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  • ERROR 2003 (HY000): Can't connect to MySQL server on (111)

    - by JohnMerlino
    I am unable to connect to on my ubuntu installation a remote tcp/ip which contains a mysql installation: viggy@ubuntu:~$ mysql -u user.name -p -h xxx.xxx.xxx.xxx -P 3306 Enter password: ERROR 2003 (HY000): Can't connect to MySQL server on 'xxx.xxx.xxx.xxx' (111) I commented out the line below using vim in /etc/mysql/my.cnf: # Instead of skip-networking the default is now to listen only on # localhost which is more compatible and is not less secure. #bind-address = 127.0.0.1 Then I restarted the server: sudo service mysql restart But still I get the same error. This is the content of my.cnf: # # The MySQL database server configuration file. # # You can copy this to one of: # - "/etc/mysql/my.cnf" to set global options, # - "~/.my.cnf" to set user-specific options. # # One can use all long options that the program supports. # Run program with --help to get a list of available options and with # --print-defaults to see which it would actually understand and use. # # For explanations see # http://dev.mysql.com/doc/mysql/en/server-system-variables.html # This will be passed to all mysql clients # It has been reported that passwords should be enclosed with ticks/quotes # escpecially if they contain "#" chars... # Remember to edit /etc/mysql/debian.cnf when changing the socket location. [client] port = 3306 socket = /var/run/mysqld/mysqld.sock # Here is entries for some specific programs # The following values assume you have at least 32M ram # This was formally known as [safe_mysqld]. Both versions are currently parsed. [mysqld_safe] socket = /var/run/mysqld/mysqld.sock nice = 0 [mysqld] # # * Basic Settings # user = mysql pid-file = /var/run/mysqld/mysqld.pid socket = /var/run/mysqld/mysqld.sock port = 3306 basedir = /usr datadir = /var/lib/mysql tmpdir = /tmp lc-messages-dir = /usr/share/mysql skip-external-locking # # Instead of skip-networking the default is now to listen only on # localhost which is more compatible and is not less secure. #bind-address = 127.0.0.1 # # * Fine Tuning # key_buffer = 16M max_allowed_packet = 16M thread_stack = 192K thread_cache_size = 8 # This replaces the startup script and checks MyISAM tables if needed # the first time they are touched myisam-recover = BACKUP #max_connections = 100 #table_cache = 64 #thread_concurrency = 10 # # * Query Cache Configuration # query_cache_limit = 1M query_cache_size = 16M # # * Logging and Replication # # Both location gets rotated by the cronjob. # Be aware that this log type is a performance killer. # As of 5.1 you can enable the log at runtime! #general_log_file = /var/log/mysql/mysql.log #general_log = 1 # # Error logging goes to syslog due to /etc/mysql/conf.d/mysqld_safe_syslog.cnf. # # Here you can see queries with especially long duration #log_slow_queries = /var/log/mysql/mysql-slow.log #long_query_time = 2 #log-queries-not-using-indexes # # The following can be used as easy to replay backup logs or for replication. # note: if you are setting up a replication slave, see README.Debian about # other settings you may need to change. #server-id = 1 #log_bin = /var/log/mysql/mysql-bin.log expire_logs_days = 10 max_binlog_size = 100M #binlog_do_db = include_database_name #binlog_ignore_db = include_database_name # # * InnoDB # # InnoDB is enabled by default with a 10MB datafile in /var/lib/mysql/. # Read the manual for more InnoDB related options. There are many! # # * Security Features # # Read the manual, too, if you want chroot! # chroot = /var/lib/mysql/ # # For generating SSL certificates I recommend the OpenSSL GUI "tinyca". # # ssl-ca=/etc/mysql/cacert.pem # ssl-cert=/etc/mysql/server-cert.pem # ssl-key=/etc/mysql/server-key.pem [mysqldump] quick quote-names max_allowed_packet = 16M [mysql] #no-auto-rehash # faster start of mysql but no tab completition [isamchk] key_buffer = 16M # # * IMPORTANT: Additional settings that can override those from this file! # The files must end with '.cnf', otherwise they'll be ignored. # !includedir /etc/mysql/conf.d/ (Note that I can log into my local mysql install just fine by running mysql (and it will log me in as root) and also note that I can get into mysql in the remote server by logging into via ssh and then invoking mysql), but I am unable to connect to the remote server via my terminal using the host, and I need to do it that way so that I can then use mysql workbench.

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  • Chrome does not re-draw properly on Windows 8

    - by Akshat Mittal
    There are a lot of problems with Chrome (24.0.1312.14 beta || But all this happened before update also) on Windows 8. Problems and explanations are listed below: Google Chrome re-draw time: When I switch tabs, the window retains the content of the previous tab and displays that even if I move my mouse, if only refreshes (re-draws) when there is a change on the webpage (like on hover) or I do a select all (or scroll). One thing to note is that the hover and select happens on the real page and not the retained image-like thing of the older webpage. Chrome is slow and laggy: Websites such as Facebook and Twitter (and more) have gone extremely laggy on Chrome (Win 8). When I was using Windows 7, I never experienced a lag or something. Also when using HTML-5 Websites, the transition (the -webkit-transition in CSS) goes extremely slow at times. Plugins Crash: Plugins like Flash Player, Shockwave Player, and more that are in-built into Chrome Crashes a lot, even when doing simple tasks like playing YouTube Videos, displaying ads or something. Chrome Crashes: Chrome has crashed over 100 times in the past month. Google Chrome just crashes randomly or I don't know the reason. Random Page crashes: Chrome results chrome://crash/(Copy-Paste this in address bar) on random pages even when the page is just loaded, I understand that this can happen on heavy HTML5 or JS websites but what about HTML only websites? Computer Freeze: Chrome sometimes, randomly, freezes my computer. Freeze in the sense, none of the other apps are also working. It's like the whole system freezes, I can not even switch to other apps. I am sure that this is because of Chrome since this happens only when Chrome is active. Most of the things above happens on Super User also, Super User never had any problem when using Chrome on Windows 7. UPDATE 1: @magicandre1981 Commented for trying to disable Hardware Acceleration. I tried it, it somewhat solved the problem but din't fix it. I am still experiencing all the above issues but less frequently (maybe because Chrome Restarted Completely) UPDATE 2: @avirk asked me to try a Stable Version of Chrome and Firefox, I din't experience any lag in Firefox, a little (negligible) lag in Chrome 22 (Maybe because its a new copy of Chrome, I haven't used it much). UPDATE 3: @NothingsImpossible said that He is also experiencing the same problem on Windows Server 2008! This seams to be a major issue now. He also said that GPU load is also high at the same time! Even I saw the same thing. UPDATE 4: Recently, Chrome updated to v24 Stable (I am using stable from a long time now). I was experiencing this problem a lot less in Chrome 23, but this is back in Chrome 24. Seams like Chrome 24 is the most affected from this bug, as this same problem was high in Chrome 24 beta also. UPDATE 5: Chrome was updated to v25 Stable. This problem is 99% Gone, it is still there in 1% of the cases. One such example is when I leave chrome inactive for a while with a few tabs open, the tabs go black and no activity can get them back to active state. If I open a new tab, the new tab is OK but the others are still black, I need to close all those tabs. UPDATE 6: Chrome updated to v27 Stable channel, this problem is nearly gone. This does happen occasionally, but not as frequent as in earlier versions of Chrome. UPDATE 7: I am on Chrome v35.0.1916.114 Stable, Windows 8.1 Pro Update 1. Some of the other problems appears to be back. Chrome is slow and laggy again. Re-draw time is getting worse. Is anybody else experiencing such issues? Does anybody have a solution to any of these?

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  • What Apache/PHP configurations do you know and how good are they?

    - by FractalizeR
    Hello. I wanted to ask you about PHP/Apache configuration methods you know, their pros and cons. I will start myself: ---------------- PHP as Apache module---------------- Pros: good speed since you don't need to start exe every time especially in mpm-worker mode. You can also use various PHP accelerators in this mode like APC or eAccelerator. Cons: if you are running apache in mpm-worker mode, you may face stability issues because every glitch in any php script will lead to unstability to the whole thread pool of that apache process. Also in this mode all scripts are executed on behalf of apache user. This is bad for security. mpm-worker configuration requires PHP compiled in thread-safe mode. At least CentOS and RedHat default repositories doesn't have thread-safe PHP version so on these OSes you need to compile at least PHP yourself (there is a way to activate worker mpm on Apache). The use of thread-safe PHP binaries is considered experimental and unstable. Plus, many PHP extensions does not support thread-safe mode or were not well-tested in thread-safe mode. ---------------- PHP as CGI ---------------- This seems to be the slowest default configuration which seems to be a "con" itself ;) ---------------- PHP as CGI via mod_suphp ---------------- Pros: suphp allows you to execute php scipts on behalf of the script file owner. This way you can securely separate different sites on the same machine. Also, suphp allows to use different php.ini files per virtual host. Cons: PHP in CGI mode means less performance. In this mode you can't use php accelerators like APC because each time new process is spawned to handle script rendering the cache of previous process useless. BTW, do you know the way to apply some accelerator in this config? I heard something about using shm for php bytecode cache. Also, you cannot configure PHP via .htaccess files in this mode. You will need to install PECL htscanner for this if you need to set various per-script options via .htaccess (php_value / php_flag directives) ---------------- PHP as CGI via suexec ---------------- This configuration looks the same as with suphp, but I heard, that it's slower and less safe. Almost same pros and cons apply. ---------------- PHP as FastCGI ---------------- Pros: FastCGI standard allows single php process to handle several scripts before php process is killed. This way you gain performance since no need to spin up new php process for each script. You can also use PHP accelerators in this configuration (see cons section for comment). Also, FCGI almost like suphp also allows php processes to be executed on behalf of some user. mod_fcgid seems to have the most complete fcgi support and flexibility for apache. Cons: The use of php accelerator in fastcgi mode will lead to high memory consumption because each PHP process will have his own bytecode cache (unless there is some accelerator that can use shared memory for bytecode cache. Is there such?). FastCGI is also a little bit complex to configure. You need to create various configuration files and make some configuration modifications. It seems, that fastcgi is the most stable, secure, fast and flexible PHP configuration, however, a bit difficult to be configured. But, may be, I missed something? Comments are welcome!

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  • GNU/Linux swapping blocks system

    - by Ole Tange
    I have used GNU/Linux on systems from 4 MB RAM to 512 GB RAM. When they start swapping, most of the time you can still log in and kill off the offending process - you just have to be 100-1000 times more patient. On my new 32 GB system that has changed: It blocks when it starts swapping. Sometimes with full disk activity but other times with no disk activity. To examine what might be the issue I have written this program. The idea is: 1 grab 3% of the memory free right now 2 if that caused swap to increase: stop 3 keep the chunk used for 30 seconds by forking off 4 goto 1 - #!/usr/bin/perl sub freekb { my $free = `free|grep buffers/cache`; my @a=split / +/,$free; return $a[3]; } sub swapkb { my $swap = `free|grep Swap:`; my @a=split / +/,$swap; return $a[2]; } my $swap = swapkb(); my $lastswap = $swap; my $free; while($lastswap >= $swap) { print "$swap $free"; $lastswap = $swap; $swap = swapkb(); $free = freekb(); my $used_mem = "x"x(1024 * $free * 0.03); if(not fork()) { sleep 30; exit(); } } print "Swap increased $swap $lastswap\n"; Running the program forever ought to keep the system at the limit of swapping, but only grabbing a minimal amount of swap and do that very slowly (i.e. a few MB at a time at most). If I run: forever free | stdbuf -o0 timestamp > freelog I ought to see swap slowly rising every second. (forever and timestamp from https://github.com/ole-tange/tangetools). But that is not the behaviour I see: I see swap increasing in jumps and that the system is completely blocked during these jumps. Here the system is blocked for 30 seconds with the swap usage increases with 1 GB: secs 169.527 Swap: 18440184 154184 18286000 170.531 Swap: 18440184 154184 18286000 200.630 Swap: 18440184 1134240 17305944 210.259 Swap: 18440184 1076228 17363956 Blocked: 21 secs. Swap increase 2400 MB: 307.773 Swap: 18440184 581324 17858860 308.799 Swap: 18440184 597676 17842508 330.103 Swap: 18440184 2503020 15937164 331.106 Swap: 18440184 2502936 15937248 Blocked: 20 secs. Swap increase 2200 MB: 751.283 Swap: 18440184 885288 17554896 752.286 Swap: 18440184 911676 17528508 772.331 Swap: 18440184 3193532 15246652 773.333 Swap: 18440184 1404540 17035644 Blocked: 37 secs. Swap increase 2400 MB: 904.068 Swap: 18440184 613108 17827076 905.072 Swap: 18440184 610368 17829816 942.424 Swap: 18440184 3014668 15425516 942.610 Swap: 18440184 2073580 16366604 This is bad enough, but what is even worse is that the system sometimes stops responding at all - even if I wait for hours. I have the feeling it is related to the swapping issue, but I cannot tell for sure. My first idea was to tweak /proc/sys/vm/swappiness from 60 to 0 or 100, just to see if that had any effect at all. 0 did not have an effect, but 100 did cause the problem to arise less often. How can I prevent the system from blocking for such a long time? Why does it decide to swapout 1-3 GB when less than 10 MB would suffice?

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  • Windows 7: How to place SuperFetch cache on an SSD?

    - by Ian Boyd
    I'm thinking of adding a solid state drive (SSD) to my existing Windows 7 installation. I know I can (and should) move my paging file to the SSD: Should the pagefile be placed on SSDs? Yes. Most pagefile operations are small random reads or larger sequential writes, both of which are types of operations that SSDs handle well. In looking at telemetry data from thousands of traces and focusing on pagefile reads and writes, we find that Pagefile.sys reads outnumber pagefile.sys writes by about 40 to 1, Pagefile.sys read sizes are typically quite small, with 67% less than or equal to 4 KB, and 88% less than 16 KB. Pagefile.sys writes are relatively large, with 62% greater than or equal to 128 KB and 45% being exactly 1 MB in size. In fact, given typical pagefile reference patterns and the favorable performance characteristics SSDs have on those patterns, there are few files better than the pagefile to place on an SSD. What I don't know is if I even can put a SuperFetch cache (i.e. ReadyBoost cache) on the solid state drive. I want to get the benefit of Windows being able to cache gigabytes of frequently accessed data on a relativly small (e.g. 30GB) solid state drive. This is exactly what SuperFetch+ReadyBoost (or SuperFetch+ReadyDrive) was designed for. Will Windows offer (or let) me place a ReadyBoost cache on a solid state flash drive connected via SATA? A problem with the ReadyBoost cache over the ReadyDrive cache is that the ReadyBoost cache does not survive between reboots. The cache is encrypted with a per-session key, making its existing contents unusable during boot and SuperFetch pre-fetching during login. Update One I know that Windows Vista limited you to only one ReadyBoost.sfcache file (I do not know if Windows 7 removed that limitation): Q: Can use use multiple devices for EMDs? A: Nope. We've limited Vista to one ReadyBoost per machine Q: Why just one device? A: Time and quality. Since this is the first revision of the feature, we decided to focus on making the single device exceptional, without the difficulties of managing multiple caches. We like the idea, though, and it's under consideration for future versions. I also know that the 4GB limit on the cache file was a limitation of the FAT filesystem used on most USB sticks - an SSD drive would be formatted with NTFS: Q: What's the largest amount of flash that I can use for ReadyBoost? A: You can use up to 4GB of flash for ReadyBoost (which turns out to be 8GB of cache w/ the compression) Q: Why can't I use more than 4GB of flash? A: The FAT32 filesystem limits our ReadyBoost.sfcache file to 4GB Can a ReadyBoost cache on an NTFS volume be larger than 4GB? Update Two The ReadyBoost cache is encrypted with a per-boot session key. This means that the cache has to be re-built after each boot, and cannot be used to help speed boot times, or latency from login to usable. Windows ReadyDrive technology takes advantage of non-volatile (NV) memory (i.e. flash) that is incorporated with some hybrid hard drives. This flash cache can be used to help Windows boot, or resume from hibernate faster. Will Windows 7 use an internal SSD drive as a ReadyBoost/*ReadyDrive*/SuperFetch cache? Is it possible to make Windows store a SuperFetch cache (i.e. ReadyBoost) on a non-removable SSD? Is it possible to not encrypt the ReadyBoost cache, and if so will Windows 7 use the cache at boot time? See also SuperUser.com: ReadyBoost + SSD = ? Windows 7 - ReadyBoost & SSD drives? Support and Q&A for Solid-State Drives Using SDD as a cache for HDD, is there a solution? Performance increase using SSD for paging/fetch/cache or ReadyBoost? (Win7) Windows 7 To Boost SSD Performance How to Disable Nonvolatile Caching

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  • How to place SuperFetch cache on an SSD?

    - by Ian Boyd
    I'm thinking of adding a solid state drive (SSD) to my existing Windows 7 installation. I know I can (and should) move my paging file to the SSD: Should the pagefile be placed on SSDs? Yes. Most pagefile operations are small random reads or larger sequential writes, both of which are types of operations that SSDs handle well. In looking at telemetry data from thousands of traces and focusing on pagefile reads and writes, we find that Pagefile.sys reads outnumber pagefile.sys writes by about 40 to 1, Pagefile.sys read sizes are typically quite small, with 67% less than or equal to 4 KB, and 88% less than 16 KB. Pagefile.sys writes are relatively large, with 62% greater than or equal to 128 KB and 45% being exactly 1 MB in size. In fact, given typical pagefile reference patterns and the favorable performance characteristics SSDs have on those patterns, there are few files better than the pagefile to place on an SSD. What I don't know is if I even can put a SuperFetch cache (i.e. ReadyBoost cache) on the solid state drive. I want to get the benefit of Windows being able to cache gigabytes of frequently accessed data on a relativly small (e.g. 30GB) solid state drive. This is exactly what SuperFetch+ReadyBoost (or SuperFetch+ReadyDrive) was designed for. Will Windows offer (or let) me place a ReadyBoost cache on a solid state flash drive connected via SATA? A problem with the ReadyBoost cache over the ReadyDrive cache is that the ReadyBoost cache does not survive between reboots. The cache is encrypted with a per-session key, making its existing contents unusable during boot and SuperFetch pre-fetching during login. Update One I know that Windows Vista limited you to only one ReadyBoost.sfcache file (I do not know if Windows 7 removed that limitation): Q: Can use use multiple devices for EMDs? A: Nope. We've limited Vista to one ReadyBoost per machine Q: Why just one device? A: Time and quality. Since this is the first revision of the feature, we decided to focus on making the single device exceptional, without the difficulties of managing multiple caches. We like the idea, though, and it's under consideration for future versions. I also know that the 4GB limit on the cache file was a limitation of the FAT filesystem used on most USB sticks - an SSD drive would be formatted with NTFS: Q: What's the largest amount of flash that I can use for ReadyBoost? A: You can use up to 4GB of flash for ReadyBoost (which turns out to be 8GB of cache w/ the compression) Q: Why can't I use more than 4GB of flash? A: The FAT32 filesystem limits our ReadyBoost.sfcache file to 4GB Can a ReadyBoost cache on an NTFS volume be larger than 4GB? Update Two The ReadyBoost cache is encrypted with a per-boot session key. This means that the cache has to be re-built after each boot, and cannot be used to help speed boot times, or latency from login to usable. Windows ReadyDrive technology takes advantage of non-volatile (NV) memory (i.e. flash) that is incorporated with some hybrid hard drives. This flash cache can be used to help Windows boot, or resume from hibernate faster. Will Windows 7 use an internal SSD drive as a ReadyBoost/*ReadyDrive*/SuperFetch cache? Is it possible to make Windows store a SuperFetch cache (i.e. ReadyBoost) on a non-removable SSD? Is it possible to not encrypt the ReadyBoost cache, and if so will Windows 7 use the cache at boot time? See also SuperUser.com: ReadyBoost + SSD = ? Windows 7 - ReadyBoost & SSD drives? Support and Q&A for Solid-State Drives Using SDD as a cache for HDD, is there a solution? Performance increase using SSD for paging/fetch/cache or ReadyBoost? (Win7) Windows 7 To Boost SSD Performance How to Disable Nonvolatile Caching

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  • What NAS setup for two-way syncing over the internet?

    - by Jamse
    I have family living a few hours away and have a lot of files that I would like to share - especially lots of folders of digital photos, but also documents etc. - partially so they can see them, partially so I can have access when I visit them and partially for backup / redundancy purposes. My current hard drives on my main machine are getting pretty full anyway, and I have a MythTV box where my music is currently stored, so I was thinking of getting a NAS anyway. And at the other end my family have a few computers, so they would probably benefit from a NAS too. My general idea (though I'm willing to shift on this if there are any bright ideas about other ways of achieving my objectives) is to get a matching pair of NASs and have them sync over the internet. (To cut down on bandwidth use I would get them in sync locally to start with.) Having read around as best I can it seems that syncing over the internet is generally only a feature on quite high end units. However, I have seen that QNAP seem to feature this on their TS-110 and TS-210 units, which might work (they call it "remote replication"). They seem pretty reasonably priced for what they are, but of course with buying 2 of them and then adding the drives (say 1TB or 2TB each) I'd be looking at about £400 total. So, I'm looking for recommendations really. I don't want to spend more than the QNAPs would cost me, but any other ideas would be most appreciated. I am comfortable with technology and tinkering around, but I don't have as much time for that as I would like, so I guess I would favour solutions that require less tinkering rather than more (even though that's less fun!). Any thoughts would be welcome, as would any comments from people who have used the QNAP boxes for this. Thanks in advance. Some specifications: Two-way syncing. Changes made at either end should be synced to the other. There shouldn't be one unit that is effectively a read-only mirror of the other. Not real time. The syncing doesn't need to be real time - if it updated, say, daily overnight that would be fine. Set and forget. I would prefer minimal user interaction once set up - it would be great if syncs were scheduled and automatic. OS independence. I am running Windows XP plus an Ubuntu-based MythTV box. At the other end there are Windows 7 and Windows XP machines, plus a networked TV set top box which I think can play files off the network. Machine independence. I would favour a system that is self-contained, i.e. not reliant on any particular PC being switched on. If the system had enough else going for it I could perhaps work around it at this end, where I only have one PC that's used as such, but it would be harder at the other where there are at least two PCs that might be accessing the files. Notifications. I guess things like getting an email notification if the syncing fell over for any reason would be useful, though it's not a deal breaker. Update I've been digging some more and it looks like QNAP's Remote Replication function is actually just Rsync, so only really suitable for one-way syncing. I've posted on their forum to double check, but I think that's the case. In which case, I think the focus of my question is now either: do any reasonably-priced NASs support bidirectional syncing over the internet?, or has anyone had any luck installing onto NASs for this purpose? (Also, updated question to clarify that I'm after two-way syncing.)

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  • What NAS setup for syncing over the internet?

    - by Jamse
    I have family living a few hours away and have a lot of files that I would like to share - especially lots of folders of digital photos, but also documents etc. - partially so they can see them, partially so I can have access when I visit them and partially for backup / redundancy purposes. My current hard drives on my main machine are getting pretty full anyway, and I have a MythTV box where my music is currently stored, so I was thinking of getting a NAS anyway. And at the other end my family have a few computers, so they would probably benefit from a NAS too. My general idea (though I'm willing to shift on this if there are any bright ideas about other ways of achieving my objectives) is to get a matching pair of NASs and have them sync over the internet. (To cut down on bandwidth use I would get them in sync locally to start with.) Having read around as best I can it seems that syncing over the internet is generally only a feature on quite high end units. However, I have seen that QNAP seem to feature this on their TS-110 and TS-210 units, which might work (they call it "remote replication"). They seem pretty reasonably priced for what they are, but of course with buying 2 of them and then adding the drives (say 1TB or 2TB each) I'd be looking at about £400 total. So, I'm looking for recommendations really. I don't want to spend more than the QNAPs would cost me, but any other ideas would be most appreciated. I am comfortable with technology and tinkering around, but I don't have as much time for that as I would like, so I guess I would favour solutions that require less tinkering rather than more (even though that's less fun!). Any thoughts would be welcome, as would any comments from people who have used the QNAP boxes for this. Thanks in advance. Some specifications: Two-way syncing. Changes made at either end should be synced to the other. There shouldn't be one unit that is effectively a read-only mirror of the other. Not real time. The syncing doesn't need to be real time - if it updated, say, daily overnight that would be fine. Set and forget. I would prefer minimal user interaction once set up - it would be great if syncs were scheduled and automatic. OS independence. I am running Windows XP plus an Ubuntu-based MythTV box. At the other end there are Windows 7 and Windows XP machines, plus a networked TV set top box which I think can play files off the network. Machine independence. I would favour a system that is self-contained, i.e. not reliant on any particular PC being switched on. If the system had enough else going for it I could perhaps work around it at this end, where I only have one PC that's used as such, but it would be harder at the other where there are at least two PCs that might be accessing the files. Notifications. I guess things like getting an email notification if the syncing fell over for any reason would be useful, though it's not a deal breaker.

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  • Where is my VMware-ws FreeNAS CIFS(ZFS) bottle-neck?

    - by maka
    Background: I'm building a quiet HTPC + NAS that is also supposed to be used for general computer usage. I'm so far generally happy with things, it was just that I was expecting a little better IO performance. I have no clue if my expectations are unreal. The NAS is there as a general purpose file storage and as a media server for XBMC and other devices. ZFS is a requirement. Question: Where is my bottle-neck, and is there anything I can do config wise, to improve my performance? I'm thinking VM-disk settings could be something but I really have no idea where to go since I'm neither experienced with FreeNAS nor VMware-WS. Tests: When I'm on the host OS and copy files (from the SSD) to the CIFS share, I get around 30 Mbytes/sec read and write. When I'm on my laptop laptop, wired to the network, I get about the same specs. The test I've done are with a 16 GB ISO, and with about 200 MB of RARs and I've tried avoiding the RAM-cache by reading different files than the ones I'm writing ( 10 GB). It feels like having less CPU cores is a lot more efficient, since the resource manager in Windows reports less CPU-usage. With 4 cores in VMware, CPU usage was 50-80%, with 1 core it was 25-60%. EDIT: HD ActiveTime was quite high on SSD so I moved the page file, disabled hibernate and enabled Win DiskCache both on SSD and RAID. This resulted in no real performance difference for one file, but if i transferred 2 files the total speed went up to 50 Mbytes/s vs ~40. The ActiveTime avg also went down a lot (to ~20%) but has now higher bursts. DiskIO is on ~ 30-35 Mbytes/s avgs, with ~100Mb bursts. Network is on 200-250Mbits/s with ~45 active TCP connections. Hardware Asus F2A85-M Pro A10-5700 16GB DDR3 1600 OCZ Vertex 2 128GB SSD 2x Generic 1tb 7200 RPM drives as RAID0 (in win7) Intel Gigabit Desktop CT Software Host OS: Win7 (SSD) VMware Worksation 9 (SSD) FreeNAS 8.3 VM (20GB VDisk on SSD) CPU: I've tried 1, 2 and 4 cores. Virtualisation engine, Preferred mode: Automatic 10,24Gb ram 50Gb SCSI VDisk on the RAID0, VDisk is formatted as ZFS and exposed through CIFS through FreeNAS. NIC Bridge, Replicate physical network state Below are two typical process print-outs while I'm transfering one file to the CIFS share. last pid: 2707; load averages: 0.60, 0.43, 0.24 up 0+00:07:05 00:34:26 32 processes: 2 running, 30 sleeping Mem: 101M Active, 53M Inact, 1620M Wired, 2188K Cache, 149M Buf, 8117M Free Swap: 4096M Total, 4096M Free PID USERNAME THR PRI NICE SIZE RES STATE TIME WCPU COMMAND 2640 root 1 102 0 50164K 10364K RUN 0:25 25.98% smbd 1897 root 6 44 0 168M 74808K uwait 0:02 0.00% python last pid: 2746; load averages: 0.93, 0.60, 0.33 up 0+00:08:53 00:36:14 33 processes: 2 running, 31 sleeping Mem: 101M Active, 53M Inact, 4722M Wired, 2188K Cache, 152M Buf, 5015M Free Swap: 4096M Total, 4096M Free PID USERNAME THR PRI NICE SIZE RES STATE TIME WCPU COMMAND 2640 root 1 76 0 50164K 10364K RUN 0:52 16.99% smbd 1897 root 6 44 0 168M 74816K uwait 0:02 0.00% python I'm sorry if my question isn't phrased right, I'm really bad at these kind of things, and it is the first time I post here at SU. I also appreciate any other suggestions to something, I could have missed.

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  • MySQL reserves too much RAM

    - by Buddy
    I have a cheap VPS with 128Mb RAM and 256Mb burst. MySQL starts and reserves about 110Mb, but uses not more than 20Mb of them. My VPS Control Panel shows, that I use 127Mb (I also running nginx and sphinx), I know, that it shows reserved RAM, but when I reach over 128Mb, my VPS reboots automatically every 4 hours. So I want to force MySQL to reserve less RAM. How can i do that? I did some tweaks with my.conf but it helped not so much. top output: PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 1 root 15 0 2156 668 572 S 0.0 0.3 0:00.03 init 11311 root 15 0 11212 356 228 S 0.0 0.1 0:00.00 vzctl 11312 root 18 0 3712 1484 1248 S 0.0 0.6 0:00.01 bash 11347 root 18 0 2284 916 732 R 0.0 0.3 0:00.00 top 13978 root 17 -4 2248 552 344 S 0.0 0.2 0:00.00 udevd 14262 root 15 0 1812 564 472 S 0.0 0.2 0:00.03 syslogd 14293 sphinx 15 0 11816 1172 672 S 0.0 0.4 0:00.07 searchd 14305 root 25 0 7192 1036 636 S 0.0 0.4 0:00.00 sshd 14321 root 25 0 2832 836 668 S 0.0 0.3 0:00.00 xinetd 15389 root 18 0 3708 1300 1132 S 0.0 0.5 0:00.00 mysqld_safe 15441 mysql 15 0 113m 16m 4440 S 0.0 6.4 0:00.15 mysqld 15489 root 21 0 13056 1456 340 S 0.0 0.6 0:00.00 nginx 15490 nginx 18 0 13328 2388 992 S 0.0 0.9 0:00.06 nginx 15507 nginx 25 0 19520 5888 4244 S 0.0 2.2 0:00.00 php-cgi 15508 nginx 18 0 19636 4876 2748 S 0.0 1.9 0:00.12 php-cgi 15509 nginx 15 0 19668 4872 2716 S 0.0 1.9 0:00.11 php-cgi 15518 root 18 0 4492 1116 568 S 0.0 0.4 0:00.01 crond MySQL tuner: >> MySQLTuner 1.0.1 - Major Hayden <[email protected]> >> Bug reports, feature requests, and downloads at http://mysqltuner.com/ >> Run with '--help' for additional options and output filtering Please enter your MySQL administrative login: root Please enter your MySQL administrative password: -------- General Statistics -------------------------------------------------- [--] Skipped version check for MySQLTuner script [OK] Currently running supported MySQL version 5.0.77 [OK] Operating on 32-bit architecture with less than 2GB RAM -------- Storage Engine Statistics ------------------------------------------- [--] Status: -Archive -BDB -Federated +InnoDB -ISAM -NDBCluster [--] Data in InnoDB tables: 1M (Tables: 1) [OK] Total fragmented tables: 0 -------- Performance Metrics ------------------------------------------------- [--] Up for: 38m 43s (37 q [0.016 qps], 20 conn, TX: 4M, RX: 3K) [--] Reads / Writes: 100% / 0% [--] Total buffers: 28.1M global + 832.0K per thread (100 max threads) [OK] Maximum possible memory usage: 109.4M (42% of installed RAM) [OK] Slow queries: 0% (0/37) [OK] Highest usage of available connections: 1% (1/100) [OK] Key buffer size / total MyISAM indexes: 128.0K/64.0K [OK] Query cache efficiency: 42.1% (8 cached / 19 selects) [OK] Query cache prunes per day: 0 [!!] Temporary tables created on disk: 27% (3 on disk / 11 total) [!!] Thread cache is disabled [OK] Table cache hit rate: 57% (8 open / 14 opened) [OK] Open file limit used: 1% (12/1K) [OK] Table locks acquired immediately: 100% (22 immediate / 22 locks) [!!] Connections aborted: 10% [OK] InnoDB data size / buffer pool: 1.5M/8.0M -------- Recommendations ----------------------------------------------------- General recommendations: MySQL started within last 24 hours - recommendations may be inaccurate Enable the slow query log to troubleshoot bad queries When making adjustments, make tmp_table_size/max_heap_table_size equal Reduce your SELECT DISTINCT queries without LIMIT clauses Set thread_cache_size to 4 as a starting value Your applications are not closing MySQL connections properly Variables to adjust: tmp_table_size (> 32M) max_heap_table_size (> 16M) thread_cache_size (start at 4) I think if I do what MySQLtuner says, MySQL will use more RAM.

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  • Log transport and aggregation at scale

    - by markdrayton
    How're you analysing log files from UNIX/Linux machines? We run several hundred servers which all generate their own log files, either directly or through syslog. I'm looking for a decent solution to aggregate these and pick out important events. This problem breaks down into 3 components: 1) Message transport The classic way is to use syslog to log messages to a remote host. This works fine for applications that log into syslog but less useful for apps that write to a local file. Solutions for this might include having the application log into a FIFO connected to a program to send the message using syslog, or by writing something that will grep the local files and send the output to the central syslog host. However, if we go to the trouble of writing tools to get messages into syslog would we be better replacing the whole lot with something like Facebook's Scribe which offers more flexibility and reliability than syslog? 2) Message aggregation Log entries seem to fall into one of two types: per-host and per-service. Per-host messages are those which occur on one machine; think disk failures or suspicious logins. Per-service messages occur on most or all of the hosts running a service. For instance, we want to know when Apache finds an SSI error but we don't want the same error from 100 machines. In all cases we only want to see one of each type of message: we don't want 10 messages saying the same disk has failed, and we don't want a message each time a broken SSI is hit. One approach to solving this is to aggregate multiple messages of the same type into one on each host, send the messages to a central server and then aggregate messages of the same kind into one overall event. SER can do this but it's awkward to use. Even after a couple of days of fiddling I had only rudimentary aggregations working and had to constantly look up the logic SER uses to correlate events. It's powerful but tricky stuff: I need something which my colleagues can pick up and use in the shortest possible time. SER rules don't meet that requirement. 3) Generating alerts How do we tell our admins when something interesting happens? Mail the group inbox? Inject into Nagios? So, how're you solving this problem? I don't expect an answer on a plate; I can work out the details myself but some high-level discussion on what is surely a common problem would be great. At the moment we're using a mishmash of cron jobs, syslog and who knows what else to find events. This isn't extensible, maintainable or flexible and as such we miss a lot of stuff we shouldn't. Updated: we're already using Nagios for monitoring which is great for detected down hosts/testing services/etc but less useful for scraping log files. I know there are log plugins for Nagios but I'm interested in something more scalable and hierarchical than per-host alerts.

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  • Hard drive write speed - finding a lighter antivirus?

    - by Shingetsu
    I recently have been getting a lot of system lag here (for example, the mouse and the display in general take about 15 seconds to react in the worst cases). After a lot of monitoring the resources, I found that the problem mainly happens when too much Disk I/O is being done. Three culprits have been identified: My browser had the highest write I/O with 35,000,000 I/O Write Bytes. Steam had the highest read I/O (when IDLE!!!) with 106,000,000 I/O Read Bytes. My antivirus (in both cases I will soon mention) was the runner up in both cases with: 30,000,000ish write and 80,000,000ish read. The first AV I had was Avast! which I had liked on my previous system. After noticing it taking so much I/O I switched to Panda (supposing it wouldn't use TOO much during idle phase). However it only used a bit less I/O. Just a lot less memory and cpu and somewhat more network. My browser at the moment is Maxthon 3 (which I like a lot). Before this I was running chrome which had similar data and much higher cpu when running in the background was enabled. I'm not going to be running steam all the time and there aren't many alternatives to it. I like my browser very much, but I AM willing to switch if there's an obvious problem (I'm in programming, however I'm not a very good sysadmin, especially not when it comes to windows). Finally, my system almost stops lagging when I turn off the antivirus (and preferably steam) (some remains but once in every 5-6 hours for a few seconds so it isn't a big problem). My question (has a few parts): Is it possible to configure steam to lower it's I/O usage? (and maybe network while we're at it?) Which antivirus (very preferably free) uses lowest I/O while idle (I leave PC alone during active scans so that isn't a problem). Is there an obvious problem with my current browser and, if so, is there a way to fix it or should I switch and, if so, to what? (P.S. I've been on FFox for some time too). Info on system: Windows 7 (32 bit T_T, I am getting a new one in a few months but I want to keep using system during that time though). Hard Drive (main) is a Raid0. (Also have an external 1TB one which contains steam (and steam alone). As such it doesn't get used by much anything other than steam and isn't a very large problem. However steam still uses some I/O of registry) CPU: Intel(R) Core(TM)2 CPU [email protected] RAM: 6GB (3.25GB usable) (this and CPU have little effect as shown in next section) Additional info: Memory usage during problematic times: 44% CPU usage during problematic times: 35% Page File: main drive: system managed. 1TB drive: none. The current system I'm using is about 6 years old and is mainly a place holder while I await the new one in a few months. Final words: this is my 1st post on Super User (this question wouldn't feel right on Stack Overflow where I usually stay). If it doesn't have it's place here please tell me. If anything is wrong with it, same. Edit Technically I'm looking for a live thread detection program with minimal IO usage. I already have good active scan capability: Kaspersky (the free scanner uses the paid database) and MalwareBytes. Edit 2 Noticed another one, it seems that windows media player has been using stuff even when off! Turning it off and restarting now. If the problem is fixed I'll tell you guys. The reason I didn't notice it before was because I didn't have resource manager in front of me at the MOMENT of the problem. Now I did and it was at the very top of the list!

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  • Tips on installing Visual Studio 2010 SP1

    - by Jon Galloway
    Visual Studio SP1 went up on MSDN downloads (here) on March 8, and will be released publicly on March 10 here. Release announcements: Soma: Visual Studio 2010 enhancements Jason Zander: Announcing Visual Studio 2010 Service Pack 1 I started on this post with tips on installing VS2010 SP1 when I realized I’ve been writing these up for Visual Studio and .NET framework SP releases for a while (e.g. VS2008 / .NET 3.5 SP1 post, VS2005 SP1 post). Looking back the years of Visual Studio SP installs (and remembering when we’d get up to SP6 for a Visual Studio release), I’m happy to see that it just keeps getting easier. Service Packs are a lot less finicky about requiring beta software to be uninstalled, install more quickly, and are just generally a lot less scary. If I can’t have a jetpack, at least my future provided me faster, easier service packs. Disclaimer: These tips are just general things I've picked up over the years. I don't have any inside knowledge here. If you see anything wrong, be sure to let me know in the comments. You may want to check the readme file before installing - it's short, and it's in that new-fangled HTML format. On with the tips! Before starting, uninstall Visual Studio features you don't use Visual Studio service packs (and other Microsoft service packs as well) install patches for the specific features you’ve got installed. This is a big reason to always do a custom install when you first install Visual Studio, but it’s not difficult to update your existing installation. Here’s the quick way to do that: Tap the windows key and type “add or remove programs” and press enter (or click on the “Add or remove programs” link if you must).   Type “Visual Studio 2010” in the search box in the upper right corner, click on the Visual Studio program (the one with the VS infinity looking logo) and click on Uninstall/Change. Click on Add or Remove Features The next part’s up to you – what features do you actually use? I’ve been doing primarily ASP.NET MVC development in C# lately, so I selected Visual C# and Visual Web Developer. Remember that you can install features later if needed, and can also install the express versions if you want. Selecting everything just because it’s there - or you paid for it – means that you install updates for everything, every time. When you’ve made your changes, click on the Update button to uninstall unused features. Shut down all instances of Visual Studio It probably goes without saying that you should close a program down before installing it, partly to avoid the file-in-use-reboot-after-install horror. Additional "hunch / works on my machine" quality tip: On one computer I saw a note in the setup log about Visual Studio a prompt for user input to close Visual Studio, although I never saw the prompt. Just to  be sure, I'd personally open up Task Manager and kill any devenv.exe processes I saw running, as it couldn't hurt. Use the web installer I use the Web Installers whenever possible. There’s no point in downloading the DVD unless you’re doing multiple installs or won’t have internet access. The DVD IS is 1.5GB, since it needs to be able to service every possible supported installation option on both x86 and x64. The web installer is 776 KB (smaller than calc.exe), so you can start the installation right away. Like other web installers, the real benefit is that it only installs the updates you need (hence the reason for step 1 – uninstalling unused components). Instead of 1.5GB, my download was roughly 530MB. If you’re installing from MSDN (this link takes you right to the Visual Studio installs), select the first one on the list: The first step in the installation process is to analyze the machine configuration and tell you what needs to be installed. Since I've trimmed down my features, that's a pretty short list. The time's not far off where I may not install SQL Server on my dev machines, just using SQL Server Compact - that would shorten the list further. When I hit next, you can see that the download size has shrunk considerably. When I start the install, note that the installation begins while other components are downloading - another benefit of the web install. On my mid-range desktop machine, the install took 25 minutes. What if it takes longer? According to Heath Stewart (Visual Studio installer guru), average SP1 installs take roughly 45 minutes. An installation which takes hours to complete may be a sign of a problem: see his post Visual Studio 2010 Service Pack 1 installing for over 2 hours could be a sign of a problem. Why so long? Yes, even 25 minutes is a while. Heath's got another blog post explaining why the update can take longer than the initial install (see: A patch may take as long or longer to install than the target product) which explains all the additional steps and complexities a patch needs to deal with, as well as some mitigation steps that deployment authors can take to mitigate the impact. Other things to know about Visual Studio 2010 SP1 Installs over Visual Studio 2010 SP1 Beta That's nice. Previous Visual Studio versions did a number of annoying things when you installed SP's over beta's - fail with weird errors, get part way through and tell you needed to cancel and uninstall first, etc. I've installed this on two machines that had random beta stuff installed without tears. That Readme file you didn't read I mentioned the readme file earlier (http://go.microsoft.com/fwlink/?LinkId=210711 ). Some interesting things I picked up in there: 2.1.3. Visual Studio 2010 Service Pack 1 installation may fail when a USB drive or other removeable drive is connected 2.1.4. Visual Studio must be restarted after Visual Studio 2010 SP1 tooling for SQL Server Compact (Compact) 4.0 is installed 2.2.1. If Visual Studio 2010 Service Pack 1 is uninstalled, Visual Studio 2010 must be reinstalled to restore certain components 2.2.2. If Visual Studio 2010 Service Pack 1 is uninstalled, Visual Studio 2010 must be reinstalled before SP1 can be installed again 2.4.3.1. Async CTP If you installed the pre-SP1 version of Async CTP but did not uninstall it before you installed Visual Studio 2010 SP1, then your computer will be in a state in which the version of the C# compiler in the .NET Framework does not match the C# compiler in Visual Studio. To resolve this issue: After you install Visual Studio 2010 SP1, reinstall the SP1 version of the Async CTP from here. Hardware acceleration for Visual Studio is disabled on Windows XP Visual Studio 2010 SP1 disables hardware acceleration when running on Windows XP (only on XP). You can turn it back on in the Visual Studio options, under Environment / General, as shown below. See Jason Zander's post titled Performance Troubleshooting Article and VS2010 SP1 Change.

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  • Parallelism in .NET – Part 6, Declarative Data Parallelism

    - by Reed
    When working with a problem that can be decomposed by data, we have a collection, and some operation being performed upon the collection.  I’ve demonstrated how this can be parallelized using the Task Parallel Library and imperative programming using imperative data parallelism via the Parallel class.  While this provides a huge step forward in terms of power and capabilities, in many cases, special care must still be given for relative common scenarios. C# 3.0 and Visual Basic 9.0 introduced a new, declarative programming model to .NET via the LINQ Project.  When working with collections, we can now write software that describes what we want to occur without having to explicitly state how the program should accomplish the task.  By taking advantage of LINQ, many operations become much shorter, more elegant, and easier to understand and maintain.  Version 4.0 of the .NET framework extends this concept into the parallel computation space by introducing Parallel LINQ. Before we delve into PLINQ, let’s begin with a short discussion of LINQ.  LINQ, the extensions to the .NET Framework which implement language integrated query, set, and transform operations, is implemented in many flavors.  For our purposes, we are interested in LINQ to Objects.  When dealing with parallelizing a routine, we typically are dealing with in-memory data storage.  More data-access oriented LINQ variants, such as LINQ to SQL and LINQ to Entities in the Entity Framework fall outside of our concern, since the parallelism there is the concern of the data base engine processing the query itself. LINQ (LINQ to Objects in particular) works by implementing a series of extension methods, most of which work on IEnumerable<T>.  The language enhancements use these extension methods to create a very concise, readable alternative to using traditional foreach statement.  For example, let’s revisit our minimum aggregation routine we wrote in Part 4: double min = double.MaxValue; foreach(var item in collection) { double value = item.PerformComputation(); min = System.Math.Min(min, value); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Here, we’re doing a very simple computation, but writing this in an imperative style.  This can be loosely translated to English as: Create a very large number, and save it in min Loop through each item in the collection. For every item: Perform some computation, and save the result If the computation is less than min, set min to the computation Although this is fairly easy to follow, it’s quite a few lines of code, and it requires us to read through the code, step by step, line by line, in order to understand the intention of the developer. We can rework this same statement, using LINQ: double min = collection.Min(item => item.PerformComputation()); Here, we’re after the same information.  However, this is written using a declarative programming style.  When we see this code, we’d naturally translate this to English as: Save the Min value of collection, determined via calling item.PerformComputation() That’s it – instead of multiple logical steps, we have one single, declarative request.  This makes the developer’s intentions very clear, and very easy to follow.  The system is free to implement this using whatever method required. Parallel LINQ (PLINQ) extends LINQ to Objects to support parallel operations.  This is a perfect fit in many cases when you have a problem that can be decomposed by data.  To show this, let’s again refer to our minimum aggregation routine from Part 4, but this time, let’s review our final, parallelized version: // Safe, and fast! double min = double.MaxValue; // Make a "lock" object object syncObject = new object(); Parallel.ForEach( collection, // First, we provide a local state initialization delegate. () => double.MaxValue, // Next, we supply the body, which takes the original item, loop state, // and local state, and returns a new local state (item, loopState, localState) => { double value = item.PerformComputation(); return System.Math.Min(localState, value); }, // Finally, we provide an Action<TLocal>, to "merge" results together localState => { // This requires locking, but it's only once per used thread lock(syncObj) min = System.Math.Min(min, localState); } ); Here, we’re doing the same computation as above, but fully parallelized.  Describing this in English becomes quite a feat: Create a very large number, and save it in min Create a temporary object we can use for locking Call Parallel.ForEach, specifying three delegates For the first delegate: Initialize a local variable to hold the local state to a very large number For the second delegate: For each item in the collection, perform some computation, save the result If the result is less than our local state, save the result in local state For the final delegate: Take a lock on our temporary object to protect our min variable Save the min of our min and local state variables Although this solves our problem, and does it in a very efficient way, we’ve created a set of code that is quite a bit more difficult to understand and maintain. PLINQ provides us with a very nice alternative.  In order to use PLINQ, we need to learn one new extension method that works on IEnumerable<T> – ParallelEnumerable.AsParallel(). That’s all we need to learn in order to use PLINQ: one single method.  We can write our minimum aggregation in PLINQ very simply: double min = collection.AsParallel().Min(item => item.PerformComputation()); By simply adding “.AsParallel()” to our LINQ to Objects query, we converted this to using PLINQ and running this computation in parallel!  This can be loosely translated into English easily, as well: Process the collection in parallel Get the Minimum value, determined by calling PerformComputation on each item Here, our intention is very clear and easy to understand.  We just want to perform the same operation we did in serial, but run it “as parallel”.  PLINQ completely extends LINQ to Objects: the entire functionality of LINQ to Objects is available.  By simply adding a call to AsParallel(), we can specify that a collection should be processed in parallel.  This is simple, safe, and incredibly useful.

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  • Install Ubuntu Netbook Edition with Wubi Installer

    - by Matthew Guay
    Ubuntu is one of the most popular versions of Linux, and their Netbook Remix edition is especially attractive for netbook owners.  Here we’ll look at how you can easily try out Ubuntu on your netbook without a CD/DVD drive. Netbooks, along with the growing number of thin, full powered laptops, lack a CD/DVD drive.  Installing software isn’t much of a problem since most programs, whether free or for-pay, are available for download.  Operating systems, however, are usually installed from a disk.  You can easily install Windows 7 from a flash drive with our tutorial, but installing Ubuntu from a USB flash drive is more complicated.  However, using Wubi, a Windows installer for Ubuntu, you can easily install it directly on your netbook and even uninstall it with only a few clicks. Getting Started Download and run the Wubi installer for Ubuntu (link below).  In the installer, select the drive you where you wish to install Ubuntu, the size of the installation (this is the amount dedicated to Ubuntu; under 20Gb should be fine), language, username, and desired password.  Also, from the Desktop environment menu, select Ubuntu Netbook to install the netbook edition.  Click Install when your settings are correct. Wubi will automatically download the selected version of Ubuntu and install it on your computer. Windows Firewall may ask if you want to unblock Wubi; select your network and click Allow access. The download will take around an hour on broadband, depending on your internet connection speed.  Once the download is completed, it will automatically install to your computer.  If you’d prefer to have everything downloaded before you start the install, download the ISO of Ubuntu Netbook edition (link below) and save it in the same folder as Wubi. Then, when you run Wubi, select the netbook edition as before and click Install.  Wubi will verify that your download is valid, and will then proceed to install from the downloaded ISO.  This install will only take about 10 minutes. Once the install is finished you will be asked to reboot your computer.  Save anything else you’re working on, and then reboot to finish setting up Ubuntu on your netbook. When your computer reboots, select Ubuntu at the boot screen.  Wubi leaves the default OS as Windows 7, so if you don’t select anything it will boot into Windows 7 after a few seconds. Ubuntu will automatically finish the install when you boot into it the first time.  This took about 12 minutes in our test. When the setup is finished, your netbook will reboot one more time.  Remember again to select Ubuntu at the boot screen.  You’ll then see a second boot screen; press your Enter key to select the default.   Ubuntu only took less than a minute to boot in our test.  When you see the login screen, select your name and enter your password you setup in Wubi.  Now you’re ready to start exploring Ubuntu Netbook Remix. Using Ubuntu Netbook Remix Ubuntu Netbook Remix offers a simple, full-screen interface to take the best advantage of netbooks’ small screens.  Pre-installed applications are displayed in the application launcher, and are organized by category.  Click once to open an application. The first screen on the application launcher shows your favorite programs.  If you’d like to add another application to the favorites pane, click the plus sign beside its icon. Your files from Windows are still accessible from Ubuntu Netbook Remix.  From the home screen, select Files & Folders on the left menu, and then click the icon that says something like 100GB Filesystem under the Volumes section. Now you’ll be able to see all of your files from Windows.  Your user files such as documents, music, and pictures should be located in Documents and Settings in a folder with your user name. You can also easily install a variety of free applications via the Software Installer. Connecting to the internet is also easy, as Ubuntu Netbook Remix automatically recognized the WiFi adaptor on our test netbook, a Samsung N150.  To connect to a wireless network, click the wireless icon on the top right of the screen and select the network’s name from the list. And, if you’d like to customize your screen, right-click on the application launcher and select Change desktop background. Choose a background picture you’d like. Now you’ll see it through your application launcher.  Nice! Most applications are opened full-screen.  You can close them by clicking the x on the right of the program’s name. You can also switch to other applications from their icons on the top left.  Open the home screen by clicking the Ubuntu logo in the far left. Changing Boot Options By default, Wubi will leave Windows as the default operating system, and will give you 10 seconds at boot to choose to boot into Ubuntu.  To change this, boot into Windows and enter Advanced system settings in your start menu search. In this dialog, click Settings under Startup and Recovery. From this dialog, you can select the default operating system and the time to display list of operating systems.  You can enter a lower number to make the boot screen appear for less time. And if you’d rather make Ubuntu the default operating system, select it from the drop-down list.   Uninstalling Ubuntu Netbook Remix If you decide you don’t want to keep Ubuntu Netbook Remix on your computer, you can uninstall it just like you uninstall any normal application.  Boot your computer into Windows, open Control Panel, click Uninstall a Program, and enter ubuntu in the search box.  Select it, and click Uninstall. Click Uninstall at the prompt.  Ubuntu uninstalls very quickly, and removes the entry from the bootloader as well, so your computer is just like it was before you installed it.   Conclusion Ubuntu Netbook Remix offers an attractive Linux interface for netbooks.  We enjoyed trying it out, and found it much more user-friendly than most Linux distros.  And with the Wubi installer, you can install it risk-free and try it out on your netbook.  Or, if you’d like to try out another alternate netbook operating system, check out our article on Jolicloud, another new OS for netbooks. Links Download Wubi Installer for Windows Download Ubuntu Netbook Edition Similar Articles Productive Geek Tips Easily Install Ubuntu Linux with Windows Using the Wubi InstallerInstall VMware Tools on Ubuntu Edgy EftHow to install Spotify in Ubuntu 9.10 using WineInstalling PHP5 and Apache on UbuntuInstalling PHP4 and Apache on Ubuntu TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips VMware Workstation 7 Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Explorer++ is a Worthy Windows Explorer Alternative Error Goblin Explains Windows Error Codes Twelve must-have Google Chrome plugins Cool Looking Skins for Windows Media Player 12 Move the Mouse Pointer With Your Face Movement Using eViacam Boot Windows Faster With Boot Performance Diagnostics

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  • Disable Opera Thumbnail Previews on Windows 7 Taskbar

    - by Asian Angel
    If you are one of the people who does not care for the Taskbar Thumbnail Previews in Windows 7 then we have a quick and easy way for you to turn them off in Opera Browser. Before Here is our Opera Browser with four tabs full of HTG Network goodness… Hovering the mouse over the Taskbar Icon gives a nice preview of each tabs content. Looking closer you can see the fanned edge on the Taskbar Icon indicating that there are multiple tabs open. This is all good but what if you just want something simpler? Disabling the Previews If you want to disable the Taskbar Thumbnail Previews in Opera you will need to type opera:config in the Address Bar and press Enter. Once you have done that, you will see a condensed listing for all of Opera’s preferences. There is one Preference Category that we need to look for…User Prefs. Note: While a Quick Find Search could be conducted for the entry that needs to be modified, we have chosen to show the full method here. After scrolling down and finding the User Prefs category you will need to expand the section. Notice the size of the scrollbar in comparison with the screenshot above…there is quite a lot that you can look at and finesse in Opera if desired. Scroll down until you find the Use Windows 7 Taskbar Thumbnails entry. Uncheck the box but do not close the opera:config Tab yet…or your changes will not take effect. Scroll down once more until you reach the end of the User Prefs category and click Save. With this particular modification you will need to restart Opera after clicking OK. After restarting Opera the Taskbar Icon and Taskbar Thumbnail Preview will revert to the minimal Windows 7 default as shown here. You can see Opera’s Tab Bar in the thumbnail and the Taskbar Icon no longer has a “fanned edge”. Conclusion If you want to disable Opera’s Taskbar Thumbnail Previews on your Windows 7 system, then this quick modification will help get it sorted out in just a few moments. Similar Articles Productive Geek Tips Disable IE 8 Thumbnail Previews on Windows 7 TaskbarIncrease the size of Taskbar Preview Thumbnails in Windows 7Vista Style Popup Previews for Firefox TabsEnable Thumbnail Previews for Firefox in Windows 7 TaskbarWorkaround for Vista Taskbar Thumbnail Previews Not Showing Correctly TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 VMware Workstation 7 10 Superb Firefox Wallpapers OpenDNS Guide Google TV The iPod Revolution Ultimate Boot CD can help when disaster strikes Windows Firewall with Advanced Security – How To Guides

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  • Mark Messages As Read in the Outlook 2010 Reading Pane

    - by Matthew Guay
    Do you ever feel annoyed that Outlook 2010 doesn’t mark messages as Read as soon as you click and view them in the Reading Pane?  Here we show you how to make Outlook mark them as read as soon as they’re opened. Mark as Read By default, Outlook will not mark a message as read until you select another message.  This can be annoying, because if you read a message and immediately click Delete, it will show up as an unread message in our Deleted Items folder. Let’s change this to make Outlook mark messages as read as soon as we view them in the Reading Pane.  Open Outlook and click File to open Backstage View, and select Options. In Options select Mail on the left menu, and under Outlook panes click on the Reading Pane button. Check the box Mark items as read when viewed in the Reading Pane to make Outlook mark your messages as read when you view them in the Reading Pane.  By default, Outlook will only mark a message read after you’ve been reading it for 5 seconds, though you can change this.  We set it to 0 seconds so our messages would be marked as read as soon as we select them. Click OK in both dialogs, and now your messages will be marked as read as soon as you select them in the reading pane, or soon after, depending on your settings. Conclusion Outlook 2010 is a great email client, but like most programs it has its quirks.  This quick tip can help you get rid of one of Outlook’s annoying features, and make it work like you want it to. And, if you’re still using Outlook 2007, check out our article on how to Mark Messages as Read When Viewed in Outlook 2007. Similar Articles Productive Geek Tips Make Outlook 2007 Mark Items as Read When Viewed in Reading PaneMake Mail.app’s Reading Pane More Like OutlookIntegrate Twitter With Microsoft OutlookSort Your Emails by Conversation in Outlook 2010Find Emails With Attachments with Outlook 2007’s Instant Search TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 VMware Workstation 7 OpenDNS Guide Google TV The iPod Revolution Ultimate Boot CD can help when disaster strikes Windows Firewall with Advanced Security – How To Guides Sculptris 1.0, 3D Drawing app

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  • T4 Template error - Assembly Directive cannot locate referenced assembly in Visual Studio 2010 proje

    - by CodeSniper
    I ran into the following error recently in Visual Studio 2010 while trying to port Phil Haack’s excellent T4CSS template which was originally built for Visual Studio 2008.   The Problem Error Compiling transformation: Metadata file 'dotless.Core' could not be found In “T4 speak”, this simply means that you have an Assembly directive in your T4 template but the T4 engine was not able to locate or load the referenced assembly. In the case of the T4CSS Template, this was a showstopper for making it work in Visual Studio 2010. On a side note: The T4CSS template is a sweet little wrapper to allow you to use DotLessCss to generate static .css files from .less files rather than using their default HttpHandler or command-line tool.    If you haven't tried DotLessCSS yet, go check it out now!  In short, it is a tool that allows you to templatize and program your CSS files so that you can use variables, expressions, and mixins within your CSS which enables rapid changes and a lot of developer-flexibility as you evolve your CSS and UI. Back to our regularly scheduled program… Anyhow, this post isn't about DotLessCss, its about the T4 Templates and the errors I ran into when converting them from Visual Studio 2008 to Visual Studio 2010. In VS2010, there were quite a few changes to the T4 Template Engine; most were excellent changes, but this one bit me with T4CSS: “Project assemblies are no longer used to resolve template assembly directives.” In VS2008, if you wanted to reference a custom assembly in your T4 Template (.tt file) you would simply right click on your project, choose Add Reference and select that assembly.  Afterwards you were allowed to use the following syntax in your T4 template to tell it to look at the local references: <#@ assembly name="dotless.Core.dll" #> This told the engine to look in the “usual place” for the assembly, which is your project references. However, this is exactly what they changed in VS2010.  They now basically sandbox the T4 Engine to keep your T4 assemblies separate from your project assemblies.  This can come in handy if you want to support different versions of an assembly referenced both by your T4 templates and your project. Who broke the build?  Oh, Microsoft Did! In our case, this change causes a problem since the templates are no longer compatible when upgrading to VS 2010 – thus its a breaking change.  So, how do we make this work in VS 2010? Luckily, Microsoft now offers several options for referencing assemblies from T4 Templates: GAC your assemblies and use Namespace Reference or Fully Qualified Type Name Use a hard-coded Fully Qualified UNC path Copy assembly to Visual Studio "Public Assemblies Folder" and use Namespace Reference or Fully Qualified Type Name.  Use or Define a Windows Environment Variable to build a Fully Qualified UNC path. Use a Visual Studio Macro to build a Fully Qualified UNC path. Option #1 & 2 were already supported in Visual Studio 2008, so if you want to keep your templates compatible with both Visual Studio versions, then you would have to adopt one of these approaches. Yakkety Yak, use the GAC! Option #1 requires an additional pre-build step to GAC the referenced assembly, which could be a pain.  But, if you go that route, then after you GAC, all you need is a simple type name or namespace reference such as: <#@ assembly name="dotless.Core" #> Hard Coding aint that hard! The other option of using hard-coded paths in Option #2 is pretty impractical in most situations since each developer would have to use the same local project folder paths, or modify this setting each time for their local machines as well as for production deployment.  However, if you want to go that route, simply use the following assembly directive style: <#@ assembly name="C:\Code\Lib\dotless.Core.dll" #> Lets go Public! Option #3, the Visual Studio Public Assemblies Folder, is the recommended place to put commonly used tools and libraries that are only needed for Visual Studio.  Think of it like a VS-only GAC.  This is likely the best place for something like dotLessCSS and is my preferred solution.  However, you will need to either use an installer or a pre-build action to copy the assembly to the right folder location.   Normally this is located at:  C:\Program Files (x86)\Microsoft Visual Studio 10.0\Common7\IDE\PublicAssemblies Once you have copied your assembly there, you use the type name or namespace syntax again: <#@ assembly name="dotless.Core" #> Save the Environment! Option #4, using a Windows Environment Variable, is interesting for enterprise use where you may have standard locations for files, but less useful for demo-code, frameworks, and products where you don't have control over the local system.  The syntax for including a environment variable in your assembly directive looks like the following, just as you would expect: <#@ assembly name="%mypath%\dotless.Core.dll" #> “mypath” is a Windows environment variable you setup that points to some fully qualified UNC path on your system.  In the right situation this can be a great solution such as one where you use a msi installer for deployment, or where you have a pre-existing environment variable you can re-use. OMG Macros! Finally, Option #5 is a very nice option if you want to keep your T4 template’s assembly reference local and relative to the project or solution without muddying-up your dev environment or GAC with extra deployments.  An example looks like this: <#@ assembly name="$(SolutionDir)lib\dotless.Core.dll" #> In this example, I’m using the “SolutionDir” VS macro so I can reference an assembly in a “/lib” folder at the root of the solution.   This is just one of the many macros you can use.  If you are familiar with creating Pre/Post-build Event scripts, you can use its dialog to look at all of the different VS macros available. This option gives the best solution for local assemblies without the hassle of extra installers or other setup before the build.   However, its still not compatible with Visual Studio 2008, so if you have a T4 Template you want to use with both, then you may have to create multiple .tt files, one for each IDE version, or require the developer to set a value in the .tt file manually.   I’m not sure if T4 Templates support any form of compiler switches like “#if (VS2010)”  statements, but it would definitely be nice in this case to switch between this option and one of the ones more compatible with VS 2008. Conclusion As you can see, we went from 3 options with Visual Studio 2008, to 5 options (plus one problem) with Visual Studio 2010.  As a whole, I think the changes are great, but the short-term growing pains during the migration may be annoying until we get used to our new found power. Hopefully this all made sense and was helpful to you.  If nothing else, I’ll just use it as a reference the next time I need to port a T4 template to Visual Studio 2010.  Happy T4 templating, and “May the fourth be with you!”

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  • How to Use and Manage Extensions to Safari 5

    - by Mysticgeek
    While there have been hacks to include extensions in Safari for some time now, Safari 5 now offers proper support for them. Today we take a look at managing extensions in the latest version of Safari. Installation and Setup Download and install Safari 5 (link below). Make sure to download the installer that doesn’t include QuickTime if you don’t want it. Also, uncheck getting Apple updates and news in your email. Then decide if you want to install Bonjour for Windows and have Safari automatically update or not. Once it’s installed, launch Safari and select Show Menu Bar from the the Settings Menu. Then go into Preferences \ Advanced and check the box Show Develop menu in the menu bar. Develop will now appear on the Menu Bar…click on it and select Enable Extensions. Using Extensions Now you can find and start using extensions (link below) that will work with Safari 5. In this example we’re installing PageSaver which takes an image of what is showing in your browser. Click on the link for the Extension you want to install…   Then you’ll get a confirmation asking if you want to open or save it. Opening it will install it right away. Click Install in the dialog that asks if you’re sure you want to. Here we see the Extension was successfully installed and you can see the camera icon on the Toolbar. When you’re on a portion of a webpage you want to take an image of, click on the camera icon and you’ll have the image saved in your Downloads folder. Then you can open it up in a browser or image editor. Go into Preferences \ Extensions and from here you can turn the extensions on or off, uninstall, or check for updates. If you’re a Safari user, or thinking about trying it, you’ll enjoy proper support for extensions in version 5. At the time of this writing we couldn’t find any extensions on the Apple site, but you might want to keep your eye on it to see if they do start listing them.  Download Safari 5 for Mac & PC Safari Extensions Similar Articles Productive Geek Tips Manage Web Searches In SafariMake Safari Stop Crashing Every 20 Seconds on Windows VistaCustomize Safari for Windows ToolbarMake Your Safari Web Browsing PrivateSave Screen Space by Hiding the Bookmarks Toolbar in Safari for Windows TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips HippoRemote Pro 2.2 Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Nice Websites To Watch TV Shows Online 24 Million Sites Windows Media Player Glass Icons (icons we like) How to Forecast Weather, without Gadgets Outlook Tools, one stop tweaking for any Outlook version Zoofs, find the most popular tweeted YouTube videos

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  • Interface contracts – forcing code contracts through interfaces

    - by DigiMortal
    Sometimes we need a way to make different implementations of same interface follow same rules. One option is to duplicate contracts to all implementation but this is not good option because we have duplicated code then. The other option is to force contracts to all implementations at interface level. In this posting I will show you how to do it using interface contracts and contracts class. Using code from previous example about unit testing code with code contracts I will go further and force contracts at interface level. Here is the code from previous example. Take a careful look at it because I will talk about some modifications to this code soon. public interface IRandomGenerator {     int Next(int min, int max); }   public class RandomGenerator : IRandomGenerator {     private Random _random = new Random();       public int Next(int min, int max)     {         return _random.Next(min, max);     } }    public class Randomizer {     private IRandomGenerator _generator;       private Randomizer()     {         _generator = new RandomGenerator();     }       public Randomizer(IRandomGenerator generator)     {         _generator = generator;     }       public int GetRandomFromRangeContracted(int min, int max)     {         Contract.Requires<ArgumentOutOfRangeException>(             min < max,             "Min must be less than max"         );           Contract.Ensures(             Contract.Result<int>() >= min &&             Contract.Result<int>() <= max,             "Return value is out of range"         );           return _generator.Next(min, max);     } } If we look at the GetRandomFromRangeContracted() method we can see that contracts set in this method are applicable to all implementations of IRandomGenerator interface. Although we can write new implementations as we want these implementations need exactly the same contracts. If we are using generators somewhere else then code contracts are not with them anymore. To solve the problem we will force code contracts at interface level. NB! To make the following code work you must enable Contract Reference Assembly building from project settings. Interface contracts and contracts class Interface contains no code – only definitions of members that implementing type must have. But code contracts must be defined in body of member they are part of. To get over this limitation, code contracts are defined in separate contracts class. Interface is bound to this class by special attribute and contracts class refers to interface through special attribute. Here is the IRandomGenerator with contracts and contracts class. Also I write simple fake so we can test contracts easily based only on interface mock. [ContractClass(typeof(RandomGeneratorContracts))] public interface IRandomGenerator {     int Next(int min, int max); }   [ContractClassFor(typeof(IRandomGenerator))] internal sealed class RandomGeneratorContracts : IRandomGenerator {     int IRandomGenerator.Next(int min, int max)     {         Contract.Requires<ArgumentOutOfRangeException>(                 min < max,                 "Min must be less than max"             );           Contract.Ensures(             Contract.Result<int>() >= min &&             Contract.Result<int>() <= max,             "Return value is out of range"         );           return default(int);     } }   public class RandomFake : IRandomGenerator {     private int _testValue;       public RandomGen(int testValue)     {         _testValue = testValue;     }       public int Next(int min, int max)     {         return _testValue;     } } To try out these changes use the following code. var gen = new RandomFake(3);   try {     gen.Next(10, 1); } catch(Exception ex) {     Debug.WriteLine(ex.Message); }   try {     gen.Next(5, 10); } catch(Exception ex) {     Debug.WriteLine(ex.Message); } Now we can force code contracts to all types that implement our IRandomGenerator interface and we must test only the interface to make sure that contracts are defined correctly.

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  • CodePlex Daily Summary for Thursday, March 11, 2010

    CodePlex Daily Summary for Thursday, March 11, 2010New ProjectsASP.NET Wiki Control: This ASP.NET user control allows you to embed a very useful wiki directly into your already existing ASP.NET website taking advantage of the popula...BabyLog: Log baby daily activity.buddyHome: buddyHome is a project that can make your home smarter. as good as your buddy. Cloud Community: Cloud Community makes it easier for organizations to have a simple to use community platform. Our mission is to create an easy to use community pl...Community Connectors for Microsoft CRM 4.0: Community Connectors for Microsoft CRM 4.0 allows Microsoft CRM 4.0 customers and partners to monitor and analyze customers’ interaction from their...Console Highlighter: Hightlights Microsoft Windows Command prompt (cmd.exe) by outputting ANSI VT100 Control sequences to color the output. These sequences are not hand...Cornell Store: This is IN NO WAY officially affiliated or related to the Cornell University store. Instead, this is a project that I am doing for a class. Ther...DevUtilities: This project is for creating some utility tools, and they will be useful during the development.DotNetNuke® Skin Maple: A DotNetNuke Design Challenge skin package submitted to the "Personal" category by DyNNamite.co.uk. The package includes 4 color variations and sev...HRNet: HRNetIIS Web Site Monitoring: A software for monitor a particular web site on IIS, even if its IP is sharing between different web site.Iowa Code Camp: The source code for the Iowa Code Camp website.Leonidas: Leonidas is a virtual tutorLunch 'n Learn: The Lunch 'n Learn web application is an open source ASP.NET MVC application that allows you to setup lunch 'n learn presentations for your team, c...MNT Cryptography: A very simple cryptography classMooiNooi MVC2LINQ2SQL Web Databinder: mvc2linq2sql is a databinder for ASP.NET MVC that make able developer to clean bind object from HTML FORMS to Linq entities. Even 1 to N relations ...MoqBot: MoqBot is an auto mocking library for Moq and Ninject.mtExperience1: hoiMvcPager: MvcPager is a free paging component for ASP.NET MVC web application, it exposes a series of extension methods for using in ASP.NET MVC applications...OCal: OCal is based on object calisthenics to identify code smellsPex Custom Arithmetic Solver: Pex Custom Arithmetic Solver contains a collection of meta-heuristic search algorithms. The goal is to improve Pex's code coverage for code involvi...SetControls: Расширеные контролы для ASP.NET приложений. Полная информация ближе к релизу...shadowrage1597: CTC 195 Game Design classSharePoint Team-Mailer: A SharePoint 2007 solution that defines a generic CustomList for sending e-mails to SharePoint Groups.Sql Share: SQL Share is a collaboration tool used within the science to allow database engineers to work tightly with domain scientists.TechCalendar: Tech Events Calendar ASP.NET project.ZLYScript: A very simple script language compiler.New ReleasesALGLIB: ALGLIB 2.4.0: New ALGLIB release contains: improved versions of several linear algebra algorithms: QR decomposition, matrix inversion, condition number estimatio...AmiBroker Plug-Ins with C#: AmiBroker Plug-Ins v0.0.2: Source codes and a binaryAppFabric Caching UI Admin Tool: AppFabric Caching Beta 2 UI Admin Tool: System Requirements:.NET 4.0 RC AppFabric Caching Beta2 Test On:Win 7 (64x)Autodocs - WCF REST Automatic API Documentation Generator: Autodocs.ServiceModel.Web: This archive contains the reference DLL, instructions and license.Compact Plugs & Compact Injection: Compact Injection and Compact Plugs 1.1 Beta: First release of Compact Plugs (CP). The solution includes a simple example project of CP, called "TestCompactPlugs1". Also some fixes where made ...Console Highlighter: Console Highlighter 0.9 (preview release): Preliminary release.Encrypted Notes: Encrypted Notes 1.3: This is the latest version of Encrypted Notes (1.3). It has an installer - it will create a directory 'CPascoe' in My Documents. The last one was ...Family Tree Analyzer: Version 1.0.2: Family Tree Analyzer Version 1.0.2 This early beta version implements loading a gedcom file and displaying some basic reports. These reports inclu...FRC1103 - FRC Dashboard viewer: 2010 Documentation v0.1: This is my current version of the control system documentation for 2010. It isn't complete, but it has the information required for a custom dashbo...jQuery.cssLess: jQuery.cssLess 0.5 (Even less release): NEW - support for nested special CSS classes (like :hover) MAIN RELEASE This release, code "Even less", is the one that will interpret cssLess wit...MooiNooi MVC2LINQ2SQL Web Databinder: MooiNooi MVC2LINQ2SQL DataBinder: I didn't try this... I just took it off from my project. Please, tell me any problem implementing in your own development and I'll be pleased to h...MvcPager: MvcPager 1.2 for ASP.NET MVC 1.0: MvcPager 1.2 for ASP.NET MVC 1.0Mytrip.Mvc: Mytrip 1.0 preview 1: Article Manager Blog Manager L2S Membership(.NET Framework 3.5) EF Membership(.NET Framework 4) User Manager File Manager Localization Captcha ...NodeXL: Network Overview, Discovery and Exploration for Excel: NodeXL Excel 2007 Template, version 1.0.1.117: The NodeXL Excel 2007 template displays a network graph using edge and vertex lists stored in an Excel 2007 workbook. What's NewThis version adds ...Pex Custom Arithmetic Solver: PexCustomArithmeticSolver: This is the alpha release containing the Alternating Variable Method and Evolution Strategies to try and solve constraints over floating point vari...Scrum Sprint Monitor: v1.0.0.44877: What is new in this release? Major performance increase in animations (up to 50 fps from 2 fps) by replacing DropShadow effect with png bitmaps; ...sELedit: sELedit v1.0b: + Added support for empty strings / wstrings + Fixed: critical bug in configuration files (list 53)sPWadmin: pwAdmin v0.9_nightly: + Fixed: XML editor can now open and save character templates + Added: PWI item name database + Added: Plugin SupportTechCalendar: Events Calendar v.1.0: Initial release.The Silverlight Hyper Video Player [http://slhvp.com]: Beta 2: Beta 2.0 Some fixes from Beta 1, and a couple small enhancements. Intensive testing continues, and I will continue to update the code at least ever...ThreadSafe.Caching: 2010.03.10.1: Updates to the scavanging behaviour since last release. Scavenging will now occur every 30 seconds by default and all objects in the cache will be ...VCC: Latest build, v2.1.30310.0: Automatic drop of latest buildVisual Studio DSite: Email Sender (C++): The same Email Sender program that I but made in visual c plus plus 2008 instead of visual basic 2008.Web Forms MVP: Web Forms MVP CTP7: The release can be considered stable, and is in use behind several high traffic, public websites. It has been marked as a CTP release as it is not ...White Tiger: 0.0.3.1: Now you can load or create files with whatever root element you want *check f or sets file permisionsMost Popular ProjectsMetaSharpWBFS ManagerRawrAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)ASP.NETMicrosoft SQL Server Community & SamplesASP.NET Ajax LibraryMost Active ProjectsUmbraco CMSRawrSDS: Scientific DataSet library and toolsN2 CMSFasterflect - A Fast and Simple Reflection APIjQuery Library for SharePoint Web ServicesBlogEngine.NETFarseer Physics Enginepatterns & practices – Enterprise LibraryCaliburn: An Application Framework for WPF and Silverlight

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  • How to Quickly Cut a Clip From a Video File with Avidemux

    - by Trevor Bekolay
    Whether you’re cutting out the boring parts of your vacation video or getting a hilarious scene for an animated GIF, Avidemux provides a quick and easy way to cut clips from any video file. It’s overkill to use a full-featured video editing program if you just want to cut a few clips from a video file. Even programs that are designed to be small can have confusing interfaces when dealing with video. We’ve found that a great free program, Avidemux, makes the job of cutting clips extremely simple. Note: While the screenshots in this guide are taken from the Windows version, Avidemux runs on all of the major platforms – Windows, Mac OS X and Linux (GTK). Image by Keith Williamson. Cutting Clips from a Video File Open up Avidemux, and load the video file that you want to work with. If you get a prompt like this one: we recommend clicking Yes to use the safer mode. Find the portion of the video that you’d like to isolate. Get as close as you can to the start of the clip you want to cut. Once you find the start of your clip, look at the “Frame Type” of the current frame. You want it to read I; if it isn’t frame type I, then use the single left and right arrow buttons to go forward or backward one frame until you find an appropriate I frame. Once you’ve found the right starting frame, click the button with the A over a red bar. This will set the start of the clip. Advance to where you want your clip to end. Click on the button with a B when you’ve found the appropriate frame. This frame can be of any type. You can now save the clip, either by going to File –> Save –> Save Video… or by pressing Ctrl+S. Give the file a name, and Avidemux will prepare your clip. And that’s it! You should now have a movie file that contains only the portion of the original file that you want. Download Avidemux free for all platforms Latest Features How-To Geek ETC How To Colorize Black and White Vintage Photographs in Photoshop How To Get SSH Command-Line Access to Windows 7 Using Cygwin The How-To Geek Video Guide to Using Windows 7 Speech Recognition How To Create Your Own Custom ASCII Art from Any Image How To Process Camera Raw Without Paying for Adobe Photoshop How Do You Block Annoying Text Message (SMS) Spam? Battlestar Galactica – Caprica Map of the 12 Colonies (Wallpaper Also Available) View Enlarged Versions of Thumbnail Images with Thumbnail Zoom for Firefox IntoNow Identifies Any TV Show by Sound Walk Score Calculates a Neighborhood’s Pedestrian Friendliness Factor Fantasy World at Twilight Wallpaper Hack a Wireless Doorbell into a Snail Mail Indicator

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  • Easy Listening = CRM On Demand Podcasts

    - by Anne
    OK, here's my NEW favorite resource for CRM On Demand info -- podcasts! Specifically, the CRM On Demand Podcast site -- signed, sealed, and delivered with humor and know-how. Yes, I admit, I know the cast of characters. But let's face it, sometimes dealing with software is just soooo dry! Not so when discussed by the two main commentators, Louis Peters and Robert Davidson, whom someone once referred to as CRM On Demand's "Click and Clack." (Thought that was too good not to pass along!) Anyhow, another huge plus about the site is the option to listen OR to read. Out walking my dog or doing the dishes? Just turn up the podcast. Listening to music or watching TV? I'll read Louis's entertaining write-ups to glean great info about CRM On Demand in a very short period of time. So that you get a better understanding of why I like this site so much, here's a sampling of what's discussed: Five Things about Books of Business As Louis Peters put it in his entry, when you see "Five Things" in the title, "you'll know you're going to get some concrete advice that you can put to work right away." Well, Louis and Robert do just that, pointing you in the right direction when using Books of Business to segment data. Moving to Indexed Fields - A Rough Guide (only an article, not a podcast) I've read all about performance and even helped develop material around it. But nowhere have I heard indexed custom fields referred to as "super heroes." Louis and Robert use imaginative language to describe the process for moving your data to indexed fields for optimal performance. Data Access QA from the Forums I think that everyone would admit that data access and visibility is the most difficult topic to understand in CRM On Demand. Following up on their previous podcast on the same topic, Louis and Robert answer a few key questions from the many postings on the Oracle CRM On Demand forums. And I bet that the scenarios match many companies' business requirements...maybe even yours! We Need to Talk About Adoption Another expert, Tim Koehler, joins Louis to talk about how to drive user adoption: aligning product usage with business results, communicating why and how to use the product, getting feedback on usability, and so on. Hope I've made my point -- turn to these podcasts to hear knowledgeable folks discuss CRM On Demand tips and tricks in entertaining ways. One podcast is even called "SaaS Talk"!

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  • Refreshing Your PC Won’t Help: Why Bloatware is Still a Problem on Windows 8

    - by Chris Hoffman
    Bloatware is still a big problem on new Windows 8 and 8.1 PCs. Some websites will tell you that you can easily get rid of manufacturer-installed bloatware with Windows 8′s Reset feature, but they’re generally wrong. This junk software often turns the process of powering on your new PC from what could be a delightful experience into a tedious slog, forcing you to spend hours cleaning up your new PC before you can enjoy it. Why Refreshing Your PC (Probably) Won’t Help Manufacturers install software along with Windows on their new PCs. In addition to hardware drivers that allow the PC’s hardware to work properly, they install more questionable things like trial antivirus software and other nagware. Much of this software runs at boot, cluttering the system tray and slowing down boot times, often dramatically. Software companies pay computer manufacturers to include this stuff. It’s installed to make the PC manufacturer money at the cost of making the Windows computer worse for actual users. Windows 8 includes “Refresh Your PC” and “Reset Your PC” features that allow Windows users to quickly get their computers back to a fresh state. It’s essentially a quick, streamlined way of reinstalling Windows.  If you install Windows 8 or 8.1 yourself, the Refresh operation will give your PC a clean Windows system without any additional third-party software. However, Microsoft allows computer manufacturers to customize their Refresh images. In other words, most computer manufacturers will build their drivers, bloatware, and other system customizations into the Refresh image. When you Refresh your computer, you’ll just get back to the factory-provided system complete with bloatware. It’s possible that some computer manufacturers aren’t building bloatware into their refresh images in this way. It’s also possible that, when Windows 8 came out, some computer manufacturer didn’t realize they could do this and that refreshing a new PC would strip the bloatware. However, on most Windows 8 and 8.1 PCs, you’ll probably see bloatware come back when you refresh your PC. It’s easy to understand how PC manufacturers do this. You can create your own Refresh images on Windows 8 and 8.1 with just a simple command, replacing Microsoft’s image with a customized one. Manufacturers can install their own refresh images in the same way. Microsoft doesn’t lock down the Refresh feature. Desktop Bloatware is Still Around, Even on Tablets! Not only is typical Windows desktop bloatware not gone, it has tagged along with Windows as it moves to new form factors. Every Windows tablet currently on the market — aside from Microsoft’s own Surface and Surface 2 tablets — runs on a standard Intel x86 chip. This means that every Windows 8 and 8.1 tablet you see in stores has a full desktop with the capability to run desktop software. Even if that tablet doesn’t come with a keyboard, it’s likely that the manufacturer has preinstalled bloatware on the tablet’s desktop. Yes, that means that your Windows tablet will be slower to boot and have less memory because junk and nagging software will be on its desktop and in its system tray. Microsoft considers tablets to be PCs, and PC manufacturers love installing their bloatware. If you pick up a Windows tablet, don’t be surprised if you have to deal with desktop bloatware on it. Microsoft Surfaces and Signature PCs Microsoft is now selling their own Surface PCs that they built themselves — they’re now a “devices and services” company after all, not a software company. One of the nice things about Microsoft’s Surface PCs is that they’re free of the typical bloatware. Microsoft won’t take money from Norton to include nagging software that worsens the experience. If you pick up a Surface device that provides Windows 8.1 and 8 as Microsoft intended it — or install a fresh Windows 8.1 or 8 system — you won’t see any bloatware. Microsoft is also continuing their Signature program. New PCs purchased from Microsoft’s official stores are considered “Signature PCs” and don’t have the typical bloatware. For example, the same laptop could be full of bloatware in a traditional computer store and clean, without the nasty bloatware when purchased from a Microsoft Store. Microsoft will also continue to charge you $99 if you want them to remove your computer’s bloatware for you — that’s the more questionable part of the Signature program. Windows 8 App Bloatware is an Improvement There’s a new type of bloatware on new Windows 8 systems, which is thankfully less harmful. This is bloatware in the form of included “Windows 8-style”, “Store-style”, or “Modern” apps in the new, tiled interface. For example, Amazon may pay a computer manufacturer to include the Amazon Kindle app from the Windows Store. (The manufacturer may also just receive a cut of book sales for including it. We’re not sure how the revenue sharing works — but it’s clear PC manufacturers are getting money from Amazon.) The manufacturer will then install the Amazon Kindle app from the Windows Store by default. This included software is technically some amount of clutter, but it doesn’t cause the problems older types of bloatware does. It won’t automatically load and delay your computer’s startup process, clutter your system tray, or take up memory while you’re using your computer. For this reason, a shift to including new-style apps as bloatware is a definite improvement over older styles of bloatware. Unfortunately, this type of bloatware has not replaced traditional desktop bloatware, and new Windows PCs will generally have both. Windows RT is Immune to Typical Bloatware, But… Microsoft’s Windows RT can’t run Microsoft desktop software, so it’s immune to traditional bloatware. Just as you can’t install your own desktop programs on it, the Windows RT device’s manufacturer can’t install their own desktop bloatware. While Windows RT could be an antidote to bloatware, this advantage comes at the cost of being able to install any type of desktop software at all. Windows RT has also seemingly failed — while a variety of manufacturers came out with their own Windows RT devices when Windows 8 was first released, they’ve all since been withdrawn from the market. Manufacturers who created Windows RT devices have criticized it in the media and stated they have no plans to produce any future Windows RT devices. The only Windows RT devices still on the market are Microsoft’s Surface (originally named Surface RT) and Surface 2. Nokia is also coming out with their own Windows RT tablet, but they’re in the process of being purchased by Microsoft. In other words, Windows RT just isn’t a factor when it comes to bloatware — you wouldn’t get a Windows RT device unless you purchased a Surface, but those wouldn’t come with bloatware anyway. Removing Bloatware or Reinstalling Windows 8.1 While bloatware is still a problem on new Windows systems and the Refresh option probably won’t help you, you can still eliminate bloatware in the traditional way. Bloatware can be uninstalled from the Windows Control Panel or with a dedicated removal tool like PC Decrapifier, which tries to automatically uninstall the junk for you. You can also do what Windows geeks have always tended to do with new computers — reinstall Windows 8 or 8.1 from scratch with installation media from Microsoft. You’ll get a clean Windows system and you can install only the hardware drivers and other software you need. Unfortunately, bloatware is still a big problem for Windows PCs. Windows 8 tries to do some things to address bloatware, but it ultimately comes up short. Most Windows PCs sold in most stores to most people will still have the typical bloatware slowing down the boot process, wasting memory, and adding clutter. Image Credit: LG on Flickr, Intel Free Press on Flickr, Wilson Hui on Flickr, Intel Free Press on Flickr, Vernon Chan on Flickr     

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  • Transparency and AlphaBlending

    - by TechTwaddle
    In this post we'll look at the AlphaBlend() api and how it can be used for semi-transparent blitting. AlphaBlend() takes a source device context and a destination device context (DC) and combines the bits in such a way that it gives a transparent effect. Follow the links for the msdn documentation. So lets take a image like, and AlphaBlend() it on our window. The code to do so is below, (under the WM_PAINT message of WndProc) HBITMAP hBitmap=NULL, hBitmapOld=NULL; HDC hMemDC=NULL; BLENDFUNCTION bf; hdc = BeginPaint(hWnd, &ps); hMemDC = CreateCompatibleDC(hdc); hBitmap = LoadBitmap(g_hInst, MAKEINTRESOURCE(IDB_BITMAP1)); hBitmapOld = SelectObject(hMemDC, hBitmap); bf.BlendOp = AC_SRC_OVER; bf.BlendFlags = 0; bf.SourceConstantAlpha = 80; //transparency value between 0-255 bf.AlphaFormat = 0;    AlphaBlend(hdc, 0, 25, 240, 100, hMemDC, 0, 0, 240, 100, bf); SelectObject(hMemDC, hBitmapOld); DeleteDC(hMemDC); DeleteObject(hBitmap); EndPaint(hWnd, &ps);   The code above creates a memory DC (hMemDC) using CreateCompatibleDC(), loads a bitmap onto the memory DC and AlphaBlends it on the device DC (hdc), with a transparency value of 80. The result is: Pretty simple till now. Now lets try to do something a little more exciting. Lets get two images involved, each overlapping the other, giving a better demonstration of transparency. I am also going to add a few buttons so that the user can increase or decrease the transparency by clicking on the buttons. Since this is the first time I played around with GDI apis, I ran into something that everybody runs into sometime or the other, flickering. When clicking the buttons the images would flicker a lot, I figured out why and used something called double buffering to avoid flickering. We will look at both my first implementation and the second implementation just to give the concept a little more depth and perspective. A few pre-conditions before I dive into the code: - hBitmap and hBitmap2 are handles to the two images obtained using LoadBitmap(), these variables are global and are initialized under WM_CREATE - The two buttons in the application are labeled Opaque++ (make more opaque, less transparent) and Opaque-- (make less opaque, more transparent) - DrawPics(HWND hWnd, int step=0); is the function called to draw the images on the screen. This is called from under WM_PAINT and also when the buttons are clicked. When Opaque++ is clicked the 'step' value passed to DrawPics() is +20 and when Opaque-- is clicked the 'step' value is -20. The default value of 'step' is 0 Now lets take a look at my first implementation: //this funciton causes flicker, cos it draws directly to screen several times void DrawPics(HWND hWnd, int step) {     HDC hdc=NULL, hMemDC=NULL;     BLENDFUNCTION bf;     static UINT32 transparency = 100;     //no point in drawing when transparency is 0 and user clicks Opaque--     if (transparency == 0 && step < 0)         return;     //no point in drawing when transparency is 240 (opaque) and user clicks Opaque++     if (transparency == 240 && step > 0)         return;         hdc = GetDC(hWnd);     if (!hdc)         return;     //create a memory DC     hMemDC = CreateCompatibleDC(hdc);     if (!hMemDC)     {         ReleaseDC(hWnd, hdc);         return;     }     //while increasing transparency, clear the contents of screen     if (step < 0)     {         RECT rect = {0, 0, 240, 200};         FillRect(hdc, &rect, (HBRUSH)GetStockObject(WHITE_BRUSH));     }     SelectObject(hMemDC, hBitmap2);     BitBlt(hdc, 0, 25, 240, 100, hMemDC, 0, 0, SRCCOPY);         SelectObject(hMemDC, hBitmap);     transparency += step;     if (transparency >= 240)         transparency = 240;     if (transparency <= 0)         transparency = 0;     bf.BlendOp = AC_SRC_OVER;     bf.BlendFlags = 0;     bf.SourceConstantAlpha = transparency;     bf.AlphaFormat = 0;            AlphaBlend(hdc, 0, 75, 240, 100, hMemDC, 0, 0, 240, 100, bf);     DeleteDC(hMemDC);     ReleaseDC(hWnd, hdc); }   In the code above, we first get the window DC using GetDC() and create a memory DC using CreateCompatibleDC(). Then we select hBitmap2 onto the memory DC and Blt it on the window DC (hdc). Next, we select the other image, hBitmap, onto memory DC and AlphaBlend() it over window DC. As I told you before, this implementation causes flickering because it draws directly on the screen (hdc) several times. The video below shows what happens when the buttons were clicked rapidly: Well, the video recording tool I use captures only 15 frames per second and so the flickering is not visible in the video. So you're gonna have to trust me on this, it flickers (; To solve this problem we make sure that the drawing to the screen happens only once and to do that we create an additional memory DC, hTempDC. We perform all our drawing on this memory DC and finally when it is ready we Blt hTempDC on hdc, and the images are displayed in one go. Here is the code for our new DrawPics() function: //no flicker void DrawPics(HWND hWnd, int step) {     HDC hdc=NULL, hMemDC=NULL, hTempDC=NULL;     BLENDFUNCTION bf;     HBITMAP hBitmapTemp=NULL, hBitmapOld=NULL;     static UINT32 transparency = 100;     //no point in drawing when transparency is 0 and user clicks Opaque--     if (transparency == 0 && step < 0)         return;     //no point in drawing when transparency is 240 (opaque) and user clicks Opaque++     if (transparency == 240 && step > 0)         return;         hdc = GetDC(hWnd);     if (!hdc)         return;     hMemDC = CreateCompatibleDC(hdc);     hTempDC = CreateCompatibleDC(hdc);     hBitmapTemp = CreateCompatibleBitmap(hdc, 240, 150);     hBitmapOld = (HBITMAP)SelectObject(hTempDC, hBitmapTemp);     if (!hMemDC)     {         ReleaseDC(hWnd, hdc);         return;     }     //while increasing transparency, clear the contents     if (step < 0)     {         RECT rect = {0, 0, 240, 150};         FillRect(hTempDC, &rect, (HBRUSH)GetStockObject(WHITE_BRUSH));     }     SelectObject(hMemDC, hBitmap2);     //Blt hBitmap2 directly to hTempDC     BitBlt(hTempDC, 0, 0, 240, 100, hMemDC, 0, 0, SRCCOPY);         SelectObject(hMemDC, hBitmap);     transparency += step;     if (transparency >= 240)         transparency = 240;     if (transparency <= 0)         transparency = 0;     bf.BlendOp = AC_SRC_OVER;     bf.BlendFlags = 0;     bf.SourceConstantAlpha = transparency;     bf.AlphaFormat = 0;            AlphaBlend(hTempDC, 0, 50, 240, 100, hMemDC, 0, 0, 240, 100, bf);     //now hTempDC is ready, blt it directly on hdc     BitBlt(hdc, 0, 25, 240, 150, hTempDC, 0, 0, SRCCOPY);     SelectObject(hTempDC, hBitmapOld);     DeleteObject(hBitmapTemp);     DeleteDC(hMemDC);     DeleteDC(hTempDC);     ReleaseDC(hWnd, hdc); }   This function is very similar to the first version, except for the use of hTempDC. Another point to note is the use of CreateCompatibleBitmap(). When a memory device context is created using CreateCompatibleDC(), the context is exactly one monochrome pixel high and one monochrome pixel wide. So in order for us to draw anything onto hTempDC, we first have to set a bitmap on it. We use CreateCompatibleBitmap() to create a bitmap of required dimension (240x150 above), and then select this bitmap onto hTempDC. Think of it as utilizing an extra canvas, drawing everything on the canvas and finally transferring the contents to the display in one scoop. And with this version the flickering is gone, video follows:   If you want the entire solutions source code then leave a message, I will share the code over SkyDrive.

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