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  • What is a non commital approach to software analysis

    - by dsjbirch
    When I think about software analysis the first thing which comes to mind is SSADM and the UML. But, what I want is a high level view of the system before I commit to a programming paradigm. Where am I going wrong? How do I approach a problem in a high level and generic way before I commit to a paradigm? What are the diagrams/tools available to support me? Edit: Some examples of tools that appear to be what I'm after are... A block diagram - http://en.wikipedia.org/wiki/Block_diagram A data flow diagram - http://en.wikipedia.org/wiki/Data_flow_diagram

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  • Staying OO and Testable while working with a database

    - by Adam Backstrom
    What are some OOP strategies for working with a database but keeping thing testable? Say I have a User class and my production environment works against MySQL. I see a couple possible approaches, shown here using PHP: Pass in a $data_source with interfaces for load() and save(), to abstract the backend source of data. When testing, pass a different data store. $user = new User( $mysql_data_source ); $user-load( 'bob' ); $user-setNickname( 'Robby' ); $user-save(); Use a factory that accesses the database and passes the result row to User's constructor. When testing, manually generate the $row parameter, or mock the object in UserFactory::$data_source. (How might I save changes to the record?) class UserFactory { static $data_source; public static function fetch( $username ) { $row = self::$data_source->get( [params] ); $user = new User( $row ); return $user; } } I have Design Patterns and Clean Code here next to me, but I'm struggling to find applicable concepts.

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  • Where to put code documentation?

    - by Patrick
    I am currently using two systems to write code documentation (am using C++): Documentation about methods and class members are added next to the code, using the Doxygen format. On a server Doxygen is run on the sources so the output can be seen in a web browser Overview pages (describing a set of classes, the structure of the application, example code, ...) is added to a Wiki I personally think that this approach is easy because the documentation about members and classes is really close to the code, while the overview pages are really easy to edit in the Wiki (and it's also easy to add images, tables, ...). A web browser allows you to see both documentations. My co-worker now suggests to put everything in Doxygen, because we can then create one big help file with everything in it (using either Microsoft's HTML WorkShop or Qt Assistant). My concern is that editing Doxygen-style documentation is much harder (compared to Wiki), especially when you want to add tables, images, ... (or is there a 'preview' tool for Doxygen that doesn't require you to generate the code before you can see the result?) What do big open-source (or closed source) projects use to write their code documentation? Do they also split this up between Doxygen-style and a Wiki? Or do they use another system? What is the most appropriate way to expose the documentation? Via a Web server/browser, or via a big (several 100MB) help file? Which approach do you take when writing code documentation?

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  • Are outdated comments an urban myth?

    - by Karl Bielefeldt
    I constantly see people making the claim that "comments tend to become outdated." The thing is, I think I have seen maybe two or three outdated comments my entire career. Outdated information in separate documents happens all the time, but in my experience outdated comments in the code itself are exceedingly rare. Have I just been lucky in who I work with? Are certain industries more prone to this problem than others? Do you have specific examples of recent outdated comments you've seen? Or are outdated comments more of a theoretical problem than an actual one?

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  • Who determines what is best practice? [closed]

    - by dreza
    I've often searched for answers relating to "best practice" when writing code. And I see many questions regarding what is best practice. However, I was thinking the other day. Who actually determines what this best practice is? Is it the owners or creators of the programming language. Is it the general developer community that is writing in the language and it's just a gut feeling consensus. Is it whoever seems to have the highest prestige in the developer world and shouts the loudest? Is best practice really just another term for personal opinion? I hope this is a constructive question. If I could word it better to ensure it doesn't get closed please feel free to edit, or inform me otherwise.

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  • What deployment framework to use?

    - by jeruki
    We are trying to figure out what deployment method/framework to use with a python application, it has a basic wsgi server to make some REST resources available and a set of static web pages with the interface that are served through apache. The situation is as follows: My team works in isolated parts of the program and sometimes together in specific modules, we have different testing servers and one master server, we all work locally, sync the code using git, and then run a bash script that copies the files from the windows machines to the indicated linux server(using ssh) and then restarts the app. After thinking about it this doesn't seem to be the right way to do it, the script overwrites all the files in the server with the local files everytime. We want to be able to work in the same server without the worry of overwriting other people's code and we need to deploy to different servers to avoid restarting the service while others work with it and in the near future we need to deploy to the master or several clones of the master server when the application reaches a more mature state. We found serveral options capistrano, kwate, chef or fortress, even fleet but we wanted to have opinions from people that has used them to be sure it is what we need. So this are the main questions: Are these the kind of programs we should be looking at to achive a safe concurrent deployment process? Which one have you used/recommend and why? do you think it would help in our actual situation? Thank you so much for your feedback and advice on this.

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  • How to avoid big and clumsy UITableViewController on iOS?

    - by Johan Karlsson
    I have a problem when implementing the MVC-pattern on iOS. I have searched the Internet but seems not to find any nice solution to this problem. Many UITableViewController implementations seems to be rather big. Most examples I have seen lets the UITableViewController implement <UITableViewDelegate> and <UITableViewDataSource>. These implementations are a big reason why UITableViewControlleris getting big. One solution would be to create separate classes that implements <UITableViewDelegate> and <UITableViewDataSource>. Of course these classes would have to have a reference to the UITableViewController. Are there any drawbacks using this solution? In general I think you should delegate the functionality to other "Helper" classes or similar, using the delegate pattern. Are there any well established ways of solving this problem? I do not want the model to contain too much functionality, nor the view. I believe that the logic should really be in the controller class, since this is one of the cornerstones of the MVC-pattern. But the big question is: How should you divide the controller of a MVC-implementation into smaller manageable pieces? (Applies to MVC in iOS in this case) There might be a general pattern for solving this, although I am specifically looking for a solution for iOS. Please give an example of a good pattern for solving this issue. Please provide an argument why your solution is awesome.

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  • Term for unit testing that separates test logic from test result data

    - by mario
    So I'm not doing any unit testing. But I've had an idea to make it more appropriate for my field of use. Yet it's not clear if something like this exists, and if, how it would possibly be called. Ordinary unit tests combine the test logic and the expected outcome. In essence the testing framework only checks for booleans (did this match, did the expected result result). To generalize, the test code itself references the audited functions, and also explicites the result values like so: unit::assert( test_me() == 17 ) What I'm looking for is a separation of concerns. The test itself should only contain the tested logic. The outcome and result data should be handled by the unit testing or assertion framework. As example: unit::probe( test_me() ) Here the probe actually doubles as collector in the first run, and afterwards as verification method. The expected 17 is not mentioned in the test code, but stored or managed elsewhere. How is this scheme called? Or how would you call it? I hope I can find some actual implementations with the proper terminology. Obviously such a pattern is unfit for TDD. It's strictly for regression testing. Also obviously, it cannot be used for all cases. Only the simpler test subjects can be analyzed that way, for anything else the ordinary unit test setup and assertion steps are required. And yes, this could be manually accomplished by crafting a ResultWhateverObject, but that would still require hardwiring that to the test logic. Also keep in mind that I'm inquiring for use with scripting languages, and not about Java. I'm aware that the xUnit pattern originates there, and why it's hence as elaborate as it is. Btw, I've discovered one test execution framework which allows for shortening simple test notations to: test_me(); // 17 While thus the result data is no longer coded in (it's a comment), that's still not a complete separation and of course would work only for scalar results.

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  • Future of WPF and free controls ? [closed]

    - by Justin
    I am willing to work on a personal project that I would like to release publicly. I am working with Silverlight and have experience with XAML, as it is my full-time job. It is enjoyably for me to create UIs in Blend and XAML. I am also a big fan of C# language. I don't know what I would do without LINQ now. Anyways, I was looking at using WPF for my personal project. It seems that a lot of the controls out on the web are pay for items. The only place I have found to have a significant number of free controls is the WPF extended framework on codeplex. I want to make a financial application and need a powerful datagrid type of control that will allow me to enter transaction data. I haven't found such control for free in the net. It doesn't seem like there is much free community libraries/controls out there for Microsoft products. So, I was wondering if WPF would be the right way for me to go. I couldn't find any information on WPF usage in Windows 8, which coming very soon. I don't know Microsoft's plans for this technology. Would it be a better idea to use something different for the UI instead of WPF?

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  • Should you use "internal abbreviations" in code comments?

    - by Anto
    Should you use "internal abbreviations/slang" inside comments, that is, abbreviations and slang people outside the project could have trouble understanding, for instance, using something like //NYI instead of //Not Yet Implemented? There are advantages of this, such as there is less "code" to type (though you could use autocomplete on the abbreviations) and you can read something like NYE faster than something like Not Yet Implemented, assuming you are aware of the abbreviation and its (unabbreviated) meaning. Myself, I would be careful with this as long as it is not a project on which I for sure will be the only developer.

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  • Why is CSS3 doing animations?

    - by Joseph the Dreamer
    Like what the title says, why are there animations in CSS3? With basis from the "rule" of separation of concerns, HTML is the content, CSS is the style, and JavaScript is the interactive component. And by interactivity, one can conclude that anything moving due to any interaction, user or non-user triggered should be covered by JavaScript, not CSS. So why did they make CSS3 capable of doing animations? Doesn't it breach the rule, which is separation of concerns? Is there anything I missed that makes animations qualified to be classified as styles rather than interaction?

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  • Message Queue: Which one is the best scenario?

    - by pandaforme
    I write a web crawler. The crawler has 2 steps: get a html page then parse the page I want to use message queue to improve performance and throughput. I think 2 scenarios: scenario 1: structure: urlProducer -> queue1 -> urlConsumer -> queue2 -> parserConsumer urlProducer: get a target url and add it to queue1 urlConsumer: according to the job info, get the html page and add it to queue2 parserConsumer: according to the job info, parse the page scenario 2: structure: urlProducer -> queue1 -> urlConsumer parserProducer-> queue2 -> parserConsumer urlProducer : get a target url and add it to queue1 urlConsumer: according to the job info, get the html page and write it to db parserProducer: get the html page from db and add it to queue2 parserConsumer: according to the job info, parse the page There are multiple producers or consumers in each structure. scenario1 likes a chaining call. It's difficult to find the point of problem, when occurring errors. scenario2 decouples queue1 and queue2. It's easy to find the point of problem, when occurring errors. I'm not sure the notion is correct. Which one is the best scenario? Or other scenarios? Thanks~

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  • Separating a "wad of stuff" utility project into individual components with "optional" dependencies

    - by romkyns
    Over the years of using C#/.NET for a bunch of in-house projects, we've had one library grow organically into one huge wad of stuff. It's called "Util", and I'm sure many of you have seen one of these beasts in your careers. Many parts of this library are very much standalone, and could be split up into separate projects (which we'd like to open-source). But there is one major problem that needs to be solved before these can be released as separate libraries. Basically, there are lots and lots of cases of what I might call "optional dependencies" between these libraries. To explain this better, consider some of the modules that are good candidates to become stand-alone libraries. CommandLineParser is for parsing command lines. XmlClassify is for serializing classes to XML. PostBuildCheck performs checks on the compiled assembly and reports a compilation error if they fail. ConsoleColoredString is a library for colored string literals. Lingo is for translating user interfaces. Each of those libraries can be used completely stand-alone, but if they are used together then there are useful extra features to be had. For example, both CommandLineParser and XmlClassify expose post-build checking functionality, which requires PostBuildCheck. Similarly, the CommandLineParser allows option documentation to be provided using the colored string literals, requiring ConsoleColoredString, and it supports translatable documentation via Lingo. So the key distinction is that these are optional features. One can use a command line parser with plain, uncolored strings, without translating the documentation or performing any post-build checks. Or one could make the documentation translatable but still uncolored. Or both colored and translatable. Etc. Looking through this "Util" library, I see that almost all potentially separable libraries have such optional features that tie them to other libraries. If I were to actually require those libraries as dependencies then this wad of stuff isn't really untangled at all: you'd still basically require all the libraries if you want to use just one. Are there any established approaches to managing such optional dependencies in .NET?

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  • Auto update for application hosted on multiple servers on cloud

    - by mots_g
    I'm working on an application which will run on multiple Amazon EC2 instances. I wish to incorporate auto update feature for my application. The updater should update all the Ec2 instances. Also, there is a central server which governs the creation/termination of EC2 instances as per load. The central server creates a EC2 new instance from a pre-configured custom AMI (custom image which has our application pre-installed). Also, once there is an update, the pre-configured AMI needs to be updated too else it would create new instances which are not updated. Should the central server notify all the ec2 instances for an update and then the instances update themselves?Or should the application on Ec2 instance have a check for periodically updating themselves? Also how should the Amazon custom AMI be updated? Should a new instance be created from it, updated and then a new AMI be re-created and then new images be created from this AMI? What is the best way to incorporate an auto update feature for this architecture? The central server is written in Java and the application running on the cloud is written in C++. Is there a good framework available that can be used for this architecture? Please let me know on what I could be missing in the design and how it would help me to have a nice, extensible and fail safe auto update architecture. Thanks

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  • How to practice object oriented programming?

    - by user1620696
    I've always programmed in procedural languages and currently I'm moving towards object orientation. The main problem I've faced is that I can't see a way to practice object orientation in an effective way. I'll explain my point. When I've learned PHP and C it was pretty easy to practice: it was just matter of choosing something and thinking about an algorithm for that thing. In PHP for example, it was matter os sitting down and thinking: "well, just to practice, let me build one application with an administration area where people can add products". This was pretty easy, it was matter of thinking of an algorithm to register some user, to login the user, and to add the products. Combining these with PHP features, it was a good way to practice. Now, in object orientation we have lots of additional things. It's not just a matter of thinking about an algorithm, but analysing requirements deeper, writing use cases, figuring out class diagrams, properties and methods, setting up dependency injection and lots of things. The main point is that in the way I've been learning object orientation it seems that a good design is crucial, while in procedural languages one vague idea was enough. I'm not saying that in procedural languages we can write good software without design, just that for sake of practicing it is feasible, while in object orientation it seems not feasible to go without a good design, even for practicing. This seems to be a problem, because if each time I'm going to practice I need to figure out tons of requirements, use cases and so on, it seems to become not a good way to become better at object orientation, because this requires me to have one whole idea for an app everytime I'm going to practice. Because of that, what's a good way to practice object orientation?

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  • How do you keep from running into the same problems over and over?

    - by Stephen Furlani
    I keep running into the same problems. The problem is irrelevant, but the fact that I keep running into is completely frustrating. The problem only happens once every, 3-6 months or so as I stub out a new iteration of the project. I keep a journal every time, but I spend at least a day or two each iteration trying to get the issue resolved. How do you guys keep from making the same mistakes over and over? I've tried a journal but it apparently doesn't work for me. [Edit] A few more details about the issue: Each time I make a new project to hold the files, I import a particular library. The library is a C++ library which imports glew.h and glx.h GLX redefines BOOL and that's not kosher since BOOL is a keyword for ObjC. I had a fix the last time I went through this. I #ifndef the header in the library to exclude GLEW and GLX and everything worked hunky-dory. This time, however, I do the same thing, use the same #ifndef block but now it throws a bunch of errors. I go back to the old project, and it works. New project no-worky. It seems like it does this every time, and my solution to it is new each time for some reason. I know #defines and #includes are one of the trickiest areas of C++ (and cross-language with Objective-C), but I had this working and now it's not.

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  • Androids development life cycle model query [closed]

    - by Andrew Rose
    I have been currently researching Google and their approach to marketing the Android OS. Primarily using an open source technique with the Open Hand Alliance and out souring through third-party developers. I'm now keen to investigate their approach using various development life cycle models in the form of waterfall, spiral, scrum, agile etc. And i'm just curious to have some feedback from professionals and what approach they think Google would use to have a positive effect on their business. Thanks for your time Andy Rose

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  • A good substitute for ASMX web service methods, but not a general handler

    - by Saeed Neamati
    The best thing I like about ASP.NET MVC, is that you can directly call a server method (called action), from the client. This is so convenient, and so straightforward, that I really like to implement such a model in ASP.NET WebForms too. However, in ASP.NET WebForms, to call a server method from the client, you should either use Page Methods, or Web Services, both of which use SOAP as their communication protocol (though JSON can also be used). There is also another substitution, which is using Generic Handlers. The problem with them however is that, a separate Generic Handler should be written for each server method. In other words, each Generic Handler works like a simple method. Is there anyway else to imitate MVC model in ASP.NET WebForms? Please note that I can't change to MVC platform right now, cause the project at our hand is a big project and we don't have required resources and time to change our platform. What we seek, is a simple MVC model implementation for our AJAX calls. A problem that we have with Web Services, is the known problem of SoapException, and we're not interested in creating custom SoapExctensions.

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  • How can I unit test a class which requires a web service call?

    - by Chris Cooper
    I'm trying to test a class which calls some Hadoop web services. The code is pretty much of the form: method() { ...use Jersey client to create WebResource... ...make request... ...do something with response... } e.g. there is a create directory method, a create folder method etc. Given that the code is dealing with an external web service that I don't have control over, how can I unit test this? I could try and mock the web service client/responses but that breaks the guideline I've seen a lot recently: "Don't mock objects you don't own". I could set up a dummy web service implementation - would that still constitute a "unit test" or would it then be an integration test? Is it just not possible to unit test at this low a level - how would a TDD practitioner go about this?

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  • Are factors such as Intellisense support and strong typing enough to justify the use of an 'Anaemic Domain Model'?

    - by David Osborne
    It's easy to accept that objects should be used in all layers except a layer nominated as a data layer. However, it's just as easy to end-up with an 'anaemic domain model' that is just an object representation of data with no real functionality ( http://martinfowler.com/bliki/AnemicDomainModel.html ). However, using objects in this fashion brings the benefit of factors such as Intellisense support, strong typing, readability, discoverability, etc. Are these factors strong arguments for an otherwise, anaemic domain model?

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  • Controllers in CodeIgniter

    - by Dileep Dil
    I little bit new to the CodeIgniter framework and this is my first project with this framework. During a chat on StackOverflow somebody said that we need to make controllers tiny as possible. Currently I have a default controller named home with 1332 lines of codes (and increasing) and a model named Profunction with 1356 lines of codes (and increasing). The controller class have about 46 functions on it and also with model class. I thought that Codeigniter can handle large Controllers or Models well, is there any problem/performance issue/security issues regarding this?

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  • No specific goal for building web applications but could be in the next few months! so, which web server side language is better for me? [closed]

    - by Goma
    I didn't put a specific goal for building websites and web applications yet, but I will may know where I am going exactly in the next few months. Generally I am looking for good web development language that I don't need to change at least in the next 5 years. I want it to serve me in dfferent categories, for building small websites, medium websites and it could help me in finding a good job or working as a freelancer. Any suggestions?

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  • BDD/TDD vs JAD?

    - by Jonathan Conway
    I've been proposing that my workplace implement Behavior-Driven-Development, by writing high-level specifications in a scenario format, and in such a way that one could imagine writing a test for it. I do know that working against testable specifications tends to increase developer productivity. And I can already think of several examples where this would be the case on our own project. However it's difficult to demonstrate the value of this to the business. This is because we already have a Joint Application Development (JAD) process in place, in which developers, management, user-experience and testers all get together to agree on a common set of requirements. So, they ask, why should developers work against the test-cases created by testers? These are for verification and are based on the higher-level specs created by the UX team, which the developers currently work off. This, they say, is sufficient for developers and there's no need to change how the specs are written. They seem to have a point. What is the actual benefit of BDD/TDD, if you already have a test-team who's test cases are fully compatible with the higher-level specs currently given to the developers?

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  • Using json as database with EF, how can I link EF and the json file during DbContext initialization?

    - by blacai
    For a personal testing-project I am considering to create a SPA with the following technologies: ASP.NET MVC + EF + WebAPI + AngularJS. The project will make use of small amount of data, so I was thinking I could use just a .json file as storage. But I am not sure about how to proceed with the link between EF and the json file in the initialization of the DbContext. I found a stackoverflow related question: http://stackoverflow.com/questions/13899342/can-we-use-json-as-a-database I know the basics of edit files and store data inside. What I tried is to get the data from the json file in the initilizer method and create the objects one by one. This is more a doubt about how this works if I save/update an object in the dbcontext, do I need to go through all the elements and add/update it manually? Is it better to rewrite the complete file? According to this http://stackoverflow.com/questions/7895335/append-data-to-a-json-file-with-php it is not a good practice to use json/XML for data wich will be manipulated. Anyone has experience with anything similar? Is this a really bad idea and I should use another kind of data-storage?

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  • What is the ideal length of a method?

    - by iPhoneDeveloper
    In object-oriented programming, there is no exact rule on the maximum length of a method , but I still found these two qutes somewhat contradicting each other, so I would like to hear what you think. In Clean Code: A Handbook of Agile Software Craftsmanship, Robert Martin says: The first rule of functions is that they should be small. The second rule of functions is that they should be smaller than that. Functions should not be 100 lines long. Functions should hardly ever be 20 lines long. and he gives an example from Java code he sees from Kent Beck: Every function in his program was just two, or three, or four lines long. Each was transparently obvious. Each told a story. And each led you to the next in a compelling order. That’s how short your functions should be! This sounds great, but on the other hand, in Code Complete, Steve McConnell says something very different: The routine should be allowed to grow organically up to 100-200 lines, decades of evidence say that routines of such length no more error prone then shorter routines. And he gives a reference to a study that says routines 65 lines or long are cheaper to develop. So while there are diverging opinions about the matter, is there a functional best-practice towards determining the ideal length of a method for you?

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