALIST" << endl; } }; //THIS SPECIALIZATION WILL NOT COMPILE !!! template <typename T> template <> void klass<T>::func(const double &s){ cout << "I AM A DOUBLE SPECIALIST" << endl; } int main(){ double d = 3.14159265; klass<int> k; k.func(1234567890); k.func("string"); k.func(3.14159265); return 0; }

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  • How to create custom MouseEvent.CLICK event in AS3 (pass parameters to function)?

    - by fromvega
    Hello, This question doesn't relate only to MouseEvent.CLICK event type but to all event types that already exist in AS3. I read a lot about custom events but until now I couldn't figure it out how to do what I want to do. I'm going to try to explain, I hope you understand: Here is a illustration of my situation: for(var i:Number; i < 10; i++){ var someVar = i; myClips[i].addEventListener(MouseEvent.CLICK, doSomething); } function doSomething(e:MouseEvent){ /* */ } But I want to be able to pass someVar as a parameter to doSomething. So I tried this: for(var i:Number; i < 10; i++){ var someVar = i; myClips[i].addEventListener(MouseEvent.CLICK, function(){ doSomething(someVar); }); } function doSomething(index){ trace(index); } This kind of works but not as I expect. Due to the function closures, when the MouseEvent.CLICK events are actually fired the for loop is already over and someVar is holding the last value, the number 9 in the example. So every click in each movie clip will call doSomething passing 9 as the parameter. And it's not what I want. I thought that creating a custom event should work, but then I couldn't find a way to fire a custom event when the MouseEvent.CLICK event is fired and pass the parameter to it. Now I don't know if it is the right answer. What should I do and how?

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  • mysql query not running correctly from inside the application

    - by Mala
    I am completely stumped. Here is my php (CodeIgniter) code: function mod() { $uid = $this->session->userdata('uid'); $pid = $this->input->post('pid'); if ($this->_verify($uid,$pid)) { $name = $this->input->post('name'); $price = $this->input->post('price'); $curr = $this->input->post('curr'); $url = $this->input->post('url'); $query = $this->db->query("UPDATE items SET name=".$this->db->escape($name).", price=".$this->db->escape($price).", currency=".$this->db->escape($curr),", url=".$this->db->escape($url)." WHERE pid=".$this->db->escape($pid)." LIMIT 1"); } header('location: '.$this->session->userdata('current')); } The purpose of this code is to modify the properties (name, price, currency, url) of a row in the 'items' table (priary key is pid). However, for some reason, allowing this function to run once modifies the name, price, currency and url of ALL entries in the table, regardless of their pid and of the LIMIT 1 thing I tacked on the end of the query. It's as if the last line of the query is being completely ignored. As if this wasn't strance enough, I replaced "$query = $this->db->query(" with an "echo" to see the SQL query being run, and it outputs a query much like I would expect: UPDATE items SET name='newname', price='newprice', currency='newcurrency', url='newurl' WHERE pid='10' LIMIT 1 Copy-pasting this into a MySQL window acts exactly as I want: it modifies the row with the selected pid. What is going on here???

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  • nextgen gallery order issue

    - by mro
    Hi, wonder if anyone can help. I think what I'm after won't be solved by any exsiting code in nextgen plugin (in wordpress) due to the custom way I'm using it hence I come to stackoverflow for some opnions. Bascially - I am only really using the admin of nextgen to work with the gallerys etc. The actual meat of the functionality I'm querying the nextgen DB's direct from my code, I would have loved to use the inbuilt gallerys in nextgen, but my spec specifics were so custom I couldn't. My issue is, I need to pull the images from the DB's in the order it is in the admin (ie if a user pulls the sort order around in the drag and drop area). I have noticed however this doesn't affect the image id order in the DB, and wouldn't expect it to - that would be some complex shifting around just to reorder everytime surely. So obviously when I query the DB the order it's looking at is when it was created, by image id, with my filtering on top. I'm wondering though if there is a way I can query that sort order that's determined in the admin somehow, then at least I could sort the array somehow in the code ? does next gen store it's user custom sort order somewhere ? Hope this makes sense :) any thoughts appreciated. Thanks

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  • iPhone SDK: problem managing orientation with multiple view controllers.

    - by Tom
    I'm trying to build an iPhone application that has two subviews in the main window. Each view has its own UIViewController subclass associated with it. Also, within each controller's implementation, I've added the following method: -(BOOL)shouldAutorotateToInterfaceOrientation: (UIInterfaceOrientation)interfaceOrientation { return YES; } Thus, I would expect both of the views to respond to changes in orientation. However, this is not the case. Only the first view added to the app's main window responds to orientation. (If I swap the order the views are added, then only the other view responds. In other words, either will work--but only one at a time.) Why is this? Is it not possible to handle the orientation changes of more than one view? Thanks! EDIT: Someone else had this question, so I'm copying my solution here: I was able to address this issue by providing a root view and a root view controller with the method "shouldAutoRotate..." and adding my other views as subviews to the root view. The subviews inherit the auto-rotating behavior, and their associated view controllers shouldn't need to override "shouldAutoRotate..."

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  • Why do you need "extern C" for C++ callbacks to C functions?

    - by Artyom
    Hello, I find such examples in Boost code. namespace boost { namespace { extern "C" void *thread_proxy(void *f) { .... } } // anonymous void thread::thread_start(...) { ... pthread_create(something,0,&thread_proxy,something_else); ... } } // boost Why do you actually need this extern "C"? It is clear that thread_proxy function is private internal and I do not expect that it would be mangled as "thread_proxy" because I actually do not need it mangled at all. In fact in all my code that I had written and that runs on may platforms I never used extern "C" and this had worked as-as with normal functions. Why extern "C" is added? My problem is that extern "C" function pollute global name-space and they do not actually hidden as author expects. This is not duplicate! I'm not talking about mangling and external linkage. It is obvious in this code that external linkage is unwanted! Answer: Calling convention of C and C++ functions are not necessary the same, so you need to create one with C calling convention. See 7.5 (p4) of C++ standard.

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  • Java Hibernate session delete of object

    - by user2535201
    I'm really struggling with hibernate sessions, I never have the result I expect when making a query on a modified session object. I think all my problems are related. The last one is the following : final Session iSession = AbstractDAO.getSessionFactory().openSession(); try { iSession.beginTransaction(); MyObject iObject = DAOMyObject.getInstance().get(iSession,ObjectId); iObject.setQuantity(0); //previously the quantity was different from zero DAOMyObject.getInstance().update(iSession,iObject); DAOMyObject.getInstance().deleteObjectWithZeroQuantities(iSession); iSession.getTransaction().commit(); } catch (final Exception aException) { iSession.getTransaction().rollback(); logger.error(aException.getMessage(), aException); throw aException; } finally { iSession.close(); } What I'm not getting is why the object is not deleted, since I'm modified it in the session, the query making the delete should find it. I had the same problem with creating an object with an incremental id in a session, then creating another one in the same session before the commit, with a select max(id)+1. But the session gets me the same number of id every time.

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  • Using a single texture image unit with multiple sampler uniforms

    - by bcrist
    I am writing a batching system which tracks currently bound textures in order to avoid unnecessary glBindTexture() calls. I'm not sure if I need to keep track of which textures have already been used by a particular batch so that if a texture is used twice, it will be bound to a different TIU for the second sampler which requires it. Is it acceptable for an OpenGL application to use the same texture image unit for multiple samplers within the same shader stage? What about samplers in different shader stages? For example: Fragment shader: ... uniform sampler2D samp1; uniform sampler2D samp2; void main() { ... } Main program: ... glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, tex_id); glUniform1i(samp1_location, 0); glUniform1i(samp2_location, 0); ... I don't see any reason why this shouldn't work, but what about if the shader program also included a vertex shader like this: Vertex shader: ... uniform sampler2D samp1; void main() { ... } In this case, OpenGL is supposed to treat both instances of samp1 as the same variable, and exposes a single location for them. Therefore, the same texture unit is being used in the vertex and fragment shaders. I have read that using the same texture in two different shader stages counts doubly against GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS but this would seem to contradict that. In a quick test on my hardware (HD 6870), all of the following scenarios worked as expected: 1 TIU used for 2 sampler uniforms in same shader stage 1 TIU used for 1 sampler uniform which is used in 2 shader stages 1 TIU used for 2 sampler uniforms, each occurring in a different stage. However, I don't know if this is behavior that I should expect on all hardware/drivers, or if there are performance implications.

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  • Add in integer to returned value with jQuery

    - by danferth
    I have a page with a div id="videoFrame" that holds the video tag. The videos have variable heights so I have a function to grab the height value and plug it into the css of the div id="videoFrame like so: var videoHeight = $('video').attr('height'); $('#videoFrame').css('height',videoHeight+'px'); This works great. But here's the part driving me crazy. I have a p tag with disclaimers at the bottom of the div id="videoFrame". So I would like to add an additional 26px to the returned height. I tried: var videoHeight = $('video').attr('height'); var frameHeight = videoHeight + 26; $('#videoFrame').css('height',frameHeight+'px'); But as you would expect it is adding 26 to the end of the returned value. i.e. if returned value is 337 output for var frameHeight is 33726. I can not for the life of me figure out how to do this. Thanks in advance for any help

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  • Concatenate an each loop inside another

    - by Lothar
    I want to to concatenate the results of a jquery each loop inside of another but am not getting the results I expect. $.each(data, function () { counter++; var i = 0; var singlebar; var that = this; tableRow = '<tr>' + '<td>' + this.foo + '</td>' + $.each(this.bar, function(){ singlebar = '<td>' + that.bar[i].baz + '</td>'; tableRow + singlebar; }); '</tr>'; return tableRow; }); The portion inside the nested each does not get added to the string that is returned. I can console.log(singlebar) and get the expected results in the console but I cannot concatenate those results inside the primary each loop. I have also tried: $.each(this.bar, function(){ tableRow += '<td>' + that.bar[i].baz + '</td>'; }); Which also does not add the desired content. How do I iterate over this nested data and add it in the midst of the table that the primary each statement is building?

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  • Subversion update misses new directories

    - by Mike Q
    Hi all, Periodically we have trouble with SVN when doing updates. Very occasionally when someone adds a new directory doing an update through Tortoise doesn't work. If we do a "Fully Recursive" update using "Update from revision..." option then it picks it up fine. I'm poked around and seen this question which is virtually identical but with no answer. I've found the item on the SVN website, referenced by that post, that talks about an issue in 1.6.0 which is now fixed. However my SVN version is 1.6.9 and Tortoise is 1.6.7 so I wouldn't expect to have this problem any more. This only seems to occur with new directories, never seen it for individual files. We may have had older versions of Tortoise at one point (can't remember which tho) so maybe some issue has been introduced into our repo that an upgrade doesn't solve. We have the workaround but it wastes a few minutes of head-scratching after failed builds to figure it out and people who haven't come across this problem before really struggle until they ask someone else. Anyone know if this is a known bug and any permanent solutions? Thanks.

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  • Can JQuery.Validate plugin prevent submission of an Ajax form

    - by berko
    I am using the JQuery form plugin (http://malsup.com/jquery/form/) to handle the ajax submission of a form. I also have JQuery.Validate (http://docs.jquery.com/Plugins/Validation) plugged in for my client side validation. What I am seeing is that the validation fails when I expect it to however it does not stop the form from submitting. When I was using a traditional form (i.e. non-ajax) the validation failing prevented the form for submitting at all.... which is my desired behaviour. I know that the validation is hooked up correctly as the validation messages still appear after the ajax submit has happened. So what I am I missing that is preventing my desired behaviour? Sample code below.... <form id="searchForm" method="post" action="/User/GetDetails"> <input id="username" name="username" type="text" value="user.name" /> <input id="submit" name="submit" type="submit" value="Search" /> </form> <div id="detailsView"> </div> <script type="text/javascript"> var options = { target: '#detailsView' }; $('#searchForm').ajaxForm(options); $('#searchForm').validate({ rules: { username: {required:true}}, messages: { username: {required:"Username is a required field."}} }); </script>

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  • struct constructor + function parameter

    - by Oops
    Hi, I am a C++ beginner. I have the following code, the reult is not what I expect. The question is why, resp. what is wrong. For sure, the most of you see it at the first glance. struct Complex { float imag; float real; Complex( float i, float r) { imag = i; real = r; } Complex( float r) { Complex(0, r); } std::string str() { std::ostringstream s; s << "imag: " << imag << " | real: " << real << std::endl; return s.str(); } }; class Complexes { std::vector<Complex> * _complexes; public: Complexes(){ _complexes = new std::vector<Complex>; } void Add( Complex elem ) { _complexes->push_back( elem ); } std::string str( int index ) { std::ostringstream oss; Complex c = _complexes->at(index); oss << c.str(); return oss.str(); } }; int main(){ Complexes * cs = new Complexes(); //cs->Add(123.4f); cs->Add(Complex(123.4f)); std::cout << cs->str(0); return 0; } for now I am interested in the basics of c++ not in the complexnumber theory ;-) it would be nice if the "Add" function does also accept one real (without an extra overloading) instead of only a Complex-object is this possible? many thanks in advance Oops

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  • Can g++ fill uninitialized POD variables with known values?

    - by Bob Lied
    I know that Visual Studio under debugging options will fill memory with a known value. Does g++ (any version, but gcc 4.1.2 is most interesting) have any options that would fill an uninitialized local POD structure with recognizable values? struct something{ int a; int b; }; void foo() { something uninitialized; bar(uninitialized.b); } I expect uninitialized.b to be unpredictable randomness; clearly a bug and easily found if optimization and warnings are turned on. But compiled with -g only, no warning. A colleague had a case where code similar to this worked because it coincidentally had a valid value; when the compiler upgraded, it started failing. He thought it was because the new compiler was inserting known values into the structure (much the way that VS fills 0xCC). In my own experience, it was just different random values that didn't happen to be valid. But now I'm curious -- is there any setting of g++ that would make it fill memory that the standard would otherwise say should be uninitialized?

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  • WinForms: How to determine if window is no longer active (no child window has focus)?

    - by Marek
    My application uses multiple windows I want to hide one specific window in case the application loses focus (when the Active Window is not the application window) source I am handling the Deactivate event of my main form. private void MainForm_Deactivate(object sender, EventArgs e) { Console.WriteLine("deactivate"); if (GetActiveWindow() == this.Handle) { Console.WriteLine("isactive=true"); } else { Console.WriteLine("isactive=false"); } } [DllImport("user32.dll")] static extern IntPtr GetActiveWindow(); The output is always deactivate isactive=true I have observed the same behavior if a new window within my application receives focus and also if I click into a different application. I would expect GetActiveWindow to return the handle of the new active window when called from the Deactivate handler. Instead it always returns the handle of my application window. How is this possible? Is the Deactivate event handled "too soon"? (while the main form is still active?). How can I detect that my application has lost focus (my application window is not the active window) and another application gained it without running GetActiveWindow on a timer?

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  • RoR ActiveRecord f.select nil method error

    - by sellis6688
    Whenever I use an f.select statement to determine assignment_id(or student_id), and I should get a validation error, I get this error instead of the validation message: You have a nil object when you didn't expect it! You might have expected an instance of Array. The error occurred while evaluating nil.collect Extracted source (around line #11): 8: </p> 9: <p> 10: <%= f.label 'Assignment:' %><br /> 11: <%= f.select(:assignment_id, @assignments.collect {|p| [p.ass_num, p.id]})%> 12: </p> 13: <p> 14: <%= f.label 'First Student:' %><br /> My grades model: class Grade < ActiveRecord::Base has_and_belongs_to_many :students belongs_to :assignment validates_presence_of :score, :assignment_id, :student_id validates_numericality_of :score, :greater_than_or_equal_to => 0, :less_than_or_equal_to => 100, :allow_nil => true validates_uniqueness_of :student_id, :scope => :assignment_id end If I use a text_field, I don't get the error... but there's far too many students for that. Neither @assignments nor @students are nil. Any suggestions?

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  • C# Casting system.__comobject to class type

    - by ijrufus
    I have an Excel Add-In that I'm currently trying to set up a unit test framework for. For the unit tests I've followed this guide: http://blogs.msdn.com/b/varsha/archive/2010/08/17/writing-automated-test-cases-for-vsto-application.aspx It seems to work fine, until I want to return a class object from my interface. Specifying the class object as the return type throws a "return argument has an invalid type" exception when calling the method. Changing the return type from the class to an object allows me to call the method and get the object, but now I'm unable to cast it as the class and use it as intended, getting this exception message when I try: > Unable to cast COM object of type 'System.__ComObject' to class type > 'anaplan.Utility.XYCoordinates'. Instances of types that represent COM > components cannot be cast to types that do not represent COM > components; however they can be cast to interfaces as long as the > underlying COM component supports QueryInterface calls for the IID of > the interface. I've retrieved the Type name using VisualBasic.Information.TypeName and it's showing it as the class I expect. Is there any way to get the comobject cast back to the class? Or another way to access the properties it has? Or am I just being a bit stupid here?

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  • Entity Framework 4 Entity with EntityState of Unchanged firing update

    - by Andy
    I am using EF 4, mapping all CUD operations for my entities using sprocs. I have two tables, ADDRESS and PERSON. A PERSON can have multiple ADDRESS associated with them. Here is the code I am running: Person person = (from p in context.People where p.PersonUID == 1 select p).FirstOrDefault(); Address address = (from a in context.Addresses where a.AddressUID == 51 select a).FirstOrDefault(); address.AddressLn2 = "Test"; context.SaveChanges(); The Address being updated is associated with the Person I am retrieveing - although they are not explicitly linked in any way in the code. When the context.SaveChanges() executes not only does the Update sproc for my Address entity get fired (like you would expect), but so does the Update sproc for the Person entity - even though you can see there was no change made to the Person entity. When I check the EntityState of both objects before the context.SaveChanges() call I see that my Address entity has an EntityState of "Modified" and my Person enity has an EntityState of "Unchanged". Why is the Update sproc being called for the Person entity? Is there a setting of some sort that I can set to prevent this from happening?

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  • World Economic Crisis. IT prospects

    - by Andrew Florko
    There was alike question in 2008, 2 years passed. Please, share your expectations about IT market and employment in the next year or two (or so far you can predict). IMHO Russia (my native country) fully met Crisis in spring, 2008. Stock markets shrank 3(!) times during half a year. Many developers were fired those days but I suppose just because business was shocked and freezed some projects. Developers expected +20% salary growth per year in 2004-2007 (Developer salary in Moscow was about 2-3K$ in early 2008). Then there was 30% (very subjective) salary cut-off in 2008 and salaries were frozen till 2009. Now things are slowly coming back to 2008. Looking in the future I expect pessimistic scenario and another crash. Our economic depends more and more on oil & gas every year. IT that serves industry will be shrinked because we can't compete to China in real production. Due to high currency board (rubble is strong compared to dollar) we can't rely on offshore programming. Our officials are concerned on innovative economic breakthrough but it's an ordinary budget money assignemtn in practice. I don't believe in innovations either because who require innovations if you have debts and tomorrow is vapor?

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  • iPhone: Which are the most useful techniques for faster Bluetooth?

    - by Mike Howard
    Hi. I'm adding peer-to-peer bluetooth using GameKit to an iPhone shoot-em-up, so speed is vital. I'm sending about 40 messages a second each way, most of them with the faster GKSendDataUnreliable, all serializing with NSCoding. In testing between a 3G and 3GS, this is slowing the 3G down a lot more than I'd like. I'm wondering where I should concentrate my efforts to speed it up. How much slower is GKSendDataReliable? For the few packets that have to get there, would it be faster to send a GKSendDataUnreliable and have the peer send an acknowledgement so I can send again if I don't get the Ack within, say, 100ms? How much faster would it be to create the NSData instance using a regular C array rather than archiving with the NSCoding protocol? Is this serialization process (for about a dozen floats) just as slow as you'd expect from an object creation/deallocation overhead, or is something particularly slow happening? I heard that (for example) sending four seperate sets of data is much, much slower, than sending one piece of data four times the size. Would I make a significant saving by sending separate packets of data that wouldn't always go together in the same packet when they happen at the same time? Are there any other bluetooth performance secrets I've missed? Thanks for your help.

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