Search Results

Search found 6135 results on 246 pages for 'init d'.

Page 164/246 | < Previous Page | 160 161 162 163 164 165 166 167 168 169 170 171  | Next Page >

  • Setting a ViewController's properties after instantiation

    - by Craig
    I'm creating an instance of a viewController, and then trying to set the text on of it's properties, a UILabel. BoyController *boyViewController = [[BoyController alloc] initWithNibName:@"BoyView" bundle:nil]; NSString *newText = [astrology getSignWithMonth:month withDay:day]; boyViewController.sign.text = newText; NSLog(@" the boyviewcontroller.sign.text is now set to: %@", boyViewController.sign.text); [newText release]; I tried this, but it didn't work... So I tried the following: BoyController *boyViewController = [[BoyController alloc] initWithNibName:@"BoyView" bundle:nil]; UILabel *newUILabel = [[UILabel alloc] init]; newUILabel.text = [astrology getSignWithMonth:month withDay:day]; boyViewController.sign = newUILabel; NSLog(@" the boyviewcontroller.sign.text is now set to: %@", newUILabel.text); [newUILabel release]; But no avail.. I'm not sure why I can't set the text property of the UILabel "sign" in boyViewController..

    Read the article

  • Including non-Python files with setup.py

    - by cool-RR
    How do I make setup.py include a file that isn't part of the code? (Specifically, it's a license file, but it could be any other thing.) I want to be able to control the location of the file. In the original source folder, the file is in the root of the package. (i.e. on the same level as the topmost __init__.py.) I want it to stay exactly there when the package is installed, regardless of operating system. How do I do that?

    Read the article

  • How do I build a python string from a raw (binary) ctype buffer?

    - by fcrazy
    I'm playing with Python and ctypes and I can't figure out how to resolve this problem. I call to a C function which fills a raw binary data. My code looks like this: class Client(): def __init__(self): self.__BUFSIZE = 1024*1024 self.__buf = ctypes.create_string_buffer(self.__BUFSIZE) self.client = ctypes.cdll.LoadLibrary(r"I:\bin\client.dll") def do_something(self): len_written = self.client.fill_raw_buffer(self.__buf, self.__BUFSIZE) my_string = repr(self.__buf.value) print my_string The problem is that I'm receiving binary data (with 0x00) and it's truncated when I tried to build my_string. How can I build my_string if self._buf contains null bytes 0x00? Any idea is welcome. Thanks

    Read the article

  • IPhone: Controllers, Delagates, DataSources, etc all in one class?

    - by MLS
    Hi All, I am learning iPhone programming. I am starting with a simple example of displaying recently used documents in a UITableView. What I am confused about is why do I need to have several classes and why cant I just use one? Example, My class is called RecentFileList. I need to implement controller, delegate and datasource as well as the actual table view. Can't I just do this all in my RecentFileList Class versus having to create a RecentFileListDelegate RecentFileListController, RecentFileListDataSource class, etc, etc. Related to this can one define a class like: @interface FileListView : NSObject <UITableViewDelegate> <UITableViewController> <UITableViewDataSource { // code } @end or would I just do the work to make my class a delegate and controller in init()?

    Read the article

  • Python Tkinter after loop not working fast enough

    - by user2658538
    I am making a simple metronome where it plays a tick sound every few milliseconds depending on the bpm and plays the sound using the winsound module. I use tkinter because there will be a gui component later but for now the metronome code is working, it plays the sound at a constant rate, but even though I set the after loop to play the sound every few milliseconds, it waits longer and the beat is slower than it should be. Is it a problem with the code or a problem with the way I calculate the time? Thanks. Here is my code. from Tkinter import * import winsound,time,threading root=Tk() c=Canvas(root) c.pack() class metronome(): def __init__(self,root,canvas,tempo=100): self.root=root self.root.bind("<1>",self.stop) self.c=canvas self.thread=threading.Thread(target=self.play) self.thread.daemon=True self.pause=False self.tempo=tempo/60.0 self.tempo=1.0/self.tempo self.tempo*=1000 def play(self): winsound.PlaySound("tick.wav",winsound.SND_FILENAME) self.sound=self.c.after(int(self.tempo),self.play) def stop(self,e): self.c.after_cancel(self.sound) beat=metronome(root,c,120) beat.thread.start() root.mainloop()

    Read the article

  • facebook login button not rendering

    - by Neha
    Hi I am developing a widget that will be placed on an external website. The entire plugin has to be written in javascript. I haev searched here and there but am unable to make the facebook login button appear on the widget My code is the following var fbroot = document.createElement('div'); fbroot.id = "fb-root"; window.fbAsyncInit = function(){ FB.init('xxxxxxxxxxxxxxxxxx', '/xd_receiver.htm'); }; var contentRightDiv = document.createElement('div'); contentRightDiv.id = "contentrightdiv"; contentRightDiv.innerHTML = "<form><p><label>Sign in using <div id='socialmedialoginbtns'></div></label></p></form>"; var socialmedialoginbtns = document.getElementById('socialmedialoginbtns'); socialmedialoginbtns.innerHTML = '<fb:login-button show-faces="false" width="200" max-rows="1"></fb:login-button>';

    Read the article

  • embed multiple youtube videos to chromeless player cue

    - by Quaze
    So in the project ive been working on i use the youtube API to add a video to a chromeless player (got custom buttons, everything works no problems). It loads the youtube id which it gets from the database (Codeigniter, PHP). But what i would like to see is: instead of loading 1 video, id like to add all the videos i get from the database in the cue of that one player. So only one screen, first video retrieved from dbase gets played first, when its done second get loaded preferably also looped. Is there any way i can achieve this? My first guess would be to save the array with youtube id's somewhere and on state change (when the 'video stop'-event gets fired) load the next id from the array. Havent tried this yet because id prefer if the cue gets just gets filled on the init, so it doesnt have to load after a video has been ended. Is This possible?

    Read the article

  • Forcibly clear memory in java

    - by MBennett
    I am writing an application in java that I care about being secure. After encrypting a byte array, I want to forcibly remove from memory anything potentially dangerous such as the key used. In the following snippet key is a byte[], as is data. SecretKeySpec secretKeySpec = new SecretKeySpec(key, "AES"); Cipher cipher = Cipher.getInstance("AES"); cipher.init(Cipher.ENCRYPT_MODE, secretKeySpec); byte[] encData = cipher.doFinal(data, 0, data.length); Arrays.fill(key, (byte)0); As far as I understand, the last line above overwrites the key with 0s so that it no longer contains any dangerous data, but I can't find a way to overwrite or evict secretKeySpec or cipher similarly. Is there any way to forcibly overwrite the memory held by secretKeySpec and cipher, so that if someone were to be able to view the current memory state (say, via a cold boot attack), they would not get access to this information?

    Read the article

  • WebView with NSShadow slowdown

    - by Rodrigo
    I have a webview that shows some animated boxes, but it slows down and lags horribly when I put a drop shadow in the view. Without the shadow, the webview contents animate smoothly. I achieved a similar effect as safari/chrome when you do a elastic scroll with the touchpad. Looks nice! But doesnt run as smooth as in my inspirations. Here is the snippet of the shadow setting: NSShadow *dropShadow = [[NSShadow alloc] init]; [dropShadow setShadowColor:[NSColor blackColor]]; [dropShadow setShadowOffset:NSMakeSize(0, 0)]; [dropShadow setShadowBlurRadius:5.0]; [webview setWantsLayer: YES]; [webview setShadow: dropShadow]; [dropShadow release]; -- My question is: How can I work around this problem?

    Read the article

  • start function from another tab in UIWebView

    - by Marjan
    Hello, I have app which have two views implemented in Tabbar, one of them is UIWebView which shows some random html and second is mapView (route-me map), I have function in MapViewController.m which do sth stuff when is clicked on marker label - (void) tapOnLabelForMarker: (RMMarker*) marker onMap: (RMMapView*) map { NSLog(@"taponlabelformarker clicked"); self.tabBarController.selectedIndex=0; WebViewController *web = [[WebViewController alloc] init]; [web dajdasepije]; } and that function should call function which show html in uiwebview tab -(void)dajdasepije { NSLog(@" pokreni me njezno"); [webView loadRequest:[NSURLRequest requestWithURL:[NSURL URLWithString:@"http://www.google.com"]]]; } Problem is that UIWebView never show google page that I asked for it, NSLog prints out at terminal messages that function was called but nothing else happens. Please help, Thanks in advance. Marjan

    Read the article

  • How to make pytest display a custom string representation for fixture parameters?

    - by Björn Pollex
    When using builtin types as fixture parameters, pytest prints out the value of the parameters in the test report. For example: @fixture(params=['hello', 'world'] def data(request): return request.param def test_something(data): pass Running this with py.test --verbose will print something like: test_example.py:7: test_something[hello] PASSED test_example.py:7: test_something[world] PASSED Note that the value of the parameter is printed in square brackets after the test name. Now, when using an object of a user-defined class as parameter, like so: class Param(object): def __init__(self, text): self.text = text @fixture(params=[Param('hello'), Param('world')] def data(request): return request.param def test_something(data): pass pytest will simply enumerate the number of values (p0, p1, etc.): test_example.py:7: test_something[p0] PASSED test_example.py:7: test_something[p1] PASSED This behavior does not change even when the user-defined class provides custom __str__ and __repr__ implementations. Is there any way to make pytest display something more useful than just p0 here? I am using pytest 2.5.2 on Python 2.7.6 on Windows 7.

    Read the article

  • Started with a local git repo now I want to push my changes to a remote server

    - by Eliseo Soto
    Hi, I started a new project and created a local git repo with "git init" and now I have a few branches and everything works great. However since my webhosting company offers git hosting (if you're curious https://support.eapps.com/index.php?_m=knowledgebase&_a=viewarticle&kbarticleid=203) I'd like to push my entire repo to their servers to have a backup in the cloud in case something bad happens to my local repo. How can I make the remote repo the "origin" since the repo was started locally? Hope my question makes sense. Thanks, a Git newbie.

    Read the article

  • Problems with system() calls in Linux

    - by Thomas
    I'm working on a init for an initramfs in C++ for Linux. This script is used to unlock the DM-Crypt w/ LUKS encrypted drive, and set the LVM drives to be available. Since I don't want to have to reimplement the functionality of cryptsetup and gpg I am using system calls to call the executables. Using a system call to call gpg works fine if I have the system fully brought up already (I already have a bash script based initramfs that works fine in bringing it up, and I use grub to edit the command line to bring it up using the old initramfs). However, in the initramfs it never even acts like it gets called. Even commands like system("echo BLAH"); fail. So, does anyone have any input?

    Read the article

  • fetchedResultsController objectAtIndexPath: i "Passing argument 1 of objectAtIndexPath: makes pointer from integer without cast

    - by cocos2dbeginner
    NSMutableDictionary* dict = [[NSMutableDictionary alloc] init]; id <NSFetchedResultsSectionInfo> sectionInfo = [[self.fetchedResultsController sections] objectAtIndex:0]; for (int i; i<[sectionInfo numberOfObjects]; i++) { NSManagedObject *o = [self.fetchedResultsController objectAtIndexPath:i]; [dict setObject:[[o valueForKey:@"frontCard"] description] forKey:@"frontCard"]; [dict setObject:[[o valueForKey:@"flipCard"] description] forKey:@"flipCard"]; } In this line NSManagedObject *o = [self.fetchedResultsController objectAtIndexPath:i]; i get this warning: warning: passing argument 1 of 'objectAtIndexPath:' makes pointer from integer without a cast

    Read the article

  • WebView not responding when called from a method

    - by AragornSG
    I have an app with tabbar and webview. I'm trying to make the app come back to default url each time user taps the bar. Right now I'm intercepting taps and launching a method, however it's not affecting my webview. The same syntax for calling webview from awakeFromNib works, so I don't have a clue what's up. I suspect it's something to do with how I call the method, but I don't know what. Here is the code: #import "SecondViewController.h" @implementation SecondViewController - (void)awakeFromNib { NSString *loadURL = [NSString stringWithFormat:@"http://pageurl"]; // [secondView loadRequest:[NSURLRequest requestWithURL:[NSURL URLWithString:loadURL]]]; SecondViewController *ptr = [[SecondViewController alloc] init]; [ptr goToPage]; } - (void) goToPage { NSLog(@"go to page"); NSString *newURL = [NSString stringWithFormat:@"http://pageurl"]; [secondView loadRequest:[NSURLRequest requestWithURL:[NSURL URLWithString:newURL]]]; } Thanks fot your help!

    Read the article

  • python mock side_effect or return_value dependent on call_count

    - by user18380
    To test a polling function I want to mock the calling of a sub function so that the first time it is called it will fail, and the second time it is called it will succeed. Here's a very simplified version of it: poll_function(var1): value = sub_function(var1) # First call will return None while not value: time.sleep(POLLING_INTERVAL) value = sub_function(var1) # A subsequent call will return a string, e.g "data" return value Is this possible to do with a Mock object from the mock framework? I know Mock objects have a call_count attribute I should be able to use somehow. Right now I've solved it by creating a custom mock object that I use to monkey patch sub_function(), but I feel there should be a better less verbose way of doing it: def test_poll(): class MyMock(object): def __init__(self, *args): self.call_count = 0 def sub_function(self, *args, **kwargs): if self.call_count > 1: return "data" else: self.call_count += 1 return None my_mock = MyMock() with patch('sub_function', my_mock.sub_function): ok_(poll_function())

    Read the article

  • Re-opening closed dialog puts it in the start position after moving it

    - by semmelbroesel
    I'm using multiple instances of the JQuery-UI dialog along with draggable and resizable. Whenever I drag or resize one of the dialog boxes, the position and dimensions of the current box are saved to a database and then loaded the next time the page opens. This is working well. However, when I close a dialog box and re-open it using a button, jQuery sets the position of the box back to its original location in the center of the screen. Furthermore, I use a show effect to slide the box off to the left on closing and in from the left on re-opening. I found two ways to update its position when the slide in animation is done, however, it still slides into the center of the screen, and I have yet to find a way to get it to slide in towards the location it is supposed to have. Here are the parts of the code that play a part in this: $('.box').dialog({ closeOnEscape: false, hide: { effect: "drop", direction: 'left' }, beforeClose: function (evt, ui){ var $this = $(this); SavePos($this); // saves the dimensions to db }, dragStop: function() { var $this = $(this); SavePos($this); }, resizeStop: function() { var $this = $(this); SavePos($this); }, open: function() { var $this = $(this); $this.dialog('option', { show: { effect: "drop", direction: 'left'} } ); if (init) // meaning only load this code when the page has finished initializing { // tried it both ways - set the position before and after the effect - no success UpdatePos($this.attr('id')); // I tried this section with promise() and effect / complete - I found no difference $this.parent().promise().done(function() { UpdatePos($this.attr('id')); }); } } }); function UpdatePos(key) { // boxpos is an object holding the position for each box by the box's id var $this = $('#' + key); //console.log('updating pos for box ' + boxid); if ($this && $this.hasClass('ui-dialog-content')) { //console.log($this.dialog('widget').css('left')); $this.dialog('option', { width: boxpos[key].width, height: boxpos[key].height }); $this.dialog('widget').css({ left: boxpos[key].left + 'px', top: boxpos[key].top + 'px' }); //console.log('finished updating pos'); //console.log($this.dialog('widget').css('left')); } } The button that re-opens the box has this code on it to make that happen: var $box = $('#boxid'); if ($box) { if ($box.dialog('isOpen')) { $box.dialog('moveToTop'); } else { $box.dialog("open") } } I don't know what jQuery-UI does to the box as it hides it (other than display:none) or to make it slide in, so maybe there's something I'm missing here that might help... Basically, I need JQuery to remember the box' position and put the box back into that location when it is re-opened. It took me days to make it this far, but this is one obstacle I have yet to overcome. Maybe there's a different way I can re-open the box? Thanks! EDIT: Forgot - this issue ONLY happens when I use my UpdatePos function to set the location of a box (i.e. on page load). When I drag a box with my mouse, close it, and re-open it, everything works. So I'm guessing there's one more storage location for the box' position that I'm missing here... EDIT2: After more messing with it, my code for debugging now looks like this: open: function() { var $this = $(this); console.log('box open'); console.log($this.dialog('widget').position()); // { top=0, left=-78.5} console.log($this.dialog('widget').css('left')); $this.dialog('option', { show: { effect: "drop", direction: 'left'} } ); if (init) { UpdatePos($this.attr('id')); $this.parent().promise().done(function() { console.log($this.dialog('widget').position()); // { top=313, left=641.5} console.log($this.dialog('widget').css('left')); UpdatePos($this.attr('id')); console.log($this.dialog('widget').position()); // { top=121, left=107} console.log($this.dialog('widget').css('left')); }); } The results I'm getting are: box open Object { top=0, left=-78.5} -78.5px Object { top=313, left=641.5} 641.5px Object { top=121, left=107} 107px So looks to me as if the widget is being moved off screen (left=-78.5) and then moved for the animation, and then my code moves it into the location that it should be in (121/107). The position() results for $box.position() or $box.dialog().position() do not change during this debugging section. Maybe this will help someone here - I'm still out of ideas here... ... and I just discovered that when I drag the item around myself, then close and re-open it, it is very unpredictable. Sometimes, it will end up in the correct location horizontally, but not vertically. Sometimes, it will end up back in the center of the screen...

    Read the article

  • Subprocess with variables & Command from different class

    - by Pastelinux
    source: http://pastebin.com/utL7Ebeq My thinking is that if i run from controller class "main" it will allow me to take the "data" from Class "model", def "filename". It doesn't seem to work. As you can see below what i mean class Controller: def __init__(self): self.model = Model() self.view = View() def main(self): data = self.model.filename() self.view.tcpdump(data) class View: def tcpdump(self, command): subprocess.call(command.split(), shell=False) When i run my code i get this error: subprocess.call(command.split(), shell=False) AttributeError: 'NoneType' object has no attribute 'split' My guess means that its not picking up command (look at source for reference) or that its not getting command with variables. But i know the error when variables are not being picked up so i don't think it is that. My question is, from what i have thus far, how do i from "class view" grab "command" for my subprocesses to run. Thanks~ John Riselvato

    Read the article

  • NoneType has no attribute Append

    - by Rosarch
    I'm new to Python. I can't understand why a variable is None at a certain point in my code: class UsersInRoom(webapp.RequestHandler): def get(self): room_id = self.request.get("room_id") username = self.request.get("username") UserInRoom_entities = UserInRoom.gql("WHERE room = :1", room_id).get() if UserInRoom_entities: for user_in_room in UserInRoom_entities: if user_in_room.username == username: user_in_room.put() # last_poll auto updates to now whenenever user_in_room is saved else: user_in_room = UserInRoom() user_in_room.username = username user_in_room.put() UserInRoom_entities = [] UserInRoom_entities.append(user_in_room) // error here # name is `user_at_room` intead of `user_in_room` to avoid confusion usernames = [user_at_room.username for user_at_room in UserInRoom_entities] self.response.out.write(json.dumps(usernames)) The error is: Traceback (most recent call last): File "C:\Program Files\Google\google_appengine\google\appengine\ext\webapp\__init__.py", line 507, in __call__ handler.get(*groups) File "path\to\chat.py", line 160, in get AttributeError: 'NoneType' object has no attribute 'append' How is this possible? I'm setting UserInRoom_entities = [] immediately before that call. Or is something else the None in question?

    Read the article

  • Prevent printing -0

    - by fishinear
    If I do the following in Objective-C: NSString *result = [NSString stringWithFormat:@"%1.1f", -0.01]; It will give result @"-0.0" Does anybody know how I can force a result @"0.0" (without the "-") in this case? EDIT: I tried using NSNumberFormatter, but it has the same issue. The following also produces @"-0.0": double value = -0.01; NSNumberFormatter *numberFormatter = [[NSNumberFormatter alloc] init]; [numberFormatter setNumberStyle:NSNumberFormatterDecimalStyle]; [numberFormatter setMaximumFractionDigits:1]; [numberFormatter setMinimumFractionDigits:1]; NSString *result = [numberFormatter stringFromNumber:[NSNumber numberWithDouble:value]];

    Read the article

  • is counter has certain value inside a class in python

    - by mazlor
    i am learning classes in python and when i was reading the documentation i found this example that i didn't understand : class MyClass: """A simple example class""" def __init__(self): self.data = [] i = 12345 def f(self): return 'hello world' then if we assign : x = MyClass() x.counter = 1 now if we implement while loop : while x.counter < 10: x.counter = x.counter * 2 so the value of x.counter will be : 16 while for example if we have a variable y : y = 1 while y < 1 : y = y *2 then if we look for the value of y we find it 1 so i don't know how is the value of counter became 16 . thanks

    Read the article

  • Append all logs to /var/log

    - by iCy
    Application scenario: I have the (normal/permanent) /var/log mounted on an encrypted partition (/dev/LVG/log). /dev/LVG/log is not accessible at boot time, it needs to be manually activated later by su from ssh. A RAM drive (using tmpfs) is mounted to /var/log at init time (in rc.local). Once /dev/LVG/log is activated, I need a good way of appending everything in the tmpfs to /dev/LVG/log, before mounting it as /var/log. Any recommendations on what would be a good way of doing so? Thanks in advance!

    Read the article

  • Released object crashes app

    - by John Smith
    I am using objective-C++ (+Boost) for iPhone development. I am in a rather tight loop and need to allocate and release a certain object. The code is something like this. for (int i=0;i<100;i++) { opt = [[FObj alloc] init]; //do stuff with opt [opt release]; } The FObj object is something like @interface FObj MyCPPObj * cppobj; @end In the implementation of FObj there is a dealloc method: -(void) dealloc { delete cppobj; //previously allocated with 'new' [super dealloc]; } I am afraid that if i don't release then the 'MyCPPObj's will just pile up. But releasing makes the app crash after the first loop. What am I doing wrong? Or perhaps should I make cppobj and boost::shared_ptr? (do boost shared pointers automatically release their objects when an objective-C++ object is deleted?)

    Read the article

  • Please explain class methods

    - by user1209902
    I'm finding it difficult to understand when it is necessary to create class methods. From what I've read, they are important for creating new objects, but I do not see how. The following class create a simple shape black rectangle. Can anyone show me how to incorporate a class method to do something that I could not do with an instance method? Shape.h #import <UIKit/UIKit.h> @interface Shape : UIView; - (id) initWithX: (int)xVal andY: (int)yVal; @end Shape.m #import "Shape.h" @implementation Shape - (id) initWithX:(int )xVal andY:(int)yVal { self = [super init]; UIView *shape = [[UIView alloc] initWithFrame:CGRectMake(xVal, yVal, 10, 10)]; shape.backgroundColor = [UIColor blackColor]; [self addSubview:shape]; return self; } @end

    Read the article

  • Writing Strings to files in python

    - by Leif Andersen
    I'm getting the following error when trying to write a string to a file in pythion: Traceback (most recent call last): File "export_off.py", line 264, in execute save_off(self.properties.path, context) File "export_off.py", line 244, in save_off primary.write(file) File "export_off.py", line 181, in write variable.write(file) File "export_off.py", line 118, in write file.write(self.value) TypeError: must be bytes or buffer, not str I basically have a string class, which contains a string: class _off_str(object): __slots__ = 'value' def __init__(self, val=""): self.value=val def get_size(self): return SZ_SHORT def write(self,file): file.write(self.value) def __str__(self): return str(self.value) Furthermore, I'm calling that class like this: def write(self, file): for variable in self.variables: variable.write(file) I have no idea what is going on. I've seen other python programs writing strings to files, so why can't this one? Thank you very much for your help.

    Read the article

< Previous Page | 160 161 162 163 164 165 166 167 168 169 170 171  | Next Page >