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  • Develop in trunk and then branch off, or in release branch and then merge back?

    - by Torben Gundtofte-Bruun
    Say that we've decided on following a "release-based" branching strategy, so we'll have a branch for each release, and we can add maintenance updates as sub-branches from those. Does it matter whether we: develop and stabilize a new release in the trunk and then "save" that state in a new release branch; or first create that release branch and only merge into the trunk when the branch is stable? I find the former to be easier to deal with (less merging necessary), especially when we don't develop on multiple upcoming releases at the same time. Under normal circumstances we would all be working on the trunk, and only work on released branches if there are bugs to fix. What is the trunk actually used for in the latter approach? It seems to be almost obsolete, because I could create a future release branch based on the most recent released branch rather than from the trunk. Details based on comment below: Our product consists of a base platform and a number of modules on top; each is developed and even distributed separately from each other. Most team members work on several of these areas, so there's partial overlap between people. We generally work only on 1 future release and not at all on existing releases. One or two might work on a bugfix for an existing release for short periods of time. Our work isn't compiled and it's a mix of Unix shell scripts, XML configuration files, SQL packages, and more -- so there's no way to have push-button builds that can be tested. That's done manually, which is a bit laborious. A release cycle is typically half a year or more for the base platform; often 1 month for the modules.

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  • When should one use "out" parameters?

    - by qegal
    In Objective-C, there are several methods like initWithContentsOfFile:encoding:error: where one passes in a reference to an NSError object for the error: parameter. In this example, the value of the NSError object passed in can change based on what goes on at runtime when the method is being called and whether the body of the method was executed in a certain way successfully. In a way I think of this NSError object as sort of like a second return value from the method, and only differs from an object anObject in the statement return anObject; in that when this statement is called, execution leaves the method. So my question is, not only in the context of error handling in Objective-C, but in general, when should one use an "out" parameter in place of returning said value in a return statement?

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  • How to stop gold-plating and just be content to release working developments

    - by Andy Bowskill
    The development team that I'm a member of has recently adapted to work according to Agile practices. This has personally highlighted the fact that I can't stop myself gold-plating code (and documentation) and I consequently exceed original estimates, when I could've delivered solutions that meet the requirements much earlier. I think my ethic is bordering on the obsessive in that I become too attached to my code and am rarely content to release before I've refactored and perfected it to the nth degree. I am happy that I have realised this but how can I change my attitude/mentality to be content with my progress and release on-time instead?

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  • Why job postings always looking for "rockstars?"

    - by Xepoch
    I have noticed a recent trend in requesting programmers who are rockstars. I get it, they're looking for someone who is really good at what they do. But why (pray) make the reference to a rockstar? Do these companies really want these traits as a real rockstar? Party all night and wake up to take care of quick business in the morning? Substance abuse, Narcissism with celebrity, Compensation well exceeding their management, Excellent at putting on a short-lived show, Entertainment instead of value, 1 hit (project) wonders or single-genre performers, Et cetera What is wrong with Senior or Principal Software Engineer who has an established and proven passion for the business? Rather do we mean quite the opposite, someone who: rolls up the sleeves and gets to work, takes appropriate direction and helps influence teams, programs in lessons' learned and proper practices, provides timely communication to the whole team, can code and understand multiple languages, understands the science and theory behind computation, Is there a trend to diversify the software engineering ranks? How many software rockstars can you hire before your band starts breaking up? Sure, there are lots of folks doing this stuff on their own, maybe even a rare few who do coding for show, but I wager the majority is for business. I don't see ads for rockstar accountants, or rockstar machinists, or rockstart CFOs. What makes the software programmer and their hiring departments lean towards this kind of job title?

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  • Attributes of an Ethical Programmer?

    - by ahmed
    Software that we write has ramifications in the real world. If not, it wouldn't be very useful. Thus, it has the potential to sweep across the world faster than a deadly manmade virus or to affect society every bit as much as genetic manipulation. Maybe we can't see how right now, but in the future our code will have ever-greater potential for harm or good. Of course, there's the issue of hacking. That's clearly a crime. Or is it that clear? Isn't hacking acceptable for our government in the event of national security? What about for other governments? Cases of life-and-death emergency? Tracking down deadbeat parents? Screening the genetic profile of job candidates? Where is the line drawn? Who decides? Do programmers have responsibility for how their code is used? What if a programmer writes code to pry into confidential information or copy-protected material? Does he bear responsibility along with the person who used the program? What about a programmer who knowingly or unknowingly writes code to "fix the books?" Should he be liable?

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  • Is there such a thing as having too many private functions/methods?

    - by shovonr
    I understand the importance of well documented code. But I also understand the importance of self-documenting code. The easier it is to visually read a particular function, the faster we can move on during software maintenance. With that said, I like to separate big functions into other smaller ones. But I do so to a point where a class can have upwards of five of them just to serve one public method. Now multiply five private methods by five public ones, and you get around twenty-five hidden methods that are probably going to be called only once by those public ones. Sure, it's now easier to read those public methods, but I can't help but think that having too many functions is bad practice.

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  • Single responsibility principle - am I overusing it?

    - by Tarun
    For reference - http://en.wikipedia.org/wiki/Single_responsibility_principle I have a test scenario where in one module of application is responsible for creating ledger entries. There are three basic tasks which could be carried out - View existing ledger entries in table format. Create new ledger entry using create button. Click on a ledger entry in the table (mentioned in first pointer) and view its details in next page. You could nullify a ledger entry in this page. (There are couple more operation/validations in each page but fore sake of brevity I will limit it to these) So I decided to create three different classes - LedgerLandingPage CreateNewLedgerEntryPage ViewLedgerEntryPage These classes offer the services which could be carried out in those pages and Selenium tests use these classes to bring application to a state where I could make certain assertion. When I was having it reviewed with on of my colleague then he was over whelmed and asked me to make one single class for all. Though I yet feel my design is much clean I am doubtful if I am overusing Single Responsibility principle

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  • A more concise example that illustrates that type inference can be very costly?

    - by mrrusof
    It was brought to my attention that the cost of type inference in a functional language like OCaml can be very high. The claim is that there is a sequence of expressions such that for each expression the length of the corresponding type is exponential on the length of the expression. I devised the sequence below. My question is: do you know of a sequence with more concise expressions that achieves the same types? # fun a -> a;; - : 'a -> 'a = <fun> # fun b a -> b a;; - : ('a -> 'b) -> 'a -> 'b = <fun> # fun c b a -> c b (b a);; - : (('a -> 'b) -> 'b -> 'c) -> ('a -> 'b) -> 'a -> 'c = <fun> # fun d c b a -> d c b (c b (b a));; - : ((('a -> 'b) -> 'b -> 'c) -> ('a -> 'b) -> 'c -> 'd) -> (('a -> 'b) -> 'b -> 'c) -> ('a -> 'b) -> 'a -> 'd = <fun> # fun e d c b a -> e d c b (d c b (c b (b a)));; - : (((('a -> 'b) -> 'b -> 'c) -> ('a -> 'b) -> 'c -> 'd) -> (('a -> 'b) -> 'b -> 'c) -> ('a -> 'b) -> 'd -> 'e) -> ((('a -> 'b) -> 'b -> 'c) -> ('a -> 'b) -> 'c -> 'd) -> (('a -> 'b) -> 'b -> 'c) -> ('a -> 'b) -> 'a -> 'e = <fun> # fun f e d c b a -> f e d c b (e d c b (d c b (c b (b a))));; - : ((((('a -> 'b) -> 'b -> 'c) -> ('a -> 'b) -> 'c -> 'd) -> (('a -> 'b) -> 'b -> 'c) -> ('a -> 'b) -> 'd -> 'e) -> ((('a -> 'b) -> 'b -> 'c) -> ('a -> 'b) -> 'c -> 'd) -> (('a -> 'b) -> 'b -> 'c) -> ('a -> 'b) -> 'e -> 'f) -> (((('a -> 'b) -> 'b -> 'c) -> ('a -> 'b) -> 'c -> 'd) -> (('a -> 'b) -> 'b -> 'c) -> ('a -> 'b) -> 'd -> 'e) -> ((('a -> 'b) -> 'b -> 'c) -> ('a -> 'b) -> 'c -> 'd) -> (('a -> 'b) -> 'b -> 'c) -> ('a -> 'b) -> 'a -> 'f = <fun>

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  • Is it bad practise to call a controller action from a view that was rendered by another controller?

    - by marco-fiset
    Let's say I have an OrderController which handles orders. The user adds products to it through the view, and then the final price gets calculated through an AJAX call to a controller action. The price calculation logic is implemented in a seperate class and used in a controller action. What happens is that I have many views from different controllers that need to use that particular action. I'd like to have some kind of a PriceController that I could call an action on. But then the view would have to know about that PriceController and call an action on it. Is it bad practice for a view to call an action on a different controller from which it was rendered?

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  • Which parallel pattern to use?

    - by Wim Van Houts
    I need to write a server application that fetches mails from different mail servers/mailboxes and then needs to process/analyze these mails. Traditionally, I would do this multi-threaded, launching a thread for fetching mails (or maybe one per mailbox) and then process the mails. We are moving more and more to servers where we have 8+ cores, so I would like to make use of these cores as much as possible (and not use 1 at 100% and leave the seven others untouched). So conceptually, as an example, it would be nice that I could write the application in such a way that two cores are "continuously" fetching emails and four cores are "continuously" processing/analyzing the emails (since processing and analyzing mails is more CPU intensive than fetching mails). This seems like a good concept, but after studying some parallel patterns, I'm not really sure how this is best implemented. None of the patterns really fit. I'm working in VS2012, native C++, but I guess from a design point of view this does not really matter and just some pointers on how to organize this would be great!

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  • Dealing with technical debt

    - by Desolate Planet
    This is a question that I often ask myself when working with developers. I've worked at four companies so far, and I've noticed a lack of attention to keeping code clean and dealing with technical debt that hinders future progress in a software app. For example, the first company I worked for had written a database from scratch rather than take something like MySQL and that created hell for the team when refacoring or extending the app. I've always tried to be honest and clear with my manager when he discusses projections, but management doesn't seem interested in fixing what's already there and it's horrible to see the impact it has on team morale and in their attitude towards others. What are your thoughts on the best way to tackle this problem? What I've seen is people packing up and leaving and the company becomes a revolving door with developers coming and and out and making the code worse. How do you communicate this to management to get them interested in sorting out technical debt?

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  • Callbacks: when to return value, and when to modify parameter?

    - by MarkN
    When writing a callback, when is best to have the callback return a value, and when is it best to have the callback modify a parameter? Is there a difference? For example, if we wanted to grab a list of dependencies, when would you do this: function GetDependencies(){ return [{"Dep1" : 1.1}, {"Dept2": 1.2}, {"Dep3" : 1.3}]; } And when would you do this? function RegisterDependencies(register){ register.add("Dep1", 1.1); register.add("Dep2", 1.2); register.add("Dep3", 1.3); }

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  • Picking Core Language For Large Scale Web Platform

    - by ryanzec
    Now I have work with PHP and ASP.NET quite a bit and also played around few other language for web development. I am now at a point where need to start building a backend platform that will have the ability to support a large set of applications and I am trying to figure out which language I want to choose as my core language. When I say core language I mean the language that the majority of the backend code is going to be in. This is not to say that other languages won't be used because my guess is that they will but I want a large majority of the code (90%-98%) to be in 1 language. While I see to benefit of using the language that is best for the job, having 15% in php, 15% in ASP.NET, 5% in perl, 10% in python, 15% in ruby, etc… seems like a very bad idea to me (not to mention integrating everything seamlessly would probably add a bit of overhead). If you were going to be building a large scale web platform that need to support multiple applications from scratch, what would you choose as your core language and why?

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  • How do functional languages handle a mocking situation when using Interface based design?

    - by Programmin Tool
    Typically in C# I use dependency injection to help with mocking; public void UserService { public UserService(IUserQuery userQuery, IUserCommunicator userCommunicator, IUserValidator userValidator) { UserQuery = userQuery; UserValidator = userValidator; UserCommunicator = userCommunicator; } ... public UserResponseModel UpdateAUserName(int userId, string userName) { var result = UserValidator.ValidateUserName(userName) if(result.Success) { var user = UserQuery.GetUserById(userId); if(user == null) { throw new ArgumentException(); user.UserName = userName; UserCommunicator.UpdateUser(user); } } ... } ... } public class WhenGettingAUser { public void AndTheUserDoesNotExistThrowAnException() { var userQuery = Substitute.For<IUserQuery>(); userQuery.GetUserById(Arg.Any<int>).Returns(null); var userService = new UserService(userQuery); AssertionExtensions.ShouldThrow<ArgumentException>(() => userService.GetUserById(-121)); } } Now in something like F#: if I don't go down the hybrid path, how would I test workflow situations like above that normally would touch the persistence layer without using Interfaces/Mocks? I realize that every step above would be tested on its own and would be kept as atomic as possible. Problem is that at some point they all have to be called in line, and I'll want to make sure everything is called correctly.

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  • What are the benefits of Android way of "saving memory" - explicitly passing Context objects everywhere?

    - by Sarge Borsch
    Turned out, this question is not easy to formulate for me, but let's try. In Android, pretty much any UI object depends on a Context, and has defined lifetime. It also can destroy and recreate UI objects and even whole application process at any time, and so on. This makes coding asynchronous operations correctly not straightforward. (and sometimes very cumbersome) But I never have seen a real explanation, why it's done that way? There are other OSes, including mobile OSes (iOS, for example), that don't do such things. So, what are the wins of Android way (Activities & Contexts)? Does that allow Android applications to use much less RAM, or maybe there are other benefits?

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  • How Is there anyway to Compile Notepad++?

    - by user44179
    I really like using Notepad++ to write HTML and such. After I started using Ubuntu I looked around for an alternative to Notpad++. I found a thread which lead me to try Geany and a few others, but I really miss Notepad++. Is there anyway I could compile it from the source code to use on Ubuntu? I know its written in C++. Could I just open it in Code::Blocks and compile it? You can get the source here. I wouldn't mind hearing about other alternatives, but really want to know if compiling it is possible. Thanks

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  • Parsing an header with two different version [ID3] avoiding code duplication?

    - by user66141
    I really hope you could give me some interesting viewpoints for my situation, my ways to approach my issue are not to my liking . I am writing an mp3 parser , starting with an ID3v2 parser . Right now I`m working on the extended header parsing , my issue is that the optional header is defined differently in version 2.3 and 2.4 of the tag . The 2.3 version optional header is defined as follows : struct ID3_3_EXTENDED_HEADER{ DWORD dwExtHeaderSize; //Extended header size (either 6 or 8 bytes , excluded) WORD wExtFlags; //Extended header flags DWORD dwSizeOfPadding; //Size of padding (size of the tag excluding the frames and headers) }; While the 2.4 version is defined : struct ID3_4_EXTENDED_HEADER{ DWORD dwExtHeaderSize; //Extended header size (synchsafe int) BYTE bNumberOfFlagBytes; //Number of flag bytes BYTE bFlags; //Flags }; How could I parse the header while minimizing code duplication ? Using two different functions to parse each version sounds less great , using a single function with a different flow for each occasion is similar , any good practices for this kind of issues ? any tips for avoiding code duplication ? anything would be great .

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  • Futures/Monads vs Events

    - by c69
    So, the question is quite simple: in an application framework, when performance impact can be ignored (10-20 events per second at max), what is more maintainable and flexible to use as a preferred medium for communication between modules - Events or Futures/Promices/Monads ? Its often being said, that Events (pub/sub, mediator) allow loose-coupling and thus - more maintainable app... My experience deny this: once you have more that 20+ events - debugging becomes hard, and so is refactoring - because it is very hard to see: who, when and why uses what. Promices (i'm coding in javascript) are much uglier and dumber, than Events. But: you can clearly see connections between function calls, so application logic becomes more straight-forward. What i'm afraid. though, is that Promices will bring more hard-coupling with them... p.s: the answer does not have to be based on JS, experience from other functional languages is much welcome.

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  • Should Developers Perform All Tasks or Should They Specialize?

    - by Bob Horn
    Disclaimer: The intent of this question isn't to discern what is better for the individual developer, but for the system as a whole. I've worked in environments where small teams managed certain areas. For example, there would be a small team for every one of these functions: UI Framework code Business/application logic Database I've also worked on teams where the developers were responsible for all of these areas and more (QA, analsyt, etc...). My current environment promotes agile development (specifically scrum) and everyone has their hands in every area mentioned above. While there are pros and cons to each approach, I'd be curious to know if there are more pros and cons than I list below, and also what the generally feeling is about which approach is better. Devs Do It All Pros 1. Developers may be more well-rounded 2. Developers know more of the system Cons 1. Everyone has their hands in all areas, increasing the probability of creating less-than-optimal results in that area 2. It can take longer to do something with which you are unfamiliar (jack of all trades, master of none) Devs Specialize Pros 1. Developers can create policies and procedures for their area of expertise and more easily enforce them 2. Developers have more of a chance to become deeply knowledgeable about their specific area and make it the best it can be 3. Other developers don't cross boundaries and degrade another area Cons 1. As one colleague put it: "Why would you want to pigeon-hole yourself like that?" (Meaning some developers won't get a chance to work in certain areas.) It's easy to say how wonderful agile is, and that we should do it all, but I'm somewhat of a fan of having areas of expertise. Without that expertise, I've seen code degrade, database schemas become difficult to manage, hack UI code, etc... Let's face it, some people make careers out of doing just UI work, or just database work. It's not that easy to just fill in and do as good of a job as an expert in that area.

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  • What am I missing about PHP?

    - by Aerovistae
    It's like this mythical thing that a dominating portion of developers say is just the best option for back-end development, a part of development about which I know virtually nothing beyond the absolute basics. So I've looked up PHP tutorials a bunch of times, trying to figure out why it's so powerful and common, but it's annoying as hell-- all the tutorials treat you like a new programmer. You know, this is how you make an If Else statement, here's a for loop, etc. The "Advanced Topics" show you how to make POST and GET statements and whatnot. But there must be more to it! I don't get it! That's practically no different from JavaScript. What am I missing about this language? What else can it do? Where's the power and versatility? I've heard it called a function soup; where are all the functions? Please chide me. I'm clearly missing something.

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  • How do I get away from PHP in the web industry?

    - by Kurtis
    I'm just looking for some tips on getting away from using PHP for web development. I'm self-employed but it seems like all of the work I find deals with PHP. I'm not complaining about the work -- just the poor choice of a language that is incredibly popular. I'd love to do my web development in Python, Perl, C#, or even a fun and fancy functional language. There's the old saying that you don't tell a carpenter what kind of a hammer to use. At the same time, you do tell them what kind of material to build your house out of and how much you're willing to spend. The problem I am running in to is that I don't know how to get out of this spiral. I can't just turn down work because then I wouldn't have any. I really don't want to go work for another company -- and even if I did, I'd probably still be stuck using something I don't enjoy. I'm hoping someone has "been there" before and might have some good ideas on how to get out of this situation. Thanks!

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  • Customizing Texmaker

    - by Gabriel Furstenheim
    I use LaTeX a lot but I find quite obnoxious all the crappy files it leaves behind when you compile: .aux, .log... Fortunately TeXMaker has the option "clean" that deletes all of these. However, I don't like having to remember to click on it every time I'm going to close a document, ie I'd like a button that both closes a document and cleans all that stuff. Any hint as how to do it? I suppose if I knew how to access the program code I'd be able to do it as I'd just have to put together two options that already exist. Thanks

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  • Storing a looong lookup table

    - by inquisitive
    Background The product i am working on has a very long lookup-table. the table contains static data and cannot be auto generated. there are about 500 rows and 10 columns. columns have mostly integers and strings. to complicate the matters, there are actually two such tables. every row in table-1 maps to zero-or-more rows in table-2. we use an SQLite database with two tables. the product installer places the SQLite file in the installation directory. the application is written in dot-net and we use ADO to load the data once on startup. now, the lookup table grows. in each release a month, we add about 10 new entries existing entries are adjusted. every release we fine tune existing entries. The problem a team of (10) developers work on the lookup table. Code goes in the SVN, but the little devil the SQLite does not. this prevents multiple developers to work on it. we do take regular backups of the file, but proper versioning is not possible. we never know who did the breaking change. the worse thing is we dont know if there is any change at all. diff'ing databases is tedious if not impossible. the tables are expected to grow quite large in years to come and we would need developers to work in parallel on it. the data is business critical. we need to be able to audit changes made to it. Question What would be a solution for the problems outlines above? one idea was to transform the whole thing to XML and treat it like just another source file. that way SVN can do the versioning and we can work in parallel. but the data shows relational behavior. with XML we loose the unique and foreign-key constraints. also we cant query it with sql like ease. any help here will be appreciated.

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  • Is perfectionism a newbie's friend or enemy? [closed]

    - by Akromyk
    Possible Duplicate: Where do you draw the line for your perfectionism? I see that the development community is very focused on doing things the right way and personally I would like to do the same too, however, is it a good or bad idea for a newbie to focus on design principles, design patterns, and commenting code when getting started, or is it better to let creativity run wild and potentially write sloppy code. Where should a newbie draw the line?

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