Search Results

Search found 751 results on 31 pages for 'quad'.

Page 20/31 | < Previous Page | 16 17 18 19 20 21 22 23 24 25 26 27  | Next Page >

  • How to write to the OpenGL Depth Buffer

    - by Mikepote
    I'm trying to implement an old-school technique where a rendered background image AND preset depth information is used to occlude other objects in the scene. So for instance if you have a picture of a room with some wires hanging from the ceiling in the foreground, these are given a shallow depth value in the depthmap, and when rendered correctly, allows the character to walk "behind" the wires but in front of other objects in the room. So far I've tried creating a depth texture using: glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, Image.GetWidth(), Image.GetHeight(), 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_BYTE, pixels); Then just binding it to a quad and rendering that over the screen, but it doesnt write the depth values from the texture. I've also tried: glDrawPixels(Image.GetWidth(), Image.GetHeight(), GL_DEPTH_COMPONENT, GL_UNSIGNED_BYTE, pixels); But this slows down my framerate to about 0.25 fps... I know that you can do this in a pixelshader by setting the gl_fragDepth to a value from the texture, but I wanted to know if I could achieve this with non-pixelshader enabled hardware?

    Read the article

  • Occasional InterruptedException when quitting a Swing application

    - by Joonas Pulakka
    I recently updated my computer to a more powerful one, with a quad-core hyperthreading processor (i7), thus plenty of real concurrency available. Now I'm occasionally getting the following error when quitting (System.exit(0)) an application (with a Swing GUI) that I'm developing: Exception while removing reference: java.lang.InterruptedException java.lang.InterruptedException at java.lang.Object.wait(Native Method) at java.lang.ref.ReferenceQueue.remove(ReferenceQueue.java:118) at java.lang.ref.ReferenceQueue.remove(ReferenceQueue.java:134) at sun.java2d.Disposer.run(Disposer.java:125) at java.lang.Thread.run(Thread.java:619) Well, given that it started to happen with a more concurrency-capable hardware, and it has to do with threads, and it happens occasionally, it's obviously some kind of timing thing. But the problem is that the stack trace is so short. All I have is the listing above. It doesn't include my own code at all, so it's somewhat hard to guess where the bug is. Has anyone experienced something like this before? Any ideas how to start solving it?

    Read the article

  • Very slow remote page load performance in QtWebKit (Windows)

    - by Gil
    I get very slow load times on QtWebKit on Windows 7, through ADSL. I am using the Qt Demo Browser, on a Core2 Quad, 64 bit Windows 7, 4GB ram, 2gb processor. through a VPN. Simplest example: google search page takes ~18 seconds to load, compared to 2.5 on Chrome (cash cleared). On larger pages, with scripts etc. it is worse. I tried Qt 4.6 and also the Qt 4.7 beta, but don't see any difference. I see the same results with Arora browser. Are there any settings, or patches that can be applied to fix this? Thanks

    Read the article

  • Hadoop on windows server

    - by Luca Martinetti
    Hello, I'm thinking about using hadoop to process large text files on my existing windows 2003 servers (about 10 quad core machines with 16gb of RAM) The questions are: Is there any good tutorial on how to configure an hadoop cluster on windows? What are the requirements? java + cygwin + sshd ? Anything else? HDFS, does it play nice on windows? I'd like to use hadoop in streaming mode. Any advice, tool or trick to develop my own mapper / reducers in c#? What do you use for submitting and monitoring the jobs? Thanks

    Read the article

  • Latex --- Is there a way to shift the equation numbering one tab space from the right margin (shift

    - by Murari
    I have been formatting my dissertation and one little problem is stucking me up. I used the following code to typeset an equation \begin{align} & R=\frac{P^2}{P+S'} \label{eqn:SCS}\\ &\mbox {where} \quad \mbox R = \mbox {Watershed Runoff} \notag\\ &\hspace{0.63in} \mbox P = \mbox{Rainfall} \notag\\ &\hspace{0.63in} \mbox S' = \mbox{Storage in the watershed $=\frac{1000}{CN}-10$ }\notag \end{align} My output requirement is such that: The equation should begin one tab space from the left margin The equation number should end at one tab space from the right margin With the above code, I have the equation begin at the right place but not the numbering. Any help will be extremely appreciated. Thanks MP

    Read the article

  • Spatial Index for Rectangles With Fast Insert

    - by TheCloudlessSky
    Hello, I'm looking for a data structure that provides indexing for Rectangles. I need the insert algorithm to be as fast as possible since the rectangles will be moving around the screen (think of dragging a rectangle with your mouse to a new position). I've looked into R-Trees, R+Trees, kD-Trees, Quad-Trees and B-Trees but from my understanding insert's are usually slow. I'd prefer to have inserts at sub-linear time complexity so maybe someone can prove me wrong about either of the listed data structures. I should be able to query the data structure for what rectangles are at point(x, y) or what rectangles intersect rectangle(x, y, width, height). EDIT: The reason I want insert so fast is because if you think of a rectangle being moved around the screen, they're going to have to be removed and then re-inserted. Thanks!

    Read the article

  • Web App Server hardware question. Which configuration?

    - by JBeckton
    I am pricing some new servers and I am not sure which configuration to get. The server will be running some web applications for our company. Some of them are ASP.Net sites and some are ColdFusion. The OS will be Win Server 2008 Web or Standard Edition. Do I need 2 processors or will a single quad core handle it? Xeon multi core Hyperthreading or non Hyperthreading? I am going 64bit so I can go higher than 4 Gigs of Ram. I am shopping at Dell and there are so many options, i do not want to get too much hardware and not use half of it because that would be a waste of money and I do not want to get too little and have to ask for more money to upgrade it later.

    Read the article

  • How do I create a downscaled copy of an FBO in OpenGL?

    - by Jasper Bekkers
    Hi, In order to speed up some post-processing shaders I'm using, I need to perform these operations on a framebuffer that is smaller in size than the actual window (about 1/4th or more). Most of the effects I want to optimize are simple blurring operations that could be replaced (for a large part) by smaller kernel and bilinear filtering. Thus, I need to create a copy of the current FBO into another one. However, I couldn't find anything, that works, on how to do this. I've tried using glBlitframebufferEXT and rendering a fullscreen quad into the other framebuffer, but both paths result in a black texture as output. How do I go about solving this problem?

    Read the article

  • Brew install pyqt mavericks

    - by user3722876
    I have some trouble installing PyQt on my Mac. HOMEBREW_VERSION: 0.9.5 ORIGIN: https://github.com/Homebrew/homebrew.git HEAD: d8af29d63a5b94ffee863788210c3a895315035f HOMEBREW_PREFIX: /usr/local HOMEBREW_CELLAR: /usr/local/Cellar CPU: quad-core 64-bit sandybridge OS X: 10.9.3-x86_64 Xcode: 5.1.1 CLT: 5.1.0.0.1.1396320587 Clang: 5.1 build 503 MacPorts/Fink: /opt/local/bin/port X11: 2.7.6 => /opt/X11 System Ruby: 2.0.0-451 Perl: /usr/bin/perl Python: /opt/local/bin/python => /opt/local/Library/Frameworks/Python.framework/Versions/2.7/bin/python2.7 Ruby: /usr/bin/ruby sip installation ok qt installation ok brew install pyqt => make 1 error generated. make[1]: *** [qtlib.o] Error 1 1 error generated. make[1]: *** [siplib.o] Error 1 make: *** [all] Error 2 No idea what's happening...

    Read the article

  • How many records can i store in a Sql server table before it's getting ugly?

    - by Michel
    Hi, i've been asked to do some performance tests for a new system. It is only just running with a few client, but as they expect to grow, these are the numbers i work with for my test: 200 clients, 4 years of data, and the data changes per.... 5 minutes. So for every 5 minutes for every client there is 1 record. That means 365*24*12 = 105.000 records per client per year, that means 80 milion records for my test. It has one FK to another table, one PK (uniqueidentifier) and one index on the clientID. Is this something SqlServer laughs about because it isn't scaring him, is this getting too much for one quad core 8 GB machine, is this on the edge, or..... Has anybody had any experience with these kind of numbers?

    Read the article

  • What does setting the GL color before doing a texture mapping operation do?

    - by quixoto
    I am looking at some sample code in a book that creates a jittered antialiasing effect by repeatedly rendering a scene (at different offsets) onto a offscreen texture, then using that texture to repeatedly draw a quad in the main view with some blend stuff set up. To accumulate the color "correctly", the code is setting the color like so: glColor4f(f, f, f, 1); where f is 1.0/number_of_samples, and then binding the offscreen texture and rendering it. Since textures come with their own color and alpha data, what is the effect (mathematically and intuitively) that setting the overall "color" in advance achieves? Thanks.

    Read the article

  • Concept: Mapping irregular shapes (cartoons, sprites) to triangles in OpenGL ES

    - by Moshe
    I understand how mapping a triangle texture to a triangle works, but how do you map other things? I can't see myself mapping a circle onto a triangle. If it were a quad (square), I could see it happening, but why would a graphic not get warped on a triangle? EDIT: Bonus question: What are some good OpenGL ES tutorials online? Videos and articles count. (I've seen the Stanford University stuff on iTunes U and think it's excellent, but I want more.)

    Read the article

  • OpenGL ES 2.0 Rendering with a Texture

    - by Kyle
    The iPhone SDK has an example of using ES 2.0 with a set of (Vertex & Fragment) GLSL shaders to render a varying colored box. Is there an example out there on how to render a simple texture using this API? I basically want to take a quad, and draw a texture onto it. The old ES 1.1 API's don't work at all anymore, so I'm needing a bit of help getting started. Most shader references talk mainly about advanced shading topics, but I'm really unsure about how to tell the shader to use the bound texture, and how to reference the UV's. Thanks!

    Read the article

  • How can I optimize MVC and IIS pipeline to obtain higher speed?

    - by Andy
    Hi, I am doing performance tweaking of a simple app that uses MVC on IIS 7.5. I have a StopWatch starting up in Application_BeginRequest and I take a snapshot at Controller.OnActionExecuting. So I measure the time spend in the entire IIS pipeline: from request receipt to the moment execution finally gets to my controller. I obtain 700 microseconds on my 3GHz quad-core (project compiled Release x64), and I wonder where the bottleneck is, especially hearing some people say that one can get up to 8000 page loads per second with MVC. How can I optimize MVC and IIS pipeline to obtain higher speed?

    Read the article

  • How to improve Varnish performance?

    - by Darkseal
    We're experiencing a strange problem with our current Varnish configuration. 4x Web Servers (IIS 6.5 on Windows 2003 Server, each installed on a Intel(R) Xeon(R) CPU E5450 @ 3.00GHz Quad Core, 4GB RAM) 3x Varnish Servers (varnish-3.0.3 revision 9e6a70f on Ubuntu 12.04.2 LTS - 64 bit/precise, Kernel Linux 3.2.0-29-generic, each installed on a Intel(R) Xeon(R) CPU E5450 @ 3.00GHz Quad Core, 4GB RAM) The Varnish Servers performance are awfully bad in general, to the point that if we shut down one of them the other two are unable to fullfill all the requests and start to skip beats resulting in pending requests, timeouts, 404, etc. What can we do to improve our Varnish performance? Considering that we're getting less than 5k request per seconds during our max peak, we should be able to serve our pages even with a single one of them without any problem. We use a standard, vanilla CFG, as shown by this varnishadm param.show output: acceptor_sleep_decay 0.900000 [] acceptor_sleep_incr 0.001000 [s] acceptor_sleep_max 0.050000 [s] auto_restart on [bool] ban_dups on [bool] ban_lurker_sleep 0.010000 [s] between_bytes_timeout 60.000000 [s] cc_command "exec gcc -std=gnu99 -g -O2 -pthread -fpic -shared - Wl,-x -o %o %s" cli_buffer 8192 [bytes] cli_timeout 20 [seconds] clock_skew 10 [s] connect_timeout 0.700000 [s] critbit_cooloff 180.000000 [s] default_grace 10.000000 [seconds] default_keep 0.000000 [seconds] default_ttl 120.000000 [seconds] diag_bitmap 0x0 [bitmap] esi_syntax 0 [bitmap] expiry_sleep 1.000000 [seconds] fetch_chunksize 128 [kilobytes] fetch_maxchunksize 262144 [kilobytes] first_byte_timeout 60.000000 [s] group varnish (113) gzip_level 6 [] gzip_memlevel 8 [] gzip_stack_buffer 32768 [Bytes] gzip_tmp_space 0 [] gzip_window 15 [] http_gzip_support off [bool] http_max_hdr 64 [header lines] http_range_support on [bool] http_req_hdr_len 8192 [bytes] http_req_size 32768 [bytes] http_resp_hdr_len 8192 [bytes] http_resp_size 32768 [bytes] idle_send_timeout 60 [seconds] listen_address :80 listen_depth 1024 [connections] log_hashstring on [bool] log_local_address off [bool] lru_interval 2 [seconds] max_esi_depth 5 [levels] max_restarts 4 [restarts] nuke_limit 50 [allocations] pcre_match_limit 10000 [] pcre_match_limit_recursion 10000 [] ping_interval 3 [seconds] pipe_timeout 60 [seconds] prefer_ipv6 off [bool] queue_max 100 [%] rush_exponent 3 [requests per request] saintmode_threshold 10 [objects] send_timeout 600 [seconds] sess_timeout 5 [seconds] sess_workspace 16384 [bytes] session_linger 50 [ms] session_max 100000 [sessions] shm_reclen 255 [bytes] shm_workspace 8192 [bytes] shortlived 10.000000 [s] syslog_cli_traffic on [bool] thread_pool_add_delay 2 [milliseconds] thread_pool_add_threshold 2 [requests] thread_pool_fail_delay 200 [milliseconds] thread_pool_max 2000 [threads] thread_pool_min 5 [threads] thread_pool_purge_delay 1000 [milliseconds] thread_pool_stack unlimited [bytes] thread_pool_timeout 300 [seconds] thread_pool_workspace 65536 [bytes] thread_pools 2 [pools] thread_stats_rate 10 [requests] user varnish (106) vcc_err_unref on [bool] vcl_dir /etc/varnish vcl_trace off [bool] vmod_dir /usr/lib/varnish/vmods waiter default (epoll, poll) This is our default.vcl file: LINK sub vcl_recv { # BASIC recv COMMANDS: # # lookup -> search the item in the cache # pass -> always serve a fresh item (no-caching) # pipe -> like pass but ensures a direct-connection with the backend (no-cache AND no-proxy) # Allow the backend to serve up stale content if it is responding slow. # This defines when Varnish should use a stale object if it has one in the cache. set req.grace = 30s; if (client.ip == "127.0.0.1") { # request from NGINX - do not alter X-Forwarded-For set req.http.HTTPS = "on"; } else { # Add an X-Forwarded-For to keep track of original request unset req.http.HTTPS; unset req.http.X-Forwarded-For; set req.http.X-Forwarded-For = client.ip; } set req.backend = www_director; # Strip all cookies to force an anonymous request when the back-end servers are down. if (!req.backend.healthy) { unset req.http.Cookie; } ## HHTP Accept-Encoding if (req.http.Accept-Encoding) { if (req.http.Accept-Encoding ~ "gzip") { set req.http.Accept-Encoding = "gzip"; } else if (req.http.Accept-Encoding ~ "deflate") { set req.http.Accept-Encoding = "deflate"; } else { unset req.http.Accept-Encoding; } } if (req.request != "GET" && req.request != "HEAD" && req.request != "PUT" && req.request != "POST" && req.request != "TRACE" && req.request != "OPTIONS" && req.request != "DELETE") { /* non-RFC2616 or CONNECT */ return (pipe); } if (req.request != "GET" && req.request != "HEAD") { /* only deal with GET and HEAD by default */ return (pass); } if (req.http.Authorization) { return (pass); } if (req.http.HTTPS ~ "on") { return (pass); } ###################################################### # COOKIE HANDLING ###################################################### # METHOD 1: do not remove cookies, but pass the page if they contain TB_NC if (!(req.url ~ "(?i)\.(png|gif|ipeg|jpg|ico|swf|css|js)(\?[a-z0-9]+)?$")) { if (req.http.Cookie && req.http.Cookie ~ "TB_NC") { return (pass); } } return (lookup); } # Code determining what to do when serving items from the IIS Server sub vcl_fetch { unset beresp.http.Server; set beresp.http.Server = "Server-1"; # Allow items to be stale if needed. This is the maximum time Varnish should keep an object. set beresp.grace = 1h; if (req.url ~ "(?i)\.(png|gif|ipeg|jpg|ico|swf|css|js)(\?[a-z0-9]+)?$") { unset beresp.http.set-cookie; } # Default Varnish VCL logic if (!beresp.cacheable || beresp.ttl <= 0s || beresp.http.Set-Cookie || beresp.http.Vary == "*") { set beresp.ttl = 120 s; return(hit_for_pass); } # Not Cacheable if it has specific TB_NC no-caching cookie if (req.http.Cookie && req.http.Cookie ~ "TB_NC") { set beresp.http.X-Cacheable = "NO:Got Cookie"; set beresp.ttl = 120 s; return(hit_for_pass); } # Not Cacheable if it has Cache-Control private else if (beresp.http.Cache-Control ~ "private") { set beresp.http.X-Cacheable = "NO:Cache-Control=private"; set beresp.ttl = 120 s; return(hit_for_pass); } # Not Cacheable if it has Cache-Control no-cache or Pragma no-cache else if (beresp.http.Cache-Control ~ "no-cache" || beresp.http.Pragma ~ "no-cache") { set beresp.http.X-Cacheable = "NO:Cache-Control=no-cache (or pragma no-cache)"; set beresp.ttl = 120 s; return(hit_for_pass); } # If we reach to this point, the object is cacheable. # Cacheable but with not enough ttl: we need to extend the lifetime of the object artificially # NOTE: Varnish default TTL is set in /etc/sysconfig/varnish # and can be checked using the following command: # varnishadm param.show default_ttl else if (beresp.ttl < 1s) { set beresp.ttl = 5s; set beresp.grace = 5s; set beresp.http.X-Cacheable = "YES:FORCED"; } # Cacheable and with valid TTL. else { set beresp.http.X-Cacheable = "YES"; } # DEBUG INFO (Cookies) # set beresp.http.X-Cookie-Debug = "Request cookie: " + req.http.Cookie; return(deliver); } sub vcl_error { set obj.http.Content-Type = "text/html; charset=utf-8"; if (obj.status == 404) { synthetic {" <!-- Markup for the 404 page goes here --> "}; } else if (obj.status == 500) { synthetic {" <!-- Markup for the 500 page goes here --> "}; } else if (obj.status == 503) { if (req.restarts < 4) { return(restart); } else { synthetic {" <!-- Markup for the 503 page goes here --> "}; } } else { synthetic {" <!-- Markup for a generic error page goes here --> "}; } } sub vcl_deliver { if (obj.hits > 0) { set resp.http.X-Cache = "HIT"; } else { set resp.http.X-Cache = "MISS"; } } Thanks in advance,

    Read the article

  • Dynamically create labels in gas macros?

    - by pgod
    Hi everyone, I would like to dynamically create a set of labels in an assembly function using a gas macro. I would like to do something like this: .macro set_up_jumptab_entry prefix, from=0, to=10 .quad \prefix_\item .if \to-\from set_up_jumptab_entry \prefix,"(\from+1)",\to .endif .endm set_up_jumptab_entry myfunc 0 10 Here \prefix_\item would be something like myfunction_7. Now, I can find lots of examples of recursive invocation, but I haven't found one of just label concatenation involving passed-in macro arguments. Gas is quite poorly documented, so answering this question is difficult for me. Can you concatenate arguments to macros with other tokens to make single tokens? What's your favorite gas assembler reference?

    Read the article

  • PC reboots spontaenously: debugging tips [closed]

    - by aaron
    I swapped my core 2 duo for a quad core recently, and generally things run fine, but every now and then my computer just restarts. I don't even get a blue screen (Vista 32). Core temp isn't a problem. My thinking is that my power supply is inadequate, but I haven't been able to test that (one idea was to under clock the cpu to see if that helped, but going up in speed was the only simple thing to do in the BIOS) Two cases where I semi-consistanly get problems: - Borderlands windowed after some period of time (and some other games, but Borderlands does it pretty regularly) - watching a video (e.g. quicktime/vlc) and having another video running Another thought is non-cpu heat? Maybe the graphics card? Any thoughts on how to track this down appreciated. Thanks!

    Read the article

  • Allocated Private Bytes keeps going up in one computer but not the other

    - by Jacob
    OK, this may sound weird, but here goes. There are 2 computers, A (Pentium D) and B (Quad Core) with almost the same amount of RAM. If I run the same code on both computers, the allocated private bytes in A never goes down resulting in a crash later on. In B it looks like the private bytes is constantly deallocated and everything looks fine. In both computers, the working set is deallocated and allocated similarly. Could this be an issue with manifests or DLLs (system)? I'm clueless. Note: I observed the utilized memory with Process Explorer.

    Read the article

  • Application.Idle causes high CPU usage

    - by Neal
    Hello, I use the Application.Idle event to handle toolbar status (enable/disable) etc. quite extensively. As I'm beta testing Norton AntiVirus 2011, it brought to my attention that my app that I'm developing triggered a high CPU usage warning on at least one CPU. Sure enough, I opened the task manager and watched one of the four CPU's (quad core system) go to near 100%. I thought Application.Idle was the way to handle things when the application wasn't performing CPU tasks. Why is Application.Idle spiking the CPU? Here is how I attach to the event: AddHandler Application.Idle, AddressOf OnAppIdle Been using Application.Idle for a long time, never knew it would have this issue. Using VS 2010 .NET 4 Thank you.

    Read the article

  • malloc hangs in Linux

    - by Rahul
    I am using Linux on a 16 G with 2 quad core CPU. There are 8 processes which are doing some work (CPU intensive/network i/o). Out of which 4 have a memory leak (These are test conditions so no problem in having leaks here). Total space is occupied by all processes is around 15.4 G only 200 MB is free in system. Things are fine for some hours. But after that malloc hangs (for a process which doesn't have a memory leak). Its stuck for for more than 4 minutes (Note CPU is not 100% but io has gone up signficantly). Now there is no problem in the hanged process. (It has not corrupted the memory). What malloc is doing? (is it tryibg to defragment or builidng up swap space).I am using SUSE 10. Any pointers?

    Read the article

  • Is there any advantage to having more than 16gb ram on a Windows Dev machine?

    - by Robert Kozak
    Assuming a machine (Dual Quad Core Xeon (2.26GHz) with 24GB RAM) running Windows Server 2008 and Hyper-V. How many VMs can I expect to run at the same time with good performance. Is this overkill? Can you really have too much RAM? Assuming 2GB per VM thats around 16GB for the VMs with 8GB left over for the Main OS and Hyper-V. Sound about right? Edit: Tried to make the question sound less like bragging. Was never my intention. Its a hard question to write.

    Read the article

  • Why do debug symbols so adversely affect the performance of threaded applications on Linux?

    - by fluffels
    Hi. I'm writing a ray tracer. Recently, I added threading to the program to exploit the additional cores on my i5 Quad Core. In a weird turn of events the debug version of the application is now running slower, but the optimized build is running faster than before I added threading. I'm passing the "-g -pg" flags to gcc for the debug build and the "-O3" flag for the optimized build. Host system: Ubuntu Linux 10.4 AMD64. I know that debug symbols add significant overhead to the program, but the relative performance has always been maintained. I.e. a faster algorithm will always run faster in both debug and optimization builds. Any idea why I'm seeing this behavior?

    Read the article

  • Is there a way to shift the equation numbering one tab space from the right margin (shift towards le

    - by Murari
    I have been formatting my dissertation and one little problem is stucking me up. I used the following code to typeset an equation \begin{align} & R=\frac{P^2}{P+S'} \label{eqn:SCS}\\ &\mbox {where} \quad \mbox R = \mbox {Watershed Runoff} \notag\\ &\hspace{0.63in} \mbox P = \mbox{Rainfall} \notag\\ &\hspace{0.63in} \mbox S' = \mbox{Storage in the watershed $=\frac{1000}{CN}-10$ }\notag \end{align} My output requirement is such that: The equation should begin one tab space from the left margin The equation number should end at one tab space from the right margin With the above code, I have the equation begin at the right place but not the numbering. Any help will be extremely appreciated. Thanks MP

    Read the article

  • Is Private Bytes >> Working Set?

    - by Jacob
    OK, this may sound weird, but here goes. There are 2 computers, A (Pentium D) and B (Quad Core) with almost the same amount of RAM running Windows XP. If I run the same code on both computers, the allocated private bytes in A never goes down resulting in a crash later on. In B it looks like the private bytes is constantly deallocated and everything looks fine. In both computers, the working set is deallocated and allocated similarly. Could this be an issue with manifests or DLLs (system)? I'm clueless. Note: I observed the utilized memory with Process Explorer. Question: During execution (where we have several allocations and deallocations) is it normal for the number of private bytes to be much bigger (1.5 GB vs 70 MB) than the working set?

    Read the article

  • Multiple Monitors

    - by mroberts
    At my workplace .Net developers get pretty much the same equipment. A decent Dell workstation / Desktop, mine is a Dell Precision 390. One dual core 2.40 GHz. Eight GB RAM. Windows 7 Enterprise 64-bit. Two Dell 20.1 Monitors. I'm happy with this.  The machine is about 3 years old but still runs with some decent speed. New developers are getting a Dell workstation with dual quad processors. I just put in a request for myself and three other developers for an upgraded video card and two additional monitors, for a total of four monitors per person.  We suggested this card, BTW, mainly for the cost.  The move from one monitor to two was fantastic (one might even say life (or work) changing) and truly did increase productivity. Now what about going from 2 monitors to 4?  I'm sure the change is not as dramatic as one to two, but I can't help but to think four monitors is better than two.  But if four is better than two, should we have asked for six?!? Also what about mixing monitor types?  Right now my monitors are the older square type vs. wide-screen.  It's been rumored that we will be getting monitors out of current stock and they will be 22 inch wide-screens.  I understand this, recession and all.  2-20 inch square monitors with 2-22 inch wide-screen monitors...hmmmmm.  I'm thinking I'd rather get 2 additional 17 inch square monitors to put on each side of my 20's. Also, a question was raised about the layout of four monitors. By default, my thought was I'll just put them all on my desk, kinda in a line. I've heard others say they want to stack them in a 2 x 2 square. BTW, loving multi monitor support in Visual studio 2010! I’d love some comments on your experience with one, two, four, or however many monitors from a developers perspective.

    Read the article

< Previous Page | 16 17 18 19 20 21 22 23 24 25 26 27  | Next Page >