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  • WPF / C#: Transforming coordinates from an image control to the image source

    - by Gabriel
    I'm trying to learn WPF, so here's a simple question, I hope: I have a window that contains an Image element bound to a separate data object with user-configurable Stretch property <Image Name="imageCtrl" Source="{Binding MyImage}" Stretch="{Binding ImageStretch}" /> When the user moves the mouse over the image, I would like to determine the coordinates of the mouse with respect to the original image (before stretching/cropping that occurs when it is displayed in the control), and then do something with those coordinates (update the image). I know I can add an event-handler to the MouseMove event over the Image control, but I'm not sure how best to transform the coordinates: void imageCtrl_MouseMove(object sender, MouseEventArgs e) { Point locationInControl = e.GetPosition(imageCtrl); Point locationInImage = ??? updateImage(locationInImage); } Now I know I could compare the size of Source to the ActualSize of the control, and then switch on imageCtrl.Stretch to compute the scalars and offsets on X and Y, and do the transform myself. But WPF has all the information already, and this seems like functionality that might be built-in to the WPF libraries somewhere. So I'm wondering: is there a short and sweet solution? Or do I need to write this myself? EDIT I'm appending my current, not-so-short-and-sweet solution. Its not that bad, but I'd be somewhat suprised if WPF didn't provide this functionality automatically: Point ImgControlCoordsToPixelCoords(Point locInCtrl, double imgCtrlActualWidth, double imgCtrlActualHeight) { if (ImageStretch == Stretch.None) return locInCtrl; Size renderSize = new Size(imgCtrlActualWidth, imgCtrlActualHeight); Size sourceSize = bitmap.Size; double xZoom = renderSize.Width / sourceSize.Width; double yZoom = renderSize.Height / sourceSize.Height; if (ImageStretch == Stretch.Fill) return new Point(locInCtrl.X / xZoom, locInCtrl.Y / yZoom); double zoom; if (ImageStretch == Stretch.Uniform) zoom = Math.Min(xZoom, yZoom); else // (imageCtrl.Stretch == Stretch.UniformToFill) zoom = Math.Max(xZoom, yZoom); return new Point(locInCtrl.X / zoom, locInCtrl.Y / zoom); }

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  • Is it possible for a WPF control to have an ActualWidth and ActualHeight if it has never been render

    - by DanM
    I need a Viewport3D for the sole purpose of doing geometric calculations using Petzold.Media3D.ViewportInfo. I do now want to place it in a Window. I'm creating a Viewport3D using the following code: private Viewport3D CreateViewport(MainSettings settings) { var cameraPosition = new Point3D(0, 0, settings.CameraHeight); var cameraLookDirection = new Vector3D(0, 0, -1); var cameraUpDirection = new Vector3D(0, 1, 0); var camera = new PerspectiveCamera { Position = cameraPosition, LookDirection = cameraLookDirection, UpDirection = cameraUpDirection }; var viewport = new Viewport3D { Camera = camera, Width = settings.ViewportWidth, Height = settings.ViewportHeight }; return viewport; } Later, I'm attempting to use this viewport to convert the mouse location to a 3D location using this method: public Point3D? Point2dToPoint3d(Point point) { var range = new LineRange(); var isValid = ViewportInfo.Point2DtoPoint3D(_viewport, point, out range); if (isValid) return range.PointFromZ(0); else return null; } Unfortunately, it's not working. I think the reason is that the ActualWidth and ActualHeight of the viewport and both zero (and these are read-only properties, so I can't set them manually). (I have tested the exact same with an actual rendered Viewport3D, so I know the issue is not with my converter method.) Any idea how I can get WPF to assign the ActualWidth and ActualHeight based on my Width and Height settings? I tried setting the HorizontalAlignment and VerticalAlignment to Left and Top, respectively, and I also messed with the MinWidth and MinHeight, but none of these properties had any effect on the ActualWidth or ActualHeight.

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  • Raphael js text positioning: centering text in a circle

    - by j-man86
    Hey everyone, I am using Raphael js to draw circled numbers. The problem is that each number has a different width/height so using one set of coordinates to center the text isn't working. The text displays differently between IE, FF, and safari. Is there a dynamic way to find the height/width of the number and center it accordingly? Here is my test page: http://jesserosenfield.com/fluid/test.html and my code: function drawcircle(div, text) { var paper = Raphael(div, 26, 26); //<< var circle = paper.circle(13, 13, 10.5); circle.attr("stroke", "#f1f1f1"); circle.attr("stroke-width", 2); var text = paper.text(12, 13, text); //<< text.attr({'font-size': 15, 'font-family': 'FranklinGothicFSCondensed-1, FranklinGothicFSCondensed-2'}); text.attr("fill", "#f1f1f1"); } window.onload = function () { drawcircle("c1", "1"); drawcircle("c2", "2"); drawcircle("c3", "3"); }; Thanks very much!

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  • In WPF: Children.Remove or Children.Clear doesn't free objects

    - by Bart Roozendaal
    I create some UIElements from code behind and was anticipating the garbage collection to clear up stuff. However, the objects are not free-ed at the time I expected it. I was expecting them to be freeed at RemoveAt(0), but they are only freed at the end of the program. How can I make the objects be freed when removed from the Children collection of the Canvas? <Window x:Class="WpfApplication1.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" Height="300" Width="300" MouseDown="Window_MouseDown"> <Grid> <Canvas x:Name="main" /> </Grid> </Window> The code behind is: public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); } private void Window_MouseDown(object sender, MouseButtonEventArgs e) { if (main.Children.Count == 0) main.Children.Add(new MyControl() { Background = Brushes.Yellow, Width = 100, Height = 50 }); else main.Children.RemoveAt(0); } } public class MyControl : UserControl { ~MyControl() { Debug.WriteLine("Goodbye"); } }

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  • Embed PowerPoint Viewer in C# Win Form

    - by Soppus
    Is it possible to Embed a PowerPoint Viewer into a C# Windows Form? I am currently use the following code: objApp = new PowerPoint.Application(); //objApp.Visible = MsoTriState.msoTrue; objPresSet = objApp.Presentations; objPres = objPresSet.Open(ppsAction.FileInfo.FullName, MsoTriState.msoTrue, MsoTriState.msoTrue, MsoTriState.msoFalse); objSlides = objPres.Slides; //Run the Slide show objSSS = objPres.SlideShowSettings; objSSS.ShowType = Microsoft.Office.Interop.PowerPoint.PpSlideShowType.ppShowTypeSpeaker; objSSS.LoopUntilStopped = MsoTriState.msoTrue; objSSS.Run(); WindowWrapper handleWrapper = new WindowWrapper(objPres.SlideShowWindow.HWND); SetParent(handleWrapper.Handle, this.ApplicationPanel.Handle); this.ApplicationPanel.Visible = true; objPres.SlideShowWindow.Height = ApplicationPanel.Height; objPres.SlideShowWindow.Width = ApplicationPanel.Width; objPres.SlideShowWindow.Top = 0; objPres.SlideShowWindow.Left = 0; It shows the viewer on the form but the placement and sizing is wrong. How would one size and place it correctly. Another option: I have encountered the Aximp.exe application meant to be used for showing ActiveX controls on the Win Forms in C#. How would I use this with the PPT Viewer?

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  • motion computation from video using pyglet in python

    - by kuaywai
    Hi, I am writing a simple motion detection program but i want it to be cross platform so im using python and the pyglet library since it provides a simple way to load videos in different formats (specially wmv and mpeg). So far i have the code given below which loads the movie and plays it in a window. Now i need to: 1) grab frame at time t and t-1 2) do a subtraction to see which pixels are active for motion detection. any ideas on how to grab frames and to skip over frames and is it possible to put the pixel values into a matrix in numpy or something directly from pyglet? or should look into using something other than pyglet? thanks kuaywai import pyglet import sys window = pyglet.window.Window(resizable=True) window.set_minimum_size(320,200) window.set_caption('Motion detect 1.0') video_intro = pyglet.resource.media('movie1.wmv') player = pyglet.media.Player() player.queue(video_intro) print 'calculating movie size...' if not player.source or not player.source.video_format: sys.exit myWidth = player.source.video_format.width myHeight = player.source.video_format.height if player.source.video_format.sample_aspect 1: myWidth *= player.source.video_format.sample_aspect elif player.source.video_format.sample_aspect < 1: myHeight /= player.source.video_format.sample_aspect print 'its size is %d,%d' % (myWidth,myHeight) player.play() @window.event def on_draw(): window.clear() (w,h) = window.get_size() player.get_texture().blit(0, h-myHeight, width=myWidth, height=myHeight) pyglet.app.run()

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  • A call to PInvoke function '[...]' has unbalanced the stack

    - by Sanctus2099
    Hey I'm getting this weird error on some stuff I've been using for quite a while. It may be a new thing in Visual Studio 2010 but I'm not sure. I'm trying to call a unamanged function written in C++ from C#. From what I've read on the internet and the error message itself it's got something to do with the fact that the signature in my C# file is not the same as the one from C++ but I really can't see it. First of all this is my unamanged function below: TEngine GCreateEngine(int width,int height,int depth,int deviceType); And here is my function in C#: [DllImport("Engine.dll", EntryPoint = "GCreateEngine", CallingConvention = CallingConvention.StdCall)] public static extern IntPtr CreateEngine(int width,int height,int depth,int device); When I debug into C++ I see all arguments just fine so thus I can only think it's got something to do with transforming from TEngine (which is a pointer to a class named CEngine) to IntPtr. I've used this before in VS2008 with no problem. I hope my problem is clear enough for you guys to understand.

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  • Trigger event on click except for checkbox + label

    - by Jamaica Bob
    I have a table row, which triggers an event when clicked. There are (not displayed) checkbox + its styled label inside the row. What i want is to prevent (i guess with :not or .not() but cant figure it out) the execution if checkbox/label is clicked. HTML: <center> <table> <tr class='pend'> <td><input type="checkbox" id="bb"/> <label for="bb">X</label></td> <td>&nbsp;</td> <td>some text</td> </tr> </table> </center> CSS: center { margin-top:20px; } input[type=checkbox] + label { width:10px; height:10px; background-color:red; } input[type=checkbox] { display:none; } table tr { height:40px; background-color:gray; } table td { padding:5px; } JS: $('.pend').on('click',function(){ $(this).append('text'); return false; }) JSFIDDLE: http://jsfiddle.net/ySuGB/2/

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  • WPF draw Border on MouseOver

    - by tcables
    Hello, I have a WPF Application where I am trying to make a close button like image. I am trying to draw a border or have a border show up on mouse over... But I cannot seem to make it work. I have tried like 6 different methods of doing so...Images, borders with images, brushes, ect. I am using the following code at the moment: <Canvas Name="cMin" Height="16" Width="16" Grid.Column="1" Grid.Row="1"> <Canvas.Background> <ImageBrush ImageSource="_.png" Stretch="None" /> </Canvas.Background> <Border BorderBrush="Transparent" BorderThickness="1" Background="Transparent" CornerRadius="0" Height="18" Width="18"> <Border.Style> <Style TargetType="Border"> <Style.Triggers> <Trigger Property="IsMouseOver" Value="True"> <Setter Property="BorderBrush" Value="LightBlue" /> </Trigger> <Trigger Property="IsMouseOver" Value="False"> <Setter Property="BorderBrush" Value="Transparent" /> </Trigger> </Style.Triggers> </Style> </Border.Style> </Border> </Canvas> Any help would be appreciated, Thanks!

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  • Cocoa equivalent of the Carbon method getPtrSize

    - by Michael Minerva
    I need to translate the a carbon method into cocoa into and I am having trouble finding any documentation about what the carbon method getPtrSize really does. From the code I am translating it seems that it returns the byte representation of an image but that doesn't really match up with the name. Could someone give me a good explanation of this method or link me to some documentation that describes it. The code I am translating is in a common lisp implementation called MCL that has a bridge to carbon (I am translating into CCL which is a common lisp implementation with a Cocoa bridge). Here is the MCL code (#_before a method call means that it is a carbon method): (defmethod COPY-CONTENT-INTO ((Source inflatable-icon) (Destination inflatable-icon)) ;; check for size compatibility to avoid disaster (unless (and (= (rows Source) (rows Destination)) (= (columns Source) (columns Destination)) (= (#_getPtrSize (image Source)) (#_getPtrSize (image Destination)))) (error "cannot copy content of source into destination inflatable icon: incompatible sizes")) ;; given that they are the same size only copy content (setf (is-upright Destination) (is-upright Source)) (setf (height Destination) (height Source)) (setf (dz Destination) (dz Source)) (setf (surfaces Destination) (surfaces Source)) (setf (distance Destination) (distance Source)) ;; arrays (noise-map Source) ;; accessor makes array if needed (noise-map Destination) ;; ;; accessor makes array if needed (dotimes (Row (rows Source)) (dotimes (Column (columns Source)) (setf (aref (noise-map Destination) Row Column) (aref (noise-map Source) Row Column)) (setf (aref (altitudes Destination) Row Column) (aref (altitudes Source) Row Column)))) (setf (connectors Destination) (mapcar #'copy-instance (connectors Source))) (setf (visible-alpha-threshold Destination) (visible-alpha-threshold Source)) ;; copy Image: slow byte copy (dotimes (I (#_getPtrSize (image Source))) (%put-byte (image Destination) (%get-byte (image Source) i) i)) ;; flat texture optimization: do not copy texture-id -> destination should get its own texture id from OpenGL (setf (is-flat Destination) (is-flat Source)) ;; do not compile flat textures: the display list overhead slows things down by about 2x (setf (auto-compile Destination) (not (is-flat Source))) ;; to make change visible we have to reset the compiled flag (setf (is-compiled Destination) nil))

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  • QGraphicsView scrolling and image scaling/cropping

    - by boohoo
    I would like to have a background image in my QGraphicsView that is always scaled (and cropped if necessary) to the size of the viewport, without scrollbars and without scrolling with the keyboard and mouse. The example below is what I am doing to scale and crop an image in the viewport, but I am using random values for the cropping that are pulled out of the aether. I would like a logical solution? MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); scene = new QGraphicsScene(this); ui->graphicsView->resize(800, 427); // MainWindow is 800x480, GraphicsView is 800x427. I want an image that // is the size of the graphicsView. ui->graphicsView->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff); ui->graphicsView->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff); // the graphicsView still scrolls if the image is too large, but // displays no scrollbars. I would like it not to scroll (I want to // add a scrolling widget into the QGraphicsScene later, on top of // the background image.) QPixmap *backgroundPixmap = new QPixmap(":/Valentino_Bar_Prague.jpg"); QPixmap sized = backgroundPixmap->scaled( QSize(ui->graphicsView->width(), ui->graphicsView->height()), Qt::KeepAspectRatioByExpanding); // This scales the image too tall QImage sizedImage = QImage(sized.toImage()); QImage sizedCroppedImage = QImage(sizedImage.copy(0,0, (ui->graphicsView->width() - 1.5), (ui->graphicsView->height() + 19))); // so I try to crop using copy(), and I have to use these values // and I am unsure why. QGraphicsPixmapItem *sizedBackground = scene->addPixmap( QPixmap::fromImage(sizedCroppedImage)); sizedBackground->setZValue(1); ui->graphicsView->setScene(this->scene); } I would like to know a way to scale and crop an image to the size of the QGraphicsView that will work even when I resize the QGraphicsView. Where are the 1.5 and 19 coming from?

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  • Flash: How to make an embedded video not autoplay

    - by jb
    I'm embedding a Flash video into an HTML and would like the user to have to click it to begin playing. According to the Adobe <object> / <embed> element documentation, there are variety of methods to do this: 1) Add a Flash parameter inside the <object> tag: <param name="play" value="false"> 2) Add the attribute play inside the <embed> tag: <embed ... play="false"> 3) Add the attribute flashvars inside the <embed> tag: <embed ... flashvars="play=false"> Which is awesome. Only ... none of them work for me: http://johnboxall.github.com/test/flash/flash.htm My code looks like this now: <object width="590" height="475"> <param name="movie" value="untitled_skin.swf"> <param name="play" value="false"> <embed src="untitled_skin.swf" width="590" height="475" type="application/x-shockwave-flash" play="false" flashvars="autoplay=false&play=false" menu="false"></embed> </object> Anyone have any ideas? What am I doing wrong?

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  • UIScrollView frame size issue in Landscape Mode

    - by viper15
    I'm trying to make UIScrollView auto-resize and appear correctly in Landscape mode. Portrait mode works fine. Here's my code: - (void)viewDidLoad { [super viewDidLoad]; //=== load all the custom view NSMutableArray *controllers = [[NSMutableArray alloc] init]; int page = 0; [controllers addObject:[self loadScrollView:[[Page1ViewController alloc] initWithNibName:@"Page1ViewController" bundle:nil] withPage:page++]]; [controllers addObject:[self loadScrollView:[[Page2ViewController alloc] initWithNibName:@"Page2ViewController" bundle:nil] withPage:page++]]; [controllers addObject:[self loadScrollView:[[Page3ViewController alloc] initWithNibName:@"Page3ViewController" bundle:nil] withPage:page++]]; self.viewControllers = controllers; [controllers release]; //=== automaticaly define number of pages _numberOfPages = [self.viewControllers count]; // a page is the width of the scroll view scrollView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; scrollView.pagingEnabled = YES; scrollView.contentSize = CGSizeMake(scrollView.frame.size.width * _numberOfPages, scrollView.frame.size.height); scrollView.showsHorizontalScrollIndicator = NO; scrollView.showsVerticalScrollIndicator = NO; scrollView.scrollsToTop = NO; scrollView.delegate = self; // First, set the number of pages pageControl.numberOfPages = _numberOfPages; pageControl.currentPage = 0; } Then, I went into each view controller nib file and set the background to different color to test if it's working. Unfortunately, when in Landscape mode, the width and height remains the same as in Portrait Mode. I'm not sure how to fix this problem. Hope anyone can help me. Many thanks in advance.

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  • WPF Databinding CheckBox.IsChecked

    - by Adam Tegen
    How would I bind the IsChecked member of a CheckBox to a member variable in my form? (I realize I can access it directly, but I am trying to learn about databinding and WPF) Below is my failed attempt to get this working. XAML: <Window x:Class="MyProject.Form1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Title" Height="386" Width="563" WindowStyle="SingleBorderWindow"> <Grid> <CheckBox Name="checkBoxShowPending" TabIndex="2" Margin="0,12,30,0" Checked="checkBoxShowPending_CheckedChanged" Height="17" VerticalAlignment="Top" HorizontalAlignment="Right" Width="92" Content="Show Pending" IsChecked="{Binding ShowPending}"> </CheckBox> </Grid> </Window> Code: namespace MyProject { public partial class Form1 : Window { private ListViewColumnSorter lvwColumnSorter; public bool? ShowPending { get { return this.showPending; } set { this.showPending = value; } } private bool showPending = false; private void checkBoxShowPending_CheckedChanged(object sender, EventArgs e) { //checking showPending.Value here. It's always false } } }

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  • Unknown Build Error using WPF Toolkit

    - by Tom Allen
    I installed the Feb 2010 WPF Toolkit as I'm interested in evaluating the AutoCompleteBox control and I'm having extremely limited success. I can get the control to work, but as soon as I try and set any of it's properties in XAML, I get the following: Unknown build error, 'Cannot resolve dependency to assembly 'WPFToolkit, Version=3.5.40128.1, Culture=neutral, PublicKeyToken=31bf3856ad364e35' because it has not been preloaded. When using the ReflectionOnly APIs, dependent assemblies must be pre-loaded or loaded on demand through the ReflectionOnlyAssemblyResolve event. I've been testing this on a blank WPF window in a new solution. I'm guessing I'm just missing a reference or something... Here's the XAML (I've added nothing to the .xaml.cs): <Window x:Class="WpfToolkitApplication.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:toolkit="clr-namespace:System.Windows.Controls;assembly=System.Windows.Controls.Input.Toolkit" Title="Window1" Height="300" Width="300"> <Grid> <toolkit:AutoCompleteBox Height="25"/> </Grid> </Window> The only reference I've added is System.Windows.Controls.Input.Toolkit. Any ideas?

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  • Title Background Wrapping

    - by laxj11
    Ok, I am pretty experienced at CSS but at this point I am at a loss. I layed out how I want the title to look like in photoshop: however, the closest I can approach it with css is: I need the black background to extend to the edges of the image and padding on the right side of the title. I hope you understand my question! thanks. here is the html: <div class="glossary_image"> <img src="<?php echo $custom_fields['image'][0]; ?>" /> <div class="title"> <h2><?php the_title(); ?></h2> </div> </div> and the css: .glossary_image { position: relative; height: 300px; width: 300px; margin-top:10px; margin-bottom: 10px; } .glossary_image .title { position: absolute; bottom: 0; left: 0; padding: 10px; } .glossary_image .title h2 { display: inline; font-family:Arial, Helvetica, sans-serif; font-size: 30px; font-weight:bold; line-height: 35px; color: #fff; text-transform:uppercase; background: #000; }

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  • How do I make an ellipse blink?

    - by MedicineMan
    I am trying to make a custom control in WPF. I want it to simulate the behavior of a LED that can blink. There are three states to the control: On, Off, and Blinking. I know how to set On and Off through the code behind, but this WPF animation stuff is just driving me nuts!!!! I cannot get anything to animate whatsoever. The plan is to have a property called state. When the user sets the value to blinking, I want the control to alternate between green and grey. I'm assuming I need a dependency property here, but have no idea. I had more xaml before but just erased it all. it doesn't seem to do anything. I'd love to do this in the most best practice way possible, but at this point, I'll take anything. I'm half way to writing a thread that changes the color manually at this point. <UserControl x:Class="WpfAnimation.LED" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Height="300" Width="300"> <Grid> <Ellipse x:Name="MyLight" Height="Auto" Width="Auto"/> </Grid> </UserControl>

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  • Help with CSS - getting an element to fill 100% of the remaining vertical space

    - by Jack W-H
    Hi folks I'd consider myself a reasonable standard CSS/XHTML chap but I'm pretty baffled by this. The problem is available here: http://furnace.howcode.com - (note that the site is still in development, most stuff doesn't work, and it's likely to change fairly quickly as it is updated often). Basically I've got a fluid layout that needs to work in the same proportions on any resolution. Here's a screenshot of how the designer invisioned it (I apologise for my Paint-tool anotations): I want the tabs and the search box to STAY at the top of Col2, whilst there should be a scrollable area beneath it where the results are returned. I want NO vertical viewport scrolling, only within the 100%-height area thingy. My problem is this. If you take a look at http://furnace.howcode.com, you'll see that I've got a bit of a problem. I've made a placeholder black-background div which I will turn into the Tabs shortly. However I want the Col2 div to float BENEATH this and fill 100% of the remaining vertical height (i.e. go to the bottom of the screen, nomatter what the resolution is) and Col3 to be in the place where Col2 currently has been put (it normally is there automatically, when Col2 is in the right place!). I hope that makes sense. If you need to me to clarify please just ask. Cheers! Jack

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  • CKEditor inside jQuery Dialog, how do I build it?

    - by Ben Dauphinee
    So, I'm working with CKEditor and jQuery, trying to build a pop-out editor. Below is what I have coded so far, and I can't seem to get it working the way I want it to. Basically, click the 'Edit' link, dialog box pops up, with the content to edit loaded into the CKEditor. Also, not required, but helpful if you can suggest how to do it. I can't seem to find out how to make the save button work in CKEditor (though I think the form will do it). Thanks in advance for any help. $(document).ready(function(){ var config = new Array(); config.height = "350px"; config.resize_enabled = false; config.tabSpaces = 4; config.toolbarCanCollapse = false; config.width = "700px"; config.toolbar_Full = [["Save","-","Cut","Copy","Paste","-","Undo","Redo","-","Bold","Italic", "-", "NumberedList","BulletedList","-","Link","Unlink","-","Image","Table"]]; $("a.opener").click(function(){ var editid = $(this).attr("href"); var editwin = \'<form><div id="header"><input type="text"></div><div id="content"><textarea id="content"></textarea></div></form>\'; var $dialog = $("<div>"+editwin+"</div>").dialog({ autoOpen: false, title: "Editor", height: 360, width: 710, buttons: { "Ok": function(){ var data = $(this).val(); } } }); //$(this).dialog("close"); $.getJSON("ajax/" + editid, function(data){ alert("datagrab"); $dialog.("textarea#content").html(data.content).ckeditor(config); alert("winset"); $dialog.dialog("open"); }); return false; }); });

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  • Problem to display 3D google map.

    - by nemade-vipin
    hello friends, I have implemented one Flex application in which I want to display 3D google map.In which I am getting the error the NUll object reference during map display. Here is my code:- import com.google.maps.controls.MapTypeControl; import adobe.utils.XMLUI; import mx.rpc.events.FaultEvent; import mx.controls.Alert; import generated.webservices.*; import mx.collections.ArrayCollection; import mx.controls.*; import generated.webservices.*; import com.google.maps.LatLng; import com.google.maps.Map3D; import com.google.maps.MapEvent; import com.google.maps.MapMouseEvent; import com.google.maps.services.GeocodingEvent; import com.google.maps.services.ClientGeocoder; import com.google.maps.overlays.Marker; import com.google.maps.InfoWindowOptions; import com.google.maps.MapOptions; import com.google.maps.MapType; import com.google.maps.View; import com.google.maps.controls.NavigationControl; import com.google.maps.geom.Attitude; import mx.controls.Alert; [Bindable] private var childName:ArrayCollection; [Bindable] private var childId:ArrayCollection; private var photoFeed:ArrayCollection; private var trackinginfochild:TrackingInfo; private var arrayOfchild:Array; private var newEntry:GetSBTSMobileAuthentication; private var trackinginfo:GetSBTSTrackingInfo; private var childObj:Child; private var UserId:int; private var lat:int; private var long:int; private var latlong:LatLng; public var user:SBTSWebService; public function authentication():void { // Instantiate a new Entry object. user = new SBTSWebService(); if(user!=null) { user.addSBTSWebServiceFaultEventListener(handleFaults); user.addgetSBTSMobileAuthenticationEventListener(authenticationResult); newEntry = new GetSBTSMobileAuthentication(); if(newEntry!=null) { newEntry.mobile=mobileno.text; newEntry.password=password.text; user.getSBTSMobileAuthentication(newEntry); } } } public function handleFaults(event:FaultEvent):void { Alert.show("A fault occured contacting the server. Fault message is: " + event.fault.faultString); } public function authenticationResult(event:GetSBTSMobileAuthenticationResultEvent):void { if(event.result != null && event.result._return>0) { if(event.result._return > 0) { UserId = event.result._return; loginform.enabled = false; getChildList(UserId); viewstack2.selectedIndex=1; } else { Alert.show("Authentication fail"); } } } public function getChildList(userId:int):void { var childEntry:GetSBTSMobileChildrenInfo = new GetSBTSMobileChildrenInfo(); childEntry.UserId = userId; user.addgetSBTSMobileChildrenInfoEventListener(sbtsChildrenInfoResult); user.getSBTSMobileChildrenInfo(childEntry); } public function sbtsChildrenInfoResult(event:GetSBTSMobileChildrenInfoResultEvent):void { if( event.result._return!=null) { arrayOfchild = event.result._return as Array; photoFeed = new ArrayCollection(arrayOfchild); childName = new ArrayCollection(); for( var count:int=0;count<photoFeed.length;count++) { childObj = photoFeed.getItemAt(count,0) as Child; childName.addItem(childObj.strName); } } } private function trackingInfo():void { for( var count:int=0;count user.getSBTSTrackingInfo(trackinginfo); } } } } private function getTrackingInfo(event:GetSBTSTrackingInfoResultEvent):void { if(event.result._return != null) { trackinginfochild = event.result._return as TrackingInfo; lat = trackinginfochild.dblLatitude; long = trackinginfochild.dblLongitude; latlong = new LatLng(lat,long); } } private function onMapPreinitialize(event:MapEvent):void { var myMapOptions:MapOptions = new MapOptions(); myMapOptions.zoom = 12; myMapOptions.center = latlong; myMapOptions.mapType = MapType.NORMAL_MAP_TYPE; myMapOptions.viewMode = View.VIEWMODE_PERSPECTIVE; myMapOptions.attitude = new Attitude(20,30,0); buslocation.setInitOptions(myMapOptions); buspath.setInitOptions(myMapOptions); } private function onMapReady(event:MapEvent):void { this.buslocation.addControl(new NavigationControl()); this.buslocation.addControl( new MapTypeControl()); } ]]> <mx:Move id="hideEffect" yTo="-500" /> <mx:Move id="showEffect" xFrom="500"/> <mx:Panel width="100%" height="100%" headerColors="[#000000,#FFFFFF]" hideEffect="{hideEffect}" showEffect="{showEffect}"> <mx:TabNavigator id="viewstack2" selectedIndex="0" creationPolicy="all" width="100%" height="100%"> <mx:Form label="Login Form" id="loginform" hideEffect="{hideEffect}" showEffect="{showEffect}"> <mx:FormItem label="Mobile NO:" creationPolicy="all"> <mx:TextInput id="mobileno"/> </mx:FormItem> <mx:FormItem label="Password:" creationPolicy="all"> <mx:TextInput displayAsPassword="true" id="password" /> </mx:FormItem> <mx:FormItem> <mx:Button label="Login" click="authentication()"/> </mx:FormItem> </mx:Form> <mx:Form label="Child List" id="childForm" hideEffect="{hideEffect}" showEffect="{showEffect}"> <mx:Label width="100%" color="blue" text="Select Child."/> <mx:RadioButtonGroup id="radioGroup" itemClick="trackingInfo()"/> <mx:Repeater id="fieldRepeater" dataProvider="{childName}"> <mx:RadioButton groupName="radioGroup" label="{fieldRepeater.currentItem}" value="{fieldRepeater.currentItem}"/> </mx:Repeater> </mx:Form> <mx:Form label="Child Information" hideEffect="{hideEffect}" showEffect="{showEffect}"> <mx:FormItem> <mx:DataGrid id="childinfo"> <mx:columns> <mx:DataGridColumn headerText="Child Name" dataField="strName"/> <mx:DataGridColumn headerText="School Name" dataField="strSchoolName"/> <mx:DataGridColumn headerText="Pick Up Point" dataField="strPickUpPointName"/> <mx:DataGridColumn headerText="Drop Down Point" dataField="strDropDownPointName"/> </mx:columns> </mx:DataGrid> </mx:FormItem> <mx:FormItem> <mx:Button label="click here to see bus location"/> </mx:FormItem> </mx:Form> <mx:Form label="Bus Location" hideEffect="{hideEffect}" showEffect="{showEffect}"> <maps:Map3D xmlns:maps="com.google.maps.*" mapevent_mappreinitialize="onMapPreinitialize(event)" id="buslocation" width="100%" height="100%" url="http://code.google.com/apis/maps/" key="ABQIAAAAXuX6aG-r_N0-tQNxUEV-vRSE8al1BQssMxLXJiP75kIjR3ssLxT3D52_u94hI-dMIkD72FmnK-P4og"/> </mx:Form> <mx:Form label="Bus path" hideEffect="{hideEffect}" showEffect="{showEffect}"> <maps:Map3D xmlns:maps="com.google.maps.*" mapevent_mappreinitialize="onMapPreinitialize(event)" id="buspath" width="100%" height="100%" url="http://code.google.com/apis/maps/" key="ABQIAAAAXuX6aG-r_N0-tQNxUEV-vRSE8al1BQssMxLXJiP75kIjR3ssLxT3D52_u94hI-dMIkD72FmnK-P4og"/> </mx:Form> </mx:TabNavigator> </mx:Panel> I am getting this error :- TypeError: Error #1009: Cannot access a property or method of a null object reference. at com.google.maps.geom::Geometry$/computeSeparatingAxes() at com.google.maps.geom::TileEnumerator/enumerateTiles() at com.google.maps.core::PerspectiveTilePane/computeOptimalSet() at com.google.maps.core::PerspectiveTilePane/render() at com.google.maps.core::PerspectiveTilePane/configure() at com.google.maps.managers::PerspectiveTileManager/updateView() at com.google.maps.managers::PerspectiveTileManager/initializePanes() at com.google.maps.managers::PerspectiveTileManager/onInitialize() at MethodInfo-190() at flash.events::EventDispatcher/dispatchEventFunction() at flash.events::EventDispatcher/dispatchEvent() at mx.core::UIComponent/dispatchEvent()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\core\UIComponent.as:9298] at com.google.maps.wrappers::BaseEventDispatcher/dispatchEvent() at com.google.maps.wrappers::EventDispatcherWrapper/dispatchEvent() at com.google.maps.core::MapImpl/size() at com.google.maps.core::MapImpl/setSize() at com.google.maps.wrappers::IMapWrapper/setSize() at com.google.maps::Map/internalSetSize() at com.google.maps::Map/onUIComponentResized() at flash.events::EventDispatcher/dispatchEventFunction() at flash.events::EventDispatcher/dispatchEvent() at mx.core::UIComponent/dispatchEvent()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\core\UIComponent.as:9298] at mx.core::UIComponent/dispatchResizeEvent()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\core\UIComponent.as:7077] at mx.core::UIComponent/setActualSize()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\core\UIComponent.as:6706] at mx.containers.utilityClasses::BoxLayout/updateDisplayList()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\containers\utilityClasses\BoxLayout.as:219] at mx.containers::Form/updateDisplayList()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\containers\Form.as:375] at mx.core::UIComponent/validateDisplayList()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\core\UIComponent.as:6351] at mx.core::Container/validateDisplayList()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\core\Container.as:2677] at mx.managers::LayoutManager/validateDisplayList()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\managers\LayoutManager.as:622] at mx.managers::LayoutManager/doPhasedInstantiation()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\managers\LayoutManager.as:695] at Function/http://adobe.com/AS3/2006/builtin::apply() at mx.core::UIComponent/callLaterDispatcher2()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\core\UIComponent.as:8628] at mx.core::UIComponent/callLaterDispatcher()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\core\UIComponent.as:8568] Please resolve my issue.

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  • RubyQT QGraphicsview scale images to fit window

    - by shadowskill
    I'm trying to make an image scale inside of a QGraphicsView and having zero success. I did find this C++ question with what seemed to be the same problem:http://stackoverflow.com/questions/2489754/qgraphicsview-scrolling-and-image-scaling-cropping I borrowed the approach of overriding the drawback/foreground. However when I run the script I'm greeted with a method_missing error: method_missing: undefined method drawPixmap for #<Qt::Painter:0x7ff11eb9b088> QPaintDevice: Cannot destroy paint device that is being painted What should I be doing to get the QGraphicsView to behave the way I want? class Imageview < Qt::GraphicsView attr_reader :pixmap def initialize(parent=nil) # @parent=parent super() @pixmap=pixmap Qt::MetaObject.connectSlotsByName(self) end def loadimage(pixmap) @pixmap=pixmap end def drawForeground(painter, rect) #size=event.size() #item= self.items()[0] #Qt::GraphicsPixmapItem.new #pixmap=@pixmap #painter=Qt::Painter.new [email protected](Qt::Size.new(rect.width,rect.height),Qt::KeepAspectRatio, Qt::SmoothTransformation) # painter.begin(self) painter.drawPixmap(rect,sized,Qt::Rect.new(0.0, 0.0, sized.width,sized.height)) #painter.end() # item.setPixmap(sized) #painter.end self.centerOn(1.0,1.0) #item.scale() # item.setTransformationMode(Qt::FastTransformation) # self.fitInView(item) end def updateSceneRect painter=Qt::Painter.new() drawForeground(painter,self.sceneRect) end end app=Qt::Application.new(ARGV) #grview=Imageview.new pic=Qt::Pixmap.new('pic') grview=Imageview.new() grview.loadimage(pic) scene=Qt::GraphicsScene.new #scene.addPixmap(pic) grview.setScene(scene) #grview.fitInView(scene) grview.renderHint=Qt::Painter::Antialiasing | Qt::Painter::SmoothPixmapTransform grview.backgroundBrush = Qt::Brush.new(Qt::Color.new(230, 200, 167)) grview.show app.exec

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  • Rails3 and Paperclip

    - by arkannia
    Hi, I have migrated my application from rails 2.3 to rails3 and i have a problem with paperclip. I saw there was a branch for rails3 on paperclip git. So I added "gem 'paperclip', :git = 'git://github.com/thoughtbot/paperclip.git', :branch = 'rails3'" into the Gemfile and launch the command bundle install. Once paperclip installed, the upload worked fine but not the styles. I saw a hack to fix it. # in lib/paperclip/attachment.rb at line 293 def callback which #:nodoc: # replace this line... # instance.run_callbacks(which, @queued_for_write){|result,obj| result == false } # with this: instance.run_callbacks(which, @queued_for_write) end The styles are ok after that, but i'm not able to active the processor. My code is : has_attached_file :image, :default_url => "/images/nopicture.jpg", :styles => { :large => "800x600>", :cropped => Proc.new { |instance| "#{instance.width}x#{instance.height}>" }, :crop => "300x300>" }, :processors => [:cropper] My processor is located in RAILS_APP/lib/paperclip_processors/cropper.rb and contains : module Paperclip class Cropper < Thumbnail def transformation_command if crop_command and !skip_crop? crop_command + super.sub(/ -crop \S+/, '') else super end end def crop_command target = @attachment.instance trans = ""; trans << " -crop #{target.crop_w}x#{target.crop_h}+#{target.crop_x}+#{target.crop_y}" if target.cropping? trans << " -resize \"#{target.width}x#{target.height}\"" trans end def skip_crop? ["800x600>", "300x300>"].include?(@target_geometry.to_s) end end end My problem is that i got this error message : uninitialized constant Paperclip::Cropper The cropped processor is not loaded. Is anybody has an idea to fix that ? For information my application works fine on rails 2.3.4.

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  • How to use JasperDesignViewer to preview a JasperReport?

    - by Jonas
    I'm trying to use JasperReports for the first time, and have written a "Hello World"-document. But I don't know how I can preview my document with JasperDesignViewer. My .jrxml-file compiles fine to a .jasper-file. How do I call JasperDesignViewer? I'm not using Ant. My Java code: import net.sf.jasperreports.engine.JRException; import net.sf.jasperreports.engine.JasperCompileManager; import net.sf.jasperreports.view.JasperDesignViewer; public class ReportTest { public static void main(String[] args) { try { JasperCompileManager.compileReportToFile("reports/ReportFile.jrxml"); //new JasperDesignViewer(); } catch (JRException e) { e.printStackTrace(); } } } My JRXML-file: <?xml version="1.0"?> <!DOCTYPE jasperReport PUBLIC "-//JasperReports//DTD Report Design//EN" "http://jasperreports.sourceforge.net/dtds/jasperreport.dtd"> <jasperReport name="FirstReport"> <detail> <band height="20"> <staticText> <reportElement x="180" y="0" width="200" height="20"/> <text><![CDATA[Hello World!]]></text> </staticText> </band> </detail> </jasperReport>

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  • UIBarButtonItem with custom image and no border

    - by mongeta
    Hello, I want to create a UIBarButtonItem with a custom image, but I don't want the border that iPhone adds, as my Image has a special border. It's the same as the back button but a forward button. This App is for an inHouse project, so I don't care if Apple reject or approves it or likes it :-) If I use the initWithCustomView:v property of the UIBarButtonItem, I can do it: UIImage *image = [UIImage imageNamed:@"right.png"]; UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; [button setBackgroundImage: [image stretchableImageWithLeftCapWidth:7.0 topCapHeight:0.0] forState:UIControlStateNormal]; [button setBackgroundImage: [[UIImage imageNamed: @"right_clicked.png"] stretchableImageWithLeftCapWidth:7.0 topCapHeight:0.0] forState:UIControlStateHighlighted]; button.frame= CGRectMake(0.0, 0.0, image.size.width, image.size.height); [button addTarget:self action:@selector(AcceptData) forControlEvents:UIControlEventTouchUpInside]; UIView *v=[[UIView alloc] initWithFrame:CGRectMake(0.0, 0.0, image.size.width, image.size.height) ]; [v addSubview:button]; UIBarButtonItem *forward = [[UIBarButtonItem alloc] initWithCustomView:v]; self.navigationItem.rightBarButtonItem= forward; [v release]; [image release]; This works, but if I have to repeat this process in 10 views, this is not DRY. I suppose I have to subclass, but what ? NSView ? UIBarButtonItem ? thanks, regards,

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  • How to preserve the aspect ratio of video using AVAssetWriter

    - by Satoshi Nakajima
    I have a following code, which captures the video from the camera and stores it as a QuickMovie file using AVAssetWriter. It works fine, but the aspect ratio is not perfect because the width and height are hardcoded (480 x 320) in the outputSettings for AVAssetWriterInput. I'd rather find out the aspect ratio of the source video, and specify the appropriate height (480 x aspect ratio). Does anybody know how to do it? Should I defer the creation of AssetWriterInput until the first sampleBuffer? // set the sessionPreset to 'medium' self.captureSession = [[AVCaptureSession alloc] init]; self.captureSession.sessionPreset = AVCaptureSessionPresetMedium; ... // create AVCaptureVideoDataOutput self.captureVideo = [[AVCaptureVideoDataOutput alloc] init]; NSString* formatTypeKey = (NSString*)kCVPixelBufferPixelFormatTypeKey; self.captureVideo.videoSettings = @{ formatTypeKey:[NSNumber numberWithInt:kCVPixelFormatType_32BGRA] }; [self.captureVideo setSampleBufferDelegate:self queue:dispatch_get_main_queue()]; // create an AVAssetWriter NSError* error = nil; self.videoWriter = [[AVAssetWriter alloc] initWithURL:url fileType:AVFileTypeQuickTimeMovie error:&error]; ... // create AVAssetWriterInput with specified settings NSDictionary* compression = @{ AVVideoAverageBitRateKey:[NSNumber numberWithInt:960000], AVVideoMaxKeyFrameIntervalKey:[NSNumber numberWithInt:1] }; self.videoInput = [AVAssetWriterInput assetWriterInputWithMediaType:AVMediaTypeVideo outputSettings:@{ AVVideoCodecKey:AVVideoCodecH264, AVVideoCompressionPropertiesKey:compression, AVVideoWidthKey:[NSNumber numberWithInt:480], // required AVVideoHeightKey:[NSNumber numberWithInt:320] // required }]; // add it to the AVAssetWriter [self.videoWriter addInput:self.videoInput];

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