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  • UIButtons work when rotated right, but not when rotated left. Huh?

    - by Ben Collins
    I have a view that is added to the current view when the device is rotated to a LandscapeLeft or LandscapeRight orientation. This view has 4 buttons on it that are all connected to outlets and each have the "touch up inside" event hooked up to the same action. If rotated to a LandscapeLeft orientation, I transform my added view to rotate -90 degrees, and everything works fine. If rotated to a LandscapeRight orientation, I transform the added view to rotate 90 degrees, and the buttons don't work! Highlighting doesn't happen, and the action isn't called. I am at a bit of a loss as to why this might be. Any ideas?

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  • How to remove NSString Related Memory Leaks?

    - by Rahul Vyas
    in my application this method shows memory leak how do i remove leak? -(void)getOneQuestion:(int)flashcardId categoryID:(int)categoryId { flashCardText = [[NSString alloc] init]; flashCardAnswer=[[NSString alloc] init]; //NSLog(@"%s %d %s", __FILE__, __LINE__, __PRETTY_FUNCTION__, __FUNCTION__); sqlite3 *MyDatabase; sqlite3_stmt *CompiledStatement=nil; NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask,YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *MyDatabasePath = [documentsDirectory stringByAppendingString:@"/flashCardDatabase.sqlite"]; if(sqlite3_open([MyDatabasePath UTF8String],&MyDatabase) == SQLITE_OK) { sqlite3_prepare_v2(MyDatabase, "select flashCardText,flashCardAnswer,flashCardTotalOption from flashcardquestionInfo where flashCardId=? and categoryId=?", -1, &CompiledStatement, NULL); sqlite3_bind_int(CompiledStatement, 1, flashcardId); sqlite3_bind_int(CompiledStatement, 2, categoryId); while(sqlite3_step(CompiledStatement) == SQLITE_ROW) { self.flashCardText = [NSString stringWithUTF8String:(char *)sqlite3_column_text(CompiledStatement,0)]; self.flashCardAnswer= [NSString stringWithUTF8String:(char *)sqlite3_column_text(CompiledStatement,1)]; flashCardTotalOption=[[NSNumber numberWithInt:sqlite3_column_int(CompiledStatement,2)] intValue]; } sqlite3_reset(CompiledStatement); sqlite3_finalize(CompiledStatement); sqlite3_close(MyDatabase); } } this method also shows leaks.....what's wrong with this method? -(void)getMultipleChoiceAnswer:(int)flashCardId { if(optionsList!=nil) [optionsList removeAllObjects]; else optionsList = [[NSMutableArray alloc] init]; sqlite3 *MyDatabase; sqlite3_stmt *CompiledStatement=nil; NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask,YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *MyDatabasePath = [documentsDirectory stringByAppendingString:@"/flashCardDatabase.sqlite"]; if(sqlite3_open([MyDatabasePath UTF8String],&MyDatabase) == SQLITE_OK) { sqlite3_prepare_v2(MyDatabase,"select OptionText from flashCardMultipleAnswer where flashCardId=?", -1, &CompiledStatement, NULL); sqlite3_bind_int(CompiledStatement, 1, flashCardId); while(sqlite3_step(CompiledStatement) == SQLITE_ROW) { [optionsList addObject:[NSString stringWithUTF8String:(char *)sqlite3_column_text(CompiledStatement,0)]]; } sqlite3_reset(CompiledStatement); sqlite3_finalize(CompiledStatement); sqlite3_close(MyDatabase); } }

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  • TableVIew scrolling vertically

    - by senthilmuthu
    hi, i i want to activate scrolling vertically through programming for 2 UITableview at sametime?(one table view length 160,another one has 160).is it possible ?In one Viewcontroller's view i have scrollview, on that i have two tableviews(instead of one,like two column)..how can i scroll vertically both at same time?any help please?

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  • How do you tell what object is being touched in touchesBegan?

    - by Flafla2
    I know that this is a very commonly asked question, but all of the answers on every website don't work! If you still don't know what I mean, then maybe this line of code will help you understand. - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; CGPoint location = [touch locationInView:self.view]; if (touch.view == nextbutton) [self performSelector:@selector(next)]; if (touch.view == prevbutton) [self performSelector:@selector(previous)]; if (touch.view == moreoptionsbutton) [self performSelector:@selector(moresettings)]; } It doesn't do anything when you touch nextbutton, prevbutton, and more optionsbutton, which are UIImageViews by the way. I have also tried using isEqual: instead of ==, but that hasn't worked out either. Any suggestions?

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  • add button to navigationbar programatically

    - by mac
    Hi i need to set the button on right side, in navigation bar, programatically , so that if i press the button i will perform some actions, i have created the navigation bar,programatically by navBar=[[UINavigationBar alloc]initWithFrame:CGRectMake(0,0,320,44) ]; similarly i need to add the button , right side of this navigation bar,for that i used, 1) UIView* container = [[UIView alloc] init]; // create a button and add it to the container UIButton* button = [[UIButton alloc] initWithFrame:CGRectMake(0, 0, 130, 44.01)]; [container addSubview:button]; [button release]; // add another button button = [[UIButton alloc] initWithFrame:CGRectMake(160, 0, 50, 44.01)]; [container addSubview:button]; [button release]; // now create a Bar button item UIBarButtonItem* item = [[UIBarButtonItem alloc] initWithCustomView:container]; // set the nav bar's right button item self.navigationItem.rightBarButtonItem = item; [item release]; 2) UIImage *im; im=[UIImage imageNamed:@"back.png"]; [button setImage:im forState:UIControlStateNormal]; [im release]; backButton = [[UIBarButtonItem alloc] initWithCustomView:button]; [backButton setImageInsets:UIEdgeInsetsMake(0, -10,5, 5)]; [self.navigationItem setRightBarButtonItem:backButton]; 3) UIBarButtonItem *refreshItem = [[UIBarButtonItem alloc] initWithTitle:@"button" style:UIBarButtonItemStylePlain target:self action:@selector(refreshLogsAction:)]; self.navigationItem.rightBarButtonItem = refreshItem; [refreshItem release]; i tried all these type of codings , no use, these codes are not displaying the button at rigth side,please help me. thanks in advance,

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  • Why not use development provisioning instead of ad hoc?

    - by lawrence
    I was under the impression that when you use a development provisioning profile for a build of an app, only the specified developers can deploy that build to a phone. But I just deployed a build that uses a development profile to a phone using Xcode Organizer, even though I'm not one of the valid developers for that profile. One of my colleagues, also not a valid developer, did the same with his phone using iTunes. In that case, why not use a development provisioning profile for distributing your app to e.g. your QA team, instead of ad hoc distribution?

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  • For Loop Question?

    - by NextRev
    I'm programming an app for the iPhone. I'm not very good with loops just yet. How do I shorten this code into a for loop? if(CGRectContainsRect([space1 frame], [box frame])){ space1.image = [UIImage imageNamed:@"box.png"]; } else if(CGRectContainsRect([space2 frame], [box frame])){ space2.image = [UIImage imageNamed:@"box.png"]; } else if(CGRectContainsRect([space3 frame], [box frame])){ space3.image = [UIImage imageNamed:@"box.png"]; } else if(CGRectContainsRect([space4 frame], [box frame])){ space4.image = [UIImage imageNamed:@"box.png"]; } else if(CGRectContainsRect([space5 frame], [box frame])){ space5.image = [UIImage imageNamed:@"box.png"]; }

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  • how to use intent from receiver android

    - by ng93
    hi ive got a working sms receiver but when i try to load another class using: Intent intent = new Intent(SMSReceiver.this, SMSNotifier.class); startActivityForResult(intent, 0); i get the error: The constructor Intent(SMSReceiver, Class<SMSNotifier>) is undefined for the first line and: The method startActivityForResult(Intent, int) is undefined for the type SMSReceiver for the second line id really appreciate some advice as to whats going wrong thanks, ng93

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  • Developing for the iPhone outside Xcode

    - by Federico Builes
    I'd like to develop and run my iPhone applications from the command line and my personal editor instead of having to use Xcode. So far I've been able to edit all the files in Emacs and run xcodebuild in the project to compile/link/etc. The next step would be to create a Makefile task to launch the iPhone Simulator with my current application. Any ideas of how can I do that? Update: I'm not interested in XCode calling my editor, I just want to forget about the IDE as much as I can.

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  • setting up Droid for development

    - by sungpil yoon
    Hi, I am trying to follow the instructions on this page "Developing on a device". After I finished all the steps, and executes command "adb devices", my Droid is not listed. Is there anything else that I need to do if my device is Droid? It seems there are discussions on this issue but I could not find any definitive answer. Thank you.

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  • Architecting iPhone Views - seeking help on a specific issue + general advice

    - by Ev
    Hi there, I am a web developer (rails, python) that is new to iPhone development. I've done some desktop development in the past within the MS environment (C#). I'm trying to build a really simple iPhone application and I am confused by the way that views work in general. If someone can provide advice for my particular problem, along with some resources where I can learn how to architect iPhone views in the future, that would be awesome. I feel like a lot of the Apple documentation that I've come across is too specific - I am lacking a fundamental understanding of how views work on the iPhone. My particular problem looks like this: I need one view that displays some downloaded text content. This is the view that shows when the app loads, and it is pretty straightforward. Then I need a settings area (I've already decided I don't want to use the iPhone settings area). The settings area main page will have some text fields on it. It will also have a 2-row grouped table. Each cell in that table will take you to another view which also has a grouped table used for multi-select. I suspect that I can reuse the same view for these two final "detailed setting" views. In summary: home page settings main page detailed setting 1 detailed setting 2 Any help and advice appreciated.

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  • Adding a dynamic image to UITable View Cell

    - by Graeme
    Hi, I have a table in which I want a dynamic image to load in at the left-hand side. The table needs to use an IF statement to select the appropriate image from the "Resources" folder, and needs to be based upon [dog types]. The [dog types] is extracted from an RSS feed, and so the image in the table cell needs to match the each cell's [dog types] tag. Update: See code below for what I'm looking to do (only below it's for earthquakes, for me its pictures of dogs). I suspect I need to use - (UIImage *)imageForTypes:(NSString *)types { to do such a thing. Thanks. Updated code: This is for Apple's Earthquake sample but does exactly what I need to do. It matches images to the severity (2.0, 3.0, 4.0, 5.0 etc.) of every earthquake to the magnitude. - (UIImage *)imageForMagnitude:(CGFloat)magnitude { if (magnitude >= 5.0) { return [UIImage imageNamed:@"5.0.png"]; } if (magnitude >= 4.0) { return [UIImage imageNamed:@"4.0.png"]; } if (magnitude >= 3.0) { return [UIImage imageNamed:@"3.0.png"]; } if (magnitude >= 2.0) { return [UIImage imageNamed:@"2.0.png"]; } return nil; } and under - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath magnitudeImage.image = [self imageForMagnitude:earthquake.magnitude];

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  • iphone EXC_BAD_ACCESS

    - by Dave
    I seem to get an EXC_BAD_ACCESS error when I select a cell in my table view that takes me to a 2nd table view with a lot of these http://pastie.org/906711 could they be the problem if I have 8 of them ? Heres the backtrace : http://pastie.org/906729 Thanks for your time,

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  • Can I disable UIPickerView scroll sound?

    - by cocoaholic
    Hi, I want to disable the annoying clicks that the UIPickerView generates upon scrolling up and down. Is there a way to do this? I want to play short sounds for each item that the picker view lands upon. It gets ruined by the built in sound. I understand that the picker sounds can be turned off globally by switching off the keyboard sounds in iPhone/iPod settings. But is there a way to programatically do this? Any help will be much appreciated! Thanks

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  • How to use NSObject to URLs with three20 properly

    - by Frank
    Basically i map my controllers to accept the address class to be passed into the listingpage controller. Which is done here: [map from:@"tt://listingPage/(initWithResult:)" toViewController:[ListingPageController class]]; [map from:[Address class] name:@"result" toURL:@"tt://listingPage/(initWithResult:)"]; This url is being used in my table item which I am has been invoked here: for (Address *result in [(id<SearchResultsModel>)self.model results]) { NSString* url = [result URLValueWithName:@"result"]; TTTableImageItem* tii = [TTTableMessageItem itemWithTitle:[result addressText] caption:[result addressText] text:[result subText] imageURL:[result image] URL:url]; [self.items addObject:tii]; } My app crashes, I am not sure why, seems to be getting an invalidate view. any help would be much appreciated.

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  • OpenGl es view and uitableview

    - by Mel
    I have written an application using opengl es view. Now I want to add a uitableview to display on the screen. However I am needing some guidance on how opengl es view and the other views play together nice. For example I have read some things that would lead me to think I need to pause the opengl view when the table is displayed. Can anyone point me to a tutorial on how to make these things work together or just point me to the stackoverflow question that I can't find where some guy asked the same exact thing and got an answer :-)

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  • Apple iPad and PDF support

    - by STeN
    Hi, I have few questions related to the PDF and its use on the Apple iPad: 1) Does the iPad support all Quartz PDF functions (i.e. all CGPDFxxx functions/classes)? 2) Does the iPad support the PDF Kit? 3) Is it possible with any of one of both APIs, based on the coordinates of the finger touch to detect the underlying PDF item (e.g. article, text, annotations) ? 4) What is the difference between the Quartz PDF functions and PDF Kit? Thanks a lot Regards, STeN

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  • XCode and Instruments for memory leaks

    - by coure06
    I have tested my iphone app using XCode and instrument. I am watching the memory allocation tables, its showing me that every things is increasing i.e Bytes, Live Bytes and so on. What does it means? Am i not deallocating the objects? Can i find which objects are not deallocating using instruments?

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  • UIAlertView won't rotate to landscape even with applicationDidFinishLaunching call

    - by Joey
    I am trying to use UIAlertView on my landscape right (home button on the right) app but it is showing up in portrait orientation. I have tried putting: [[UIApplication sharedApplication] setStatusBarOrientation: UIInterfaceOrientationLandscapeRight animated: NO ]; in applicationDidFinishLaunching, but it doesn't work. Are there any other usual suspects to what might be causing this? I am setting the orientation through my plist file currently.

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  • NSSet to NSData, then back out again, for GameKit?

    - by Peter Hajas
    Hi guys, I'm trying to do some image edit syncing between two of the same app running on different iPhones. I would like to send an NSSet * from one device to another (which I imagine involves encapsulating in NSData) then decrypting this back to an NSSet, then using it in a touchesMoved type of function. Is this feasible, or should I work on syncing the UIImages instead? I worry that UIImage syncing would have too much latency for realtime interaction. Thanks for your help!

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