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  • How to handle error on other thread?

    - by markattwood
    Hi, I'm trying to handle errors that have occurred on other threads the .NET CF program is like below: static void Main() { Thread t = new Thread(Start); t.Start(); ... } void Start() { ... Exception here } In my situation, putting try catch in the Start method is impossible. How can I handle it in the global code?

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  • Jetty interprets JETTY_ARGS as file name

    - by Lena Schimmel
    I'm running Jetty (version "null 6.1.22") on Ubuntu 10.04. It's running fine until I need JSP support. According to several blog posts I need to set the JETTY_ARGS to OPTIONS=Server,jsp. However, if I put this into /etc/default/jetty: JETTY_ARGS=OPTIONS=Server,jsp and restart Jetty via /etc/init.d/jetty stop && /etc/init.d/jetty start, it reports success, but does not accept connections. I notices that it logs something to /usr/share/jetty/logs/out.log: 2012-09-11 11:19:05.110:WARN::EXCEPTION java.io.FileNotFoundException: /var/cache/jetty/tmp/OPTIONS=Server,jsp (No such file or directory) at java.io.FileInputStream.open(Native Method) at java.io.FileInputStream.<init>(FileInputStream.java:137) at java.io.FileInputStream.<init>(FileInputStream.java:96) at sun.net.www.protocol.file.FileURLConnection.connect(FileURLConnection.java:87) at sun.net.www.protocol.file.FileURLConnection.getInputStream(FileURLConnection.java:178) at com.sun.org.apache.xerces.internal.impl.XMLEntityManager.setupCurrentEntity(XMLEntityManager.java:630) at com.sun.org.apache.xerces.internal.impl.XMLVersionDetector.determineDocVersion(XMLVersionDetector.java:189) at com.sun.org.apache.xerces.internal.parsers.XML11Configuration.parse(XML11Configuration.java:776) at com.sun.org.apache.xerces.internal.parsers.XML11Configuration.parse(XML11Configuration.java:741) at com.sun.org.apache.xerces.internal.parsers.XMLParser.parse(XMLParser.java:123) at com.sun.org.apache.xerces.internal.parsers.AbstractSAXParser.parse(AbstractSAXParser.java:1208) at com.sun.org.apache.xerces.internal.jaxp.SAXParserImpl$JAXPSAXParser.parse(SAXParserImpl.java:525) at javax.xml.parsers.SAXParser.parse(SAXParser.java:392) at org.mortbay.xml.XmlParser.parse(XmlParser.java:188) at org.mortbay.xml.XmlParser.parse(XmlParser.java:204) at org.mortbay.xml.XmlConfiguration.<init>(XmlConfiguration.java:109) at org.mortbay.xml.XmlConfiguration.main(XmlConfiguration.java:969) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:616) at org.mortbay.start.Main.invokeMain(Main.java:194) at org.mortbay.start.Main.start(Main.java:534) at org.mortbay.jetty.start.daemon.Bootstrap.start(Bootstrap.java:30) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:616) at org.apache.commons.daemon.support.DaemonLoader.start(DaemonLoader.java:177) That is, whatever I put into JETTY_ARGS, it inteprets is as a filename inside /var/cache/jetty/tmp/ and tries to parse that file as XML (or does it parse some other XML and tries to read that file as a DTD? I'm not sure.). This doesn't seem to make any sense to me, especially since that directory is entirely empty. I've verified this with several other Strings, not only OPTIONS=Server,jsp.

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  • How to auto advance a PowerPoint slide after an exit animation is over?

    - by joooc
    PowerPoint entrance animation set up with "Start: With Previous" starts right when a new slide is advanced. However, if you set up an exit animation in the same way, it doesn't start with a slide ending sequence. Instead, the "Start: On Click" trigger needs to be used and after your exit animation is over you still need one extra click just to advance to the next slide. Workarounds to this are obvious: create a duplicate slide, make your ending animations from the original slide being your starting animations on the duplicate slide and let them be followed with whatever you want or create a transition slide with those ending animations only and set up "Change Advance slide - Automatically after - [the time it takes your animations to finish]". These workarounds will make it work for your audience, visually. However, it has an impact on slide numbers you might need to adjust accordingly and/or duplicate content changes. If you are the only one creating and using your presentation, this might be just fine. But if you are creating a presentation in collaborative mode with three other people and don't even know who will be the presenter at the end, you can mess things up. Let's be specific: most of my slides have 0.2s fly in entrance animation applied to blocks of content coming from right, bottom or left. Advancing to the next slide I want them to fly out in another 0.2s exit animation being followed by new slide 0.2s fly in entrance animation of the new blocks. The swapping of the blocks should be triggered while advancing to the next slide, as usually. As mentioned, I'm not able to achieve this without one extra click between the slides. I wrote a VBA script that should start together with an exit animation and will auto advance a slide after 0.3s when the exit animation is over. That way I should get rid of those extra clicks which are needed right now. Sub nextslide() iTime = 0.3 Start = Timer While Timer < Start + iTime DoEvents Wend With SlideShowWindows(1).View .GotoSlide (ActivePresentation.SlideShowWindow.View.Slide.SlideIndex + 1) End With End Sub It works well when binded on a box, button or another object. But I can't make it run on a single click (anywhere on the slide) so that it could start together with the exit animation onclick trigger. Creating a big transparent rectangular shape over the whole slide and binding the macro on it doesn't help either. By clicking it you only get the macro running, exit animation is not triggered. Anyway, I don't want to bind the macro to any other workaround object but the slide itself. Anyone knows how to trigger a PowerPoint VBA script on slide onclick event? Anyone knows a secret setting that will make the exit animation work as expected i.e. animating right before exiting a slide while transitioning to the next one? Anyone knows how to beat this dragon? Thank you!

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  • 256 Windows Azure Worker Roles, Windows Kinect and a 90's Text-Based Ray-Tracer

    - by Alan Smith
    For a couple of years I have been demoing a simple render farm hosted in Windows Azure using worker roles and the Azure Storage service. At the start of the presentation I deploy an Azure application that uses 16 worker roles to render a 1,500 frame 3D ray-traced animation. At the end of the presentation, when the animation was complete, I would play the animation delete the Azure deployment. The standing joke with the audience was that it was that it was a “$2 demo”, as the compute charges for running the 16 instances for an hour was $1.92, factor in the bandwidth charges and it’s a couple of dollars. The point of the demo is that it highlights one of the great benefits of cloud computing, you pay for what you use, and if you need massive compute power for a short period of time using Windows Azure can work out very cost effective. The “$2 demo” was great for presenting at user groups and conferences in that it could be deployed to Azure, used to render an animation, and then removed in a one hour session. I have always had the idea of doing something a bit more impressive with the demo, and scaling it from a “$2 demo” to a “$30 demo”. The challenge was to create a visually appealing animation in high definition format and keep the demo time down to one hour.  This article will take a run through how I achieved this. Ray Tracing Ray tracing, a technique for generating high quality photorealistic images, gained popularity in the 90’s with companies like Pixar creating feature length computer animations, and also the emergence of shareware text-based ray tracers that could run on a home PC. In order to render a ray traced image, the ray of light that would pass from the view point must be tracked until it intersects with an object. At the intersection, the color, reflectiveness, transparency, and refractive index of the object are used to calculate if the ray will be reflected or refracted. Each pixel may require thousands of calculations to determine what color it will be in the rendered image. Pin-Board Toys Having very little artistic talent and a basic understanding of maths I decided to focus on an animation that could be modeled fairly easily and would look visually impressive. I’ve always liked the pin-board desktop toys that become popular in the 80’s and when I was working as a 3D animator back in the 90’s I always had the idea of creating a 3D ray-traced animation of a pin-board, but never found the energy to do it. Even if I had a go at it, the render time to produce an animation that would look respectable on a 486 would have been measured in months. PolyRay Back in 1995 I landed my first real job, after spending three years being a beach-ski-climbing-paragliding-bum, and was employed to create 3D ray-traced animations for a CD-ROM that school kids would use to learn physics. I had got into the strange and wonderful world of text-based ray tracing, and was using a shareware ray-tracer called PolyRay. PolyRay takes a text file describing a scene as input and, after a few hours processing on a 486, produced a high quality ray-traced image. The following is an example of a basic PolyRay scene file. background Midnight_Blue   static define matte surface { ambient 0.1 diffuse 0.7 } define matte_white texture { matte { color white } } define matte_black texture { matte { color dark_slate_gray } } define position_cylindrical 3 define lookup_sawtooth 1 define light_wood <0.6, 0.24, 0.1> define median_wood <0.3, 0.12, 0.03> define dark_wood <0.05, 0.01, 0.005>     define wooden texture { noise surface { ambient 0.2  diffuse 0.7  specular white, 0.5 microfacet Reitz 10 position_fn position_cylindrical position_scale 1  lookup_fn lookup_sawtooth octaves 1 turbulence 1 color_map( [0.0, 0.2, light_wood, light_wood] [0.2, 0.3, light_wood, median_wood] [0.3, 0.4, median_wood, light_wood] [0.4, 0.7, light_wood, light_wood] [0.7, 0.8, light_wood, median_wood] [0.8, 0.9, median_wood, light_wood] [0.9, 1.0, light_wood, dark_wood]) } } define glass texture { surface { ambient 0 diffuse 0 specular 0.2 reflection white, 0.1 transmission white, 1, 1.5 }} define shiny surface { ambient 0.1 diffuse 0.6 specular white, 0.6 microfacet Phong 7  } define steely_blue texture { shiny { color black } } define chrome texture { surface { color white ambient 0.0 diffuse 0.2 specular 0.4 microfacet Phong 10 reflection 0.8 } }   viewpoint {     from <4.000, -1.000, 1.000> at <0.000, 0.000, 0.000> up <0, 1, 0> angle 60     resolution 640, 480 aspect 1.6 image_format 0 }       light <-10, 30, 20> light <-10, 30, -20>   object { disc <0, -2, 0>, <0, 1, 0>, 30 wooden }   object { sphere <0.000, 0.000, 0.000>, 1.00 chrome } object { cylinder <0.000, 0.000, 0.000>, <0.000, 0.000, -4.000>, 0.50 chrome }   After setting up the background and defining colors and textures, the viewpoint is specified. The “camera” is located at a point in 3D space, and it looks towards another point. The angle, image resolution, and aspect ratio are specified. Two lights are present in the image at defined coordinates. The three objects in the image are a wooden disc to represent a table top, and a sphere and cylinder that intersect to form a pin that will be used for the pin board toy in the final animation. When the image is rendered, the following image is produced. The pins are modeled with a chrome surface, so they reflect the environment around them. Note that the scale of the pin shaft is not correct, this will be fixed later. Modeling the Pin Board The frame of the pin-board is made up of three boxes, and six cylinders, the front box is modeled using a clear, slightly reflective solid, with the same refractive index of glass. The other shapes are modeled as metal. object { box <-5.5, -1.5, 1>, <5.5, 5.5, 1.2> glass } object { box <-5.5, -1.5, -0.04>, <5.5, 5.5, -0.09> steely_blue } object { box <-5.5, -1.5, -0.52>, <5.5, 5.5, -0.59> steely_blue } object { cylinder <-5.2, -1.2, 1.4>, <-5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, -1.2, 1.4>, <5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <-5.2, 5.2, 1.4>, <-5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, 5.2, 1.4>, <5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <0, -1.2, 1.4>, <0, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <0, 5.2, 1.4>, <0, 5.2, -0.74>, 0.2 steely_blue }   In order to create the matrix of pins that make up the pin board I used a basic console application with a few nested loops to create two intersecting matrixes of pins, which models the layout used in the pin boards. The resulting image is shown below. The pin board contains 11,481 pins, with the scene file containing 23,709 lines of code. For the complete animation 2,000 scene files will be created, which is over 47 million lines of code. Each pin in the pin-board will slide out a specific distance when an object is pressed into the back of the board. This is easily modeled by setting the Z coordinate of the pin to a specific value. In order to set all of the pins in the pin-board to the correct position, a bitmap image can be used. The position of the pin can be set based on the color of the pixel at the appropriate position in the image. When the Windows Azure logo is used to set the Z coordinate of the pins, the following image is generated. The challenge now was to make a cool animation. The Azure Logo is fine, but it is static. Using a normal video to animate the pins would not work; the colors in the video would not be the same as the depth of the objects from the camera. In order to simulate the pin board accurately a series of frames from a depth camera could be used. Windows Kinect The Kenect controllers for the X-Box 360 and Windows feature a depth camera. The Kinect SDK for Windows provides a programming interface for Kenect, providing easy access for .NET developers to the Kinect sensors. The Kinect Explorer provided with the Kinect SDK is a great starting point for exploring Kinect from a developers perspective. Both the X-Box 360 Kinect and the Windows Kinect will work with the Kinect SDK, the Windows Kinect is required for commercial applications, but the X-Box Kinect can be used for hobby projects. The Windows Kinect has the advantage of providing a mode to allow depth capture with objects closer to the camera, which makes for a more accurate depth image for setting the pin positions. Creating a Depth Field Animation The depth field animation used to set the positions of the pin in the pin board was created using a modified version of the Kinect Explorer sample application. In order to simulate the pin board accurately, a small section of the depth range from the depth sensor will be used. Any part of the object in front of the depth range will result in a white pixel; anything behind the depth range will be black. Within the depth range the pixels in the image will be set to RGB values from 0,0,0 to 255,255,255. A screen shot of the modified Kinect Explorer application is shown below. The Kinect Explorer sample application was modified to include slider controls that are used to set the depth range that forms the image from the depth stream. This allows the fine tuning of the depth image that is required for simulating the position of the pins in the pin board. The Kinect Explorer was also modified to record a series of images from the depth camera and save them as a sequence JPEG files that will be used to animate the pins in the animation the Start and Stop buttons are used to start and stop the image recording. En example of one of the depth images is shown below. Once a series of 2,000 depth images has been captured, the task of creating the animation can begin. Rendering a Test Frame In order to test the creation of frames and get an approximation of the time required to render each frame a test frame was rendered on-premise using PolyRay. The output of the rendering process is shown below. The test frame contained 23,629 primitive shapes, most of which are the spheres and cylinders that are used for the 11,800 or so pins in the pin board. The 1280x720 image contains 921,600 pixels, but as anti-aliasing was used the number of rays that were calculated was 4,235,777, with 3,478,754,073 object boundaries checked. The test frame of the pin board with the depth field image applied is shown below. The tracing time for the test frame was 4 minutes 27 seconds, which means rendering the2,000 frames in the animation would take over 148 hours, or a little over 6 days. Although this is much faster that an old 486, waiting almost a week to see the results of an animation would make it challenging for animators to create, view, and refine their animations. It would be much better if the animation could be rendered in less than one hour. Windows Azure Worker Roles The cost of creating an on-premise render farm to render animations increases in proportion to the number of servers. The table below shows the cost of servers for creating a render farm, assuming a cost of $500 per server. Number of Servers Cost 1 $500 16 $8,000 256 $128,000   As well as the cost of the servers, there would be additional costs for networking, racks etc. Hosting an environment of 256 servers on-premise would require a server room with cooling, and some pretty hefty power cabling. The Windows Azure compute services provide worker roles, which are ideal for performing processor intensive compute tasks. With the scalability available in Windows Azure a job that takes 256 hours to complete could be perfumed using different numbers of worker roles. The time and cost of using 1, 16 or 256 worker roles is shown below. Number of Worker Roles Render Time Cost 1 256 hours $30.72 16 16 hours $30.72 256 1 hour $30.72   Using worker roles in Windows Azure provides the same cost for the 256 hour job, irrespective of the number of worker roles used. Provided the compute task can be broken down into many small units, and the worker role compute power can be used effectively, it makes sense to scale the application so that the task is completed quickly, making the results available in a timely fashion. The task of rendering 2,000 frames in an animation is one that can easily be broken down into 2,000 individual pieces, which can be performed by a number of worker roles. Creating a Render Farm in Windows Azure The architecture of the render farm is shown in the following diagram. The render farm is a hybrid application with the following components: ·         On-Premise o   Windows Kinect – Used combined with the Kinect Explorer to create a stream of depth images. o   Animation Creator – This application uses the depth images from the Kinect sensor to create scene description files for PolyRay. These files are then uploaded to the jobs blob container, and job messages added to the jobs queue. o   Process Monitor – This application queries the role instance lifecycle table and displays statistics about the render farm environment and render process. o   Image Downloader – This application polls the image queue and downloads the rendered animation files once they are complete. ·         Windows Azure o   Azure Storage – Queues and blobs are used for the scene description files and completed frames. A table is used to store the statistics about the rendering environment.   The architecture of each worker role is shown below.   The worker role is configured to use local storage, which provides file storage on the worker role instance that can be use by the applications to render the image and transform the format of the image. The service definition for the worker role with the local storage configuration highlighted is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceDefinition name="CloudRay" >   <WorkerRole name="CloudRayWorkerRole" vmsize="Small">     <Imports>     </Imports>     <ConfigurationSettings>       <Setting name="DataConnectionString" />     </ConfigurationSettings>     <LocalResources>       <LocalStorage name="RayFolder" cleanOnRoleRecycle="true" />     </LocalResources>   </WorkerRole> </ServiceDefinition>     The two executable programs, PolyRay.exe and DTA.exe are included in the Azure project, with Copy Always set as the property. PolyRay will take the scene description file and render it to a Truevision TGA file. As the TGA format has not seen much use since the mid 90’s it is converted to a JPG image using Dave's Targa Animator, another shareware application from the 90’s. Each worker roll will use the following process to render the animation frames. 1.       The worker process polls the job queue, if a job is available the scene description file is downloaded from blob storage to local storage. 2.       PolyRay.exe is started in a process with the appropriate command line arguments to render the image as a TGA file. 3.       DTA.exe is started in a process with the appropriate command line arguments convert the TGA file to a JPG file. 4.       The JPG file is uploaded from local storage to the images blob container. 5.       A message is placed on the images queue to indicate a new image is available for download. 6.       The job message is deleted from the job queue. 7.       The role instance lifecycle table is updated with statistics on the number of frames rendered by the worker role instance, and the CPU time used. The code for this is shown below. public override void Run() {     // Set environment variables     string polyRayPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), PolyRayLocation);     string dtaPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), DTALocation);       LocalResource rayStorage = RoleEnvironment.GetLocalResource("RayFolder");     string localStorageRootPath = rayStorage.RootPath;       JobQueue jobQueue = new JobQueue("renderjobs");     JobQueue downloadQueue = new JobQueue("renderimagedownloadjobs");     CloudRayBlob sceneBlob = new CloudRayBlob("scenes");     CloudRayBlob imageBlob = new CloudRayBlob("images");     RoleLifecycleDataSource roleLifecycleDataSource = new RoleLifecycleDataSource();       Frames = 0;       while (true)     {         // Get the render job from the queue         CloudQueueMessage jobMsg = jobQueue.Get();           if (jobMsg != null)         {             // Get the file details             string sceneFile = jobMsg.AsString;             string tgaFile = sceneFile.Replace(".pi", ".tga");             string jpgFile = sceneFile.Replace(".pi", ".jpg");               string sceneFilePath = Path.Combine(localStorageRootPath, sceneFile);             string tgaFilePath = Path.Combine(localStorageRootPath, tgaFile);             string jpgFilePath = Path.Combine(localStorageRootPath, jpgFile);               // Copy the scene file to local storage             sceneBlob.DownloadFile(sceneFilePath);               // Run the ray tracer.             string polyrayArguments =                 string.Format("\"{0}\" -o \"{1}\" -a 2", sceneFilePath, tgaFilePath);             Process polyRayProcess = new Process();             polyRayProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), polyRayPath);             polyRayProcess.StartInfo.Arguments = polyrayArguments;             polyRayProcess.Start();             polyRayProcess.WaitForExit();               // Convert the image             string dtaArguments =                 string.Format(" {0} /FJ /P{1}", tgaFilePath, Path.GetDirectoryName (jpgFilePath));             Process dtaProcess = new Process();             dtaProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), dtaPath);             dtaProcess.StartInfo.Arguments = dtaArguments;             dtaProcess.Start();             dtaProcess.WaitForExit();               // Upload the image to blob storage             imageBlob.UploadFile(jpgFilePath);               // Add a download job.             downloadQueue.Add(jpgFile);               // Delete the render job message             jobQueue.Delete(jobMsg);               Frames++;         }         else         {             Thread.Sleep(1000);         }           // Log the worker role activity.         roleLifecycleDataSource.Alive             ("CloudRayWorker", RoleLifecycleDataSource.RoleLifecycleId, Frames);     } }     Monitoring Worker Role Instance Lifecycle In order to get more accurate statistics about the lifecycle of the worker role instances used to render the animation data was tracked in an Azure storage table. The following class was used to track the worker role lifecycles in Azure storage.   public class RoleLifecycle : TableServiceEntity {     public string ServerName { get; set; }     public string Status { get; set; }     public DateTime StartTime { get; set; }     public DateTime EndTime { get; set; }     public long SecondsRunning { get; set; }     public DateTime LastActiveTime { get; set; }     public int Frames { get; set; }     public string Comment { get; set; }       public RoleLifecycle()     {     }       public RoleLifecycle(string roleName)     {         PartitionKey = roleName;         RowKey = Utils.GetAscendingRowKey();         Status = "Started";         StartTime = DateTime.UtcNow;         LastActiveTime = StartTime;         EndTime = StartTime;         SecondsRunning = 0;         Frames = 0;     } }     A new instance of this class is created and added to the storage table when the role starts. It is then updated each time the worker renders a frame to record the total number of frames rendered and the total processing time. These statistics are used be the monitoring application to determine the effectiveness of use of resources in the render farm. Rendering the Animation The Azure solution was deployed to Windows Azure with the service configuration set to 16 worker role instances. This allows for the application to be tested in the cloud environment, and the performance of the application determined. When I demo the application at conferences and user groups I often start with 16 instances, and then scale up the application to the full 256 instances. The configuration to run 16 instances is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="16" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     About six minutes after deploying the application the first worker roles become active and start to render the first frames of the animation. The CloudRay Monitor application displays an icon for each worker role instance, with a number indicating the number of frames that the worker role has rendered. The statistics on the left show the number of active worker roles and statistics about the render process. The render time is the time since the first worker role became active; the CPU time is the total amount of processing time used by all worker role instances to render the frames.   Five minutes after the first worker role became active the last of the 16 worker roles activated. By this time the first seven worker roles had each rendered one frame of the animation.   With 16 worker roles u and running it can be seen that one hour and 45 minutes CPU time has been used to render 32 frames with a render time of just under 10 minutes.     At this rate it would take over 10 hours to render the 2,000 frames of the full animation. In order to complete the animation in under an hour more processing power will be required. Scaling the render farm from 16 instances to 256 instances is easy using the new management portal. The slider is set to 256 instances, and the configuration saved. We do not need to re-deploy the application, and the 16 instances that are up and running will not be affected. Alternatively, the configuration file for the Azure service could be modified to specify 256 instances.   <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="256" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     Six minutes after the new configuration has been applied 75 new worker roles have activated and are processing their first frames.   Five minutes later the full configuration of 256 worker roles is up and running. We can see that the average rate of frame rendering has increased from 3 to 12 frames per minute, and that over 17 hours of CPU time has been utilized in 23 minutes. In this test the time to provision 140 worker roles was about 11 minutes, which works out at about one every five seconds.   We are now half way through the rendering, with 1,000 frames complete. This has utilized just under three days of CPU time in a little over 35 minutes.   The animation is now complete, with 2,000 frames rendered in a little over 52 minutes. The CPU time used by the 256 worker roles is 6 days, 7 hours and 22 minutes with an average frame rate of 38 frames per minute. The rendering of the last 1,000 frames took 16 minutes 27 seconds, which works out at a rendering rate of 60 frames per minute. The frame counts in the server instances indicate that the use of a queue to distribute the workload has been very effective in distributing the load across the 256 worker role instances. The first 16 instances that were deployed first have rendered between 11 and 13 frames each, whilst the 240 instances that were added when the application was scaled have rendered between 6 and 9 frames each.   Completed Animation I’ve uploaded the completed animation to YouTube, a low resolution preview is shown below. Pin Board Animation Created using Windows Kinect and 256 Windows Azure Worker Roles   The animation can be viewed in 1280x720 resolution at the following link: http://www.youtube.com/watch?v=n5jy6bvSxWc Effective Use of Resources According to the CloudRay monitor statistics the animation took 6 days, 7 hours and 22 minutes CPU to render, this works out at 152 hours of compute time, rounded up to the nearest hour. As the usage for the worker role instances are billed for the full hour, it may have been possible to render the animation using fewer than 256 worker roles. When deciding the optimal usage of resources, the time required to provision and start the worker roles must also be considered. In the demo I started with 16 worker roles, and then scaled the application to 256 worker roles. It would have been more optimal to start the application with maybe 200 worker roles, and utilized the full hour that I was being billed for. This would, however, have prevented showing the ease of scalability of the application. The new management portal displays the CPU usage across the worker roles in the deployment. The average CPU usage across all instances is 93.27%, with over 99% used when all the instances are up and running. This shows that the worker role resources are being used very effectively. Grid Computing Scenarios Although I am using this scenario for a hobby project, there are many scenarios where a large amount of compute power is required for a short period of time. Windows Azure provides a great platform for developing these types of grid computing applications, and can work out very cost effective. ·         Windows Azure can provide massive compute power, on demand, in a matter of minutes. ·         The use of queues to manage the load balancing of jobs between role instances is a simple and effective solution. ·         Using a cloud-computing platform like Windows Azure allows proof-of-concept scenarios to be tested and evaluated on a very low budget. ·         No charges for inbound data transfer makes the uploading of large data sets to Windows Azure Storage services cost effective. (Transaction charges still apply.) Tips for using Windows Azure for Grid Computing Scenarios I found the implementation of a render farm using Windows Azure a fairly simple scenario to implement. I was impressed by ease of scalability that Azure provides, and by the short time that the application took to scale from 16 to 256 worker role instances. In this case it was around 13 minutes, in other tests it took between 10 and 20 minutes. The following tips may be useful when implementing a grid computing project in Windows Azure. ·         Using an Azure Storage queue to load-balance the units of work across multiple worker roles is simple and very effective. The design I have used in this scenario could easily scale to many thousands of worker role instances. ·         Windows Azure accounts are typically limited to 20 cores. If you need to use more than this, a call to support and a credit card check will be required. ·         Be aware of how the billing model works. You will be charged for worker role instances for the full clock our in which the instance is deployed. Schedule the workload to start just after the clock hour has started. ·         Monitor the utilization of the resources you are provisioning, ensure that you are not paying for worker roles that are idle. ·         If you are deploying third party applications to worker roles, you may well run into licensing issues. Purchasing software licenses on a per-processor basis when using hundreds of processors for a short time period would not be cost effective. ·         Third party software may also require installation onto the worker roles, which can be accomplished using start-up tasks. Bear in mind that adding a startup task and possible re-boot will add to the time required for the worker role instance to start and activate. An alternative may be to use a prepared VM and use VM roles. ·         Consider using the Windows Azure Autoscaling Application Block (WASABi) to autoscale the worker roles in your application. When using a large number of worker roles, the utilization must be carefully monitored, if the scaling algorithms are not optimal it could get very expensive!

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  • Class member functions instantiated by traits

    - by Jive Dadson
    I am reluctant to say I can't figure this out, but I can't figure this out. I've googled and searched Stack Overflow, and come up empty. The abstract, and possibly overly vague form of the question is, how can I use the traits-pattern to instantiate non-virtual member functions? The question came up while modernizing a set of multivariate function optimizers that I wrote more than 10 years ago. The optimizers all operate by selecting a straight-line path through the parameter space away from the current best point (the "update"), then finding a better point on that line (the "line search"), then testing for the "done" condition, and if not done, iterating. There are different methods for doing the update, the line-search, and conceivably for the done test, and other things. Mix and match. Different update formulae require different state-variable data. For example, the LMQN update requires a vector, and the BFGS update requires a matrix. If evaluating gradients is cheap, the line-search should do so. If not, it should use function evaluations only. Some methods require more accurate line-searches than others. Those are just some examples. The original version instantiates several of the combinations by means of virtual functions. Some traits are selected by setting mode bits that are tested at runtime. Yuck. It would be trivial to define the traits with #define's and the member functions with #ifdef's and macros. But that's so twenty years ago. It bugs me that I cannot figure out a whiz-bang modern way. If there were only one trait that varied, I could use the curiously recurring template pattern. But I see no way to extend that to arbitrary combinations of traits. I tried doing it using boost::enable_if, etc.. The specialized state information was easy. I managed to get the functions done, but only by resorting to non-friend external functions that have the this-pointer as a parameter. I never even figured out how to make the functions friends, much less member functions. The compiler (VC++ 2008) always complained that things didn't match. I would yell, "SFINAE, you moron!" but the moron is probably me. Perhaps tag-dispatch is the key. I haven't gotten very deeply into that. Surely it's possible, right? If so, what is best practice? UPDATE: Here's another try at explaining it. I want the user to be able to fill out an order (manifest) for a custom optimizer, something like ordering off of a Chinese menu - one from column A, one from column B, etc.. Waiter, from column A (updaters), I'll have the BFGS update with Cholesky-decompositon sauce. From column B (line-searchers), I'll have the cubic interpolation line-search with an eta of 0.4 and a rho of 1e-4, please. Etc... UPDATE: Okay, okay. Here's the playing-around that I've done. I offer it reluctantly, because I suspect it's a completely wrong-headed approach. It runs okay under vc++ 2008. #include <boost/utility.hpp> #include <boost/type_traits/integral_constant.hpp> namespace dj { struct CBFGS { void bar() {printf("CBFGS::bar %d\n", data);} CBFGS(): data(1234){} int data; }; template<class T> struct is_CBFGS: boost::false_type{}; template<> struct is_CBFGS<CBFGS>: boost::true_type{}; struct LMQN {LMQN(): data(54.321){} void bar() {printf("LMQN::bar %lf\n", data);} double data; }; template<class T> struct is_LMQN: boost::false_type{}; template<> struct is_LMQN<LMQN> : boost::true_type{}; struct default_optimizer_traits { typedef CBFGS update_type; }; template<class traits> class Optimizer; template<class traits> void foo(typename boost::enable_if<is_LMQN<typename traits::update_type>, Optimizer<traits> >::type& self) { printf(" LMQN %lf\n", self.data); } template<class traits> void foo(typename boost::enable_if<is_CBFGS<typename traits::update_type>, Optimizer<traits> >::type& self) { printf("CBFGS %d\n", self.data); } template<class traits = default_optimizer_traits> class Optimizer{ friend typename traits::update_type; //friend void dj::foo<traits>(typename Optimizer<traits> & self); // How? public: //void foo(void); // How??? void foo() { dj::foo<traits>(*this); } void bar() { data.bar(); } //protected: // How? typedef typename traits::update_type update_type; update_type data; }; } // namespace dj int main_() { dj::Optimizer<> opt; opt.foo(); opt.bar(); std::getchar(); return 0; }

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  • Approaches for generic, compile-time safe lazy-load methods

    - by Aaronaught
    Suppose I have created a wrapper class like the following: public class Foo : IFoo { private readonly IFoo innerFoo; public Foo(IFoo innerFoo) { this.innerFoo = innerFoo; } public int? Bar { get; set; } public int? Baz { get; set; } } The idea here is that the innerFoo might wrap data-access methods or something similarly expensive, and I only want its GetBar and GetBaz methods to be invoked once. So I want to create another wrapper around it, which will save the values obtained on the first run. It's simple enough to do this, of course: int IFoo.GetBar() { if ((Bar == null) && (innerFoo != null)) Bar = innerFoo.GetBar(); return Bar ?? 0; } int IFoo.GetBaz() { if ((Baz == null) && (innerFoo != null)) Baz = innerFoo.GetBaz(); return Baz ?? 0; } But it gets pretty repetitive if I'm doing this with 10 different properties and 30 different wrappers. So I figured, hey, let's make this generic: T LazyLoad<T>(ref T prop, Func<IFoo, T> loader) { if ((prop == null) && (innerFoo != null)) prop = loader(innerFoo); return prop; } Which almost gets me where I want, but not quite, because you can't ref an auto-property (or any property at all). In other words, I can't write this: int IFoo.GetBar() { return LazyLoad(ref Bar, f => f.GetBar()); // <--- Won't compile } Instead, I'd have to change Bar to have an explicit backing field and write explicit getters and setters. Which is fine, except for the fact that I end up writing even more redundant code than I was writing in the first place. Then I considered the possibility of using expression trees: T LazyLoad<T>(Expression<Func<T>> propExpr, Func<IFoo, T> loader) { var memberExpression = propExpr.Body as MemberExpression; if (memberExpression != null) { // Use Reflection to inspect/set the property } } This plays nice with refactoring - it'll work great if I do this: return LazyLoad(f => f.Bar, f => f.GetBar()); But it's not actually safe, because someone less clever (i.e. myself in 3 days from now when I inevitably forget how this is implemented internally) could decide to write this instead: return LazyLoad(f => 3, f => f.GetBar()); Which is either going to crash or result in unexpected/undefined behaviour, depending on how defensively I write the LazyLoad method. So I don't really like this approach either, because it leads to the possibility of runtime errors which would have been prevented in the first attempt. It also relies on Reflection, which feels a little dirty here, even though this code is admittedly not performance-sensitive. Now I could also decide to go all-out and use DynamicProxy to do method interception and not have to write any code, and in fact I already do this in some applications. But this code is residing in a core library which many other assemblies depend on, and it seems horribly wrong to be introducing this kind of complexity at such a low level. Separating the interceptor-based implementation from the IFoo interface by putting it into its own assembly doesn't really help; the fact is that this very class is still going to be used all over the place, must be used, so this isn't one of those problems that could be trivially solved with a little DI magic. The last option I've already thought of would be to have a method like: T LazyLoad<T>(Func<T> getter, Action<T> setter, Func<IFoo, T> loader) { ... } This option is very "meh" as well - it avoids Reflection but is still error-prone, and it doesn't really reduce the repetition that much. It's almost as bad as having to write explicit getters and setters for each property. Maybe I'm just being incredibly nit-picky, but this application is still in its early stages, and it's going to grow substantially over time, and I really want to keep the code squeaky-clean. Bottom line: I'm at an impasse, looking for other ideas. Question: Is there any way to clean up the lazy-loading code at the top, such that the implementation will: Guarantee compile-time safety, like the ref version; Actually reduce the amount of code repetition, like the Expression version; and Not take on any significant additional dependencies? In other words, is there a way to do this just using regular C# language features and possibly a few small helper classes? Or am I just going to have to accept that there's a trade-off here and strike one of the above requirements from the list?

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  • What does Ruby have that Python doesn't, and vice versa?

    - by Lennart Regebro
    There is a lot of discussions of Python vs Ruby, and I all find them completely unhelpful, because they all turn around why feature X sucks in language Y, or that claim language Y doesn't have X, although in fact it does. I also know exactly why I prefer Python, but that's also subjective, and wouldn't help anybody choosing, as they might not have the same tastes in development as I do. It would therefore be interesting to list the differences, objectively. So no "Python's lambdas sucks". Instead explain what Ruby's lambdas can do that Python's can't. No subjectivity. Example code is good! Don't have several differences in one answer, please. And vote up the ones you know are correct, and down those you know are incorrect (or are subjective). Also, differences in syntax is not interesting. We know Python does with indentation what Ruby does with brackets and ends, and that @ is called self in Python. UPDATE: This is now a community wiki, so we can add the big differences here. Ruby has a class reference in the class body In Ruby you have a reference to the class (self) already in the class body. In Python you don't have a reference to the class until after the class construction is finished. An example: class Kaka puts self end self in this case is the class, and this code would print out "Kaka". There is no way to print out the class name or in other ways access the class from the class definition body in Python. All classes are mutable in Ruby This lets you develop extensions to core classes. Here's an example of a rails extension: class String def starts_with?(other) head = self[0, other.length] head == other end end Ruby has Perl-like scripting features Ruby has first class regexps, $-variables, the awk/perl line by line input loop and other features that make it more suited to writing small shell scripts that munge text files or act as glue code for other programs. Ruby has first class continuations Thanks to the callcc statement. In Python you can create continuations by various techniques, but there is no support built in to the language. Ruby has blocks With the "do" statement you can create a multi-line anonymous function in Ruby, which will be passed in as an argument into the method in front of do, and called from there. In Python you would instead do this either by passing a method or with generators. Ruby: amethod { |here| many=lines+of+code goes(here) } Python: def function(here): many=lines+of+code goes(here) amethod(function) Interestingly, the convenience statement in Ruby for calling a block is called "yield", which in Python will create a generator. Ruby: def themethod yield 5 end themethod do |foo| puts foo end Python: def themethod(): yield 5 for foo in themethod: print foo Although the principles are different, the result is strikingly similar. Python has built-in generators (which are used like Ruby blocks, as noted above) Python has support for generators in the language. In Ruby you could use the generator module that uses continuations to create a generator from a block. Or, you could just use a block/proc/lambda! Moreover, in Ruby 1.9 Fibers are, and can be used as, generators. docs.python.org has this generator example: def reverse(data): for index in range(len(data)-1, -1, -1): yield data[index] Contrast this with the above block examples. Python has flexible name space handling In Ruby, when you import a file with require, all the things defined in that file will end up in your global namespace. This causes namespace pollution. The solution to that is Rubys modules. But if you create a namespace with a module, then you have to use that namespace to access the contained classes. In Python, the file is a module, and you can import its contained names with from themodule import *, thereby polluting the namespace if you want. But you can also import just selected names with from themodule import aname, another or you can simply import themodule and then access the names with themodule.aname. If you want more levels in your namespace you can have packages, which are directories with modules and an __init__.py file. Python has docstrings Docstrings are strings that are attached to modules, functions and methods and can be introspected at runtime. This helps for creating such things as the help command and automatic documentation. def frobnicate(bar): """frobnicate takes a bar and frobnicates it >>> bar = Bar() >>> bar.is_frobnicated() False >>> frobnicate(bar) >>> bar.is_frobnicated() True """ Python has more libraries Python has a vast amount of available modules and bindings for libraries. Python has multiple inheritance Ruby does not ("on purpose" -- see Ruby's website, see here how it's done in Ruby). It does reuse the module concept as a sort of abstract classes. Python has list/dict comprehensions Python: res = [x*x for x in range(1, 10)] Ruby: res = (0..9).map { |x| x * x } Python: >>> (x*x for x in range(10)) <generator object <genexpr> at 0xb7c1ccd4> >>> list(_) [0, 1, 4, 9, 16, 25, 36, 49, 64, 81] Ruby: p = proc { |x| x * x } (0..9).map(&p) Python: >>> {x:str(y*y) for x,y in {1:2, 3:4}.items()} {1: '4', 3: '16'} Ruby: >> Hash[{1=>2, 3=>4}.map{|x,y| [x,(y*y).to_s]}] => {1=>"4", 3=>"16"} Python has decorators Things similar to decorators can be created in Ruby, and it can also be argued that they aren't as necessary as in Python.

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  • Retrieving XML node from a path specified in an attribute value of another node

    - by Olivier PAYEN
    From this XML source : <?xml version="1.0" encoding="utf-8" ?> <ROOT> <STRUCT> <COL order="1" nodeName="FOO/BAR" colName="Foo Bar" /> <COL order="2" nodeName="FIZZ" colName="Fizz" /> </STRUCT> <DATASET> <DATA> <FIZZ>testFizz</FIZZ> <FOO> <BAR>testBar</BAR> <LIB>testLib</LIB> </FOO> </DATA> <DATA> <FIZZ>testFizz2</FIZZ> <FOO> <BAR>testBar2</BAR> <LIB>testLib2</LIB> </FOO> </DATA> </DATASET> </ROOT> I want to generate this HTML : <html> <head> <title>Test</title> </head> <body> <table border="1"> <tr> <td>Foo Bar</td> <td>Fizz</td> </tr> <tr> <td>testBar</td> <td>testFizz</td> </tr> <tr> <td>testBar2</td> <td>testFizz2</td> </tr> </table> </body> </html> Here is the XSLT I currently have : <?xml version="1.0" encoding="utf-8"?> <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns:msxsl="urn:schemas-microsoft-com:xslt" exclude-result-prefixes="msxsl"> <xsl:output method="html" indent="yes"/> <xsl:template match="/ROOT"> <html> <head> <title>Test</title> </head> <body> <table border="1"> <tr> <!--Generate the table header--> <xsl:apply-templates select="STRUCT/COL"> <xsl:sort data-type="number" select="@order"/> </xsl:apply-templates> </tr> <xsl:apply-templates select="DATASET/DATA" /> </table> </body> </html> </xsl:template> <xsl:template match="COL"> <!--Template for generating the table header--> <td> <xsl:value-of select="@colName"/> </td> </xsl:template> <xsl:template match="DATA"> <xsl:variable name="pos" select="position()" /> <tr> <xsl:for-each select="/ROOT/STRUCT/COL"> <xsl:sort data-type="number" select="@order"/> <xsl:variable name="elementName" select="@nodeName" /> <td> <xsl:value-of select="/ROOT/DATASET/DATA[$pos]/*[name() = $elementName]" /> </td> </xsl:for-each> </tr> </xsl:template> </xsl:stylesheet> It almost works, the problem I have is to retrieve the correct DATA node from the path specified in the "nodeName" attribute value of the STRUCT block.

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  • Webforms vs. MVC. Once you start using MVC.. Do you ever go back to webforms?

    - by punkouter
    I checked out MVC months ago and didn't really get it.. but recently as I have become a better programmer I think it is making sense.. Here is my theory.. tell me if I got it Right In the 90s for Microsoft Devs we had Classic ASP. This mixed VBscript and HTML on the same page. So you needed to create all the HTML yourself and mix HTML and VBScript. This was not considered Ideal. Then .NET came along and everyone liked it because it was similiar to event driven VB 6 style programming. It created this abstraction of binding data to ASP Servier controls. It made getting Enumerated data easy to get on the screen with one line. Then recently Jquery and SOA concepts are mixed together.. Now people think.. Why create this extra layer of abstraction when I can just directly use .NET as a data provider and use jquery AJAX calls to get the data and create the HTML with it directly .. no need for the Webforms abstraction layer.. Sowe are back to creating HTML directly like we did in 1999. So MVC is all about saying Stop pretending like WEb programming is a VB6 app! Generate HTML directly! Am I missing anything? So I wonder.. for you people out there using MVC... is it the sort of things that once you get used to it you never want to go back to webforms??

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  • Cisco Prime NCS not starting

    - by Kwazii
    I have received the Cisco Prime OVA file and which we placed onto an Oracle virtual environment. We turn the VM on and the CLI boots, When we try to start the NCS service we get errors. HOSTNAME/USER# ncs start Starting Network Control System... Exception in thread "main" java.lang.NullPointerException at com.cisco.wnbu.udi.impl.UDIManager.isPhysicalAppliance(UDIManager.java:184) at com.cisco.packaging.WCSAdmin.start(WCSAdmin.java:335) at com.cisco.packaging.WCSAdmin.runMain(WCSAdmin.java:281) at com.cisco.packaging.WCSAdmin.main(WCSAdmin.java:901) Logs HOSTNAME/USER# show logging 07/18/13 10:25:38.878 INFO [system] [main] Setting management interface address to 192.168.0.10 07/18/13 10:25:38.884 INFO [system] [main] Setting peer server interface address to 192.168.0.10 07/18/13 10:25:38.884 INFO [system] [main] Setting client interface address to 192.168.0.10 07/18/13 10:25:38.884 INFO [system] [main] Setting local host name to HOSTNAME 07/18/13 10:25:40.341 ERROR [system] [main] THROW java.sql.SQLRecoverableException: IO Error: The Network Adapter could not establish the connection at oracle.jdbc.driver.T4CConnection.logon(T4CConnection.java:419) at oracle.jdbc.driver.PhysicalConnection.<init>(PhysicalConnection.java:536) at oracle.jdbc.driver.T4CConnection.<init>(T4CConnection.java:228) at oracle.jdbc.driver.T4CDriverExtension.getConnection(T4CDriverExtension.java:32) at oracle.jdbc.driver.OracleDriver.connect(OracleDriver.java:521) at java.sql.DriverManager.getConnection(Unknown Source) at java.sql.DriverManager.getConnection(Unknown Source) at com.cisco.server.persistence.util.OracleSchemaUtil.openConnection(OracleSchemaUtil.java:277) at com.cisco.server.persistence.util.OracleSchemaUtil.dbServerUp(OracleSchemaUtil.java:836) at com.cisco.packaging.DBAdmin.dbServerUp(DBAdmin.java:1429) at com.cisco.packaging.WCSAdmin.status(WCSAdmin.java:833) at com.cisco.packaging.WCSAdmin.status(WCSAdmin.java:757) at com.cisco.packaging.WCSAdmin.wcsServerUp(WCSAdmin.java:637) at com.cisco.packaging.WCSAdmin.start(WCSAdmin.java:294) at com.cisco.packaging.WCSAdmin.runMain(WCSAdmin.java:281) at com.cisco.packaging.WCSAdmin.main(WCSAdmin.java:901) Caused by: oracle.net.ns.NetException: The Network Adapter could not establish the connection at oracle.net.nt.ConnStrategy.execute(ConnStrategy.java:375) at oracle.net.resolver.AddrResolution.resolveAndExecute(AddrResolution.java:422) at oracle.net.ns.NSProtocol.establishConnection(NSProtocol.java:678) at oracle.net.ns.NSProtocol.connect(NSProtocol.java:238) at oracle.jdbc.driver.T4CConnection.connect(T4CConnection.java:1054) at oracle.jdbc.driver.T4CConnection.logon(T4CConnection.java:308) ... 15 more Caused by: java.net.ConnectException: Connection refused at java.net.PlainSocketImpl.socketConnect(Native Method) at java.net.PlainSocketImpl.doConnect(Unknown Source) at java.net.PlainSocketImpl.connectToAddress(Unknown Source) at java.net.PlainSocketImpl.connect(Unknown Source) at java.net.SocksSocketImpl.connect(Unknown Source) at java.net.Socket.connect(Unknown Source) at oracle.net.nt.TcpNTAdapter.connect(TcpNTAdapter.java:209) at oracle.net.nt.ConnOption.connect(ConnOption.java:123) at oracle.net.nt.ConnStrategy.execute(ConnStrategy.java:353) ... 20 more 07/18/13 10:25:40.347 INFO [admin] [main] 07/18/13 10:25:40.347 INFO [admin] [main] Starting Network Control System... 07/18/13 10:25:40.347 INFO [admin] [main] 07/18/13 10:25:40.394 ERROR [admin] [main] Problem using CARS API: com.cisco.cars.fnd.CARSException: CARS_FAILURE : -999 : Failed to get UDI configuration. : Failure occurred during request at com.cisco.cars.fnd.CARSException.analyzeReturnCode(CARSException.java:118) at com.cisco.cars.serviceEngine.impl.EngineAdminServiceImpl.getUDI(EngineAdminServiceImpl.java:66) at com.cisco.wnbu.udi.impl.UDIManager.generateUDI(UDIManager.java:69) at com.cisco.wnbu.udi.impl.UDIManager.setPersistenceDirectory(UDIManager.java:139) at com.cisco.packaging.WCSAdmin.start(WCSAdmin.java:332) at com.cisco.packaging.WCSAdmin.runMain(WCSAdmin.java:281) at com.cisco.packaging.WCSAdmin.main(WCSAdmin.java:901) 07/18/13 10:25:40.396 ERROR [admin] [main] Problem using CARS API: com.cisco.cars.fnd.CARSException: CARS_FAILURE : -999 : Failed to get UDI configuration. : Failure occurred during request at com.cisco.cars.fnd.CARSException.analyzeReturnCode(CARSException.java:118) at com.cisco.cars.serviceEngine.impl.EngineAdminServiceImpl.getUDI(EngineAdminServiceImpl.java:66) at com.cisco.wnbu.udi.impl.UDIManager.generateUDI(UDIManager.java:69) at com.cisco.wnbu.udi.impl.UDIManager.setVirtualPID(UDIManager.java:169) at com.cisco.packaging.WCSAdmin.start(WCSAdmin.java:333) at com.cisco.packaging.WCSAdmin.runMain(WCSAdmin.java:281) at com.cisco.packaging.WCSAdmin.main(WCSAdmin.java:901) 07/18/13 10:25:40.397 ERROR [admin] [main] Problem using CARS API: com.cisco.cars.fnd.CARSException: CARS_FAILURE : -999 : Failed to get UDI configuration. : Failure occurred during request at com.cisco.cars.fnd.CARSException.analyzeReturnCode(CARSException.java:118) at com.cisco.cars.serviceEngine.impl.EngineAdminServiceImpl.getUDI(EngineAdminServiceImpl.java:66) at com.cisco.wnbu.udi.impl.UDIManager.generateUDI(UDIManager.java:69) at com.cisco.wnbu.udi.impl.UDIManager.setPhysicalPID(UDIManager.java:154) at com.cisco.packaging.WCSAdmin.start(WCSAdmin.java:334) at com.cisco.packaging.WCSAdmin.runMain(WCSAdmin.java:281) at com.cisco.packaging.WCSAdmin.main(WCSAdmin.java:901) 07/18/13 10:25:40.397 ERROR [admin] [main] Problem using CARS API: com.cisco.cars.fnd.CARSException: CARS_FAILURE : -999 : Failed to get UDI configuration. : Failure occurred during request at com.cisco.cars.fnd.CARSException.analyzeReturnCode(CARSException.java:118) at com.cisco.cars.serviceEngine.impl.EngineAdminServiceImpl.getUDI(EngineAdminServiceImpl.java:66) at com.cisco.wnbu.udi.impl.UDIManager.generateUDI(UDIManager.java:69) at com.cisco.wnbu.udi.impl.UDIManager.getUDI(UDIManager.java:112) at com.cisco.wnbu.udi.impl.UDIManager.isPhysicalAppliance(UDIManager.java:184) at com.cisco.packaging.WCSAdmin.start(WCSAdmin.java:335) at com.cisco.packaging.WCSAdmin.runMain(WCSAdmin.java:281) at com.cisco.packaging.WCSAdmin.main(WCSAdmin.java:901) Any help is appreciated, Thanks

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  • /etc/rc.local not being run on Ubuntu Desktop Install

    - by loosecannon
    I have been trying to get sphinx to run at boot, so I added some lines to /etc/rc.local but nothing happens when I start up. If i run it manually it works however. /etc/init.d/rc.local start works fine as does /etc/rc.local It's listed in the default runlevel and is all executable but it does not work. I am considering writing a separate init.d script to do the same thing but that's a lot of work for a simple task dumbledore:/etc/init.d# ls -l rc* -rwxr-xr-x 1 root root 8863 2009-09-07 13:58 rc -rwxr-xr-x 1 root root 801 2009-09-07 13:58 rc.local -rwxr-xr-x 1 root root 117 2009-09-07 13:58 rcS dumbledore:/etc/init.d# ls /etc/rc.local -l -rwxr-xr-x 1 root root 491 2011-05-14 16:13 /etc/rc.local dumbledore:/etc/init.d# runlevel N 2 dumbledore:/etc/init.d# ls /etc/rc2.d/ -l total 4 lrwxrwxrwx 1 root root 18 2011-04-22 18:53 K08vmware -> /etc/init.d/vmware -rw-r--r-- 1 root root 677 2011-03-28 15:10 README lrwxrwxrwx 1 root root 18 2011-04-22 18:53 S19vmware -> /etc/init.d/vmware lrwxrwxrwx 1 root root 18 2011-05-15 14:09 S20ddclient -> ../init.d/ddclient lrwxrwxrwx 1 root root 20 2011-03-10 18:00 S20fancontrol -> ../init.d/fancontrol lrwxrwxrwx 1 root root 20 2011-03-10 18:00 S20kerneloops -> ../init.d/kerneloops lrwxrwxrwx 1 root root 27 2011-03-10 18:00 S20speech-dispatcher -> ../init.d/speech-dispatcher lrwxrwxrwx 1 root root 19 2011-03-10 18:00 S25bluetooth -> ../init.d/bluetooth lrwxrwxrwx 1 root root 20 2011-03-10 18:00 S50pulseaudio -> ../init.d/pulseaudio lrwxrwxrwx 1 root root 15 2011-03-10 18:00 S50rsync -> ../init.d/rsync lrwxrwxrwx 1 root root 15 2011-03-10 18:00 S50saned -> ../init.d/saned lrwxrwxrwx 1 root root 19 2011-03-10 18:00 S70dns-clean -> ../init.d/dns-clean lrwxrwxrwx 1 root root 18 2011-03-10 18:00 S70pppd-dns -> ../init.d/pppd-dns lrwxrwxrwx 1 root root 14 2011-05-07 11:22 S75sudo -> ../init.d/sudo lrwxrwxrwx 1 root root 24 2011-03-10 18:00 S90binfmt-support -> ../init.d/binfmt-support lrwxrwxrwx 1 root root 17 2011-05-12 21:18 S91apache2 -> ../init.d/apache2 lrwxrwxrwx 1 root root 22 2011-03-10 18:00 S99acpi-support -> ../init.d/acpi-support lrwxrwxrwx 1 root root 21 2011-03-10 18:00 S99grub-common -> ../init.d/grub-common lrwxrwxrwx 1 root root 18 2011-03-10 18:00 S99ondemand -> ../init.d/ondemand lrwxrwxrwx 1 root root 18 2011-03-10 18:00 S99rc.local -> ../init.d/rc.local dumbledore:/etc/init.d# cat /etc/rc.local #!/bin/sh -e # # rc.local # # This script is executed at the end of each multiuser runlevel. # Make sure that the script will "exit 0" on success or any other # value on error. # # In order to enable or disable this script just change the execution # bits. # # By default this script does nothing. # Start sphinx daemon for rails app on startup # Added 2011-05-13 # Cannon Matthews cd /var/www/extemp /usr/bin/rake ts:config /usr/bin/rake ts:start touch ./tmp/ohyeah cd - exit 0 dumbledore:/etc/init.d# cat /etc/init.d/rc.local #! /bin/sh ### BEGIN INIT INFO # Provides: rc.local # Required-Start: $remote_fs $syslog $all # Required-Stop: # Default-Start: 2 3 4 5 # Default-Stop: # Short-Description: Run /etc/rc.local if it exist ### END INIT INFO PATH=/sbin:/usr/sbin:/bin:/usr/bin . /lib/init/vars.sh . /lib/lsb/init-functions do_start() { if [ -x /etc/rc.local ]; then [ "$VERBOSE" != no ] && log_begin_msg "Running local boot scripts (/etc/rc.local)" /etc/rc.local ES=$? [ "$VERBOSE" != no ] && log_end_msg $ES return $ES fi } case "$1" in start) do_start ;; restart|reload|force-reload) echo "Error: argument '$1' not supported" >&2 exit 3 ;; stop) ;; *) echo "Usage: $0 start|stop" >&2 exit 3 ;; esac

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  • Can't launch glassfish on ec2 - can't open port

    - by orange80
    I'm trying to start glassfish on an EBS-based AMI of Ubuntu 10.04 64-bit. I have used glassfish on non-ec2 servers with no problems, but on ec2 I get this message: $ sudo -u glassfish bin/asadmin start-domain domain1 There is a process already using the admin port 4848 -- it probably is another instance of a GlassFish server. Command start-domain failed. I know that ec2 has requires that firewall rules be modified using ec2-authorize to let outside traffic thru the firewall, as I had to do to make ssh work. This still doesn't explain the port error when all I'm trying to do is start glassfish so I can try $ wget localhost:8080and make sure it's working. This is very frustrating and I'd really appreciate any help. Thanks. FINAL UPDATE: Sorry if you came here looking for answers. I never figured out what was causing the problem. I created another fresh instance, installed the same stuff, and Glassfish worked perfectly. Something obviously got boned during installation, but I have no idea what. I guess it will remain a mystery. UPDATE: Here's what I get from netstat: # netstat -nuptl Active Internet connections (only servers) Proto Recv-Q Send-Q Local Address Foreign Address State PID/Program name tcp 0 0 0.0.0.0:22 0.0.0.0:* LISTEN 462/sshd tcp6 0 0 :::22 :::* LISTEN 462/sshd udp 0 0 0.0.0.0:5353 0.0.0.0:* 483/avahi-daemon: r udp 0 0 0.0.0.0:1194 0.0.0.0:* 589/openvpn udp 0 0 0.0.0.0:37940 0.0.0.0:* 483/avahi-daemon: r udp 0 0 0.0.0.0:68 0.0.0.0:* 377/dhclient3 UPDATE: One more thing... I know that the "net.ipv6.bindv6only" kernel option can cause problems with java networking, so I did set this: # sysctl -w net.ipv6.bindv6only=0 UPDATE: I also verified that it has nothing at all to do with the port number (4848). As you can see here, when I changed the admin-listener port in domain.xml to 4949, I get a similar message: # sudo -u glassfish bin/asadmin start-domain domain1 There is a process already using the admin port 4949 -- it probably is another instance of a GlassFish server. Command start-domain failed. UPDATE: Here are the contents of /etc/hosts: 127.0.0.1 localhost # The following lines are desirable for IPv6 capable hosts ::1 ip6-localhost ip6-loopback fe00::0 ip6-localnet ff00::0 ip6-mcastprefix ff02::1 ip6-allnodes ff02::2 ip6-allrouters ff02::3 ip6-allhosts I should mention that I have another Ubuntu Lucid 10.04 64-bit slice that is NOT hosted on ec2, and set it up the exact same way with no problems whatsoever. Also server.log doesn't offer much insight either: # cat ./server.log Nov 20, 2010 8:46:49 AM com.sun.enterprise.admin.launcher.GFLauncherLogger info INFO: JVM invocation command line: /usr/lib/jvm/java-6-sun-1.6.0.22/bin/java -cp /opt/glassfishv3/glassfish/modules/glassfish.jar -XX:+UnlockDiagnosticVMOptions -XX:MaxPermSize=192m -XX:NewRatio=2 -XX:+LogVMOutput -XX:LogFile=/opt/glassfishv3/glassfish/domains/domain1/logs/jvm.log -Xmx512m -client -javaagent:/opt/glassfishv3/glassfish/lib/monitor/btrace-agent.jar=unsafe=true,noServer=true -Dosgi.shell.telnet.maxconn=1 -Djdbc.drivers=org.apache.derby.jdbc.ClientDriver -Dfelix.fileinstall.dir=/opt/glassfishv3/glassfish/modules/autostart/ -Djavax.net.ssl.keyStore=/opt/glassfishv3/glassfish/domains/domain1/config/keystore.jks -Dosgi.shell.telnet.port=6666 -Djava.security.policy=/opt/glassfishv3/glassfish/domains/domain1/config/server.policy -Dfelix.fileinstall.poll=5000 -Dcom.sun.aas.instanceRoot=/opt/glassfishv3/glassfish/domains/domain1 -Dcom.sun.enterprise.config.config_environment_factory_class=com.sun.enterprise.config.serverbeans.AppserverConfigEnvironmentFactory -Dosgi.shell.telnet.ip=127.0.0.1 -Djava.endorsed.dirs=/opt/glassfishv3/glassfish/modules/endorsed:/opt/glassfishv3/glassfish/lib/endorsed -Dcom.sun.aas.installRoot=/opt/glassfishv3/glassfish -Djava.ext.dirs=/usr/lib/jvm/java-6-sun-1.6.0.22/lib/ext:/usr/lib/jvm/java-6-sun-1.6.0.22/jre/lib/ext:/opt/glassfishv3/glassfish/domains/domain1/lib/ext -Dfelix.fileinstall.bundles.new.start=true -Djavax.net.ssl.trustStore=/opt/glassfishv3/glassfish/domains/domain1/config/cacerts.jks -Dcom.sun.enterprise.security.httpsOutboundKeyAlias=s1as -Djava.security.auth.login.config=/opt/glassfishv3/glassfish/domains/domain1/config/login.conf -DANTLR_USE_DIRECT_CLASS_LOADING=true -Dfelix.fileinstall.debug=1 -Dorg.glassfish.web.rfc2109_cookie_names_enforced=false -Djava.library.path=/opt/glassfishv3/glassfish/lib:/usr/lib/jvm/java-6-sun-1.6.0.22/jre/lib/amd64/server:/usr/lib/jvm/java-6-sun-1.6.0.22/jre/lib/amd64:/usr/lib/jvm/java-6-sun-1.6.0.22/lib/amd64:/usr/java/packages/lib/amd64:/usr/lib64:/lib64:/lib:/usr/lib com.sun.enterprise.glassfish.bootstrap.ASMain -domainname domain1 -asadmin-args start-domain,,,domain1 -instancename server -verbose false -debug false -asadmin-classpath /opt/glassfishv3/glassfish/modules/admin-cli.jar -asadmin-classname com.sun.enterprise.admin.cli.AsadminMain -upgrade false -domaindir /opt/glassfishv3/glassfish/domains/domain1 -read-stdin true

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  • Can't re-mount existing RAID10 on Ubuntu

    - by Zoran
    I saw similar questions, but didn't find what solution to my problem. After power-cut, one of RAID10 (4 disks were) appears to be malfunctioning. I make tha array active one, but can not mount it. Always the same error: mount: you must specify the filesystem type So, here is what I have when type mdadm --detail /dev/md0 /dev/md0: Version : 00.90.03 Creation Time : Tue Sep 1 11:00:40 2009 Raid Level : raid10 Array Size : 1465148928 (1397.27 GiB 1500.31 GB) Used Dev Size : 732574464 (698.64 GiB 750.16 GB) Raid Devices : 4 Total Devices : 3 Preferred Minor : 0 Persistence : Superblock is persistent Update Time : Mon Jun 11 09:54:27 2012 State : clean, degraded Active Devices : 3 Working Devices : 3 Failed Devices : 0 Spare Devices : 0 Layout : near=2, far=1 Chunk Size : 64K UUID : 1a02e789:c34377a1:2e29483d:f114274d Events : 0.166 Number Major Minor RaidDevice State 0 8 16 0 active sync /dev/sdb 1 0 0 1 removed 2 8 48 2 active sync /dev/sdd 3 8 64 3 active sync /dev/sde At the /etc/mdadm/mdadm.conf I have by default, scan all partitions (/proc/partitions) for MD superblocks. alternatively, specify devices to scan, using wildcards if desired. DEVICE partitions auto-create devices with Debian standard permissions CREATE owner=root group=disk mode=0660 auto=yes automatically tag new arrays as belonging to the local system HOMEHOST <system> instruct the monitoring daemon where to send mail alerts MAILADDR root definitions of existing MD arrays ARRAY /dev/md0 level=raid10 num-devices=4 UUID=1a02e789:c34377a1:2e29483d:f114274d ARRAY /dev/md1 level=raid1 num-devices=2 UUID=9b592be7:c6a2052f:2e29483d:f114274d This file was auto-generated... So, my question is, how can I mount md0 array (md1 has been mounted without problem) in order to preserve existing data? One more thing, fdisk -l command gives the following result: Disk /dev/sdb: 750.1 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0x660a6799 Device Boot Start End Blocks Id System /dev/sdb1 * 1 88217 708603021 83 Linux /dev/sdb2 88218 91201 23968980 5 Extended /dev/sdb5 88218 91201 23968948+ 82 Linux swap / Solaris Disk /dev/sdc: 750.1 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0x0008f8ae Device Boot Start End Blocks Id System /dev/sdc1 1 88217 708603021 83 Linux /dev/sdc2 88218 91201 23968980 5 Extended /dev/sdc5 88218 91201 23968948+ 82 Linux swap / Solaris Disk /dev/sdd: 750.1 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0x4be1abdb Device Boot Start End Blocks Id System Disk /dev/sde: 750.1 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0xa4d5632e Device Boot Start End Blocks Id System Disk /dev/sdf: 750.1 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0xdacb141c Device Boot Start End Blocks Id System Disk /dev/sdg: 750.1 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0xdacb141c Device Boot Start End Blocks Id System Disk /dev/md1: 750.1 GB, 750156251136 bytes 2 heads, 4 sectors/track, 183143616 cylinders Units = cylinders of 8 * 512 = 4096 bytes Disk identifier: 0xdacb141c Device Boot Start End Blocks Id System Warning: ignoring extra data in partition table 5 Warning: ignoring extra data in partition table 5 Warning: ignoring extra data in partition table 5 Warning: invalid flag 0x7b6e of partition table 5 will be corrected by w(rite) Disk /dev/md0: 1500.3 GB, 1500312502272 bytes 255 heads, 63 sectors/track, 182402 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0x660a6799 Device Boot Start End Blocks Id System /dev/md0p1 * 1 88217 708603021 83 Linux /dev/md0p2 88218 91201 23968980 5 Extended /dev/md0p5 ? 121767 155317 269488144 20 Unknown And one more thing. When using mdadm --examine command, here ise result: mdadm -v --examine --scan /dev/sdb /dev/sdc /dev/sdd /dev/sde /dev/sdf /dev/sd ARRAY /dev/md1 level=raid1 num-devices=2 UUID=9b592be7:c6a2052f:2e29483d:f114274d devices=/dev/sdf ARRAY /dev/md0 level=raid10 num-devices=4 UUID=1a02e789:c34377a1:2e29483d:f114274d devices=/dev/sdb,/dev/sdc,/dev/sdd,/dev/sde md0 has 3 devices which are active. Can someone instruct me how to solve this issue? If it is possible, I would like not to removing faulty HDD. Please advise

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  • pyqt QObject: Cannot create children for a parent that is in a different thread

    - by memomk
    QObject: Cannot create children for a parent that is in a different thread. (Parent is QTextDocument(0x9919018), parent's thread is QThread(0x97331e0), current thread is flooderthread(0x97b4c10) error means ? am sorry because am new to pyqt here is the code : i know the code is finished yet but it should work i guess the problem is with myfun.log function... #! /usr/bin/python # -*- coding: utf-8 -*- import urllib, urllib2, itertools, threading, cookielib, Cookie, sys, time, hashlib, os from PyQt4 import QtCore, QtGui try: _fromUtf8 = QtCore.QString.fromUtf8 except AttributeError: _fromUtf8 = lambda s: s gui=QtGui.QApplication.processEvents texttoset="" class fun(): global texttoset def checkpassword(self): if ui.passwordcheck.isChecked()==True: return 1 else : return 0 def log(self, text): if text != False: firsttext=str(ui.console.toPlainText()) secondtext=firsttext+text+"\n" ui.console.setText(secondtext) log=open("log.log", "a") log.write(text+"\n") log.close() else : firsttext=str(ui.console.toPlainText()) secondtext=firsttext+texttoset+"\n" ui.console.setText(secondtext) log=open("log.log", "a") log.write(texttoset+"\n") log.close() def disable(self): MainWindow.setEnabled(False) pass def enable(self): MainWindow.setEnabled(True) pass def checkmethod(self): if ui.get.isChecked()==True: return 1 elif ui.post.isChecked()==True: return 2 else : return 0 def main(self): connecter() gui() f1.start() gui() time.sleep(3) gui() f2.start() gui() time.sleep(3) gui() f3.start() gui() time.sleep(3) gui() f4.start() gui() time.sleep(3) gui() f5.start() gui() self.sleep(3) gui() f6.start() gui() def killer(self): f1.terminate() f2.terminate() f3.terminate() f4.terminate() f5.terminate() f6.terminate() def close(self): self.killer() os.abort() sys.exit() myfun=fun() def connecter(): QtCore.QObject.connect(f1, QtCore.SIGNAL("log(bool)"), myfun.log) QtCore.QObject.connect(f1, QtCore.SIGNAL("enable()"), myfun.enable) QtCore.QObject.connect(f1, QtCore.SIGNAL("disable()"), myfun.disable) QtCore.QObject.connect(f2, QtCore.SIGNAL("log(bool)"), myfun.log) QtCore.QObject.connect(f2, QtCore.SIGNAL("enable()"), myfun.enable) QtCore.QObject.connect(f2, QtCore.SIGNAL("disable()"), myfun.disable) QtCore.QObject.connect(f3, QtCore.SIGNAL("log(bool)"), myfun.log) QtCore.QObject.connect(f3, QtCore.SIGNAL("enable()"), myfun.enable) QtCore.QObject.connect(f3, QtCore.SIGNAL("disable()"), myfun.disable) QtCore.QObject.connect(f4, QtCore.SIGNAL("log(bool)"), myfun.log) QtCore.QObject.connect(f4, QtCore.SIGNAL("enable()"), myfun.enable) QtCore.QObject.connect(f4, QtCore.SIGNAL("disable()"), myfun.disable) QtCore.QObject.connect(f5, QtCore.SIGNAL("log(bool)"), myfun.log) QtCore.QObject.connect(f5, QtCore.SIGNAL("enable()"), myfun.enable) QtCore.QObject.connect(f5, QtCore.SIGNAL("disable()"), myfun.disable) QtCore.QObject.connect(f6, QtCore.SIGNAL("log(bool)"), myfun.log) QtCore.QObject.connect(f6, QtCore.SIGNAL("enable()"), myfun.enable) QtCore.QObject.connect(f6, QtCore.SIGNAL("disable()"), myfun.disable) x=0 num=0 class flooderthread(QtCore.QThread): global texttoset def __init__(self, x, num): QtCore.QThread.__init__(self) self.x=x self.num=num def log(self, text): texttolog=str(text) time.sleep(1) self.emit(QtCore.SIGNAL("log(bool)"), False) time.sleep(2) def enable(self): time.sleep(1) self.emit(QtCore.SIGNAL("enable()")) def disable(self): time.sleep(1) self.emit(QtCore.SIGNAL("disable()")) def run(self): connecter() self.log("\n\n--------------------------------------------------new session-------------------------------------\n\n") itered=False gui() self.disable() gui() self.log("setting params...") param={ui.dataname1.text():ui.datavalue1.text(),ui.dataname3.text():ui.datavalue3.text(),ui.dataname3.text():ui.datavalue3.text(), } self.log("checking password...") if myfun.checkpassword()==1: itered=True self.log("password is true") else : self.log("password is null ") self.log("itered operation") self.log("setting url") url=str(ui.url.text()) if url[:4]!="http" and url[:3]!="ftp": self.log("url error exiting the whole function") self.log("please set a valide protocole!!") gui() self.enable() gui() return 1 pass else : self.log("valid url") gui() self.log("url is "+url) self.log("setting proxy") proxy="http://"+ui.proxyuser.text()+":"+ui.proxypass.text()+"@"+ui.proxyhost.text()+":"+ui.proxyport.text() self.log("proxy is "+proxy) gui() self.log("preparing params...") urlparam=urllib.urlencode(param) gui() self.log("params are "+urlparam) self.log("setting up headers...") header={'User-Agent':str(ui.useragent.toPlainText())} self.log("headers are "+ str(header)) self.log("setting up proxy handler..") proxyhandler=urllib2.ProxyHandler({"http":str(proxy)}) self.log("checking method") if myfun.checkmethod()==1: self.log("method is get..") self.log("setting request..") finalurl=url+urlparam gui() self.log("final url is"+finalurl) req=urllib2.Request(finalurl, None, headers) elif myfun.checkmethod()==2: self.log("method is post...") self.log("setting request..") finalurl=url gui() self.log("final url is "+finalurl) req=urllib2.Request(finalurl, urlparam, header) else : self.log("error has been accourded") self.log("please select a method!!") gui() self.log("exiting the whole functions") gui() self.enable() return 1 pass self.log("intilizing cookies..") c1=Cookie.SimpleCookie() c1[str(ui.cookiename1.text())]=str(ui.cookievalue1.text()) c1[str(ui.cookiename1.text())]['path']='/' c1[str(ui.cookiename2.text())]=str(ui.cookievalue2.text()) c1[str(ui.cookiename2.text())]['path']='/' c1[str(ui.cookiename3.text())]=str(ui.cookievalue3.text()) c1[str(ui.cookiename3.text())]['domain']=url c1[str(ui.cookiename3.text())]['path']='/' c1[str(ui.cookiename4.text())]=str(ui.cookievalue4.text()) c1[str(ui.cookiename4.text())]['domain']=url c1[str(ui.cookiename4.text())]['path']='/' self.log("cookies are.. :"+str(c1)) cj=cookielib.CookieJar() cj.set_cookie(c1) opener = urllib2.build_opener(proxyhandler, urllib2.HTTPCookieProcessor(cj)) self.log("insatlling opener") urllib2.install_opener(opener) self.log("setting the two operations....") if itered==Fasle: self.log("starting the flooding loop") gui() while true: try: gui() opener.open(req) except e: self.log("error connecting : "+e.reason) self.log("will continue....") continue gui() elif itered==True: pass f1=flooderthread(1, 1) f2=flooderthread(2, 2) f3=flooderthread(3, 3) f4=flooderthread(4, 4) f5=flooderthread(5, 5) f6=flooderthread(6, 6) class Ui_MainWindow(object): def setupUi(self, MainWindow): MainWindow.setObjectName(_fromUtf8("MainWindow")) MainWindow.setMinimumSize(QtCore.QSize(838, 500)) MainWindow.setMaximumSize(QtCore.QSize(838, 500)) MainWindow.setWindowTitle(QtGui.QApplication.translate("MainWindow", "memo flooder", None, QtGui.QApplication.UnicodeUTF8)) self.centralwidget = QtGui.QWidget(MainWindow) self.centralwidget.setObjectName(_fromUtf8("centralwidget")) self.console=QtGui.QTextEdit(self.centralwidget) self.console.setGeometry(10, 350, 800,130) self.console.setReadOnly(True) self.console.setObjectName("console") self.groupBox = QtGui.QGroupBox(self.centralwidget) self.groupBox.setGeometry(QtCore.QRect(30, 50, 71, 80)) self.groupBox.setTitle(QtGui.QApplication.translate("MainWindow", "method:", None, QtGui.QApplication.UnicodeUTF8)) self.groupBox.setObjectName(_fromUtf8("groupBox")) self.post = QtGui.QRadioButton(self.groupBox) self.post.setGeometry(QtCore.QRect(10, 20, 61, 22)) self.post.setText(QtGui.QApplication.translate("MainWindow", "post", None, QtGui.QApplication.UnicodeUTF8)) self.post.setChecked(True) self.post.setObjectName(_fromUtf8("post")) self.get = QtGui.QRadioButton(self.groupBox) self.get.setGeometry(QtCore.QRect(10, 50, 51, 22)) self.get.setText(QtGui.QApplication.translate("MainWindow", "get", None, QtGui.QApplication.UnicodeUTF8)) self.get.setObjectName(_fromUtf8("get")) self.url = QtGui.QLineEdit(self.centralwidget) self.url.setGeometry(QtCore.QRect(70, 20, 671, 27)) self.url.setInputMethodHints(QtCore.Qt.ImhUrlCharactersOnly) self.url.setObjectName(_fromUtf8("url")) self.groupBox_2 = QtGui.QGroupBox(self.centralwidget) self.groupBox_2.setGeometry(QtCore.QRect(110, 50, 371, 111)) self.groupBox_2.setTitle(QtGui.QApplication.translate("MainWindow", "data:", None, QtGui.QApplication.UnicodeUTF8)) self.groupBox_2.setObjectName(_fromUtf8("groupBox_2")) self.dataname1 = QtGui.QLineEdit(self.groupBox_2) self.dataname1.setGeometry(QtCore.QRect(20, 30, 101, 27)) self.dataname1.setObjectName(_fromUtf8("dataname1")) self.label = QtGui.QLabel(self.groupBox_2) self.label.setGeometry(QtCore.QRect(40, 10, 67, 17)) self.label.setText(QtGui.QApplication.translate("MainWindow", "name:", None, QtGui.QApplication.UnicodeUTF8)) self.label.setObjectName(_fromUtf8("label")) self.dataname2 = QtGui.QLineEdit(self.groupBox_2) self.dataname2.setGeometry(QtCore.QRect(130, 30, 113, 27)) self.dataname2.setObjectName(_fromUtf8("dataname2")) self.dataname3 = QtGui.QLineEdit(self.groupBox_2) self.dataname3.setGeometry(QtCore.QRect(250, 30, 113, 27)) self.dataname3.setObjectName(_fromUtf8("dataname3")) self.label_2 = QtGui.QLabel(self.groupBox_2) self.label_2.setGeometry(QtCore.QRect(40, 60, 67, 17)) self.label_2.setText(QtGui.QApplication.translate("MainWindow", "value:", None, QtGui.QApplication.UnicodeUTF8)) self.label_2.setObjectName(_fromUtf8("label_2")) self.datavalue1 = QtGui.QLineEdit(self.groupBox_2) self.datavalue1.setGeometry(QtCore.QRect(20, 80, 101, 27)) self.datavalue1.setObjectName(_fromUtf8("datavalue1")) self.datavalue2 = QtGui.QLineEdit(self.groupBox_2) self.datavalue2.setGeometry(QtCore.QRect(130, 80, 113, 27)) self.datavalue2.setObjectName(_fromUtf8("datavalue2")) self.datavalue3 = QtGui.QLineEdit(self.groupBox_2) self.datavalue3.setGeometry(QtCore.QRect(250, 80, 113, 27)) self.datavalue3.setObjectName(_fromUtf8("datavalue3")) self.groupBox_4 = QtGui.QGroupBox(self.centralwidget) self.groupBox_4.setGeometry(QtCore.QRect(670, 50, 151, 111)) self.groupBox_4.setTitle(QtGui.QApplication.translate("MainWindow", "password:", None, QtGui.QApplication.UnicodeUTF8)) self.groupBox_4.setObjectName(_fromUtf8("groupBox_4")) self.passname = QtGui.QLineEdit(self.groupBox_4) self.passname.setGeometry(QtCore.QRect(10, 30, 113, 27)) self.passname.setObjectName(_fromUtf8("passname")) self.passvalue = QtGui.QLineEdit(self.groupBox_4) self.passvalue.setGeometry(QtCore.QRect(10, 80, 113, 27)) self.passvalue.setObjectName(_fromUtf8("passvalue")) self.passwordcheck = QtGui.QCheckBox(self.centralwidget) self.passwordcheck.setGeometry(QtCore.QRect(670, 180, 97, 22)) self.passwordcheck.setText(QtGui.QApplication.translate("MainWindow", "password", None, QtGui.QApplication.UnicodeUTF8)) self.passwordcheck.setChecked(True) self.passwordcheck.setObjectName(_fromUtf8("passwordcheck")) self.groupBox_5 = QtGui.QGroupBox(self.centralwidget) self.groupBox_5.setGeometry(QtCore.QRect(29, 169, 441, 81)) self.groupBox_5.setTitle(QtGui.QApplication.translate("MainWindow", "proxy:", None, QtGui.QApplication.UnicodeUTF8)) self.groupBox_5.setObjectName(_fromUtf8("groupBox_5")) self.proxyhost = QtGui.QLineEdit(self.groupBox_5) self.proxyhost.setGeometry(QtCore.QRect(20, 30, 113, 27)) self.proxyhost.setObjectName(_fromUtf8("proxyhost")) self.proxyport = QtGui.QLineEdit(self.groupBox_5) self.proxyport.setGeometry(QtCore.QRect(140, 30, 51, 27)) self.proxyport.setInputMethodHints(QtCore.Qt.ImhDigitsOnly|QtCore.Qt.ImhPreferNumbers) self.proxyport.setObjectName(_fromUtf8("proxyport")) self.proxyuser = QtGui.QLineEdit(self.groupBox_5) self.proxyuser.setGeometry(QtCore.QRect(200, 30, 113, 27)) self.proxyuser.setObjectName(_fromUtf8("proxyuser")) self.proxypass = QtGui.QLineEdit(self.groupBox_5) self.proxypass.setGeometry(QtCore.QRect(320, 30, 113, 27)) self.proxypass.setObjectName(_fromUtf8("proxypass")) self.label_4 = QtGui.QLabel(self.groupBox_5) self.label_4.setGeometry(QtCore.QRect(100, 10, 67, 17)) self.label_4.setText(QtGui.QApplication.translate("MainWindow", "host", None, QtGui.QApplication.UnicodeUTF8)) self.label_4.setObjectName(_fromUtf8("label_4")) self.label_5 = QtGui.QLabel(self.groupBox_5) self.label_5.setGeometry(QtCore.QRect(150, 10, 67, 17)) self.label_5.setText(QtGui.QApplication.translate("MainWindow", "port", None, QtGui.QApplication.UnicodeUTF8)) self.label_5.setObjectName(_fromUtf8("label_5")) self.label_6 = QtGui.QLabel(self.groupBox_5) self.label_6.setGeometry(QtCore.QRect(200, 10, 67, 17)) self.label_6.setText(QtGui.QApplication.translate("MainWindow", "username", None, QtGui.QApplication.UnicodeUTF8)) self.label_6.setObjectName(_fromUtf8("label_6")) self.label_7 = QtGui.QLabel(self.groupBox_5) self.label_7.setGeometry(QtCore.QRect(320, 10, 67, 17)) self.label_7.setText(QtGui.QApplication.translate("MainWindow", "password", None, QtGui.QApplication.UnicodeUTF8)) self.label_7.setObjectName(_fromUtf8("label_7")) self.groupBox_6 = QtGui.QGroupBox(self.centralwidget) self.groupBox_6.setGeometry(QtCore.QRect(30, 260, 531, 91)) self.groupBox_6.setTitle(QtGui.QApplication.translate("MainWindow", "cookies:", None, QtGui.QApplication.UnicodeUTF8)) self.groupBox_6.setObjectName(_fromUtf8("groupBox_6")) self.cookiename1 = QtGui.QLineEdit(self.groupBox_6) self.cookiename1.setGeometry(QtCore.QRect(10, 20, 113, 27)) self.cookiename1.setObjectName(_fromUtf8("cookiename1")) self.cookiename2 = QtGui.QLineEdit(self.groupBox_6) self.cookiename2.setGeometry(QtCore.QRect(140, 20, 113, 27)) self.cookiename2.setObjectName(_fromUtf8("cookename2")) self.cookiename3 = QtGui.QLineEdit(self.groupBox_6) self.cookiename3.setGeometry(QtCore.QRect(270, 20, 113, 27)) self.cookiename3.setObjectName(_fromUtf8("cookiename3")) self.cookiename4 = QtGui.QLineEdit(self.groupBox_6) self.cookiename4.setGeometry(QtCore.QRect(390, 20, 113, 27)) self.cookiename4.setObjectName(_fromUtf8("cookiename4")) self.cookievalue1 = QtGui.QLineEdit(self.groupBox_6) self.cookievalue1.setGeometry(QtCore.QRect(10, 50, 113, 27)) self.cookievalue1.setObjectName(_fromUtf8("cookievalue1")) self.cookievalue2 = QtGui.QLineEdit(self.groupBox_6) self.cookievalue2.setGeometry(QtCore.QRect(140, 50, 113, 27)) self.cookievalue2.setObjectName(_fromUtf8("cookievalue2")) self.cookievalue3 = QtGui.QLineEdit(self.groupBox_6) self.cookievalue3.setGeometry(QtCore.QRect(270, 50, 113, 27)) self.cookievalue3.setObjectName(_fromUtf8("cookievalue3")) self.cookievalue4 = QtGui.QLineEdit(self.groupBox_6) self.cookievalue4.setGeometry(QtCore.QRect(390, 50, 113, 27)) self.cookievalue4.setObjectName(_fromUtf8("cookievalue4")) self.groupBox_7 = QtGui.QGroupBox(self.centralwidget) self.groupBox_7.setGeometry(QtCore.QRect(570, 260, 251, 80)) self.groupBox_7.setTitle(QtGui.QApplication.translate("MainWindow", "useragents:", None, QtGui.QApplication.UnicodeUTF8)) self.groupBox_7.setObjectName(_fromUtf8("groupBox_7")) self.useragent = QtGui.QTextEdit(self.groupBox_7) self.useragent.setGeometry(QtCore.QRect(10, 20, 211, 51)) self.useragent.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOn) self.useragent.setObjectName(_fromUtf8("useragent")) self.start = QtGui.QPushButton(self.centralwidget) self.start.setGeometry(QtCore.QRect(750, 20, 71, 27)) self.start.setText(QtGui.QApplication.translate("MainWindow", "start", None, QtGui.QApplication.UnicodeUTF8)) self.start.setObjectName(_fromUtf8("start")) self.label_3 = QtGui.QLabel(self.centralwidget) self.label_3.setGeometry(QtCore.QRect(30, 20, 67, 17)) self.label_3.setText(QtGui.QApplication.translate("MainWindow", "url :", None, QtGui.QApplication.UnicodeUTF8)) self.label_3.setObjectName(_fromUtf8("label_3")) MainWindow.setCentralWidget(self.centralwidget) QtCore.QObject.connect(self.start, QtCore.SIGNAL(_fromUtf8("clicked(bool)")), myfun.main) QtCore.QObject.connect(self.passwordcheck, QtCore.SIGNAL(_fromUtf8("clicked(bool)")), self.groupBox_4.setEnabled) QtCore.QMetaObject.connectSlotsByName(MainWindow) def __del__(): myfun.killer() os.abort() sys.exit() app = QtGui.QApplication(sys.argv) MainWindow = QtGui.QMainWindow() ui = Ui_MainWindow() ui.setupUi(MainWindow) myfun.log("\n\n--------------------------------------------------new session-------------------------------------\n\n") MainWindow.show() sys.exit(app.exec_())

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  • Modifying and Manipulating a interactive bezier curve

    - by rachel
    This is a homework question and I'm having a lot of trouble with it - I've managed to do some of it but still cant finish it - can i Please get some help. Q1. Bezier Curves The following example allows you to interactively control a bezier curve by dragging the control points Cubic.java Replace the call to draw the cubic shape (big.draw(cubic)), by your own function to draw a bezier by the recursive split method. Finally, add the ability to create a longer Bezier curve by adding more control points to create a second curve. Cubic.java import java.awt.*; import javax.swing.*; import java.awt.event.*; import java.applet.Applet; import java.awt.geom.*; import java.awt.image.BufferedImage; public class Cubic extends JApplet{ static protected JLabel label; CubicPanel cubicPanel; public void init(){ //Initialize the layout. getContentPane().setLayout(new BorderLayout()); cubicPanel = new CubicPanel(); cubicPanel.setBackground(Color.white); getContentPane().add(cubicPanel); label = new JLabel("Drag the points to adjust the curve."); getContentPane().add("South", label); } public static void main(String s[]) { JFrame f = new JFrame("Cubic"); f.addWindowListener(new WindowAdapter() { public void windowClosing(WindowEvent e) {System.exit(0);} }); JApplet applet = new Cubic(); f.getContentPane().add(applet, BorderLayout.CENTER); applet.init(); f.setSize(new Dimension(350,250)); f.setVisible(true); } } class CubicPanel extends JPanel implements MouseListener, MouseMotionListener{ BufferedImage bi; Graphics2D big; int x, y; Rectangle area, startpt, endpt, onept, twopt, rect; CubicCurve2D.Double cubic = new CubicCurve2D.Double(); Point2D.Double start, end, one, two, point; boolean firstTime = true; boolean pressOut = false; public CubicPanel(){ setBackground(Color.white); addMouseMotionListener(this); addMouseListener(this); start = new Point2D.Double(); one = new Point2D.Double(); two = new Point2D.Double(); end = new Point2D.Double(); cubic.setCurve(start, one, two, end); startpt = new Rectangle(0, 0, 8, 8); endpt = new Rectangle(0, 0, 8, 8); onept = new Rectangle(0, 0, 8, 8); twopt = new Rectangle(0, 0, 8, 8); } public void mousePressed(MouseEvent e){ x = e.getX(); y = e.getY(); if(startpt.contains(x, y)){ rect = startpt; point = start; x = startpt.x - e.getX(); y = startpt.y - e.getY(); updateLocation(e); } else if(endpt.contains(x, y)){ rect = endpt; point = end; x = endpt.x - e.getX(); y = endpt.y - e.getY(); updateLocation(e); } else if(onept.contains(x, y)){ rect = onept; point = one; x = onept.x - e.getX(); y = onept.y - e.getY(); updateLocation(e); } else if(twopt.contains(x, y)){ rect = twopt; point = two; x = twopt.x - e.getX(); y = twopt.y - e.getY(); updateLocation(e); } else { pressOut = true; } } public void mouseDragged(MouseEvent e){ if(!pressOut) { updateLocation(e); } } public void mouseReleased(MouseEvent e){ if(startpt.contains(e.getX(), e.getY())){ rect = startpt; point = start; updateLocation(e); } else if(endpt.contains(e.getX(), e.getY())){ rect = endpt; point = end; updateLocation(e); } else if(onept.contains(e.getX(), e.getY())){ rect = onept; point = one; updateLocation(e); } else if(twopt.contains(e.getX(), e.getY())){ rect = twopt; point = two; updateLocation(e); } else { pressOut = false; } } public void mouseMoved(MouseEvent e){} public void mouseClicked(MouseEvent e){} public void mouseExited(MouseEvent e){} public void mouseEntered(MouseEvent e){} public void updateLocation(MouseEvent e){ rect.setLocation((x + e.getX())-4, (y + e.getY())-4); point.setLocation(x + e.getX(), y + e.getY()); checkPoint(); cubic.setCurve(start, one, two, end); repaint(); } public void paintComponent(Graphics g){ super.paintComponent(g); update(g); } public void update(Graphics g){ Graphics2D g2 = (Graphics2D)g; Dimension dim = getSize(); int w = dim.width; int h = dim.height; if(firstTime){ // Create the offsecren graphics to render to bi = (BufferedImage)createImage(w, h); big = bi.createGraphics(); // Get some initial positions for the control points start.setLocation(w/2-50, h/2); end.setLocation(w/2+50, h/2); one.setLocation((int)(start.x)+25, (int)(start.y)-25); two.setLocation((int)(end.x)-25, (int)(end.y)+25); // Set the initial positions of the squares that are // drawn at the control points startpt.setLocation((int)((start.x)-4), (int)((start.y)-4)); endpt.setLocation((int)((end.x)-4), (int)((end.y)-4)); onept.setLocation((int)((one.x)-4), (int)((one.y)-4)); twopt.setLocation((int)((two.x)-4), (int)((two.y)-4)); // Initialise the CubicCurve2D cubic.setCurve(start, one, two, end); // Set some defaults for Java2D big.setColor(Color.black); big.setStroke(new BasicStroke(5.0f)); big.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); area = new Rectangle(dim); firstTime = false; } // Clears the rectangle that was previously drawn. big.setColor(Color.white); big.clearRect(0, 0, area.width, area.height); // Set the colour for the bezier big.setPaint(Color.black); // Replace the following line by your own function to // draw the bezier specified by start, one, two, end big.draw(cubic); // Draw the control points big.setPaint(Color.red); big.fill(startpt); big.setPaint(Color.magenta); big.fill(endpt); big.setPaint(Color.blue); big.fill(onept); big.setPaint(new Color(0, 200, 0)); big.fill(twopt); // Draws the buffered image to the screen. g2.drawImage(bi, 0, 0, this); } /* Checks if the rectangle is contained within the applet * window. If the rectangle is not contained withing the * applet window, it is redrawn so that it is adjacent to the * edge of the window and just inside the window. */ void checkPoint(){ if (area == null) { return; } if((area.contains(rect)) && (area.contains(point))){ return; } int new_x = rect.x; int new_y = rect.y; double new_px = point.x; double new_py = point.y; if((rect.x+rect.width)>area.getWidth()){ new_x = (int)area.getWidth()-(rect.width-1); } if(point.x > area.getWidth()){ new_px = (int)area.getWidth()-1; } if(rect.x < 0){ new_x = -1; } if(point.x < 0){ new_px = -1; } if((rect.y+rect.width)>area.getHeight()){ new_y = (int)area.getHeight()-(rect.height-1); } if(point.y > area.getHeight()){ new_py = (int)area.getHeight()-1; } if(rect.y < 0){ new_y = -1; } if(point.y < 0){ new_py = -1; } rect.setLocation(new_x, new_y); point.setLocation(new_px, new_py); } }

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  • UAT Testing for SOA 10G Clusters

    - by [email protected]
    A lot of customers ask how to verify their SOA clusters and make them production ready. Here is a list that I recommend using for 10G SOA Clusters. v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} Normal 0 false false false EN-CA X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; mso-bidi-font-size:12.0pt; font-family:"Calibri","sans-serif"; mso-fareast-language:EN-US;} Test cases for each component - Oracle Application Server 10G General Application Server test cases This section is going to cover very General test cases to make sure that the Application Server cluster has been set up correctly and if you can start and stop all the components in the server via opmnct and AS Console. Test Case 1 Check if you can see AS instances in the console Implementation 1. Log on to the AS Console --> check to see if you can see all the nodes in your AS cluster. You should be able to see all the Oracle AS instances that are part of the cluster. This means that the OPMN clustering worked and the AS instances successfully joined the AS cluster. Result You should be able to see if all the instances in the AS cluster are listed in the EM console. If the instances are not listed here are the files to check to see if OPMN joined the cluster properly: $ORACLE_HOME\opmn\logs{*}opmn.log*$ORACLE_HOME\opmn\logs{*}opmn.dbg* If OPMN did not join the cluster properly, please check the opmn.xml file to make sure the discovery multicast address and port are correct (see this link  for opmn documentation). Restart the whole instance using opmnctl stopall followed by opmnctl startall. Log on to AS console to see if instance is listed as part of the cluster. Test Case 2 Check to see if you can start/stop each component Implementation Check each OC4J component on each AS instanceStart each and every component through the AS console to see if they will start and stop.Do that for each and every instance. Result Each component should start and stop through the AS console. You can also verify if the component started by checking opmnctl status by logging onto each box associated with the cluster Test Case 3 Add/modify a datasource entry through AS console on a remote AS instance (not on the instance where EM is physically running) Implementation Pick an OC4J instanceCreate a new data-source through the AS consoleModify an existing data-source or connection pool (optional) Result Open $ORACLE_HOME\j2ee\<oc4j_name>\config\data-sources.xml to see if the new (and or the modified) connection details and data-source exist. If they do then the AS console has successfully updated a remote file and MBeans are communicating correctly. Test Case 4 Start and stop AS instances using opmnctl @cluster command Implementation 1. Go to $ORACLE_HOME\opmn\bin and use the opmnctl @cluster to start and stop the AS instances Result Use opmnctl @cluster status to check for start and stop statuses.  HTTP server test cases This section will deal with use cases to test HTTP server failover scenarios. In these examples the HTTP server will be talking to the BPEL console (or any other web application that the client wants), so the URL will be _http://hostname:port\BPELConsole Test Case 1  Shut down one of the HTTP servers while accessing the BPEL console and see the requested routed to the second HTTP server in the cluster Implementation Access the BPELConsoleCheck $ORACLE_HOME\Apache\Apache\logs\access_log --> check for the timestamp and the URL that was accessed by the user. Timestamp and URL would look like this 1xx.2x.2xx.xxx [24/Mar/2009:16:04:38 -0500] "GET /BPELConsole=System HTTP/1.1" 200 15 After you have figured out which HTTP server this is running on, shut down this HTTP server by using opmnctl stopproc --> this is a graceful shutdown.Access the BPELConsole again (please note that you should have a LoadBalancer in front of the HTTP server and configured the Apache Virtual Host, see EDG for steps)Check $ORACLE_HOME\Apache\Apache\logs\access_log --> check for the timestamp and the URL that was accessed by the user. Timestamp and URL would look like above Result Even though you are shutting down the HTTP server the request is routed to the surviving HTTP server, which is then able to route the request to the BPEL Console and you are able to access the console. By checking the access log file you can confirm that the request is being picked up by the surviving node. Test Case 2 Repeat the same test as above but instead of calling opmnctl stopproc, pull the network cord of one of the HTTP servers, so that the LBR routes the request to the surviving HTTP node --> this is simulating a network failure. Test Case 3 In test case 1 we have simulated a graceful shutdown, in this case we will simulate an Apache crash Implementation Use opmnctl status -l to get the PID of the HTTP server that you would like forcefully bring downOn Linux use kill -9 <PID> to kill the HTTP serverAccess the BPEL console Result As you shut down the HTTP server, OPMN will restart the HTTP server. The restart may be so quick that the LBR may still route the request to the same server. One way to check if the HTTP server restared is to check the new PID and the timestamp in the access log for the BPEL console. BPEL test cases This section is going to cover scenarios dealing with BPEL clustering using jGroups, BPEL deployment and testing related to BPEL failover. Test Case 1 Verify that jGroups has initialized correctly. There is no real testing in this use case just a visual verification by looking at log files that jGroups has initialized correctly. Check the opmn log for the BPEL container for all nodes at $ORACLE_HOME/opmn/logs/<group name><container name><group name>~1.log. This logfile will contain jGroups related information during startup and steady-state operation. Soon after startup you should find log entries for UDP or TCP.Example jGroups Log Entries for UDPApr 3, 2008 6:30:37 PM org.collaxa.thirdparty.jgroups.protocols.UDP createSockets ·         INFO: sockets will use interface 144.25.142.172·          ·         Apr 3, 2008 6:30:37 PM org.collaxa.thirdparty.jgroups.protocols.UDP createSockets·          ·         INFO: socket information:·          ·         local_addr=144.25.142.172:1127, mcast_addr=228.8.15.75:45788, bind_addr=/144.25.142.172, ttl=32·         sock: bound to 144.25.142.172:1127, receive buffer size=64000, send buffer size=32000·         mcast_recv_sock: bound to 144.25.142.172:45788, send buffer size=32000, receive buffer size=64000·         mcast_send_sock: bound to 144.25.142.172:1128, send buffer size=32000, receive buffer size=64000·         Apr 3, 2008 6:30:37 PM org.collaxa.thirdparty.jgroups.protocols.TP$DiagnosticsHandler bindToInterfaces·          ·         -------------------------------------------------------·          ·         GMS: address is 144.25.142.172:1127·          ------------------------------------------------------- Example jGroups Log Entries for TCPApr 3, 2008 6:23:39 PM org.collaxa.thirdparty.jgroups.blocks.ConnectionTable start ·         INFO: server socket created on 144.25.142.172:7900·          ·         Apr 3, 2008 6:23:39 PM org.collaxa.thirdparty.jgroups.protocols.TP$DiagnosticsHandler bindToInterfaces·          ·         -------------------------------------------------------·         GMS: address is 144.25.142.172:7900------------------------------------------------------- In the log below the "socket created on" indicates that the TCP socket is established on the own node at that IP address and port the "created socket to" shows that the second node has connected to the first node, matching the logfile above with the IP address and port.Apr 3, 2008 6:25:40 PM org.collaxa.thirdparty.jgroups.blocks.ConnectionTable start ·         INFO: server socket created on 144.25.142.173:7901·          ·         Apr 3, 2008 6:25:40 PM org.collaxa.thirdparty.jgroups.protocols.TP$DiagnosticsHandler bindToInterfaces·          ·         ------------------------------------------------------·         GMS: address is 144.25.142.173:7901·         -------------------------------------------------------·         Apr 3, 2008 6:25:41 PM org.collaxa.thirdparty.jgroups.blocks.ConnectionTable getConnectionINFO: created socket to 144.25.142.172:7900  Result By reviewing the log files, you can confirm if BPEL clustering at the jGroups level is working and that the jGroup channel is communicating. Test Case 2  Test connectivity between BPEL Nodes Implementation Test connections between different cluster nodes using ping, telnet, and traceroute. The presence of firewalls and number of hops between cluster nodes can affect performance as they have a tendency to take down connections after some time or simply block them.Also reference Metalink Note 413783.1: "How to Test Whether Multicast is Enabled on the Network." Result Using the above tools you can confirm if Multicast is working  and whether BPEL nodes are commnunicating. Test Case3 Test deployment of BPEL suitcase to one BPEL node.  Implementation Deploy a HelloWorrld BPEL suitcase (or any other client specific BPEL suitcase) to only one BPEL instance using ant, or JDeveloper or via the BPEL consoleLog on to the second BPEL console to check if the BPEL suitcase has been deployed Result If jGroups has been configured and communicating correctly, BPEL clustering will allow you to deploy a suitcase to a single node, and jGroups will notify the second instance of the deployment. The second BPEL instance will go to the DB and pick up the new deployment after receiving notification. The result is that the new deployment will be "deployed" to each node, by only deploying to a single BPEL instance in the BPEL cluster. Test Case 4  Test to see if the BPEL server failsover and if all asynch processes are picked up by the secondary BPEL instance Implementation Deploy a 2 Asynch process: A ParentAsynch Process which calls a ChildAsynchProcess with a variable telling it how many times to loop or how many seconds to sleepA ChildAsynchProcess that loops or sleeps or has an onAlarmMake sure that the processes are deployed to both serversShut down one BPEL serverOn the active BPEL server call ParentAsynch a few times (use the load generation page)When you have enough ParentAsynch instances shut down this BPEL instance and start the other one. Please wait till this BPEL instance shuts down fully before starting up the second one.Log on to the BPEL console and see that the instance were picked up by the second BPEL node and completed Result The BPEL instance will failover to the secondary node and complete the flow ESB test cases This section covers the use cases involved with testing an ESB cluster. For this section please Normal 0 false false false EN-CA X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; mso-bidi-font-size:12.0pt; font-family:"Calibri","sans-serif"; mso-fareast-language:EN-US;} follow Metalink Note 470267.1 which covers the basic tests to verify your ESB cluster.

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  • Working with Tile Notifications in Windows 8 Store Apps – Part I

    - by dwahlin
    One of the features that really makes Windows 8 apps stand out from others is the tile functionality on the start screen. While icons allow a user to start an application, tiles provide a more engaging way to engage the user and draw them into an application. Examples of “live” tiles on part of my current start screen are shown next: I’ll admit that if you get enough of these tiles going the start screen can actually be a bit distracting. Fortunately, a user can easily disable a live tile by right-clicking on it or pressing and holding a tile on a touch device and then selecting Turn live tile off from the AppBar: The can also make a wide tile smaller (into a square tile) or make a square tile bigger assuming the application supports both squares and rectangles. In this post I’ll walk through how to add tile notification functionality into an application. Both XAML/C# and HTML/JavaScript apps support live tiles and I’ll show the code for both options.   Understanding Tile Templates The first thing you need to know if you want to add custom tile functionality (live tiles) into your application is that there is a collection of tile templates available out-of-the-box. Each tile template has XML associated with it that you need to load, update with your custom data, and then feed into a tile update manager. By doing that you can control what shows in your app’s tile on the Windows 8 start screen. So how do you learn more about the different tile templates and their respective XML? Fortunately, Microsoft has a nice documentation page in the Windows 8 Store SDK. Visit http://msdn.microsoft.com/en-us/library/windows/apps/hh761491.aspx to see a complete list of square and wide/rectangular tile templates that you can use. Looking through the templates you’ll It has the following XML template associated with it:  <tile> <visual> <binding template="TileSquareBlock"> <text id="1">Text Field 1</text> <text id="2">Text Field 2</text> </binding> </visual> </tile> An example of a wide/rectangular tile template is shown next:    <tile> <visual> <binding template="TileWideImageAndText01"> <image id="1" src="image1.png" alt="alt text"/> <text id="1">Text Field 1</text> </binding> </visual> </tile>   To use these tile templates (or others you find interesting), update their content, and get them to show for your app’s tile on the Windows 8 start screen you’ll need to perform the following steps: Define the tile template to use in your app Load the tile template’s XML into memory Modify the children of the <binding> tag Feed the modified tile XML into a new TileNotification instance Feed the TileNotification instance into the Update() method of the TileUpdateManager In the remainder of the post I’ll walk through each of the steps listed above to provide wide and square tile notifications for an application. The wide tile that’s shown will show an image and text while the square tile will only show text. If you’re going to provide custom tile notifications it’s recommended that you provide wide and square tiles since users can switch between the two of them directly on the start screen. Note: When working with tile notifications it’s possible to manipulate and update a tile’s XML template without having to know XML parsing techniques. This can be accomplished using some C# notification extension classes that are available. In this post I’m going to focus on working with tile notifications using an XML parser so that the focus is on the steps required to add notifications to the Windows 8 start screen rather than on external extension classes. You can access the extension classes in the Windows 8 samples gallery if you’re interested.   Steps to Create Custom App Tile Notifications   Step 1: Define the tile template to use in your app Although you can cut-and-paste a tile template’s XML directly into your C# or HTML/JavaScript Windows store app and then parse it using an XML parser, it’s easier to use the built-in TileTemplateType enumeration from the Windows.UI.Notifications namespace. It provides direct access to the XML for the various templates so once you locate a template you like in the documentation (mentioned above), simplify reference it:HTML/JavaScript var notifications = Windows.UI.Notifications; var template = notifications.TileTemplateType.tileWideImageAndText01; .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   XAML/C# var template = TileTemplateType.TileWideImageAndText01;   Step 2: Load the tile template’s XML into memory Once the target template’s XML is identified, load it into memory using the TileUpdateManager’s GetTemplateContent() method. This method parses the template XML and returns an XmlDocument object:   HTML/JavaScript   var tileXml = notifications.TileUpdateManager.getTemplateContent(template); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   XAML/C#  var tileXml = TileUpdateManager.GetTemplateContent(template);   Step 3: Modify the children of the <binding> tag Once the XML for a given template is loaded into memory you need to locate the appropriate <image> and/or <text> elements in the XML and update them with your app data. This can be done using standard XML DOM manipulation techniques. The example code below locates the image folder and loads the path to an image file located in the project into it’s inner text. The code also creates a square tile that consists of text, updates it’s <text> element, and then imports and appends it into the wide tile’s XML.   HTML/JavaScript var image = tileXml.selectSingleNode('//image[@id="1"]'); image.setAttribute('src', 'ms-appx:///images/' + imageFile); image.setAttribute('alt', 'Live Tile'); var squareTemplate = notifications.TileTemplateType.tileSquareText04; var squareTileXml = notifications.TileUpdateManager.getTemplateContent(squareTemplate); var squareTileTextAttributes = squareTileXml.selectSingleNode('//text[@id="1"]'); squareTileTextAttributes.appendChild(squareTileXml.createTextNode(content)); var node = tileXml.importNode(squareTileXml.selectSingleNode('//binding'), true); tileXml.selectSingleNode('//visual').appendChild(node); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   XAML/C#var tileXml = TileUpdateManager.GetTemplateContent(template); var text = tileXml.SelectSingleNode("//text[@id='1']"); text.AppendChild(tileXml.CreateTextNode(content)); var image = (XmlElement)tileXml.SelectSingleNode("//image[@id='1']"); image.SetAttribute("src", "ms-appx:///Assets/" + imageFile); image.SetAttribute("alt", "Live Tile"); Debug.WriteLine(image.GetXml()); var squareTemplate = TileTemplateType.TileSquareText04; var squareTileXml = TileUpdateManager.GetTemplateContent(squareTemplate); var squareTileTextAttributes = squareTileXml.SelectSingleNode("//text[@id='1']"); squareTileTextAttributes.AppendChild(squareTileXml.CreateTextNode(content)); var node = tileXml.ImportNode(squareTileXml.SelectSingleNode("//binding"), true); tileXml.SelectSingleNode("//visual").AppendChild(node);  Step 4: Feed the modified tile XML into a new TileNotification instance Now that the XML data has been updated with the desired text and images, it’s time to load the XmlDocument object into a new TileNotification instance:   HTML/JavaScript var tileNotification = new notifications.TileNotification(tileXml); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   XAML/C#var tileNotification = new TileNotification(tileXml);  Step 5: Feed the TileNotification instance into the Update() method of the TileUpdateManager Once the TileNotification instance has been created and the XmlDocument has been passed to its constructor, it needs to be passed to the Update() method of a TileUpdator in order to be shown on the Windows 8 start screen:   HTML/JavaScript notifications.TileUpdateManager.createTileUpdaterForApplication().update(tileNotification); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   XAML/C#TileUpdateManager.CreateTileUpdaterForApplication().Update(tileNotification);    Once the tile notification is updated it’ll show up on the start screen. An example of the wide and square tiles created with the included demo code are shown next:     Download the HTML/JavaScript and XAML/C# sample application here. In the next post in this series I’ll walk through how to queue multiple tiles and clear a queue.

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  • (Apache) RedirectMatch regex to match all directories except those in my list

    - by dotben
    I need to 301 redirect all requests coming in for requests to http//server.com to be redirected to http//newserver.com unless the request is for an arbitary list of directories we are maintaining on the legacy server (eg server.com/foo or server.com/bar) I'm having a hard time working out how best to set this up and the regexs. EG, I need: http//server.com/page1 redirect to http//newserver.com/page1 http//server.com/dir1/page2 redirect to http//newserver.com/dir1/page2 http//server.com/foo to load as normal http//server.com/bar/baz.html to load as normal ... because 'foo' and 'bar' are in my list of legacy dirs. I'm wondering if the way to do this is to some how catch the matches in my list and then redirect anything else as a wildcard over to the new server -- but I can't make it work. Can anyone help me with some regex and rewrites for those please? Thanks (apologies for fudging the http:// in the urls, ServerFault thinks I'm posting hyperlinks and won't otherwise let me post this)

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  • Git Daemon on linux?

    - by bwawok
    Trying to set up a simple git-daemon on a linux server, and talk to it from a windows box. On linux server: Make a folder /home/foo/bar CD to /home/foo/bar do a git --bare init here Do a touch git-daemon-export-ok CD to /home/foo Run the command git-daemon --verbose --reuseaddr --base-path=/home/foo --enable=receive-pack On Windows Client w tortoise Git Do git.exe clone --progress -v "git://servername/bar" "C:\source\myFolderName" (works) Create file a.txt, add it to git, and commit (works) Do a git.exe pull "origin" master and then get fatal: Couldn't find remote ref master (makes sense, master isn't there yet) Do a git.exe push "origin" master:master and tortoise hangs forever without do anything I realize why I can't pull from master yet on the remote branch.. but why can't I push my first commit into the remote repo? #4 really should work. Tried it both with tortoise and the mysysgit command line, both cases I hang forever. What am I missing? Server has no useful log

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  • Git Daemon on linux?

    - by bwawok
    Trying to set up a simple git-daemon on a linux server, and talk to it from a windows box. On linux server: Make a folder /home/foo/bar CD to /home/foo/bar do a git --bare init here Do a touch git-daemon-export-ok CD to /home/foo Run the command git-daemon --verbose --reuseaddr --base-path=/home/foo --enable=receive-pack On Windows Client w tortoise Git Do git.exe clone --progress -v "git://servername/bar" "C:\source\myFolderName" (works) Create file a.txt, add it to git, and commit (works) Do a git.exe pull "origin" master and then get fatal: Couldn't find remote ref master (makes sense, master isn't there yet) Do a git.exe push "origin" master:master and tortoise hangs forever without do anything I realize why I can't pull from master yet on the remote branch.. but why can't I push my first commit into the remote repo? #4 really should work. Tried it both with tortoise and the mysysgit command line, both cases I hang forever. What am I missing? Server has no useful log

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  • Dealing with different usernames when mounting removable media in Linux

    - by dimatura
    I have a laptop in which my username is, say, "foo". I have an external drive, formatted with Ext4, for which all files are owned by "foo" (at a filesystem level). Now, I have a desktop in which my username is, say, "bar". If I mount this external drive in this computer the files are considered to not be owned by "bar". This makes sense, but it is annoying because their bits mode are set so that only the owner can modify/delete them. What's the cleanest way to deal with this? Create a group with "foo" and "bar" and add group modification permissions?

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  • Unexpected behavior in Bash

    - by cYrus
    From man bash: A simple command is a sequence of optional variable assignments followed by blank-separated words and redirections, and terminated by a control operator. The first word specifies the command to be executed, and is passed as argument zero. The remaining words are passed as arguments to the invoked command. So it's perfectly legal to write: foo=bar echo $foo but it doesn't work as I expect (it prints just a newline). It's quite strange to me since: $ foo=bar printenv foo=bar TERM=rxvt-unicode [...] Could someone please explain me where I'm doing wrong?

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  • Configure IIS to rewrite IP Address to Site Name

    - by Bath Man
    So i've started my first web site from home, and I'm trying to get it up and running and google crawlable and the like, but I can't seem to figure out how to have my site name returned in the address bar instead of my IP address. I've purchased a domain name for my site on Godaddy and then set it to redirect to my site. When you type in the domain name, you get redirected to http://0.0.0.0/default.aspx (not my real IP obviously), and that stays in the user's address bar. In order to fix that temporarily, I've set up masking on Go Daddy which keeps the URL in the address bar, but just shows my website in a frame. This is fine for users visiting the site, however any kind of automated robot such as GoogleBot cannot discover my content because of the frame. I've looked into ISAPI filters and server-site-rewriting, and the like... but I just can't quite figure out how to do what I need it to do. Any simple suggestions or links would be appreciated.

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  • MX records and CNAMEs

    - by sly
    I realize similar questions were asked/answered on this, but I have a subtle detail to which I can not find answers anywhere. Let's exemplify with the following DNS entries: foo.example.com A 1.1.1.1 bar.example.com A 1.1.1.2 wee.example.com CNAME foo.example.com foo.example.com MX foo.example.com.s9a1.psmtp.com bar.example.com MX bar.example.com.s9a1.psmtp.com Note the last line. My institution has that kind of MX records, where for each MX record the value has the label prepended. Question 1 is, what is the motivation for this (why not just s9a1.psmtp.com)? Question 2 is more subtle and follows.. My understanding is that an MX record should not contain any aliases for neither label nor the value, i.e. the following would be bad practice: wee.example.com MX wee.example.com.s9a1.psmtp.com Then, how should the RRs look for the alias wee.example.com? Thanks!

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  • how to mod rewrite unicode byte sequence for the multibyte hyphen character

    - by ChickenFur
    We have case where some adobe pdf files format the hyphen character as %E2%80%90. See http://forums.adobe.com/message/2807241 this is caused by the Calibri font I guess. So these pdf files have been released and the links don't work So I thought mod rewrite would come to the rescue. I followed this post here mod_ReWrite to remove part of a URL but I can't seem to search for the % characters according to this question. Is there anything else I can do? Here is the rewrite rule I want to use: RewriteRule ^foo%(.+)bar /foo-bar [L,R=301] I also tried this and it doesn't work RewriteRule ^foo%E2%80%90bar /foo-bar [L,R=301] Any Ideas?

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