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  • Spirent Communications Improves Customer Experience with Knowledge Management

    - by Tony Berk
    Spirent Communications plc is a global leader in test and measurement inspiring innovation within development labs, communication networks and IT organizations. The world’s leading communications companies rely on Spirent to help design, develop, validate, and deliver world-class network, devices, and services. Spirent’s customers require high levels of support for a diverse and complex product portfolio, and the company is committed to delivering on this requirement. Spirent needed a solution to help its customers get the information they need quickly and at their convenience through its Web site. After evaluating several solutions, Spirent selected and deployed Oracle Knowledge for Web Self Service Enterprise Edition. Oracle Knowledge Management uses natural language processing to understand the true intent of each inquiry logged via the support portal’s search function. The Spirent Knowledge Base on the company’s Customer Support Center (CSC) finds the best possible answer using search enhancement features?such as communications industry-specific libraries and federation to search external sources. Spirent has reduced contact center call volume while better serving its customers. Each time a customer uses the knowledge base, they find answers faster than by calling, and it saves Spirent an average of US$210 per call?which is significant when multiplied across the thousands of calls received monthly. Oracle Knowledge also helps support engineers find answers more quickly, enabling the company to scale without adding additional support engineers. Oracle Knowledge is integrated with Spirent's Siebel Contact Center implementation to provide an integrated desktop for CRM and agent intelligence, avoiding the need for contact center personnel to toggle between various screens to address customer inquiries, thereby accelerating customer service. Click here to learn more about Sprient's use of Siebel CRM and Oracle Knowledge Management.

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  • Let's introduce the Oracle Enterprise Data Quality family!

    - by Sarah Zanchetti
    The Oracle Enterprise Data Quality family of products helps you to achieve maximum value from their business applications by delivering fit-­for-­purpose data. OEDQ is a state-of-the-art collaborative data quality profiling, analysis, parsing, standardization, matching and merging product, designed to help you understand, improve, protect and govern the quality of the information your business uses, all from a single integrated environment. Oracle Enterprise Data Quality products are: Oracle Enterprise Data Quality Profile and Audit Oracle Enterprise Data Quality Parsing and Standardization Oracle Enterprise Data Quality Match and Merge Oracle Enterprise Data Quality Address Verification Server Oracle Enterprise Data Quality Product Data Parsing and Standardization Oracle Enterprise Data Quality Product Data Match and Merge Also, the following are some of the key features of OEDQ: Integrated data profiling, auditing, cleansing and matching Browser-based client access Ability to handle all types of data – for example customer, product, asset, financial, operational Connection to any JDBC-compliant data sources and targets Multi-user project support (role-based access, issue tracking, process annotation, and version control) Services Oriented Architecture (SOA) - support for designing processes that may be exposed to external applications as a service Designed to process large data volumes A single repository to hold data along with gathered statistics and project tracking information, with shared access Intuitive graphical user interface designed to help you solve real-world information quality issues quickly Easy, data-led creation and extension of validation and transformation rules Fully extensible architecture allowing the insertion of any required custom processing  If you need to learn more about EDQ, or get assistance for any kind of issue, the Oracle Technology Network offers a huge range of resources on Oracle software. Discuss technical problems and solutions on the Discussion Forums. Get hands-on step-by-step tutorials with Oracle By Example. Download Sample Code. Get the latest news and information on any Oracle product. You can also get further help and information with Oracle software from: My Oracle Support Oracle Support Services An Information Center is available, where you can find technical information and fast solutions to the most common already solved issues: Information Center: Oracle Enterprise Data Quality [ID 1555073.2]

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  • Math questions at a programmer interview?

    - by anon
    So I went to an interview at Samsung here in Dallas, Texas. The way the recruiter described the job, he didn't make it sound like it was too math-oriented. The job basically involved graphics programming and C++. Yes, math is implied in graphics programming, especially shaders, but I still wasn't expecting this... The whole interview lasted about an hour and a half and they asked me nothing but math-related questions. They didn't ask me a single programming question, which I found odd. About all they did was ask me how to write certain math routines as a C++ function, but that's about it. What about programming philosophy questions? Design patterns? Code-correctness? Constness? Exception safety? Thread safety? There are a zillion topics that they could have covered. But they didn't. The main concern I have is that they didn't ask any programming questions. This basically implies to me that any programmer who is good at math can get a job here, but they might put out terrible code. Of course, I think I bombed the interview because I haven't used any sort of linear algebra in about a year and I forget math easily if I haven't used it in practice for a while. Are any of my other fellow programmers out there this way? I'm a game programmer too, so this seems especially odd. The more I learn, the more old knowledge that gets "popped" out of my "stack" (memory). My question is: Does this interview seem suspicious? Is this a typical interview that large corporations have? During the interview they told me that Google's interview process is similar. They have multiple, consecutive interviews where the math problems get more advanced.

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  • Big Data Appliance X4-2 Release Announcement

    - by Jean-Pierre Dijcks
    Today we are announcing the release of the 3rd generation Big Data Appliance. Read the Press Release here. Software Focus The focus for this 3rd generation of Big Data Appliance is: Comprehensive and Open - Big Data Appliance now includes all Cloudera Software, including Back-up and Disaster Recovery (BDR), Search, Impala, Navigator as well as the previously included components (like CDH, HBase and Cloudera Manager) and Oracle NoSQL Database (CE or EE). Lower TCO then DIY Hadoop Systems Simplified Operations while providing an open platform for the organization Comprehensive security including the new Audit Vault and Database Firewall software, Apache Sentry and Kerberos configured out-of-the-box Hardware Update A good place to start is to quickly review the hardware differences (no price changes!). On a per node basis the following is a comparison between old and new (X3-2) hardware: Big Data Appliance X3-2 Big Data Appliance X4-2 CPU 2 x 8-Core Intel® Xeon® E5-2660 (2.2 GHz) 2 x 8-Core Intel® Xeon® E5-2650 V2 (2.6 GHz) Memory 64GB 64GB Disk 12 x 3TB High Capacity SAS 12 x 4TB High Capacity SAS InfiniBand 40Gb/sec 40Gb/sec Ethernet 10Gb/sec 10Gb/sec For all the details on the environmentals and other useful information, review the data sheet for Big Data Appliance X4-2. The larger disks give BDA X4-2 33% more capacity over the previous generation while adding faster CPUs. Memory for BDA is expandable to 512 GB per node and can be done on a per-node basis, for example for NameNodes or for HBase region servers, or for NoSQL Database nodes. Software Details More details in terms of software and the current versions (note BDA follows a three monthly update cycle for Cloudera and other software): Big Data Appliance 2.2 Software Stack Big Data Appliance 2.3 Software Stack Linux Oracle Linux 5.8 with UEK 1 Oracle Linux 6.4 with UEK 2 JDK JDK 6 JDK 7 Cloudera CDH CDH 4.3 CDH 4.4 Cloudera Manager CM 4.6 CM 4.7 And like we said at the beginning it is important to understand that all other Cloudera components are now included in the price of Oracle Big Data Appliance. They are fully supported by Oracle and available for all BDA customers. For more information: Big Data Appliance Data Sheet Big Data Connectors Data Sheet Oracle NoSQL Database Data Sheet (CE | EE) Oracle Advanced Analytics Data Sheet

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  • 5 Mac Applications For Web And Graphic Design

    - by Jyoti
    In this article free applications useful and effective for the development and creation of websites with your Mac computer. Without further ado, here are 5 Excellent Mac Application for Web and Graphic Design. Fotoflexer : Fotoflexer claims to be “The world’s most advanced online image editor”. It offers completely free access to numerous features such as photo effects, graphics, shapes, morphing, and the creation of collages. You can also integrate and share your art with social sites like MySpace, Flickr, Facebook, and more. This can be an important app if the site you are creating is going to use applications. Simple CSS : With Simple CSS you can create Cascading Style Sheets from scratch or edit them right from the comfort of your desktop. Update styles on multiple pages all at once and reduce the data transfer usage on your page for faster loads. Blender : Blender is an open source software that allows you to create 3D animation with interactive playback leaves you with the option to optimize the style of your site with a few graphics. You can create animations with shades of colors, glossy features, soft shadows and advanced rendering features. JAlbum : Jalbum is a very useful app that allows you to create stylish photo galleries to publish on the web. All you have to do is simply drag selected folders into a pane where any images contained within the folder will automatically be arranged into a photo gallery. You can add several different themes and templates to enhance the appearance of your gallery, later then gain the HTML code and publish the complete gallery onto the web. Colorate : With Colorate you can create harmonized color palettes along with color schemes. Generate these palettes for images, photographs and more.

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  • .NET development on Macs

    - by Jeff
    I posted the “exciting” conclusion of my laptop trade-ins and issues on my personal blog. The links, in chronological order, are posted below. While those posts have all of the details about performance and software used, I wanted to comment on why I like using Macs in the first place. It started in 2006 when Apple released the first Intel-based Mac. As someone with a professional video past, I had been using Macs on and off since college (1995 graduate), so I was never terribly religious about any particular platform. I’m still not, but until recently, it was staggering how crappy PC’s were. They were all plastic, disposable, commodity crap. I could never justify buying a PowerBook because I was a Microsoft stack guy. When Apple went Intel, they removed that barrier. They also didn’t screw around with selling to the low end (though the plastic MacBooks bordered on that), so even the base machines were pretty well equipped. Every Mac I’ve had, I’ve used for three years. Other than that first one, I’ve also sold each one, for quite a bit of money. Things have changed quite a bit, mostly within the last year. I’m actually relieved, because Apple needs competition at the high end. Other manufacturers are finally understanding the importance of industrial design. For me, I’ll stick with Macs for now, because I’m invested in OS X apps like Aperture and the Mac versions of Adobe products. As a Microsoft developer, it doesn’t even matter though… with Parallels, I Cmd-Tab and I’m in Windows. So after three and a half years with a wonderful 17” MBP and upgraded SSD, it was time to get something lighter and smaller (traveling light is critical with a toddler), and I eventually ended up with a 13” MacBook Air, with the i7 and 8 gig upgrades, and I love it. At home I “dock” it to a Thunderbolt Display. A new laptop .NET development on a Retina MacBook Pro with Windows 8 Returning my MacBook Pro with Retina display .NET development on a MacBook Air with Windows 8

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  • Need Help With Conflicting Customer Support Goals?

    - by Tom Floodeen
    It seems that every OPS review Customer Support Executives are being asked to improve the customer KPIs while also improving gross margin. This is a tough road for even experienced leaders. You need to reduce your agents research time while increasing their answer accuracy. You want to spend less time training them while growing the number of products and systems being used. You have to deal with increasing service volumes but at the same time you need to focus on creating appropriate service insight. After all, to be a great support center you not only have to be good at answering questions, you also need to be good at preventing them.   Five Key Benefits of knowledge Management in Customer Service will help you start down the path meeting these, and other, objectives. With Oracle Knowledge Products, fully integrated with Oracle’s CRM solutions, you can accomplish both increased  service demand while driving your costs down. And you can handle both while positively impacting the satisfaction and loyalty of your customers.  Take advantage of Oracle to not only provide you with a great integrated tool suite, but also with the vision to drive you down the path of success.

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  • HLSL - Creating Shadows in 2D

    - by richard
    The way that I create shadows is by the following technique: http://www.catalinzima.com/2010/07/my-technique-for-the-shader-based-dynamic-2d-shadows/ But I have questions to HLSL. The way that I currently do it is, I have a black and white image, where Black means 'object', and white means 'nothing'. I then distort the image like in the tutorial. I do this with a pixel shader, but instead of rendering to the screen, I render to a texture, back to my application. I then take this, and create the shadows, and then send it back to the graphics card to undo the distortion, after the shadow has been added - this comes back and I have a stencil of shadow. I can put this ontop of the original image and send them back to the graphics card, which then puts them on the screen. To me this is alot of back and forth. Is there a way i can avoid this? The problem that I am having is that I need to basically go through all positions in the texture 3 times, and use the new new texture every time instead of the orginal one. I tried to read up on Passes, but i don't think that i am heading in the right direction there. Help?

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  • My Android phone isn't being detected by Ubuntu

    - by Lara
    This is what I've got from terminal, looks like it can see the phone as a USB device just fine but isn't showing up under fdisk so I can't mount it. It automounts just fine in my VMWare Windows. And Internet tethering works fine while under Linux (haven't tried under Windows). Here's lsusb: Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 004 Device 001: ID 1d6b:0003 Linux Foundation 3.0 root hub Bus 001 Device 002: ID 8087:0024 Intel Corp. Integrated Rate Matching Hub Bus 002 Device 002: ID 8087:0024 Intel Corp. Integrated Rate Matching Hub Bus 002 Device 019: ID 04d9:1135 Holtek Semiconductor, Inc. Bus 001 Device 003: ID 05ca:18c0 Ricoh Co., Ltd Bus 001 Device 004: ID 0489:e00f Foxconn / Hon Hai Foxconn T77H114 BCM2070 [Single-Chip Bluetooth 2.1 + EDR Adapter] Bus 003 Device 010: ID 04e8:6860 Samsung Electronics Co., Ltd Bus 002 Device 012: ID 046d:c315 Logitech, Inc. Classic New Touch Keyboard And here's sudo fdisk -l: Disk /dev/sda: 500.1 GB, 500107862016 bytes 255 heads, 63 sectors/track, 60801 cylinders, total 976773168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x0001ff06 Device Boot Start End Blocks Id System /dev/sda1 2048 681845797 340921875 7 HPFS/NTFS/exFAT /dev/sda2 * 681846784 845686783 81920000 83 Linux /dev/sda3 845686784 968566783 61440000 7 HPFS/NTFS/exFAT /dev/sda4 968568830 972475081 1953126 5 Extended /dev/sda5 968568832 972475081 1953125 82 Linux swap / Solaris Disk /dev/mapper/cryptswap1: 2000 MB, 2000000000 bytes 255 heads, 63 sectors/track, 243 cylinders, total 3906250 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0xbe4c2ec7 Disk /dev/mapper/cryptswap1 doesn't contain a valid partition table

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  • Upgrade to 12.04 results to empty Dash, no date & time either on the top panel

    - by Nicolas
    I've upgraded from Ubuntu netbook remix something to 12.04 LTS, and I've got two issues. (Got an Asus eeePc 32bits, Intel 945GME x86/MMX/SSE2 and Intel Atom CPU N270 @ 1.6Ghz x2) Nothing in the Dash. Only the "home" tab, other tabs are missing. No search results whatsoever. Missing elements in the system panel, privacy and date & time. No date & time on the right corner either. I've tried to reset unity with the terminal but the process was a whole mess full of errors. It did show date & time in the system panel (not on the top-right corner) while the process was going on in the terminal. But then it was such a mess (no more icons on the right corner amongst other things), and the process wouldn't complete, so I had to reboot the computer and get Unity as before, still no date & time and privacy.

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  • Which toolkit to use for 3D MMO game development?

    - by Ahmet Yildirim
    Lately i've been thinking about which path to follow for developing an 3D Online game. I have googled a lot but i couldnt find a good article that covers both game development and online server & client development in same context. This question has been in mind for about 2 weeks now. So.. yesterday i started developing a game from scratch by using Irrlicht.Net Wrapper to use Socket library of .NET which im already familiar. But i found out .Net wrapper of Irrlicht is not totally finished yet and still have lacks from the original. So i lost all my motives :/. So i thought why not to ask the experts before i run into another dead end... What Game Engine and Networking Library is best way to go for 3D MMO Development? Here is some of my early conclusions: Please let me know the ones im wrong. C++: Best Performance for 3D Graphics. Most Game Engines has native C++ Libraries. Lacks a Solid Socket Library .NETC++ Lacks Intellisense Support. C#: Intellisense Support NET Socket Library Lacks 3D Graphics Performance Lacks a native solid 3D Game Engine

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  • What methods should save/load a game state

    - by vedi
    There are a lot of articles about how to save a state of a game and they are pretty good. But I have one conceptual misunderstanding where should I save the state? My game has number of screens and pair of them are MainMenuScreen and MainSceneScreen these are inherited from Screen class. MainMenuScreen is shown at start of the game the MainSceneScreen little later. What is the problem? I navigated to MainSceneScreen, forced Android to stop the application (I change a language settings on the device to achieve it, please let me know if I'm wrong). After that I select the application again and I can see MainMenuScreen is shown. But I want MainSceneScreen to be shown. I suppose I should override resume method. But what class I should override? I have class PsGame that extends Game class of libgdx. I put breakpoints to its resume method and it turned out that method was not called. I investigated the problem and I've found little strange code in onResume method of AndroidApplication class of libgdx: if (!firstResume) graphics.resume(); else firstResume = false; My debugger said firstResume was true and didn't go to *graphics.resume()*line. Sorry for a lot of words but could you answer following question: What did I do wrong? What methods should I override? Thank you in advance.

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  • Blogging from Office RT

    - by Dennis Vroegop
    During the last Build conference all attendees were given a brand new sparkling exciting Surface RT device (I love that machine despite its name but that's beside the point). On it came a version of Office 2013 RT, or better: the preview version. Now, I translated that term "Preview" to "Beta". Which is OK, since I've been using a lot of beta products from Microsoft and they all were great. And then I wanted to post a blogposting from Word. I knew I could, I have been doing this for a long time (I prefer Live Writer but that isn't available on Windows 8 RT). So I wrote the entry and hit "Publish". Instead of my blogsite I got a nice non-descriptive error telling me I couldn't post. So I fired up my other (Intel based) Win8 tablet, opened Word RT Preview, it loaded my blogpost (you've got to love the automatic synchronization through Skydrive) and tried from that machine. Same error. So, I installed Live Writer (remember, the other machine is Intel based) and posted from there. That worked like a charm. Apparently, there was something wrong with Word. I gave up and didn't think about it anymore. Yet… what you're reading now is written in Word 2013 RT on my Surface RT. So what did do? Simple: I updated from the Preview version to the final version. That's all there was to it. So…. If you're still on the preview I urge you to upgrade. You need to go to the "classic desktop update" window instead of going through the Windows Store App style update since Office is a desktop system, but once you do that you'll have the full version as well. Happy blogging!

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  • How to Get Amazing Color from Photos in Photoshop, GIMP, and Paint.NET

    - by Eric Z Goodnight
    Color in digital photos doesn’t always end up the way you want, or even the way you see it. Thankfully, Photoshop, GIMP and Paint.NET all have excellent color correction tools, which you’ll find can solve your various color woes. It can be a pain to take a photograph and find that the color is oddly affected by the environment, lighting, or perhaps the choices you made when you shot the image in the first place. All of these problems are changeable, and in fact, you’ll be surprised how easy they can be to adjust. Read on to see what tools can help adjust your image in each of these three major graphics programs. Latest Features How-To Geek ETC How to Get Amazing Color from Photos in Photoshop, GIMP, and Paint.NET Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? Get the MakeUseOf eBook Guide to Hacker Proofing Your PC Sync Your Windows Computer with Your Ubuntu One Account [Desktop Client] Awesome 10 Meter Curved Touchscreen at the University of Groningen [Video] TV Antenna Helper Makes HDTV Antenna Calibration a Snap Turn a Green Laser into a Microscope Projector [Science] The Open Road Awaits [Wallpaper]

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  • Gemalto Mobile Payment Platform on Oracle T4

    - by user938730
    Gemalto is the world leader in digital security, at the heart of our rapidly evolving digital society. Billions of people worldwide increasingly want the freedom to communicate, travel, shop, bank, entertain and work – anytime, everywhere – in ways that are convenient, enjoyable and secure. Gemalto delivers on their expanding needs for personal mobile services, payment security, identity protection, authenticated online services, cloud computing access, eHealthcare and eGovernment services, modern transportation solutions, and M2M communication. Gemalto’s solutions for Mobile Financial Services are deployed at over 70 customers worldwide, transforming the way people shop, pay and manage personal finance. In developing markets, Gemalto Mobile Money solutions are helping to remove the barriers to financial access for the unbanked and under-served, by turning any mobile device into a payment and banking instrument. In recent benchmarks by our Oracle ISVe Labs, the Gemalto Mobile Payment Platform demonstrated outstanding performance and scalability using the new T4-based Oracle Sun machines running Solaris 11. Using a clustered environment on a mid-range 2x2.85GHz T4-2 Server (16 cores total, 128GB memory) for the application tier, and an additional dedicated Intel-based (2x3.2GHz Intel-Xeon X4200) Oracle database server, the platform processed more than 1,000 transactions per second, limited only by database capacity --higher performance was easily achievable with a stronger database server. Near linear scalability was observed by increasing the number of application software components in the cluster. These results show an increase of nearly 300% in processing power and capacity on the new T4-based servers relative to the previous generation of Oracle Sun CMT servers, and for a comparable price. In the fast-evolving Mobile Payment market, it is crucial that the underlying technology seamlessly supports Service Providers as the customer-base ramps up, use cases evolve and new services are launched. These benchmark results demonstrate that the Gemalto Mobile Payment Platform is designed to meet the needs of any deployment scale, whether targeting 5 or 100 million subscribers. Oracle Solaris 11 DTrace technology helped to pinpoint performance issues and tune the system accordingly to achieve optimal computation resources utilization.

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  • Agile development challenges

    - by Bob
    With Scrum / user story / agile development, how does one handle scheduling out-of-sync tasks that are part of a user story? We are a small gaming company working with a few remote consultants who do graphics and audio work. Typically, graphics work should be done at least a week (sometimes 2 weeks) in advance of the code so that it's ready for integration. However, since SCRUM is supposed to focus on user stories, how should I split the stories across iteration so that they still follow the user story model? Ideally, a user story should be completed by all the team members in the same iteration, I feel that splitting them in any way violates the core principle of user story driven development. Also, one front end developer can work at 2X pace of backend developers. However, that throws the scheduling out of sync as well because he is either constantly ahead of them or what we have done is to have him work on tasks that not specific to this iteration just to keep busy. Either way, it's the same issue as above, splitting up user story tasks. If someone can recommend an active Google agile development group that discusses these and other issues, that'll be great. Also, if you know of a free alternative to Pivotal Labs, let me know as well. I'm looking now at Agilo.

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  • Vertex fog producing black artifacts

    - by Nick
    I originally posted this question on the XNA forums but got no replies, so maybe someone here can help: I am rendering a textured model using the XNA BasicEffect. When I enable fog, the model outline is still visible as many small black dots when it should be "in the fog". Why is this happening? Here's what it looks like for me -- http://tinypic.com/r/fnh440/6 Here is a minimal example showing my problem: (the ship model that this example uses is from the chase camera sample on this site -- http://xbox.create.msdn.com/en-US/education/catalog/sample/chasecamera -- in case anyone wants to try it out ;)) public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; Model model; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); // TODO: use this.Content to load your game content here model = Content.Load<Model>("ship"); foreach (ModelMesh mesh in model.Meshes) { foreach (BasicEffect be in mesh.Effects) { be.EnableDefaultLighting(); be.FogEnabled = true; be.FogColor = Color.CornflowerBlue.ToVector3(); be.FogStart = 10; be.FogEnd = 30; } } } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); // TODO: Add your drawing code here model.Draw(Matrix.Identity * Matrix.CreateScale(0.01f) * Matrix.CreateRotationY(3 * MathHelper.PiOver4), Matrix.CreateLookAt(new Vector3(0, 0, 30), Vector3.Zero, Vector3.Up), Matrix.CreatePerspectiveFieldOfView(MathHelper.PiOver4, 16f/9f, 1, 100)); base.Draw(gameTime); } }

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  • How to reduce the fan noise and how to increase battery life?

    - by mehdi
    I have a brand new Sony Vaio S series laptop.(VPCSA2DGX) It came factory installed with Windows 7 professional Edition 64bit. Runs Intel core i5, 500 GB HDD , 4GB Ram. First I installed ubuntu 11.10 64 bit along side Windows to dual boot. Later,since the problem did not solve, I installed ubuntu 12.04 64bit along side Windows to dual boot. However the problem keeps annoying me. Problem: When running ubuntu 11.10/12.04, the battery lasts only about 1.5 hours. The Fan runs loud and continuously. And there is a lot of heat generated. System monitor shows less than 5% CPU used. My laptop enjoys hybrid graphic and I tried turning off ADM graphic card and keep Intel graphic card on. However I can not get the Fan noise or heat to go away and consequently the battery drain continues. BTW, in windows, the laptop gives 4-5 hours of battery power, Fan is silent and there is no heat problem. Any ideas on how to reduce the fan noise and how to increase battery life in ubuntu 11.10/12.04?

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  • Slow boot on Ubuntu 12.04, probable cause the network connection

    - by Ravi S Ghosh
    I have been having rather slow boot on Ubuntu 12.04. Lately, I tried to figure out the reason and it seems to be the network connection which does not get connected and requires multiple attempts. Here is part of dmesg [ 2.174349] EXT4-fs (sda2): INFO: recovery required on readonly filesystem [ 2.174352] EXT4-fs (sda2): write access will be enabled during recovery [ 2.308172] firewire_core: created device fw0: GUID 384fc00005198d58, S400 [ 2.333457] usb 7-1.2: new low-speed USB device number 3 using uhci_hcd [ 2.465896] EXT4-fs (sda2): recovery complete [ 2.466406] EXT4-fs (sda2): mounted filesystem with ordered data mode. Opts: (null) [ 2.589440] usb 7-1.3: new low-speed USB device number 4 using uhci_hcd **[ 18.292029] ADDRCONF(NETDEV_UP): eth0: link is not ready** [ 18.458958] udevd[377]: starting version 175 [ 18.639482] Adding 4200960k swap on /dev/sda5. Priority:-1 extents:1 across:4200960k [ 19.314127] wmi: Mapper loaded [ 19.426602] r592 0000:09:01.2: PCI INT B -> GSI 18 (level, low) -> IRQ 18 [ 19.426739] r592: driver successfully loaded [ 19.460105] input: Dell WMI hotkeys as /devices/virtual/input/input5 [ 19.493629] lp: driver loaded but no devices found [ 19.497012] cfg80211: Calling CRDA to update world regulatory domain [ 19.535523] ACPI Warning: _BQC returned an invalid level (20110623/video-480) [ 19.539457] acpi device:03: registered as cooling_device2 [ 19.539520] input: Video Bus as /devices/LNXSYSTM:00/device:00/PNP0A08:00/device:01/LNXVIDEO:00/input/input6 [ 19.539568] ACPI: Video Device [M86] (multi-head: yes rom: no post: no) [ 19.578060] Linux video capture interface: v2.00 [ 19.667708] dcdbas dcdbas: Dell Systems Management Base Driver (version 5.6.0-3.2) [ 19.763171] r852 0000:09:01.3: PCI INT B -> GSI 18 (level, low) -> IRQ 18 [ 19.763258] r852: driver loaded successfully [ 19.854769] input: Microsoft Comfort Curve Keyboard 2000 as /devices/pci0000:00/0000:00:1d.1/usb7/7-1/7-1.2/7-1.2:1.0/input/input7 [ 19.854864] generic-usb 0003:045E:00DD.0001: input,hidraw0: USB HID v1.11 Keyboard [Microsoft Comfort Curve Keyboard 2000] on usb-0000:00:1d.1-1.2/input0 [ 19.878605] input: Microsoft Comfort Curve Keyboard 2000 as /devices/pci0000:00/0000:00:1d.1/usb7/7-1/7-1.2/7-1.2:1.1/input/input8 [ 19.878698] generic-usb 0003:045E:00DD.0002: input,hidraw1: USB HID v1.11 Device [Microsoft Comfort Curve Keyboard 2000] on usb-0000:00:1d.1-1.2/input1 [ 19.902779] input: DELL DELL USB Laser Mouse as /devices/pci0000:00/0000:00:1d.1/usb7/7-1/7-1.3/7-1.3:1.0/input/input9 [ 19.925034] generic-usb 0003:046D:C063.0003: input,hidraw2: USB HID v1.10 Mouse [DELL DELL USB Laser Mouse] on usb-0000:00:1d.1-1.3/input0 [ 19.925057] usbcore: registered new interface driver usbhid [ 19.925059] usbhid: USB HID core driver [ 19.942362] uvcvideo: Found UVC 1.00 device Laptop_Integrated_Webcam_2M (0c45:63ea) [ 19.947004] input: Laptop_Integrated_Webcam_2M as /devices/pci0000:00/0000:00:1a.7/usb1/1-6/1-6:1.0/input/input10 [ 19.947075] usbcore: registered new interface driver uvcvideo [ 19.947077] USB Video Class driver (1.1.1) [ 20.145232] Intel(R) Wireless WiFi Link AGN driver for Linux, in-tree: [ 20.145235] Copyright(c) 2003-2011 Intel Corporation [ 20.145327] iwlwifi 0000:04:00.0: PCI INT A -> GSI 17 (level, low) -> IRQ 17 [ 20.145357] iwlwifi 0000:04:00.0: setting latency timer to 64 [ 20.145402] iwlwifi 0000:04:00.0: pci_resource_len = 0x00002000 [ 20.145404] iwlwifi 0000:04:00.0: pci_resource_base = ffffc90000674000 [ 20.145407] iwlwifi 0000:04:00.0: HW Revision ID = 0x0 [ 20.145531] iwlwifi 0000:04:00.0: irq 46 for MSI/MSI-X [ 20.145613] iwlwifi 0000:04:00.0: Detected Intel(R) WiFi Link 5100 AGN, REV=0x54 [ 20.145720] iwlwifi 0000:04:00.0: L1 Enabled; Disabling L0S [ 20.167535] iwlwifi 0000:04:00.0: device EEPROM VER=0x11f, CALIB=0x4 [ 20.167538] iwlwifi 0000:04:00.0: Device SKU: 0Xf0 [ 20.167567] iwlwifi 0000:04:00.0: Tunable channels: 13 802.11bg, 24 802.11a channels [ 20.172779] fglrx: module license 'Proprietary. (C) 2002 - ATI Technologies, Starnberg, GERMANY' taints kernel. [ 20.172783] Disabling lock debugging due to kernel taint [ 20.250115] [fglrx] Maximum main memory to use for locked dma buffers: 3759 MBytes. [ 20.250567] [fglrx] vendor: 1002 device: 9553 count: 1 [ 20.251256] [fglrx] ioport: bar 1, base 0x2000, size: 0x100 [ 20.251271] pci 0000:01:00.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 20.251277] pci 0000:01:00.0: setting latency timer to 64 [ 20.251559] [fglrx] Kernel PAT support is enabled [ 20.251578] [fglrx] module loaded - fglrx 8.96.4 [Mar 12 2012] with 1 minors [ 20.310385] iwlwifi 0000:04:00.0: loaded firmware version 8.83.5.1 build 33692 [ 20.310598] Registered led device: phy0-led [ 20.310628] cfg80211: Ignoring regulatory request Set by core since the driver uses its own custom regulatory domain [ 20.372306] ieee80211 phy0: Selected rate control algorithm 'iwl-agn-rs' [ 20.411015] psmouse serio1: synaptics: Touchpad model: 1, fw: 7.2, id: 0x1c0b1, caps: 0xd04733/0xa40000/0xa0000 [ 20.454232] input: SynPS/2 Synaptics TouchPad as /devices/platform/i8042/serio1/input/input11 [ 20.545636] cfg80211: Ignoring regulatory request Set by core since the driver uses its own custom regulatory domain [ 20.545640] cfg80211: World regulatory domain updated: [ 20.545642] cfg80211: (start_freq - end_freq @ bandwidth), (max_antenna_gain, max_eirp) [ 20.545644] cfg80211: (2402000 KHz - 2472000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [ 20.545647] cfg80211: (2457000 KHz - 2482000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) [ 20.545649] cfg80211: (2474000 KHz - 2494000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) [ 20.545652] cfg80211: (5170000 KHz - 5250000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [ 20.545654] cfg80211: (5735000 KHz - 5835000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [ 20.609484] type=1400 audit(1340502633.160:2): apparmor="STATUS" operation="profile_load" name="/sbin/dhclient" pid=693 comm="apparmor_parser" [ 20.609494] type=1400 audit(1340502633.160:3): apparmor="STATUS" operation="profile_replace" name="/sbin/dhclient" pid=642 comm="apparmor_parser" [ 20.609843] type=1400 audit(1340502633.160:4): apparmor="STATUS" operation="profile_load" name="/usr/lib/NetworkManager/nm-dhcp-client.action" pid=693 comm="apparmor_parser" [ 20.609852] type=1400 audit(1340502633.160:5): apparmor="STATUS" operation="profile_replace" name="/usr/lib/NetworkManager/nm-dhcp-client.action" pid=642 comm="apparmor_parser" [ 20.610047] type=1400 audit(1340502633.160:6): apparmor="STATUS" operation="profile_load" name="/usr/lib/connman/scripts/dhclient-script" pid=693 comm="apparmor_parser" [ 20.610060] type=1400 audit(1340502633.160:7): apparmor="STATUS" operation="profile_replace" name="/usr/lib/connman/scripts/dhclient-script" pid=642 comm="apparmor_parser" [ 20.610476] type=1400 audit(1340502633.160:8): apparmor="STATUS" operation="profile_replace" name="/sbin/dhclient" pid=814 comm="apparmor_parser" [ 20.610829] type=1400 audit(1340502633.160:9): apparmor="STATUS" operation="profile_replace" name="/usr/lib/NetworkManager/nm-dhcp-client.action" pid=814 comm="apparmor_parser" [ 20.611035] type=1400 audit(1340502633.160:10): apparmor="STATUS" operation="profile_replace" name="/usr/lib/connman/scripts/dhclient-script" pid=814 comm="apparmor_parser" [ 20.661912] snd_hda_intel 0000:00:1b.0: PCI INT A -> GSI 22 (level, low) -> IRQ 22 [ 20.661982] snd_hda_intel 0000:00:1b.0: irq 47 for MSI/MSI-X [ 20.662013] snd_hda_intel 0000:00:1b.0: setting latency timer to 64 [ 20.770289] input: HDA Intel Mic as /devices/pci0000:00/0000:00:1b.0/sound/card0/input12 [ 20.770689] snd_hda_intel 0000:01:00.1: PCI INT B -> GSI 17 (level, low) -> IRQ 17 [ 20.770786] snd_hda_intel 0000:01:00.1: irq 48 for MSI/MSI-X [ 20.770815] snd_hda_intel 0000:01:00.1: setting latency timer to 64 [ 20.994040] HDMI status: Codec=0 Pin=3 Presence_Detect=0 ELD_Valid=0 [ 20.994189] input: HDA ATI HDMI HDMI/DP,pcm=3 as /devices/pci0000:00/0000:00:01.0/0000:01:00.1/sound/card1/input13 [ 21.554799] vesafb: mode is 1024x768x32, linelength=4096, pages=0 [ 21.554802] vesafb: scrolling: redraw [ 21.554804] vesafb: Truecolor: size=0:8:8:8, shift=0:16:8:0 [ 21.557342] vesafb: framebuffer at 0xd0000000, mapped to 0xffffc90011800000, using 3072k, total 3072k [ 21.557498] Console: switching to colour frame buffer device 128x48 [ 21.557516] fb0: VESA VGA frame buffer device [ 21.987338] EXT4-fs (sda2): re-mounted. Opts: errors=remount-ro [ 22.184693] EXT4-fs (sda6): mounted filesystem with ordered data mode. Opts: (null) [ 27.362440] iwlwifi 0000:04:00.0: RF_KILL bit toggled to disable radio. [ 27.436988] init: failsafe main process (986) killed by TERM signal [ 27.970112] ppdev: user-space parallel port driver [ 28.198917] Bluetooth: Core ver 2.16 [ 28.198935] NET: Registered protocol family 31 [ 28.198937] Bluetooth: HCI device and connection manager initialized [ 28.198940] Bluetooth: HCI socket layer initialized [ 28.198941] Bluetooth: L2CAP socket layer initialized [ 28.198947] Bluetooth: SCO socket layer initialized [ 28.226135] Bluetooth: RFCOMM TTY layer initialized [ 28.226141] Bluetooth: RFCOMM socket layer initialized [ 28.226143] Bluetooth: RFCOMM ver 1.11 [ 28.445620] Bluetooth: BNEP (Ethernet Emulation) ver 1.3 [ 28.445623] Bluetooth: BNEP filters: protocol multicast [ 28.524578] type=1400 audit(1340502641.076:11): apparmor="STATUS" operation="profile_load" name="/usr/lib/cups/backend/cups-pdf" pid=1052 comm="apparmor_parser" [ 28.525018] type=1400 audit(1340502641.076:12): apparmor="STATUS" operation="profile_load" name="/usr/sbin/cupsd" pid=1052 comm="apparmor_parser" [ 28.629957] type=1400 audit(1340502641.180:13): apparmor="STATUS" operation="profile_replace" name="/sbin/dhclient" pid=1105 comm="apparmor_parser" [ 28.630325] type=1400 audit(1340502641.180:14): apparmor="STATUS" operation="profile_replace" name="/usr/lib/NetworkManager/nm-dhcp-client.action" pid=1105 comm="apparmor_parser" [ 28.630535] type=1400 audit(1340502641.180:15): apparmor="STATUS" operation="profile_replace" name="/usr/lib/connman/scripts/dhclient-script" pid=1105 comm="apparmor_parser" [ 28.645266] type=1400 audit(1340502641.196:16): apparmor="STATUS" operation="profile_load" name="/usr/lib/lightdm/lightdm/lightdm-guest-session-wrapper" pid=1104 comm="apparmor_parser" **[ 28.751922] ADDRCONF(NETDEV_UP): wlan0: link is not ready** [ 28.753653] tg3 0000:08:00.0: irq 49 for MSI/MSI-X **[ 28.856127] ADDRCONF(NETDEV_UP): eth0: link is not ready [ 28.857034] ADDRCONF(NETDEV_UP): eth0: link is not ready** [ 28.871080] type=1400 audit(1340502641.420:17): apparmor="STATUS" operation="profile_load" name="/usr/lib/telepathy/mission-control-5" pid=1108 comm="apparmor_parser" [ 28.871519] type=1400 audit(1340502641.420:18): apparmor="STATUS" operation="profile_load" name="/usr/lib/telepathy/telepathy-*" pid=1108 comm="apparmor_parser" [ 28.874905] type=1400 audit(1340502641.424:19): apparmor="STATUS" operation="profile_replace" name="/usr/lib/cups/backend/cups-pdf" pid=1113 comm="apparmor_parser" [ 28.875354] type=1400 audit(1340502641.424:20): apparmor="STATUS" operation="profile_replace" name="/usr/sbin/cupsd" pid=1113 comm="apparmor_parser" [ 30.477976] tg3 0000:08:00.0: eth0: Link is up at 100 Mbps, full duplex [ 30.477979] tg3 0000:08:00.0: eth0: Flow control is on for TX and on for RX **[ 30.478390] ADDRCONF(NETDEV_CHANGE): eth0: link becomes ready** [ 31.110269] fglrx_pci 0000:01:00.0: irq 50 for MSI/MSI-X [ 31.110859] [fglrx] Firegl kernel thread PID: 1327 [ 31.111021] [fglrx] Firegl kernel thread PID: 1329 [ 31.111408] [fglrx] Firegl kernel thread PID: 1330 [ 31.111543] [fglrx] IRQ 50 Enabled [ 31.712938] [fglrx] Gart USWC size:1224 M. [ 31.712941] [fglrx] Gart cacheable size:486 M. [ 31.712945] [fglrx] Reserved FB block: Shared offset:0, size:1000000 [ 31.712948] [fglrx] Reserved FB block: Unshared offset:fc2b000, size:3d5000 [ 31.712950] [fglrx] Reserved FB block: Unshared offset:1fffb000, size:5000 [ 41.312020] eth0: no IPv6 routers present As you can see I get multiple instances of [ 28.856127] ADDRCONF(NETDEV_UP): eth0: link is not ready and then finally it becomes read and I get the message [ 30.478390] ADDRCONF(NETDEV_CHANGE): eth0: link becomes ready. I searched askubuntun, ubuntuforum, and the web but couldn't find a solution. Any help would be very much appreciated. Here is the bootchart

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  • How do I make time?

    - by SystemNetworks
    I wanted to output a text for a certain amount of time. One way is to use threads. Are there any other ways? I can't use threads for slick2d. This is my code when I use threads for slick: package javagame; import org.newdawn.slick.GameContainer; import org.newdawn.slick.Graphics; import org.newdawn.slick.Image; import java.util.Random; import org.newdawn.slick.Input; import org.newdawn.slick.*; import org.newdawn.slick.state.*; import org.lwjgl.input.Mouse; public class thread1 implements Runnable { String showUp; int timeLeft; public thread1(String s) { s = showUp; } public void run(Graphics g) { try { g.drawString("%s is sleeping %d", 500, 500); Thread.sleep(timeLeft); g.drawString("%s is awake", 600,600); } catch(Exception e) { } } @Override public void run() { // TODO Auto-generated method stub run(); } } It auto generates a new run() And also when I call it to my main class it has stack overflow!

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  • Matching the superclass's constructor's parameter list, is treating a null default value as a non-null value within a constructor a violation of LSP?

    - by Panzercrisis
    I kind of ran into this when messing around with FlashPunk, and I'm going to use it as an example. Essentially the main sprite class is pretty much class Entity. Entity's constructor has four parameters, each with a default value. One of them is graphic, whose default value is null. Entity is designed to be inherited from, with many such subclasses providing their own graphic within their own internal workings. Normally these subclasses would not have graphic in their constructor's parameter lists, but would simply pick something internally and go with it. However I was looking into possibly still adhering to the Liskov Substitution Principal. Which led me to the following example: package com.blank.graphics { import net.flashpunk.*; import net.flashpunk.graphics.Image; public class SpaceGraphic extends Entity { [Embed(source = "../../../../../../assets/spaces/blank.png")] private const BLANK_SPACE:Class; public function SpaceGraphic(x:Number = 0, y:Number = 0, graphic:Graphic = null, mask:Mask = null) { super(x, y, graphic, mask); if (!graphic) { this.graphic = new Image(BLANK_SPACE); } } } } Alright, so now there's a parameter list in the constructor that perfectly matches the one in the super class's constructor. But if the default value for graphic is used, it'll exhibit two different behaviors, depending on whether you're using the subclass or the superclass. In the superclass, there won't be a graphic, but in the subclass, it'll choose the default graphic. Is this a violation of the Liskov Substitution Principal? Does the fact that subclasses are almost intended to use different parameter lists have any bearing on this? Would minimizing the parameter list violate it in a case like this? Thanks.

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  • Incomplete mesh using DrawIndexedPrimitives after rotating mesh

    - by user1278255
    Through help on this site I was able to draw the triangles of an unrotated, nonscaled nontransformed mesh created in Blender and exported to OBJ, accurately imported through Assimp and rendered in XNA Graphics. However after applying rotation on a single axis in Blender(Z) and adding materials(I wanted to test loading of materials through Assimp) the same mesh appears incomplete. Is something wrong with my view matrix or is it something else? This is what the unrotated mesh looks like: http://www.4shared.com/photo/qXNUSvxtba/okcube.html Here is the rotated mesh: http://www.4shared.com/photo/HAys2rWvba/badcube.html Camera, View and Projection are defined as follows: cameraPos = new Vector3(0, 5, 9); viewMatrix = Matrix.CreateLookAt(cameraPos, new Vector3(0, 0, 1), new Vector3(0, 1, 0)); projectionMatrix = Matrix.CreatePerspectiveFieldOfView(MathHelper.PiOver4, device.Viewport.AspectRatio, 1.0f, 200.0f); Rendering is done through this code: device.Clear(ClearOptions.Target | ClearOptions.DepthBuffer, Color.DarkSlateBlue, 1.0f, 0); effect = new BasicEffect(GraphicsDevice); effect.VertexColorEnabled = true; effect.View = viewMatrix; effect.Projection = projectionMatrix; effect.World = Matrix.Identity; foreach (EffectPass pass in effect.CurrentTechnique.Passes) { pass.Apply(); device.SetVertexBuffer(vertexBuffer); device.Indices = indexBuffer; device.DrawIndexedPrimitives(Microsoft.Xna.Framework.Graphics.PrimitiveType.TriangleList, 0, 0, oScene.Meshes[0].VertexCount, 0, mMesh.FaceCount); } base.Draw(gameTime);

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  • Nvidia 740M still not working after Bumblebee installation

    - by Jon
    first of all, I have checked a lot of similar topics, but I still can't get my laptop to use Nvidia 740M. So first things first. I have a laptop Asus X550V(i5-3230, 4gb RAM, Nvidia 740M + Intel HD4000). I installed Ubuntu 13.10 alongside Win8(preinstalled) and both systems are running without problems. However, I have problem with second graphic card(Nvidia 740M), as Ubuntu doesn't recognize it. I installed bumblebee with this tutorial https://wiki.ubuntu.com/Bumblebee#Installation, but I still get error "Cannot access secondary GPU" error when trying to run ''optirun Steam'' in terminal. Then I tried to do this: [ERROR]Cannot access secondary GPU - error: [XORG] (EE) No devices detected. you need to edit the /etc/bumblebee/xorg.conf.nvidia (or /etc/bumblebee/xorg.conf.nouveau if using the noveau driver) and specify the correct BusID by following the instructions therein. But with lspci / VGA i get only info about Intel 4000, but no Nvidia. When I type only lspci, I get the line for Nvidia 740M,but after I edit the config file I still get second card error. Also, in /etc/bumblebee/xorg.conf.nvidia there wasn't BusID or anything similar, so I just added the whole line in device section. As I sad, I tried a lot of things to get it working, avoiding this forum(as I din't want to bother people with some solutions possible), but alas!, I had to bother you. If there is a need for some additional info, just say, no problem at all. Thank you very much in advance. :)

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  • At the time of installing ubuntu, i am getting dark black screen only

    - by faruque
    I am trying to install Ubuntu 12.04 LTS dual boot with Windows 7, but when i click on Try or even Install ubuntu, i am getting black screen only. I can't see any text or anything else. When i see my Laptop's screen from close look, ubuntu in the middle of screen shown but screen is dark black. So because of this i am unable to install Ubuntu on my laptop. Please help in this regard. Following deatails of my laptop. Details of my Laptop: Manufacturer- Acer Aspire 4736 Processor- Intel core 2 duo CPU T660 Graphics driver- Mobile Intel(R) 4 series express chipset family (Microsoft corporation - WDDM 1.1), Current version installed- 8.15.10.2302 In ubuntu 11.04 i know how to boot into nomodeset, but i don't know how to boot through nomodeset in ubuntu 12.04 LTS. Because there is no option shown for F6 key. My laptop is Acer aspire 4736, and my Video/Graphics card shows unknown by ubuntu. Please someone help me. Can changing or upgrading my laptop's graphic card solve this problem..?? If yes then, which graphic card should i go for which is supported by Ubuntu and other Linux distros? Please someone help.

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  • How do I install Ubuntu 12.04 PPC on a PowerPC G4 from commands line or fix the graphical mode?

    - by Gerardo Rodríguez
    Good afternoon. I'm new to this Linux world so I hope someone can help me . I recently got a Mac as a gift, a PowerPC G4 , which has 1GB of RAM but came with no optical drive or hard drive. So I put a dvd burner and a hard drive of 40 GB I got. Then download an iso of Ubuntu 12.04 for PowerPC and burned onto a CD. I'm trying to install from Open Firmware ( as I haven't a Mac keyboard, I use one standard ) . Finally, the Installation CD boots , but on live mode and after the Ubuntu 12.04 screen I get a message that there is a problem with my graphics adapter but I can continue with minimal graphics and give me the command line . My question is that how do I install through a text or if there is any way to fix this problem to run the graphical mode and so can continue the installation of Ubuntu, and if once installed Ubuntu the problem will be fixed or what? I would appreciate if you help me , as I mentioned before, there is almost nothing of Ubuntu but I think it will be easier than trying to get the Mac OS X proper . Spend good.

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