Search Results

Search found 9564 results on 383 pages for 'character encoding'.

Page 17/383 | < Previous Page | 13 14 15 16 17 18 19 20 21 22 23 24  | Next Page >

  • Why does xvid encoding lag/lock up windows 7?

    - by acidzombie24
    It seems to encode just fine so you can see the results http://www.sendspace.com/file/msku4q If you look at the mouse cursor you'll see firefox locks up once i click it. Calculator seems fine but when i try to move it, it locks up. The resource monitor and task manager are up so you can see if the CPU is being used up. It isnt as you can see <30% was used.

    Read the article

  • '??' Not a valid unicode character, but in the unicode character set?

    - by Steve Cotner
    Short story: I can't get an entity like '𠂉' to store in a MySQL database, either by using a text field in a Ruby on Rails app (with default UTF-8 encoding) or by inputting it directly with a MySQL GUI app. As far as I can tell, all Chinese characters and radicals can be entered into the database without problem, but not these rarely typed 'character components.' The character mentioned above is unicode U+20089 and html entity &#131209; I can get it to display on the page by entering <html>&#131209;</html> and removing html escaping, but I would like to store it simply as the unicode character and keep the html escaping in place. There are many other Chinese 'components' (parts of full characters, generally consisting of 2 or 3 strokes) that cause the same problem. According to this page, the character mentioned is in the UTF-8 charset: http://www.fileformat.info/info/unicode/char/20089/charset_support.htm But on the neighboring '...20089/index.htm' page, there's an alert saying it's not a valid unicode character. For reference, that entity can be found in Mac OS X by searching through the character palette (international menu, "Show Character Palette"), searching by radical, and looking under the '?' radical. Apologies if this is too open-ended... can a character like this be stored in a UTF-8-based database? How is this character both supported and unsupported, both present in the character set and not valid?

    Read the article

  • Find non-ascii characters from a UTF-8 string

    - by user10607
    I need to find the non-ASCII characters from a UTF-8 string. my understanding: UTF-8 is a superset of character encoding in which 0-127 are ascii characters. So if in a UTF-8 string , a characters value is Not between 0-127, then it is not a ascii character , right? Please correct me if i'm wrong here. On the above understanding i have written following code in C : Note: I'm using the Ubuntu gcc compiler to run C code utf-string is xvab c long i; char arr[] = "xvab c"; printf("length : %lu \n", sizeof(arr)); for(i=0; i<sizeof(arr); i++){ char ch = arr[i]; if (isascii(ch)) printf("Ascii character %c\n", ch); else printf("Not ascii character %c\n", ch); } Which prints the output like: length : 9 Ascii character x Not ascii character Not ascii character ? Not ascii character ? Ascii character a Ascii character b Ascii character Ascii character c Ascii character To naked eye length of xvab c seems to be 6, but in code it is coming as 9 ? Correct answer for the xvab c is 1 ...i.e it has only 1 non-ascii character , but in above output it is coming as 3 (times Not ascii character). How can i find the non-ascii character from UTF-8 string, correctly. Please guide on the subject.

    Read the article

  • How to remove Character Style in Word 2003

    - by joe
    I am copying text into a Word document that has its styles protected. Some of the text has a Character style applied to it that I would like to remove. I can change the style and it looks okay visually, but when you click inside the text itself you can see in the style menu that the Character style is still applied. I try to change the style using the style drop down but the Character style won't go away even if I change it to the Paragraph style. Does anyone know what I am talking about and/or have any techniques for removing Character styles? I am looking forward to your responses. Let me know if I need to clarify. Thanks! UPDATE: My issue is that the Paragraph style is changing correctly, but the Character style remains applied even though the text is displayed as if the style is not applied. See http://office.microsoft.com/en-us/word/HA011876141033.aspx if you are not sure what I meen by Character styles. There are four types of styles — paragraph, character, list, and table (list and table styles are new as of Word 2002). However, the majority of styles you'll use are paragraph styles.

    Read the article

  • Pygame Tile Based Character movement speed

    - by Ryan
    Thanks for taking the time to read this. Right now I'm making a really basic tile based game. The map is a large amount of 16x16 tiles, and the character image is 16x16 as well. My character has its own class that is an extension of the sprite class, and the x and y position is saved in terms of the tile position. To note I am fairly new to pygame. My question is, I am planning to have character movement restricted to one tile at a time, and I'm not sure how to make it so that, even if the player hits the directional key dozens of time quickly, (WASD or arrow keys) it will only move from tile to tile at a certain speed. How could I implement this generally with pygame? (Similar to game movement of like Pokemon or NexusTk). Edit: I should probably note that I want it so that the player can only end a movement in a tile. He couldn't stop moving halfway inbetween a tile for example. Thanks for your time! Ryan

    Read the article

  • Character creation using spritesheets

    - by Patrick Developer
    I am currently creating a 2D fighting game and have implemented a system where upon starting a new game, the player is presented with the option to create a custom character. I have a set of string arrays set with values that correspond to hair, headgear, chest, lower body and shoes. When done selecting a variety of items from the lists, a code is generated based off the index of each item (i.e 01123), which is then used to assign the correct Spritesheet to the player character. This has already presented a lot of work as I have had to create quite a few spreadsheets based of possible combinations, but I am now looking at a massive amount of work to implement each variation. I have started to look into setting layers for each item to reduce workload, but I am also looking at having different stances for the character - Depending on the currently equipped weapon - so this may present a lot of work either way. My question is, do I have any alternatives or am I stuck creating masses of Spritesheets to cover all combinations? As a side note, how much impact will assigning layered items have on overall performance?

    Read the article

  • PhysX Capsule Character Controller floating above ground

    - by Jannie
    I am using PhysX Version 3.0.2 in the simulation package I'm working on, and I've encountered some bizarre behavior with the capsule character controller. When I set the controller's height and radius to the appropriate values (r = 0.25, h = 1.86)it behaves correctly (moving along the ground, colliding with other objects, and so on) except that the capsule itself is floating above the ground. The actor will then bump his head when trying to get through a door, since the capsule is the correct height but also floating above the ground. This image should illustrate what I'm going on about: One can clearly see that the rest of the scene has their collision bodies wrapped correctly, it's just the capsule that's going wrong! The stop-gap I've implemented is creating a smaller capsule and giving it an offset, but I need to implement ray-picking for the controller next so the capsule has to surround the character model properly. Here's my character creation code (with height = 1.86f and radius = 0.25f): NxController* D3DPhysXManager::CreateCharacterController( std::string l_stdsControllerName, float l_fHeight, float l_fRadius, D3DXVECTOR3 l_v3Position ) { NxCapsuleControllerDesc l_CapsuleControllerDescription; l_CapsuleControllerDescription.height = l_fHeight; l_CapsuleControllerDescription.radius = l_fRadius; l_CapsuleControllerDescription.position.set( l_v3Position.x, l_v3Position.y, l_v3Position.z ); l_CapsuleControllerDescription.callback = &this->m_ControllerHitReport; NxController* l_pController = this->m_pControllerManager->createController( this->m_pScene, l_CapsuleControllerDescription ); this->m_pControllerMap.insert( l_ControllerValuePair( l_stdsControllerName, l_pController ) ); return l_pController; } Any help at all would be appreciated, I just can't figure this one out! P.S. I've found a couple of (rather old) threads describing the same issue, but it seems they couldn't find a solution either. Here are the links: http://forum-archive.developer.nvidia.com/index.php?showtopic=6409 http://forum-archive.developer.nvidia.com/index.php?showtopic=3272 http://www.ogre3d.org/addonforums/viewtopic.php?f=8&t=23003

    Read the article

  • Which encoding (code page) is used for file names in ZIP archive under Mac OS x 10.6

    - by bao
    I have a zip library SharpZipLib which intended to work with ZIP archives using C#. It has parameter ICSharpCode.SharpZipLib.Zip.ZipConstants.DefaultCodePage which specifies encoding of file names in zip archive. I know that in Windows and in OSX different encodings are used to store file names. 1) Which encodings (code pages) are used in both? 2) How to determine programmatically which encoding is used? When I open in Win7 zip file packed under MacOS X, I see files with bad names (originally - cyrillic) and folder called __MACOSX, so I can say zip was prepared on Mac box. Any other way? What about other UNIX like systems?

    Read the article

  • Servlets response.sendRedirect(String url) doesn't seems to send the encoding, why?

    - by Daziplqa
    Hi folks, I have some Servlet that explicity sets the character encoding and redirect to some servlet class Servlet1 extends HttpServle{ void doGet(..... ){ // ... request.setCharacterEncoding("UTF-8"); response.setCharacterEncoding("UTF-8"): //...... response.redirect(servlet2); } } class Servlet2 extends HttpServle{ void doGet(..... ){ // ... request.getCharacterEncoding(); // prints null ?? why??? //...... } } So, why the character encoding not being send with the request?

    Read the article

  • Can I send a POST form in an encoding other than of its body?

    - by Daziplqa
    Hi gang, I've Html page that looks like: <HTML> <meta http-equiv='Content-Type' content='text/html; charset=gb2312'> <BODY onload='document.forms[0].submit();'> <form name="form" method="post" action="/path/to/some/servlet"> <input type="hidden" name="username" value="??"> <!-- UTF-8 characters --> </form> </BODY> </HTML> As you can see, the content of this page is UTF-8, but I need to send it with GB2312 character encoding, as the servlet that I am sending this page to expects from me GB2312. Is this a valid scenario? Because in the servlet, I couldn't retive these chines characters back using a filter that sets the character encoding to GB2312!! Please help

    Read the article

  • Why does Term::Size seem to mess up Perl's output encoding?

    - by sid_com
    Hello! The Term::Size-module jumbles up the encoding. How can I fix this? #!/usr/bin/env perl use warnings; use strict; use 5.010; use utf8; binmode STDOUT, ':encoding(UTF-8)'; use Term::Size; my $string = 'Hällö'; say $string; my $columns = ( Term::Size::chars *STDOUT{IO} )[0]; say $columns; say $string; Output: Hällö 140 H?ll?

    Read the article

  • Wrong encoding in DataReceivedEventArgs

    - by user2102508
    I start cmd.exe process and redirect stdin to pass script to it and redirect stdout and stderr to read cmd's output. Here is the code of my DataReceivedEventHandler: (o, a) => { if(!String.IsNullOrEmpty(a.Data)) { bw.Write(a.Data.ToUTF8()); bw.Write((byte)'\n'); } } In the code bw is instance of BinaryWriter, ToUTF8 is string extension method, that converts a string to UTF8 encoded byte array. When I use this code in a separate process it works well, however when I use this code as a shared library inside some other process a.Data doesn't contain valid localized characters (like russian characters for example). So how should I convert characters? How to get cmd's OEM encoding? Why does the code works well in a separate process and doesn't work as a shared library inside some other process?

    Read the article

  • I think there is a problem with my url encoding

    - by TheGateKeeper
    I took someone's advice and started encoding my image sources, but Google doesn't seem to be able to decode them. I probably did something wrong, because basically Google is taking the full path as the image's name. See this page as an example. If you go on the top most thumbnail and do "Save as", you will see the path is not being decoded. Should I stop decoding or am I doing it wrong? Should I encode only the image name itself? Thanks!

    Read the article

  • Content Length and Transfer Encoding Chunked nginx, node-http-proxy

    - by rampr
    I have the following setup - node-http-proxy acts as a reverse proxy forwarding all requests to nginx/socket.io as necessary My problem is this When I send a HTTP DELETE request from the browser, node-http-proxy adds a header "Transfer Encoding Chunked" as the request from the browser had no Content Length. The request from the browser had no Content Length as it had no body. Nginx doesn't like the Transfer Encoding Chunked Header and throws a 411 asking for Content-Length. The problem gets solved when I send dummy data as part of the DELETE request so there is a Content Length and node-http-proxy doesn't add Transfer Encoding Chunked header and nginx is happy. I want to understand if node-http-proxy isn't working as expected, because it adds a Transfer Encoding Chunked header when Content Length is missing because there is no Content Body.

    Read the article

  • how do I setup Apache's Content-Encoding Header?

    - by Nick
    When attempting to validate my site with the W3C validator, it returns the error, "Don't know how to decode Content-Encoding 'none'". Firebug confirms that my server is sending the header, "Content-Encoding: none". But I can't find any directive in apache2.conf or in my vhost that sets the Content-Encoding header. Where does the directive go, and what should it be set to? UPDATE: On further examination it seems something is wrong with mod_deflate (gzip). It's zipping my css files just fine, but is not zipping the html generated by my php scripts. I have: AddOutputFilterByType DEFLATE text/html text/plain text/xml text/css And the pages are showing a mime type of: "text/html". But content encoding is "none" and they aren't zipping. Perhaps these issues are related?

    Read the article

  • Would it be possible to have a UTF-8-like encoding limited to 3 bytes per character?

    - by dan04
    UTF-8 requires 4 bytes to represent characters outside the BMP. That's not bad; it's no worse than UTF-16 or UTF-32. But it's not optimal (in terms of storage space). There are 13 bytes (C0-C1 and F5-FF) that are never used. And multi-byte sequences that are not used such as the ones corresponding to "overlong" encodings. If these had been available to encode characters, then more of them could have been represented by 2-byte or 3-byte sequences (of course, at the expense of making the implementation more complex). Would it be possible to represent all 1,114,112 Unicode code points by a UTF-8-like encoding with at most 3 bytes per character? If not, what is the maximum number of characters such an encoding could represent? By "UTF-8-like", I mean, at minimum: The bytes 0x00-0x7F are reserved for ASCII characters. Byte-oriented find / index functions work correctly. You can't find a false positive by starting in the middle of a character like you can in Shift-JIS.

    Read the article

  • How to send parameters with same encoding from javascript?

    - by nimcap
    I have a javascript file that lots of people have embedded to their pages. Since I am hosting the file, I have control over that javascript file; I cannot control the way it is embedded because lots of people is using it already. This javascript file sends GET requests to my servlets, and the parameters passed with the request are recorded to DB. For example, javascript sends a request to http://myserver.com/servlet?p1=123&p2=aString and then servlet records 123 and aString to DB somehow. Before sending strings I use encodeURIComponent() to encode it. But what I figured out is every client sends the same string with different encodings depending on either their browser or the site they are visiting. As a result, same strings are represented with different characters when it reaches servlet (so they are different strings). What I am trying to do is to convert the strings to one kind of encoding from javascript so when they reach the client same words are represented with same characters. How is this possible? PS. If there is a way to convert the encoding from Java it is also applicable.

    Read the article

  • What is Wordpress doing for content encoding in it's mysql database?

    - by qbxk
    For some convoluted reasons best left behind us, I require direct access the contents of a wordpress database. I'm using mysql 5.0.70-r1 on gentoo with wordpress 2.6, and perl 5.8.8 ftr. So, sometimes we get high-order characters in the blog, we have quite a few authors contributing too, for the most part these characters end up in wp's database in wp_posts.post_content or wp_postmeta.meta_value, Wordpress is displaying these correctly on it's site, but the database stores it using single byte encoding that I can't figure out how to convert to the correct string. Today's example: the blog shows this, and doesn't even seem to escape any chars in the html, Hãhãhães but the database, when viewed via the mysql prompt, has, Hãhãhães So clearly this is some kind of double-byte encoding issue, but I don't know how I can correct it. I need to be able to pull that second string from the database (b/c that's what it gives me) and convert it to the first one, and i need to do so using perl. also, just to help unmuddy any waters, I took these strings and printed out the ascii codes for each character using perl's ord() function. Here is the output of the "wrong" string H = 72 à = 195 £ = 163 h = 104 à = 195 £ = 163 h = 104 à = 195 £ = 163 e = 101 s = 115 This is the correct string, that I need to produce in my script H = 72 ã = 227 h = 104 ã = 227 h = 104 ã = 227 e = 101 s = 115

    Read the article

  • Can I input Chinese character in Unity's dash?

    - by Meteor
    I use Ubuntu in Chinese language. And a lot of programme on my Ubuntu have chinese name. I can open it in Terminal. But I can not search them in Unity. Because in Unity's dash, I can only input English, can not use input method. So can not input Chinese character. I use Chinese as my mother language. And I use Chinese input method a lot. Can someone help me to let me input Chinese character in Unity's dash? I really like Ubuntu and want to use it more frequently. Thanks. https://help.ubuntu.com/11.04/ubuntu-help/figures/unity-dash-sample.png

    Read the article

  • Cannot escape character '@' in fstab file

    - by ubuntico
    I want to attach remote FTP directory as a local directory in my system. I will use curlftpfs line in the fstab file , but to login I have to pass my user name and password. The user name has a special character (@) and it needs to be escaped via octal ascii code. The octal ascii for '@' is 100. But when I try to enter the following into the FSTAB file, curlftpfs#myself\100myself.com:ftpPassword@ftp://ftp.mysite.com /mnt/somedir I get an error saying Error connecting to ftp: Couldn't resolve host 'myself.com:ftpPassword@ftp://ftp.mysite.com' The fstab does not recognize escaped symbol @ (\100) and thinks that the FTP site should start immediately after the @ symbol (just like I haven't escaped it). Can someone help? Why I cannot escape @, when it can be done for space character, for example?

    Read the article

  • projected textures not appear on the "back" of the mesh as well?

    - by user975135
    I want to create blood wounds on my character's bodies by using projected textures. I've watched some commentaries on games like Left 4 Dead and they say they use projected textures for the blood. But the way projected textures work is that if you project a texture on a rigged character, say his chest, it will also appear on his back. So what's the trick? How to get projected textures appear only on one "side" of the mesh? I use the Panda3D game engine, if that will help.

    Read the article

  • Replacing LF, NEL line endings in text file with CR+LF

    - by Tomas Lycken
    I have a text file with a strange character encoding that I'd like to convert to standard UTF-8. I have managed to get part of the way: $ file myfile.txt myfile.txt: Non-ISO extended-ASCII text, with LF, NEL line endings $ iconv -f ascii -t utf-8 myfile.txt > myfile.txt.utf8 $ file myfile.txt.utf8 myfile.txt.utf8: UTF-8 Unicode text, with LF, NEL line endings ## edit myfile.txt.utf8 using nano, to fix failed character conversions (mostly åäö) $ file myfile.txt.utf8 myfile.txt.utf8: UTF-8 Unicode text, with LF, NEL line endings However, I can't figure out how to convert the line endings. How do I do to replace LF+NEL with CR+LF (or whatever is the standard)? When I'm done, I'd like to see the following: $ file myfile.txt myfile.txt: UTF-8 Unicode text

    Read the article

< Previous Page | 13 14 15 16 17 18 19 20 21 22 23 24  | Next Page >