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  • XML Serialization is not including milliseconds in datetime field from Rails model

    - by revgum
    By default, the datetime field from the database is being converted and stripping off the milliseconds: some_datetime = "2009-11-11T02:19:36Z" attribute_before_type_cast('some_datetime') = "2009-11-11 02:19:36.145" If I try to overrride the accessor for this attribute like; def some_datetime attribute_before_type_cast('some_datetime') end when I try "to_xml" for that model, I get the following error: NoMethodError (undefined method `xmlschema' for "2009-11-11 02:19:36.145":String): I have tried to parse the String to a Time object but can't get one to include the milliseconds; def some_datetime Time.parse(attribute_before_type_cast('some_datetime').sub(/\s/,"T").sub(/$/,"Z")) end Can anyone help get get a datetime with milliseconds rendered by to_xml?

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  • Does RVM "failover" to another ruby instance on error?

    - by JohnMetta
    Have a strange problem in that I have a Rake task that seems to be using multiple versions of Ruby. When one fails, it seems to try another one. Details MacBook running 10.6.5 rvm 1.1.0 Rubies: 1.8.7-p302, ree-1.8.7-2010.02, ruby-1.9.2-p0 Rake 0.8.7 Gem 1.3.7 Veewee (provisioning Virtual Machines using Opcode.com, Vagrant and Chef) I'm not entirely sure the specific details of the error matter, but since it might be an issue with Veewee itself. So, what I'm trying to do is build a new box base on a veewee definition. The command fails with an error about a missing method- but what's interesting is how it fails. Errors I managed to figure out that if I only have one Ruby installed with RVM, it just fails. If I have more than one Ruby install, it fails at the same place, but execution seems to continue in another interpreter. Here are two different clipped console outputs. I've clipped them for size. The full outputs of each error are available as a gist. One Ruby version installed Here is the command run when I only have a single version of Ruby (1.8.7) available in RVM boudica:veewee john$ rvm rake build['mettabox'] --trace rvm 1.1.0 by Wayne E. Seguin ([email protected]) [http://rvm.beginrescueend.com/] (in /Users/john/Work/veewee) ** Invoke build (first_time) ** Execute build … creating new harddrive rake aborted! undefined method `max_vdi_size' for #<VirtualBox::SystemProperties:0x102d6af80> /Users/john/.rvm/gems/ruby-1.8.7-p302/gems/virtualbox-0.8.3/lib/virtualbox/abstract_model/dirty.rb:172:in `method_missing' <------ stacktraces cut ----------> /Users/john/.rvm/gems/ruby-1.8.7-p302/gems/rake-0.8.7/bin/rake:31 /Users/john/.rvm/gems/ruby-1.8.7-p302@global/bin/rake:19:in `load' /Users/john/.rvm/gems/ruby-1.8.7-p302@global/bin/rake:19 Multiple Ruby Versions Here is the same command run with three versions of Ruby available in RVM. Prior to doing this, I used "rvm use 1.8.7." Again, I don't know how important the details of the specific errors are- what's interesting to me is that there are three separate errors- each with it's own stacktrace- and each in a different Ruby interpreter. Look at the bottom of each stacktrace and you'll see that they are all sourced from different interpreter locations- First ree-1.8.7, then ruby-1.8.7, then ruby-1.9.2: boudica:veewee john$ rvm rake build['mettabox'] --trace rvm 1.1.0 by Wayne E. Seguin ([email protected]) [http://rvm.beginrescueend.com/] (in /Users/john/Work/veewee) ** Invoke build (first_time) ** Execute build … creating new harddrive rake aborted! undefined method `max_vdi_size' for #<VirtualBox::SystemProperties:0x1059dd608> /Users/john/.rvm/gems/ree-1.8.7-2010.02/gems/virtualbox-0.8.3/lib/virtualbox/abstract_model/dirty.rb:172:in `method_missing' … /Users/john/.rvm/gems/ree-1.8.7-2010.02/gems/rake-0.8.7/bin/rake:31 /Users/john/.rvm/gems/ree-1.8.7-2010.02@global/bin/rake:19:in `load' /Users/john/.rvm/gems/ree-1.8.7-2010.02@global/bin/rake:19 (in /Users/john/Work/veewee) ** Invoke build (first_time) ** Execute build isofile ubuntu-10.04.1-server-amd64.iso is available ["a1b857f92eecaf9f0a31ecfc39dee906", "30b5c6fdddbfe7b397fe506400be698d"] [] Last good state: -1 Current step: 0 last good state -1 destroying machine+disks (re-)executing step 0-initial-a1b857f92eecaf9f0a31ecfc39dee906 VBoxManage: error: Machine settings file '/Users/john/VirtualBox VMs/mettabox/mettabox.vbox' already exists VBoxManage: error: Details: code VBOX_E_FILE_ERROR (0x80bb0004), component Machine, interface IMachine, callee nsISupports Context: "CreateMachine(bstrSettingsFile.raw(), name.raw(), osTypeId.raw(), Guid(id).toUtf16().raw(), FALSE , machine.asOutParam())" at line 247 of file VBoxManageMisc.cpp rake aborted! undefined method `memory_size=' for nil:NilClass /Users/john/Work/veewee/lib/veewee/session.rb:303:in `create_vm' /Users/john/Work/veewee/lib/veewee/session.rb:166:in `build' /Users/john/Work/veewee/lib/veewee/session.rb:560:in `transaction' /Users/john/Work/veewee/lib/veewee/session.rb:163:in `build' /Users/john/Work/veewee/Rakefile:87 /Users/john/.rvm/gems/ruby-1.8.7-p302/gems/rake-0.8.7/lib/rake.rb:636:in `call' /Users/john/.rvm/gems/ruby-1.8.7-p302/gems/rake-0.8.7/lib/rake.rb:636:in `execute' /Users/john/.rvm/gems/ruby-1.8.7-p302/gems/rake-0.8.7/lib/rake.rb:631:in `each' … /Users/john/.rvm/gems/ruby-1.8.7-p302/gems/rake-0.8.7/bin/rake:31 /Users/john/.rvm/gems/ruby-1.8.7-p302@global/bin/rake:19:in `load' /Users/john/.rvm/gems/ruby-1.8.7-p302@global/bin/rake:19 (in /Users/john/Work/veewee) ** Invoke build (first_time) ** Execute build isofile ubuntu-10.04.1-server-amd64.iso is available ["a9c4ab3257e1da3479c984eae9905c2a", "30b5c6fdddbfe7b397fe506400be698d"] [] Last good state: -1 Current step: 0 last good state -1 (re-)executing step 0-initial-a9c4ab3257e1da3479c984eae9905c2a VBoxManage: error: Machine settings file '/Users/john/VirtualBox VMs/mettabox/mettabox.vbox' already exists VBoxManage: error: Details: code VBOX_E_FILE_ERROR (0x80bb0004), component Machine, interface IMachine, callee nsISupports Context: "CreateMachine(bstrSettingsFile.raw(), name.raw(), osTypeId.raw(), Guid(id).toUtf16().raw(), FALSE , machine.asOutParam())" at line 247 of file VBoxManageMisc.cpp rake aborted! undefined method `memory_size=' for nil:NilClass /Users/john/Work/veewee/lib/veewee/session.rb:303:in `create_vm' /Users/john/Work/veewee/lib/veewee/session.rb:166:in `block in build' /Users/john/Work/veewee/lib/veewee/session.rb:560:in `transaction' /Users/john/Work/veewee/lib/veewee/session.rb:163:in `build' /Users/john/Work/veewee/Rakefile:87:in `block in <top (required)>' /Users/john/.rvm/rubies/ruby-1.9.2-p0/lib/ruby/1.9.1/rake.rb:634:in `call' /Users/john/.rvm/rubies/ruby-1.9.2-p0/lib/ruby/1.9.1/rake.rb:634:in `block in execute' … /Users/john/.rvm/rubies/ruby-1.9.2-p0/lib/ruby/1.9.1/rake.rb:2013:in `top_level' /Users/john/.rvm/rubies/ruby-1.9.2-p0/lib/ruby/1.9.1/rake.rb:1992:in `run' /Users/john/.rvm/rubies/ruby-1.9.2-p0/bin/rake:35:in `<main>' It isn't until we reach the last installed version of Ruby that execution halts. Discussion Does anyone have any idea what's going on here? Has anyone seen this "failover"-like behavior before? It seems strange to me that the first exception would not halt execution as it did with one interpreter, but I wonder if there are things happening when RVM is installed that we Ruby developers are not considering.

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  • Date Picker Blue

    - by Matt Winters
    I'm successfully setting a date-picker with an initial date from a plist, but I see some unwanted blue values in the month, day, and year components, presumably corresponding to current date. So if today is April 18, 2010 and initial date being set is March 19, 2008, it looks like this (bold represents the blue): January 17 2006 February 18 2007 ------------------------------ March 19 2008 ------------------------------ April 20 2009 May 21 2010 First question is: How do I get rid of the blue? And second question: Ideally, how do I get it to look like this? January 17 2006 February 18 2007 ------------------------------ March 19 2008 ------------------------------ April 20 2009 May 21 2010 Third question, totally unrelated and not as important: How could I have gotten the above to show in blue rather than bold? I see blue in code snippets all the time. Matt

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  • reading a string with spaces with sscanf

    - by SDLFunTimes
    For a project I'm trying to read an int and a string from a string. The only problem is sscanf appears to break reading an %s when it sees a space. Is there anyway to get around this limitation? Here's an example of what I'm trying to do: #include<stdio.h> #include<stdlib.h> int main(int argc, char** argv) { int age; char* buffer; buffer = malloc(200 * sizeof(char)); sscanf("19 cool kid", "%d %s", &age, buffer); printf("%s is %d years old\n", buffer, age); return 0; } What it prints is: "cool is 19 years old" where I need "cool kid is 19 years old". Does anyone know how to fix this?

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  • Reading Stacktrace in Objective-C?

    - by yar
    I don't like real-time debugging much, but if it's necessary I'll do it. Is there any way to figure out what line of code a StackTrace in Objective-C refers to? What about the variable it refers to? For instance: 2010-05-13 19:39:11.673 Thingers[21003:207] *** -[NSCFString count]: unrecognized selector sent to instance 0x3b0ebb0 2010-05-13 19:39:11.674 Thingers[21003:207] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[NSCFString count]: unrecognized selector sent to instance 0x3b0ebb0' 2010-05-13 19:39:11.675 Thingers[21003:207] Stack: ( 29303899 ... 11130 ) I see that we're talking about sending a count message to something that doesn't have it (maybe it's a NSCFString?), but is there any way to figure out what a/the named reference to that instance (0x3b0ebb0) refers to?

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  • mysql query clarification

    - by JPro
    I have a query which I am wondering if the result I am getting is the one that I am expecting. The table structure goes like this : Table : results ID TestCase Set Analyzed Verdict StartTime Platform 1 1010101 ros2 false fail 18/04/2010 20:23:44 P1 2 1010101 ros3 false fail 19/04/2010 22:22:33 P1 3 1232323 ros2 true pass 19/04/2010 22:22:33 P1 4 1232323 ros3 false fail 29/04/2010 22:22:33 P2 Table : testcases ID TestCase type 1 1010101 NOSNOS 2 1232323 N212NS is there any way to display only the latest fails on each platform? in the above case Result shoud be : ID TestCase Set Analyzed Verdict StartTime Platform type 2 1010101 ros3 false fail 19/04/2010 22:22:33 P1 NOSNOS 4 1232323 ros3 false fail 29/04/2010 22:22:33 P2 N212NS

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  • smaller date regex

    - by Jeremy
    I have a regex used to validate dates: ^(((0[1-9]|[12]\d|3[01])\/(0[13578]|1[02])\/((19|[2-9]\d)\d{2}))|((0[1-9]|[12]\d|30)\/(0[13456789]|1[012])\/((19|[2-9]\d)\d{2}))|((0[1-9]|1\d|2[0-8])\/02\/((19|[2-9]\d)\d{2}))|(29\/02\/((1[6-9]|[2-9]\d)(0[48]|[2468][048]|[13579][26])|((16|[2468][048]|[3579][26])00))))$ Works really well, but I am using it all over the place with asp.net regex validators and I want to minimize it so I can reduce page size. It works with dd/mm/yyyy format and handles leap years. I'm looking for a more concise regex statement.

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  • Debugging runtime error "Terminating app due to uncaught exception 'NSInternalInconsistencyException

    - by Bill
    I'm going through the Beginning iPhone Development book & stuck in chapter 9. I've spent a few hours trying to debug this error w/o avail: 2010-05-01 19:27:51.361 Nav2[4113:20b] *** Assertion failure in -[UITableView _createPreparedCellForGlobalRow:withIndexPath:], /SourceCache/UIKit/UIKit-984.38/UITableView.m:4709 2010-05-01 19:27:51.362 Nav2[4113:20b] *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'UITableView dataSource must return a cell from tableView:cellForRowAtIndexPath:' 2010-05-01 19:27:51.364 Nav2[4113:20b] Stack: ( ... ) I'm not looking for help w/ the book, but tips for how to debug this error? Can I pin down which of my cellForRowAtIndexPath methods is the problem? And how to inspect the type? Or other things should I look at?

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  • How can I replace only the last occurence of an number in a string with php?

    - by Shawn
    How would you change this: a-10-b-19-c into something like this: a-10-b-20-c using regular expressions in PHP? The only solution I've found so far is: reverse the original string - "c-91-b-01-a" find the first number - "91" reverse it - "19" turn in into a number (parseInt) - 19 add 1 to it (+1) - 20 turn it into a string again (toString) - "20" reverse it again - "02" replace the original match with this new number - "c-02-b-01-a" reverse the string - "a-10-b-20-c" I was hoping someone on SO would have a simpler way to do this... Anyone?

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  • Why would the first call to a KVC setter have an NSTextField instance as the argument?

    - by Stephen
    If I have a NSTextField bound through an NSObjectController to a model object, I would expect the setter of the model object to be called with an NSString as the argument, but instead, I receive the instance of the control that I am bound too the first time I am called. - (NSString *)property { NSLog(@"returning property"); return property; } - (void)setProperty:(NSString *)string { NSLog(@"recieved %@", string) } - (id) init { if (self = [super init]) { property = [[NSString alloc] initWithString:@"value"]; } NSLog(@"property is %@",property"); return self; } (The program doesn't run if you try anything in setProperty, because it tries to send NSString messages to string - which might be an NSTextField.) Console Output: 2010-05-12 14:19:14.096 Trouble[13108:10b] property is enter value 2010-05-12 14:19:14.100 Trouble[13108:10b] recieved <NSTextField: 0x1025210> 2010-05-12 14:19:14.106 Trouble[13108:10b] returning property

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  • ADT will not allow creation of Android Activity

    - by NewShelbyWoo
    I installed the ADT bundle from http://developer.android.com/sdk/index.html yesterday, and I was following a basic Hello World tutorial. I created a new Android Application Project with a Blank Activity named MainActivity. The resulting project has an empty src folder and empty res\layout folder. There is a R.java file in the gen folder but it has no reference to MainActivity. This is what the SDK manager says I have installed Android SDK Tools v 22.6 Android SDK Platform-tools v 19.0.1 Android SDK Build-tools v 19 SDK Platform v 3 ARM EABI v7a System Image v 2 Android Support Library v 19.0.1 Google USB Driver v 9 I also tried manually creating an activity by right clicking the src folder and going to Android Activity, but when I hit Finish on the creation wizard, nothing happens. Does anyone have any clues as to what's going on? Did I miss a key component to install or something?

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  • how to combine these queries

    - by mmcgrail
    and get meaningful results. Currently I am running these three queries: SELECT t.type,t.id,s.title FROM db1.tags t INNER JOIN db1.st s ON s.id=t.id WHERE id LIKE '%%' AND t.tag='foo' AND t.type='s' ORDER BY tag desc LIMIT 0, 19 SELECT t.type,t.id,v.title FROM db1.tags t INNER JOIN db1.vi v ON v.id=t.id WHERE id LIKE '%%' AND t.tag='foo' AND t.type='v' ORDER BY tag desc LIMIT 0, 19 SELECT t.type,t.id,i.ca AS title FROM db1.tags t INNER JOIN db2.tablename i ON i.id=t.id WHERE id LIKE '%%' AND t.tag='foo' AND t.type='i' ORDER BY tag desc LIMIT 0, 19 then trying to combine the data results but what I would really prefer is if I could combine them into a single query. Any thoughts?

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  • PHP Array Efficiency and Memory Clarification

    - by CogitoErgoSum
    When declaring an Array in PHP, the index's may be created out of order...I.e Array[1] = 1 Array[19] = 2 Array[4] = 3 My question. In creating an array like this, is the length 19 with nulls in between? If I attempted to get Array[3] would it come as undefined or throw an error? Also, how does this affect memory. Would the memory of 3 index's be taken up or 19? Also currently a developer wrote a script with 3 arrays FailedUpdates[] FailedDeletes[] FailedInserts[] Is it more efficient to do it this way, or do it in the case of an associative array controlling several sub arrays "Failures" array(){ ["Updates"] => array(){ [0] => 12 [1] => 41 } ["Deletes"] => array(){ [0] => 122 [1] => 414 [1] => 43 } ["Inserts"] => array(){ [0] => 12 } }

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  • Finding shared list IDs in a MySQL table using bitwise operands

    - by landons
    I want to find items in common from the "following_list" column in a table of users: +----+--------------------+-------------------------------------+ | id | name | following_list | +----+--------------------+-------------------------------------+ | 9 | User 1 | 26,6,12,10,21,24,19,16 | | 10 | User 2 | 21,24 | | 12 | User 3 | 9,20,21,26,30 | | 16 | User 4 | 6,52,9,10 | | 19 | User 5 | 9,10,6,24 | | 21 | User 6 | 9,10,6,12 | | 24 | User 7 | 9,10,6 | | 46 | User 8 | 45 | | 52 | User 9 | 10,12,16,21,19,20,18,17,23,25,24,22 | +----+--------------------+-------------------------------------+ I was hoping to be able to sort by the number of matches for a given user id. For example, I want to match all users except #9 against #9 to see which of the IDs in the "following_list" column they have in common. I found a way of doing this through the "SET" datatype and some bit trickery: http://dev.mysql.com/tech-resources/articles/mysql-set-datatype.html#bits However, I need to do this on an arbitrary list of IDs. I was hoping this could be done entirely through the database, but this is a little out of my league. Any bit gurus out there? Thanks, Landon

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  • AIR SQLite IN expression not working

    - by goseta
    Hi, I'm having a problem with an expression in my sql statement in SQLite for Adobe AIR basically I have this sql = "UPDATE uniforms SET status=@status WHERE customerId IN(19,20)"; updateStmt.parameters["@status"] = args[1]; updateStmt.execute(); if I run the above code it works, updating the status when the id are 19 and 20 but if I pass the ids list as a parameter like this sql = "UPDATE uniforms SET status=@status WHERE customerId IN(@ids)"; updateStmt.parameters["@status"] = args[1]; updateStmt.parameters["@ids"] = "19,20"; updateStmt.execute(); it gives me and error, saying could not convert text value to numeric value, which make sense because I'm passing and string but the IN expression should convert it accordingly, like it does when I pass directly the list values, why is not working the other way, thanks for any help!

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  • Can't add any PPA's after reinstalling Ubuntu 13.10

    - by Michael Clare
    I can't add any PPA's at all after reinstalling Ubuntu 13.10. Here is what it says: michael@MikesKomputer:~$ sudo add-apt-repository ppa:atareao/atareao Cannot add PPA: 'ppa:atareao/atareao'. Please check that the PPA name or format is correct. This repository is working as far as I know. The problem is that I can't add any new repositories. Even if I can use the Software Center, I can't have my system with the add-apt-repository command broken.

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  • Virtualization of the human race interactivity and beyond. [on hold]

    - by J Michael Caldwell
    We are in the processes of attempting this lofty goal. It requires multidiscipline advancements over long periods of time. Achieving this requires a great deal of science advancement including major programming and algorithm developments. These requirements are going to be ongoing and will be required well into the next century. Does anyone know of individuals or feel themselves that they might be knowledgable or interested in this endeavor? Details upon request. Thanks Michael

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  • C#: System.Collections.Concurrent.ConcurrentQueue vs. Queue

    - by James Michael Hare
    I love new toys, so of course when .NET 4.0 came out I felt like the proverbial kid in the candy store!  Now, some people get all excited about the IDE and it’s new features or about changes to WPF and Silver Light and yes, those are all very fine and grand.  But me, I get all excited about things that tend to affect my life on the backside of development.  That’s why when I heard there were going to be concurrent container implementations in the latest version of .NET I was salivating like Pavlov’s dog at the dinner bell. They seem so simple, really, that one could easily overlook them.  Essentially they are implementations of containers (many that mirror the generic collections, others are new) that have either been optimized with very efficient, limited, or no locking but are still completely thread safe -- and I just had to see what kind of an improvement that would translate into. Since part of my job as a solutions architect here where I work is to help design, develop, and maintain the systems that process tons of requests each second, the thought of extremely efficient thread-safe containers was extremely appealing.  Of course, they also rolled out a whole parallel development framework which I won’t get into in this post but will cover bits and pieces of as time goes by. This time, I was mainly curious as to how well these new concurrent containers would perform compared to areas in our code where we manually synchronize them using lock or some other mechanism.  So I set about to run a processing test with a series of producers and consumers that would be either processing a traditional System.Collections.Generic.Queue or a System.Collection.Concurrent.ConcurrentQueue. Now, I wanted to keep the code as common as possible to make sure that the only variance was the container, so I created a test Producer and a test Consumer.  The test Producer takes an Action<string> delegate which is responsible for taking a string and placing it on whichever queue we’re testing in a thread-safe manner: 1: internal class Producer 2: { 3: public int Iterations { get; set; } 4: public Action<string> ProduceDelegate { get; set; } 5: 6: public void Produce() 7: { 8: for (int i = 0; i < Iterations; i++) 9: { 10: ProduceDelegate(“Hello”); 11: } 12: } 13: } Then likewise, I created a consumer that took a Func<string> that would read from whichever queue we’re testing and return either the string if data exists or null if not.  Then, if the item doesn’t exist, it will do a 10 ms wait before testing again.  Once all the producers are done and join the main thread, a flag will be set in each of the consumers to tell them once the queue is empty they can shut down since no other data is coming: 1: internal class Consumer 2: { 3: public Func<string> ConsumeDelegate { get; set; } 4: public bool HaltWhenEmpty { get; set; } 5: 6: public void Consume() 7: { 8: bool processing = true; 9: 10: while (processing) 11: { 12: string result = ConsumeDelegate(); 13: 14: if(result == null) 15: { 16: if (HaltWhenEmpty) 17: { 18: processing = false; 19: } 20: else 21: { 22: Thread.Sleep(TimeSpan.FromMilliseconds(10)); 23: } 24: } 25: else 26: { 27: DoWork(); // do something non-trivial so consumers lag behind a bit 28: } 29: } 30: } 31: } Okay, now that we’ve done that, we can launch threads of varying numbers using lambdas for each different method of production/consumption.  First let's look at the lambdas for a typical System.Collections.Generics.Queue with locking: 1: // lambda for putting to typical Queue with locking... 2: var productionDelegate = s => 3: { 4: lock (_mutex) 5: { 6: _mutexQueue.Enqueue(s); 7: } 8: }; 9:  10: // and lambda for typical getting from Queue with locking... 11: var consumptionDelegate = () => 12: { 13: lock (_mutex) 14: { 15: if (_mutexQueue.Count > 0) 16: { 17: return _mutexQueue.Dequeue(); 18: } 19: } 20: return null; 21: }; Nothing new or interesting here.  Just typical locks on an internal object instance.  Now let's look at using a ConcurrentQueue from the System.Collections.Concurrent library: 1: // lambda for putting to a ConcurrentQueue, notice it needs no locking! 2: var productionDelegate = s => 3: { 4: _concurrentQueue.Enqueue(s); 5: }; 6:  7: // lambda for getting from a ConcurrentQueue, once again, no locking required. 8: var consumptionDelegate = () => 9: { 10: string s; 11: return _concurrentQueue.TryDequeue(out s) ? s : null; 12: }; So I pass each of these lambdas and the number of producer and consumers threads to launch and take a look at the timing results.  Basically I’m timing from the time all threads start and begin producing/consuming to the time that all threads rejoin.  I won't bore you with the test code, basically it just launches code that creates the producers and consumers and launches them in their own threads, then waits for them all to rejoin.  The following are the timings from the start of all threads to the Join() on all threads completing.  The producers create 10,000,000 items evenly between themselves and then when all producers are done they trigger the consumers to stop once the queue is empty. These are the results in milliseconds from the ordinary Queue with locking: 1: Consumers Producers 1 2 3 Time (ms) 2: ---------- ---------- ------ ------ ------ --------- 3: 1 1 4284 5153 4226 4554.33 4: 10 10 4044 3831 5010 4295.00 5: 100 100 5497 5378 5612 5495.67 6: 1000 1000 24234 25409 27160 25601.00 And the following are the results in milliseconds from the ConcurrentQueue with no locking necessary: 1: Consumers Producers 1 2 3 Time (ms) 2: ---------- ---------- ------ ------ ------ --------- 3: 1 1 3647 3643 3718 3669.33 4: 10 10 2311 2136 2142 2196.33 5: 100 100 2480 2416 2190 2362.00 6: 1000 1000 7289 6897 7061 7082.33 Note that even though obviously 2000 threads is quite extreme, the concurrent queue actually scales really well, whereas the traditional queue with simple locking scales much more poorly. I love the new concurrent collections, they look so much simpler without littering your code with the locking logic, and they perform much better.  All in all, a great new toy to add to your arsenal of multi-threaded processing!

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  • C# 4: The Curious ConcurrentDictionary

    - by James Michael Hare
    In my previous post (here) I did a comparison of the new ConcurrentQueue versus the old standard of a System.Collections.Generic Queue with simple locking.  The results were exactly what I would have hoped, that the ConcurrentQueue was faster with multi-threading for most all situations.  In addition, concurrent collections have the added benefit that you can enumerate them even if they're being modified. So I set out to see what the improvements would be for the ConcurrentDictionary, would it have the same performance benefits as the ConcurrentQueue did?  Well, after running some tests and multiple tweaks and tunes, I have good and bad news. But first, let's look at the tests.  Obviously there's many things we can do with a dictionary.  One of the most notable uses, of course, in a multi-threaded environment is for a small, local in-memory cache.  So I set about to do a very simple simulation of a cache where I would create a test class that I'll just call an Accessor.  This accessor will attempt to look up a key in the dictionary, and if the key exists, it stops (i.e. a cache "hit").  However, if the lookup fails, it will then try to add the key and value to the dictionary (i.e. a cache "miss").  So here's the Accessor that will run the tests: 1: internal class Accessor 2: { 3: public int Hits { get; set; } 4: public int Misses { get; set; } 5: public Func<int, string> GetDelegate { get; set; } 6: public Action<int, string> AddDelegate { get; set; } 7: public int Iterations { get; set; } 8: public int MaxRange { get; set; } 9: public int Seed { get; set; } 10:  11: public void Access() 12: { 13: var randomGenerator = new Random(Seed); 14:  15: for (int i=0; i<Iterations; i++) 16: { 17: // give a wide spread so will have some duplicates and some unique 18: var target = randomGenerator.Next(1, MaxRange); 19:  20: // attempt to grab the item from the cache 21: var result = GetDelegate(target); 22:  23: // if the item doesn't exist, add it 24: if(result == null) 25: { 26: AddDelegate(target, target.ToString()); 27: Misses++; 28: } 29: else 30: { 31: Hits++; 32: } 33: } 34: } 35: } Note that so I could test different implementations, I defined a GetDelegate and AddDelegate that will call the appropriate dictionary methods to add or retrieve items in the cache using various techniques. So let's examine the three techniques I decided to test: Dictionary with mutex - Just your standard generic Dictionary with a simple lock construct on an internal object. Dictionary with ReaderWriterLockSlim - Same Dictionary, but now using a lock designed to let multiple readers access simultaneously and then locked when a writer needs access. ConcurrentDictionary - The new ConcurrentDictionary from System.Collections.Concurrent that is supposed to be optimized to allow multiple threads to access safely. So the approach to each of these is also fairly straight-forward.  Let's look at the GetDelegate and AddDelegate implementations for the Dictionary with mutex lock: 1: var addDelegate = (key,val) => 2: { 3: lock (_mutex) 4: { 5: _dictionary[key] = val; 6: } 7: }; 8: var getDelegate = (key) => 9: { 10: lock (_mutex) 11: { 12: string val; 13: return _dictionary.TryGetValue(key, out val) ? val : null; 14: } 15: }; Nothing new or fancy here, just your basic lock on a private object and then query/insert into the Dictionary. Now, for the Dictionary with ReadWriteLockSlim it's a little more complex: 1: var addDelegate = (key,val) => 2: { 3: _readerWriterLock.EnterWriteLock(); 4: _dictionary[key] = val; 5: _readerWriterLock.ExitWriteLock(); 6: }; 7: var getDelegate = (key) => 8: { 9: string val; 10: _readerWriterLock.EnterReadLock(); 11: if(!_dictionary.TryGetValue(key, out val)) 12: { 13: val = null; 14: } 15: _readerWriterLock.ExitReadLock(); 16: return val; 17: }; And finally, the ConcurrentDictionary, which since it does all it's own concurrency control, is remarkably elegant and simple: 1: var addDelegate = (key,val) => 2: { 3: _concurrentDictionary[key] = val; 4: }; 5: var getDelegate = (key) => 6: { 7: string s; 8: return _concurrentDictionary.TryGetValue(key, out s) ? s : null; 9: };                    Then, I set up a test harness that would simply ask the user for the number of concurrent Accessors to attempt to Access the cache (as specified in Accessor.Access() above) and then let them fly and see how long it took them all to complete.  Each of these tests was run with 10,000,000 cache accesses divided among the available Accessor instances.  All times are in milliseconds. 1: Dictionary with Mutex Locking 2: --------------------------------------------------- 3: Accessors Mostly Misses Mostly Hits 4: 1 7916 3285 5: 10 8293 3481 6: 100 8799 3532 7: 1000 8815 3584 8:  9:  10: Dictionary with ReaderWriterLockSlim Locking 11: --------------------------------------------------- 12: Accessors Mostly Misses Mostly Hits 13: 1 8445 3624 14: 10 11002 4119 15: 100 11076 3992 16: 1000 14794 4861 17:  18:  19: Concurrent Dictionary 20: --------------------------------------------------- 21: Accessors Mostly Misses Mostly Hits 22: 1 17443 3726 23: 10 14181 1897 24: 100 15141 1994 25: 1000 17209 2128 The first test I did across the board is the Mostly Misses category.  The mostly misses (more adds because data requested was not in the dictionary) shows an interesting trend.  In both cases the Dictionary with the simple mutex lock is much faster, and the ConcurrentDictionary is the slowest solution.  But this got me thinking, and a little research seemed to confirm it, maybe the ConcurrentDictionary is more optimized to concurrent "gets" than "adds".  So since the ratio of misses to hits were 2 to 1, I decided to reverse that and see the results. So I tweaked the data so that the number of keys were much smaller than the number of iterations to give me about a 2 to 1 ration of hits to misses (twice as likely to already find the item in the cache than to need to add it).  And yes, indeed here we see that the ConcurrentDictionary is indeed faster than the standard Dictionary here.  I have a strong feeling that as the ration of hits-to-misses gets higher and higher these number gets even better as well.  This makes sense since the ConcurrentDictionary is read-optimized. Also note that I tried the tests with capacity and concurrency hints on the ConcurrentDictionary but saw very little improvement, I think this is largely because on the 10,000,000 hit test it quickly ramped up to the correct capacity and concurrency and thus the impact was limited to the first few milliseconds of the run. So what does this tell us?  Well, as in all things, ConcurrentDictionary is not a panacea.  It won't solve all your woes and it shouldn't be the only Dictionary you ever use.  So when should we use each? Use System.Collections.Generic.Dictionary when: You need a single-threaded Dictionary (no locking needed). You need a multi-threaded Dictionary that is loaded only once at creation and never modified (no locking needed). You need a multi-threaded Dictionary to store items where writes are far more prevalent than reads (locking needed). And use System.Collections.Concurrent.ConcurrentDictionary when: You need a multi-threaded Dictionary where the writes are far more prevalent than reads. You need to be able to iterate over the collection without locking it even if its being modified. Both Dictionaries have their strong suits, I have a feeling this is just one where you need to know from design what you hope to use it for and make your decision based on that criteria.

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  • C#: Optional Parameters - Pros and Pitfalls

    - by James Michael Hare
    When Microsoft rolled out Visual Studio 2010 with C# 4, I was very excited to learn how I could apply all the new features and enhancements to help make me and my team more productive developers. Default parameters have been around forever in C++, and were intentionally omitted in Java in favor of using overloading to satisfy that need as it was though that having too many default parameters could introduce code safety issues.  To some extent I can understand that move, as I’ve been bitten by default parameter pitfalls before, but at the same time I feel like Java threw out the baby with the bathwater in that move and I’m glad to see C# now has them. This post briefly discusses the pros and pitfalls of using default parameters.  I’m avoiding saying cons, because I really don’t believe using default parameters is a negative thing, I just think there are things you must watch for and guard against to avoid abuses that can cause code safety issues. Pro: Default Parameters Can Simplify Code Let’s start out with positives.  Consider how much cleaner it is to reduce all the overloads in methods or constructors that simply exist to give the semblance of optional parameters.  For example, we could have a Message class defined which allows for all possible initializations of a Message: 1: public class Message 2: { 3: // can either cascade these like this or duplicate the defaults (which can introduce risk) 4: public Message() 5: : this(string.Empty) 6: { 7: } 8:  9: public Message(string text) 10: : this(text, null) 11: { 12: } 13:  14: public Message(string text, IDictionary<string, string> properties) 15: : this(text, properties, -1) 16: { 17: } 18:  19: public Message(string text, IDictionary<string, string> properties, long timeToLive) 20: { 21: // ... 22: } 23: }   Now consider the same code with default parameters: 1: public class Message 2: { 3: // can either cascade these like this or duplicate the defaults (which can introduce risk) 4: public Message(string text = "", IDictionary<string, string> properties = null, long timeToLive = -1) 5: { 6: // ... 7: } 8: }   Much more clean and concise and no repetitive coding!  In addition, in the past if you wanted to be able to cleanly supply timeToLive and accept the default on text and properties above, you would need to either create another overload, or pass in the defaults explicitly.  With named parameters, though, we can do this easily: 1: var msg = new Message(timeToLive: 100);   Pro: Named Parameters can Improve Readability I must say one of my favorite things with the default parameters addition in C# is the named parameters.  It lets code be a lot easier to understand visually with no comments.  Think how many times you’ve run across a TimeSpan declaration with 4 arguments and wondered if they were passing in days/hours/minutes/seconds or hours/minutes/seconds/milliseconds.  A novice running through your code may wonder what it is.  Named arguments can help resolve the visual ambiguity: 1: // is this days/hours/minutes/seconds (no) or hours/minutes/seconds/milliseconds (yes) 2: var ts = new TimeSpan(1, 2, 3, 4); 3:  4: // this however is visually very explicit 5: var ts = new TimeSpan(days: 1, hours: 2, minutes: 3, seconds: 4);   Or think of the times you’ve run across something passing a Boolean literal and wondered what it was: 1: // what is false here? 2: var sub = CreateSubscriber(hostname, port, false); 3:  4: // aha! Much more visibly clear 5: var sub = CreateSubscriber(hostname, port, isBuffered: false);   Pitfall: Don't Insert new Default Parameters In Between Existing Defaults Now let’s consider a two potential pitfalls.  The first is really an abuse.  It’s not really a fault of the default parameters themselves, but a fault in the use of them.  Let’s consider that Message constructor again with defaults.  Let’s say you want to add a messagePriority to the message and you think this is more important than a timeToLive value, so you decide to put messagePriority before it in the default, this gives you: 1: public class Message 2: { 3: public Message(string text = "", IDictionary<string, string> properties = null, int priority = 5, long timeToLive = -1) 4: { 5: // ... 6: } 7: }   Oh boy have we set ourselves up for failure!  Why?  Think of all the code out there that could already be using the library that already specified the timeToLive, such as this possible call: 1: var msg = new Message(“An error occurred”, myProperties, 1000);   Before this specified a message with a TTL of 1000, now it specifies a message with a priority of 1000 and a time to live of -1 (infinite).  All of this with NO compiler errors or warnings. So the rule to take away is if you are adding new default parameters to a method that’s currently in use, make sure you add them to the end of the list or create a brand new method or overload. Pitfall: Beware of Default Parameters in Inheritance and Interface Implementation Now, the second potential pitfalls has to do with inheritance and interface implementation.  I’ll illustrate with a puzzle: 1: public interface ITag 2: { 3: void WriteTag(string tagName = "ITag"); 4: } 5:  6: public class BaseTag : ITag 7: { 8: public virtual void WriteTag(string tagName = "BaseTag") { Console.WriteLine(tagName); } 9: } 10:  11: public class SubTag : BaseTag 12: { 13: public override void WriteTag(string tagName = "SubTag") { Console.WriteLine(tagName); } 14: } 15:  16: public static class Program 17: { 18: public static void Main() 19: { 20: SubTag subTag = new SubTag(); 21: BaseTag subByBaseTag = subTag; 22: ITag subByInterfaceTag = subTag; 23:  24: // what happens here? 25: subTag.WriteTag(); 26: subByBaseTag.WriteTag(); 27: subByInterfaceTag.WriteTag(); 28: } 29: }   What happens?  Well, even though the object in each case is SubTag whose tag is “SubTag”, you will get: 1: SubTag 2: BaseTag 3: ITag   Why?  Because default parameter are resolved at compile time, not runtime!  This means that the default does not belong to the object being called, but by the reference type it’s being called through.  Since the SubTag instance is being called through an ITag reference, it will use the default specified in ITag. So the moral of the story here is to be very careful how you specify defaults in interfaces or inheritance hierarchies.  I would suggest avoiding repeating them, and instead concentrating on the layer of classes or interfaces you must likely expect your caller to be calling from. For example, if you have a messaging factory that returns an IMessage which can be either an MsmqMessage or JmsMessage, it only makes since to put the defaults at the IMessage level since chances are your user will be using the interface only. So let’s sum up.  In general, I really love default and named parameters in C# 4.0.  I think they’re a great tool to help make your code easier to read and maintain when used correctly. On the plus side, default parameters: Reduce redundant overloading for the sake of providing optional calling structures. Improve readability by being able to name an ambiguous argument. But remember to make sure you: Do not insert new default parameters in the middle of an existing set of default parameters, this may cause unpredictable behavior that may not necessarily throw a syntax error – add to end of list or create new method. Be extremely careful how you use default parameters in inheritance hierarchies and interfaces – choose the most appropriate level to add the defaults based on expected usage. Technorati Tags: C#,.NET,Software,Default Parameters

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  • C#/.NET Little Wonders: Comparer&lt;T&gt;.Default

    - by James Michael Hare
    I’ve been working with a wonderful team on a major release where I work, which has had the side-effect of occupying most of my spare time preparing, testing, and monitoring.  However, I do have this Little Wonder tidbit to offer today. Introduction The IComparable<T> interface is great for implementing a natural order for a data type.  It’s a very simple interface with a single method: 1: public interface IComparer<in T> 2: { 3: // Compare two instances of same type. 4: int Compare(T x, T y); 5: }  So what do we expect for the integer return value?  It’s a pseudo-relative measure of the ordering of x and y, which returns an integer value in much the same way C++ returns an integer result from the strcmp() c-style string comparison function: If x == y, returns 0. If x > y, returns > 0 (often +1, but not guaranteed) If x < y, returns < 0 (often –1, but not guaranteed) Notice that the comparison operator used to evaluate against zero should be the same comparison operator you’d use as the comparison operator between x and y.  That is, if you want to see if x > y you’d see if the result > 0. The Problem: Comparing With null Can Be Messy This gets tricky though when you have null arguments.  According to the MSDN, a null value should be considered equal to a null value, and a null value should be less than a non-null value.  So taking this into account we’d expect this instead: If x == y (or both null), return 0. If x > y (or y only is null), return > 0. If x < y (or x only is null), return < 0. But here’s the problem – if x is null, what happens when we attempt to call CompareTo() off of x? 1: // what happens if x is null? 2: x.CompareTo(y); It’s pretty obvious we’ll get a NullReferenceException here.  Now, we could guard against this before calling CompareTo(): 1: int result; 2:  3: // first check to see if lhs is null. 4: if (x == null) 5: { 6: // if lhs null, check rhs to decide on return value. 7: if (y == null) 8: { 9: result = 0; 10: } 11: else 12: { 13: result = -1; 14: } 15: } 16: else 17: { 18: // CompareTo() should handle a null y correctly and return > 0 if so. 19: result = x.CompareTo(y); 20: } Of course, we could shorten this with the ternary operator (?:), but even then it’s ugly repetitive code: 1: int result = (x == null) 2: ? ((y == null) ? 0 : -1) 3: : x.CompareTo(y); Fortunately, the null issues can be cleaned up by drafting in an external Comparer.  The Soltuion: Comparer<T>.Default You can always develop your own instance of IComparer<T> for the job of comparing two items of the same type.  The nice thing about a IComparer is its is independent of the things you are comparing, so this makes it great for comparing in an alternative order to the natural order of items, or when one or both of the items may be null. 1: public class NullableIntComparer : IComparer<int?> 2: { 3: public int Compare(int? x, int? y) 4: { 5: return (x == null) 6: ? ((y == null) ? 0 : -1) 7: : x.Value.CompareTo(y); 8: } 9: }  Now, if you want a custom sort -- especially on large-grained objects with different possible sort fields -- this is the best option you have.  But if you just want to take advantage of the natural ordering of the type, there is an easier way.  If the type you want to compare already implements IComparable<T> or if the type is System.Nullable<T> where T implements IComparable, there is a class in the System.Collections.Generic namespace called Comparer<T> which exposes a property called Default that will create a singleton that represents the default comparer for items of that type.  For example: 1: // compares integers 2: var intComparer = Comparer<int>.Default; 3:  4: // compares DateTime values 5: var dateTimeComparer = Comparer<DateTime>.Default; 6:  7: // compares nullable doubles using the null rules! 8: var nullableDoubleComparer = Comparer<double?>.Default;  This helps you avoid having to remember the messy null logic and makes it to compare objects where you don’t know if one or more of the values is null. This works especially well when creating say an IComparer<T> implementation for a large-grained class that may or may not contain a field.  For example, let’s say you want to create a sorting comparer for a stock open price, but if the market the stock is trading in hasn’t opened yet, the open price will be null.  We could handle this (assuming a reasonable Quote definition) like: 1: public class Quote 2: { 3: // the opening price of the symbol quoted 4: public double? Open { get; set; } 5:  6: // ticker symbol 7: public string Symbol { get; set; } 8:  9: // etc. 10: } 11:  12: public class OpenPriceQuoteComparer : IComparer<Quote> 13: { 14: // Compares two quotes by opening price 15: public int Compare(Quote x, Quote y) 16: { 17: return Comparer<double?>.Default.Compare(x.Open, y.Open); 18: } 19: } Summary Defining a custom comparer is often needed for non-natural ordering or defining alternative orderings, but when you just want to compare two items that are IComparable<T> and account for null behavior, you can use the Comparer<T>.Default comparer generator and you’ll never have to worry about correct null value sorting again.     Technorati Tags: C#,.NET,Little Wonders,BlackRabbitCoder,IComparable,Comparer

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  • I have Ubuntu alongside Windows Vista and I cannot reboot Windows Vista

    - by railguage48
    I cannot get into Windows Vista .... I was working in Vista and then I restarted booted up Ubuntu and when I finished in Ubuntu I restarted this time in Vista and all I get is the microsoft box with the vertical stripes running interminably. I ran sudo update-grub this is the result of that command: generating grub.cfg found linux image: /boot/vmlinuz-3.2.0-24-generic found initrd image: /boot/iniytd.img-3.2.0-24-generic found linux image: /boot/vmlinuz-3.0.0-19-generic found linitrd image: /boot/initrd.img-3.0.0-19-generic found windows recovery environment (loader) on /dev/sda1 skipping windows recovery environment (loader) on Wubi system found windows vista (loader) on /dev/sda2 skipping windows vista (loader) on wubi system I do have a backup of my Windows environment on an external hard drive and I can get to it through ubuntu but I am not sure if I can restore Windows Vista from Ubuntu or even if I need to. Thanks for any help.

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  • Value Chain Planning in Las Vegas

    - by Paul Homchick
    Several Oracle Value Chain Planning experts will be presenting at the Mandalay Bay Convention Center in Las Vegas, for Collaborate 2010- April 18th- 22nd, 2010. We have five sessions as follows: Monday, April 19, 1:15 pm - 2:15 pm, Breakers H, Roger Goossens Oracle VCP Vice President Leveraging Oracle Value Chain Planning for Your Planning Business Transformation Monday, April 19, 3:45 pm - 4:45 pm, Breakers I, Scott Malcolm, Oracle VCP Development Complex Supply Chain Planning Made Easy: Introducing Oracle Rapid Planning Tuesday, April 20, 2:00 pm - 3:00 pm, Breakers I, John Bermudez, Oracle VCP Strategy Synchronize Your Financial and Operating Plans with Oracle Integrated Business Planning Wednesday, April 21, 10:30 am - 11:30 am, Breakers I, Vikash Goyal, Oracle VCP Strategy Oracle Demantra: What's New? Wednesday, April 21, 2:15 pm - 3:15 pm, Mandalay Bay Ballroom A, Roger Goossens Oracle VCP Vice President Value Chain Planning for JD Edwards EnterpriseOne We will also be in the demogrounds, so stop by to see the latest VCP innovations from Oracle and talk to our experts.

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