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  • Lots of goodies

    - by wcoekaer
    We just issued a press release with a number of very good updates for everyone There are a few things of importance : 1) As of right now, Oracle Linux 6 with the Unbreakable Kernel is certified with a number of Oracle products such as Oracle Database 11gR2 and Oracle Fusion Middleware. The certification pages in the Oracle Support portal will be updated with the latest certification status for the various products. As always we have gone through a long period of very comprehensive testing and validation to ensure that the whole stack works really well together, with very large database workloads, middleware application workloads etc. 2) Standard certification efforts for Oracle Linux 6 with the Red Hat Compatible Kernel are in progress and we expect that to be completed in the next few months. Because of the compatibility between OL6 and RHEL6 we can then also state certification for RHEL6. 3) Oracle Linux binaries (and of course source code) have been free for download -and- use (including production, not just trial periods) since day one. You can freely redistribute the binaries, unlike many other Linux vendors where you need to pay a support subscription to even get access to the binaries. We offered both the base distribution release DVDs (OL4, OL5, OL6) and the update releases, such as 5.1, 5.2 etc. this way. Today, in this announcement, we also started to make available the bugfix and security updates released in between these update releases. So the errata streams (both binary and source code) for OL4, 5 and 6 are now free for download and use from http://public-yum.oracle.com. This includes uek and uek2. The nice thing is, if you want a complete up to date system without support, use this, if you then need support, get a support subscription. Simple, convenient, effective. We have great SLA's in producing our update streams, consistency in release timing and testing of all the components. Have at it!

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  • Oracle College Rehire Program -China by Camilla!!

    - by Nadiya
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 In China,for the R&D campus hire, we launched a Oracle College Hire Program, all the new graduates in R&D team could join it, the purpose is to let them understand Oracle’s culture and value, get them quickly to be familiar and productive on their new work, provide meaningful events and get them engaged.  They’re divided into classes by location, each class would have around 20 people, and each class would have a monitor, who is in charge of the whole class activity, the program has 3 modules, including social activity, Speaker Series and Career Development. The pictures show one class, which is having the social activity session,exciting isnt it?   /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}

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  • Android Game Development problem whith size and speed

    - by Charlton Santana
    I have been coding speed for an object. I have made it so the object will move from one end of the screen to another at a speed depending on the screen size, at the monemt I have made it so it will take one second to pass the screen. So i have worked out the speed in code but when I go to assign the speed it tells me to force close and i do not understand why. Here is the code: MainGame Code: @Override protected void onDraw(Canvas canvas) { setBlockSpeed(getWidth()); } private int blockSpeed; private void setBlockSpeed(int screenWidth){ Log.d(TAG, "screenWidth " + screenWidth); blockSpeed = screenWidth / 100; // 100 is the FPS.. i want it to take 1 second to pass the screen Math.round(blockSpeed); // to make it a whole number block.speed = blockSpeed; // if i dont put blockSpeed and put eg 8 it still tells me to force close } Block.java Code: public int speed; public void draw(Canvas canvas) { canvas.drawBitmap(bitmap, x - (bitmap.getWidth() / 2), y - (bitmap.getHeight() / 2), null); if(dontmove == 0){ this.x -= speed; } }

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  • Optimising news fetching

    - by aceBox
    I have a web scraper for scraping news from different sources in wp7. My current appraoch for doing this is: load newspapers information from xml file. go to the specified sections and fetch the urls of the news items. go to each url and fetch headline, image, publisher. display using a MVVM architecture of windows phone. The whole thing takes place asynchronously...meaning as soon as url from a section of a newspaper is fetched it is added to the queue, and the second stage consisting of fetching headline, image etc starts... and as soon this is fetched even for one article, it is displayed. Later on as more articles are fetched, they are added on to the list. For the fetching purpose I am using a SmartThreadPool(http://www.codeproject.com/Articles/7933/Smart-Thread-Pool) for windows phone. My problem is that...even for fetching around 80 items (in total) from 9 publications, it is taking more than a minute. How can i speed up the procedure? Note: I have a two stage approach because many times the images are not available with headlines, and are only found in the article.

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  • XNA- Transforming children

    - by user1806687
    So, I have a Model stored in MyModel, that is made from three meshes. If you loop thrue MyModel.Meshes the first two are children of the third one. And was just wondering, if anyone could tell me where is the problem with my code. This method is called whenever I want to programmaticly change the position of a whole model: public void ChangePosition(Vector3 newPos) { Position = newPos; MyModel.Root.Transform = Matrix.CreateScale(VectorMathHelper.VectorMath(CurrentSize, DefaultSize, '/')) * Matrix.CreateFromAxisAngle(MyModel.Root.Transform.Up, MathHelper.ToRadians(Rotation.Y)) * Matrix.CreateFromAxisAngle(MyModel.Root.Transform.Right, MathHelper.ToRadians(Rotation.X)) * Matrix.CreateFromAxisAngle(MyModel.Root.Transform.Forward, MathHelper.ToRadians(Rotation.Z)) * Matrix.CreateTranslation(Position); Matrix[] transforms = new Matrix[MyModel.Bones.Count]; MyModel.CopyAbsoluteBoneTransformsTo(transforms); int count = transforms.Length - 1; foreach (ModelMesh mesh in MyModel.Meshes) { mesh.ParentBone.Transform = transforms[count]; count--; } } This is the draw method: foreach (ModelMesh mesh in MyModel.Meshes) { foreach (BasicEffect effect in mesh.Effects) { effect.View = camera.view; effect.Projection = camera.projection; effect.World = mesh.ParentBone.Transform; effect.EnableDefaultLighting(); } mesh.Draw(); } The thing is when I call ChangePosition() the first time everything works perfectlly, but as soon as I call it again and again. The first two meshes(children meshes) start to move away from the parent mesh. Another thing I wanted to ask, if I change the scale/rotation/position of a children mesh, and then do CopyAbsoluteBoneTransforms() will children meshes be positioned properlly(at the proper distance) or would achieving that require more math/methods? Thanks in advance

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  • Ternary and Artificial Intelligence

    - by user2957844
    Not much of a programmer myself, however I have been thinking about the future of AI. If a fully functional AI is programmed in a binary environment as is used in current computing, would that create a bit of a black and white personality? As in just yes/no, on/off, 1/0? I will use the Skynet computer from the Terminator series as a bad analogy; it is brought online and comes to the conclusion that humanity should just be destroyed so the problem is resolved, basically its only options were; fire the missiles or not. (The films do not really go into what its moves would be after doing such a thing, but that goes into the realms of AI evolution so does not really fit with this question.) It may also have been badly programmed. Now, the human mind has been akin to a ternary system which allows our "out of the box" thinking along with all the other wonderful things our minds can do. So, would it not be more prudent to create a functional ternary system and program an AI using it so the resulting personality would be able to benefit from the third "maybe" (so to speak) option? I understand that in binary there are ways to get around the whole yes/no etc. way of things, however the basic operations are still just 1's and 0's. Again with using the above bad Skynet analogy; if it could have had that third "maybe" option as part of its core system, it may have decided to not launch due to being able to make sense of the intricacies of human nature and the politics of such a move etc. In effect, my question is; Would an AI benefit more from ternary computing as opposed to binary due to the inclusion of -1, or 2, dependent on the system ("maybe," as I call it)?

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  • Advanced Experiments with JavaScript, CSS, HTML, JavaFX, and Java

    - by Geertjan
    Once you're embedding JavaScript, CSS, and HTML into your Java desktop application, via the JavaFX browser, a whole range of new possibilities open up to you. For example, here's an impressive page on-line, notice that you can drag items and drop them in new places: http://nettuts.s3.amazonaws.com/127_iNETTUTS/demo/index.html The source code of the above is provided too, so you can drop the various files directly into your NetBeans module and use the JavaFX WebEngine to load the HTML page into the JavaFX browser. Once the JavaFX browser is in a NetBeans TopComponent, you'll have the start of an off-line news composer, something like this: WebView view = new WebView(); view.setMinSize(widthDouble, heightDouble); view.setPrefSize(widthDouble, heightDouble); webengine = view.getEngine(); URL url = getClass().getResource("index.html"); webengine.load(url.toExternalForm()); webengine.getLoadWorker().stateProperty().addListener( new ChangeListener() { @Override public void changed(ObservableValue ov, State oldState, State newState) { if (newState == State.SUCCEEDED) { Document document = (Document) webengine.executeScript("document"); NodeList list = document.getElementById("columns").getChildNodes(); for (int i = 0; i < list.getLength(); i++) { EventTarget et = (EventTarget) list.item(i); et.addEventListener("click", new EventListener() { @Override public void handleEvent(Event evt) { instanceContent.add(new Date()); } }, true); } } } }); The above is the code showing how, whenever a news item is clicked, the current date can be published into the Lookup. As you can see, I have a viewer component listening to the Lookup for dates.

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  • What is the average page size for single page application (SPA)? [on hold]

    - by Emmanuel Istace
    I'm developing a single page application with a lot of css & javascript. For now the page is 1.3Mo composed by 5 section. Here are the rounded stats : Document : 10kb Style : 60kb Images : 450 kb (already compressed, include a big gallery thumbnails) Javascript : 700kb - 600kb of "framework" (jquery, jquery-ui, boostrap, modernizer, waypoint, ...) and 100kb of custom js. Fonts : 125kb And the site is not finished yet. (Will include gmap api, and some others...) My questions are : Do you have any statistics about the average weight of an SPA? As this is the whole website, do you think it's acceptable? Is lazy load (for images) a solution? What will be impact for SEO ? Is the "200kb rule" of google still relevant? Do you know great tools to detect which javascript code is not used during the the exection of a page and then the availability to optimize these 700kb of framework js stuffs? Can a caching strategy be an answer?

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  • What is a good way to refactor a large, terribly written code base by myself? [closed]

    - by AgentKC
    Possible Duplicate: Techniques to re-factor garbage and maintain sanity? I have a fairly large PHP code base that I have been writing for the past 3 years. The problem is, I wrote this code when I was a terrible programmer and now it's tens of thousands of lines of conditionals and random MySQL queries everywhere. As you can imagine, there are a ton of bugs and they are extremely hard to find and fix. So I would like a good method to refactor this code so that it is much more manageable. The source code is quite bad; I did not even use classes or functions when I originally wrote it. At this point, I am considering rewriting the whole thing. I am the only developer and my time is pretty limited. I would like to get this done as quickly as possible, so I can get back to writing new features. Since rewriting the code would take a long time, I am looking for some methods that I can use to clean up the code as quickly as possible without leaving more bad architecture that will come back to haunt me later. So this is the basic question: What is a good way for a single developer to take a fairly large code base that has no architecture and refactor it into something with reasonable architecture that is not a nightmare to maintain and expand?

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  • External monitor on old Dell 700m?

    - by Adam Henne
    Okay, linux noob. I installed 10.04 on an old Dell 700m in hopes of using it as a media center device. That seems to work great, except now it won't output to the external monitor. VGA cable works fine, TV recognizes other computers fine, it's the laptop that won't output. Turns out that the 700m, unlike every other computer out there, doesn't have a Fn hotkey to switch monitors. The only way to do it in Windows was to go through the Control Panel. In Ubuntu, though, the Monitor setup won't detect or recognize any monitors. The laptop display works fine, but I can't adjust or add anything. I did a little research and found suggestions for older Ubuntu builds involving the xorg.conf. I tried one out, in spite of my unfamiliarity, and it's screwed the whole display big time. I can fix that with a clean reinstall, that's no problem, but I'm cautious about editing xorg again. Any suggestions? Thank you!

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  • Is there any way to facilitate switching windows in Ubuntu?

    - by Ivan
    I'm just a student who received my laptop from my uncle, who's a coder, so I'm still getting used to working with ubuntu. I recently upgraded ubuntu from an earlier version, and everything seems to be pretty great. The only thing is that when I open a program, or file, or whatever, it takes up the whole screen. I can only close it by going to the far top left of my screen, or by ctrl+W. Anyways, I find it really hard to switch between programs. For example I really like to have my windows that are open to be accessible by clicking on their icon at the bottom of the screen... Great when writing or researching. Anyways, I really just want to find an easier way to switch windows. Also, I used to love the way I could cube-rotate my screen, and just drag files from one desktop to another, with compiz. Now, its sort of like flipping a coin when I switch windows, is there any way to get my desktop cube back? And yes, I have enabled all the old settings I used to use with compiz. Sorry if what I'm asking is very basic, I know how to use a computer, I'm just not really familiar with the interface! Any help is greatly appreciated.

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  • Multiple Issues - USB booting Ubuntu 12.04

    - by Pixelishus
    I've been using a Ubuntu 12.04 off a bootable USB stick so I can have a portable OS. Also, OS variety. I've been using it for a while and I'm still have a few issues. First and most annoying, it often lags/freezes. I'm not sure what word you would use for it, windows will often stop working and go dark/not responding from anywhere between 10 seconds to a full minute and on some occasions, even longer. However, the window eventually starts working again. Similarly, sometimes the whole system will freeze, not just the window. The mouse will still move, but nothing will work. No clicking, no menus, not keyboard shortcuts. Again, it will usually start working. I'm liking Ubuntu a lot, but those issues can make it annoying to use sometimes. For example, it will ALWAYS freeze at some point if I try to watching a Youtube video and I'll have to wait for a minute or so until it starts responding, again. Aside from the lag/freezing, anytime I download packages, it will always say "package operation failed" when it's done, though it does seem to download/install. Another issue I'm having is with shutting down. If I open the logout/shutdown menu and click shutdown, it just logs me out and takes me to the login screen. If I try shutting down through the login screen, it won't do anything. As if I didn't even go to it. I've been using the terminal to reboot or shutdown when I need to. I've looked around for answers for all of these problems and still have yet to find a solution that works. Are these just normal issues with USB booting? I haven't installed Ubuntu to any computers, I've always done USB booting.

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  • ubuntu live cd start up error

    - by Emiel
    First off, I'm new to the Linux scene. This is my first attempt to make a single boot installation for Ubuntu. I tried it for a few days in dual boot with win7 and I was sold, so i removed the tumor my pc had to endure for so long (sorry laptop) and installed Ubuntu from an usb boot device. My dual boot was as follows: Windows 7 was installed on partition C from hdd1, the windows installer for Ubuntu installed Ubuntu on partition I on that same hdd, hdd1. In the live cd installation I did the normal execution for removing windows and it said that after the installation my partition would be 320gb big, that is the total size of my hdd, so I automatically assumed that it would format my whole hdd. Now the installation has completed and it tells me to restart my system, and here comes the problem: now I get a dashing white cursor on my screen after the BIOS load and it won't budge... it just stands there and it doesn't move on or load Ubuntu, the system gets very hot at this point... Then I tried to reinstall using the same live CD, it is still on my USB drive, but when I boot from the USB, I get the error: no such file with some address and the a grub rescue. What to do? I can get hold of a win7 copy, but I don't really want to use that crap again... Thanks for helping me out. Kind regards, Emiel

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  • Creating a steady rhythm for music-based game in XNA

    - by A-Type
    I'm looking to develop a game for Windows Phone to explore an idea I had which involves the user building notes into a sequencer while playing a puzzle game. The issue I'm running into is that, while my implementation is very close to being on-beat, there is the occasional pause between beats which makes the whole thing sound sloppy. I'm just not sure how to get around this inside XNA's infrastructure. Currently I'm running this code in the Update method of my GameBoard: public void Update(GameTime gameTime) { onBeat = IsOnBeat(gameTime); [...] if (onBeat) BeatUpdate(); } private bool IsOnBeat(GameTime gameTime) { beatTime += gameTime.ElapsedGameTime.TotalSeconds; if (Math.Abs(beatTime - beatLength) < 0.0166666) { beatTime -= beatLength; return true; } return false; } private void BeatUpdate() { cursor.BeatUpdate(); board.CursorPass((int)cursor.CursorPosition % Board.GRID_WIDTH); } Update checks to see if the time is on beat, and if it is, it calls the BeatUpdate method which moves the cursor over the board (sequencer). The cursor reports its X position to the board, which then plays any notes which are in that position on the sequencer. Notes are SoundEffectInstances, preloaded and ready to play. Oh, and TargetElapsedTime is set to 166666, or 60FPS target. Obviously totaling up the time and then subtracting isn't the most accurate way to go but I can't figure out a way to work within XNA's system in order to overcome this issue. This current system is just horribly unstable. Beats lag and fire too early and it's obvious. I thought about perhaps some sort of threaded solution but I'm not familiar enough with multithreading to figure out how that would work. Any ideas?

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  • At the Java DEMOgrounds - ZeroTurnaround and its LiveRebel 2.5

    - by Janice J. Heiss
    At the ZeroTurnaround demo, I spoke with Krishnan Badrinarayanan, their Product Marketing Manager. ZeroTurnaround, the creator of JRebel and LiveRebel, describes itself on their site as a company “dedicated to changing the way the world develops, tests and runs Java applications."“We just launched LiveRebel 2.5 today,” stated Badrinarayanan, “which enables companies to embrace the concept and practice of continuous delivery, which means having a pipeline that takes products right from the developers to an end-user, faster, more frequently -- all the while ensuring that it’s a quality product that does not break in production. So customers don’t feel the discontinuity that something has changed under them and that they can’t deal with the change. And all this happens while there is zero down time.”He pointed out that Salesforce.com is not useable from 3 a.m. to 5 a.m. on Saturday because they are engaged in maintenance. “With LiveRebel 2.5, you can unify the whole delivery chain without having any downtime at all,” he said. “There are many products that tell customers to take their tools and change how they work as an organization so that you they have to conform to the way the tool prescribes them to work as an application team. We take a more pragmatic approach. A lot of companies might use Jenkins or Bamboo to do continuous integration. We extend that. We say, take our product, take LiveRebel okay, and integrate it with Jenkins – you can do that quickly, so that, in half a day, you will be up and running. And let LiveRebel automate your deployment processes and all the automated tasks that go with it. Right from tests to the staging environment to production -- all with zero downtime and with no impact on users currently using the system.” “So if you were to make the update right now and you had 100 users on your system, they would not even know this was happening. It would maintain their sessions and transfer them over to the new version, all in the background.”

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  • Resurrecting a 5,000 line test plan that is a decade old

    - by ale
    I am currently building a test plan for the system I am working on. The plan is 5,000 lines long and about 10 years old. The structure is like this: 1. test title precondition: some W needs to be set up, X needs to be completed action: do some Y postcondition: message saying Z is displayed 2. ... What is this type of testing called ? Is it useful ? It isn't automated.. the tests would have to be handed to some unlucky person to run through and then the results would have to be given to development. It doesn't seem efficient. Is it worth modernising this method of testing (removing tests for removed features, updating tests where different postconditions happen, ...) or would a whole different approach be more appropriate ? We plan to start unit tests but the software requires so much work to actually get 'units' to test - there are no units at present ! Thank you.

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  • Why is my USB data transfer so slow?

    - by Dave M G
    Whenever I do any kind of file transfer using USB, whether to a USB stick, or with my Android phone, or anything else, it is ridiculously slow. It says 59.8 KB/sec, which would be an awesome speed if this were 1991 and I was using a modem to dial up to my local BBS. Surely USB technology is better than that...? 37 seconds to move less data than the equivelent of 1 MP3 file? Also, regardless of what it says about speed and time, the reality is much, much slower. I routinely see it say something like "37 seconds left" and have to wait for minutes. Sometimes, if I want to move large amounts of files, it can say it will take 8 hours or more. Is this normal? My computer may not be the most awesome on the market, and about a year old, but it's an i5 with 4GB RAM and modern components, so surely this isn't the hardware's fault. What can I do to get better USB data transfer performance? Also, I did look at this question, but my newbie eyes don't see anything that look like an actual solution, just a lot of discussion about what transfer rates could or should be. Update: As requested in the comments, I've generated a whole bunch of output from the command line, and put it on Ubuntu Pastebin. Please see it here.

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  • I don't understand how TDD helps me get a good design if I need a design to start testing it

    - by Michael Stum
    I'm trying to wrap my head around TDD, specifically the development part. I've looked at some books, but the ones I found mainly tackle the testing part - the History of NUnit, why testing is good, Red/Green/Refactor and how to create a String Calculator. Good stuff, but that's "just" Unit Testing, not TDD. Specifically, I don't understand how TDD helps me get a good design if I need a Design to start testing it. To illustrate, imagine these 3 requirements: A catalog needs to have a list of products The catalog should remember which products a user viewed Users should be able to search for a product At this points, many books pull a magic rabbit out of a hat and just dive into "Testing the ProductService", but they don't explain how they came to the conclusion that there is a ProductService in the first place. That is the "Development" part in TDD that I'm trying to understand. There needs to be an existing design, but stuff outside of entity-services (that is: There is a Product, so there should be a ProductService) is nowhere to be found (e.g., the second requirement requires me to have some concept of a User, but where would I put the functionality to remind? And is Search a feature of the ProductService or a separate SearchService? How would I know which I should choose?) According to SOLID, I would need a UserService, but if I design a system without TDD, I might end up with a whole bunch of Single-Method Services. Isn't TDD intended to make me discover my design in the first place? I'm a .net developer, but Java resources would also work. I feel that there doesn't seem to be a real sample application or book that deals with a real line of business application. Can someone provide a clear example that illustrates the process of creating a design using TDD?

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  • Google Chrome with strange behavior

    - by user72274
    I'm former Chromium-browser user, but after not upgrading the PPA for 2 months, I switched to Google Chrome browser yesterday. Everything is okay, except some strange behavior on some pages and crashing after loading "chrome://" configuration pages. The best known website with strange behavior is youtube, there is a picture what I see: When I open user menu in top right corner, it crashes that way and even after closing the menu, some parts of menu stay display. You may say it's Youtube problem, no, I have this problem at least on three other websites, here it is on Imgur: The problem isn't for the whole side, sometimes it happens from the middle of the screen. The interesting part is that it happens everytime in the same distance from the right border. When I check the DOM elements with the Developer tool, the overlay which shows element's position is rendered how it should be. What is more, if there is anchor after the crashed area, it works after clicking on it. Selecting text in crashed page is impossible. I hope there is enough information to give me an advice, thanks in advance. :) EDIT: Here is what the browser posted in "chrome://gpu-internals/": Graphics Feature Status Canvas: Software only, hardware acceleration unavailable Compositing: Hardware accelerated 3D CSS: Hardware accelerated CSS Animation: Software animated. WebGL: Hardware accelerated WebGL multisampling: Hardware accelerated Problems Detected Accelerated CSS animation has been disabled at the command line. Accelerated 2d canvas is unstable in Linux at the moment. Ubuntu 12.04 | Gnome-shell 3.4.1 | ATI Radeon 4550 | Screen resolution 1024*768 | Chrome version 20.0.1132.57 (Official Build 145807)

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  • Why isn't one of the constant buffers being loaded inside the shader?

    - by Paul Ske
    I however got the model to load under tessellation; only problem is that one of the constant buffers aren't actually updating the shader's tessellation factor inside the hullshader. I created a messagebox at the rendering point so I know for sure the tessellation factor is assigned to the dynamic constant buffer. Inside the shader code where it says .Edges[1] = tessellationAmount; the tessellationAmount is suppose to be sent from the dynamic buffer to the shader. Otherwise it's just a plain box. In better explanation; there's a matrixBuffer, cameraBuffer, TessellationBuffer for constant. There's a multiBuffer array that assigns the matrix, camera, tesselation. So, when I set the Hull Shader, PixelShader, VertexShader, DomainShader it gets assigned by the multibuffer. E.G. devcon-HSSetConstantBuffers(0,3,multibuffer); The only way around the whole ideal would be to go in the shader and change how much the edges tessellate and inside the edges as well with the same number. My question is why wouldn't the tessellationBuffer not work in the shader?

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  • Login Screen hangs after entering password

    - by Ravi
    When I enter my password in the login box nothing happens. It gets stuck. It was running fine earlier. I have installed gnome-panel and cairo-dock, after which, I logged out, logged back in, and choose gnome classic session. I also added a ppa from the webupd8.org to install the themes (link). I opened Ubuntu Tweak tool, and changed the theme to Evolve the whole laptop stopped responding. The keyboard and mouse were unresponsive. So I was forced to do a shut down. Now whenever it starts, I cannot login into Ubuntu. I hear the fan noise, as its spinning very fast, when the laptop freezes.(Probably the CPU is running at 100%). Please help me. How can I login back to Ubuntu? I am using Ubuntu 12.04 and have installed all the latest updates.. EDIT: I want to know how can I delete a folder from the file system using the live CD?

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  • Workflow: Deploy Operating Systems

    - by Owen Allen
    The Deploy Operating Systems workflow is a workflow document that we added recently. It shows you how to get operating systems up and running in your environment. It's mostly linear, but it's a bit more complicated than some of the others. It's built around a pair of images. In both images, the left side shows the prerequisites for the whole process. Before you can deploy operating systems, you have to have Ops Center fully installed, with libraries set up and hardware already discovered. Once you've done that preparation, the first image walks you through all of the OS deployment steps. First you discover existing operating systems, then you provision Oracle Solaris 10 or Oracle Solaris 11. If you're not planning on using virtualization, then your deployment is done, and you're directed to the operate workflows. If you are interested in virtualization, though, you go on to the second image: The second image walks you through deploying virtualization, sending you to the Deploying Oracle Solaris 10 Zones, Deploying Oracle Solaris 11 Zones, or Deploying Oracle VM Server for SPARC workflows, depending on what kind of virtualization you're planning on using. Once you've done that, you're ready to go on to the operation workflows.

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  • XNA 2D vehicle wall collisions

    - by mike
    I am attempting to implement collisions for my truck game, where the truck can drive around the world and hit walls surrounding the level and various randomly placed walls within the level. I am able to get direct collisions working correctly. However, it is getting very complicated and tricky very quickly. I am trying to accommodate various other collisions such as when a truck is against the wall then turns an adjacent direction or when they reverse into a wall. Both of these result in a slight collision as the image of the truck flips around to the direction the player wants to move. All of this has resulted in a whole lot of if statements to check how I should be fixing the collision. This in turn makes the player jump to random locations and "teleport" around corners, etc. The rest of my game is fine, I am not completely new to game development or C# for that matter. It's just the logic of collisions. Any ideas on how I can approach this? Image of the collisions I am trying to resolve: http://tinypic.com/r/2qtflvq/6

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  • Massive 404 attack with non existent URLs. How to prevent this?

    - by tattvamasi
    The problem is a whole load of 404 errors, as reported by Google Webmaster Tools, with pages and queries that have never been there. One of them is viewtopic.php, and I've also noticed a scary number of attempts to check if the site is a WordPress site (wp_admin) and for the cPanel login. I block TRACE already, and the server is equipped with some defense against scanning/hacking. However, this doesn't seem to stop. The referrer is, according to Google Webmaster, totally.me. I have looked for a solution to stop this, because it isn't certainly good for the poor real actual users, let alone the SEO concerns. I am using the Perishable Press mini black list (found here), a standard referrer blocker (for porn, herbal, casino sites), and even some software to protect the site (XSS blocking, SQL injection, etc). The server is using other measures as well, so one would assume that the site is safe (hopefully), but it isn't ending. Does anybody else have the same problem, or am I the only one seeing this? Is it what I think, i.e., some sort of attack? Is there a way to fix it, or better, prevent this useless resource waste? EDIT I've never used the question to thank for the answers, and hope this can be done. Thank you all for your insightful replies, which helped me to find my way out of this. I have followed everyone's suggestions and implemented the following: a honeypot a script that listens to suspect urls in the 404 page and sends me an email with user agent/ip, while returning a standard 404 header a script that rewards legitimate users, in the same 404 custom page, in case they end up clicking on one of those urls. In less than 24 hours I have been able to isolate some suspect IPs, all listed in Spamhaus. All the IPs logged so far belong to spam VPS hosting companies. Thank you all again, I would have accepted all answers if I could.

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  • Game planning and software design? I feel that UML is not convenient

    - by user1542
    In my university, they always emphasize and hype about UML design and stuff, in which I feel it is not going to work well with game structure design. Now, I just want a professional advice on how should I begin my game designing? The story is I have some skill in programming and have done many minor game such as getting some 2D platformer working to some extend. The problems that I find about my program is the poor quality design. After coding for a while, things start to break down due to poor planning (When I add new feature, it tends to make me have to recode the whole program). However, to plan everything out without a single design flaw is a bit too ideal. Therefore, any advice to how should I plan my game? How should I put it into visible pictures, so that me and my friends are able to overview the designs? I planned to start coding a game with my friend. This is going to be my first teamwork, so any professional advices would be a pleasure. Is there any other alternatives than UML? Another question is how does "prototyping" normally looks like?

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