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  • Server 2008 R2 Datacenter (and all other version) not detecting hardware

    - by Mitchell Skurnik
    I upgraded my ASUS KFN32-D SLI/SAS motherboard to the latest BIOS version and swapped out the 2 dual-core procs with 2 quad core procs. After installing Server 2008 Datacenter onto the system I noticed that it was not connected to the network. I open device manager and see no network adapters. I have to go up to View - Show hidden devices to even see the virtual WAN Miniport adapters. This problem happens in Vista and Windows 7 (all x64). What is even stranger is it all works in x86 mode. What in x64 could be causing windows to not even detect hardware that works in x86? Is the boot manager possibly the culprit?

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  • How to improve Minecraft-esque voxel world performance?

    - by SomeXnaChump
    After playing Minecraft I marveled a bit at its large worlds but at the same time I found them extremely slow to navigate, even with a quad core and meaty graphics card. Now I assume Minecraft is fairly slow because: A) It's written in Java, and as most of the spatial partitioning and memory management activities happen in there, it would naturally be slower than a native C++ version. B) It doesn't partition its world very well. I could be wrong on both assumptions; however it got me thinking about the best way to manage large voxel worlds. As it is a true 3D world, where a block can exist in any part of the world, it is basically a big 3D array [x][y][z], where each block in the world has a type (i.e BlockType.Empty = 0, BlockType.Dirt = 1 etc.) Now, I am assuming to make this sort of world perform well you would need to: A) Use a tree of some variety (oct/kd/bsp) to split all the cubes out; it seems like an oct/kd would be the better option as you can just partition on a per cube level not a per triangle level. B) Use some algorithm to work out which blocks can currently be seen, as blocks closer to the user could obfuscate the blocks behind, making it pointless to render them. C) Keep the block object themselves lightweight, so it is quick to add and remove them from the trees. I guess there is no right answer to this, but I would be interested to see peoples' opinions on the subject. How would you improve performance in a large voxel-based world?

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  • Do I really need Microsoft Updates?

    - by Tony Wong
    When I install a fresh copy of Windows XP Home (I bought it from the store.. not a copy), my PC rocks like lightening speed. But when I start installing all the updates, patches & less .NET 4.0 client (as the .NET 4.0 Client seems to bring machine to slow crawl). The PC starts to slow down.. like there are more resources to watch or something is happening in the background. So could I not get away with an awesome virus protector and an awesome firewall set-up and avoid all the patches? The machine I have is a quad 4, 4 GB RAM and 2.3 GHz process. Tons of room and the machine can run several applications at one time.. but when the updates happen.. it's s-l-o-w!

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  • Linux (non-transparent) per-process hugepage accounting

    - by Dan Pritts
    I've recently converted some java apps to run with linux manually-configured hugepages. I've got about 10 tomcats running on a system and I am interested in knowing how much memory each one is using. I can get summary information out of /proc/meminfo as described in Linux Huge Pages Usage Accounting. But I can't find any tools that tell me about the actual per-process hugepage usage. I poked around in /proc/pid/numa_stat and found some interesting information that led me to this grossity: function pshugepage () { HUGEPAGECOUNT=0 for num in `grep 'anon_hugepage.*dirty=' /proc/$@/numa_maps | awk '{print $6}' | sed 's/dirty=//'` ; do HUGEPAGECOUNT=$((HUGEPAGECOUNT+num)) done echo process $@ using $HUGEPAGECOUNT huge pages } The numbers it gives me are plausible, but i'm far from confident this method is correct. Environment is a quad-CPU dell, 64GB ram, RHEL6.3, oracle jdk 1.7.x (current as of 20130728)

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  • Central renderer for a given scene

    - by Loggie
    When creating a central rendering system for all game objects in a given scene I am trying to work out the best way to go about passing the scene to the render system to be rendered. If I have a scene managed by an arbitrary structure, i.e., an octree, bsp trees, quad-tree, kd tree, etc. What is the best way to pass this to the render system? The obvious problem is that if simply given the root node of the structure, the render system would require an intrinsic knowledge of the structure in order to traverse the structure. My solution to this is to clip all objects outside the frustum in the scene manager and then create a list of the objects which are left and pass this simple list to the render system, be it an array, a vector, a linked list, etc. (This would be a structure required by the render system as a means to know which objects should be rendered). The list would of course attempt to minimise OpenGL state changes by grouping objects that require the same rendering operations to be performed on them. I have been thinking a lot about this and started searching various terms on here and followed any additional information/links but I have not really found a definitive answer. The case may be that there is no definitive answer but I would appreciate some advice and tips. My question is, is this a reasonable solution to the problem? Are there any improvements that I could make? Are there any caveats I should know about? Side question: Am I right in assuming that octrees, bsp trees, etc are all forms of BVH?

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  • Ubuntu does not recognize my built-in monitor.

    - by B3tturTh3nU
    I've recently discovered of a boot problem Ubuntu has with my laptop. I have successfully installed Ubuntu on two other computers, and I've never experienced this problem. What happens is, after the live boot CD loads, the screen goes completely blank. Although, I suspected that there was no problem booting, so I loaded with BIOS only, which worked perfectly fine. Of course, not being very proficient with this, I have no idea what needs to be done to fix the problem. I have switchable graphics cards(the ATI Mobility Radeon HD 5650, and some low-end Intel card), and an Intel i5 quad core processor. I was booting with the Ubuntu 10.10 64 bit desktop distribution. If there's any more information you need from me, please let me know. EDIT: I was able to look into this a bit more, thanks to one of the comments provided, and I have some new information. Ubuntu does seem to be able to recognize both of my graphics cards. The problem I found was that, in the Xorg.0 log, it mentions that there were "no screens found." I'm using a notebook, so the screen is built in. Does anyone know of a way to get Ubuntu to recognize the monitor?

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  • Limit user to one CPU core in windows 7

    - by Dean Ward
    I let my family members use my pc over rdp to play their flash-based games as their laptops overheat if they use them directly. I have it setup so I can use the pc at the same time as them. The pc has a quad core cpu and I would like to be able to assign one of those cores to the user logged in via RDP so that the other 3 cores are left alone. Is this possible? They login via a specific user account setup for the purpose. Thanks for any advice!

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  • Intel Rapid Start Driver Reinstallation doesn't work?

    - by elegantonyx
    I recently had to reformat my entire drive and reinstall Windows 7. Something that bothers me is that when I was downloading the Intel Rapid Start driver (I have a Lenovo Ideapad Y480, and it comes standard with the Rapid Start) and tried to install it, the installer claimed that my system did not meet the requirements in order to install, when it was previously installed by the OEM. My startup times have increased from 21 seconds to log-in screen to 50 seconds. Please help... Specs: Lenovo Ideapad Y480 Intel Core i7-3610 Ivy Bridge (quad-core) Nvidia Geforce 640M LE with 2gb VRAM 8GB RAM 1TB hard drive, 32 GB SSD (OEM installed)

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  • OpenGL + Allegro. Moving from software drawing X Y to openGL is confusing

    - by Aaron
    Having a fair bit of trouble. I'm used to Allegro and drawing sprites on a bitmap buffer at X Y coords. Now I've started a test project with OpenGL and its weird. Basically, as far as I know, theirs many ways to draw stuff in OpenGL. At the moment, I think I'm creating a Quad? Whatever that is, and I think Ive given it a texture of a bitmap and them im drawing that: GLuint gl_image; bitmap = load_bitmap("cat.bmp", NULL); gl_image = allegro_gl_make_texture_ex(AGL_TEXTURE_MASKED, bitmap, GL_RGBA); glBindTexture(GL_TEXTURE_2D, gl_image); glBegin(GL_QUADS); glColor4ub(255, 255, 255, 255); glTexCoord2f(0, 0); glVertex3f(-0.5, 0.5, 0); glTexCoord2f(1, 0); glVertex3f(0.5, 0.5, 0); glTexCoord2f(1, 1); glVertex3f(0.5, -0.5, 0); glTexCoord2f(0, 1); glVertex3f(-0.5, -0.5, 0); glEnd(); So yeah. So I got a few questions: Is this the best way of drawing a sprite? Is it suitable? The big question: Can anyone help / Does anyone know any tutorials on this weird coordinate thing? If it even is that. It's vastly different from XY, but I want to learn it. I was thinking maybe I could learn how this weird positioning stuff works, and then write a function to try and translate it to X and Y coords. Thats about it. I'm still trying to figure it all out on my own but any contributions you guys can make would be greatly appreciated =D Thanks!

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  • Ubuntu 12.04 desktop, VNC viewer not refreshing screen

    - by user73279
    I've had this issues across multiple machines and multiple versions of Ubuntu desktop (all 10.04 or later). Usually it happens with an old laptop I've put Ubuntu on but now it's happening on my primary dev machine (a quad-core PC recently upgraded to Ubuntu 12.04 desktop). The problem is this - I can connect to the machine and login with the password, the initial screen looks fine but never refreshes. I can see the monitor for the machine across the room and can see the mouse move and the menus pop up but the image of the screen on the PC in front me running the VNC viewer never updates. So the mouse and keyboard commands are working. Ubuntu 12.04 Desktop Ultra VNC Viewer (also seen with RealVNC's free VNC viewer) Desktop Sharing Static IP on eth0; Dynamic ID on eth1 I think it is an Ubuntu config issue because this PC used to work just fine with 9.04, 10.04, and 11.10 (over the past couple of years). I've also had a couple of laptops that used to have this issue with older Ubuntu's but don't with 12.04. Additional info: The Win7 PC I'm trying to use to control the Ubuntu PC is connected via 2 DLink 8-port gigabit routers. The Ubuntu laptop I usually control via VNC is typically only connected to the network via wireless. The screen refresh is choppy but usable. I've repeated the issue on a Win7 laptop which was connected via ethernet and wireless.

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  • ATI AMD Radeon 6670M 2GB Dual External monitors

    - by kellax
    I have HP Pavilion dv7 BeatsAudo model: dv7-6b with following specifications: CPU: Intel i7-2670QM ( Quad Core ) 8 CPU's @ 2.2Ghz RAM: 8GB @ 1066 GPU: ATI Radeon HD 6770M 1GB Notebook has two slots: HDMI and VGA On my VGA i have an external monitor 24" Samsung, any idea if my notebook could support a second external monitor as well. I do a lot of development work, i havent got a second monitor to test it yes but i know there can be problems. I would like to have a monitor connected on my VGA and on my HDMI so two external monitors and notebooks monitor. Would this be viable ?

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  • Why is Windows Explorer not responding?

    - by William Barnes
    I am having the seemingy popular problem with Widows Explorer not responding. I have tried the AUTRUNS and turned off everything recommended. I have run SCANNOW 3 times and it comes back clean. When booting in safe mode it appears to work. I read someplace that the problem could be a service program, but can't remember where I read it or how to do it. Something about turning off all service programs and then turning them back on one at a time. The problem is I don't remember what it said to do. Any and all help is greatly appreciated. as an FYI here is my system stats Sorry I can't access that part of control panel right now because windows explore not responding. I have an HPdesk top with a AMD quad core processor 1.8GB 1.5TB sata drives (a 1TB and a 500GB) Nvidia 8400 graphics card a 2mb internet connetion wireless 2 DBD R?W drives. Any help is greatly apprciated

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  • Poor CPU usage under Ubuntu

    - by remek
    Hello, I just upgraded from Ubuntu 9.10 to Ubuntu 10.04 and I am now experiencing a strange problem. My computer has a quad-core processor, and when I am running several processes simultaneously, none of the cores is fully used. Before the upgrade, when I was running 4 processes, each of them was using 100% CPU (I could see that with the 'top' command). But now, CPU usage oscillates and is always pretty low. Has anybody an idea about this problem? Is it due to Ubuntu or to the program I am running? Thank you very much in advance for your help! Best, remek

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  • How can I use mobile network account at server so home sync works

    - by Mike Gallagher
    I would like to be able to use a mobile network account while sitting at my server. I had os x server 10.6 running on a mac mini server but recently got a new quad core iMac and want to take advantage of the extra power. My problem - I can sit at the server and log into the mobile network account but can not get it to sync back. When I attempt to sync it get error message that the afp share point is unavailable and that the files are hosted locally. My goal is to be able to use the new iMac as the server and set a user account so that it remains synced so when the account is accessed from other clients, particularly my macbook pro. Is mobile account the best route? Would an external account be a better option. Any advice or ideas of where to read up on this would be much appreciated.

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  • md5sum of large files gives different results sometimes

    - by Emanuele
    I have an AMD quad core, 8 gb RAM, 1 SSD EXT2 (2 months old), 2 HDD EXT4, approximately 1 year old. I'm using Ubuntu 10.04 x86-64 and when I compute the md5sum of large files (9 GB) sometimes I get different values than the one stored on a reference file. Upon restarting and switching off the PC then I get the expected results no matter how many times I repeat it. But this is random. I've turn on ECC (the fastest possible settings) and the issue seems to be rarer, but I've run memtest86+ for 6+ hours without a glitch (and with ECC off!). Any idea? Should I update the BIOS of my motherboard (Asus EVO-something...don't remember it now)? I've tried all the rest apart this, but genuinely don't know what to do anymore... Any suggestion is appreciated!

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  • Checking for collisions on a 3D heightmap

    - by Piku
    I have a 3D heightmap drawn using OpenGL (which isn't important). It's represented by a 2D array of height data. To draw this I go through the array using each point as a vertex. Three vertices are wound together to form a triangle, two triangles to make a quad. To stop the whole mesh being tiny I scale this by a certain amount called 'gridsize'. This produces a fairly nice and lumpy, angular terrain kind of similar to something you'd see in old Atari/Amiga or DOS '3D' games (think Virus/Zarch on the Atari ST). I'm now trying to work out how to do collision with the terrain, testing to see if the player is about to collide with a piece of scenery sticking upwards or fall into a hole. At the moment I am simply dividing the player's co-ordinates by the gridsize to find which vertex the player is on top of and it works well when the player is exactly over the corner of a triangle piece of terrain. However... How can I make it more accurate for the bits between the vertices? I get confused since they don't exist in my heightmap data, they're a product of the GPU trying to draw a triangle between three points. I can calculate the height of the point closest to the player, but not the space between them. I.e if the player is hovering over the centre of one of these 'quads', rather than over the corner vertex of one, how do I work out the height of the terrain below them? Later on I may want the player to slide down the slopes in the terrain.

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  • Problems when rendering code on Nvidia GPU

    - by 2am
    I am following OpenGL GLSL cookbook 4.0, I have rendered a tesselated quad, as you see in the screenshot below, and i am moving Y coordinate of every vertex using a time based sin function as given in the code in the book. This program, as you see on the text in the image, runs perfectly on built in Intel HD graphics of my processor, but i have Nvidia GT 555m graphics in my laptop, (which by the way has switchable graphics) when I run the program on the graphic card, the OpenGL shader compilation fails. It fails on following instruction.. pos.y = sin.waveAmp * sin(u); giving error Error C1105 : Cannot call a non-function I know this error is coming on the sin(u) function which you see in the instruction. I am not able to understand why? When i removed sin(u) from the code, the program ran fine on Nvidia card. Its running with sin(u) fine on Intel HD 3000 graphics. Also, if you notice the program is almost unusable with intel HD 3000 graphics, I am getting only 9FPS, which is not enough. Its too much load for intel HD 3000. So, sin(X) function is not defined in the OpenGL specification given by Nvidia drivers or something else??

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  • 250k connections for comet with node.js

    - by Nenad
    How to implement node.js to be able to handle 250k connections as comet server (client side we use socket.io)? Would the use of nginx as proxy/loadbalancer be the right solution? Or will HA-Proxy be the better way? Has anyone real world experience with 100k+ connections and can share his setup? Would a setup like this be the right one (Quad core CPU per server - start 4 Instances of node.js per Server?): nginx (as proxy / load balancing server) / | \ / | \ / | \ / | \ node server #1 node server #2 node server #3 4 instances 4 instances 4 instances

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  • Computer Locks Up Completely When Resuming From Standby

    - by kcoppock
    Okay, so I'm having a strange issue lately with my desktop, and off the top of my head I'm not sure what the problem is, so I'm hoping for some ideas on how to track down the cause. First, my PC: AMD Phenom 9600 Quad-Core 2.4 GHz 4 GB DDR2 160 GB boot HDD 1 TB & 120 GB secondary HDD Nvidia GeForce 8600 GTS Windows 7 Professional 64-bit I have my power settings as follows: Turn off the display: 10 minutes Turn off hard disk: 20 minutes Sleep after: Never After a while, I'll come back to use my computer again, wiggle the mouse, and the screen comes back on like normal, but the desktop is unresponsive. I can move the cursor, but nothing responds to clicks or keyboard entry. If I click a few times with the mouse, the computer eventually locks up completely and the mouse cursor stops moving as well. After I restart, everything works just fine. Is there a log you recommend checking or really any suggestions would be welcome at this point. Thanks!

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  • How much power supply do I need for my server, and could a shortage be causing my odd crashing?

    - by dolan
    I have 5 servers, all with similar hardware (i7, four 2tb 7200rpm drives, two 4tb 5400rpm drives, 430 watt power supply), and lately the machines have been freezing up. This has gotten worse in the last day or so, and I can't pinpoint any explanation. One recent change was adding the two 4tb hard drives. The crashes happen most often while running a large Hadoop job, so I was originally thinking the load was causing some issues, but last night one server just froze without any heavy load on the box (or so I think), other than HDFS (Hadoop's distributed file system) was probably rebalancing itself since two of the five nodes were offline. If I plugin a monitor and keyboard to one of these frozen machines, I can't get any response or feedback on the screen. Any ideas on possible points of failure and/or different logs I can look at to investigate? Thanks Edit: The systems are running Ubuntu 10.04 Edit 2: More on hardware: intel core i7-930 bloomfield 2.8ghz processor (quad core) 12gb (6 x 2gb) kingston ddr3 1333 ram antec earthwatts green 430 power supply msi x58m lga 1366 motherboard

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  • VMware + SQL Server - sqlserver.exe not using both CPU cores

    - by fistameeny
    Hi, I am working on a virtual machine that runs SQL Server Express (as part of Sage Line 50 Manufacturing). The details are as follows: Physical Server (host machine) - Intel Xeon Quad Core 2.1GHz - 4GB RAM - VMDK image stored on RAID-5 500GB SATA drives (7200RPM) - Running Ubuntu 10.04 Server 64 bit - VMware Server 2 Virtual Machine - Windows Small Business Server 2003 - Allocated 2 vCPU's and 2GB RAM - Using 100GB pre-allocated flat VMDK file The problem I have is that there is process that runs in SQL Server that is CPU intensive. On the old physical server that we migrated to the virtual machine from, this would utilise both CPU cores so the sqlserver.exe process would be running 100% on each of the CPU cores. On the virtual machine, it only seems to use one of the two CPU cores, meaning that the process is much slower to run. Question Is there a way to force SQL Server (sqlserver.exe process) to use both of the CPU cores, and distribute it's load between them? Is this a VMware setting that needs changing to allow processes to use both cores?

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  • Another "Trouble copying music files from HD to 16GB thumb drive"

    - by Ron
    I have a brand new HP Quad Core - 6GB Ram - running 64-bit Windows 7. Running Norton Internet 2010. I try copying music files from HD to 16 GB thumbdrive and get blue screen after a few files have transfered over to thumbdrive. Computer blinks once and boom - blue screen and then reboots. This is really aggravating. I stopped anti-virus, pulled other USB attached devices - still does same thing. Any solutions out there?

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  • Getting BootMgr not found errors repeatedly on Win7 x64

    - by abszero
    So here is the basic configuration of the box: Primary RAID 1 (Mirror, Bootable): 2x 300GB WD SATA drives AMD Phenom Quad Core x64 @2.2 ASUS M3N78 Pro Board 4GB RAM Win 7 Ultimate Additionally, this box is a Host OS for several CentOS Boxes via VirtualBox. The box runs like a champ but, for whatever reason, everytime I restart the machine I get a BootMgr not found error when the box tries to boot. I pop in my Win DVD, select 'Repair Windows' then 'Fix Start Up Problems' and everything works fine...once. When I restart the box again I have to go back through this process. Any ideas on what is going on?

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  • WiFi can't connect after suspend

    - by CyberOPS
    I've had this problem since Ubuntu 11.10 (my first install) but I was able to get around this issue with this answer. After I installed Ubuntu 12.04.1 I tried to use the same fix as before but I couldn't get it to work. I've also tried a couple other different fixes I found around the web but they didn't work. Basically here's what happens: I can see all the networks in my area. When I try to connect to one of them it never connects, it keeps disconnecting. After a little bit it asks for the password again but its already filled in correctly. If I hit okay it will do the exact same thing again. So does anyone know how I can get this fixed? INFO: Computer: HP Pavilion dv6t-6b00 CTO Quad Edition Entertainment Notebook PC Network Card: Intel® Centrino® Wireless-N 1000 OS: Ubuntu 12.04.1 (x64) dual booting with Windows 7 (x64) (*Not using Wubi*) Wireless Card Driver: iwlwifi UPDATE: I was about to reinstall with the DVD I made with the ISO from the official source but discovered the same issue happens on the disc's Ubuntu preview feature. I still was unable to fix it as before. I also tried the Xubuntu demo, and the same. Re installing the driver hasn't worked either.

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  • Dual Booting Windows 7 and Ubuntu 12.04. Partition Sizes?

    - by John F.
    I'm about to reinstall Windows, so I thought that I'd try Ubuntu out on a partition just for fun. My question is, how large should my partitions be for each of them? I know this various depending on what you use, so i'll give you a general idea of what I have, and what I have in mind. I'm currently running: Windows 7 Professional (64bit) RAM: 4GB CPU: 2.5Ghz Quad Core processor HDD: 500GB GPU: 1GB Nvidia GeForce I have around 130GB in Steam games, and some heavier applications like Photoshop CS6, Sony Vegas Pro 11. But other Applications I use are: Chrome Skype Dxtory Fraps OpenOffice BitTorrent and other assorted smaller programs. So, I was thinking that I would give my Windows partition about 150-200GB, my Ubuntu Partition around 20GB, and the rest to shared storage. I'm not really sure if I'd need more or less on Ubuntu, because I've never used it and I'm not really sure what kind of apps i'd be using over there. This would also be a clean install, so I'd be wiping my HDD, creating the Partitions in GParted, then installing Windows with Ubuntu following that. Any critique you could give me? Maybe explanations to what the /root, /boot and /home partitions I hear are about? Thanks in advanced if you actually read this lengthy thing! Any help is appreciated. (x

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