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  • Is it just me or is this a baffling tech interview question

    - by Matthew Patrick Cashatt
    Background I was just asked in a tech interview to write an algorithm to traverse an "object" (notice the quotes) where A is equal to B and B is equal to C and A is equal to C. That's it. That is all the information I was given. I asked the interviewer what the goal was but apparently there wasn't one, just "traverse" the "object". I don't know about anyone else, but this seems like a silly question to me. I asked again, "am I searching for a value?". Nope. Just "traverse" it. Why would I ever want to endlessly loop through this "object"?? To melt my processor maybe?? The answer according to the interviewer was that I should have written a recursive function. OK, so why not simply ask me to write a recursive function? And who would write a recursive function that never ends? My question: Is this a valid question to the rest of you and, if so, can you provide a hint as to what I might be missing? Perhaps I am thinking too hard about solving real world problems. I have been successfully coding for a long time but this tech interview process makes me feel like I don't know anything. Final Answer: CLOWN TRAVERSAL!!! (See @Matt's answer below) Thanks! Matt

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  • How can I quantify the amount of technical debt that exists in a project?

    - by Erik Dietrich
    Does anyone know if there is some kind of tool to put a number on technical debt of a code base, as a kind of code metric? If not, is anyone aware of an algorithm or set of heuristics for it? If neither of those things exists so far, I'd be interested in ideas for how to get started with such a thing. That is, how can I quantify the technical debt incurred by a method, a class, a namespace, an assembly, etc. I'm most interested in analyzing and assessing a C# code base, but please feel free to chime in for other languages as well, particularly if the concepts are language transcendent.

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  • Design pattern for an ASP.NET project using Entity Framework

    - by MPelletier
    I'm building a website in ASP.NET (Web Forms) on top of an engine with business rules (which basically resides in a separate DLL), connected to a database mapped with Entity Framework (in a 3rd, separate project). I designed the Engine first, which has an Entity Framework context, and then went on to work on the website, which presents various reports. I believe I made a terrible design mistake in that the website has its own context (which sounded normal at first). I present this mockup of the engine and a report page's code behind: Engine (in separate DLL): public Engine { DatabaseEntities _engineContext; public Engine() { // Connection string and procedure managed in DB layer _engineContext = DatabaseEntities.Connect(); } public ChangeSomeEntity(SomeEntity someEntity, int newValue) { //Suppose there's some validation too, non trivial stuff SomeEntity.Value = newValue; _engineContext.SaveChanges(); } } And report: public partial class MyReport : Page { Engine _engine; DatabaseEntities _webpageContext; public MyReport() { _engine = new Engine(); _databaseContext = DatabaseEntities.Connect(); } public void ChangeSomeEntityButton_Clicked(object sender, EventArgs e) { SomeEntity someEntity; //Wrong way: //Get the entity from the webpage context someEntity = _webpageContext.SomeEntities.Single(s => s.Id == SomeEntityId); //Send the entity from _webpageContext to the engine _engine.ChangeSomeEntity(someEntity, SomeEntityNewValue); // <- oops, conflict of context //Right(?) way: //Get the entity from the engine context someEntity = _engine.GetSomeEntity(SomeEntityId); //undefined above //Send the entity from the engine's context to the engine _engine.ChangeSomeEntity(someEntity, SomeEntityNewValue); // <- oops, conflict of context } } Because the webpage has its own context, giving the Engine an entity from a different context will cause an error. I happen to know not to do that, to only give the Engine entities from its own context. But this is a very error-prone design. I see the error of my ways now. I just don't know the right path. I'm considering: Creating the connection in the Engine and passing it off to the webpage. Always instantiate an Engine, make its context accessible from a property, sharing it. Possible problems: other conflicts? Slow? Concurrency issues if I want to expand to AJAX? Creating the connection from the webpage and passing it off to the Engine (I believe that's dependency injection?) Only talking through ID's. Creates redundancy, not always practical, sounds archaic. But at the same time, I already recuperate stuff from the page as ID's that I need to fetch anyways. What would be best compromise here for safety, ease-of-use and understanding, stability, and speed?

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  • Game works on netbeans but not outside netbeans in jar file?

    - by Michael Haywood
    I am creating a basic game of 'Pong'. I have finished the game apart from a few glitches I need to remove. The game runs perfectly in netbeans but if I create a jar file errors come up causing it to not work. I am quite new to java but I believe it is something to do with my code looking for the images but the images have not been loaded up yet. Here is the error. How can I get this to work outside of netbeans in a jar file? C:\Users\michael>java -jar "C:\Users\michael\Documents\NetBeansProjects\Pong\dis t\Pong.jar" Exception in thread "main" java.lang.NullPointerException at javax.swing.ImageIcon.<init>(Unknown Source) at pong.BallMainMenu.<init>(BallMainMenu.java:19) at pong.Board.gameInit(Board.java:93) at pong.Board.addNotify(Board.java:86) at java.awt.Container.addNotify(Unknown Source) at javax.swing.JComponent.addNotify(Unknown Source) at java.awt.Container.addNotify(Unknown Source) at javax.swing.JComponent.addNotify(Unknown Source) at java.awt.Container.addNotify(Unknown Source) at javax.swing.JComponent.addNotify(Unknown Source) at javax.swing.JRootPane.addNotify(Unknown Source) at java.awt.Container.addNotify(Unknown Source) at java.awt.Window.addNotify(Unknown Source) at java.awt.Frame.addNotify(Unknown Source) at java.awt.Window.show(Unknown Source) at java.awt.Component.show(Unknown Source) at java.awt.Component.setVisible(Unknown Source) at java.awt.Window.setVisible(Unknown Source) at pong.Pong.<init>(Pong.java:16) at pong.Pong.main(Pong.java:23)

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  • Approaching Java/JVM internals

    - by spinning_plate
    I've programmed in Java for about 8 years and I know the language quite well as a developer, but my goal is to deepen my knowledge of the internals. I've taken undergraduate courses in PL design, but they were very broad academic overviews (in Scheme, IIRC). Can someone suggest a route to start delving into the details? Specifically, are there particular topics (say, garbage collection) that might be more approachable or be a good starting point? Is there a decent high-level book on the internals of the JVM and the design of the Java programming language? My current approach is going to be to start with the JVM spec and research as needed.

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  • Webpage redirection time

    - by Abhijeet Ashok Muneshwar
    I want to calculate time consumed in redirecting from 1 webpage to another webpage. For Example: 1) I am using Facebook in Google Chrome browser. I have shared 1 link on my Facebook profile like below: http://www.webdeveloper.com/ (It's not only Facebook. It can be any domain having link to another domain). 2) When I click on this link from my Facebook profile, then this website will open in new tab. 3) I want to calculate time difference in miliseconds or microseconds between below two events: First Event: Time of clicking link "http://www.webdeveloper.com/" from my Facebook profile. Second Event: Time of completely loading webpage of "http://www.webdeveloper.com/". Thank you in advance.

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  • Using PHP version 5.2 or 5.3 for commercial products?

    - by Ash
    I'm doing research on what version of PHP to use when creating commercial scripts that will be sold to the public. Although the available stats aren't great, PHP 5.3 shows a 18.5% adoption rate. I'd like to use Symfony to create these scripts and it requires 5.3.2 which shows an even lower adoption rate (roughly 13% of that 18.5% use less than 5.3.2). Would I be risking much by jumping straight to PHP 5.3.2+ or should I ignore the stats and plough ahead?

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  • How to TDD test that objects are being added to a collection if the collection is private?

    - by Joshua Harris
    Assume that I planned to write a class that worked something like this: public class GameCharacter { private Collection<CharacterEffect> _collection; public void Add(CharacterEffect e) { ... } public void Remove(CharacterEffect e) { ... } public void Contains(CharacterEffect e) { ... } } When added an effect does something to the character and is then added to the _collection. When it is removed the effect reverts the change to the character and is removed from the _collection. It's easy to test if the effect was applied to the character, but how do I test that the effect was added to _collection? What test could I write to start constructing this class. I could write a test where Contains would return true for a certain effect being in _collection, but I can't arrange a case where that function would return true because I haven't implemented the Add method that is needed to place things in _collection. Ok, so since Contains is dependent on having Add working, then why don't I try to create Add first. Well for my first test I need to try and figure out if the effect was added to the _collection. How would I do that? The only way to see if an effect is in _collection is with the Contains function. The only way that I could think to test this would be to use a FakeCollection that Mocks the Add, Remove, and Contains of a real collection, but I don't want _collection being affected by outside sources. I don't want to add a setEffects(Collection effects) function, because I do not want the class to have that functionality. The one thing that I am thinking could work is this: public class GameCharacter<C extends Collection> { private Collection<CharacterEffect> _collection; public GameCharacter() { _collection = new C<CharacterEffect>(); } } But, that is just silly making me declare what some private data structures type is on every declaration of the character. Is there a way for me to test this without breaking TDD principles while still allowing me to keep my collection private?

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  • Explanation on how "Tell, Don't Ask" is considered good OO

    - by Pubby
    This blogpost was posted on Hacker News with several upvotes. Coming from C++, most of these examples seem to go against what I've been taught. Such as example #2: Bad: def check_for_overheating(system_monitor) if system_monitor.temperature > 100 system_monitor.sound_alarms end end versus good: system_monitor.check_for_overheating class SystemMonitor def check_for_overheating if temperature > 100 sound_alarms end end end The advice in C++ is that you should prefer free functions instead of member functions as they increase encapsulation. Both of these are identical semantically, so why prefer the choice that has access to more state? Example 4: Bad: def street_name(user) if user.address user.address.street_name else 'No street name on file' end end versus good: def street_name(user) user.address.street_name end class User def address @address || NullAddress.new end end class NullAddress def street_name 'No street name on file' end end Why is it the responsibility of User to format an unrelated error string? What if I want to do something besides print 'No street name on file' if it has no street? What if the street is named the same thing? Could someone enlighten me on the "Tell, Don't Ask" advantages and rationale? I am not looking for which is better, but instead trying to understand the author's viewpoint.

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  • Immutable Method in Java

    - by Chris Okyen
    In Java, there is the final keyword in lieu of the const keyword in C and C++. In the latter languages there are mutable and immutable methods such as stated in the answer by Johannes Schaub - litb to the question How many and which are the uses of “const” in C++? Use const to tell others methods won't change the logical state of this object. struct SmartPtr { int getCopies() const { return mCopiesMade; } }ptr1; ... int var = ptr.getCopies(); // returns mCopiesMade and is specified that to not modify objects state. How is this performed in Java?

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  • How to design database having multiple interrelated entities

    - by Sharath Chandra
    I am designing a new system which is more of a help system for core applications in banks or healthcare sector. Given the nature of the system this is not a heavy transaction oriented system but more of read intensive. Now within this application I have multiple entities which are related to each other. For e.g. Assume the following entities in the system User Training Regulations Now each of these entities have M:N Relationship with each other. Assuming the usage of a standard RDBMS, the design may involve many relationship tables each containing the relationships one other entity ("User_Training", "User_Regulations", "Training_Regulations"). This design is limiting since I have more than 3 entities in the system and maintaining the relationship graph is difficult this way. The most frequently used operation is "given an entity get me all the related entities" . I need to design the database where this operation is relatively inexpensive. What are the different recommendations for modelling this kind of database.

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  • Is there a way to add unique items to an array without doing a ton of comparisons?

    - by hydroparadise
    Please bare with me, I want this to be as language agnostic as possible becuase of the languages I am working with (One of which is a language called PowerOn). However, most languanges support for loops and arrays. Say I have the following list in an aray: 0x 0 Foo 1x 1 Bar 2x 0 Widget 3x 1 Whatsit 4x 0 Foo 5x 1 Bar Anything with a 1 should be uniqely added to another array with the following result: 0x 1 Bar 1x 1 Whatsit Keep in mind this is a very elementry example. In reality, I am dealing with 10's of thousands of elements on the old list. Here is what I have so far. Pseudo Code: For each element in oldlist For each element in newlist Compare If values oldlist.element equals newlist.element, break new list loop If reached end of newlist with with nothing equal from oldlist, add value from old list to new list End End Is there a better way of doing this? Algorithmicly, is there any room for improvement? And as a bonus qeustion, what is the O notation for this type of algorithm (if there is one)?

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  • Email Content creation | Proper design

    - by Umesh Awasthi
    Working on an E commerce application where we need to send so many email to customer like Registration email Forget Password Order placed There are many other emails that can be sent, I already have emailService in place which is responsible for sending email and It needs an Email object, Everything is working find, but I am struck at one point and not sure how best this can be done. We need to create content so as it can be passed to emailService and not sure how to design this. For example, in Customer registration, I have a customerFacade which is working between Controller and ServiceLayer, I just want to delegate this Email Content creation work away from Facade layer and to make it more flexible. Currently I am creating Registration email content inside customerFacade and some how I am not liking this way, since that means for each email, I need to create content in respective Facade. What is best way to go or current approach is fine enough?

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  • Empirical Evidence of Popularity of Git and Mercurial

    - by ana
    It's 2012! Mercurial and Git are both still strong. I understand the trade-offs of both. I also understand everyone has some sort of preference for one or the other. That's fine. I'm looking for some information on level of usage of both. For example, on stackoverflow.com, searching for Git gets you 12000 hits, Mercurial gets you 3000. Google Trends says it's 1.9:1.0 for Git. What other empirical information is available to estimate the relative usage of both tools?

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  • Are there any resources on how to identify problems that could best be solved with templates?

    - by sap
    I decided to improve my knowledge in template meta-programming. I know the syntax and rules and been playing with counteless examples from online resources. I understand how powerful templates can be and how much compile time optimization they can provide but I still cant "think in templates", I can't seem to know by myself if a certain problem could be best solved with templates and if it can, how to adapt that problem to templates. Is there some kind of online resource or book that teaches how to identify problems that could best be solved with templates and how to adapt that problem?

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  • Programming and Ubiquitous Language (DDD) in a non-English domain

    - by Sandor Drieënhuizen
    I know there are some questions already here that are closely related to this subject but none of them take Ubquitous Language as the starting point so I think that justifies this question. For those who don't know: Ubiquitous Language is the concept of defining a (both spoken and written) language that is equally used across developers and domain experts to avoid inconsistencies and miscommunication due to translation problems and misunderstanding. You will see the same terminology show up in code, conversations between any team member, functional specs and whatnot. So, what I was wondering about is how to deal with Ubiquitous Language in non-English domains. Personally, I strongly favor writing programming code in English completely, including comments but ofcourse excluding constants and resources. However, in a non-English domain, I'm forced to make a decision either to: Write code reflecting the Ubiquitous Language in the natural language of the domain. Translate the Ubiquitous Language to English and stop communicating in the natural language of the domain. Define a table that defines how the Ubiquitous Language translates to English. Here are some of my thoughts based on these options: 1) I have a strong aversion against mixed-language code, that is coding using type/member/variable names etc. that are non-English. Most programming languages 'breathe' English to a large extent and most of the technical literature, design pattern names etc. are in English as well. Therefore, in most cases there's just no way of writing code entirely in a non-English language so you end up with a mixed languages. 2) This will force the domain experts to start thinking and talking in the English equivalent of the UL, something that will probably not come naturally to them and therefore hinders communication significantly. 3) In this case, the developers communicate with the domain experts in their native language while the developers communicate with each other in English and most importantly, they write code using the English translation of the UL. I'm sure I don't want to go for the first option and I think option 3 is much better than option 2. What do you think? Am I missing other options?

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  • What is the best way to do development with git?

    - by marlene
    I have been searching the web for best practices, but don't see anything that is consistent. If you have an excellent development process that includes successful releases of your product as well as hotfixes/patches and maintenance releases and you use git. I would love to hear how you use git to accomplish this. Do you use branches, tags, etc? How do you use them? I am looking for details, please.

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  • What to choose API based server or Socket based server for data driven application

    - by Imdad
    I am working on a project which has a Desktop Application for MAC/COCOA, a native application for iPhone another native application in iPad. All the application do almost same thing. The applications are data driven applications. Every communication to server is made via a restful API developed in PHP. When a user logs in a lot of data is fetched from server. And to remain in sync with server pooling is done. As there are lot of data to pool it makes application slower and un-reliable. A possible solution that comes into my mind is to use Socket based server. My question is that will it reasonably improve the performance? And which technology (of sockets) will be good as a server side solution for data driven application? I have heard a lot about Node.js. Please give your suggestions.

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  • does my js replace view?

    - by Milla Well
    I am writing a web application which is based on Codeigniter and jQuery. I primarily use ajax to call my controller functions and it turned out, that there are just 4 view*.php files, because most of my contoller functions return JSON data, which is processed in my jQuery. So my actual code is divided in kind of MVCC model: Codeigniter model (db, computations) Codeigniter controller (filtering, xss-cleaning, checking permissions, call model functions) jQuery controller (callback functions) jQuery view (adding/removing classes, appending elements,... ) So I violate the paradigm of not using the echo function in my Codeiginter controller and simply call echo json_encode($result); because it doesn't make any sense to me to create a view*.php file for one loc. Especially because all the regular view*.php stuff is covered in my jQuery view. I was wondering if I am missing something out, or if there is a way to integrate this jQuery-controller in my Codeigniter. I found some words on this topic, but this seems pretty handmade. Are there some neat solutions? Does a MVCC model make sense?

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  • How do you keep from running into the same problems over and over?

    - by Stephen Furlani
    I keep running into the same problems. The problem is irrelevant, but the fact that I keep running into is completely frustrating. The problem only happens once every, 3-6 months or so as I stub out a new iteration of the project. I keep a journal every time, but I spend at least a day or two each iteration trying to get the issue resolved. How do you guys keep from making the same mistakes over and over? I've tried a journal but it apparently doesn't work for me. [Edit] A few more details about the issue: Each time I make a new project to hold the files, I import a particular library. The library is a C++ library which imports glew.h and glx.h GLX redefines BOOL and that's not kosher since BOOL is a keyword for ObjC. I had a fix the last time I went through this. I #ifndef the header in the library to exclude GLEW and GLX and everything worked hunky-dory. This time, however, I do the same thing, use the same #ifndef block but now it throws a bunch of errors. I go back to the old project, and it works. New project no-worky. It seems like it does this every time, and my solution to it is new each time for some reason. I know #defines and #includes are one of the trickiest areas of C++ (and cross-language with Objective-C), but I had this working and now it's not.

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  • Looking for tips on managing complexity with SCM repositories

    - by Philip Regan
    I am a solo developer in my department and I have a lot of individual projects, all created and managed by me. I started using SVN at ProjectLocker via Versions on the Mac a couple years ago when the variety of projects started getting unwieldy. Scenario 1: Now I have a process that is of reasonable complexity it can be broken up into multiple smaller applications and they all share files. In one phase, there is a single shared file—a constants file—that is shared between a Cocoa app and an iPhone app framework. In the second phase, the iPhone app framework will be used to create individual apps of the same ilk—controller classes and what not will all be the same—but with different content in each. The problem that I am running across is that the file in the first phase is in one repository with the application that started it, and the app framework is in a second, separate repository. Scenario 2: I have another application framework that partially relies on code from an open source project. This is all internal, non-commerical work, but again, the application framework is going to be used to create a variety of unique products and processes. So, now I have an internally managed repository and an externally managed one out of my control. I make little changes to the open source code to meet the needs of my framework when there is an update I download, but I never commit back into the external repository (though, now that I think about it, I don't think I'm committing it to mine either. Oops). The Problem I have all of this set up on my production Mac quite nicely, but duplicating and subsequently maintaining that environment on my laptop has been challenging. For Scenario 1, I've thought of merging these two projects together into the same repository because they are, for all intents and purposes inextricably linked. But, Scenario 2, I think I'm stuck just managing files as best I can. The Question I'm wondering if anyone has any tips on how to manage either of these situations, as well as other complex SCM scenarios when it comes to linking various files from various repositories together. My familiarity with SVN only comes from my work with Versions. It's been great, but I'm a little out of my depth here.

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  • What source code organization approach helps improve modularity and API/Implementation separation?

    - by Berin Loritsch
    Few languages are as restrictive as Java with file naming standards and project structure. In that language, the file name must match the public class declared in the file, and the file must live in a directory structure matching the class package. I have mixed feelings about that approach. While I never have to guess where a file lives, there's still a lot of empty directories and artificial constraints. There's several languages that define everything about a class in one file, at least by convention. C#, Python (I think), Ruby, Erlang, etc. The commonality in most these languages is that they are object oriented, although that statement can probably be rebuffed (there is one non-OO language in the list already). Finally, there's quite a few languages mostly in the C family that have a separate header and implementation file. For C I think this makes sense, because it is one of the few ways to separate the API interface from implementations. With C it seems that feature is used to promote modularity. Yet, with C++ the way header and implementation files are split seems rather forced. You don't get the same clean API separation that you do with C, and you are forced to include some private details in the header you would rather keep only in the implementation. There's quite a few languages that have a concept that overlaps with interfaces like Java, C#, Go, etc. Some languages use what feels like a hack to provide the same concept like C# using pure virtual abstract classes. Still others don't really have an interface concept and rely on "duck" typing--for example Ruby. Ruby has modules, but those are more along the lines of mixing in behaviors to a class than they are for defining how to interact with a class. In OO terms, interfaces are a powerful way to provide separation between an API client and an API implementation. So to hurry up and ask the question, from a personal experience point of view: Does separation of header and implementation help you write more modular code, or does it get in the way? (it helps to specify the language you are referring to) Does the strict file name to class name scheme of Java help maintainability, or is it unnecessary structure for structure's sake? What would you propose to promote good API/Implementation separation and project maintenance, how would you prefer to do it?

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  • How can I become a better Javascript programmer?

    - by Elliot Bonneville
    I've been programming with Javascript for a few years now, and I guess I'm okay at it. I can solve pretty much any problem I come across, and while my solutions may not be that great, they work. However, I want to become a better Javascript programmer. I'd like to learn all the best-practices, tricks of the trade, things to avoid, and anything else I should know so that my code will be 100% optimized and as readable as possible. How do I do that? I realize this question has been loosely asked before here, but the OP was something of beginner. I want to get into the more advanced side of Javascript programming with this question. Is this possible or am I just being way too impatient? Do I just need to spend loads of time programming?

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  • Pattern for Accessing MySQL connection

    - by Dipan Mehta
    We have an application which is C++ trying to access MySQL database. There are several (about 5 or so) threads in the application (with Boost library for threading) and in each thread has a few objects, each of which is trying to access Database for its' own purpose. It has a simple ORM kind of model but that really is not an important factor here. There are three potential access patterns i can think of: There could be single connection object per application or thread and is shared between all (or group). The object needs to be thread safe and there will be contentions but MySQL will not be fired with too many connections. Every object could initiate connection on its own. The database needs to take care of concurrency (which i think MySQL can) and the design could be much simpler. There could be two possibilities here. a. either object keeps a persistent connection for its life OR b. object initiate connection as and when needed. To simplify the contention as in case of 1 and not to create too many sockets as in case of 2, we can have group/set based connections. So there could be there could be more than one connection (say N), each of this connection could be shared connection across M objects. Naturally, each of the pattern has different resource cost and would work under different constraints and objectives. What criteria should i use to choose the pattern of this for my own application? What are some of the advantages and disadvantages of each of these pattern over the other? Are there any other pattern which is better? PS: I have been through these questions: mysql, one connection vs multiple and MySQL with mutiple threads and processes But they don't quite answer exactly what i am trying to ask.

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  • I'm a student learning C++ and I've recently found out about Ruby. Would learning (some of) Ruby help me with C++ or would it just confuse me?

    - by Von32
    Hi! As the title says, I'm a student that will be starting my second year of C++ very soon. I've discovered Ruby, however. While I've heard much buzz about the language before, I've disregarded it because I always thought it wasn't something that would be useful. However, I've found a number of FANTASTIC tutorials on ruby and am interested in learning it (probably because it seems so straightforward). Would playing around with ruby be a good or bad idea? I understand that there's not such thing as bad knowledge, but I'm afraid that Ruby will only confuse me when dealing with C++. How different from C++ is it? I've read it's based on C in some way, but my google-fu seems to be horrible today. How useful is Ruby in the real world? I'm not specifically asking about jobs- I'm more interested in what sort of applications may come from this language. Any specific examples worth looking at? Going back to Question two- I've read some posts on here that Ruby and C++ can hold hands once in a while. How flexible is this relationship? Is it rarely that this would work? Thank you Very much for your time! EDIT: This has to be the one community on the internet that doesn't suck. Why have I never posted before? You guys are awesome!

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