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  • All around design book for a developer (Javascript dev)

    - by Alex Angelini
    I have begun doing a lot of javascript development recently, mostly front-end but also using node.js. As I am currently in the transition from large company to startup, they expect me as a front end developer to know how to produce semi decent designs (Which I cannot) I am looking for a book (or set of screencasts) to give me some good well rounded advice on design. I know CSS, but my design are always awful looking, I also know nothing about Photoshop (and am on Linux and have no access to it) What are your picks? I am not looking to be a full time designer I would just like to be able to contribute.

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  • initial Class design: access modifiers and no-arg constructors

    - by yas
    Context: Student working through Class design in personal/side project for Summer. I've never written anything implemented by others or had to maintain code. Trying to maximize encapsulation and imagining what would make code easy to maintain. Concept: Tight/Loose Class design where Tight and Loose refer to access modifiers and constructors. Tight: initially, everything, including setters, is private and a no-arg constructor is not provided (only a full constructor). Loose: not Tight Exceptions: the obvious like toString Reasoning: If code, at the very beginning, is tight, then it should be guaranteed that changes, with respect to access/creation, should never damage existing implementations. The loosening of code happens incrementally and must be thought through, justified, and safe (validated). Benefit: Existing implementing code should not break if changes are made later. Cost: Takes more time to create. Since this is my own thinking, I hope to get feedback as to whether I should push to work this way. Good idea or bad idea?

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  • design practice for business layer when supporting API versioning

    - by user1186065
    Is there any design pattern or practice recommended for business layer when dealing with multiple API version. For example, I have something like this. http://site.com/blogs/v1/?count=10 which calls business object method GetAllBlogs(int count) to get information http://site.com/blogs/v2/?blog_count=20 which calls business object method GetAllBlogs_v2(int blogCounts) Since parameter name is changed, I created another business method for version 2. This is just one example but it could have other breaking changes for which it requires me to create another method to support both version. Is there any design pattern or best practice for business/data access layer I should follow when supporting API Versioning?

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  • Design difficulty for multiple panel forms [closed]

    - by petre
    I have form that consists of multiple panel on the right, a treeview on the left and a terminal richtextbox on the bottom. When i click on a node of the treeview i bring up the panel that is attached with the node. For example i have 10 nodes on the treeview, i have 10 panels that are attached to this nodes. On every panel, i have many textboxes, labels, comboboxes etc. I don't dynamically construct and dispose the items on the panels, i create the items in the designer file of the project. In that case, there is a problem. I really find it difficult to align or place items on the panel because there seems a lot of aligning lines on the screen. What should be done to make the design of the panels easy? I don't want to construct items dynamically. Do i have to do that dynamically or is there a design procedure that make this process easy?

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  • Code Design question, circular reference across classes?

    - by dsollen
    I have no code here, as this is more of a design question (I assume this is still the best place to ask it). I have a very simple server in java which stores a mapping between certain values and UUID which are to be used by many systems across multiple platforms. It accepts a connection from a client and creates a clientSocket which stores the socket and all the other relevant data unique to that connection. Each clientSocket will run in their own thread and will block on the socket waiting for a read. I expect very little strain on this system, it will rarely get called, but when it does get a call it will need to respond quickly and due to the risk of it having a peak time with multiple calls coming in at once threaded is still better. Each thread has a reference to a Mapper class which stores the mapping of UUID which it's reporting to others (with proper synchronization of course). This all works until I have to add a new UUID to the list. When this happens I want to report to all clients that care about that particular UUID that a new one was added. I can't multicast (limitation of the system I'm running on) so I'm having each socket send the message to the client through the established socket. However, since each thread only knows about the socket it's waiting on I didn't have a clear method of looking up every thread/socket that cares about the data to inform them of the new UUID. Polling is out mostly because it seems a little too convoluted to try to maintain a list of newly added UUID. My solution as of now is to have the 'parent' class which creates the mapper class and spawns all the threads pass itself as an argument to the mapper. Then when the mapper creates a new UUID it can make a call to the parent class telling it to send out updates to all the other sockets that care about the change. I'm concerned that this may be a bad design due to the use of a circular reference; parent has a reference to mapper (to pass it to new ClientSocket threads) and mapper points to parent. It doesn't really feel like a bad design to me but I wanted to check since circular references are suppose to be bad. Note: I realize this means that the thread associated with whatever socket originally received the request that spawned the creation of a UUID is going to pay the 'cost' of outputting to all the other clients that care about the new UUID. I don't care about this; as I said I suspect the client to receive only intermittent messages. It's unlikely for one socket to receive multiple messages at one time, and there won't be that many sockets so it shouldn't take too long to send messages to each of them. Perhaps later I'll fix the fact that I'm saddling higher work load on whatever unfortunate thread gets the first request; but for now I think it's fine.

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  • Scenario to illustrate how unit testing leads to better design

    - by Cocowalla
    For an internal training session, I'm trying to come up with a simple scenario that illustrates how unit testing leads to better design, by forcing you to think about things like coupling before you start coding. The idea is that I get the participants to code something first, without considering unit testing, then we do it again, but considering unit testing. Hopefully the code produced second time round should be more decoupled and maintainable. I'm struggling to come up with a scenario that can be coded quickly, yet can still demonstrate how unit testing can lead to better overall design.

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  • Should library classes be wrapped before using them in unit testing?

    - by Songo
    I'm doing unit testing and in one of my classes I need to send a mail from one of the methods, so using constructor injection I inject an instance of Zend_Mail class which is in Zend framework. Example: class Logger{ private $mailer; function __construct(Zend_Mail $mail){ $this->mail=$mail; } function toBeTestedFunction(){ //Some code $this->mail->setTo('some value'); $this->mail->setSubject('some value'); $this->mail->setBody('some value'); $this->mail->send(); //Some } } However, Unit testing demands that I test one component at a time, so I need to mock the Zend_Mail class. In addition I'm violating the Dependency Inversion principle as my Logger class now depends on concretion not abstraction. Does that mean that I can never use a library class directly and must always wrap it in a class of my own? Example: interface Mailer{ public function setTo($to); public function setSubject($subject); public function setBody($body); public function send(); } class MyMailer implements Mailer{ private $mailer; function __construct(){ $this->mail=new Zend_Mail; //The class isn't injected this time } function setTo($to){ $this->mailer->setTo($to); } //implement the rest of the interface functions similarly } And now my Logger class can be happy :D class Logger{ private $mailer; function __construct(Mailer $mail){ $this->mail=$mail; } //rest of the code unchanged } Questions: Although I solved the mocking problem by introducing an interface, I have created a totally new class Mailer that now needs to be unit tested although it only wraps Zend_Mail which is already unit tested by the Zend team. Is there a better approach to all this? Zend_Mail's send() function could actually have a Zend_Transport object when called (i.e. public function send($transport = null)). Does this make the idea of a wrapper class more appealing? The code is in PHP, but answers doesn't have to be. This is more of a design issue than a language specific feature

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  • Design Patterns - Service Layer

    - by garfbradaz
    I currently reading a lot about Design Patterns and I have been watching various Pluralsight videos from their library. Now so far I have learnt the following: Repository Pattern Unit of Work Pattern Abstract Factory Pattern Reading the awesome "DI in .NET" book Now I read lot about Services and Service Layers and wanted some advice about the best place to read up and learn about these. I presume this fits into Domain Driven Design and I should start there? The term "Service" just seem to be used widely within IT and it can be confusing the exact meaning. So my questions is: What is the Service Layer Where is the best place to learn about them. I know there are probably tonnes of interweb/books/blogs on the subject, but some good areas to start from would be nice. If I'm being too vague, let me know.

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  • What Design Pattern is seperating transform converters

    - by RevMoon
    For converting a Java object model into XML I am using the following design: For different types of objects (e.g. primitive types, collections, null, etc.) I define each its own converter, which acts appropriate with respect to the given type. This way it can easily extended without adding code to a huge if-else-then construct. The converters are chosen by a method which tests whether the object is convertable at all and by using a priority ordering. The priority ordering is important so let's say a List is not converted by the POJO converter, even though it is convertable as such it would be more appropriate to use the collection converter. What design pattern is that? I can only think of a similarity to the command pattern.

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  • Many ui panels needs interaction with same object

    - by user877329
    I am developing a tool for simulating systems like the Gray-Scott model (That is systems where spatial distribution depends on time). The actual model is loaded from a DLL or shared object and the simulation is performed by a Simulation object. There are at least two situations when the simulation needs to be destroyed: The user loads a new model The user changes the size of the domain To make sure nothing goes wrong, the current Model, Simulation, and rendering Thread are all managed by an ApplicationState object. But the two cases above are initiated from two different UI objects. Is it then ok to distribute a reference to the ApplicationState object to all panels that need to access at least one method on the ApplicationState object? Another solution would be to use aggregation so that the panel from which the user chooses model knows the simulation parameter panel. Also, the ApplicationState class seems somewhat clumsy, so I would like to have something else

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  • The Design of the Namecheap Site [on hold]

    - by Guest
    I was just wondering what design Namecheap.com is using for their site. I asked their support personnel and I suppose the employees aren't generally aware. It really looks like a customized wordpress site, but I was wondering if anyone here knew any more details about their setup. Been googling for it but the problem is, since namecheap DEALS with CMS's/web design for their business, you'll get google hits regarding their business rather than describing their site itself. Just interested. If anyone's got any info on it let me know.

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  • What Design Pattern is separating transform converters

    - by RevMoon
    For converting a Java object model into XML I am using the following design: For different types of objects (e.g. primitive types, collections, null, etc.) I define each its own converter, which acts appropriate with respect to the given type. This way it can easily extended without adding code to a huge if-else-then construct. The converters are chosen by a method which tests whether the object is convertable at all and by using a priority ordering. The priority ordering is important so let's say a List is not converted by the POJO converter, even though it is convertable as such it would be more appropriate to use the collection converter. What design pattern is that? I can only think of a similarity to the command pattern.

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  • How should I define my Java Objects?

    - by HonorGod
    I have a data grid where I sort of show the following information - All Guests Total Adults = 22 Total Children = 27 Confirmed Total Adults = 9 Total Children = 13 Country = Germany Total Adults = 5 Total Childres = 6 Friends Adults = 2 Children = 2 Relatives Adults = 3 Children = 4 Country = USA Total Adults = 4 Total Childres = 7 Friends Adults = 2 Children = 5 Relatives Adults = 2 Children = 2 Tentative Total Adults = 13 Total Children - 14 Country = Australia Total Adults = 7 Total Childres = 8 Friends Adults = 2 Children = 3 Relatives Adults = 5 Children = 5 Country = China Total Adults = 6 Total Childres = 6 Friends Adults = 2 Children = 4 Relatives Adults = 4 Children = 2 And in the database what I have is data at the lowest level which is Friends / Relatives and the corresponding countries set as a look-up value which in indirectly connected to another look-up that can tell me if they fall under confirmed or tentative. I guess my question is how do I layout my Java Object and perform the aggregations and give it back to the client. I am not sure if I am clear with my question, but feel free to comment so I can update the question accordingly.

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  • How to separate and maintain customer specific code

    - by WYSIWYG
    I am implementing customer specific code and currently following simple approach like if (cusomterId == 23) do it. I want to separate out all the customer related code in separate place. But I have following problems. In code is in 1. Stored procs 2. Plain old classes. 3. Controllers 4. Views I came up with two solutions. First is to create table CustomerFunctionlity with columns CustomerId, FunctionalityName, method/Proc, inputs/outputs With this table I can simply check if exists, execute given function. Another way is creating a factory which returns customer related object for an interface. I am writting small end to end customer specific functionalities. How can I write maintenable code. Thanks

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  • Use a subclass object to modify a protected propety within its superclass object

    - by gadmeer
    Sorry for the crappy title I failed to think of a better version for my Java question. I am right now using Java version: 1.6.0_18 and Netbeans version: 6.8 Now for the question. What I've done is created a class with only one protected int property and next I made a public method to Set the int property to a given value. Then I made an object of that class and used said public method to set the int property to 5. Now I need your help to create another class that will take said object and expose it's protected int property. The way I could think of doing this was to create a sub class to inherit said class and then create a method to Get the int property of the super class. I kind of succeeded to create the code to Get the int property but now I can't figure out how to use this new sub class to reference the object of the super class. Here are the 2 classes I have thus far: public class A { protected int iNumber; public void setNumber ( int aNumber ) { iNumber = aNumber; } } public class B extends A { public int getNumber() { return super.iNumber; } } I created an object of 'A' and used its method to set its property to 5, like this: A objA = new A(); objA.setNumber ( 5 ); Now I want to create an object of 'B' to output the int stored within the property of 'objA'. I've tried to run this code: B objB = (B) objA; String aNumber_String = String.valueOf( objB.getNumber() ); System.out.println( aNumber_String ); but I got the error: "java.lang.ClassCastException" on the first line B objB = (B) objA; Please is there anyway of doing what I am trying to do? P.S. I am hoping to make this idea work because I do not want to edit class A (unless I have no choice) by giving it a getter method. P.P.S Also I know it's a 'bad' idea to expose the property instead of making it private and use public setter / getter methods but I like it this way :). Edit: Added code tags

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  • VB.NET - Object reference not set to an instance of an object

    - by Daniel
    I need some help with my program. I get this error when I run my VB.NET program with a custom DayView control. ***** Exception Text ******* System.NullReferenceException: Object reference not set to an instance of an object. at SeaCow.Main.DayView1_ResolveAppointments(Object sender, ResolveAppointmentsEventArgs args) in C:\Users\Daniel\My Programs\Visual Basic\SeaCow\SeaCow\SeaCow\Main.vb:line 120 at Calendar.DayView.OnResolveAppointments(ResolveAppointmentsEventArgs args) at Calendar.DayView.OnPaint(PaintEventArgs e) at System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer) at System.Windows.Forms.Control.WmPaint(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) According to the error code, the 'for each' loop below is causing the NullReferenceException error. At default, the 'appointments' list is assigned to nothing and I can't find where the ResolveAppointments function is being called at. Private Sub DayView1_ResolveAppointments(ByVal sender As Object, ByVal args As Calendar.ResolveAppointmentsEventArgs) Handles DayView1.ResolveAppointments Dim m_Apps As New List(Of Calendar.Appointment) For Each m_App As Calendar.Appointment In appointments If (m_App.StartDate >= args.StartDate) AndAlso (m_App.StartDate <= args.EndDate) Then m_Apps.Add(m_App) End If Next args.Appointments = m_Apps End Sub Anyone have any suggestions?

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  • Consistency of an object

    - by Stefano Borini
    I tend to keep my objects consistent during their lifetime. In some cases, setting up an object requires multiple calls to different routines. For example, a connection object may operate in this way: Connection c = new Connection(); c.setHost("http://whatever") c.setPort(8080) c.connect() please note this is just a stupid example to let you understand the point. In between calls to setHost and setPort the object is inconsistent, because the Port has not been specified yet, so this code would crash Connection c = new Connection(); c.setHost("http://whatever") c.connect() Meaning that it's a requisite for connect() to have previous calls to both setHost and setPort, otherwise it won't be able to operate as its state is inconsistent. You may fix the issue with a default value, but there may be cases where no sensible default may be devised. We assume in the later example that there's no default for the port, and therefore a call to c.connect() without first calling both setHost and setPort will be an inconsistent state of the object. This, to me, points at an incorrect interface design, but I may be wrong, so I want to hear your opinion. Do you organize your interface so that the object is always in a consistent (i.e. workable) state both before and after the call ? Edit: Please don't try to solve the problem I gave above. I know how to solve that. My question is much broader in sense. I am looking for a design principle, officially or informally stated, regarding consistency of object state between calls.

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  • What should you do when presented with a horrible design?

    - by plua
    Our firm makes websites. We also design websites. But sometimes our client brings his/her own design. This is often made by an in-house designer, or it is the same design they used for something else. However, sometimes these designs look awful. And I am talking really unprofessional, unbalanced, uncool. But the client really wants this design. I really do not like working with a design that is so awful. It takes away all pleasure in coding. You code. You check the demo. Works great. Looks awful. It's just not fun. And ultimately the client might be happy, but 1) I do not feel proud of the final product and 2) the community sees you 'develop' ugly websites, which is bad for your image. Anybody experiencing this kind of stuff? What do you recommend? I've been thinking: Blocking these clients. If somebody has an 'own' design, ask to see it first. Then somehow politely decline. Drawback: you lose a client. Create a new design. Have our in-house designers work one something really cool. Drawbacks: client would need to pay for this (without asking for it), or it will be declined and the company loses time = money. And it might come as an insult if you propose a new design out of the blue. THEIR designer won't like it for sure. Put a clear disclaimer at the bottom of the site: Website design by XXXXX, Website development by US. Helps for the community-impact (if people pay attention), but not for the uneasy feeling.

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  • Should I build a multi-threaded system that handles events from a game and sorts them, independently, into different threads based on priority?

    - by JonathonG
    Can I build a multi-threaded system that handles events from a game and sorts them, independently, into different threads based on priority, and is it a good idea? Here's more info: I am about to begin work on porting a mid-sized game from Flash/AS3 to Java so that I can continue development with multi-threading capabilities. Here's a small bit of background about the game: The game contains numerous asynchronous activities, such as "world updating" (the game environment is constantly changing based on a set of natural laws and forces), procedural generation of terrain, NPCs, quests, items, etc., and on top of that, the effects of all of the player's interactions with his environment are programmatically calculated in real time, based on a set of constantly changing "stats" and once again, natural laws and forces. All of these things going on at once, in an asynchronous manner, seem to lend themselves to multi-threading very well. My question is: Can I build some kind of central engine that handles the "stacking" of all of these events as they are triggered, and dynamically sorts them out amongst the available threads, and would it be a good idea? As an example: Essentially, every time something happens (IE, a magic missile being generated by a spell, or a bunch of plants need to grow to their next stage), instead of just processing that task right then and adding the new object(s) to a list of managed objects, send a reference to that event to a core "event handler" that throws it into a stack of all other currently queued events, which then sorts them out and orders them according to urgency, splits them between a number of available threads for as-fast-as-possible multithreaded execution.

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  • which metric(s) show the difference between object-oriented and procedural code

    - by twieger
    Which metric(s) could help to indicate that i have procedural code instead of object-oriented code? I would like to have a set of simple metrics, which indicate with a high probability, that the analyzed code contains procedural transaction scripts and an anemic domain model instead of following sound object-oriented design principles. Would be happy about any set of useful metrics and tools for measuring. Thanks, Thomas!

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  • Book Recommendation: Web Design

    - by injekt
    I'm looking to get back into advanced Web Design. I'd say I was already fairly advanced but I haven't designed much in a good few years and haven't got any books any more. I was just interested to know if anyone had any good recommendations for Web Design books and resources, I've spent the last couple of days looking around but can't make my mind up. Any contributions are greatly appreciated. PS. I have looked around at other questions on StackOverflow that could be related, but couldn't find any that fitted.

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  • User Interface design books/resources for programmers

    - by mmacaulay
    Hi, I'm going to make my monthly trip to the bookstore soon and I'm kind of interested in learning some user interface and/or design stuff - mostly web related, what are some good books I should look at? One that I've seen come up frequently in the past is Don't Make Me Think, which looks promising. I'm aware of the fact that programmers often don't make great designers, and as such this is more of a potential hobby thing than a move to be a professional designer. I'm also looking for any good web resources on this topic. I subscribed to Jakob Nielsen's Alertbox newsletter, for instance, although it seems to come only once a month or so. Thanks! Somewhat related questions: http://stackoverflow.com/questions/75863/what-are-the-best-resources-for-designing-user-interfaces http://stackoverflow.com/questions/7973/user-interface-design

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  • Profile:Object reference not set to an instance of an object

    - by sallalman83
    Hi, i just lunch my web site i used the asp.net routing technology on it, and its work fine in my localhost but when i moved the project to the hosting server(Godaddy.com) its just work fine when there is no virtual sub directories like this(havebreak.com) but when u click on this link (havebreak.com/Registration/) or any other links that contain a virtual sub-directories its give Object reference not set to an instance of an object error on the profile object if (!Profile.IsAnonymous) Line 18: mlvRegistratioin.ActiveViewIndex = 1; i check my IIS settings and found it using the "Integrated pipeline" as recommended (at least at my knowledge), i checked the httpModules and httpHandlers tags under the system.webServer (since my hosting plan use the IIS7) and under the normal tag and every thing is fine then i used the url-rewriting instead of URL-Routing and the same problem exist and i notice that the session also not working in the virtual sub-directories too and by the way the ASP.NET routing work fine with my site its just the profile and session objects that not workin any help will be appreciated

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  • Design Solution For Storing-Fetching Images

    - by Chaitanya
    This is a design doubt am facing, I have a collection of 1500 images which are to be displayed on an asp.net page, the images to be displayed differ from one page to another, the count of these images will increase in the time to come, a.) is it a good idea to have the images on the database, but the round trip time to fetch the images from the database might be high. b.) is it good to have all the images on a directory, and have a virtual file system over it, and the application will access the images from the directory Do we have in particular any design strategy in a traditional database for fetching images with the least round trip time, does any solution other than usage of a traditional database exists? ps: I use SQL Server to store these images.

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  • Do I suffer from encapsulation overuse?

    - by Florenc
    I have noticed something in my code in various projects that seems like code smell to me and something bad to do, but I can't deal with it. While trying to write "clean code" I tend to over-use private methods in order to make my code easier to read. The problem is that the code is indeed cleaner but it's also more difficult to test (yeah I know I can test private methods...) and in general it seems a bad habit to me. Here's an example of a class that reads some data from a .csv file and returns a group of customers (another object with various fields and attributes). public class GroupOfCustomersImporter { //... Call fields .... public GroupOfCustomersImporter(String filePath) { this.filePath = filePath; customers = new HashSet<Customer>(); createCSVReader(); read(); constructTTRP_Instance(); } private void createCSVReader() { //.... } private void read() { //.... Reades the file and initializes the class attributes } private void readFirstLine(String[] inputLine) { //.... Method used by the read() method } private void readSecondLine(String[] inputLine) { //.... Method used by the read() method } private void readCustomerLine(String[] inputLine) { //.... Method used by the read() method } private void constructGroupOfCustomers() { //this.groupOfCustomers = new GroupOfCustomers(**attributes of the class**); } public GroupOfCustomers getConstructedGroupOfCustomers() { return this.GroupOfCustomers; } } As you can see the class has only a constructor which calls some private methods to get the job done, I know that's not a good practice not a good practice in general but I prefer to encapsulate all the functionality in the class instead of making the methods public in which case a client should work this way: GroupOfCustomersImporter importer = new GroupOfCustomersImporter(filepath) importer.createCSVReader(); read(); GroupOfCustomer group = constructGoupOfCustomerInstance(); I prefer this because I don't want to put useless lines of code in the client's side code bothering the client class with implementation details. So, Is this actually a bad habit? If yes, how can I avoid it? Please note that the above is just a simple example. Imagine the same situation happening in something a little bit more complex.

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