Search Results

Search found 5464 results on 219 pages for 'effect'.

Page 176/219 | < Previous Page | 172 173 174 175 176 177 178 179 180 181 182 183  | Next Page >

  • Table Row Spacing Problem in IE

    - by Brij
    Viewing the code below in IE displays spacing between the rows. I want to join the rows. In Firefox, It is working fine. <table border="0" cellspacing='0' cellpadding='0' width="720" cols="2"> <tr> <td colspan="2"> <a href="index.html"> <img src="images/banner.gif" border="0"> </a> </td> </tr> <tr valign="top"> <td width="130"> <img name="navigate" src="images/navbar.jpg" border="0"> </td> ..... I have also tried style="margin:0; padding:0;" for tr and td but there is no effect in IE. Let me know what to do to remove spacing between rows. Thanks

    Read the article

  • Quartz 2D or OpenGL ES? Pros and cons in the long term, possibility of migration to other platforms.

    - by fspirit
    Hi all! I'm having a hard time deciding whether to go with Quartz2D or OpenGL for an iPad game. It will be 2D mostly, but effect-intense (simultaneous lighting effects for 10-30 objects, 10-20 simultaneous animations on the screen). So far, assuming i'm equally dumb in both technologies and have to learn them from the ground, i came to this list. (I've read several topics here, on SO, with names like "Quartz or OpenGL", but i'm still left with some questions) Quartz: Better time-to-market, because of ready to use absractions like UIView, UIImageView, CoreAnimation abstractions Open GL ES Closer to hardware, thus, performance is better. App, implemented with OpenGL ES can be easier migrated to Android, MeeGo, Windows Phone, etc. My questions are: How time will it take to rewrite Quartz 2d app to use OpenGL? Lets say it took me 2 man-month to write Quartz app, how much time will i need to rewrite it? (Please, just some subjective opinions, i'll try to summarize them somehow) Regarding the ease of migration to other platforms, when using OpenGL, is it really so? Or efforts when migrating Quartz app from iPhoneOS to Android will be not so much bigger, compared to OpenGL app migration? (Ease of migration is quite important criterion) Regarding OpenGL, should i go with OpenGL 1.1 or 2.0, concerning migration? (Android supports 2.0 through NDK, but dont know whether NDK's use will increase or decrease migration efforts)

    Read the article

  • Does running IIS7 in classic mode affect MVC output caching?

    - by Bob
    I have a need to run an application in classic mode for backwards compatibility with a specific application, and am trying to understand what kind of impact that will have on the performance of an MVC application that is running on the site. If we put a few static file maps (for .js, .css, .png, etc) above the ASP.NET wildcard map to reduce the amount of processing by the ASP.NET handler, will we be approaching the integrated mode in terms of performance? The thing i'm primarily concerned with is any effect this might have on output caching. I understand that integrated mode might (?) allow for the output cache to handle non ASP.NET content, but that isn't really a concern. We're more interested in ensuring that the MVC application has full use of the output cache. Empirically i've found that the two configurations operate on par when things go well, but if the page references resources that are not available, the integrated mode tends to fail much more quickly than the classic mode (e.g. 500 ms vs 10 seconds), reducing 'hang time' on the page load. Thanks for any feedback.

    Read the article

  • asp.net 4.0 webforms - how to keep ContentPlaceHolder1_ out of client id's in a simple way?

    - by James Manning
    I'm attempting to introduce master pages to an existing webforms site that's avoided using them because of client id mangling in the past (and me not wanting to deal with the mangling and doing <% foo.ClientID % everywhere :) GOAL: use 'static' id values (whatever is in the server control's id attribute) except for data-bound / repeating controls which would break for those cases and therefore need suffixes or whatever to differentiate (basically, Predictable) Now that the site migrated to ASP.NET 4.0, I first attempted to use ClientIDMode of Static (in the web.config) but that broke too many places doing repeating controls (checkboxes inside gridviews, for instance) since they all resulted with the same id. So, I then tried Predictable (again, just in the web.config) so that the repeating controls wouldn't have conflicting id's, and it works well except that the master page content placeholder (which is indeed a naming container) is still reflecting in the resulting client id's (for instance, ContentPlaceHolder1_someCheckbox). Certainly I could leave the web.config setting as static and then go through all the databound/repeating controls switch them to Predictable, but I'm hoping there's some easier/simpler way to get that effect without having to scatter ClientIDMode attributes in those N number of places (or extend all those databound controls with my own usercontrol that just sets clientidmode, or whatever). I even thought of leaving web.config set to static and doing a master or basepage handler (preinit? not sure if that would work or not) that would go walk Controls with OfType<INamingContainer() (might be a better choice on the type, but that seems like a good starting choice looking at repeater and gridview) and then set those to Predictable so I'd get static for all my 'normal' things outside of repeating controls but not have to deal with static inside things like gridview/repeater/etc. I don't see any way to mark the content placeholder such that it 'opts out' of being included in child id's - setting the ID of the placeholder to empty/blank doesn't work as it's a required attribute :) At that point I figured there was a better/simpler way that I was missing and decided to ask on SO :) Edit: I thought about changing all my 'fetch by id' jquery calls from $('#foo') to fetch_by_id('foo') and then having that function return the 'right one' by checking $('#foo').length and then $('#ContentPlaceHolder1_foo').length (and maybe other patterns) or even just have it return $('#foo, #ContentPlaceHolder1_foo') (again, potentially other patterns) but changing all the places I fetch elements by id seemed pretty ugly too, and I'd like to avoid that abstraction layer if possible to do so easily :)

    Read the article

  • How can I bind a javascript dialog using Knockout?

    - by Brian
    I've got a list of data in an observableArray and I want to show it in a javascript dialog window (I'm using jQuery.blockUI if it matters). Unfortunately the dialog seems to come unbound after the page is loaded. The dialog initializes correctly (the data is displayed), but it isn't updating with changes. There are no Javascript errors and I've moved the binding to after the dialog is generated and added to the document (no effect). I've also tried calling ko.applyBinding on the main div that makes up the dialog but that, for some reason, causes part of the main page to hide (the DOM is there, but they are hidden). EDIT: I've created a project on jsfiddle that reproduces the problem. The main culprit seems to be wrapping the content of the dialog in a div. If I show the content directly it seems to work (of course I can't do that, the wrappers provide a common style for our dialogs). I'm recovering from the flu and could easily be missing something obvious, but I've been trying all day and nothing is coming to me. Any ideas?

    Read the article

  • How can I create a finger scrollable Textbox in WM 6.5?

    - by Papajohn
    Hi everybody. I just noticed something weird in WM 6.5 emulators. Unlike 6.1 where finger panning kind of worked, the only way to scroll a Textbox appears to be through scrollbars. This behaviour is in contrast to what they have done for comboboxes: they are now gesture-friendly without the programmer's intervention. I.e. the user can select a choice from a standard drop down menu by panning and scrolling. Previously, you had to use the embedded scrollbar. The combobox's case implies that MS took some measures to provide standard gesture support for classic finger gestures, yet I cannot see something similar for textboxes. This makes me ask the following: Is there anything that can be done to make textboxes finger scrollabe easily? Note that I refer to managed .NET CF development. It is my understanding that in native development I could use the new Gestures API to achieve the scrolling effect. Yet, I am not sure if there is an easier and more straightforward method that I have missed.

    Read the article

  • GWT : Internet Explorer transparency issue

    - by dindeman
    This post concerns only IE. The last line of the following code is causing the issue. int width = 200; int height = 200; int overHeight = 40; AbsolutePanel absPanel = new AbsolutePanel(); absPanel.setSize(width + "px", height + "px"); SimplePanel underPanel = new SimplePanel(); underPanel.setWidth(width + "px"); underPanel.setHeight(height + "px"); underPanel.getElement().getStyle().setBackgroundColor("red"); SimplePanel overPanel = new SimplePanel(); overPanel.setWidth(width + "px"); overPanel.setHeight(overHeight + "px"); overPanel.getElement().getStyle().setBackgroundColor("black"); //Setting the IE opacity to 20% on the black element in order to obtain the see through effect. overPanel.getElement().getStyle().setProperty("filter", "alpha(opacity=20)"); absPanel.add(underPanel, 0, 0); absPanel.add(overPanel, 0, 0); RootPanel.get("test").add(absPanel); //The next line causes the problem. absPanel.getElement().getStyle().setProperty("filter", "alpha(opacity=100)"); So basically this code should display a red square of 200px by 200px (see underPanel in the code) and on top of it a black rectangle of 200px by 40px (see overPanel in the code). However the black rectangle is partially see through since its transparency is set to 20%, therefore it should appear in red, but of a darker red than the rectangle sitting under since it is actually a faded black item. Some rendering problem occurs because of the last line of code that sets the opacity of the containing AbsolutePanel to 100% (which in theory should not affect the visual result). Indeed in that case the panel lying over remains still see through but straight through the background colour of the page! It's like if the panel sitting under was not there at all... Any ideas? This is under GWT 2.0 and IE7.

    Read the article

  • Are Fortran control characters (carriage control) still implemented in compilers?

    - by CmdrGuard
    In the book Fortran 95/2003 for Scientists and Engineers, there is much talk given to the importance of recognizing that the first column in a format statement is reserved for control characters. I've also seen control characters referred to as carriage control on the internet. To avoid confusion, by control characters, I refer to the characters "1, a blank (i.e. \s), 0, and +" as having an effect on the vertical spacing of output when placed in the first column (character) of a FORMAT statement. Also, see this text-only web page written entirely in fixed-width typeface : Fortran carriage-control (because nothing screams accuracy and antiquity better than prose in monospaced font). I found this page and others like it to be not quite clear. According to Fortran 95/2003 for Scientists and Engineers, failure to recall that the first column is reserved for carriage control can lead to horrible unintended output. Paraphrasing Dave Barry, type the wrong character, and nuclear missiles get fired at Norway. However, when I attempt to adhere to this stern warning, I find that gfortran has no idea what I'm talking about. Allow me to illustrate my point with some example code. I am trying to print out the number Pi: PROGRAM test_format IMPLICIT NONE REAL :: PI = 2 * ACOS(0.0) WRITE (*, 100) PI WRITE (*, 200) PI WRITE (*, 300) PI 100 FORMAT ('1', "New page: ", F11.9) 200 FORMAT (' ', "Single Space: ", F11.9) 300 FORMAT ('0', "Double Space: ", F11.9) END PROGRAM test_format This is the output: 1New page: 3.141592741 Single Space: 3.141592741 0Double Space: 3.141592741 The "1" and "0" are not typos. It appears that gfortran is completely ignoring the control character column. My question, then, is this: Are control characters still implemented in standards compliant compilers or is gfortran simply not standards compliant? For clarity, here is the output of my gfortran -v Using built-in specs. Target: powerpc-apple-darwin9 Configured with: ../gcc-4.4.0/configure --prefix=/sw --prefix=/sw/lib/gcc4.4 --mandir=/sw/share/man --infodir=/sw/share/info --enable-languages=c,c++,fortran,objc,java --with-gmp=/sw --with-libiconv-prefix=/sw --with-ppl=/sw --with-cloog=/sw --with-system-zlib --x-includes=/usr/X11R6/include --x-libraries=/usr/X11R6/lib --disable-libjava-multilib --build=powerpc-apple-darwin9 --host=powerpc-apple-darwin9 --target=powerpc-apple-darwin9 Thread model: posix gcc version 4.4.0 (GCC)

    Read the article

  • Implementing Drag and Drop using MouseListener for custom Components

    - by Chris Lieb
    I am working on a school assignment that requires me to be able to pick up a tile, drag it to a location, then drop it there. I was able to get this working using TransferHandler and a bunch of stuff from the dnd package, but this is not an acceptable way to perform this action for this assignment according to the professor. So, I am trying to achieve the same effect using the MouseListener interface. The basic setup is this: I have a JPanel-derived class called LocationView that contains JLabel-dervived instances of TileView. I need to get events that give me the LocationView that has the mouse pressed on and the LocationView that has the mouse released on. I am proxying mouse events through the TileView to its containing LocationView so that I can properly handle the mousePressed event. I added System.out.println()'s to the mouse listeners for mousePressed and mouseReleased to both LocationView and TileView so that I could observe the events that were being generated. To my surprise, pressing the mouse on Tile A in Location A, then dragging to Location B and releasing would generate a mouse released event for both Tile A and Location A, but not for Location B. I need the mouse released event triggered for only Location B. To try to work around this, I tried implementing a glass pane based off of the FinalGlassPane found at http://weblogs.java.net/blog/2006/09/20/well-behaved-glasspane. After adding the glass pane and adding an event listener for it, I can see that the mouse events are indeed filtering through the glass pane, but the mouse released event is still only being called on the item the mouse was clicked on. Is there a way to have mousePressed and mouseReleased events associated with the same drag action be called on separate components?

    Read the article

  • Why am I having this InstantiationException in Java when accessing final local variables?

    - by Oscar Reyes
    I was playing with some code to make a "closure like" construct ( not working btw ) Everything looked fine but when I tried to access a final local variable in the code, the exception InstantiationException is thrown. If I remove the access to the local variable either by removing it altogether or by making it class attribute instead, no exception happens. The doc says: InstantiationException Thrown when an application tries to create an instance of a class using the newInstance method in class Class, but the specified class object cannot be instantiated. The instantiation can fail for a variety of reasons including but not limited to: - the class object represents an abstract class, an interface, an array class, a primitive type, or void - the class has no nullary constructor What other reason could have caused this problem? Here's the code. comment/uncomment the class attribute / local variable to see the effect (lines:5 and 10 ). import javax.swing.*; import java.awt.event.*; import java.awt.*; class InstantiationExceptionDemo { //static JTextField field = new JTextField();// works if uncommented public static void main( String [] args ) { JFrame frame = new JFrame(); JButton button = new JButton("Click"); final JTextField field = new JTextField();// fails if uncommented button.addActionListener( new _(){{ System.out.println("click " + field.getText()); }}); frame.add( field ); frame.add( button, BorderLayout.SOUTH ); frame.pack();frame.setVisible( true ); } } class _ implements ActionListener { public void actionPerformed( ActionEvent e ){ try { this.getClass().newInstance(); } catch( InstantiationException ie ){ throw new RuntimeException( ie ); } catch( IllegalAccessException ie ){ throw new RuntimeException( ie ); } } } Is this a bug in Java? edit Oh, I forgot, the stacktrace ( when thrown ) is: Caused by: java.lang.InstantiationException: InstantiationExceptionDemo$1 at java.lang.Class.newInstance0(Class.java:340) at java.lang.Class.newInstance(Class.java:308) at _.actionPerformed(InstantiationExceptionDemo.java:25)

    Read the article

  • Wait on multiple condition variables on Linux without unnecessary sleeps?

    - by Joseph Garvin
    I'm writing a latency sensitive app that in effect wants to wait on multiple condition variables at once. I've read before of several ways to get this functionality on Linux (apparently this is builtin on Windows), but none of them seem suitable for my app. The methods I know of are: Have one thread wait on each of the condition variables you want to wait on, which when woken will signal a single condition variable which you wait on instead. Cycling through multiple condition variables with a timed wait. Writing dummy bytes to files or pipes instead, and polling on those. #1 & #2 are unsuitable because they cause unnecessary sleeping. With #1, you have to wait for the dummy thread to wake up, then signal the real thread, then for the real thread to wake up, instead of the real thread just waking up to begin with -- the extra scheduler quantum spent on this actually matters for my app, and I'd prefer not to have to use a full fledged RTOS. #2 is even worse, you potentially spend N * timeout time asleep, or your timeout will be 0 in which case you never sleep (endlessly burning CPU and starving other threads is also bad). For #3, pipes are problematic because if the thread being 'signaled' is busy or even crashes (I'm in fact dealing with separate process rather than threads -- the mutexes and conditions would be stored in shared memory), then the writing thread will be stuck because the pipe's buffer will be full, as will any other clients. Files are problematic because you'd be growing it endlessly the longer the app ran. Is there a better way to do this? Curious for answers appropriate for Solaris as well.

    Read the article

  • Slide down and slide up div on click

    - by 422
    I am using the following code to open and close a div ( slide up/down ) using js I have the slide down event attached to a button and the slide up event sttached to close text. What I want is the button onclick to open and onclick again close the slide element. Here is the JS // slide down effect $(function(){ $('.grabPromo').click(function(){ var parent = $(this).parents('.promo'); $(parent).find('.slideDown').slideDown(); }); $('.closeSlide').click(function(){ var parent = $(this).parents('.promo'); $(parent).find('.slideDown').slideUp(); }); }); The HTML: <span class="grabPromo">Open</span> and in the slide down area i have <a class="closeSlide">Close</a> Any help appreciated. Ideally I want a down pointing arrow on the slide down button and a up pointing arrow to replace it to slide up on same button. And do away with the close link altogether. Any help appreciated. Cheers

    Read the article

  • Need help writing jQuery to loop through table and inject markers into google map?

    - by abemonkey
    I am new to jQuery. I've done some simple things with it but what I am attempting now is a over my head and I need some help. I am building a locator for all the firearms dealers in the US for a client. I am working within Drupal. I have a proximity search by zip code that works great. If you search by zip a list of paginated results shows up in an html table that can by paged through via ajax. I would like a map to be above this list with markers corresponding to the names and addresses being listed. I already have all the lat and long values in the table results. I want the script to update the markers and automatically zoom to fit the markers in the view when a user changes the sort order of the table or pages through the results. Also, I'd like to have a hover highlight effect over the rows of the table that simultaneously highlight the corresponding marker, and have a click on the table row equal a click on a marker that pops up a marker info window to be populated using jQuery to read the name and address fields of the table. Hope this all makes sense. I know I'm putting a lot out there, I'm not asking for someone to write the whole script, just wanted to give as many details as possible. Thanks for any help. I'm just lost when it comes to looping and moving data around. If you want to check out what I have so far on the project please visit: www.axtsweapons.com and login with the username: "test" and the password: "1234" and then visit this direct link: www.axtsweapons.com/ffllocator. For just a simple page that would be easy to manipulate and play with goto: http://www.axtsweapons.com/maptest.html Thanks!

    Read the article

  • Free Fall Question

    - by Makenshi
    ok im gonna try my best to explain my problem i have this program where u can select 5 balls when u select one you can take it with you while you have the mouse button pressed and its within the ball radius. The problem is that i need a way to make the ball go up when the user stop pressing the mouse button like he sent it to float in the air then make it fall down again i have one way to know the time,velocity and thus the acceleration but i dont know how to implement it... right now i have this void Circulo::caida(float velocidad,float tiempo) { if(this->posY >= 580) { this->posY = 580; this->vcaida = 0.0f; } else if(this->posY < 580) { //this->distancia=9.81f * 0.5f*tiempo*tiempo; this->vcaida += velocidad; this->posY += this->vcaida; } } with this like this it just falls and i cant make the effect i tried to explain... thank you i hope someone can help me .< oh yeah im calculating the time like this just in case it helps difX=(x> evento.motion.xrel)? x-evento.motion.xrel : evento.motion.xrel-x; difY=(y> evento.motion.yrel)? y-evento.motion.yrel : evento.motion.yrel-y; and im sending difY as the time variable

    Read the article

  • Managing aesthetic code changes in git

    - by Ollie Saunders
    I find that I make a lot of small changes to my source code, often things that have almost no functional effect. For example: Refining or correcting comments. Moving function definitions within a class for a more natural reading order. Spacing and lining up some declarations for readability. Collapsing something using multiple lines on to one. Removing an old piece of commented-out code. Correcting some inconsistent whitespace. I guess I have a formidable attention to detail in my code. But the problem is I don't know what to do about these changes and they make it difficult to switch between branches etc. in git. I find myself not knowing whether to commit the minor changes, stash them, or put them in a separate branch of little tweaks and merge that in later. None those options seems ideal. The main problem is that these sort of changes are unpredictable. If I was to commit these there would be so many commits with the message "Minor code aesthetic change.", because, the second I make such a commit I notice another similar issue. What should I do when I make a minor change, a significant change, and then another minor change? I'd like to merge the three minor changes into one commit. It's also annoying seeing files as modified in git status when the change barely warrants my attention. I know about git commit --amend but I also know that's bad practice as it makes my repo inconsistent with remotes.

    Read the article

  • How can I suppress the vertical gridlines in a ggplot2 plot while retaining the x-axis labels?

    - by Tarek
    This is a follow-on from this question, in which I was trying to suppress the vertical gridlines. The solution, as provided by learnr, was to add scale_x_continuous(breaks = NA), but this had the side effect of also suppressing the x-axis labels, as well. I am totally happy to write the labels back in by hand, but it's not clear to me how to figure out where the labels should go. The other option is to suppress all gridlines (using opts( panel.grid.major = theme_blank()) or some such) and then drawing back in just the major horizontal gridlines. Again, the problem here is how to figure out what the breaks are in the plot to supply to geom_hline(). So, essentially, my options are: Suppress vertical gridlines and x-axis labels (using scale_x_continuous(breaks = NA) ) and add the x-axis labels back in. Suppress all gridlines (using opts( panel.grid.major = theme_blank()) ) and add the major horizontal gridlines back in using geom_hline(). Here are the two options: library(ggplot2) data <- data.frame(x = 1:10, y = c(3,5,2,5,6,2,7,6,5,4)) # suppressing vertical gridlines and x-axis labels # need to re-draw x-axis labels ggplot(data, aes(x, y)) + geom_bar(stat = 'identity') + scale_x_continuous(breaks = NA) + opts( panel.grid.major = theme_line(size = 0.5, colour = '#1391FF'), panel.grid.minor = theme_blank(), panel.background = theme_blank(), axis.ticks = theme_blank() ) # suppressing all gridlines # need to re-draw horizontal gridlines, probably with geom_hbar() ggplot(data, aes(x, y)) + geom_bar(stat = 'identity') + scale_x_continuous(breaks = NA) + opts( panel.grid.major = theme_blank(), panel.grid.minor = theme_blank(), panel.background = theme_blank(), axis.ticks = theme_blank() )

    Read the article

  • new page/forward in javascript

    - by acidzombie24
    I am making a greasemonkey script and i would like a link to go forward and modify the current html and allow the user to click back to go to the original page. How might i do this? using jquery + greasemonkey + javascript. Targeting firefox mostly. -edit- http://jsfiddle.net/ seems to do it. If you write random html in the html section, hit run, change the html and hit run again. You'll be able to click back/forward to see the output change (however the html input box stays the same). I am using firefox to view this. Thats the effect i want. it appears the magic is done on line 91. Is this submitting a form in a frame (perhaps the results frame?) and that is causing the movement in history? 88 run: function(e) { 89 e.stop(); 90 Layout.updateFromMirror(); 91 document.id(this.options.formId).submit(); 92 this.fireEvent('run'); 93 },

    Read the article

  • Grayscale image with colored spotlight in JavaFX

    - by DaUltimateTrooper
    I need a way to have a gray scale image in an ImageView and on mouse moved if the cursor position is in the ImageView bounds to show a colored spotlight on the mouse position. I have created a sample to help you understand what I need. This sample negates the colors of a colored image on the onMouseMoved event. package javafxapplication3; import javafx.scene.effect.BlendMode; import javafx.scene.Group; import javafx.scene.image.Image; import javafx.scene.image.ImageView; import javafx.scene.input.MouseEvent; import javafx.scene.paint.Color; import javafx.scene.paint.RadialGradient; import javafx.scene.paint.Stop; import javafx.scene.Scene; import javafx.scene.shape.Circle; import javafx.stage.Stage; var spotlightX = 0.0; var spotlightY = 0.0; var visible = false; var anImage = Image { url: "{__DIR__}picture1.jpg" } Stage { title: "Spotlighting" scene: Scene { fill: Color.WHITE content: [ Group { blendMode: BlendMode.EXCLUSION content: [ ImageView { image: anImage onMouseMoved: function (me: MouseEvent) { if (me.x > anImage.width - 10 or me.x < 10 or me.y > anImage.height - 10 or me.y < 10) { visible = false; } else { visible = true; } spotlightX = me.x; spotlightY = me.y; } }, Group { id: "spotlight" content: [ Circle { visible: bind visible translateX: bind spotlightX translateY: bind spotlightY radius: 60 fill: RadialGradient { centerX: 0.5 centerY: 0.5 stops: [ Stop { offset: 0.1, color: Color.WHITE }, Stop { offset: 0.5, color: Color.BLACK }, ] } } ] } ] }, ] }, } I am a total newbie what can I say...

    Read the article

  • Turning off antialiasing in Löve2D

    - by cjanssen
    I'm using Löve2D for writing a small game. Löve2D is an open source game engine for Lua. The problem I'm encountering is that some antialias filter is automatically applied to your sprites when you draw it at non-integer positions. love.graphics.draw( sprite, x, y ) So when x or y is not round (for example, x=100.24), the sprite appears blurred. The same happens when the sprite size is not even, because (x,y) points to the center of the sprite. For example, a sprite which is 31x30 big will appear blurred again, because its pixels are painted in non-integer positions. Since I am using pixel art, I want to avoid this all the way, otherwise the art is destroyed by this effect. The workaround I am using so far is to force the coordinates to be round by littering the code with calls to math.floor(), and forcing all the sprites to have even sizes by adding a row or column of transparent pixels with the paint program, if needed. Is there some command to deactivate the antialiasing I can call at program startup?

    Read the article

  • XAML, binding Width and Height properties to the same properties of other control

    - by JAG
    I'm trying to create a reflection effect and it's working great except that I have to hard-code some values. This is my XAML: <Grid> <Grid.RowDefinitions> <RowDefinition Height="60"/> <RowDefinition /> <RowDefinition Height="80"/> </Grid.RowDefinitions> <StackPanel Grid.Row="1" VerticalAlignment="Center"> <UserControl x:Name="CurrentPresenter" /> <Border Width="500" Height="200" > <Border.Background> <VisualBrush Visual="{Binding ElementName=CurrentPresenter}" > <VisualBrush.Transform> <TransformGroup> <ScaleTransform ScaleX="1" ScaleY="-1" CenterX="500" CenterY="99" /> </TransformGroup> </VisualBrush.Transform> </VisualBrush> </Border.Background> <Border.OpacityMask> <LinearGradientBrush StartPoint="0,0" EndPoint="0,0.6"> <GradientStop Offset="-0.6" Color="Black"></GradientStop> <GradientStop Offset="0.6" Color="Transparent"></GradientStop> </LinearGradientBrush> </Border.OpacityMask> </Border> </StackPanel> </Grid> I've tried to replace Border's Width="500" and Height="200" by Width="{Binding ElementName=CurrentPresenter, Path=Width}" and Height="{Binding ElementName=CurrentPresenter, Path=Height}" but it doesn't seem to work. Wha's wrong with this code? UPDATE: If I set Width and Height here: <UserControl x:Name="CurrentPresenter" Height="200" Width="500" /> It works as expected. However it doesn't work if I set those values in the UserControl XAML. Any ideas?

    Read the article

  • asp.net mvc: What is the correct way to return html from controller to refresh select list?

    - by Mark Redman
    Hi, I am new to ASP.NET MVC, particularly ajax operations. I have a form with a jquery dialog for adding items to a drop-down list. This posts to the controller action. If nothing (ie void method) is returned from the Controller Action the page returns having updated the database, but obviously there no chnage to the form. What would be the best practice in updating the drop down list with the added id/value and selecting the item. I think my options are: 1) Construct and return the html manually that makes up the new <select> tag [this would be easy enough and work, but seems like I am missing something] 2) Use some kind of "helper" to construct the new html [This seems to make sense] 3) Only return the id/value and add this to the list and select the item [This seems like an overkill considering the item needs to be placed in the correct order etc] 4) Use some kind of Partial View [Does this mean creating additional forms within ascx controls? not sure how this would effect submitting the main form its on? Also unless this is reusable by passing in parameters(not sure how thats done) maybe 2 is the option?] UPDATE: Having looked around a bit, it seems that generating html withing the controller is not a good idea. I have seen other posts that render partialviews to strings which I guess is what I need and separates concerns (since the html bits are in the ascx). Any comments on whether that is good practice.

    Read the article

  • Dynamcally resizing an open Accordion

    - by alavers
    I have an Accordion and the height of its content can be dynamically resized. I would like to see the Accordion dynamically respond to the child item's height, but I'm having trouble doing this. <lt:Accordion Name="MyAccordion" SelectionMode="ZeroOrOne" HorizontalAlignment="Stretch"> <lt:AccordionItem Name="MyAccordionItem" Header="MyAccordion" IsSelected="True" HorizontalContentAlignment="Stretch" VerticalAlignment="Stretch"> <StackPanel> <Button Content="Grow" Click="Grow"/> <Button Content="Shrink" Click="Shrink"/> <TextBox Name="GrowTextBox" Text="GrowTextBox" Height="400" Background="Green" SizeChanged="GrowTextBox_SizeChanged"/> </StackPanel> </lt:AccordionItem> </lt:Accordion> private void Grow(object sender, System.Windows.RoutedEventArgs e) { GrowTextBox.Height += 100; } private void Shrink(object sender, System.Windows.RoutedEventArgs e) { GrowTextBox.Height -= 100; } private void GrowTextBox_SizeChanged(object sender, System.Windows.SizeChangedEventArgs e) { MyAccordion.UpdateLayout(); MyAccordionItem.UpdateLayout(); } Mind you, if I collapse and then re-open the accordion, it takes shape just the way I want, but I'd like this resizing to occur immediately when the child resizes. I feebly attempted to fix this by adding a SizeChanged event handler that calls UpdateLayout() on the Accordion and AccordionItem, but this doesn't have any visual effect. I can't figure out where proper resizing takes place inside the Accordion control. Does anyone have an idea?

    Read the article

  • Objective-C NSDate memory issue (again)

    - by Toby Wilson
    I'm developing a graphing application and am attempting to change the renderer from OpenGL to Quartz2D to make text rendering easier. A retained NSDate object that was working fine before suddenly seems to be deallocating itself, causing a crash when an NSMutableString attempts to append it's decription (now 'nil'). Build & analyse doesn't report any potential problems. Simplified, the code looks like this: NSDate* aDate -(id)init { aDate = [[NSDate date] retain] return self; } -(void)drawRect(CGRect)rect { NSMutableString* stringy = [[NSMutableString alloc] init]; //aDate is now deallocated and pointing at 0x0? [stringy appendString:[aDate description]]; //Crash } I should stress that the actual code is a lot more complicated than that, with a seperate thread also accessing the date object, however suitable locks are in place and when stepping through the code [aDate release] is not being called anywhere. Using [[NSDate alloc] init] bears the same effect. I should also add that init IS the first function to be called. Can anyone suggest something I may have overlooked, or why the NSDate object is (or appears to be) releasing itself?

    Read the article

  • Simulating 3D 'cards' with just orthographic rendering

    - by meds
    I am rendering textured quads from an orthographic perspective and would like to simulate 'depth' by modifying UVs and the vertex positions of the quads four points (top left, top right, bottom left, bottom right). I've found if I make the top left and bottom right corners y position be the same I don't get a linear 'skew' but rather a warped one where the texture covering the top triangle (which makes up the quad) seems to get squashed while the bottom triangles texture looks normal. I can change UVs, any of the four points on the quad (but only in 2D space, it's orthographic projection anyway so 3D space won't matter much). So basically I'm trying to simulate perspective on a two dimensional quad in orthographic projection, any ideas? Is it even mathematically possible/feasible? ideally what I'd like is a situation where I can set an x/y rotation as well as a virtual z 'position' (which simulates z depth) through a function and see it internally calclate the positions/uvs to create the 3D effect. It seems like this should all be mathematical where a set of 2D transforms can be applied to each corner of the quad to simulate depth, I just don't know how to make it happen. I'd guess it requires trigonometry or something, I'm trying to crunch the math but not making much progress. here's what I mean: Top left is just the card, center is the card with a y rotation of X degrees and right most is a card with an x and y rotation of different degrees.

    Read the article

  • movie silent until button press, flash as3

    - by pixelGreaser
    I thought I could change the Boolean true/false value, but it's not working. How do I get this to hush, until the button is pressed? import flash.media.Sound; import flash.media.SoundChannel; var soundOn:Boolean = true; //music is ON when we start var myToons:TitleMusic = new TitleMusic(); var myChannel:SoundChannel = myToons.play(0,1000); // endless loop, in effect var myTransform:SoundTransform; mySoundButton.addEventListener(MouseEvent.CLICK,toggleSound); mySoundButton.buttonMode = true; mySoundButton.mouseChildren = false; function toggleSound(e:MouseEvent) { if(soundOn) { // turn sound off myTransform = new SoundTransform(); myTransform.volume = 0; // silent myChannel.soundTransform = myTransform; soundOn = false; mySoundButton.myButtonText.text = "click to turn sound ON"; } else // sound is off { // turn sound on myTransform = new SoundTransform(); myTransform.volume = 1; // full volume myChannel.soundTransform = myTransform; soundOn = true; mySoundButton.myButtonText.text = "click to turn sound OFF"; } }

    Read the article

< Previous Page | 172 173 174 175 176 177 178 179 180 181 182 183  | Next Page >