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  • How should I license code written for a startup without a contract?

    - by andijcr
    I wrote a fair amount of code for a startup, but I haven't signed a contract before doing so. The only document that I signed with them does not mention the fact that I have to pass the rights on the code to them, and after a consulting with a lawyer it seems that I own the full rights. Now I want to preemptively correct this situation by giving them some sort of exclusive license. Is there an existing license for closed-source, exclusive use that is used in these cases or I simply write somewhere "I grant exclusive license to use and modify this piece of code to FooBar-inc at the followings conditions: bla bla bla signed me, them"?

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  • Open file with java application [migrated]

    - by Giaphage47
    I am using Ubuntu. I would like to have a user be able to double-click (or whatever they have set to open a file) on the save file for a java game i'm making, and have the game start and automatically load the save. How could I make the game launch instead of opening the file, and then pass the save's file name or location as an argument? Would i have to have the game create a new mime type the first time it ran, or something similar, so that Ubuntu knows what to do with the save when the user tries to open it?

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  • World to Pixel Transformation

    - by D00d
    My objects have a location in world coordinates (basically 1.0f is a meter). If I simply draw my objects using their world coordinates, each meter will correspond to a pixel. Obviously that's not what I want. Now, I don't want to have to apply a transformation to each and every object's position when I draw them. As I happen to be using XNA, and spritebatch allows a Matrix to be passed in as an argument in it's begin method, I was wondering if there is a way to pass the World to Pixel transformation in there. Any suggestions? So far Matrix.CreateScale(new Vector3(zoom, zoom, 1)) puts the objects in their proper spot, but it also scales up the sprites. Is there a way to transform the position without enlarging the sprite? Thanks

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  • Communication between Box2D and libGDX Stage (Scene2D) running in separate threads

    - by atok
    I'm making a physics based 2D game using libGDX and Box2D. I want to move the execution of the simulation out of render thread. I use immutable messages and the BlockingQueue to pass the information about player actions. The Box2D applies forces and runs a frame of simulation. In the next step I would like to sync back the changes and update Scene2D Actors accordingly. Making an immutable copy of the state of the game world and sending it back using Gdx.app.postRunnable() is one option but it seems inefficient. Is there any other option?

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  • What is the minimum of shader I need to use to run basic calculation on GPU?

    - by Jinxi
    I read, that the Hull Shader, Domain Shader, Geometry Shader and Pixel Shader can be used optional. So, is the Vertex Shader optional too? If no: What does a basic Vertex Shader look like? Just like a simple pass through? Is the Vertex Shader necessary to tell what kind of datastructure (Van Stripes or Meshes) are used? What can I do, with just the vertex shader? Are the fixed functions working without any help of programming a programmable stage?

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  • Google Analytics: Track user usage and flow

    - by Quintin Par
    Can someone help to query Google analytics to track a specific user behavior and usage pattern? Currently I pass user id’s to GA as _setCustomVar(2, 'id', id, 1); This is session based. But I am yet to master how I can utilize this to view usage pattern & behavior for the passed id. Say, I need to understand the visualization flow for one id or the page view count for that id etc Rephrasing, can I filter all existing reports for a specific id that I can select?

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  • How do I make a USB RS232 dongle show up in /dev/ttyUSB* ?

    - by mtrw
    I have a couple of FTDI based USB to Rs232 serial dongles. Sometimes when I plug them into my Ubuntu 10.04 laptop, they show up as /dev/ttyUSB0 and /dev/ttyUSB1, which is what I want to have happen. But sometimes they don't. When they don't, sometimes rebooting fixes the problem and sometimes it doesn't. They always show up in lsusb hanging off of Bus 5: Bus 005 Device 003: ID 0403:6001 Future Technology Devices International, Ltd FT232 USB-Serial (UART) IC Bus 005 Device 002: ID 0403:6001 Future Technology Devices International, Ltd FT232 USB-Serial (UART) IC Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub I can see them if I do ls /dev/bus/usb/005 as 002 and 003. But if I pass /dev/bus/usb/005/002 to pyserial, which is what I'm using to access /dev/ttyUSBx, I get SerialException("Could not open port: [Errno 13] Permission denied: '/dev/bus/usb/005/002'",).

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  • Flowchart with subroutine

    - by Jordy
    I am not really sure how to correctly describe my question, so please forgive me if this is a duplicate. I am creating a flowchart for my program where I implement a method. Let's assume I call this method someMethod. The C code could look something like this: bool someMethod(int Foo, int Bar) { foo += 5; bar -= 5; return (foo == bar); } This means that my flowchart will have a subroutine block where I call this function. But how do I correctly show the reader which integers I pass? And when I create the flowchart of "someMethod", I face a similar problem: how do I correctly show the reader that Foo and Bar are passed parameters?

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  • How do people maintain their test suite?

    - by Ida
    In particular, I'm curious about the following aspects: How do you know that your test cases are wrong (or out-of-date) and needed to be repaired (or discarded)? I mean, even if a test case became invalid, it might still pass and remain silent, which could let you falsely believe that your software works okay. So how do you realize such problems of your test suite? How do you know that your test suite is no longer sufficient and that new test cases should be added? I guess this has something to do with the requirement changes, but is there any systematic approach to check the adequacy of test suite?

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  • Why was Tanenbaum wrong in the Tanenbaum-Torvalds debates?

    - by Robz
    I was recently assigned reading from the Tanenbaum-Torvalds debates in my OS class. In the debates, Tanenbaum makes some predictions: Microkernels are the future x86 will die out and RISC architectures will dominate the market (5 years from then) everyone will be running a free GNU OS I was a one year old when the debates happened, so I lack historical intuition. Why have these predictions not panned out? It seems to me, that from Tanenbaum's perspective, they're pretty reasonable predictions of the future. What happened so that they didn't come to pass?

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  • What's your advice for getting Oracle Certified Professional Java Programmer certificate?

    - by den-javamaniac
    Hi. I intend to get the certification but am not completely sure how to effectively prepare myself. So I'm wondering if you have any advice on the matter; in particular I would like to know: - What should the basic learning/practicing plan look like? - Which book (set of books) should be considered? - Which practical exercises should be performed? NOTE: I've got several years of corporate experience (mostly web apps, though), but I want to be 100% sure I'll pass the test (that's the reason the issue is raised).

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  • How can I acheive a smooth 2D lighting effect?

    - by Cyral
    I'm making a tile based game in XNA. So currently my lightning looks like this: How can I get it to look like this? Instead of each block having its own tint, it has a smooth overlay. I'm assuming some sort of shader, and to tell it the lighting and blur it some how. But im not an expert with shaders. My current lighting calculates the light, and then passes it to a spritebatch and draws with a color parameter. EDIT: No longer uses spritebatch tint, I was testing and now pass parameters to set the light values. But still looking for a way to smooth it.

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  • From the Coalface - 2 - Work as hard as you can to be as lazy as you can

    - by TATWORTH
    On one project, the standard build involved building the database from scratch producing a build log that was about 100,000 lines long.  Manually paging throught this log took hours and it was very easy to miss any errors. The solution was to write a filter that read the log file and output a summary file with each output line pepended with the line number in the original file. Sucessive iterations eliminated more noise lines. Diagnostic displays required escaping. The final output was just a few hundred lines long and the errors were easy to spot. The filter program took less time to to write than one manual pass reading the log file.  The utility digested the log file in about 1 second. Now database build errors could be identified quickly instead of after hours of manual examination or lengthy system testing. A few minutes consideration of the task led to a tremendous improvement in quality.

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  • Is passing the Model around in this way considered bad practice?

    - by Theomax
    If I have a view called, for example, ViewDetails that displays user information in labels and has a Model called ViewDetailsModel and if I want to allow the user to click a button to edit some of these details, is it considered bad practice is I pass the entire Model in the markup to a controller method which then assigns the values for another model, using the values stored in the Model that was passed in as a parameter to that action method? If so, should there instead be a service method that gets the data required for the edit view? For example: In the ViewDetails view, the user clicks the edit button which calls an action method in the controller (and passes in the Model object). The action method then uses the data in the Model object to populate another model which will be used for the EditDetails view that will be returned.

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  • Restricted Flow Of Power

    - by user13827
    I'm sure all is fine, but i need some reassurance. Last month my company launched consolidated two of their websites into one new website. www.fdmgroup.com and www.fdmacademy.com into a newly designed www.fdmgroup.com. Because the FDM Academy grew as it's own brand we decided not to just forward the domain to the fdmgroup website, but instead just mirror the new FDM Group website and use a canonical tags to the FDM Group domain (so the link juice will pass to the FDM Group domain pages) The website has be live for nearly a month and i don't believe any power has passed down through the FDM Group website to it's deeper pages even though 301 redirects from the legacy group and academy domains in place. I am also seeing the same problem on the FDM Academy domain, but i expect to see this as every page has a canonical to the same page on the Is there anything which is restricting the flow of power through the site, or am i just being impatient. Thanks in advance Jon

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  • Halloween: Season for Java Embedded Internet of Spooky Things (IoST) (Part 2)

    - by hinkmond
    To start out our ghost hunting here at the Oracle Santa Clara campus office, we first need a ghost sensor. It's pretty easy to build one, since all we need to do is to create a circuit that can detect small fluctuations in the electromagnetic field, just like the fluctuations that ghosts cause when they pass by... Naturally, right? So, we build a static charge sensor and will use a Java Embedded app to monitor for changes in the sensor value, running analytics using Java technology on a Raspberry Pi. Bob's your uncle, and there you have it: a ghost sensor. See: Ghost Detector So, go out to Radio Shack and buy up these items: shopping list: 1 - NTE312 JFET N-channel transistor (this is in place of the MPF-102) 1 - Set of Jumper Wires 1 - LED 1 - 300 ohm resistor 1 - set of header pins Then, grab a flashlight, your Raspberry Pi, and come back here for more instructions... Don't be afraid... Yet. Hinkmond

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  • Compiling old versions of R (2.11 or older) on Ubuntu 13.10 (or newer)?

    - by user283293
    I am trying to compile an old version of R (2.11.1, specifically). "Why?", you might ask. Well, I have a program I am trying to run (that was not written by me, but I am hoping to use in my research) that was written in "old" R, and the program writer has specifically mentioned that R-2.11.1 or older must be used. I have run ./configure with no obvious errors (the entire output being far too long to post here, but I have been warned that I cannot make PDF, DVI, or HTML versions of the help pages, which I'm not too concerned about). Next, when I pass the make command, I am met with the following error (after a long stream of successful commands): Warning in solve.default(rgb): unable to load shared library '/home/sbowerma/Programs/R-2.11.1/modules//lapack.so': /home/sbowerma/Programs/R-2.11.1/lib/libRlapack.so: undefined symbol: _gfortran_compare_string Error in solve.default(rgb) : lapack routines cannot be loaded Error: unable to load R code in package 'grDevices' Execution halted However, I have confirmed that the library lapack.so is, in fact, in the exact position it is supposed to be.

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  • How to get several frequency ranges at the same time in fmod?

    - by Rootosaurus
    After reading documentation and tutorials about fmod I still have a question about frequency ranges. I've found how to get a frequency range using low and high pass DSP at the same time on the main channel, but I can't find how to get several ranges at the same time. For example I want, for a specific phase of my game, to hear range 400 to 600Hz and 1000 to 2000hz of the same sound. I tried to create a channel by range, but it doesn't seem to work (or maybe I do something wrong). How can I do that ? Thank you

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  • GPU optimization question: pre-computed or procedural?

    - by Jay
    Good morning, I'm learning shader program and need some general direction. I want to add noise to my laser beam (like this). Which is the best way to handle it? I could pre-compute an image and pass it to the shader. I could then use the image to change the opacity and easily animate the smoke by changing the offset of the texture lookup. I could also generate noise in the shader and do the same thing the texture was used for. Is it generally better to avoid I/O to the graphics card or the opposite? Thanks!

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  • Android Java: Way to effectively pause system time while debugging?

    - by TheMaster42
    In my project, I call nanoTime and use that to get a deltaTime which I pass to my entities and animations. However, while debugging (for example, stepping through my code), the system time on my phone is happily chugging along, so it's impossible to look at, say, two sequential frames of data in the debugger (since by the time I'm done looking at the first frame, the system time has continued to move ahead by seconds or even minutes). Is there a programming practice or method to pause the system clock (or a way for my code to intercept and fake my deltaTime) whenever I pause execution from the debugger? Additional Information: I'm using Eclipse Classic with the ADT plugin and a Samsung SII, coding in Java. My code invoking nanoTime: http://pastebin.com/0ZciyBtN I do all display via a Canvas object (2D sprites and animations).

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  • Its Nomination Time: Oracle Fusion Middleware Innovation Awards 2012

    - by B Shashikumar
    Are you doing something unique and innovative with Oracle Fusion Middleware? Submit a nomination today for the Oracle Fusion Middleware Innovation Awards. Winners receive a free pass to Oracle OpenWorld 2012 in San Francisco (September 30 - October 4th) and will be honored during a special event at OpenWorld. The categories include: Oracle Exalogic Cloud Application Foundation Service Integration (SOA) and BPM WebCenter Identity Management Data Integration Application Development Framework and Fusion Development Business Analytics (BI, EPM, Exalytics)   Here's what you need to do:  CLICK HERE to submit your nomination today. The deadline to submit a nomination is 5pm Pacific on July 17, 2012. For additional details, go here.

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  • NUnit vs. MsTest: NUnit wins for Unit Testing.

    People are still wondering what are the differences between the two most popular unit testing frameworks in the .NET world: the open source NUnit and the commercial MsTest). Heres a short list of what i remember instantly: Nunit contains a [TestCase] attribute that allows implementing parametrized tests. this does not exist in msTest MsTest's ExpectedException attribute has a bug where the expected message is never really asserted even if it's wrong - the test will pass. Nunit has an...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Using INSERT / OUTPUT in a SQL Server Transaction

    Frequently I find myself in situations where I need to insert records into a table in a set-based operation wrapped inside of a transaction where secondarily, and within the same transaction, I spawn-off subsequent inserts into related tables where I need to pass-in key values that were the outcome of the initial INSERT command. Thanks to a Transact/SQL enhancement in SQL Server, this just became much easier and can be done in a single statement... WITHOUT A TRIGGER! Join SQL Backup’s 35,000+ customers to compress and strengthen your backups "SQL Backup will be a REAL boost to any DBA lucky enough to use it." Jonathan Allen. Download a free trial now.

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  • Sun Broadband Wireless and Ubuntu

    - by Verge Riviero
    Good day! I recently installed 12.04. I am having a hard time connecting to the Internet using my Sun Broadband Wireless. I installed the 64-bit version. I am from the Philippines. When I plug in my USB stick, it does not show up on the Network Manager/ no new connection can be detected. I try to edit it using Edit Connections but still to no avail. I have tried doing these steps from kenji08, kartonista, and from review-ninja (for this one, I can't seem to get pass the first step.) I hope those information can help.

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  • Make the player run onto stairs smoothly

    - by misiMe
    I have a 2D Platform game, where the player Always runs to the right, but the terrain isn't Always horizontal. Example: I implemented a bounding-box collision system that just checks for intersections with player box and the other blocks, to stop player from running if you encounter a big block, so that you have to jump, but when I put stairs, I want him to run smoothly just like he is on the horizontal ground. With the collision system you have to jump the stairs in order to pass them! I thought about generating a line between the edges of the stairs, and imposing the player movement on that line... What do you think? Is there something more clever to do?

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