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  • Is there a language or design pattern that allows the *removal* of object behavior or properties in a class hierarchy?

    - by Sebastien Diot
    A well-know shortcoming of traditional class hierarchies is that they are bad when it comes to model the real world. As an example, trying to represent animals species with classes. There are actually several problems when doing that, but one that I never saw a solution to is when a sub-class "looses" a behavior or properties that was defined in a super-class, like a penguin not being able to fly (there are probably better examples, but that's the first one that comes to my mind, having seen "Madagascar 2" recently). On the one hand, you don't want to define for every property and behavior some flag that specifies if it is at all present, and check it every time before accessing that behavior or property. You would just like to say that birds can fly, simply and clearly, in the Bird class. But then it would be nice if one could define "exceptions" afterward, without having to use some horrible hacks everywhere. This often happens when a system has been productive for a while. You suddenly find an "exception" that doesn't fit in the original design at all, and you don't want to change a large portion of your code to accommodate it. So, is there some language or design patterns that can cleanly handle this problem, without requiring major changes to the "super-class", and all the code that uses it? Even if a solution only handle a specific case, several solutions might together form a complete strategy. [EDIT] Forgot about the Liskov Substitution Principle. That is why you can't do it. Assuming you define "traits/interfaces" for all major "feature groups", you can freely implement traits in different branches of the hierarchy, like the Flying trait could be implemented by Birds, and some special kind of squirrels and fish. So my question could amount to "How could I un-implement a trait?" If your super-class is a Java Serializable, you have to be one too, even if there is no way for you to serialize your state, for example if you contained a "Socket". So one way to do it is to always define all your traits in pair from the start: Flying and NotFlying (which would throw UnsupportedOperationExceiption, if not checked against). The Not-trait would not define any new interface, and could be simply checked for. Sounds like a "cheap" solution, in particular if used from the start.

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  • English to French translation of computing terminology

    - by Rich
    I work in France as a Java programmer, mainly in French, but am a native English speaker. My level of French is pretty good (French wife!), but one thing I have problems with is working out whether to use English terminology or a French equivalent. Examples: lock (as in a synchronisation lock) - do I use the verb "locker" or do I use verrouiller? shard (databases) - "un shard" or "un tesson" (which means a shard of glass) ...and so-on... So, what do people recommend? Can anyone point out some good websites for translating this kind of terminology? The usual online translation tools are a bit too everyday English/French, not the slightly more specialised version that I find myself needing.

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  • Test Data in a Distributed System

    - by Davin Tryon
    A question that has been vexing me lately has been about how to effectively test (end-to-end) features in a distributed system. Particuarly, how to effectively manage (through time) test data for feature testing. The system in question is a typical SOA setup. The composition is done in JavaScript when call to several REST APIs. Each service is built as an independent block. Each service has some kind of persistent storage (SQL Server in most cases). The main issue at the moment is how to approach test data when testing end-to-end features. Functional end-to-end testing occurs through the UI, and it is therefore necessary for test data to be set up before the test run (this could be manual or automated testing). As is typical in a distributed system, identifiers from one service are used as a link in another service. So, some level of synchronization needs to be present in the data to effectively test. What is the best way to manage and set up this data after a successful deployment to a test environment? For example, is it better to manage this test data inside each service? Or package it together with the testing suite? Does that testing suite exist as a separate project? I'm interested in design guidance about how to store and manage this test data as the application features evolve.

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  • Advantages and disadvantages of building a single page web application

    - by ryanzec
    I'm nearing the end of a prototyping/proof of concept phase for a side project I'm working on, and trying to decide on some larger scale application design decisions. The app is a project management system tailored more towards the agile development process. One of the decisions I need to make is whether or not to go with a traditional multi-page application or a single page application. Currently my prototype is a traditional multi-page setup, however I have been looking at backbone.js to clean up and apply some structure to my Javascript (jQuery) code. It seems like while backbone.js can be used in multi-page applications, it shines more with single page applications. I am trying to come up with a list of advantages and disadvantages of using a single page application design approach. So far I have: Advantages All data has to be available via some sort of API - this is a big advantage for my use case as I want to have an API to my application anyway. Right now about 60-70% of my calls to get/update data are done through a REST API. Doing a single page application will allow me to better test my REST API since the application itself will use it. It also means that as the application grows, the API itself will grow since that is what the application uses; no need to maintain the API as an add-on to the application. More responsive application - since all data loaded after the initial page is kept to a minimum and transmitted in a compact format (like JSON), data requests should generally be faster, and the server will do slightly less processing. Disadvantages Duplication of code - for example, model code. I am going to have to create models both on the server side (PHP in this case) and the client side in Javascript. Business logic in Javascript - I can't give any concrete examples on why this would be bad but it just doesn't feel right to me having business logic in Javascript that anyone can read. Javascript memory leaks - since the page never reloads, Javascript memory leaks can happen, and I would not even know where to begin to debug them. There are also other things that are kind of double edged swords. For example, with single page applications, the data processed for each request can be a lot less since the application will be asking for the minimum data it needs for the particular request, however it also means that there could be a lot more small request to the server. I'm not sure if that is a good or bad thing. What are some of the advantages and disadvantages of single page web applications that I should keep in mind when deciding which way I should go for my project?

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  • How to design application for scaling the application?

    - by Muhammad
    I have one application which handles hardware events connected on the same computer's PCIe slots. The maximum number of PCIe slots on motherboard are two. I have utilized both slots. Now for scaling the application I need either more PCIe slots in same computer or I use another computer. So consider I am using another computer with same application and hardware connected on the PCIe Slots. Now my problem is that I want to design application over it which can access both computers hardware devices and does the process on it. The processed data should be send back to the respective PC's hardware. Please refer the attached diagram for expansion.

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  • Explanation on how "Tell, Don't Ask" is considered good OO

    - by Pubby
    This blogpost was posted on Hacker News with several upvotes. Coming from C++, most of these examples seem to go against what I've been taught. Such as example #2: Bad: def check_for_overheating(system_monitor) if system_monitor.temperature > 100 system_monitor.sound_alarms end end versus good: system_monitor.check_for_overheating class SystemMonitor def check_for_overheating if temperature > 100 sound_alarms end end end The advice in C++ is that you should prefer free functions instead of member functions as they increase encapsulation. Both of these are identical semantically, so why prefer the choice that has access to more state? Example 4: Bad: def street_name(user) if user.address user.address.street_name else 'No street name on file' end end versus good: def street_name(user) user.address.street_name end class User def address @address || NullAddress.new end end class NullAddress def street_name 'No street name on file' end end Why is it the responsibility of User to format an unrelated error string? What if I want to do something besides print 'No street name on file' if it has no street? What if the street is named the same thing? Could someone enlighten me on the "Tell, Don't Ask" advantages and rationale? I am not looking for which is better, but instead trying to understand the author's viewpoint.

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  • Immutable Method in Java

    - by Chris Okyen
    In Java, there is the final keyword in lieu of the const keyword in C and C++. In the latter languages there are mutable and immutable methods such as stated in the answer by Johannes Schaub - litb to the question How many and which are the uses of “const” in C++? Use const to tell others methods won't change the logical state of this object. struct SmartPtr { int getCopies() const { return mCopiesMade; } }ptr1; ... int var = ptr.getCopies(); // returns mCopiesMade and is specified that to not modify objects state. How is this performed in Java?

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  • What quality standards to consider for software development process?

    - by Ron-Damon
    Hi, i'm looking for metrics/standards/normatives to evaluate a given "Software Development Process". I'm NOT looking to evaluate the SOFTWARE itself (trough SQUARE and such), i'm trying to evaluate software development PROCESS. So, my question is if you could give me some pointers to find this standard, considering that "evaluation objetives" would be documentation quality, how good is the customer relation, how efective is the process, etc. Very much like a ISO 9000, and like CMMI on a sense, but much lightweight and concrete and process oriented, not company oriented. Please help, i'm trying to stablish the advantages of our development process as formal as i can.

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  • Webpage redirection time

    - by Abhijeet Ashok Muneshwar
    I want to calculate time consumed in redirecting from 1 webpage to another webpage. For Example: 1) I am using Facebook in Google Chrome browser. I have shared 1 link on my Facebook profile like below: http://www.webdeveloper.com/ (It's not only Facebook. It can be any domain having link to another domain). 2) When I click on this link from my Facebook profile, then this website will open in new tab. 3) I want to calculate time difference in miliseconds or microseconds between below two events: First Event: Time of clicking link "http://www.webdeveloper.com/" from my Facebook profile. Second Event: Time of completely loading webpage of "http://www.webdeveloper.com/". Thank you in advance.

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  • How do I convince my team that a requirements specification is unnecessary if we adopt user-stories?

    - by Nupul
    We are planning to adopt user-stories to capture stakeholder 'intent' in a lightweight fashion rather than a heavy SRS (software requirements specifications). However, it seems that though they understand the value of stories, there is still a desire to 'convert' the stories into an SRS-like language with all the attributes, priorities, input, outputs, source, destination etc. User-stories 'eliminate' the need for a formal SRS like artifact to begin with so what's the point in having an SRS? How should I convince my team (who are all very qualified CS folks by the way - both by education and practice) that the SRS would be 'eliminated' if we adopted user-stories for capturing the functional requirements of the system? (NFRs etc can be captured too, but that's not the intent of the question). So here's my 'work-flow' argument: Capture initial requirements as user-stories and later elaborate them to use-cases (which are required to be documented at a low level i.e. describing interactions with the UI prototypes/mockups and are a deliverable post deployment). Thus going from user-stories to use-cases rather than user-stories to SRS to use-cases. How are you all currently capturing user-stories at your workplace (if at all) and how do you suggest I 'make a case' for absence of SRS in presence of user-stories?

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  • How to increase ad revenue

    - by Brian515
    I have an Android game in which I've included ads from Millennial Media and Admob. Between these two networks, my fill rate is consistently above 95%. Right now, I'm getting over 45,000 requests for ads per day, and I'm starting to see exponential growth. But, my eCpm for both Millennial and Admob is ridiculously low. Millennial's is $.12 and Admob's is $.01. I've been reading some other posts and it seems like people are getting between $1 and $4 per 1,000 views. How can increase mine? Thank you!

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  • Lightweight, dynamic, fully JavaScript web UI library recommendations

    - by Matt Greer
    I am looking for recommendations for a lightweight, dynamic, fully JavaScript UI library for websites. Doesn't have to be amazing visually, the end result is for simple demos I create. What I want can be summed up as "Ext-like, but not GPL'ed, and a much smaller footprint". I want to be able to construct UIs dynamically and fully through code. My need for this is currently driven by this particle designer. Depending on what query parameters you give it, the UI components change, example 1, example2. Currently this is written in Ext, but Ext's license and footprint are turn offs for me. I like UKI a lot, but it's not very good for dynamically building UIs since everything is absolutely positioned. Extending Uki to support that is something I am considering. Ideally the library would let me make UIs with a pattern along the lines of: var container = new SomeUI.Container(); container.add(new SomeUI.Label('Color Components')); container.add(new SomeUI.NumberField('R')); container.add(new SomeUI.NumberField('G')); container.add(new SomeUI.NumberField('B')); container.add(new SomeUI.CheckBox('Enable Alpha')); container.renderTo(someDiv);

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  • how to update child records when updating the Master table using Linq [closed]

    - by user20358
    I currently use a general repositry class that can update only a single table like so public abstract class MyRepository<T> : IRepository<T> where T : class { protected IObjectSet<T> _objectSet; protected ObjectContext _context; public MyRepository(ObjectContext Context) { _objectSet = Context.CreateObjectSet<T>(); _context = Context; } public IQueryable<T> GetAll() { return _objectSet.AsQueryable(); } public IQueryable<T> Find(Expression<Func<T, bool>> filter) { return _objectSet.Where(filter); } public void Add(T entity) { _objectSet.AddObject(entity); _context.ObjectStateManager.ChangeObjectState(entity, System.Data.EntityState.Added); _context.SaveChanges(); } public void Update(T entity) { _context.ObjectStateManager.ChangeObjectState(entity, System.Data.EntityState.Modified); _context.SaveChanges(); } public void Delete(T entity) { _objectSet.Attach(entity); _context.ObjectStateManager.ChangeObjectState(entity, System.Data.EntityState.Deleted); _objectSet.DeleteObject(entity); _context.SaveChanges(); } } For every table class generated by my EDMX designer I create another class like this public class CustomerRepo : MyRepository<Customer> { public CustomerRepo (ObjectContext context) : base(context) { } } for any updates that I need to make to a particular table I do this: Customer CustomerObj = new Customer(); CustomerObj.Prop1 = ... CustomerObj.Prop2 = ... CustomerObj.Prop3 = ... CustomerRepo.Update(CustomerObj); This works perfectly well when I am updating just to the specific table called Customer. Now if I need to also update each row of another table which is a child of Customer called Orders what changes do I need to make to the class MyRepository. Orders table will have multiple records for a Customer record and multiple fields too, say for example Field1, Field2, Field3. So my questions are: 1.) If I only need to update Field1 of the Orders table for some rows based on a condition and Field2 for some other rows based on a different condition then what changes I need to do? 2.) If there is no such condition and all child rows need to be updated with the same value for all rows then what changes do I need to do? Thanks for taking the time. Look forward to your inputs...

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  • What is a widely accepted term for a string variable that would probably contain a file path and file name?

    - by Peter Turner
    For functions that need to index files in a directory and rename them FileName0001, FileName0002, etc... I often need to write a function that splits the file name from the file path and rename the file. When I put the file name and file path back together, I don't have a very good name for the variable that contains both of them and I usually just wind up concatenating them every time I want to use them (usually using them as parameters for functions labeled either filename or filepath) so I never really know what I'm doing until I notice a lot of files being written in the same directory as my binaries. Anyway, what do I call a file name and a file path? I don't want to call it File, because that usually means the binary information behind the file. I don't want to call it URI because that usually means I've got some sort of protocol, which I don't. I just want a good way to denote "c:\somedir\somedir\somedir\somefile.txt" so as to deconfuse this mess I've just realized I'm in. Please don't just list your personal preference. I think an excellent answer should "'site its sources". (as in, provide a link to a repository with a good example of the code being used as I described)

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  • Androids development life cycle model query [closed]

    - by Andrew Rose
    I have been currently researching Google and their approach to marketing the Android OS. Primarily using an open source technique with the Open Hand Alliance and out souring through third-party developers. I'm now keen to investigate their approach using various development life cycle models in the form of waterfall, spiral, scrum, agile etc. And i'm just curious to have some feedback from professionals and what approach they think Google would use to have a positive effect on their business. Thanks for your time Andy Rose

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  • managing information/functionality on shared common project classes

    - by ilansch
    In my company, we have a common solution the contains common projects (2 projects so far, one for .net 3.5 and one for .net 4.5). My main problem is that during time, a lot of code is added, for example hosting a process as windows service is a class called ServiceManagement, But no one but the developer knows it, and if someone wants to use this shared class, he does not know it exist. So i am looking for a way to document and manage all the classes with tags, a 3rd party util/web util, that i can search for tags and maybe find common classes that i can use (if we keep all our code well-documented). Does anyone familiar with sort of tools ?

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  • Get entities ids from two similar collections using one method

    - by Patryk Roszczyniala
    I've got two lists: List<Integer, ZooEntity> zoos; List<Integer, List<ZooEntity>> groupOfZoos; These operations will return collections of values: Collection<ZooEntity> cz = zoos.values(); Collection<List<ZooEntity>> czList = groupOfZoos.values(); What I want to achieve is to get list of all zoo ids. List<Integer> zooIds = cz ids + czList ids; Of course I can create two methods to do what I want: public List<Integer> getIdsFromFlatList(Collection<ZooEntity> list) { List<Integer> ids = new ArrayList<Integer>(); for (ZooEntity z : list) { ids.add(z.getId()); } return ids; } public List<Integer> getIdsFromNestedList(Collection<List<ZooEntity>> list) { List<Integer> ids = new ArrayList<Integer>(); for (List<ZooEntity> zList : list) { for (ZooEntity z : zList) { ids.add(z.getId()); } } return ids; } As you can see those two methods are very similar and here is my question: Is it good to create one method (for example using generics) which will get ids from those two lists (zoos and groupOfZoos). If yes how it should look like? If no what is the best solution? BTW. This is only the example. I've got very similar problem at job and I want to do it in preety way (I can't change enities, I can change only getIds...() methods).

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  • How can I unit test a class which requires a web service call?

    - by Chris Cooper
    I'm trying to test a class which calls some Hadoop web services. The code is pretty much of the form: method() { ...use Jersey client to create WebResource... ...make request... ...do something with response... } e.g. there is a create directory method, a create folder method etc. Given that the code is dealing with an external web service that I don't have control over, how can I unit test this? I could try and mock the web service client/responses but that breaks the guideline I've seen a lot recently: "Don't mock objects you don't own". I could set up a dummy web service implementation - would that still constitute a "unit test" or would it then be an integration test? Is it just not possible to unit test at this low a level - how would a TDD practitioner go about this?

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  • Etymology of software project names [closed]

    - by Benoit
    I would like to have a reference community wiki here in order to know what etymology software name have or why they are named that way. I was wondering why Imagemagick's mogrify was named this way. Today I wondered the same for Apache Lucene. It would be handy to have a list here. Could we extend such a list? Let me start and let you edit it please. I will ask for this to be community wiki. For each entry please link to an external reference. GNU Emacs: stand for “Editor MACroS”. Apache Lucene: Armenian name Imagemagick mogrify: from “transmogrify”. Thanks.

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  • Programming in academic environment vs industry environment [closed]

    - by user200340
    Possible Duplicate: Differences between programming in school vs programming in industry? This is a general discussion about programming in the industry environment. The background story is that my colleague sent me a very interesting article called "10 Things Entrepreneurs Don’t Learn in College." The first point in that post is about the author's experience of programming in the academic environment vs industry environment. After finishing a 4 year Computer Science degree course, I am currently working in the academic environment as a developer, mainly writing Java, J2EE, Javascript code. I know there are differences between academic programming and industry programming, but I was shocked after reading that post. Trying to avoid this happening on me in the future, or the others. Can anyone from industry give some general advice about how to program in industry. For example, What exactly happens when a task is received? What is the flow from the beginning to the end? What are the main differences between the programming in industry and academia? Is it more structured? Are more frameworks used? It would be great if some code examples could be given. Thanks.

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  • How can I improve my error checking and handling?

    - by Google
    Lately I have been struggling to understand what the right amount of checking is and what the proper methods are. I have a few questions regarding this: What is the proper way to check for errors (bad input, bad states, etc)? Is it better to explicitly check for errors, or use functions like asserts which can be optimized out of your final code? I feel like explicitly checking clutters a program with a lot of extra code which shouldn't be executed in most situations anyway-- and not to mention most errors end up with an abort/exit failure. Why clutter a function with explicit checks just to abort? I have looked for asserts versus explicit checking of errors and found little to truly explain when to do either. Most say 'use asserts to check for logic errors and use explicit checks to check for other failures.' This doesn't seem to get us very far though. Would we say this is feasible: Malloc returning null, check explictly API user inserting odd input for functions, use asserts Would this make me any better at error checking? What else can I do? I really want to improve and write better, 'professional' code.

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  • Good questions to ask a potential new boss?

    - by David Johnstone
    I first asked this question on Stack Overflow, but it turns out this is a better place for it. Imagine you were working as a software developer. Imagine that the manager of your team leaves and your company is looking for a replacement. Imagine that as part of the hiring process you had the opportunity to talk with him. You are not the only person doing an interview, and while it is not ultimately your decision whether or not to hire him, you do have an influence. What questions would you ask? What would you talk with him about?

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  • I'm a student learning C++ and I've recently found out about Ruby. Would learning (some of) Ruby help me with C++ or would it just confuse me?

    - by Von32
    Hi! As the title says, I'm a student that will be starting my second year of C++ very soon. I've discovered Ruby, however. While I've heard much buzz about the language before, I've disregarded it because I always thought it wasn't something that would be useful. However, I've found a number of FANTASTIC tutorials on ruby and am interested in learning it (probably because it seems so straightforward). Would playing around with ruby be a good or bad idea? I understand that there's not such thing as bad knowledge, but I'm afraid that Ruby will only confuse me when dealing with C++. How different from C++ is it? I've read it's based on C in some way, but my google-fu seems to be horrible today. How useful is Ruby in the real world? I'm not specifically asking about jobs- I'm more interested in what sort of applications may come from this language. Any specific examples worth looking at? Going back to Question two- I've read some posts on here that Ruby and C++ can hold hands once in a while. How flexible is this relationship? Is it rarely that this would work? Thank you Very much for your time! EDIT: This has to be the one community on the internet that doesn't suck. Why have I never posted before? You guys are awesome!

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  • Game works on netbeans but not outside netbeans in jar file?

    - by Michael Haywood
    I am creating a basic game of 'Pong'. I have finished the game apart from a few glitches I need to remove. The game runs perfectly in netbeans but if I create a jar file errors come up causing it to not work. I am quite new to java but I believe it is something to do with my code looking for the images but the images have not been loaded up yet. Here is the error. How can I get this to work outside of netbeans in a jar file? C:\Users\michael>java -jar "C:\Users\michael\Documents\NetBeansProjects\Pong\dis t\Pong.jar" Exception in thread "main" java.lang.NullPointerException at javax.swing.ImageIcon.<init>(Unknown Source) at pong.BallMainMenu.<init>(BallMainMenu.java:19) at pong.Board.gameInit(Board.java:93) at pong.Board.addNotify(Board.java:86) at java.awt.Container.addNotify(Unknown Source) at javax.swing.JComponent.addNotify(Unknown Source) at java.awt.Container.addNotify(Unknown Source) at javax.swing.JComponent.addNotify(Unknown Source) at java.awt.Container.addNotify(Unknown Source) at javax.swing.JComponent.addNotify(Unknown Source) at javax.swing.JRootPane.addNotify(Unknown Source) at java.awt.Container.addNotify(Unknown Source) at java.awt.Window.addNotify(Unknown Source) at java.awt.Frame.addNotify(Unknown Source) at java.awt.Window.show(Unknown Source) at java.awt.Component.show(Unknown Source) at java.awt.Component.setVisible(Unknown Source) at java.awt.Window.setVisible(Unknown Source) at pong.Pong.<init>(Pong.java:16) at pong.Pong.main(Pong.java:23)

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  • PHP: A config file in .ini or .php format?

    - by Tim Visee
    I'm working on a huge CMS system, and I asked myself what configuration format I should use. There are two common formats for configuration files. The first one is an INI file, containg all the configuration properties. Then you can simply parse this INI file using build in PHP functions. A second option is to use a PHP file containing a regular PHP array with these configuration properties. Now, it's easier to edit an INI file, but a PHP file give's you more options, for example it allows you to add a function which retrieves one of the configuration options while reading the configuration file. Note: The PHP configuration file would only contain an array of configuration, no initialization functions or anything. (This is possible of course, but it's not implemented by default) Now, what is recommend for me to use as configuration file? What is the most common format for a configuration file? Should I go for simplicity with the INI files, or with a more dynamic one using PHP. One thing to note, this is not for personal usage. I'm planning to release the CMS system soon, and a lot of websites are scheduled already to change to my CMS system.

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