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  • Immutable Method in Java

    - by Chris Okyen
    In Java, there is the final keyword in lieu of the const keyword in C and C++. In the latter languages there are mutable and immutable methods such as stated in the answer by Johannes Schaub - litb to the question How many and which are the uses of “const” in C++? Use const to tell others methods won't change the logical state of this object. struct SmartPtr { int getCopies() const { return mCopiesMade; } }ptr1; ... int var = ptr.getCopies(); // returns mCopiesMade and is specified that to not modify objects state. How is this performed in Java?

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  • Lightweight, dynamic, fully JavaScript web UI library recommendations

    - by Matt Greer
    I am looking for recommendations for a lightweight, dynamic, fully JavaScript UI library for websites. Doesn't have to be amazing visually, the end result is for simple demos I create. What I want can be summed up as "Ext-like, but not GPL'ed, and a much smaller footprint". I want to be able to construct UIs dynamically and fully through code. My need for this is currently driven by this particle designer. Depending on what query parameters you give it, the UI components change, example 1, example2. Currently this is written in Ext, but Ext's license and footprint are turn offs for me. I like UKI a lot, but it's not very good for dynamically building UIs since everything is absolutely positioned. Extending Uki to support that is something I am considering. Ideally the library would let me make UIs with a pattern along the lines of: var container = new SomeUI.Container(); container.add(new SomeUI.Label('Color Components')); container.add(new SomeUI.NumberField('R')); container.add(new SomeUI.NumberField('G')); container.add(new SomeUI.NumberField('B')); container.add(new SomeUI.CheckBox('Enable Alpha')); container.renderTo(someDiv);

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  • Does FFMpeg support gpu acceleration of media encoding/decoding?

    - by Jason123
    I was wondering if ffmpeg supported gpu acceleration. I was reading on their websites and came across contradicting information. http://www.ffmpeg.org/general.html#Video-Codecs -H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 (VDPAU acceleration) http://ffmpeg.org/trac/ffmpeg/wiki/x264EncodingGuide -Will a graphics card make x264 encode faster? No. libx264 doesn't use them (at least not yet). There are some proprietary encoders that utilize the GPU, but that does not mean they are well optimized, though encoding time may be faster; and they might be worse than x264 anyway, and possibly slower. Regardless, FFmpeg today doesn't support any means of gpu encoding, outside of libx264. If not, is there any way to add gpu acceleration to h.264 encoding/decoding?

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  • Is it just me or is this a baffling tech interview question

    - by Matthew Patrick Cashatt
    Background I was just asked in a tech interview to write an algorithm to traverse an "object" (notice the quotes) where A is equal to B and B is equal to C and A is equal to C. That's it. That is all the information I was given. I asked the interviewer what the goal was but apparently there wasn't one, just "traverse" the "object". I don't know about anyone else, but this seems like a silly question to me. I asked again, "am I searching for a value?". Nope. Just "traverse" it. Why would I ever want to endlessly loop through this "object"?? To melt my processor maybe?? The answer according to the interviewer was that I should have written a recursive function. OK, so why not simply ask me to write a recursive function? And who would write a recursive function that never ends? My question: Is this a valid question to the rest of you and, if so, can you provide a hint as to what I might be missing? Perhaps I am thinking too hard about solving real world problems. I have been successfully coding for a long time but this tech interview process makes me feel like I don't know anything. Final Answer: CLOWN TRAVERSAL!!! (See @Matt's answer below) Thanks! Matt

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  • Java regex patterns - compile time constants or instance members?

    - by KepaniHaole
    Currently, I have a couple of singleton objects where I'm doing matching on regular expressions, and my Patterns are defined like so: class Foobar { private final Pattern firstPattern = Pattern.compile("some regex"); private final Pattern secondPattern = Pattern.compile("some other regex"); // more Patterns, etc. private Foobar() {} public static Foobar create() { /* singleton stuff */ } } But I was told by someone the other day that this is bad style, and Patterns should always be defined at the class level, and look something like this instead: class Foobar { private static final Pattern FIRST_PATTERN = Pattern.compile("some regex"); private static final Pattern SECOND_PATTERN = Pattern.compile("some other regex"); // more Patterns, etc. private Foobar() {} public static Foobar create() { /* singleton stuff */ } } The lifetime of this particular object isn't that long, and my main reason for using the first approach is because it doesn't make sense to me to hold on to the Patterns once the object gets GC'd. Any suggestions / thoughts?

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  • What is the point of the prototype method?

    - by Mild Fuzz
    I am reading through Javascript: The Good Parts, and struggled to get my head around the section on prototypes. After a little google, I came to the conclusion that it is to add properties to objects after the objects declaration. Using this script gleamed from w3schools, I noticed that removing the line adding the prototype property had no effect. So what is the point? //Prototyping function employee(name,jobtitle,born) { this.name=name; this.jobtitle=jobtitle; this.born=born; } var fred=new employee("Fred Flintstone","Caveman",1970); employee.prototype.salary=null; // <--- try removing this line fred.salary=20000; document.write(fred.salary);

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  • How to deal with different programming styles in a team?

    - by user3287
    We have a small dev team (only 3 developers) and we recently got a new team member. While he is a smart coder, his coding style is completely different from ours. Our existing code base contains mostly readable, clean and maintainable code, but the new team member is quickly changing many files, introducing ugly hacks and shortcuts, using defines all over the place, adding functions in the wrong places, etc. My question is if others have experienced such a situation before, and if anyone has tips on how to talk to him.

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  • Finding right bug tracker web application

    - by FullmetalBoy
    I'm looking for a bug tracking system (similiar as http://www.mantisbt.org) with these following requirements: Requirement specifications are: Upload picture and different files without any limitaton of the file's space. If user belong to a specific group or businesss group, the GUI:s logotype should be changed into group's logotype after the user has entered user name and password. All user use the same database with different GUI. Right information of unassigned, modified and resolved bug case will be displayed based on what group or business group that the user is assigned to. All information will display after the user has logged in. Enable to create 1 or more super user (administrator) and regular user. Right user with right group or business group will retrieve right information. Non functional requirement: The bugging tracker take place in a webbapplication. All information must use web browser to view all information.

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  • How can I compare between web development technologies?

    - by Steve
    I would like experts to explain for me how can I compare between web development tools or technologies in order to be able to choose the right one. I'm tired from searching always in the regular way: X Technology vs Y Technology. I'm tired from peoples' biased opinions and usually I don't find a fair comparison. I have decided to put my question here about how can I compare them so you may identify to me the main standards for comparisons so I can compare them by myself and becoming able to choose the technology that is appropriate for the project I will develop. Note: in web development technologies I mean server side languages (e.g. PHP). One important requirement for me that can be defined as major one is cost efficiency and I mean that I don't care about the cost in the near future or the current cost, but what is more important for me is the cost in the future. If, for example, the site becomes one of the most 100 visited sites.   So, how can I compare the cost of different technologies for a future status of a site (such as being very famous site) so I can scale my option easily without missing a good technology like what happened with some sites when they chose not the most effective tool.

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  • Are factors such as Intellisense support and strong typing enough to justify the use of an 'Anaemic Domain Model'?

    - by David Osborne
    It's easy to accept that objects should be used in all layers except a layer nominated as a data layer. However, it's just as easy to end-up with an 'anaemic domain model' that is just an object representation of data with no real functionality ( http://martinfowler.com/bliki/AnemicDomainModel.html ). However, using objects in this fashion brings the benefit of factors such as Intellisense support, strong typing, readability, discoverability, etc. Are these factors strong arguments for an otherwise, anaemic domain model?

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  • C Problem with Compiler?

    - by Solomon081
    I just started learning C, and wrote my hello world program: #include <stdio.h> main() { printf("Hello World"); return 0; } When I run the code, I get a really long error: Apple Mach-O Linker (id) Error Ld /Users/Solomon/Library/Developer/Xcode/DerivedData/CProj-cwosspupvengheeaapmkrhxbxjvk/Build/Products/Debug/CProj normal x86_64 cd /Users/Solomon/Desktop/C/CProj setenv MACOSX_DEPLOYMENT_TARGET 10.7 /Developer/usr/bin/clang -arch x86_64 -isysroot /Developer/SDKs/MacOSX10.7.sdk -L/Users/Solomon/Library/Developer/Xcode/DerivedData/CProj-cwosspupvengheeaapmkrhxbxjvk/Build/Products/Debug -F/Users/Solomon/Library/Developer/Xcode/DerivedData/CProj-cwosspupvengheeaapmkrhxbxjvk/Build/Products/Debug -filelist /Users/Solomon/Library/Developer/Xcode/DerivedData/CProj-cwosspupvengheeaapmkrhxbxjvk/Build/Intermediates/CProj.build/Debug/CProj.build/Objects-normal/x86_64/CProj.LinkFileList -mmacosx-version-min=10.7 -o /Users/Solomon/Library/Developer/Xcode/DerivedData/CProj-cwosspupvengheeaapmkrhxbxjvk/Build/Products/Debug/CProj ld: duplicate symbol _main in /Users/Solomon/Library/Developer/Xcode/DerivedData/CProj-cwosspupvengheeaapmkrhxbxjvk/Build/Intermediates/CProj.build/Debug/CProj.build/Objects-normal/x86_64/helloworld.o and /Users/Solomon/Library/Developer/Xcode/DerivedData/CProj-cwosspupvengheeaapmkrhxbxjvk/Build/Intermediates/CProj.build/Debug/CProj.build/Objects-normal/x86_64/main.o for architecture x86_64 Command /Developer/usr/bin/clang failed with exit code 1 I am running xCode Should I reinstall DevTools?

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  • How many developers before continuous integration becomes effective for us?

    - by Carnotaurus
    There is an overhead associated with continuous integration, e.g., set up, re-training, awareness activities, stoppage to fix "bugs" that turn out to be data issues, enforced separation of concerns programming styles, etc. At what point does continuous integration pay for itself? EDIT: These were my findings The set-up was CruiseControl.Net with Nant, reading from VSS or TFS. Here are a few reasons for failure, which have nothing to do with the setup: Cost of investigation: The time spent investigating whether a red light is due a genuine logical inconsistency in the code, data quality, or another source such as an infrastructure problem (e.g., a network issue, a timeout reading from source control, third party server is down, etc., etc.) Political costs over infrastructure: I considered performing an "infrastructure" check for each method in the test run. I had no solution to the timeout except to replace the build server. Red tape got in the way and there was no server replacement. Cost of fixing unit tests: A red light due to a data quality issue could be an indicator of a badly written unit test. So, data dependent unit tests were re-written to reduce the likelihood of a red light due to bad data. In many cases, necessary data was inserted into the test environment to be able to accurately run its unit tests. It makes sense to say that by making the data more robust then the test becomes more robust if it is dependent on this data. Of course, this worked well! Cost of coverage, i.e., writing unit tests for already existing code: There was the problem of unit test coverage. There were thousands of methods that had no unit tests. So, a sizeable amount of man days would be needed to create those. As this would be too difficult to provide a business case, it was decided that unit tests would be used for any new public method going forward. Those that did not have a unit test were termed 'potentially infra red'. An intestesting point here is that static methods were a moot point in how it would be possible to uniquely determine how a specific static method had failed. Cost of bespoke releases: Nant scripts only go so far. They are not that useful for, say, CMS dependent builds for EPiServer, CMS, or any UI oriented database deployment. These are the types of issues that occured on the build server for hourly test runs and overnight QA builds. I entertain that these to be unnecessary as a build master can perform these tasks manually at the time of release, esp., with a one man band and a small build. So, single step builds have not justified use of CI in my experience. What about the more complex, multistep builds? These can be a pain to build, especially without a Nant script. So, even having created one, these were no more successful. The costs of fixing the red light issues outweighed the benefits. Eventually, developers lost interest and questioned the validity of the red light. Having given it a fair try, I believe that CI is expensive and there is a lot of working around the edges instead of just getting the job done. It's more cost effective to employ experienced developers who do not make a mess of large projects than introduce and maintain an alarm system. This is the case even if those developers leave. It doesn't matter if a good developer leaves because processes that he follows would ensure that he writes requirement specs, design specs, sticks to the coding guidelines, and comments his code so that it is readable. All this is reviewed. If this is not happening then his team leader is not doing his job, which should be picked up by his manager and so on. For CI to work, it is not enough to just write unit tests, attempt to maintain full coverage, and ensure a working infrastructure for sizable systems. The bottom line: One might question whether fixing as many bugs before release is even desirable from a business prespective. CI involves a lot of work to capture a handful of bugs that the customer could identify in UAT or the company could get paid for fixing as part of a client service agreement when the warranty period expires anyway.

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  • How do functional languages handle random numbers?

    - by Electric Coffee
    What I mean about that is that in nearly every tutorial I've read about functional languages, is that one of the great things about functions, is that if you call a function with the same parameters twice, you'll always end up with the same result. How on earth do you then make a function that takes a seed as a parameter, and then returns a random number based on that seed? I mean this would seem to go against one of the things that are so good about functions, right? Or am I completely missing something here?

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  • How to teach computer science ?

    - by proferikson
    I am just starting to teach computer science. It's just the basic level. I'm finding that I sometimes don't know how to approach topics in a way that lets students easily understand. I've found that the best thing is to use analogies. A terrible one, that worked well, was presenting recursion by using the process of eating a burger. (You eat one bite, then you eat the rest). Interesting real world examples do wonders here. I'd like to know the techniques you have used for teaching, or teachers you've had have used that proved particularly effective. I'd also like to know your best analogies and examples for topics in CS101, especially for those harder to grasp topics. I'm teaching the class in Java (as required).

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  • mips number of clock cycles and how improving code

    - by Hooman
    I'm really new in MIPS and I have these questions which I found so many dissimil answers for them ... if someone can help, it would be great. Thanks How many clock cycles does this code take? #Macro Instructions li $t0, 32 # 1 or 2 cycles ? # lui $at, Upper 16-bits of value # ori Rd, $at, Lower 16-bits of value # ----------------------------------- # ori Rt, $0, value # # Which set of instructions will be executed? div $t2, $t2, $t0 # 41 cycles? # bne Rt, $0, # break $0 # ok: div Rs, Rt # mflo Rd #Integer Instruction lw $t2, 0($t13) # 1 cycles? sw $t2, 0($t3) # 1 cycles? How those 4 lines of codes can be significantly improved? by avoiding to use Macros or ... ?

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  • PHP Riak in place update

    - by WojonsTech
    From what I can see, when using Riak to update an object, I first need to load the object into PHP, then edit the object, then store the object back to the Riak database. I was wondering if there is a way to update a bucket without pulling it into PHP first. That way, it would save on the network I/O and latency of pulling it into the PHP script. Can objects be edited directly on the Riak side of things? Edit: Is there away to push data to the end of a raik object, so if i have an object that is numeric array can i make a push to add subject that i know its not there or no in place updates what so ever

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  • How to credit other authors in an open source project

    - by erik
    I have a pet project that I am planning to release as open source at some point in the not-too-distant future. A couple of the files use or are mostly code that was taken from a project released under the New BSD License. While I have changed it to fit my needs and added some small stuff, the algorithm and the functionality is basically exactly the same. I want to make sure that the author of the code gets credit and that the license is not broken, but I also want to make the reader aware that this is not the code as it was orignally released. How should I approach this? Should I isolate the code as much as possible and just retain the original license? Maybe put all the files that contain foreign code in their own folder and add a readme explaining what has been added/removed? There must have been tons of projects using other open source code. What is the standard approach to this?

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  • MVVM - child windows and data contexts

    - by GlenH7
    Should a child window have it's own data context (View-Model) or use the data context of the parent? More broadly, should each View have its own View-Model? Are there are any rules to guide making that decision? What if the various View-Models will be accessing the same Model? I haven't been able to find any consistent guidance on my question. The MS definition of MVVM appears to be silent on child windows. For one example, I have created a warning message notification View. It really didn't need a data context since it was passed the message to display. But if I needed to fancy it up a bit, I would have tapped the parent's data context. I have run into another scenario that needs a child window and is more complicated than the notification box. The parent's View-Model is already getting cluttered, so I had planned on generating a dedicated VM for the child window. But I can't find any guidance on whether this is a good idea or what the potential consequences may be. FWIW, I happen to be working in Silverlight, but I don't know that this question is strictly a Silverlight issue.

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  • Choice the project pattern, advice for this case

    - by Lucas Rodrigues Sena
    I have a project in MVC4 entity framework, and have to adapt it to possible updates on the dlls and system do not stop work. I'm using portable Areas, but have difficulty creating 5 modules and about 5 functionality for each modules with fully functioning independently as a dll and database. 1- Reflection DLLs, the system works "on the fly". (I cant do it on mvc4 at moment). 2- Portables Areas (I need to do one area for each modules*functionality 5*5 Areas). Confuse way and I'm afraid if this is ridiculous. 3- Implement WFC on MVC4, compatible? 4- Other better way?

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  • How can I rank teams based off of head to head wins/losses

    - by TMP
    I'm trying to write an algorithm (specifically in Ruby) that will rank teams based on their record against each other. If a team A and team B have won the same amount of games against each other, then it goes down to point differentials. Here's an example: A beat B two times B beats C one time A beats D three times C bests D two times D beats C one time B beats A one time Which sort of reduces to A[B] = 2 B[C] = 1 A[D] = 3 C[D] = 2 D[C] = 1 B[A] = 1 Which sort of reduces to A[B] = 1 B[C] = 1 A[D] = 3 C[D] = 1 D[C] = -1 B[A] = -1 Which is about how far I've got I think the results of this specific algorithm would be: A, B, C, D But I'm stuck on how to transition from my nested hash-like structure to the results. My psuedo-code is as follows (I can post my ruby code too if someone wants): For each game(g): hash[g.winner][g.loser] += 1 That leaves hash as the first reduction above hash2 = clone of hash For each key(winner), value(losers hash) in hash: For each key(loser), value(losses against winner): hash2[loser][winner] -= losses Which leaves hash2 as the second reduction Feel free to as me question or edit this to be more clear, I'm not sure of how to put it in a very eloquent way. Thanks!

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  • Designing binary operations(AND, OR, NOT) in graphs DB's like neo4j

    - by Nicholas
    I'm trying to create a recipe website using a graph database, specifically neo4j using spring-data-neo4j, to try and see what can be done in Graph Databases. My model so far is: (Chef)-[HAS_INGREDIENT]->(Ingredient) (Chef)-[HAS_VALUE]->(Value) (Ingredient)-[HAS_INGREDIENT_VALUE]->(Value) (Recipe)-[REQUIRES_INGREDIENT]->(Ingredient) (Recipe)-[REQUIRES_VALUE]->(Value) I have this set up so I can do things like have the "chef" enter ingredients they have on hand, and suggest recipes, as well as suggest recipes that are close matches, but missing one ingredient. Some recipes can get complex, utilizing AND, OR, and NOT type logic, something like (Milk AND (Butter OR spread OR (vegetable oil OR olive oil))) and I'm wondering if it would be sane to model this in a graph using a tree type representation? An example of what I was thinking is to create three "node" types of AND, OR, and NOT and have each of them connect to the nodes value underneath. How else might this be represented in a Graph Database or is my example above a decent representation?

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  • Type checking and recursive types (Writing the Y combinator in Haskell/Ocaml)

    - by beta
    When explaining the Y combinator in the context of Haskell, it's usually noted that the straight-forward implementation won't type-check in Haskell because of its recursive type. For example, from Rosettacode [1]: The obvious definition of the Y combinator in Haskell canot be used because it contains an infinite recursive type (a = a -> b). Defining a data type (Mu) allows this recursion to be broken. newtype Mu a = Roll { unroll :: Mu a -> a } fix :: (a -> a) -> a fix = \f -> (\x -> f (unroll x x)) $ Roll (\x -> f (unroll x x)) And indeed, the “obvious” definition does not type check: ?> let fix f g = (\x -> \a -> f (x x) a) (\x -> \a -> f (x x) a) g <interactive>:10:33: Occurs check: cannot construct the infinite type: t2 = t2 -> t0 -> t1 Expected type: t2 -> t0 -> t1 Actual type: (t2 -> t0 -> t1) -> t0 -> t1 In the first argument of `x', namely `x' In the first argument of `f', namely `(x x)' In the expression: f (x x) a <interactive>:10:57: Occurs check: cannot construct the infinite type: t2 = t2 -> t0 -> t1 In the first argument of `x', namely `x' In the first argument of `f', namely `(x x)' In the expression: f (x x) a (0.01 secs, 1033328 bytes) The same limitation exists in Ocaml: utop # let fix f g = (fun x a -> f (x x) a) (fun x a -> f (x x) a) g;; Error: This expression has type 'a -> 'b but an expression was expected of type 'a The type variable 'a occurs inside 'a -> 'b However, in Ocaml, one can allow recursive types by passing in the -rectypes switch: -rectypes Allow arbitrary recursive types during type-checking. By default, only recursive types where the recursion goes through an object type are supported. By using -rectypes, everything works: utop # let fix f g = (fun x a -> f (x x) a) (fun x a -> f (x x) a) g;; val fix : (('a -> 'b) -> 'a -> 'b) -> 'a -> 'b = <fun> utop # let fact_improver partial n = if n = 0 then 1 else n*partial (n-1);; val fact_improver : (int -> int) -> int -> int = <fun> utop # (fix fact_improver) 5;; - : int = 120 Being curious about type systems and type inference, this raises some questions I'm still not able to answer. First, how does the type checker come up with the type t2 = t2 -> t0 -> t1? Having come up with that type, I guess the problem is that the type (t2) refers to itself on the right side? Second, and perhaps most interesting, what is the reason for the Haskell/Ocaml type systems to disallow this? I guess there is a good reason since Ocaml also will not allow it by default even if it can deal with recursive types if given the -rectypes switch. If these are really big topics, I'd appreciate pointers to relevant literature. [1] http://rosettacode.org/wiki/Y_combinator#Haskell

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  • How much is modern programming still tied to underyling digital logic?

    - by New Talk
    First of all: I've got no academic background. I'm working primarily with Java and Spring and I'm also fond of web programming and relational databases. I hope I'm using the right terms and I hope that this vague question makes some sense. Today the following question came to my mind: How much is modern programming still tied to the underlying digital logic? With modern programming I mean concepts like OOP, AOP, Java 7, AJAX, … I hope you get the idea. Do they no longer need the digital logic with which computers are working internally? Or is binary logic still ubiquitous when programming this way? If I'd change the inner workings of a computer overnight, would it matter, because my programming techniques are already that abstract? P. S.: With digital logic I mean the physical representation of everything "inside" the computer as zeroes and ones. Changed "binary" to "digital".

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  • Link to article on website libraries

    - by acidzombie24
    I just started another website and it has taken me 30mins to copy/paste my other website and delete stuff because I don't have a template. Theres lots of features I copied over that I haven't seen in libraries/templates. But I don't really know any libraries/templates. This site is ASP.NET. Some things I have is a string.format that escapes strings for HTML (so <hi> is text instead of a tag). Other features are adding or removing items in the url query, a class to pass in a ASP.NET error and log or convert it into a row in a db (I know about elmah but during development on my last site it wasn't Mono compatible), a mini AJAX library for success/fail/redirect/etc, a class to pass in a ASP.NET error and log or convert it into a row in a db and anything else I would use in every site. I don't like my (library) design because I wasn't expecting to do more then 2-3 websites and I am on my 5th. I don't know proper ASP.NET either so what is an article that explains how to make a great library/template for websites?

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  • Learning C, C++ and C#

    - by Zac
    I'm sure you guys are tired of this question but after wading through hours of similar posts and questions I've really not made any progress to my specific concerns. I was hoping you guys could shed some light on a couple of questions I have before I decide on a course of action. BACKGROUND: I'm wanting to enroll in some type of program to learn a programming language/get a certificate/degree to work in the field. I've always been interested and bought a book on VB back in high school and dabbled. Now I want to get serious after a huge hiatus. Question 1: I've read it's counter-productive to learn C first, then C++ or C# because you develop bad habits. In a lot of college courses I've looked at, learning C/C++ is mandatory to advance. Should I ever bother learning C? On a related note, I really don't understand the difference between C and C++, or C# for the matter other than it incorporates .NET (which, I understand, is a compilation of tools and libraries that make programming easier and faster). Question 2: Where did you guys learn to program? Where do you recommend? Is it possible to land a job programming being self-taught? Is my best chance an ITT tech or a regular college? I was going to enroll in a JC and go from there but I can't decide what to do. LAST question :) I heard C++ is being "ported" to .NET. True? And if so, is this going to make C++ a solid, in-demand language to learn? Thanks for looking. :)

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