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  • what's the best storage for text

    - by maryam
    Hi, I have an application that just only use for show information and search data. and my datatype is text and has larg size. would you please tell me what's the best storage for it. also I don't want to use SQL database. thaks

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  • Collections not read from hibernate/ehcache second-level-cache

    - by Mark van Venrooij
    I'm trying to cache lazy loaded collections with ehcache/hibernate in a Spring project. When I execute a session.get(Parent.class, 123) and browse through the children multiple times a query is executed every time to fetch the children. The parent is only queried the first time and then resolved from the cache. Probably I'm missing something, but I can't find the solution. Please see the relevant code below. I'm using Spring (3.2.4.RELEASE) Hibernate(4.2.1.Final) and ehcache(2.6.6) The parent class: @Entity @Table(name = "PARENT") @Cacheable @Cache(usage = CacheConcurrencyStrategy.READ_WRITE, include = "all") public class ServiceSubscriptionGroup implements Serializable { /** The Id. */ @Id @Column(name = "ID") private int id; @OneToMany(fetch = FetchType.LAZY, mappedBy = "parent") @Cache(usage = CacheConcurrencyStrategy.READ_WRITE) private List<Child> children; public List<Child> getChildren() { return children; } public void setChildren(List<Child> children) { this.children = children; } @Override public boolean equals(Object o) { if (this == o) return true; if (o == null || getClass() != o.getClass()) return false; Parent that = (Parent) o; if (id != that.id) return false; return true; } @Override public int hashCode() { return id; } } The child class: @Entity @Table(name = "CHILD") @Cacheable @Cache(usage = CacheConcurrencyStrategy.READ_WRITE, include = "all") public class Child { @Id @Column(name = "ID") private int id; @ManyToOne(fetch = FetchType.LAZY, cascade = CascadeType.ALL) @JoinColumn(name = "PARENT_ID") @Cache(usage = CacheConcurrencyStrategy.READ_WRITE) private Parent parent; public int getId() { return id; } public void setId(final int id) { this.id = id; } private Parent getParent(){ return parent; } private void setParent(Parent parent) { this.parent = parent; } @Override public boolean equals(final Object o) { if (this == o) { return true; } if (o == null || getClass() != o.getClass()) { return false; } final Child that = (Child) o; return id == that.id; } @Override public int hashCode() { return id; } } The application context: <bean id="sessionFactory" class="org.springframework.orm.hibernate4.LocalSessionFactoryBean"> <property name="dataSource" ref="dataSource" /> <property name="annotatedClasses"> <list> <value>Parent</value> <value>Child</value> </list> </property> <property name="hibernateProperties"> <props> <prop key="hibernate.dialect">org.hibernate.dialect.SQLServer2008Dialect</prop> <prop key="hibernate.hbm2ddl.auto">validate</prop> <prop key="hibernate.ejb.naming_strategy">org.hibernate.cfg.ImprovedNamingStrategy</prop> <prop key="hibernate.connection.charSet">UTF-8</prop> <prop key="hibernate.show_sql">true</prop> <prop key="hibernate.format_sql">true</prop> <prop key="hibernate.use_sql_comments">true</prop> <!-- cache settings ehcache--> <prop key="hibernate.cache.use_second_level_cache">true</prop> <prop key="hibernate.cache.use_query_cache">true</prop> <prop key="hibernate.cache.region.factory_class"> org.hibernate.cache.ehcache.SingletonEhCacheRegionFactory</prop> <prop key="hibernate.generate_statistics">true</prop> <prop key="hibernate.cache.use_structured_entries">true</prop> <prop key="hibernate.cache.use_query_cache">true</prop> <prop key="hibernate.transaction.factory_class"> org.hibernate.engine.transaction.internal.jta.JtaTransactionFactory</prop> <prop key="hibernate.transaction.jta.platform"> org.hibernate.service.jta.platform.internal.JBossStandAloneJtaPlatform</prop> </props> </property> </bean> The testcase I'm running: @Test public void testGetParentFromCache() { for (int i = 0; i <3 ; i++ ) { getEntity(); } } private void getEntity() { Session sess = sessionFactory.openSession() sess.setCacheMode(CacheMode.NORMAL); Transaction t = sess.beginTransaction(); Parent p = (Parent) s.get(Parent.class, 123); Assert.assertNotNull(p); Assert.assertNotNull(p.getChildren().size()); t.commit(); sess.flush(); sess.clear(); sess.close(); } In the logging I can see that the first time 2 queries are executed getting the parent and getting the children. Furthermore the logging shows that the child entities as well as the collection are stored in the 2nd level cache. However when reading the collection a query is executed to fetch the children on second and third attempt.

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  • Java Logger API

    - by Koppar
    This is a more like a tip rather than technical write up and serves as a quick intro for newbies. The logger API helps to diagnose application level or JDK level issues at runtime. There are 7 levels which decide the detailing in logging (SEVERE, WARNING, INFO, CONFIG, FINE, FINER, FINEST). Its best to start with highest level and as we narrow down, use more detailed logging for a specific area. SEVERE is the highest and FINEST is the lowest. This may not make sense until we understand some jargon. The Logger class provides the ability to stream messages to an output stream in a format that can be controlled by the user. What this translates to is, I can create a logger with this simple invocation and use it add debug messages in my class: import java.util.logging.*; private static final Logger focusLog = Logger.getLogger("java.awt.focus.KeyboardFocusManager"); if (focusLog.isLoggable(Level.FINEST)) { focusLog.log(Level.FINEST, "Calling peer setCurrentFocusOwner}); LogManager acts like a book keeper and all the getLogger calls are forwarded to LogManager. The LogManager itself is a singleton class object which gets statically initialized on JVM start up. More on this later. If there is no existing logger with the given name, a new one is created. If there is one (and not yet GC’ed), then the existing Logger object is returned. By default, a root logger is created on JVM start up. All anonymous loggers are made as the children of the root logger. Named loggers have the hierarchy as per their name resolutions. Eg: java.awt.focus is the parent logger for java.awt.focus.KeyboardFocusManager etc. Before logging any message, the logger checks for the log level specified. If null is specified, the log level of the parent logger will be set. However, if the log level is off, no log messages would be written, irrespective of the parent’s log level. All the messages that are posted to the Logger are handled as a LogRecord object.i.e. FocusLog.log would create a new LogRecord object with the log level and message as its data members). The level of logging and thread number are also tracked. LogRecord is passed on to all the registered Handlers. Handler is basically a means to output the messages. The output may be redirected to either a log file or console or a network logging service. The Handler classes use the LogManager properties to set filters and formatters. During initialization or JVM start up, LogManager looks for logging.properties file in jre/lib and sets the properties if the file is provided. An alternate location for properties file can also be specified by setting java.util.logging.config.file system property. This can be set in Java Control Panel ? Java ? Runtime parameters as -Djava.util.logging.config.file = <mylogfile> or passed as a command line parameter java -Djava.util.logging.config.file = C:/Sunita/myLog The redirection of logging depends on what is specified rather registered as a handler with JVM in the properties file. java.util.logging.ConsoleHandler sends the output to system.err and java.util.logging.FileHandler sends the output to file. File name of the log file can also be specified. If you prefer XML format output, in the configuration file, set java.util.logging.FileHandler.formatter = java.util.logging.XMLFormatter and if you prefer simple text, set set java.util.logging.FileHandler.formatter =java.util.logging.SimpleFormatter Below is the default logging Configuration file: ############################################################ # Default Logging Configuration File # You can use a different file by specifying a filename # with the java.util.logging.config.file system property. # For example java -Djava.util.logging.config.file=myfile ############################################################ ############################################################ # Global properties ############################################################ # "handlers" specifies a comma separated list of log Handler # classes. These handlers will be installed during VM startup. # Note that these classes must be on the system classpath. # By default we only configure a ConsoleHandler, which will only # show messages at the INFO and above levels. handlers= java.util.logging.ConsoleHandler # To also add the FileHandler, use the following line instead. #handlers= java.util.logging.FileHandler, java.util.logging.ConsoleHandler # Default global logging level. # This specifies which kinds of events are logged across # all loggers. For any given facility this global level # can be overriden by a facility specific level # Note that the ConsoleHandler also has a separate level # setting to limit messages printed to the console. .level= INFO ############################################################ # Handler specific properties. # Describes specific configuration info for Handlers. ############################################################ # default file output is in user's home directory. java.util.logging.FileHandler.pattern = %h/java%u.log java.util.logging.FileHandler.limit = 50000 java.util.logging.FileHandler.count = 1 java.util.logging.FileHandler.formatter = java.util.logging.XMLFormatter # Limit the message that are printed on the console to INFO and above. java.util.logging.ConsoleHandler.level = INFO java.util.logging.ConsoleHandler.formatter = java.util.logging.SimpleFormatter ############################################################ # Facility specific properties. # Provides extra control for each logger. ############################################################ # For example, set the com.xyz.foo logger to only log SEVERE # messages: com.xyz.foo.level = SEVERE Since I primarily use this method to track focus issues, here is how I get detailed awt focus related logging. Just set the logger name to java.awt.focus.level=FINEST and change the default log level to FINEST. Below is a basic sample program. The sample programs are from http://www2.cs.uic.edu/~sloan/CLASSES/java/ and have been modified to illustrate the logging API. By changing the .level property in the logging.properties file, one can control the output written to the logs. To play around with the example, try changing the levels in the logging.properties file and notice the difference in messages going to the log file. Example --------KeyboardReader.java------------------------------------------------------------------------------------- import java.io.*; import java.util.*; import java.util.logging.*; public class KeyboardReader { private static final Logger mylog = Logger.getLogger("samples.input"); public static void main (String[] args) throws java.io.IOException { String s1; String s2; double num1, num2, product; // set up the buffered reader to read from the keyboard BufferedReader br = new BufferedReader (new InputStreamReader (System.in)); System.out.println ("Enter a line of input"); s1 = br.readLine(); if (mylog.isLoggable(Level.SEVERE)) { mylog.log (Level.SEVERE,"The line entered is " + s1); } if (mylog.isLoggable(Level.INFO)) { mylog.log (Level.INFO,"The line has " + s1.length() + " characters"); } if (mylog.isLoggable(Level.FINE)) { mylog.log (Level.FINE,"Breaking the line into tokens we get:"); } int numTokens = 0; StringTokenizer st = new StringTokenizer (s1); while (st.hasMoreTokens()) { s2 = st.nextToken(); numTokens++; if (mylog.isLoggable(Level.FINEST)) { mylog.log (Level.FINEST, " Token " + numTokens + " is: " + s2); } } } } ----------MyFileReader.java---------------------------------------------------------------------------------------- import java.io.*; import java.util.*; import java.util.logging.*; public class MyFileReader extends KeyboardReader { private static final Logger mylog = Logger.getLogger("samples.input.file"); public static void main (String[] args) throws java.io.IOException { String s1; String s2; // set up the buffered reader to read from the keyboard BufferedReader br = new BufferedReader (new FileReader ("MyFileReader.txt")); s1 = br.readLine(); if (mylog.isLoggable(Level.SEVERE)) { mylog.log (Level.SEVERE,"ATTN The line is " + s1); } if (mylog.isLoggable(Level.INFO)) { mylog.log (Level.INFO, "The line has " + s1.length() + " characters"); } if (mylog.isLoggable(Level.FINE)) { mylog.log (Level.FINE,"Breaking the line into tokens we get:"); } int numTokens = 0; StringTokenizer st = new StringTokenizer (s1); while (st.hasMoreTokens()) { s2 = st.nextToken(); numTokens++; if (mylog.isLoggable(Level.FINEST)) { mylog.log (Level.FINEST,"Breaking the line into tokens we get:"); mylog.log (Level.FINEST," Token " + numTokens + " is: " + s2); } } //end of while } // end of main } // end of class ----------MyFileReader.txt------------------------------------------------------------------------------------------ My first logging example -------logging.properties------------------------------------------------------------------------------------------- handlers= java.util.logging.ConsoleHandler, java.util.logging.FileHandler .level= FINEST java.util.logging.FileHandler.pattern = java%u.log java.util.logging.FileHandler.limit = 50000 java.util.logging.FileHandler.count = 1 java.util.logging.FileHandler.formatter = java.util.logging.SimpleFormatter java.util.logging.ConsoleHandler.level = FINEST java.util.logging.ConsoleHandler.formatter = java.util.logging.SimpleFormatter java.awt.focus.level=ALL ------Output log------------------------------------------------------------------------------------------- May 21, 2012 11:44:55 AM MyFileReader main SEVERE: ATTN The line is My first logging example May 21, 2012 11:44:55 AM MyFileReader main INFO: The line has 24 characters May 21, 2012 11:44:55 AM MyFileReader main FINE: Breaking the line into tokens we get: May 21, 2012 11:44:55 AM MyFileReader main FINEST: Breaking the line into tokens we get: May 21, 2012 11:44:55 AM MyFileReader main FINEST: Token 1 is: My May 21, 2012 11:44:55 AM MyFileReader main FINEST: Breaking the line into tokens we get: May 21, 2012 11:44:55 AM MyFileReader main FINEST: Token 2 is: first May 21, 2012 11:44:55 AM MyFileReader main FINEST: Breaking the line into tokens we get: May 21, 2012 11:44:55 AM MyFileReader main FINEST: Token 3 is: logging May 21, 2012 11:44:55 AM MyFileReader main FINEST: Breaking the line into tokens we get: May 21, 2012 11:44:55 AM MyFileReader main FINEST: Token 4 is: example Invocation command: "C:\Program Files (x86)\Java\jdk1.6.0_29\bin\java.exe" -Djava.util.logging.config.file=logging.properties MyFileReader References Further technical details are available here: http://docs.oracle.com/javase/1.4.2/docs/guide/util/logging/overview.html#1.0 http://docs.oracle.com/javase/1.4.2/docs/api/java/util/logging/package-summary.html http://www2.cs.uic.edu/~sloan/CLASSES/java/

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  • When encrypting data that is not an even multiple of the block size do I have to send a complete las

    - by WilliamKF
    If I am using a block cipher such as AES which has a block size of 128 bits, what do I do if my data is not an even multiple of 128 bits? I am working with packets of data and do not want to change the size of my packet when encrypting it, yet my data is not an even multiple of 128? Does the AES block cipher allow handling of a final block that is short without changing the size of my message once encrypted?

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  • Converting a large SQL Server Database to Azure Storage

    - by Laith
    Hi guys, I have a very large database structure, (Data is not important at this point, I can migrate the info in the db pretty easily if the structure is done) , all reside in SQL Server and I even published it to SQL Azure, but thinking about the limitation of SQL Azure in size, made me decide to switch most of the tables that do not need all the bells and whistles of SQL Azure to Azure Table and blob storage. I was thinking of creating a TT template that dose that, but was wondering if their is a tool that do that. Any ideas or thoughts. The only tables that i would keep in SQL Azure would anything related to transactions like payments. Appreciate your thoughts and advice

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  • Delphi-5 single-file storage solution?

    - by pastacool
    Hi! Is there a Delphi-5 solution to easily integrate single-file storage into existing code? I would like to have files like Java *.jar or Openoffice document files which are zipped/compressed files and folders but with their own file extension. Edit: I know some ZIP capable components but in a nutshell I want to access files within the "container" and use normal file handling routines on them (eg. TStringList.SaveToFile). Any overhead about compress/uncompress should be handled by the component.

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  • Looking for a Magnetic Card Reader with data storage

    - by Omar Sharif
    I am looking for a magnetic card reader with data storage of about 2 GB. This reader be placed in open under a shade, but would be exposed to temperatures from -5 C to 50 C. Job is to swipe customer loyalty cards issued to regular customers of a gas station. Each time they get gas filled, they will swipe their card, to mark their presence. Swiped data be stored in the reader. And on intervals be transferred to a PC lying in the office. The customer visits data be used to award some gifts or benefits to frequently visiting clients. Any ready-made solutions available ? Please advise. Omar

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  • cross-platform frameworks for storage + metadata?

    - by Jason S
    I don't quite know what to use for terminology, so bear with me... Are there any cross-platform frameworks out there that facilitate a kind of "virtual file storage" to encapsulate adding files along with a database of metadata? I'm thinking about something along the lines of iTunes or iPhoto, where the program manages a whole bunch of files (in those cases audio or image files) and has a database of metadata so you can organize/find those files easily. I'd like to cobble together something along those lines for files in general. edit: I am hesitant to store files in a database alone, e.g. MySQL, as there would be potentially tens of gigabytes in my application (this issue has been mentioned in several SO posts, see this one that gives several links to others). I'm looking at CouchDB though and maybe it has promise....

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  • Fetch videos from sony handycam to linux

    - by bstpierre
    I've got a Sony Handycam DCR-DVD101. When I plug connect the USB cable to my laptop (Ubuntu 10) it doesn't mount any storage device. If I run usb-devices, I see: T: Bus=02 Lev=02 Prnt=02 Port=00 Cnt=01 Dev#= 6 Spd=480 MxCh= 0 D: Ver= 2.00 Cls=00(>ifc ) Sub=00 Prot=00 MxPS=64 #Cfgs= 1 P: Vendor=054c ProdID=00c1 Rev=01.00 S: Manufacturer=SONY S: Product=Storage Device C: #Ifs= 1 Cfg#= 1 Atr=c0 MxPwr=2mA I: If#= 0 Alt= 0 #EPs= 2 Cls=08(stor.) Sub=05 Prot=50 Driver=usb-storage The driver says usb-storage, but I'm not sure how to get the device mounted. Is there a way to make this work? Update: checking dmesg, I see: [259072.576559] usb 2-1.1: new high speed USB device using ehci_hcd and address 6 [259072.687200] usb 2-1.1: configuration #1 chosen from 1 choice [259072.836188] Initializing USB Mass Storage driver... [259072.836476] scsi5 : SCSI emulation for USB Mass Storage devices [259072.836632] usb-storage: device found at 6 [259072.836636] usb-storage: waiting for device to settle before scanning [259072.836660] usbcore: registered new interface driver usb-storage [259072.836666] USB Mass Storage support registered. [259077.830410] usb-storage: device scan complete [259077.832343] scsi 5:0:0:0: CD-ROM SONY DDX-A1010 R1.0 PQ: 0 ANSI: 0 [259077.888167] sr1: scsi3-mmc drive: 0x/0x pop-up [259077.888446] sr 5:0:0:0: Attached scsi CD-ROM sr1 [259077.888593] sr 5:0:0:0: Attached scsi generic sg2 type 5 [259080.002079] sr 5:0:0:0: [sr1] Unhandled sense code [259080.002085] sr 5:0:0:0: [sr1] Result: hostbyte=DID_OK driverbyte=DRIVER_SENSE [259080.002091] sr 5:0:0:0: [sr1] Sense Key : Blank Check [current] [259080.002097] sr 5:0:0:0: [sr1] Add. Sense: No additional sense information [259080.002104] sr 5:0:0:0: [sr1] CDB: Read(10): 28 00 00 00 00 00 00 00 02 00 00 00 [259080.002117] end_request: I/O error, dev sr1, sector 0 [259080.002123] Buffer I/O error on device sr1, logical block 0 [259080.002128] Buffer I/O error on device sr1, logical block 1 Those I/O errors don't look good, is there any hope?

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  • Database independent row level security solution

    - by Filip
    Hi, does anybody knows about Java/C# database independent authorization library. This library should support read, write, delete, insert actions across company organizational structure. Something like this: - user can see all documents - user can enter new document assigned to his unit - user can change all documents assigned to his unit and all subordinate units. - user can delete documents that are assigned to him I should also be able to create custom actions (besides read, write,...) connect them to certain class and assign that "security token" to user (e.g. document.expire). If there aren't any either free or commercial libraries, is there a book that could be useful in implementing this functionality? Thanks.

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  • Level-order in Haskell

    - by brain_damage
    I have a structure for a tree and I want to print the tree by levels. data Tree a = Nd a [Tree a] deriving Show type Nd = String tree = Nd "a" [Nd "b" [Nd "c" [], Nd "g" [Nd "h" [], Nd "i" [], Nd "j" [], Nd "k" []]], Nd "d" [Nd "f" []], Nd "e" [Nd "l" [Nd "n" [Nd "o" []]], Nd "m" []]] preorder (Nd x ts) = x : concatMap preorder ts postorder (Nd x ts) = (concatMap postorder ts) ++ [x] But how to do it by levels? "levels tree" should print ["a", "bde", "cgflm", "hijkn", "o"]. I think that "iterate" would be suitable function for the purpose, but I cannot come up with a solution how to use it. Would you help me, please?

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  • Online file storage similar to Amazon S3

    - by Joel G
    I am looking to code a file storage application in perl similar to amazon s3. I already have a amazon s3 clone that I found online called parkplace but its in ruby and is old also isn't built for high loads. I am not really sure what modules and programs I should use so id like some help picking them out. My requirements are listed below (yes I know there are lots but I could start simple then add more once I get it going): Easy API implementation for client side apps. (maybe RESTful but extras like mkdir and cp (?) Centralized database server for the USERDB (maybe PostgreSQL (?). Logging of all connections, bandwidth used, well pretty much everything to a centralized server (maybe PostgreSQL again (?). Easy server side configuration (config file(s) stored on the servers). Web based control panel for admin(s) and user(s) to show logs. (could work just running queries from the databases) Fast High Uptime Low memory usage Some sort of load distribution/load balancer (maybe a dns based or pound or perlbal or something else (?). Maybe a cache of some sort (memcached or parlbal or something else (?). Thanks in advance

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  • How To Block Web Sites at the Router Level for Network Wide Filtering

    - by Jason Fitzpatrick
    A comprehensive network filtering system is overkill if all you want to do is block a handful of web sites. Read on as we show you how—with nothing more than your router—you can selectively block and temporarily restrict individual websites. For many people a massive commercial internet filter is overkill. What if you just want to block Facebook when your kids are supposed to be doing their homework or Reddit when you’re supposed to be getting work done? You don’t need a huge system for that, all you need is the access restrictions module in your router. Today we’re looking at how you can quickly and easily block traffic on your network using router-based access restrictions. HTG Explains: When Do You Need to Update Your Drivers? How to Make the Kindle Fire Silk Browser *Actually* Fast! Amazon’s New Kindle Fire Tablet: the How-To Geek Review

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  • Suggestions for implementing a dynamic 2D level

    - by Wouter
    I am working on a game that needs a level that is completely generated. Currently my approach is to draw textures for the levels pixel by pixel during the game (in XNA with SpriteBatch). This is too intensive unfortunately. The game has frame drops even when I only draw 1 level texture each draw cycle. Here is an example of the current prototype. It is a simple sidescroller with the avatar swimming through a cave. The shape of this cave will alter throughout the level (textures and physics collision shapes). You can clearly see the boundaries of the level tiles in the screenshot below. These are generated just before they move into camera view. For inspiration I looked at PixelJunk Shooter 2. These levels are obviously not generated, but some of the levels have movement. How do you guys think they implemented it? My guess is that the level and other objects in the game are actually flat 3d models, but I am not sure..

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  • Problems with Level Architect, Citrus Engine, Flash

    - by Idan
    I am using the Citrus Engine to make a Flash game, and the Level Architect doesn't work well for me. Firstly, when I first launch it and open my project and my level, nothing is shown, no assets and not anything I have previously done with my level. To fix it, I open another project. The other project works fine, meaning I can see the assets and the level. Then I go back to the actual project I am working on, and the problem is fixed, only it does not fix the second problem: I can't add my own assests. I follow the manual and add tags like this: [Property(value="0")] But it doesn't change a thing in the level architect window (even after I close and reopen it). Any ideas? Thanks! Here's the code of the class I want to be shown in the Level Architect: package { import com.citrusengine.objects.PhysicsObject; import com.citrusengine.objects.platformer.Sensor; import flash.utils.clearTimeout; import flash.utils.setTimeout; /** * @author Aymeric */ public class Teleporter extends Sensor { [Property(value="0")] public var endX:Number=0; [Property(value="0")] public var endY:Number=0; public var object:PhysicsObject; [Property(value="0")] public var time:Number = 0; public var needToTeleport:Boolean = false; protected var _teleporting:Boolean = false; private var _teleportTimeoutID:uint; public function Teleporter(name:String, params:Object = null) { super(name, params); } override public function destroy():void { clearTimeout(_teleportTimeoutID); super.destroy(); } override public function update(timeDelta:Number):void { super.update(timeDelta); if (needToTeleport) { _teleporting = true; _teleportTimeoutID = setTimeout(_teleport, time); needToTeleport = false; } _updateAnimation(); } protected function _teleport():void { _teleporting = false; object.x = endX; object.y = endY; clearTimeout(_teleportTimeoutID); } protected function _updateAnimation():void { if (_teleporting) { _animation = "teleport"; } else { _animation = "normal"; } } } }

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  • OPN Diamond Level Criteria Update

    - by Cinzia Mascanzoni
    On June 1, 2013, the criteria for Oracle PartnerNetwork members to attain the prestigious Diamond level will change and all members at the Diamond level at that point will be required to meet the new criteria. This change underscores the requirement for these elite partners to engage across Oracle’s broad product portfolio. Refer to the Diamond Level Requirements on the OPN Portal here for more detail.

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  • Change Logging Level for SOA 11g

    - by James Taylor
    I’m sure there are many blogs out there that have this solution. But I seem to get asked this question a lot so I thought I would post it here for my convenience. Login to Enterprise Manager, e.g. http://localhost:7001/em Expand the SOA folder and right-click the soa-infra(soa_server1) folder and select Logs – Log Configuration Navigate to the component you want to monitor and change the log level. It is possible to change at a parent level if required It is not recommended that you set the level to FINIEST at a parent level as it will generate a lot of logging. Make sure you apply the change to take affect. Simple as that.

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  • How difficult is it to change from Embedded programming to a high level programming [on hold]

    - by anudeep shetty
    I have a background in Computer Science. I worked on Embedded programming on Linux file systems, after I finished my Bachelor's degree, for over a year. After that I pursued my masters where most of my course choices involved working on web, java and databases. Now I have an offer to work with a company that is offering a job to work on the OS level. The company is pretty good but I am feeling that my Masters has gone to waste. I wanted to know is it common that a Computer Science major works on low-level coding and is there a possibility that I can work in this company for some years and then move onto an opportunity where I can work on high-level coding? Also is working on low-level programming a safe choice in terms of job opportunities?

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  • Why is USB-sticks so much slower than Solid State Drives?

    - by Jonas
    From what I understand, USB flash memory and Solid State Drives are based on similar technologies, NAND flash memory. But USB-sticks is usually quite slow with a read and write speed of 5-10MB per second while Solid State Drives usually is very fast, usually 100-570MB per second. Why are Solid State Drives so much faster than USB-sticks? And why isn't USB-sticks faster than 5-10MB per second? Is it simply that SSD-drives uses parallel access to the NAND flash memory or are there other reasons?

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  • A Patent for Workload Management Based on Service Level Objectives

    - by jsavit
    I'm very pleased to announce that after a tiny :-) wait of about 5 years, my patent application for a workload manager was finally approved. Background Many operating systems have a resource manager which lets you control machine resources. For example, Solaris provides controls for CPU with several options: shares for proportional CPU allocation. If you have twice as many shares as me, and we are competing for CPU, you'll get about twice as many CPU cycles), dedicated CPU allocation in which a number of CPUs are exclusively dedicated to an application's use. You can say that a zone or project "owns" 8 CPUs on a 32 CPU machine, for example. And, capped CPU in which you specify the upper bound, or cap, of how much CPU an application gets. For example, you can throttle an application to 0.125 of a CPU. (This isn't meant to be an exhaustive list of Solaris RM controls.) Workload management Useful as that is (and tragic that some other operating systems have little resource management and isolation, and frighten people into running only 1 app per OS instance - and wastefully size every server for the peak workload it might experience) that's not really workload management. With resource management one controls the resources, and hope that's enough to meet application service objectives. In fact, we hold resource distribution constant, see if that was good enough, and adjust resource distribution if that didn't meet service level objectives. Here's an example of what happens today: Let's try 30% dedicated CPU. Not enough? Let's try 80% Oh, that's too much, and we're achieving much better response time than the objective, but other workloads are starving. Let's back that off and try again. It's not the process I object to - it's that we to often do this manually. Worse, we sometimes identify and adjust the wrong resource and fiddle with that to no useful result. Back in my days as a customer managing large systems, one of my users would call me up to beg for a "CPU boost": Me: "it won't make any difference - there's plenty of spare CPU to be had, and your application is completely I/O bound." User: "Please do it anyway." Me: "oh, all right, but it won't do you any good." (I did, because he was a friend, but it didn't help.) Prior art There are some operating environments that take a stab about workload management (rather than resource management) but I find them lacking. I know of one that uses synthetic "service units" composed of the sum of CPU, I/O and memory allocations multiplied by weighting factors. A workload is set to make a target rate of service units consumed per second. But this seems to be missing a key point: what is the relationship between artificial 'service units' and actually meeting a throughput or response time objective? What if I get plenty of one of the components (so am getting enough service units), but not enough of the resource whose needed to remove the bottleneck? Actual workload management That's not really the answer either. What is needed is to specify a workload's service levels in terms of externally visible metrics that are meaningful to a business, such as response times or transactions per second, and have the workload manager figure out which resources are not being adequately provided, and then adjust it as needed. If an application is not meeting its service level objectives and the reason is that it's not getting enough CPU cycles, adjust its CPU resource accordingly. If the reason is that the application isn't getting enough RAM to keep its working set in memory, then adjust its RAM assignment appropriately so it stops swapping. Simple idea, but that's a task we keep dumping on system administrators. In other words - don't hold the number of CPU shares constant and watch the achievement of service level vary. Instead, hold the service level constant, and dynamically adjust the number of CPU shares (or amount of other resources like RAM or I/O bandwidth) in order to meet the objective. Instrumenting non-instrumented applications There's one little problem here: how do I measure application performance in a way relating to a service level. I don't want to do it based on internal resources like number of CPU seconds it received per minute - We need to make resource decisions based on externally visible and meaningful measures of performance, not synthetic items or internal resource counters. If I have a way of marking the beginning and end of a transaction, I can then measure whether or not the application is meeting an objective based on it. If I can observe the delay factors for an application, I can see which resource shortages are slowing an application enough to keep it from meeting its objectives. I can then adjust resource allocations to relieve those shortages. Fortunately, Solaris provides facilities for both marking application progress and determining what factors cause application latency. The Solaris DTrace facility let's me introspect on application behavior: in particular I can see events like "receive a web hit" and "respond to that web hit" so I can get transaction rate and response time. DTrace (and tools like prstat) let me see where latency is being added to an application, so I know which resource to adjust. Summary After a delay of a mere few years, I am the proud creator of a patent (advice to anyone interested in going through the process: don't hold your breath!). The fundamental idea is fairly simple: instead of holding resource constant and suffering variable levels of success meeting service level objectives, properly characterise the service level objective in meaningful terms, instrument the application to see if it's meeting the objective, and then have a workload manager change resource allocations to remove delays preventing service level attainment. I've done it by hand for a long time - I think that's what a computer should do for me.

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  • How should I load level data in java?

    - by Matthew G.
    I'm setting up my engine for a certain action/arcade game to have a set of commands that would look something like this. Set landscape to grass Create rocks at ... Create player at X, Y Set goal to "Get to point X Y" Spawn enemy at X, Y I'd then have each object knowing what it has to do, and acting on its own. I've been thinking about how to store this data. External data files could be parsed by a level class, and certain objects can be spawned through that. I could also create a base level class and extend it for each level, but that'd create a large amount of classes. Another idea is to have one level parser class, but have a case for each level. This would be extremely silly and bulky, but I mention it because I found that I did this at 2 AM last night. I'm finally getting why I have to plan out my inheritances, though. RIP project. I might be completely missing another option.

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  • Best way to block a country by IP address?

    - by George Edison
    I have a website that needs to block a particular country based on IP address. I am more than aware that IP-based blocking is not a foolproof method for blocking visitors, but it is a necessary step in the right direction. Since I'm using PHP, what I would do is use a GeoIP database like geoplugin.net. However, I'm curious to know if there's a better way of doing this. The website is on a shared webserver (I don't have root access) and it is running Apache on centOS. I guess my question is "can an .htaccess file be configured to block by IP using an external source to lookup IP addresses."

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  • Shared Object Not saving the level Progress

    - by user3536228
    I am making a flash game in which i have a variable levelState that describes the current level in which user has entered I am using SharedObject to save the progress but it does not do so first i declred a clas level variable private var levelState:Number = 1; private var mySaveData:SharedObject = SharedObject.getLocal("levelSave"); in the Main function i am checking if it is a first run of the game like below if (mySaveData.data.levelsComplete == null) { mySaveData.data.levelsComplete = 1; } and in a function where the winning condition is checked so that levelState could be increased i am usin this sharedobject to hold the value of levelState if (/*winniing condition*/) levelState++; mySaveData.data.levelsComplete = levelState; mySaveData.flush(); setNewLevel(levelState); } but when i play the game clear a level and again run the game it does not start from that level it starts from beginning.

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