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  • em vs px... for mobile browsers...

    - by jitendra
    For desktop browser all modern browser uses Zoom functionality so we can use PX but if same site can be seen on mobile then would px not be good for zooming in mobile browsers. or use of px is also fine for mobile browsers. even if we don't care for IE 6 , should we use em in place of px still if we are not making different site for mobile, same site will be seen on both desktop and mobile phones (iphone, blackberry, windows mobile, opera mini, android etc?

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  • C file read leaves garbage characters

    - by KJ
    Hi. I'm trying to read the contents of a file into my program but I keep occasionally getting garbage characters at the end of the buffers. I haven't been using C a lot (rather I've been using C++) but I assume it has something to do with streams. I don't really know what to do though. I'm using MinGW. Here is the code (this gives me garbage at the end of the second read): include include char* filetobuf(char *file) { FILE *fptr; long length; char *buf; fptr = fopen(file, "r"); /* Open file for reading */ if (!fptr) /* Return NULL on failure */ return NULL; fseek(fptr, 0, SEEK_END); /* Seek to the end of the file */ length = ftell(fptr); /* Find out how many bytes into the file we are */ buf = (char*)malloc(length+1); /* Allocate a buffer for the entire length of the file and a null terminator */ fseek(fptr, 0, SEEK_SET); /* Go back to the beginning of the file */ fread(buf, length, 1, fptr); /* Read the contents of the file in to the buffer */ fclose(fptr); /* Close the file */ buf[length] = 0; /* Null terminator */ return buf; /* Return the buffer */ } int main() { char* vs; char* fs; vs = filetobuf("testshader.vs"); fs = filetobuf("testshader.fs"); printf("%s\n\n\n%s", vs, fs); free(vs); free(fs); return 0; } The filetobuf function is from this example http://www.opengl.org/wiki/Tutorial2:_VAOs,_VBOs,_Vertex_and_Fragment_Shaders_%28C_/_SDL%29. It seems right to me though. So anyway, what's up with that?

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  • GUI to include a .prop` file to a VS 2010 project?

    - by jwfearn
    Visual Studio 2010 has no longer uses .vsprops files and instead uses .props files. To include a .vsprops file in a Visual Studio 2008 project, one could right-click the project icon in the Solution Explorer panel, choose Properties, go to the Configuration Properties | General section, and modify the Inherited Project Property Sheets property to contain a list of .vsprops paths. One could also modify the Visual Studio 2008 project file directly. Is there a way in the Visual Studio 2010 GUI to include .props files to a project? The Inherited Project Property Sheets property seems to have been removed. If manual editing of the project file is the only way to include .props files, where can one find documentation on doing it? I'm not talking about adding a .props file to the list of files in the project, I mean how do I tell the project to use a .props file.

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  • Performance using T-SQL PIVOT vs SSIS PIVOT Transformation Component.

    - by Nev_Rahd
    Hi I am in process of building Dimension from EDW (source), wherein I need to pivot columns of source to load Dimension. Currently most of the pivoting stuff am doing is by using T-SQL PIVOT which further get used in my SSIS package to merge with Dim table This pivoting can also be achieved by SSIS PIVOT Transformation component. In regards to Performance which approach would be the best? Thanks

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  • Loose Coupling vs. Information Hiding and Ease of Change

    - by cretzel
    I'm just reading Code Complete by Steve McConell and I'm thinking of an Example he gives in a section about loose coupling. It's about the interface of a method that calculates the number of holidays for an employee, which is calculated from the entry date of the employee and her sales. The author suggests a to have entry date and sales as the parameters of the method instead of an instance of the employee: int holidays(Date entryDate, Number sales) instead of int holidays(Employee emp) The argument is that this decouples the client of the method because it does not need to know anything about the Employee class. Two things came to my mind: Providing all the parameters that are needed for the calculation breaks encapsulation. It shows the internals of the method on how it computes the result. It's harder to change, e.g. when someone decides that also the age of the employee should be included in the calculation. One would have to change the signature. What's your opinion?

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  • VS 2010 Test Runner error "The agent process was stopped while the test was running."

    - by driis
    In Visual Studio 2010, I have a number of unit tests. When I run multiple tests at one time using test lists, I sometimes reveive the following error for one or more of the tests: The agent process was stopped while the test was running. It is never the same test failing, and if I try to run the test again, it succeeds. I found this bug report on Connect, which seems to be the same problem, but it does not offer a solution. Has anyone else seen this behaviour ? How I can avoid it ?

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  • Should I match the curly brace usage of the previous author?

    - by Error 454
    When working on code from multiple authors, I often encounter the issue of curly-brace preference (same line vs new line). Is it good/bad practice or even a non-issue when it comes to matching the existing style vs using your own preference? Does the situation change if you are adding new code to a Class vs modifying existing code? Finally, if style should be matched, how far should the match propagate? i.e. the file, the class, subclasses etc. Example: if(this) { doThat(); } Vs. if(this){ doThat(); }

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  • Data validation: fail fast, fail early vs. complete validation

    - by Vivin Paliath
    Regarding data validation, I've heard that the options are to "fail fast, fail early" or "complete validation". The first approach fails on the very first validation error, whereas the second one builds up a list of failures and presents it. I'm wondering about this in the context of both server-side and client-side data validation. Which method is appropriate in what context, and why? My personal preference for data-validation on the client-side is the second method which informs the user of all failing constraints. I'm not informed enough to have an opinion about the server-side, although I would imagine it depends on the business logic involved.

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  • Maintaining a Python web application: heavier vs lighter framework?

    - by Tiberiu Ana
    Five+ years from now, you are hired to support and extend a data-centric web application written in Python that hasn't been kept up to date. Would you rather prefer it was written in the current version of Django/Pylons at the time, using the available standard components, or kept minimal with something like CherryPy/web.py and a few library dependencies? Heavy framework Advantages: standard approach to application design and structure, as encouraged by framework; less application code to worry about. Disadvantages: requires learning the framework to understand how things work; broken things in old version of framework difficult to fix; upgrading to new version potentially difficult due to changing APIs; finding relevant documentation/help potentially difficult due to changing APIs. Light framework Advantages: most application code is directly "visible"; only needed features are implemented; architecture should be simpler to understand; less need to upgrade external dependencies; easier to upgrade external dependencies. Disadvantages: some reinventing the wheel; non-standard design and structure (with the associated unique issues and bugs). I will update the list with any helpful answers.

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  • Using in app purchase to unlock features vs. using free & paid app versions for iPhone

    - by yabada
    I have an app that I was going to release as a free (lite) version with some of the total functionality and a paid full version with advanced functionality. Now, with in app purchase for free apps I am thinking of going that route with the ability to unlock features as needed. I'm not talking about a trial version that expires.I want people to be able to try out the app and get an idea of the interface and functionality before deciding to purchase the full functionality of each major section of the app, basically. Here's an analogy of what my app would be like. Let's say you have a cooking app that teaches you to cook in different styles. There could be major section for French, Italian, and Chinese. Each section could have some rudiments unlocked in the free app so users can see the UI and basics of the functionality. Then, the user could decide to purchase each major section (or not) individually with in app purchase or buy the full versioned app (with the free/paid model). One concern I have with offering a free app with in app purchase would be with feedback. I would be very clear in my description in the app store that there is in app purchase for full features but I'm worried that less serious users could/would leave negative feedback. I suppose that's always a risk but curious about any experience with this. It also seems that it could be a whole lot more complicated keeping track of what portions of the app are locked and unlocked with in app purchase. I know I'd have to have all the code for the full functionality and "lock" the portions that haven't been purchased. How do people usually lock portions of their code? I'm not talking about the process of purchasing (I've read the In App Purchase Programming Guide) but after the purchase has been made. Would I just keep track of what the user has purchased and put conditionals on the sections that are initially locked? Or is there another way to do this as well? My instinct is for the in app purchase (particularly since users could purchase the major sections that they want individually).

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  • Managing Cisco programatically; Telnet vs SNMP?

    - by MikeHerrera
    I was recently approached by a network-engineer, co-worker who would like to offload his minor network admin duties to a junior-level helpdesk tech. The specific location in need of management acts as an ISP for tenants on its single-site property, so there's a lot of small adjustments being made on a daily basis. I am thinking it would be helpful to write him a winform app to manage the 32 Cisco devices, on-site. I'd like to initially provide functionality which could modify access control lists, port VLAN assignments, and bandwidth limitations per VLAN... adding more to the list as its deemed valuable. My initial thought was to emulate a telnet session with the network device; utilizing my network-engineer's familiarity with the command-line / IOS interaction. Minimal time would be required to learn Cisco IOS conventions, myself. Though while searching for solutions, it appears that most people favor SNMP. That, or, their specific circumstances pushed them in the direction of SNMP. I wanted to know if I've overlooked an obvious benefit of SNMP. Should I be using SNMP? Why or why not?

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  • "Work stealing" vs. "Work shrugging (tm)"?

    - by John
    Why is it that I can find lots of information on "work stealing" and nothing on a "work shrugging(tm)" as a load-balancing strategy? I am surprised because work-stealing seems to me to have an inherent weakness when implementating efficient fine-grained load-balancing. Vis:- Relying on consumer processors to implement distribution (by actively stealing) begs the question of what these processors do when they find no work? None of the work-stealing references and implementations I have come across so far address this issue satisfactorarily for me. They either:- 1) Manage not to disclose what they do with idle processors! [Cilk] (?anyone know?) 2) Have all idle processors sleep and wake periodically and scatter messages to the four winds to see if any work has arrived [e.g. JAWS] (= way too latent & inefficient for me). 3) Assume that it is acceptable to have processors "spinning" looking for work ( = non-starter for me!) Unless anyone thinks there is a solution for this I will move on to consider a "Work Shrugging(tm)" strategy. Having the task-producing processor distribute excess load seems to me inherently capable of a much more efficient implementation. However a quick google didn't show up anything under the heading of "Work Shrugging" so any pointers to prior-art would be welcome. tx Tags I would have added if I was allowed to [work-stealing]

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  • Popularity of Git/Mercurial/Bazaar vs. which to recommend

    - by Will Robertson
    Going by the number of questions on this site for these three distributed version control systems, it seems like Git either is more popular, or is more difficult (hence requiring more questions), or has more features (hence requiring more questions). Or most probably a combination of the three. (Let's say that popularity on this site equates to popularity at large.) Here are the numbers at time of writing: [subversion] or [svn]: 2353 [git]: 726 [mercurial] or [hg]: 169 [bazaar] or [bzr]: 50 The recent historical popularity of Subversion is clearly reflected by the number of questions, indicating at least a small tipping of the scales towards Git over the Mercurial or Bazaar. It's not entirely satisfactory having three competing yet largely equivalent open source products to choose from. Personally I use Git and I'm fine with the other two. But when it comes to recommending one system over the others, I'd like to ask: can we start recommending one safely yet?

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  • Enum.values() vs EnumSet.allOf( ). Which one is more preferable?

    - by Alexander Pogrebnyak
    I looked under the hood for EnumSet.allOf and it looks very efficient, especially for enums with less than 64 values. Basically all sets share the single array of all possible enum values and the only other piece of information is a bitmask which in case of allOf is set in one swoop. On the other hand Enum.values() seems to be a bit of black magic. Moreover it returns an array, not a collection, so in many cases it must be decorated with Arrays.asList( ) to be usable in any place that expects collection. So, should EnumSet.allOf be more preferable to Enum.values? More specifically, which form of for iterator should be used: for ( final MyEnum val: MyEnum.values( ) ); or for ( final MyEnum val: EnumSet.allOf( MyEnum.values ) );

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  • When using Data Annotations with MVC, Pro and Cons of using an interface vs. a MetadataType

    - by SkippyFire
    If you read this article on Validation with the Data Annotation Validators, it shows that you can use the MetadataType attribute to add validation attributes to properties on partial classes. You use this when working with ORMs like LINQ to SQL, Entity Framework, or Subsonic. Then you can use the "automagic" client and server side validation. It plays very nicely with MVC. However, a colleague of mine used an interface to accomplish exactly the same result. it looks almost exactly the same, and functionally accomplishes the same thing. So instead of doing this: [MetadataType(typeof(MovieMetaData))] public partial class Movie { } public class MovieMetaData { [Required] public object Title { get; set; } [Required] [StringLength(5)] public object Director { get; set; } [DisplayName("Date Released")] [Required] public object DateReleased { get; set; } } He did this: public partial class Movie :IMovie { } public interface IMovie { [Required] object Title { get; set; } [Required] [StringLength(5)] object Director { get; set; } [DisplayName("Date Released")] [Required] object DateReleased { get; set; } } So my question is, when does this difference actually matter? My thoughts are that interfaces tend to be more "reusable", and that making one for just a single class doesn't make that much sense. You could also argue that you could design your classes and interfaces in a way that allows you to use interfaces on multiple objects, but I feel like that is trying to fit your models into something else, when they should really stand on their own. What do you think?

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  • C++ project type: unicode vs multi-byte; pros and cons

    - by Stefan Valianu
    I'm wondering what the Stack Overflow community thinks when it comes to creating a project (thinking primarily c++ here) with a unicode or a multi-byte character set. Are there pros to going Unicode straight from the start, implying all your strings will be in wide format? Are there performance issues / larger memory requirements because of a standard use of a larger character? Is there an advantage to this method? Do some processor architectures handle wide characters better? Are there any reasons to make your project Unicode if you don't plan on supporting additional languages? What reasons would one have for creating a project with a multi-byte character set? How do all of the factors above collide in a high performance environment (such as a modern video game) ?

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  • Caveats of select/poll vs. epoll reactors in Twisted

    - by David
    Everything I've read and experienced ( Tornado based apps ) leads me to believe that ePoll is a natural replacement for Select and Poll based networking, especially with Twisted. Which makes me paranoid, its pretty rare for a better technique or methodology not to come with a price. Reading a couple dozen comparisons between epoll and alternatives shows that epoll is clearly the champion for speed and scalability, specifically that it scales in a linear fashion which is fantastic. That said, what about processor and memory utilization, is epoll still the champ?

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  • Linq Query Performance , comparing Compiled query vs Non-Compiled.

    - by AG.
    Hello Guys, I was wondering if i extract the common where clause query into a common expression would it make my query much faster, if i have say something like 10 linq queries on a collection with exact same 1st part of the where clause. I have done a small example to explain a bit more . public class Person { public string First { get; set; } public string Last { get; set; } public int Age { get; set; } public String Born { get; set; } public string Living { get; set; } } public sealed class PersonDetails : List<Person> { } PersonDetails d = new PersonDetails(); d.Add(new Person() {Age = 29, Born = "Timbuk Tu", First = "Joe", Last = "Bloggs", Living = "London"}); d.Add(new Person() { Age = 29, Born = "Timbuk Tu", First = "Foo", Last = "Bar", Living = "NewYork" }); Expression<Func<Person, bool>> exp = (a) => a.Age == 29; Func<Person, bool> commonQuery = exp.Compile(); var lx = from y in d where commonQuery.Invoke(y) && y.Living == "London" select y; var bx = from y in d where y.Age == 29 && y.Living == "NewYork" select y; Console.WriteLine("All Details {0}, {1}, {2}, {3}, {4}", lx.Single().Age, lx.Single().First , lx.Single().Last, lx.Single().Living, lx.Single().Born ); Console.WriteLine("All Details {0}, {1}, {2}, {3}, {4}", bx.Single().Age, bx.Single().First, bx.Single().Last, bx.Single().Living, bx.Single().Born); So can some of the guru's here give me some advice if it would be a good practice to write query like var lx = "Linq Expression " or var bx = "Linq Expression" ? Any inputs would be highly appreciated. Thanks, AG

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  • Ruby on Rails: Model.all.each vs find_by_sql("SELECT * FROM model").each ?

    - by B_
    I'm fairly new to RoR. In my controller, I'm iterating over every tuple in the database. For every table, for every column I used to call SomeOtherModel.find_by_sql("SELECT column FROM model").each {|x| #etc } which worked fine enough. When I later changed this to Model.all(:select => "column").each {|x| #etc } the loop starts out at roughly the same speed but quickly slows down to something like 100 times slower than the the find_by_sql command. These calls should be identical so I really don't know what's happening. I know these calls are not the most efficient but this is just an intermediate step and I will optimize it more once this works correctly. Thanks!

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  • Managing highly repetitive code and documentation in Java

    - by polygenelubricants
    Highly repetitive code is generally a bad thing, and there are design patterns that can help minimize this. However, sometimes it's simply inevitable due to the constraints of the language itself. Take the following example from java.util.Arrays: /** * Assigns the specified long value to each element of the specified * range of the specified array of longs. The range to be filled * extends from index <tt>fromIndex</tt>, inclusive, to index * <tt>toIndex</tt>, exclusive. (If <tt>fromIndex==toIndex</tt>, the * range to be filled is empty.) * * @param a the array to be filled * @param fromIndex the index of the first element (inclusive) to be * filled with the specified value * @param toIndex the index of the last element (exclusive) to be * filled with the specified value * @param val the value to be stored in all elements of the array * @throws IllegalArgumentException if <tt>fromIndex &gt; toIndex</tt> * @throws ArrayIndexOutOfBoundsException if <tt>fromIndex &lt; 0</tt> or * <tt>toIndex &gt; a.length</tt> */ public static void fill(long[] a, int fromIndex, int toIndex, long val) { rangeCheck(a.length, fromIndex, toIndex); for (int i=fromIndex; i<toIndex; i++) a[i] = val; } The above snippet appears in the source code 8 times, with very little variation in the documentation/method signature but exactly the same method body, one for each of the root array types int[], short[], char[], byte[], boolean[], double[], float[], and Object[]. I believe that unless one resorts to reflection (which is an entirely different subject in itself), this repetition is inevitable. I understand that as a utility class, such high concentration of repetitive Java code is highly atypical, but even with the best practice, repetition does happen! Refactoring doesn't always work because it's not always possible (the obvious case is when the repetition is in the documentation). Obviously maintaining this source code is a nightmare. A slight typo in the documentation, or a minor bug in the implementation, is multiplied by however many repetitions was made. In fact, the best example happens to involve this exact class: Google Research Blog - Extra, Extra - Read All About It: Nearly All Binary Searches and Mergesorts are Broken (by Joshua Bloch, Software Engineer) The bug is a surprisingly subtle one, occurring in what many thought to be just a simple and straightforward algorithm. // int mid =(low + high) / 2; // the bug int mid = (low + high) >>> 1; // the fix The above line appears 11 times in the source code! So my questions are: How are these kinds of repetitive Java code/documentation handled in practice? How are they developed, maintained, and tested? Do you start with "the original", and make it as mature as possible, and then copy and paste as necessary and hope you didn't make a mistake? And if you did make a mistake in the original, then just fix it everywhere, unless you're comfortable with deleting the copies and repeating the whole replication process? And you apply this same process for the testing code as well? Would Java benefit from some sort of limited-use source code preprocessing for this kind of thing? Perhaps Sun has their own preprocessor to help write, maintain, document and test these kind of repetitive library code? A comment requested another example, so I pulled this one from Google Collections: com.google.common.base.Predicates lines 276-310 (AndPredicate) vs lines 312-346 (OrPredicate). The source for these two classes are identical, except for: AndPredicate vs OrPredicate (each appears 5 times in its class) "And(" vs Or(" (in the respective toString() methods) #and vs #or (in the @see Javadoc comments) true vs false (in apply; ! can be rewritten out of the expression) -1 /* all bits on */ vs 0 /* all bits off */ in hashCode() &= vs |= in hashCode()

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  • Relational vs. Dimensional Databases, what's the difference?

    - by grautur
    I'm trying to learn about OLAP and data warehousing, and I'm confused about the difference between relational and dimensional modeling. Is dimensional modeling basically relational modeling, but allowing for redundant/un-normalized data? For example, let's say I have historical sales data on (product, city, # sales). I understand that the following would be a relational point-of-view: Product | City | # Sales Apples, San Francisco, 400 Apples, Boston, 700 Apples, Seattle, 600 Oranges, San Francisco, 550 Oranges, Boston, 500 Oranges, Seattle, 600 While the following is a more dimensional point-of-view: Product | San Francisco | Boston | Seattle Apples, 400, 700, 600 Oranges, 550, 500, 600 But it seems like both points of view would nonetheless be implemented in an identical star schema: Fact table: Product ID, Region ID, # Sales Product dimension: Product ID, Product Name City dimension: City ID, City Name And it's not until you start adding some additional details to each dimension that the differences start popping up. For instance, if you wanted to track regions as well, a relational database would tend to have a separate region table, in order to keep everything normalized: City dimension: City ID, City Name, Region ID Region dimension: Region ID, Region Name, Region Manager, # Regional Stores While a dimensional database would allow for denormalization to keep the region data inside the city dimension, in order to make it easier to slice the data: City dimension: City ID, City Name, Region Name, Region Manager, # Regional Stores Is this correct?

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  • LazyList<T> vs System.Lazy<List<T>> in ASP.NET MVC 2?

    - by FreshCode
    In Rob Conery's Storefront series, Rob makes extensive use of the LazyList<..> construct to pull data from IQueryables. How does this differ from the System.Lazy<...> construct now available in .NET 4.0 (and perhaps earlier)? More depth based on DoctaJones' great answer: Would you recommend one over the other if I wanted to operate on IQueryable as a List<T>? I'm assuming that since Lazy<T> is in the framework now, it is a safer bet for future support and maintainability? If I want to use a strong type instead of an anonymous (var) type would the following statements be functionally equivalent? Lazy<List<Products>> Products = new Lazy<List<Product>>(); LazyList<Product> = new LazyList<Product>();

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  • Running Magento for multiple clients - single Installaton vs. multiple installations

    - by Chris Hopkins
    Hi There I am looking to set-up a Magento (Community Edition) installation for multiple clients and have researched the matter for a few days now. I can see that the Enterprise Edition has what I need in it, but surprisingly I am not willing to shell out the $12,000 odd yearly subscription. It seems there are a few options available to be but I am worried about the performance I will get out of the various options. Option 1) Single install using AITOC advanced permissions module So this is really what I am after; one installation so that I can update my core files all at the same time and also manage all my store users from one place. The problems here are that I don't know anything about the reliability of this extra product and that I have to pay a bit extra. I am also worried that if I have 10 stores running off this one installation it might all slow down so much and keel over as I have heard allot about Magento's slowness. Module Link: http://www.aitoc.com/en/magentomods_advanced_permissions.html Option 2) Multiple installations of Magento on one server for each shop So here I have 10 Magento installations on one server all running happily away not using any extra money, but I now have 10 separate stores to update and maintain which could be annoying. Also I haven't been able to find a whole lot of other people using this method and when I have they are usually asking how to stop their servers from dying. So this route seems like it could be even worse on my server as I will have more going on on my server but if my server could take it each Magento installation would be simpler and less likely to slow down due to each one having to run 10 shops on its own? Option 3) Use lots of servers and lots of Magento installations I just so do not want to do this. Option 4) Buy Magento Enterprise I do not have the money to do this. So which route is less likely to blow up my server? And does anyone have experience with this holy grail of a module? Thanks for reading and thanks in advance for any help - Chris Hopkins

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