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Search found 6318 results on 253 pages for 'hybrid graphics'.

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  • Remove newlines and spaces

    - by Cosmin
    How can I remove newline between <table> .... </table> and add \n after each ex: <table border="0" cellspacing="0" cellpadding="0" width="450" class="descriptiontable"><tr> <td width="50%" valign="top"> <span class="displayb">Model Procesor:</span> Intel Celeron<br><span class="displayb">Frecventa procesor (MHz):</span> 2660<br><span class="displayb">Placa Video:</span> Intel Extreme Graphics 2<br><span class="displayb">Retea integrata:</span> 10/100Mbps, RJ-45<br><span class="displayb">Chipset:</span> Intel 845G<br> </td> <td width="50%" valign="top"> <span class="displayb">Capacitate RAM (MB):</span> 512<br><span class="displayb">Tip RAM:</span> DDR<br> </td> </tr></table> and become : <table border="0" cellspacing="0" cellpadding="0" width="450" class="descriptiontable"><tr><td width="50%" valign="top"><span class="displayb">Model Procesor:</span> Intel Celeron<br><span class="displayb">Frecventa procesor (MHz):</span> 2660<br><span class="displayb">Placa Video:</span> Intel Extreme Graphics 2<br><span class="displayb">Retea integrata:</span> 10/100Mbps, RJ-45<br><span class="displayb">Chipset:</span> Intel 845G<br></td><td width="50%" valign="top"><span class="displayb">Capacitate RAM (MB):</span> 512<br><span class="displayb">Tip RAM:</span> DDR<br></td></tr></table>\n s.

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  • Use OpenGL ES to create an iPhone painting tool?

    - by Jeff
    Is it feasible to use OpenGL ES to create an iPhone raster graphics editor like SketchBook Mobile(http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=13872203)? Any related reference(tutorial, sample) you can recommend? Why I try to use OpenGL ES? Because it's hardware accelerated and cross-platform. Thanks in advance!

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  • What are the restrictions for the name of an application when submitting to App Store ?

    - by Patrick
    Hello, I have just finished my application for iPhone. I would like to know if it is possible to use the word iPhone in the name of the application. For example, can I name my application iPhonesque ? And for the icon, can I use graphics related to Apple like a Mac Windows (with the three buttons, red, yellow and green) on snow leopard background ? Thank you very much for your answers.

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  • Using OpenGL Without X-Window System

    - by user366250
    Hell every body , i am newbie in linux programming ( Not Windows ) . i want to know how i can using OpenGL on Linux Platform Without X-Window System , can i send OpenGL Graphics Directly to Framebuffer Device ?! There Is Project Named DirectFB ( Direct FrameBuffer ) . with DirectFB We can do this but DirectFB needs for driver for each hardware and i want to user a graphic card that only have linux driver . what is your suggestion to Me . Thanku.

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  • Should I Abandon Adobe Flash for HTML5 and <canvas> ?

    - by helpmarnie
    I'm currently looking into developing Facebook applications and was planning on using Flash as the basis of my application, I have test built some simple PHP Facebook applications and I know enough about action-script 3 to start me on my way, but the API for Facebook development in AS looks far more tedious than the PHP one. my question is would I be able to create interactive graphics (games) like we see across the web in the HTML5 canvas class? and which would be simpler?

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  • What (tf) are the secrets behind PDF memory allocation (CGPDFDocumentRef)

    - by Kai
    For a PDF reader I want to prepare a document by taking 'screenshots' of each page and save them to disc. First approach is CGPDFDocumentRef document = CGPDFDocumentCreateWithURL((CFURLRef) someURL); for (int i = 1; i<=pageCount; i++) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc]init]; CGPDFPageRef page = CGPDFDocumentGetPage(document, i); ...//getting + manipulating graphics context etc. ... CGContextDrawPDFPage(context, page); ... UIImage *resultingImage = UIGraphicsGetImageFromCurrentImageContext(); ...//saving the image to disc [pool drain]; } CGPDFDocumentRelease(document); This results in a lot of memory which seems not to be released after the first run of the loop (preparing the 1st document), but no more unreleased memory in additional runs: MEMORY BEFORE: 6 MB MEMORY DURING 1ST DOC: 40 MB MEMORY AFTER 1ST DOC: 25 MB MEMORY DURING 2ND DOC: 40 MB MEMORY AFTER 2ND DOC: 25 MB .... Changing the code to for (int i = 1; i<=pageCount; i++) { CGPDFDocumentRef document = CGPDFDocumentCreateWithURL((CFURLRef) someURL); NSAutoreleasePool *pool = [[NSAutoreleasePool alloc]init]; CGPDFPageRef page = CGPDFDocumentGetPage(document, i); ...//getting + manipulating graphics context etc. ... CGContextDrawPDFPage(context, page); ... UIImage *resultingImage = UIGraphicsGetImageFromCurrentImageContext(); ...//saving the image to disc CGPDFDocumentRelease(document); [pool drain]; } changes the memory usage to MEMORY BEFORE: 6 MB MEMORY DURING 1ST DOC: 9 MB MEMORY AFTER 1ST DOC: 7 MB MEMORY DURING 2ND DOC: 9 MB MEMORY AFTER 2ND DOC: 7 MB .... but is obviously a step backwards in performance. When I start reading a PDF (later in time, different thread) in the first case no more memory is allocated (staying at 25 MB), while in the second case memory goes up to 20 MB (from 7). In both cases, when I remove the CGContextDrawPDFPage(context, page); line memory is (nearly) constant at 6 MB during and after all preparations of documents. Can anybody explain whats going on there?

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  • how to display bitmaps in listview?

    - by mary
    hi i want to show images downloaded in listview.images downloaded with function DownloadImage and are as bitmap.how to show in listview . name photoes with book_id in tabel book are aqual.i want each book has its own image. i can show in listview book_name and book_price just the problem with image book please help me class: package bookstore.category; import java.io.IOException; import java.io.InputStream; import java.net.HttpURLConnection; import java.net.URL; import java.net.URLConnection; import java.util.ArrayList; import java.util.HashMap; import java.util.List; import org.apache.http.NameValuePair; import org.json.JSONArray; import org.json.JSONException; import org.json.JSONObject; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Typeface; import android.os.AsyncTask; import android.os.Bundle; import android.util.Log; import android.widget.ImageView; import android.widget.ListAdapter; import android.widget.ListView; import android.widget.SimpleAdapter; import bookstore.pack.JSONParser; import bookstore.pack.R; import android.app.Activity; import android.app.ProgressDialog; public class Computer extends Activity { Bitmap bm = null; // progress dialog private ProgressDialog pDialog; // Creating JSON Parser object JSONParser jParser = new JSONParser(); ArrayList<HashMap<String, String>> computerBookList; private static String url_books = "http://10.0.2.2/project/computer.php"; // JSON Node names private static final String TAG_SUCCESS = "success"; private static final String TAG_BOOK = "book"; private static final String TAG_BOOK_NAME = "book_name"; private static final String TAG_BOOK_PRICE = "book_price"; private static final String TAG_BOOK_ID = "book_id"; private static final String TAG_MESSAGE = "massage"; // category JSONArray JSONArray book = null; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.category); Typeface font1 = Typeface.createFromAsset(getAssets(), "font/bnazanin.TTF"); // Hashmap for ListView computerBookList = new ArrayList<HashMap<String, String>>(); new LoadBook().execute(); } class LoadBook extends AsyncTask<String, String, String> { /** * Before starting background thread Show Progress Dialog * */ @Override protected void onPreExecute() { super.onPreExecute(); pDialog = new ProgressDialog(Computer.this); pDialog.setMessage("Please wait..."); pDialog.setIndeterminate(false); pDialog.setCancelable(false); pDialog.show(); } protected String doInBackground(String... args) { // Building Parameters List<NameValuePair> params = new ArrayList<NameValuePair>(); // getting JSON string from URL JSONObject json = jParser.makeHttpRequest(url_books, "GET", params); // Check your log cat for JSON reponse Log.d("book:", json.toString()); try { // Checking for SUCCESS TAG int success = json.getInt(TAG_SUCCESS); if (success == 1) { DownloadImage("10.0.2.2/project/images/100.png"); DownloadImage("10.0.2.2/project/images/101.png"); DownloadImage("10.0.2.2/project/images/102.png"); DownloadImage("10.0.2.2/project/images/103.png"); DownloadImage("10.0.2.2/project/images/104.png"); DownloadImage("10.0.2.2/project/images/105.png"); DownloadImage("10.0.2.2/project/images/106.png"); DownloadImage("10.0.2.2/project/images/107.png"); DownloadImage("10.0.2.2/project/images/108.png"); DownloadImage("10.0.2.2/project/images/109.png"); DownloadImage("10.0.2.2/project/images/110.png"); // books found book = json.getJSONArray(TAG_BOOK); for (int i = 0; i < book.length(); i++) { JSONObject c = book.getJSONObject(i); // Storing each json item in variable String book_name = c.getString(TAG_BOOK_NAME); String book_price = c.getString(TAG_BOOK_PRICE); String book_id = c.getString(TAG_BOOK_ID); // creating new HashMap HashMap<String, String> map = new HashMap<String, String>(); // adding each child node to HashMap key => value map.put(TAG_BOOK_NAME, book_name); map.put(TAG_BOOK_PRICE, book_price); // map.put(TAG_AUTHOR_NAME, author_name); // adding HashList to ArrayList computerBookList.add(map); } return json.getString(TAG_MESSAGE); } else { System.out.println("no book found"); } } catch (JSONException e) { e.printStackTrace(); } return null; } /** * After completing background task Dismiss the progress dialog * **/ protected void onPostExecute(String file_url) { pDialog.dismiss(); // updating UI from Background Thread runOnUiThread(new Runnable() { ListView view1 = (ListView) findViewById(R.id.list_view); public void run() { ImageView iv = (ImageView) findViewById(R.id.list_image); // bm=BitmapFactory.decodeResource(getResources(), resId); //bm=BitmapFactory.decodeResource(null,R.id.list_image); // iv.setImageBitmap(bm); /* * */ /** * Updating parsed JSON data into ListView * */ ListAdapter adapter = new SimpleAdapter(Computer.this, computerBookList, R.layout.search_item, new String[] { TAG_BOOK_NAME, TAG_BOOK_PRICE }, new int[] { R.id.book_name, R.id.book_price }); view1.setAdapter(adapter); } }); } } private Bitmap DownloadImage(String URL) { Bitmap bitmap = null; InputStream in = null; try { in = OpenHttpConnection(URL); bitmap = BitmapFactory.decodeStream(in); in.close(); } catch (IOException e1) { e1.printStackTrace(); } return bitmap; } private InputStream OpenHttpConnection(String urlString) throws IOException { InputStream in = null; int response = -1; URL url = new URL(urlString); URLConnection conn = url.openConnection(); if (!(conn instanceof HttpURLConnection)) throw new IOException("Not an HTTP connection"); try { HttpURLConnection httpConn = (HttpURLConnection) conn; httpConn.setAllowUserInteraction(false); httpConn.setInstanceFollowRedirects(true); httpConn.setRequestMethod("GET"); httpConn.connect(); response = httpConn.getResponseCode(); if (response == HttpURLConnection.HTTP_OK) { in = httpConn.getInputStream(); } } catch (Exception ex) { throw new IOException("Error connecting"); } return in; } }

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  • program R- in ggplot restrict y to be >0 in LOESS plot

    - by Nate
    Here's my code: qplot(data=sites, x, y, main="Site 349") (p <- qplot(data = sites, x, y, xlab = "", ylab = "")) (p1 <- p + geom_smooth(method = "loess",span=0.5, size = 1.5)) p1 + theme_bw() + opts(title = "Site 349") Some of the LOESS lines and confidence intervals go below zero, but I would like to restrict the graphics to 0 and positive numbers (because negative do not make sense). How can I do this?

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  • Problem adding eclair sources to Eclipse 3.5

    - by Oletros
    I have sync eclair sources using repo ~/eclair_sources/ In Eclipse I create a project using existent sources and I add the former folder and I have a lot of errors like thos: Description Resource Path Location Type android.R.attr cannot be resolved to a type SuggestionsAdapter.java /eclair/frameworks/base/core/java/android/app line 411 Java Problem _Original_Bitmap cannot be resolved to a type Bitmap.java /eclair/frameworks/base/tools/layoutlib/bridge/src/android/graphics line 27 Java Problem Any advise?

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  • Using CreateOrthographicOffCenter in XNA

    - by Jeffrey Kern
    I'm trying to figure out how to draw graphics in XNA, and someone else suggested this. But before I attempt to use this... If I create and use this camera, and set LEFT,TOP to 0 and WIDTH=256 and HEIGHT=240, anything I render to the screen will use these coordinates? So a box with a width and height of 1, if set to 0,0 will take up space from 0,0 to 1,1?

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  • How to make Android not to recycle my Bitmap until I don't need it?

    - by RankoR
    I'm getting drawing cache of the view, that is set as contentView to the Activity. Then I set new content view to the activity and pass that drawing cache to it. But Android recycles my bitmaps and I'm getting this exception: 06-13 01:58:04.132: E/AndroidRuntime(15106): java.lang.RuntimeException: Canvas: trying to use a recycled bitmap android.graphics.Bitmap@40e72dd8 Any way to fix it? I had an idea to extend Bitmap class, but it's final. Why GC is recycling it?

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  • How do I superimpose one bitmap image on another in GDI+?

    - by Old Man
    Using GDI+ I've made a heatmap bmp and I'd like to superimpose it on top of my bmp map. I've saved the two bmps to disk, and they look good, I just need a way to put them together. Is there any way to do this, perhaps using the Graphics object? How is transparency/alpa involved? I'm very new to GDI programming so please be as specific as possible.

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  • Best windows iphone app development alternative

    - by Nash0
    What do you think is the best way to develop iphone apps on windows? What are the pros / cons of your method, and why do you use it over other options? How complex is your method in relation to other options? I am more interested in standalone and web apps but fell free to discuss gaming graphics. Yes I know you need to build on a mac to be able to put it on the app store, so no "use a mac" answers please.

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  • Resize with minimal loss of quality

    - by oidfrosty
    Hi, I need to resize an image, but the image quality cannot be affected by this, the images will be from like 10x10 to 1000x1000, it will have some major congestions and some empty times it has to scale both up and down "potentially losing some image quality." is OK but it has to be at minimum, everything with raster graphics indeed NO libraries or other external binaries please

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