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  • Can I get the Waves Maxx speaker effects to work in Ubuntu?

    - by Rafael
    I have a new machine that comes with JBL 2.1 Speakers with Waves Maxx Audio 3. On Windows it sounds perfect, though in Ubuntu 12.04 I get cheap/sound with simple mp3 files. I have tried a few things on different blogs but no luck so far. Any ideas? aplay -l **** List of PLAYBACK Hardware Devices **** card 0: PCH [HDA Intel PCH], device 0: ALC665 Analog [ALC665 Analog] Subdevices: 1/1 Subdevice #0: subdevice #0 card 0: PCH [HDA Intel PCH], device 1: ALC665 Digital [ALC665 Digital] Subdevices: 1/1 Subdevice #0: subdevice #0 card 0: PCH [HDA Intel PCH], device 3: HDMI 0 [HDMI 0] Subdevices: 1/1 Subdevice #0: subdevice #0 card 1: N700 [Logitech Speaker Lapdesk N700], device 0: USB Audio [USB Audio] Subdevices: 1/1 Subdevice #0: subdevice #0

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  • Cheap sound on speakers - Dell XPS L502X

    - by Rafael
    I have a new machine that comes with JBL 2.1 Speakers with Waves Maxx Audio 3. On Windows it sounds perfect, though in Ubuntu 12.04 I get cheap/sound with simple mp3 files. I have tried a few things on different blogs but no luck so far. Any ideas? aplay -l **** List of PLAYBACK Hardware Devices **** card 0: PCH [HDA Intel PCH], device 0: ALC665 Analog [ALC665 Analog] Subdevices: 1/1 Subdevice #0: subdevice #0 card 0: PCH [HDA Intel PCH], device 1: ALC665 Digital [ALC665 Digital] Subdevices: 1/1 Subdevice #0: subdevice #0 card 0: PCH [HDA Intel PCH], device 3: HDMI 0 [HDMI 0] Subdevices: 1/1 Subdevice #0: subdevice #0 card 1: N700 [Logitech Speaker Lapdesk N700], device 0: USB Audio [USB Audio] Subdevices: 1/1 Subdevice #0: subdevice #0

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  • sound stopped working after upgrade to 11.10 on Tuesday 20th March

    - by Hugh Barney
    My sound card stopped working after a set of updates were installed 2 days ago. The sound card is detected, the volume is not muted and the speakers work, I can make the speakers hum if I touch the jack plug lead that normally plugs into the card. hugh@lindisfarne:~$ lspci -v | grep -A7 -i "audio" 07:01.0 Multimedia audio controller: Creative Labs CA0106 Soundblaster Subsystem: Creative Labs SB0570 [SB Audigy SE] Flags: bus master, medium devsel, latency 32, IRQ 16 I/O ports at c000 [size=32] Capabilities: Kernel driver in use: CA0106 Kernel modules: snd-ca0106 I've tried reverting those upgraded packages that look like the could impact the kernal - but to no avail. alsamixer does not have anything muted, I've been though all the sound card debug/troubleshooting pages I can find. Kernal driver is attached. So whats gone pop ? I will boot from CD to check - but I am pretty sure this is a sw and not a hw problem.

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  • Python Turtle Graphics, how to plot functions over an interval?

    - by TheDragonAce
    I need to plot a function over a specified interval. The function is f1, which is shown below in the code, and the interval is [-7, -3]; [-1, 1]; [3, 7] with a step of .01. When I execute the program, nothing is drawn. Any ideas? import turtle from math import sqrt wn = turtle.Screen() wn.bgcolor("white") wn.title("Plotting") mypen = turtle.Turtle() mypen.shape("classic") mypen.color("black") mypen.speed(10) while True: try: def f1(x): return 2 * sqrt((-abs(abs(x)-1)) * abs(3 - abs(x))/((abs(x)-1)*(3-abs(x)))) * \ (1 + abs(abs(x)-3)/(abs(x)-3))*sqrt(1-(x/7)**2)+(5+0.97*(abs(x-0.5)+abs(x+0.5))-\ 3*(abs(x-0.75)+abs(x+0.75)))*(1+abs(1-abs(x))/(1-abs(x))) mypen.penup() step=.01 startf11=-7 stopf11=-3 startf12=-1 stopf12=1 startf13=3 stopf13=7 def f11 (startf11,stopf11,step): rc=[] y = f1(startf11) while y<=stopf11: rc.append(startf11) #y+=step mypen.setpos(f1(startf11)*25,y*25) mypen.dot() def f12 (startf12,stopf12,step): rc=[] y = f1(startf12) while y<=stopf12: rc.append(startf12) #y+=step mypen.setpos(f1(startf12)*25, y*25) mypen.dot() def f13 (startf13,stopf13,step): rc=[] y = f1(startf13) while y<=stopf13: rc.append(startf13) #y+=step mypen.setpos(f1(startf13)*25, y*25) mypen.dot() f11(startf11,stopf11,step) f12(startf12,stopf12,step) f13(startf13,stopf13,step) except ZeroDivisionError: continue

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  • Ubuntu 12.04 Overheating HP Pavillion dm4 3011tx

    - by gevvek
    I have tried installing Ubuntu 12.04 on my HP Pavilion dm4 3011tx and after a few minutes the fans start to work very fast and my laptop starts to heat up; The CPU temperature got up to 70 degrees and was still rising before I turned the computer off. I installed the graphics drivers for my AMD Raedon graphics and tried switching to the integrated graphics but that didn't make a difference I have also tried Fedora and Linux Mint and they do the same thing. Can anyone help?

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  • blacklist VGA compatible controller: Intel Corporation 82845G/GL[Brookdale-G]/GE

    - by Thomas Labensi
    I have an hp a310n pavillion I have installed an nvidia pci geforce card I want to blacklist the VGA compa[Brookdale-G]/GE Chipset Integrated Graphics Device (rev 03)integrated graphics what do I need to do?? tom@tom-DM167A-ABA-a310n:~$ lspci | grep VGA 00:02.0 VGA compatible controller: Intel Corporation 82845G/GL[Brookdale-G]/GE Chipset Integrated Graphics Device (rev 03) 02:09.0 VGA compatible controller: NVIDIA Corporation NV11 [GeForce2 MX/MX 400] (rev b2) tom@tom-DM167A-ABA-a310n:~$ I'm using the nvidia via neuvoux and I want to really make sure I'm using the nvidia card

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  • Ubuntu cant load sound cart

    - by Reza Marefaty
    I have installed Ubuntu 12 and i cant see any volume controller on it and so no audio player can detect any sound card and nothing shown in system setting - sound - output tab. but i can see my hard ware by typing this command : aplay -l Return : List of PLAYBACK Hardware Devices ** card 0: Intel [HDA Intel], device 0: HDA Generic [HDA Generic] Subdevices: 1/1 Subdevice #0: subdevice #0 card 1: U0x4d90x20 [USB Device 0x4d9:0x20], device 0: USB Audio [USB Audio] Subdevices: 1/1 Subdevice #0: subdevice #0 card 2: Generic [HD-Audio Generic], device 3: HDMI 0 [HDMI 0] Subdevices: 1/1 Subdevice #0: subdevice #0 How can i activate sound ? Edit : This info may helep for the solution : sudo lspci | grep Audio 00:1b.0 Audio device: Intel Corporation N10/ICH 7 Family High Definition Audio Controller (rev 01) 04:00.1 Audio device: Advanced Micro Devices [AMD] nee ATI Cedar HDMI Audio [Radeon HD 5400/6300 Series]

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  • Opinions on Dual-Salt authentication for low sensitivity user accounts?

    - by Heleon
    EDIT - Might be useful for someone in the future... Looking around the bcrypt class in php a little more, I think I understand what's going on, and why bcrypt is secure. In essence, I create a random blowfish salt, which contains the number of crypt rounds to perform during the encryption step, which is then hashed using the crypt() function in php. There is no need for me to store the salt I used in the database, because it's not directly needed to decrypt, and the only way to gain a password match to an email address (without knowing the salt values or number of rounds) would be to brute force plain text passwords against the hash stored in the database using the crypt() function to verify, which, if you've got a strong password, would just be more effort than it's worth for the user information i'm storing... I am currently working on a web project requiring user accounts. The application is CodeIgniter on the server side, so I am using Ion Auth as the authentication library. I have written an authentication system before, where I used 2 salts to secure the passwords. One was a server-wide salt which sat as an environment variable in the .htaccess file, and the other was a randomly generated salt which was created at user signup. This was the method I used in that authentication system for hashing the password: $chars = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789"; //create a random string to be used as the random salt for the password hash $size = strlen($chars); for($i = 0; $i < 22; $i++) { $str .= $chars[rand(0, $size - 1)]; } //create the random salt to be used for the crypt $r_blowfish_salt = "$2a$12$" . $str . "$"; //grab the website salt $salt = getenv('WEBSITE_SALT'); //combine the website salt, and the password $password_to_hash = $pwd . $salt; //crypt the password string using blowfish $password = crypt($password_to_hash, $r_blowfish_salt); I have no idea whether this has holes in it or not, but regardless, I moved over to Ion Auth for a more complete set of functions to use with CI. I noticed that Ion only uses a single salt as part of its hashing mechanism (although does recommend that encryption_key is set in order to secure the database session.) The information that will be stored in my database is things like name, email address, location by country, some notes (which will be recommended that they do not contain sensitive information), and a link to a Facebook, Twitter or Flickr account. Based on this, i'm not convinced it's necessary for me to have an SSL connection on the secure pages of my site. My question is, is there a particular reason why only 1 salt is being used as part as the Ion Auth library? Is it implied that I write my own additional salting in front of the functionality it provides, or am I missing something? Furthermore, is it even worth using 2 salts, or once an attacker has the random salt and the hashed password, are all bets off anyway? (I assume not, but worth checking if i'm worrying about nothing...)

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  • Thinkpad T530 with Optimus and Docking Station

    - by Vic Boudolf
    I have a Lenovo Thinkpad T530 with Optimus video, which is not supported on 12.04.1. I don't normally need the discrete (nVidia) graphics, so I turn it off in the BIOS settings to achieve longer battery life (and so that the screen dimmer will work), but when placed in the docking station, the integrated (Intel) graphics don't power the HDMI ports. (The VGA port does work, but I want to focus on the HDMI.) This means I have to change the BIOS settings constantly. Is there any way to have the system detect the docking station and power up/enable the discrete graphics accordingly? I don't need to do it on the fly. Just at startup. This post suggests that bumblebee can turn the discrete graphics on and off for specific applications, but I just want to turn it on or off. [2 suggests that vga_switcheroo will not work with nVidia Optimus.

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  • No HDMI sound output on Thinkpad X1

    - by nickf
    I'm having problems getting my sound to output via HDMI to my TV. When I go to Sound Settings, the HDMI device does not appear. ~$ aplay -l **** List of PLAYBACK Hardware Devices **** card 0: PCH [HDA Intel PCH], device 0: CONEXANT Analog [CONEXANT Analog] Subdevices: 1/1 Subdevice #0: subdevice #0 card 0: PCH [HDA Intel PCH], device 3: HDMI 0 [HDMI 0] Subdevices: 1/1 Subdevice #0: subdevice #0 card 0: PCH [HDA Intel PCH], device 7: HDMI 1 [HDMI 1] Subdevices: 1/1 Subdevice #0: subdevice #0 card 0: PCH [HDA Intel PCH], device 8: HDMI 2 [HDMI 2] Subdevices: 1/1 Subdevice #0: subdevice #0 I don't know if the video information is helpful, but anyway: ~$ sudo lshw -C video *-display description: VGA compatible controller product: 2nd Generation Core Processor Family Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 09 width: 64 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:46 memory:d0000000-d03fffff memory:c0000000-cfffffff ioport:5000(size=64) Any suggestions for me?

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  • OpenGL ES 2.0: Mixing 2D with 3D

    - by Bunkai.Satori
    Is it possible to mix 2D and 3D graphics in a single OpenGL ES 2.0 game, please? I have plenty of 2D graphics in my game. The 2D graphics is represented by two triangular polygons (making up a rectangle) with texture on them. I use orthographic matrix to render the whole scene. However, I need to add some 3D effects into my game. Threfore, I wish to use perspective camera to render the meshes. Is it possible to mix orthographic and perspective camera in one scene? If yes, is there going to be a large performance cost for this? Is there any recommended approach to do this effectively? I wil have 90% of 2D graphics and only 10% of 3D. Target platform is OpenGL ES 2.0 (iOS, Android). I use C++ to develop. Thank you.

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  • Intel PRO/1000 Server NIC on Windows latency. How to measure?

    - by Bobb
    Please note - this question is about latency of the card itself. Not latency of internet or anything else. Thank you for your attention on this matter. It is often said that good server NIC does make difference compared to low grade cards and on-board Ethernet chips. I understand that on-board chip will likely consume CPU time and stand-alone card would use its own chip. Also server card would be faster than low-grade card. Are these 2 facts explaining most of the server cards advantages over on-board and low-grade cards ethernet? How would you measure latency on the card itself? I saw some reports stating some microseconds figures of NIC latency but I dont see how to measure that... Any advise will be appreciated.

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  • Ignore carriage returns in scanf before data.... to keep layout of console based graphics with conio

    - by volting
    I have the misfortune of having use conio.h in vc++ 6 for a college assignment, My problem is that my graphic setup is in the center of the screen... e.g. gotoxy( getcols()/2, getrows()/2); printf("Enter something"); scanf( "%d", &something ); now if someone accidentally hits enter before they enter the "something", then the cursor gets reset to the left of the screen on the next line. Iv tried flushing the keyboard and bios buffers with fflush(stdin) and getchar(), which like I expected didn't work! Any help/ideas would be appreciated, Thanks, V

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  • Fallback Mode on Intel HD 4000 on Ubuntu 12.04.1?

    - by caragh
    Just built a system w/ a ivy bridge CPU (Xeon E3-1245 v2) with Intel HD 4000 onboard graphics, board is an Asrock H77 ProM. I had loaded Ubuntu server 12.04.1 onto it, but wanted to fool around w/ gnome 3. I installed gnome-shell, which didn't work, then gnome, which did, but only loads on fallback mode - the video is recognized as "VESA: sandy/ivy bridge graphics" I tried installing the whole ubuntu-desktop shebang but it's still in fallback graphics. Any way to get the full eye candy?

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  • Ubuntu make symbolic link between new folder in Home to existing folder

    - by Fath
    Hello, To the point. I have Ubuntu Maverick running on my Lenovo G450. Before, it was Windows 7. All my data are inside another partition, its NTFS. FSTAB line to mount that partition : /dev/sda5 /data ntfs auto,users,uid=1000,gid=1000,utf8,dmask=027,fmask=137 0 0 Inside /data there are folder Musics, Graphics, Tools, Cores, etc. If I'm about to create new folder, let see, GFX on /home/apronouva/GFX and make it link or pointing to /data/Graphics, how do I do that ? So when I open /home/apronouva/GFX the content will be the same as inside /data/Graphics .. and whatever changes I made inside GFX, it will also affect /data/Graphics I tried : $ ln -s /data/Graphics /home/apronouva/GFX it resulted : error, cannot make symbolic link between folder Thanks in advance, Fath

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  • Live-Ubuntu 12.04 ran fine, now stopped booting!

    - by user89743
    I've seen similar problems to this several times in the forum, but mine is a bit different, so the other posts I saw were no help to me. When I boot Ubuntu 12.04 64-bit from live-SD-card (3GB persistence) I suddenly get this error: (initramfs) mount: mounting /dev/loop0 on //filesystem.squashfs failed: Invalid argument Can not mount /dev/loop/0 (/cdrom/casper/filesystem.squashfs) on //filesystem.squashfs (it says I can type "help" for commands, but I don't know anything about how to go from there, totally new to linux) The reason I say my case is different is because my Ubuntu worked fine for over a week, even pretty fast, and now this problem happened. Before that I used to run my live ubuntu from USB sticks but that was slower (especially when booting which took 15 minutes from USB stick!). Also I kept getting the same above problem after a while when booting and had to re-create a live USB linux several times. Installing on harddrive is not an option because my harddrive has physical damage and getting a replacement will take a while, therefore I can only use live-USB or live-SD-card Ubuntu. As I said I used Ubuntu without problems for more than a week, before that as well for several weeks on USB sticks, but the above problem occured sooner or later. This time I paid attention to when it happened: I was rebooting my computer (HP 620 laptop, 4 GB RAM, 64 bit system) from SD flash card and when I was booting I selected F6 and then the first option "no acpi" or something like that...I had used it before and noticed it slowed down the time it took Linux to use. This time it caused this error. Now even when I boot normally/default I get this error. Now I'm accessing Ubuntu from my USB stick without persistence file, when I check my SD card, all the files mentioned in the error message are there and the filesystem.squashfs is 691.2 MB so nothing seems to have been deleted by accident. (I have already made many changes/downloaded programs to my SD card persistent Ubuntu and would hope to loose them, since downloading is expensive for me, and since the problem seems to re-occur...) Can anyone help me, preferably without having to create another startup disk on my SD card? I'm totally new to this. Sorry for the long posts, just didn't know what info is relevant and what isnt! Kon

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  • Ubuntu running like mud, system hangs and looks like its running at 3FPS

    - by user240803
    the system specks: AMD XP 3200+ 1GB DDR 333 RAM 160 GB HD IDE NVIDIA FX 5500 AGP Video Card Compaq Presario sr1230nx the system takes forever to boot and when it does it runs like total mud, reminds me of an overloaded system that has too many windows open or something... fresh install tried soo many thing like new memory (it had 512 stick) a new video card (onboard 8mb sis sounded like the problem, but wasn't... has gotten a little faster now but not by much) tried to disable all the things on the motherboard that could be, with no help... this machine runs windows XP, 7, and 8 JUST FINE!!! I mean for a single core CPU WIN8 runs AWESOME!!! BUT I already have a Gaming Desktop that has Windows 8 pro I want a Linux machine to get some time in and learn a few things... I want Ubuntu because of the Software center so I can install things I want until I am familiar with the command line.. I've worked on Computers since I was 12 I remember some of the DOS commands but I guess these are a little different... anyway any ideas? Ive also tried both drivers for the NVIDA card and that didn't help either... its not the card since it did this with both the NVIDA card and the SIS onboard... it also does this on live mode with the USB so I don't think its the HardDrive... I'm running out of options of hardware to try... I know this version of Linux works cuz Ive booted it on other machines and it ran great... what is with this Compaq? here is a vid of exactly what its doing... let me know if you need anything else I am right by the comptuer tonight so ask anything... http://youtu.be/-P-XNo81098

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  • Problems when rendering code on Nvidia GPU

    - by 2am
    I am following OpenGL GLSL cookbook 4.0, I have rendered a tesselated quad, as you see in the screenshot below, and i am moving Y coordinate of every vertex using a time based sin function as given in the code in the book. This program, as you see on the text in the image, runs perfectly on built in Intel HD graphics of my processor, but i have Nvidia GT 555m graphics in my laptop, (which by the way has switchable graphics) when I run the program on the graphic card, the OpenGL shader compilation fails. It fails on following instruction.. pos.y = sin.waveAmp * sin(u); giving error Error C1105 : Cannot call a non-function I know this error is coming on the sin(u) function which you see in the instruction. I am not able to understand why? When i removed sin(u) from the code, the program ran fine on Nvidia card. Its running with sin(u) fine on Intel HD 3000 graphics. Also, if you notice the program is almost unusable with intel HD 3000 graphics, I am getting only 9FPS, which is not enough. Its too much load for intel HD 3000. So, sin(X) function is not defined in the OpenGL specification given by Nvidia drivers or something else??

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  • ActionScript Gradient Banding Problem

    - by TheDarkIn1978
    i'm having a strange issue with banding between certain colors of a gradient. to create the gradient, i'm drawing evenly spaced circle wedges from the center to the border, and filling each circle wedge from a bitmap line gradient pixel in a loop. public class ColorWheel extends Sprite { private static const DEFAULT_RADIUS:Number = 100; private static const DEFAULT_BANDING_QUALITY:int = 3600; public function ColorWheel(nRadius:Number = DEFAULT_RADIUS) { init(nRadius); } public function init(nRadius:Number = DEFAULT_RADIUS):void { var nRadians : Number; var nColor : Number; var objMatrix : Matrix = new Matrix(); var nX : Number; var nY : Number; var previousX : Number = nRadius; var previousY : Number = 0; var leftToRightColors:Array = new Array(0xFF0000, 0xFFFF00, 0x00FF00, 0x00FFFF, 0x0000FF, 0xFF00FF); leftToRightColors.push(leftToRightColors[0]); var leftToRightAlphas:Array = new Array(); var leftToRightRatios:Array = new Array(); var leftToRightPartition:Number = 255 / (leftToRightColors.length - 1); //Push arrays for (var j:int = 0; j < leftToRightColors.length; j++) { leftToRightAlphas.push(1); leftToRightRatios.push(j * leftToRightPartition); } var leftToRightColorsMatrix:Matrix = new Matrix(); leftToRightColorsMatrix.createGradientBox(DEFAULT_BANDING_QUALITY, 1); //Produce a horizontal leftToRightLine sprite var leftToRightLine:Sprite = new Sprite(); leftToRightLine.graphics.lineStyle(1, 0, 1, false, LineScaleMode.NONE, CapsStyle.NONE); leftToRightLine.graphics.lineGradientStyle(GradientType.LINEAR, leftToRightColors, leftToRightAlphas, leftToRightRatios, leftToRightColorsMatrix); leftToRightLine.graphics.moveTo(0, 0); leftToRightLine.graphics.lineTo(DEFAULT_BANDING_QUALITY, 0); //Assign bitmapData to the leftToRightLine var leftToRightLineBitmapData:BitmapData = new BitmapData(leftToRightLine.width, leftToRightLine.height); leftToRightLineBitmapData.draw(leftToRightLine); for(var i:int = 1; i < (DEFAULT_BANDING_QUALITY + 1); i++) { // Convert the degree to radians. nRadians = i * (Math.PI / (DEFAULT_BANDING_QUALITY / 2)); // OR the individual color channels together. nColor = leftToRightLineBitmapData.getPixel(i-1, 0); // Calculate the coordinate in which the line should be drawn to. nX = nRadius * Math.cos(nRadians); nY = nRadius * Math.sin(nRadians); // Create a matrix for the wedges gradient color. objMatrix.createGradientBox(nRadius * 2, nRadius * 2, nRadians, -nRadius, -nRadius); graphics.beginGradientFill(GradientType.LINEAR, [nColor, nColor], [1, 1], [127, 255], objMatrix); graphics.moveTo( 0, 0 ); graphics.lineTo( previousX, previousY ); graphics.lineTo( nX, nY ); graphics.lineTo( 0, 0 ); graphics.endFill(); previousX = nX; previousY = nY; } } } i'm creating a circle with 3600 wedges, although it doesn't look like it based on the screen shot within the orange color that is produced from gradating from red to yellow numbers. adding a orange number between red and yellow doesn't help. but if i create the circle with only 360 wedges, the gradient banding is much more obvious. 3600 is probably overkill, and doesn't really add more detail over, say, making the circle of 1440 wedges, but i don't know any other way to slightly elevate this banding issue. any ideas how i can fix this, or what i'm doing wrong? could it be caused by the circleMatrix rotation?

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  • Which nvidia driver from additional drivers option should I choose?

    - by sud_the_devil
    I have NVIDIA Geforece 7025 / nForce 630a integrated gfx card on my UBUNTU 12.04.And I have 4 options in Additional drivers: NVIDIA accelerated graphics driver (version 173) NVIDIA accelerated graphics driver (post-release updates)(version current updates) NVIDIA accelerated graphics driver (version current)[Recommended] NVIDIA accelerated graphics driver (post-release updates)(version 173 updates) I am currently using the First option. My Problem is there I can't update the version 173 to the latest version of drivers using xswat PPA. Whenever I do it and reboot but the NVIDIA xserver sttings always shows me the same version. Which option would allow me to update my drivers to the current version?

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  • How to host an AP or a hotspot?

    - by user1048138
    I'm running Ubuntu 12.04 as a virtual machine on my Mac. Since I am unable to get the virtual machine to have full access to my WiFi card, I bought another USB WiFi card to use. This is my WiFi card. If you are unfamiliar with Virtual machine, as far as I know, since the Ubuntu has its own card now, it shouldn't matter. I have followed these guides with no luck: https://help.ubuntu.com/community/WifiDocs/WirelessAccessPoint http://www.danbishop.org/2011/12/11/using-hostapd-to-add-wireless-access-point-capabilities-to-an-ubuntu-server/ The problem is that the WiFi connection appears on all of the machines that I have in my house: 2 iPhones, Dell machine running Ubuntu and two Macbooks. However the connection times out on all of these machines. Questions: Could this be a driver issue if that same WiFi card can connect to other WiFi points and use its internet Could this be DHCP related? I would think not. It should at least get a 169.X.X.X address? No? Any solutions for me?

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  • fast java2d translucency

    - by mdriesen
    I'm trying to draw a bunch of translucent circles on a Swing JComponent. This isn't exactly fast, and I was wondering if there is a way to speed it up. My custom JComponent has the following paintComponent method: public void paintComponent(Graphics g) { Rectangle view = g.getClipBounds(); VolatileImage image = createVolatileImage(view.width, view.height); Graphics2D buffer = image.createGraphics(); // translate to camera location buffer.translate(-cx, -cy); // renderables contains all currently visible objects for(Renderable r : renderables) { r.paint(buffer); } g.drawImage(image.getSnapshot(), view.x, view.y, this); } The paint method of my circles is as follows: public void paint(Graphics2D graphics) { graphics.setPaint(paint); graphics.fillOval(x, y, radius, radius); } The paint is just an rgba color with a < 255: Color(int r, int g, int b, int a) It works fast enough for opaque objects, but is there a simple way to speed this up for translucent ones?

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